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  • Class-Level Model Validation with EF Code First and ASP.NET MVC 3

    - by ScottGu
    Earlier this week the data team released the CTP5 build of the new Entity Framework Code-First library.  In my blog post a few days ago I talked about a few of the improvements introduced with the new CTP5 build.  Automatic support for enforcing DataAnnotation validation attributes on models was one of the improvements I discussed.  It provides a pretty easy way to enable property-level validation logic within your model layer. You can apply validation attributes like [Required], [Range], and [RegularExpression] – all of which are built-into .NET 4 – to your model classes in order to enforce that the model properties are valid before they are persisted to a database.  You can also create your own custom validation attributes (like this cool [CreditCard] validator) and have them be automatically enforced by EF Code First as well.  This provides a really easy way to validate property values on your models.  I showed some code samples of this in action in my previous post. Class-Level Model Validation using IValidatableObject DataAnnotation attributes provides an easy way to validate individual property values on your model classes.  Several people have asked - “Does EF Code First also support a way to implement class-level validation methods on model objects, for validation rules than need to span multiple property values?”  It does – and one easy way you can enable this is by implementing the IValidatableObject interface on your model classes. IValidatableObject.Validate() Method Below is an example of using the IValidatableObject interface (which is built-into .NET 4 within the System.ComponentModel.DataAnnotations namespace) to implement two custom validation rules on a Product model class.  The two rules ensure that: New units can’t be ordered if the Product is in a discontinued state New units can’t be ordered if there are already more than 100 units in stock We will enforce these business rules by implementing the IValidatableObject interface on our Product class, and by implementing its Validate() method like so: The IValidatableObject.Validate() method can apply validation rules that span across multiple properties, and can yield back multiple validation errors. Each ValidationResult returned can supply both an error message as well as an optional list of property names that caused the violation (which is useful when displaying error messages within UI). Automatic Validation Enforcement EF Code-First (starting with CTP5) now automatically invokes the Validate() method when a model object that implements the IValidatableObject interface is saved.  You do not need to write any code to cause this to happen – this support is now enabled by default. This new support means that the below code – which violates one of our above business rules – will automatically throw an exception (and abort the transaction) when we call the “SaveChanges()” method on our Northwind DbContext: In addition to reactively handling validation exceptions, EF Code First also allows you to proactively check for validation errors.  Starting with CTP5, you can call the “GetValidationErrors()” method on the DbContext base class to retrieve a list of validation errors within the model objects you are working with.  GetValidationErrors() will return a list of all validation errors – regardless of whether they are generated via DataAnnotation attributes or by an IValidatableObject.Validate() implementation.  Below is an example of proactively using the GetValidationErrors() method to check (and handle) errors before trying to call SaveChanges(): ASP.NET MVC 3 and IValidatableObject ASP.NET MVC 2 included support for automatically honoring and enforcing DataAnnotation attributes on model objects that are used with ASP.NET MVC’s model binding infrastructure.  ASP.NET MVC 3 goes further and also honors the IValidatableObject interface.  This combined support for model validation makes it easy to display appropriate error messages within forms when validation errors occur.  To see this in action, let’s consider a simple Create form that allows users to create a new Product: We can implement the above Create functionality using a ProductsController class that has two “Create” action methods like below: The first Create() method implements a version of the /Products/Create URL that handles HTTP-GET requests - and displays the HTML form to fill-out.  The second Create() method implements a version of the /Products/Create URL that handles HTTP-POST requests - and which takes the posted form data, ensures that is is valid, and if it is valid saves it in the database.  If there are validation issues it redisplays the form with the posted values.  The razor view template of our “Create” view (which renders the form) looks like below: One of the nice things about the above Controller + View implementation is that we did not write any validation logic within it.  The validation logic and business rules are instead implemented entirely within our model layer, and the ProductsController simply checks whether it is valid (by calling the ModelState.IsValid helper method) to determine whether to try and save the changes or redisplay the form with errors. The Html.ValidationMessageFor() helper method calls within our view simply display the error messages our Product model’s DataAnnotations and IValidatableObject.Validate() method returned.  We can see the above scenario in action by filling out invalid data within the form and attempting to submit it: Notice above how when we hit the “Create” button we got an error message.  This was because we ticked the “Discontinued” checkbox while also entering a value for the UnitsOnOrder (and so violated one of our business rules).  You might ask – how did ASP.NET MVC know to highlight and display the error message next to the UnitsOnOrder textbox?  It did this because ASP.NET MVC 3 now honors the IValidatableObject interface when performing model binding, and will retrieve the error messages from validation failures with it. The business rule within our Product model class indicated that the “UnitsOnOrder” property should be highlighted when the business rule we hit was violated: Our Html.ValidationMessageFor() helper method knew to display the business rule error message (next to the UnitsOnOrder edit box) because of the above property name hint we supplied: Keeping things DRY ASP.NET MVC and EF Code First enables you to keep your validation and business rules in one place (within your model layer), and avoid having it creep into your Controllers and Views.  Keeping the validation logic in the model layer helps ensure that you do not duplicate validation/business logic as you add more Controllers and Views to your application.  It allows you to quickly change your business rules/validation logic in one single place (within your model layer) – and have all controllers/views across your application immediately reflect it.  This help keep your application code clean and easily maintainable, and makes it much easier to evolve and update your application in the future. Summary EF Code First (starting with CTP5) now has built-in support for both DataAnnotations and the IValidatableObject interface.  This allows you to easily add validation and business rules to your models, and have EF automatically ensure that they are enforced anytime someone tries to persist changes of them to a database.  ASP.NET MVC 3 also now supports both DataAnnotations and IValidatableObject as well, which makes it even easier to use them with your EF Code First model layer – and then have the controllers/views within your web layer automatically honor and support them as well.  This makes it easy to build clean and highly maintainable applications. You don’t have to use DataAnnotations or IValidatableObject to perform your validation/business logic.  You can always roll your own custom validation architecture and/or use other more advanced validation frameworks/patterns if you want.  But for a lot of applications this built-in support will probably be sufficient – and provide a highly productive way to build solutions. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Data Services Update for .NET 3.5 SP1…

