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  • FileOpenPicker/FileSavePicker doesn't allow *.* wildcard file associations

    - by mbrit
    On Twitter, Matthias Jauernig commented that the FileOpenPicker and FileSavePicker doesn't allow *.* wildcard file associations. I was relaxed about this and wrote back that it was related to sandboxing implying it was a "good thing", however as Matthias commented back, perhaps it's not.In Metro-style the sandboxing works that if something gives you a file (e.g. the picker, or a share operation), you can access it regardless of where on the system. If you find the file yourself, you have to declare the type.The reason why I think it's related to sandboxing is because if you work with files programmatically you have to be explicit about the file types. This is to stop malware that you think is only interested in - say .PDF files, scanning and uploading any .EML files that it can find on the machine. It follows then on the pickers that restriction would continue. It allow's the retail store team to validate that an app is likely to behave itself. If it's an app that works with images, locking down the picker so that it can only access image file types makes sense.However Matthias mentioned that he has an app that should allow files of any arbitrary file. That fits more into the "if the user selects it, it must be OK" camp than the "programmatic scanning" camp. So now I'm left wondering why the picker doesn't allow any type to be selected.I think then maybe the decision comes down to simplicity. A lot of the decisions in Metro-style design relate to ideas about "zero intimidation". Allow the user to select any file is too much like Old Windows, and not enough like Reimagined Windows. What happens in Matthias's app if the user selects Explorer.exe as the file he or she wants to work with? I guess it's fine if you expect your user to know what they're doing (Old Windows), but not so fine if you're expecting a three year old to work with it (Reimagined Windows).

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  • High-Level Application Architecture Question

    - by Jesse Bunch
    So I'm really wanting to improve how I architect the software I code. I want to focus on maintainability and clean code. As you might guess, I've been reading a lot of resources on this topic and all it's doing is making it harder for me to settle on an architecture because I can never tell if my design is the one that the more experienced programmer would've chosen. So I have these requirements: I should connect to one vendor and download form submissions from their API. We'll call them the CompanyA. I should then map those submissions to a schema fit for submitting to another vendor for integration with the email service provider. We'll call them the CompanyB. I should then submit those responses to the ESP (CompanyB) and then instruct the ESP to send that submitter an email. So basically, I'm copying data from one web service to another and then performing an action at the latter web service. I've identified a couple high-level services: The service that downloads data from CompanyA. I called this the CompanyAIntegrator. The service that submits the data to CompanyB. I called this CompanyBIntegrator. So my questions are these: Is this a good design? I've tried to separate the concerns and am planning to use the facade pattern to make the integrators interchangeable if the vendors change in the future. Are my naming conventions accurate and meaningful to you (who knows nothing specific of the project)? Now that I have these services, where should I do the work of taking output from the CompanyAIntegrator and getting it in the format for input to the CompanyBIntegrator? Is this OK to be done in main()? Do you have any general pointers on how you'd code something like this? I imagine this scenario is common to us engineers---especially those working in agencies. Thanks for any help you can give. Learning how to architect well is really mind-cluttering.

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  • How&rsquo;s your Momma an&rsquo; them?

    - by Bill Jones Jr.
    When a Southern “boy” like me sees somebody that used to be, or should be, a close friend or relative that they haven’t seen in a long time, that’s a typical greeting.  Come to think of it, we were often related to close friends. So “back in the day”, we not only knew people but everybody close to them.  When I started driving, my Dad told me to always drive carefully in Polk county.  He said if I ran into anybody there, it was likely they would be related or close family friends. Not so much any more… the cities have gotten bigger and more people come south and stay.  One of the curses of air conditioning I guess. Anyway, it’s been a while.  So “How’s your Momma and them”?  Have you been waiting for me to blog again?  Too bad, I’m back anyway <smile>. Here in Charlotte we just had another great code camp.  The Enterprise Developers Guild is going strong, thanks to the help of a lot of dedicated people.  Mark Wilson, Brian Gough, Syl Walker, Ghayth Hilal, Alberto Botero, Dan Thyer, Jean Doiron, Matt Duffield all come to mind.  Plus all the regulars who volunteer for every special event we have. Brian Gough put on a successful SharePoint Saturday.  Rafael Salas and our friends at the local Pass SQL group had a great SQL Saturday.  Brian Hitney and Glen Gordon keep on doing their usual great job for developers in the southeast as our local Microsoft reps. Since my last post, I have the honor of being designated the INetA Membership Mentor for Georgia in addition to mentoring the groups in the Carolinas for the past several years.  Georgia could be a really good thing since my wife likes shopping in Atlanta, not to mention how much we both like Georgia in general.  As I recall, my Momma had people in Georgia.  Wonder how their “Mommas an’ them” are doing?   Bill J

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  • Level editor event system, how to translate event to game action

    - by Martino Wullems
    Hello, I've been busy trying to create a level editor for a tile based game i'm working on. It's all going pretty fine, the only thing i'm having trouble with is creating a simple event system. Let's say the player steps on a particulair tile that had the action "teleport" assigned to it in the editor. The teleport string is saved in the tile object as a variable. When creating the tilegrid an actionmanager class scans the action variable and assigns actions to the variable. public static class ActionManager { public static function ParseTileAction(tile:Tile) { switch(tile.action) { case "TELEPORT": //assign action here break; } } } Now this is an collision event, so I guess I should also provide an object to colide with the tile. But what if it would have to count for collision with all objects in the world? Also, checking for collisions in the actionmanager class doesn't seem very efficient. Am I even on the right track here? I'm new to game design so I could be completly off track. