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  • agent-based simulation: performance issue: Python vs NetLogo & Repast

    - by max
    I'm replicating a small piece of Sugarscape agent simulation model in Python 3. I found the performance of my code is ~3 times slower than that of NetLogo. Is it likely the problem with my code, or can it be the inherent limitation of Python? Obviously, this is just a fragment of the code, but that's where Python spends two-thirds of the run-time. I hope if I wrote something really inefficient it might show up in this fragment: UP = (0, -1) RIGHT = (1, 0) DOWN = (0, 1) LEFT = (-1, 0) all_directions = [UP, DOWN, RIGHT, LEFT] # point is just a tuple (x, y) def look_around(self): max_sugar_point = self.point max_sugar = self.world.sugar_map[self.point].level min_range = 0 random.shuffle(self.all_directions) for r in range(1, self.vision+1): for d in self.all_directions: p = ((self.point[0] + r * d[0]) % self.world.surface.length, (self.point[1] + r * d[1]) % self.world.surface.height) if self.world.occupied(p): # checks if p is in a lookup table (dict) continue if self.world.sugar_map[p].level > max_sugar: max_sugar = self.world.sugar_map[p].level max_sugar_point = p if max_sugar_point is not self.point: self.move(max_sugar_point) Roughly equivalent code in NetLogo (this fragment does a bit more than the Python function above): ; -- The SugarScape growth and motion procedures. -- to M ; Motion rule (page 25) locals [ps p v d] set ps (patches at-points neighborhood) with [count turtles-here = 0] if (count ps > 0) [ set v psugar-of max-one-of ps [psugar] ; v is max sugar w/in vision set ps ps with [psugar = v] ; ps is legal sites w/ v sugar set d distance min-one-of ps [distance myself] ; d is min dist from me to ps agents set p random-one-of ps with [distance myself = d] ; p is one of the min dist patches if (psugar >= v and includeMyPatch?) [set p patch-here] setxy pxcor-of p pycor-of p ; jump to p set sugar sugar + psugar-of p ; consume its sugar ask p [setpsugar 0] ; .. setting its sugar to 0 ] set sugar sugar - metabolism ; eat sugar (metabolism) set age age + 1 end On my computer, the Python code takes 15.5 sec to run 1000 steps; on the same laptop, the NetLogo simulation running in Java inside the browser finishes 1000 steps in less than 6 sec. EDIT: Just checked Repast, using Java implementation. And it's also about the same as NetLogo at 5.4 sec. Recent comparisons between Java and Python suggest no advantage to Java, so I guess it's just my code that's to blame? EDIT: I understand MASON is supposed to be even faster than Repast, and yet it still runs Java in the end.

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  • Pygame Font not consistent

    - by Smashery
    I'm working on a program in python+pygame with some other developers, and we're seeing the same font rendered differently. It's a free font that we're distributing with the game. On my machine, this particular font is rendering 10px lower than on another developer's machine. Any thoughts on why this is?

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  • Pygame Font not consistent

    - by Smashery
    I'm working on a program in python+pygame with some other developers, and we're seeing the same font rendered differently. It's a free font that we're distributing with the game. On my machine, this particular font is rendering 10px lower than on another developer's machine. Any thoughts on why this is?

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  • Any specifications/docs around optimization of Google Apps Script, to avoid timeouts and "hangs"

    - by BruceM
    From my experience so far, it seems that if you write a script that makes lots of expensive calls close together, the functionality just "hangs", or you get inconsistent responses, and have to refresh the browser because sheets stop updating etc. Are there any docs or specs that clarify this, as releasing an app fr real-world use is not possible if users can expect it to work most of the time, and produce random results every now and then...

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  • Why does yaml.dump add quotes this key-value pair

    - by jason gagne
    I'm trying to write a new entry to a rails database.yml and for some reason I'm getting quotes around this entry db_yml = {'new_env' = {'database' = 'database_name', '<<' = '*defaults' }} File.open("#{RAILS_ROOT}/config/database.yml", "a") {|f| YAML.dump(db_yml, f)} returns --- new_env: database: database_name "<<": "*defaults" I don't know why the "---" and the quotes around the defaults are returned, any thoughts on how to prevent? thanks!