    - by joelvarty
    I have started writing OData style services for a couple of clients, and I noticed that a lot of the classes in the API were missing… That’s because I needed to download the update, just having .net 3.5 sp1 wasn’t enough.. http://blogs.msdn.com/astoriateam/archive/2010/01/27/data-services-update-for-net-3-5-sp1-available-for-download.aspx   More later - joel

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  • How does dependecy injection increase coupling?

    - by B?????
    On the Wikipedia page on dependency injection, the disadvantages section tells us this: Dependency injection increases coupling by requiring the user of a subsystem to provide for the needs of that subsystem. with a link to an article against dependency injection. Dependency injection makes a class use the interface instead of the concrete implementation. That should result in decreased coupling, no? What am I missing? How is dependency injection increasing coupling between classes?

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  • Good fix vs Quick fix [duplicate]

    - by Andrea Girardi
    This question already has an answer here: Does craftsmanship pay off? [duplicate] 16 answers Good design: How much hackyness is acceptable? [duplicate] 9 answers How do you balance between “do it right” and “do it ASAP” in your daily work? 14 answers Let's start from this principle: quality is a feature that you can't add to a project in the middle of the development process. This is the scenario: two weeks to go live with my project and, one of the developers added a specific method used only for one web application to our framework (Our framework is a bounce of java classes used to extract content from MongoDB, Alfresco, mySql and it's used by web applications). I'm the team leader and I told him to generalize the method to keep the framework to keep reusable but he said "no, I prefer don't do that because there are a lot of bugs that need to be fixed". The manager is agree with him and of course I'm not. Is it better to made extra effort to keep a framework free from any specific implementation (probably used only by one web application) or just add the methods because it works? So, my question is: is it correct to write code that only works or is better to write code that works but it doesn't sucks (i.e. adding embedded value, specific methods, extra classes, add column to database, etc)? How is it possible to justify the extra time (to be honest, this kind of fix requires 10 minutes extra to write a good generic code) to the management? How is possible to argue it's the right way to write code to young developers and PM? in general, good fix or quick fix? Ah, 10 minutes after I get the email from PM, he asked me why on a url of application 2 there was the name of application 1 during the login? I like to quote Jeff Atwood: "Don't leave "broken windows" (bad designs, wrong decisions, or poor code) unrepaired. Fix each one as soon as it is discovered. " Excerpt From: Hyperink. "How-To-Stop-Sucking-And-Be-Awesome-Instead." iBooks.

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  • Automapper: Handling NULL members

    - by PSteele
    A question about null members came up on the Automapper mailing list.  While the problem wasn’t with Automapper, investigating the issue led to an interesting feature in Automapper. Normally, Automapper ignores null members.  After all, what is there really to do?  Imagine these source classes: public class Source { public int Data { get; set; } public Address Address { get; set; } }   public class Destination { public string Data { get; set; } public Address Address { get; set; } }   public class Address { public string AddressType { get; set; } public string Location { get; set; } } And imagine a simple mapping example with these classes: Mapper.CreateMap<Source, Destination>();   var source = new Source { Data = 22, Address = new Address { AddressType = "Home", Location = "Michigan", }, };   var dest = Mapper.Map<Source, Destination>(source); The variable ‘dest’ would have a complete mapping of the Data member and the Address member. But what if the source had no address? Mapper.CreateMap<Source, Destination>();   var source = new Source { Data = 22, };   var dest = Mapper.Map<Source, Destination>(source); In that case, Automapper would just leave the Destination.Address member null as well.  But what if we always wanted an Address defined – even if it’s just got some default data?  Use the “NullSubstitute” option: Mapper.CreateMap<Source, Destination>() .ForMember(d => d.Address, o => o.NullSubstitute(new Address { AddressType = "Unknown", Location = "Unknown", }));   var source = new Source { Data = 22, };   var dest = Mapper.Map<Source, Destination>(source); Now, the ‘dest’ variable will have an Address defined with a type and location of “Unknown”.  Very handy! Technorati Tags: .NET,Automapper,NULL

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  • Using a WCF Message Inspector to extend AppFabric Monitoring

    - by Shawn Cicoria
    I read through Ron Jacobs post on Monitoring WCF Data Services with AppFabric http://blogs.msdn.com/b/endpoint/archive/2010/06/09/tracking-wcf-data-services-with-windows-server-appfabric.aspx What is immediately striking are 2 things – it’s so easy to get monitoring data into a viewer (AppFabric Dashboard) w/ very little work.  And the 2nd thing is, why can’t this be a WCF message inspector on the dispatch side. So, I took the base class WCFUserEventProvider that’s located in the WCF/WF samples [1] in the following path, \WF_WCF_Samples\WCF\Basic\Management\AnalyticTraceExtensibility\CS\WCFAnalyticTracingExtensibility\  and then created a few classes that project the injection as a IEndPointBehavior There are just 3 classes to drive injection of the inspector at runtime via config: IDispatchMessageInspector implementation BehaviorExtensionElement implementation IEndpointBehavior implementation The full source code is below with a link to the solution file here: [Solution File] using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ServiceModel.Dispatcher; using System.ServiceModel.Channels; using System.ServiceModel; using System.ServiceModel.Configuration; using System.ServiceModel.Description; using Microsoft.Samples.WCFAnalyticTracingExtensibility; namespace Fabrikam.Services { public class AppFabricE2EInspector : IDispatchMessageInspector { static WCFUserEventProvider evntProvider = null; static AppFabricE2EInspector() { evntProvider = new WCFUserEventProvider(); } public object AfterReceiveRequest( ref Message request, IClientChannel channel, InstanceContext instanceContext) { OperationContext ctx = OperationContext.Current; var opName = ctx.IncomingMessageHeaders.Action; evntProvider.WriteInformationEvent("start", string.Format("operation: {0} at address {1}", opName, ctx.EndpointDispatcher.EndpointAddress)); return null; } public void BeforeSendReply(ref System.ServiceModel.Channels.Message reply, object correlationState) { OperationContext ctx = OperationContext.Current; var opName = ctx.IncomingMessageHeaders.Action; evntProvider.WriteInformationEvent("end", string.Format("operation: {0} at address {1}", opName, ctx.EndpointDispatcher.EndpointAddress)); } } public class AppFabricE2EBehaviorElement : BehaviorExtensionElement { #region BehaviorExtensionElement /// <summary> /// Gets the type of behavior. /// </summary> /// <value></value> /// <returns>The type that implements the end point behavior<see cref="T:System.Type"/>.</returns> public override Type BehaviorType { get { return typeof(AppFabricE2EEndpointBehavior); } } /// <summary> /// Creates a behavior extension based on the current configuration settings. /// </summary> /// <returns>The behavior extension.</returns> protected override object CreateBehavior() { return new AppFabricE2EEndpointBehavior(); } #endregion BehaviorExtensionElement } public class AppFabricE2EEndpointBehavior : IEndpointBehavior //, IServiceBehavior { #region IEndpointBehavior public void AddBindingParameters(ServiceEndpoint endpoint, BindingParameterCollection bindingParameters) {} public void ApplyClientBehavior(ServiceEndpoint endpoint, ClientRuntime clientRuntime) { throw new NotImplementedException(); } public void ApplyDispatchBehavior(ServiceEndpoint endpoint, EndpointDispatcher endpointDispatcher) { endpointDispatcher.DispatchRuntime.MessageInspectors.Add(new AppFabricE2EInspector()); } public void Validate(ServiceEndpoint endpoint) { ; } #endregion IEndpointBehavior } }     [1] http://www.microsoft.com/downloads/details.aspx?FamilyID=35ec8682-d5fd-4bc3-a51a-d8ad115a8792&displaylang=en