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  • Loading external pngs into an AS2 swf that is loaded into an AS3 swf wrapper

    - by James Fassett
    I have a Wrapper SWF that loads a series of AS2 movies. Each AS2 movie loads a series of .png files. AS3_wrapper.swf |-> AS2_1.swf |-> image_1.png |-> image_2.png |-> AS2_2.swf |-> image_1.png |-> image_2.png Inside of the AS2 I listen for the load of the pngs using onLoadInit and update my UI. This works fine for the first AS2 swf. But when I load the second AS2 swf the onLoadInit isn't triggered for the pngs. My guess is that the images are in a cache or something like that. I put a random string on the end of the request to try and avoid the cache but that doesn't seem to work. The code in the as2 looks roughly like this: var flagLoader:MovieClipLoader = new MovieClipLoader(); var listener:Object = new Object(); listener.onLoadInit = Delegate.create(this, handleImageLoad); flagLoader.addListener(listener); var row:MovieClip = frame1["row" + (numLoaded + 1)]; flagLoader.loadClip(predictionData[numLoaded].flag + "?r="+Math.random(), row.flag); I'm making sure to load only one image at a time (I've read anecdotal evidence loading more than one thing at a time can confuse the MovieClipLoader). For the first as2 file everything works great. When I load the second as2 file the handleImageLoad never gets called. Update: Even more perplexing is if I reload the first AS2 movie (after the second AS2 movie fails to load the images) the first AS2 movie loads the images again fine. Update 2: After trying to change from using a MovieClipLoader to polling (as was helpfully suggested) I have found some more evidence that is relevant. When I load the first AS2 files and trace from the top level clip it prints out _root. The second AS2 file when loaded traces the same _root. This lead me to check if they were clashing on names and they are. Both have a child called frame. The first one, when I trace it comes out as _root.frame as expected. The second AS2 file traces _level0.instance3.instance118.instance111.frame. I'm guessing this is related to the problem. Flash is keeping the _root of the two files the same but it is changing the locations of their children (for subsequently loaded files that have children with the same names). So either the onLoad is going to the wrong clip or the events about it loading are.

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  • Looking for an algorithm that will show how to fit the most boxes in a container.

    - by Abe Miessler
    I've been interested in writing an application that will show how to fit boxes (of random dimensions) in a container so there is as little space as possible left. A real life example would be something that would tell you how to use the most space in a UPS truck. Does anyone know of a good place to start for something like this? Is there an existing algorithm that does something similar to what I'm talking about?

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  • ruby write newline character to file but do not interpret as a true newline

    - by thomas
    I am trying to write a ruby string to a file in such a way that any newline characters embedded in the string remain embedded. This is being written out to a file which will then be processed by another tool. An example is below. I want this: 1 [label="this is a\ntest"] \n (second \n is a true newline) I have tried this: string = '1 [label="this is a\ntest"]' + "\n" Any thoughts?

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  • How can I make kml data look like google maps?

    - by celenius
    I have a program that generates a .shp file, and exports this as a kml file. I would like to be able to display my output using the standard google map 'map' style (gray background, yellow streets, etc) in google earth, or in the google earth api. Is there a style guide or method that I should be using? Any thoughts appreciated - I wasn't sure how to structure this question. Thank you.

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  • PNGs alpha transparancy in AS3 - Unknown file-type

    - by WiseDonkey
    Hello there! After whittling down of the options we've encountered a problem with PNG's and ActionScript 3 (AS3). When loading a PNG 8 or PNG 32 with alpha transparancy we're getting the following error reported in Flash:- "Error #2124: Loaded file is an unknown type" Now, we're dealing with some legacy images, and it appears as though this problem isn't universal - some images believed to be 32bit alpha PNG are loading. BUT, some conclusions:- converting one image that was 32 bit alpha (NOT WORKING IN AS3) to PNG 8 index transparency DID work. And converting that same image to PNG 8 alpha DID NOT work. These all worked in AS2 There is no difference between the headers Headers of a Failing Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:17:28 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Tue, 06 Apr 2010 13:44:05 GMT [4] => ETag: "3700054-11d6-a3983340" [5] => Accept-Ranges: bytes [6] => Content-Length: 4566 [7] => Connection: close [8] => Content-Type: image/png Headers of a Working Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:19:02 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Fri, 30 Oct 2009 18:38:08 GMT [4] => ETag: "ba8057-65f2-5445c400" [5] => Accept-Ranges: bytes [6] => Content-Length: 26098 [7] => Connection: close [8] => Content-Type: image/png Any thoughts of a direction of further investigation or thoughts on a bewildering problem with little to no documentation; very warmly welcomed. EDIT Now it would appear as though something in the PHP conversion of the images is shafting; I use the following PHP to add alpha layers:- imagealphablending($image_p, false); ImageSaveAlpha($image_p, true); ImageFill($image_p, 0, 0, IMG_COLOR_TRANSPARENT);

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  • Fluid Design bugs in ie7

    - by Qwibble
    Hey guys, I've created a dummy layout for my latest design, but when I resize the window in ie7 to check that the min-width works, it kicks the content area to below the sidebar, whereas in all other browsers (including ie6) it behaves exactly as it should do. Demo Link Can anyone see what the problem is that's causing this random couple extra pixels that kick it off?