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  • Do unit tests sometimes break encapsulation?

    - by user1288851
    I very often hear the following: "If you want to test private methods, you'd better put that in another class and expose it." While sometimes that's the case and we have a hiding concept inside our class, other times you end up with classes that have the same attributes (or, worst, every attribute of one class become a argument on a method in the other class) and exposes functionality that is, in fact, implementation detail. Specially on TDD, when you refactor a class with public methods out of a previous tested class, that class is now part of your interface, but has no tests to it (since you refactored it, and is a implementation detail). Now, I may be not finding an obvious better answer, but if my answer is the "correct", that means that sometimes writting unit tests can break encapsulation, and divide the same responsibility into different classes. A simple example would be testing a setter method when a getter is not actually needed for anything in the real code. Please when aswering don't provide simple answers to specific cases I may have written. Rather, try to explain more of the generic case and theoretical approach. And this is neither language specific. Thanks in advance. EDIT: The answer given by Matthew Flynn was really insightful, but didn't quite answer the question. Altough he made the fair point that you either don't test private methods or extract them because they really are other concern and responsibility (or at least that was what I could understand from his answer), I think there are situations where unit testing private methods is useful. My primary example is when you have a class that has one responsibility but the output (or input) that it gives (takes) is just to complex. For example, a hashing function. There's no good way to break a hashing function apart and mantain cohesion and encapsulation. However, testing a hashing function can be really tough, since you would need to calculate by hand (you can't use code calculation to test code calculation!) the hashing, and test multiple cases where the hash changes. In that way (and this may be a question worth of its own topic) I think private method testing is the best way to handle it. Now, I'm not sure if I should ask another question, or ask it here, but are there any better way to test such complex output (input)? OBS: Please, if you think I should ask another question on that topic, leave a comment. :)

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  • New regular expression features in PCRE 8.34 and 8.35

    - by Jan Goyvaerts
    PCRE 8.34 adds some new regex features and changes the behavior of a few to make it better compatible with the latest versions of Perl. There are no changes to the regex syntax in PCRE 8.35. \o{377} is now an octal escape just like \377. This syntax was first introduced in Perl 5.12. It avoids any confusion between octal escapes and backreferences. It also allows octal numbers beyond 377 to be used. E.g. \o{400} is the same as \x{100}. If you have any reason to use octal escapes instead of hexadecimal escapes then you should definitely use the new syntax. Because of this change, \o is now an error when it doesn’t form a valid octal escape. Previously \o was a literal o and \o{377} was a sequence of 337 o‘s. In free-spacing mode, whitespace between a quantifier and the ? that makes it lazy or the + that makes it possessive is now ignored. In Perl this has always been the case. In PCRE 8.33 and prior, whitespace ended a quantifier and any following ? or + was seen as a second quantifier and thus an error. The shorthand \s now matches the vertical tab character in addition to the other whitespace characters it previously matched. Perl 5.18 made the same change. Many other regex flavors have always included the vertical tab in \s, just like POSIX has always included it in [[:space:]]. Names of capturing groups are no longer allowed to start with a digit. This has always been the case in Perl since named groups were added to Perl 5.10. PCRE 8.33 and prior even allowed group names to consist entirely of digits. [[:<:]] and [[::]] are now treated as POSIX-style word boundaries. They match at the start and the end of a word. Though they use similar syntax, these have nothing to do with POSIX character classes and cannot be used inside character classes. Perl does not support POSIX word boundaries. The same changes affect PHP 5.5.10 (and later) and R 3.0.3 (and later) as they have been updated to use PCRE 8.34. RegexBuddy and RegexMagic have been updated to support the latest versions of PCRE, PHP, and R. Older versions that were previously supported are still supported, so you can compare or convert your regular expressions between the latest versions of PCRE, PHP, and R and whichever version you were using previously.

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  • SubCut Scala Dependency Injection Framework

    - by kerry
    It’s no secret I am a fan of dependency injection.  So I was happy to hear that Dick Wall of the Java Posse recently released a dependency injection framework for scala.  Called SubCut, or Scala Uniquely Bound Classes Under Traits, the project is a ‘mix of service locator and dependency injection patterns designed to provide an idiomatic way of providing configured dependencies to scala applications’. It’s hosted on github, so ‘git’ (rimshot) over there and try it out: Dependency injection framework for Scala

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  • What issues tend to arise when working with HL7 messages?

    - by Ethel Evans
    I'm testing a product for health care businesses, and we're working with HL7 messages. I saw people groaning on another question about the issues with HL7 but not mentioning specifics. Can someone give me some ideas of what issues or classes of problems we should specifically be looking for? We are using some well-used libraries for the parsing. If specifics about these or what we're doing would be helpful please let me know in the comments and I'll add to the question if I can.

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  • Membership in ASP.Net applications - part 3

    - by nikolaosk
    This is the third post in a series of posts regarding ASP.Net built in membership functionality,providers,controls. You can read the first one post one here . You can read the second post here . In this post I would like to investigate how to use the Membership class methods to achieve the same functionality we have with the login web server controls.The login web server controls live inside the .aspx pages and access the underlying abstract membership classes to perform the desired functionality...(read more)

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  • ASP.NET Localization: Enabling resource expressions with an external resource assembly

    - by Brian Schroer
    I have several related projects that need the same localized text, so my global resources files are in a shared assembly that’s referenced by each of those projects. It took an embarrassingly long time to figure out how to have my .resx files generate “public” properties instead of “internal” so I could have a shared resources assembly (apparently it was pretty tricky pre-VS2008, and my “googling” bogged me down some out-of-date instructions). It’s easy though – Just change the “Custom Tool” to “PublicResXFileCodeGenerator”:    …which can be done via the “Access Modifier” dropdown of the resource file designer window:   A reference to my shared resources DLL gives me the ability to use the resources in code, but by default, the ASP.NET resource expression syntax: <asp:Button ID="BeerButton" runat="server" Text="<%$ Resources:MyResources, Beer %>" />   …assumes that your resources are in your web site project.   To make resource expressions work with my shared resources assembly, I added two classes to the resources assembly: 1) a custom IResourceProvider implementation:   1: using System; 2: using System.Web.Compilation; 3: using System.Globalization; 4:   5: namespace DuffBeer 6: { 7: public class CustomResourceProvider : IResourceProvider 8: { 9: public object GetObject(string resourceKey, CultureInfo culture) 10: { 11: return MyResources.ResourceManager.GetObject(resourceKey, culture); 12: } 13:   14: public System.Resources.IResourceReader ResourceReader 15: { 16: get { throw new NotSupportedException(); } 17: } 18: } 19: }   2) and a custom factory class inheriting from the ResourceProviderFactory base class:   1: using System; 2: using System.Web.Compilation; 3:   4: namespace DuffBeer 5: { 6: public class CustomResourceProviderFactory : ResourceProviderFactory 7: { 8: public override IResourceProvider CreateGlobalResourceProvider(string classKey) 9: { 10: return new CustomResourceProvider(); 11: } 12:   13: public override IResourceProvider CreateLocalResourceProvider(string virtualPath) 14: { 15: throw new NotSupportedException(String.Format( 16: "{0} does not support local resources.", 17: this.GetType().Name)); 18: } 19: } 20: }   In the “system.web / globalization” section of my web.config file, I point the “resourceProviderFactoryType" property to my custom factory:   <system.web> <globalization culture="auto:en-US" uiCulture="auto:en-US" resourceProviderFactoryType="DuffBeer.CustomResourceProviderFactory, DuffBeer" />   This simple approach met my needs for these projects , but if you want to create reusable resource provider and factory classes that allow you to specify the assembly in the resource expression, the instructions are here.