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  • Rendering javascript at the server side level. A good or bad idea?

    - by davidhong
    I want to make it clear first: This isn't a question in relation to server-side Javascript or running Javascript server side. This is a question regarding rendering of Javascript code (which will be executed on the client-side) from server-side code. Having said that, take a look at below ASP.net code for example: hlRemoveCategory.Attributes.Add("onclick", "return confirm('Are you sure you want to delete this?');") This is prescribing the client-side onclick event on the server-side. As oppose to: $('a[rel=remove]').bind('click', function(event) { return confirm('Are you sure you want to delete this?'); } Now the question I want to ask is: What is the benefit of rendering javascript from the server-side code? Or the vice-versa? I personally prefer the second way of hooking up client-side UI/behaviour to HTML elements for the following reasons: Server-side does what ever it needs to already, including data-validation, event delegation and etc; and What server-side sees as an event is not necessarily the same process on the client-side. i.e., there are plenty more events on client-side (just look at custom events); and What happens on client-side and on server-side, during an event, could be completely irrelevant and decoupled; and What ever happens on client-side happens on client-side, there is no need for the server to know. Server should process and run what is given to them, how the process comes to life is not really up to them to decide in the event of the client-side events; and so and so forth. These are my thoughts obviously. I want to know what others think and if there has been any discussions on this topic. Topics branching from this argument can reach: Code management: is it easier to render everything from server-side? Separation of concern: is it easier if client-side logic is separated to server-side logic? Efficiency: which is more efficient both in terms of coding and running? At the end of the day, I am trying to move my team to go towards the second approach. There are lot of old guys in this team who are afraid of this change. I just wish to convince them with the right facts and stats. Let me know your thoughts.

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  • Number of threads and thread numbers in Grand Central Dispatch

    - by raphgott
    I am using C and Grand Central Dispatch to parallelize some heavy computations. How can I get the number of threads used by GCD? Also is it possible to know on which thread a piece of code is currently running on? Basically I'd like to use sprng (parallel random numbers) with multiple streams and for that I need to know what stream id to use (and therefore what thread is being used).

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  • Is there a clean way to determine RSS version?

    - by Fenick
    Is it possible to determine the feed type and version in a way so that you can make sure that you have the correct version. At the lowest level so to speak. Namespaces is an obvious approach, but its not present for a lot of feeds. Any thoughts? (I'm trying to mashup varioius RSS Feeds). Thanks in advance for any help!

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  • Peformance of f#

    - by Casebash
    What is the performance of f# like in terms of both memory and speed? I am particularly interested in your thoughts about what real world applications are viable. Benchmarks would be particularly relevant.

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  • How to automate database updates at webserver

    - by user221919
    hi I am developing the online bidding system using asp.net where I need to close the auction if the auction time is get closed without any bid. As in the following web site : http://www.bidrivals.com/us/ Please help me to resolve to this problem. Waiting for your valuable thoughts. Thanking You.

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  • JQuery UI Autocomplete - disallow free text entry?

    - by JK
    Is it possible to disallow free text entry in the JQuery UI autocomplete widget? eg I only want the user to be allowed to select from the list of items that are presented in the autocomplete list, and dont want them to be able to write some random text. I didn't see anything in the demos/docs describing how to do this. http://jqueryui.com/demos/autocomplete/ I'm using autocomplete like this $('#selector').autocomplete({ source: url, minlength: 2, select: function (event, ui) { // etc }

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  • PHP to Mesh 2 PDF'S Together or not?

    - by Justin
    I have an already pre-designed PDF, and I would like to fill the PDF with some database information. So I'm curious if I should save the PDF into JPG's and render them out with the data on top of the image and re-create a PDF. Or is there a way to use the PDF already, and print data into the PDF that is already made? I am trying to figure out the best solution to generating this type of PDF. All thoughts would be greatly appreciated!

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