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  • First steps into css - aligning data insite one DIV [on hold]

    - by Andrew
    I am trying to move away from tables, and start doing CSS. Here is my HTML code that I currently trying to place into a nice looking container. <div> <div> <h2>ID: 4000 | SSN#: 4545</h2> </div> <div> <img src="./images/tenant/unknown.png"> </div> <div> <h3>Names Used</h3> Will Smith<br> Bill Smmith<br> John Smith<br> Will Smith<br> Bill Smmith<br> John Smith<br> Will Smith<br> Bill Smmith<br> John Smith<br> </div> <div> <h3>Phones Used</h3> 123456789<br> 123456789<br> 123456789<br> 123456789<br> 123456789<br> 123456789<br> 123456789<br> 123456789<br> </div> <div> <h3>Addresses Used</h3> 125 Main Evanston IL 60202<br> 465 Greenwood St. Schaumburg null 60108<br> 125 Main Evanston IL 60202<br> 465 Greenwood St. Schaumburg null 60108<br> 125 Main Evanston IL 60202<br> 465 Greenwood St. Schaumburg null 60108<br> 125 Main Evanston IL 60202<br> 465 Greenwood St. Schaumburg null 60108<br> 125 Main Evanston IL 60202<br> 465 Greenwood St. Schaumburg null 60108<br> </div> </div> I now understand now I create classes and assign classes to elements. I have no issues doing colors. But I am very confused with elements alignments. Could you suggest a nice way to pack it together with some CSS which I can analyze and take as a CSS starting learning point?

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  • Is there a good resource for learning Rails in depth? [closed]

    - by Kocheez
    I've been developing rails applications for about 6 months now (I was originally a java developer) and I'm getting familiar enough with building applications that I want to take my rails knowledge to the next level. The majority of books and learning materials I've found deal mostly with "how to use rails" rather than "how it works". I was wondering if there are any good resources for getting a really in depth understanding of the framework, such as how modules and classes are loaded, the underlying architecture, how servers interact, etc... Any tips on learning more would be greatly appreciated

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  • Structuring multi-threaded programs

    - by davidk01
    Are there any canonical sources for learning how to structure multi-threaded programs? Even with all the concurrency utility classes that Java provides I'm having a hard time properly structuring multi-threaded programs. Whenever threads are involved my code becomes very brittle, any little change can potentially break the program because the code that jumps back and forth between the threads tends to be very convoluted.

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  • iPhone development using AS3 (Resources)

    - by woodscreative
    I've just realeased my first game developed for the iPhone using AS3 and the iPhone Packager http://itunes.apple.com/us/app/snapshot-paintball/id407362440?mt=8&uo=4 I want to take the game to the next level but I am not using the native iPhone SDK so I need some other ideas, I am fresh to iPhone development and it's hard to find good resources, any AS3 developers out there willing to share some links? Highscore frameworks and best practices, connecting to Facebook, ui classes/gestures. Thanks.

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  • Why is it a good practice to wrap all primitives and Strings?

    - by Amogh Talpallikar
    According to Jeff Bay's Essay on Object Callisthenics, One of the practices is set to be "Wrap all primitives and Strings" Can anyone elaborate on this ? In languages where we already have wrappers for primitives like C# and Java. and In languages where Collections can have generics where you are sure of what type goes into the collection, do we need to wrap string's inside their own classes ? Does it have any other advantage ?

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  • Breaking down CS courses for freshmen

    - by Avinash
    I'm a student putting together a slide geared towards freshmen level students who are trying to understand what the importance of various classes in the CS curriculum are. Would it be safe to say that this list is fairly accurate? Data structures: how to store stuff in programs Discrete math: how to think logically Bits & bytes: how to ‘speak’ the machine’s language Advanced data structures: how to store stuff in more ways Algorithms: how to compute things efficiently Operating systems: how to do manage different processes/threads Thanks!

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  • Should I choose Doctrine 2 or Propel 1.5/1.6, and why?

    - by Billy ONeal
    I'd like to hear from those who have used Doctrine 2 (or later) and Propel 1.5 (or later). Most comparisons between these two object relational mappers are based on old versions -- Doctrine 1 versus Propel 1.3/1.4, and both ORMs went through significant redesigns in their recent revisions. For example, most of the criticism of Propel seems to center around the "ModelName Peer" classes, which are deprecated in 1.5 in any case. Here's what I've accumulated so far (And I've tried to make this list as balanced as possible...): Propel Pros Extremely IDE friendly, because actual code is generated, instead of relying on PHP magic methods. This means IDE features like code completion are actually helpful. Fast (In terms of database usage -- no runtime introspection is done on the database) Clean migration between schema versions (at least in the 1.6 beta) Can generate PHP 5.3 models (i.e. namespaces) Easy to chain a lot of things into a single database query with things like useXxx methods. (See the "code completion" video above) Cons Requires an extra build step, namely building the model classes. Generated code needs rebuilt whenever Propel version is changed, a setting is changed, or the schema changes. This might be unintuitive to some and custom methods applied to the model are lost. (I think?) Some useful features (i.e. version behavior, schema migrations) are in beta status. Doctrine Pros More popular Doctrine Query Language can express potentially more complicated relationships between data than easily possible with Propel's ActiveRecord strategy. Easier to add reusable behaviors when compared with Propel. DocBlock based commenting for building the schema is embedded in the actual PHP instead of a separate XML file. Uses PHP 5.3 Namespaces everywhere Cons Requires learning an entirely new programming language (Doctrine Query Language) Implemented in terms of "magic methods" in several places, making IDE autocomplete worthless. Requires database introspection and thus is slightly slower than Propel by default; caching can remove this but the caching adds considerable complexity. Fewer behaviors are included in the core codebase. Several features Propel provides out of the box (such as Nested Set) are available only through extensions. Freakin' HUGE :) This I have gleaned though only through reading the documentation available for both tools -- I've not actually built anything yet. I'd like to hear from those who have used both tools though, to share their experience on pros/cons of each library, and what their recommendation is at this point :)

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  • More Fun With Math

    - by PointsToShare
    More Fun with Math   The runaway student – three different ways of solving one problem Here is a problem I read in a Russian site: A student is running away. He is moving at 1 mph. Pursuing him are a lion, a tiger and his math teacher. The lion is 40 miles behind and moving at 6 mph. The tiger is 28 miles behind and moving at 4 mph. His math teacher is 30 miles behind and moving at 5 mph. Who will catch him first? Analysis Obviously we have a set of three problems. They are all basically the same, but the details are different. The problems are of the same class. Here is a little excursion into computer science. One of the things we strive to do is to create solutions for classes of problems rather than individual problems. In your daily routine, you call it re-usability. Not all classes of problems have such solutions. If a class has a general (re-usable) solution, it is called computable. Otherwise it is unsolvable. Within unsolvable classes, we may still solve individual (some but not all) problems, albeit with different approaches to each. Luckily the vast majority of our daily problems are computable, and the 3 problems of our runaway student belong to a computable class. So, let’s solve for the catch-up time by the math teacher, after all she is the most frightening. She might even make the poor runaway solve this very problem – perish the thought! Method 1 – numerical analysis. At 30 miles and 5 mph, it’ll take her 6 hours to come to where the student was to begin with. But by then the student has advanced by 6 miles. 6 miles require 6/5 hours, but by then the student advanced by another 6/5 of a mile as well. And so on and so forth. So what are we to do? One way is to write code and iterate it until we have solved it. But this is an infinite process so we’ll end up with an infinite loop. So what to do? We’ll use the principles of numerical analysis. Any calculator – your computer included – has a limited number of digits. A double floating point number is good for about 14 digits. Nothing can be computed at a greater accuracy than that. This means that we will not iterate ad infinidum, but rather to the point where 2 consecutive iterations yield the same result. When we do financial computations, we don’t even have to go that far. We stop at the 10th of a penny.  It behooves us here to stop at a 10th of a second (100 milliseconds) and this will how we will avoid an infinite loop. Interestingly this alludes to the Zeno paradoxes of motion – in particular “Achilles and the Tortoise”. Zeno says exactly the same. To catch the tortoise, Achilles must always first come to where the tortoise was, but the tortoise keeps moving – hence Achilles will never catch the tortoise and our math teacher (or lion, or tiger) will never catch the student, or the policeman the thief. Here is my resolution to the paradox. The distance and time in each step are smaller and smaller, so the student will be caught. The only thing that is infinite is the iterative solution. The race is a convergent geometric process so the steps are diminishing, but each step in the solution takes the same amount of effort and time so with an infinite number of steps, we’ll spend an eternity solving it.  This BTW is an original thought that I have never seen before. But I digress. Let’s simply write the code to solve the problem. To make sure that it runs everywhere, I’ll do it in JavaScript. function LongCatchUpTime(D, PV, FV) // D is Distance; PV is Pursuers Velocity; FV is Fugitive’ Velocity {     var t = 0;     var T = 0;     var d = parseFloat(D);     var pv = parseFloat (PV);     var fv = parseFloat (FV);     t = d / pv;     while (t > 0.000001) //a 10th of a second is 1/36,000 of an hour, I used 1/100,000     {         T = T + t;         d = t * fv;         t = d / pv;     }     return T;     } By and large, the higher the Pursuer’s velocity relative to the fugitive, the faster the calculation. Solving this with the 10th of a second limit yields: 7.499999232000001 Method 2 – Geometric Series. Each step in the iteration above is smaller than the next. As you saw, we stopped iterating when the last step was small enough, small enough not to really matter.  When we have a sequence of numbers in which the ratio of each number to its predecessor is fixed we call the sequence geometric. When we are looking at the sum of sequence, we call the sequence of sums series.  Now let’s look at our student and teacher. The teacher runs 5 times faster than the student, so with each iteration the distance between them shrinks to a fifth of what it was before. This is a fixed ratio so we deal with a geometric series.  We normally designate this ratio as q and when q is less than 1 (0 < q < 1) the sum of  + … +  is  – 1) / (q – 1). When q is less than 1, it is easier to use ) / (1 - q). Now, the steps are 6 hours then 6/5 hours then 6/5*5 and so on, so q = 1/5. And the whole series is multiplied by 6. Also because q is less than 1 , 1/  diminishes to 0. So the sum is just  / (1 - q). or 1/ (1 – 1/5) = 1 / (4/5) = 5/4. This times 6 yields 7.5 hours. We can now continue with some algebra and take it back to a simpler formula. This is arduous and I am not going to do it here. Instead let’s do some simpler algebra. Method 3 – Simple Algebra. If the time to capture the fugitive is T and the fugitive travels at 1 mph, then by the time the pursuer catches him he travelled additional T miles. Time is distance divided by speed, so…. (D + T)/V = T  thus D + T = VT  and D = VT – T = (V – 1)T  and T = D/(V – 1) This “strangely” coincides with the solution we just got from the geometric sequence. This is simpler ad faster. Here is the corresponding code. function ShortCatchUpTime(D, PV, FV) {     var d = parseFloat(D);     var pv = parseFloat (PV);     var fv = parseFloat (FV);     return d / (pv - fv); } The code above, for both the iterative solution and the algebraic solution are actually for a larger class of problems.  In our original problem the student’s velocity (speed) is 1 mph. In the code it may be anything as long as it is less than the pursuer’s velocity. As long as PV > FV, the pursuer will catch up. Here is the really general formula: T = D / (PV – FV) Finally, let’s run the program for each of the pursuers.  It could not be worse. I know he’d rather be eaten alive than suffering through yet another math lesson. See the code run? Select  “Catch Up Time” in www.mgsltns.com/games.htm The host is running on Unix, so the link is case sensitive. That’s All Folks

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  • What do you do before you start programming?

    - by SterAllures
    Heya, I'm not sure this question belongs here, it's not so much I problem I'm having with programming but rather a problem of what to do before I start programming. I want a visual representation of what variables I need and what classes have what methods.I know there is UML but I'm not sure if that is the best way, so what do you guys use before you start programming, which method? I don't want to start a flamewar about what is better just what are several approaches?

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  • Using Entity Framework Entity splitting customisations in an ASP.Net application

    - by nikolaosk
    I have been teaching in the past few weeks many people on how to use Entity Framework. I have decided to provide some of the samples I am using in my classes. First let’s try to define what EF is and why it is going to help us to create easily data-centric applications.Entity Framework is an object-relational mapping (ORM) framework for the .NET Framework.EF addresses the problem of Object-relational impedance mismatch . I will not be talking about that mismatch because it is well documented in many...(read more)

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  • Service Stack

    - by csharp-source.net
    ServiceStack allows you to build re-usable SOA-style web services with plain POCO DataContract classes. The same DTO's can be shared with a .NET client application eliminating the need for any generated code. With no configuration required, web services created are immediately discoverable and callable via the following supported endpoints: - REST and XML - REST and JSON - SOAP 1.1 / 1.2 Services can run on both Mono and the .NET Framework and be hosted in either a ASP.NET Web Application, a Windows Service or Console application.

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  • Moving sprites on a graph in libGDX

    - by nosferat
    In my game I'd like to move sprites on a fixed path. Until this point I was trying to stick with the tools already provided by libGDX, like the Tiled map renderer classes so I'm looking for a solution nearly as convenient as that, e.g. I'd like to avoid creating the adjacency matrix by hand. Tiled has the functionality to add objects to the map but I'm not sure if I can use it for this purpose. Any idea?

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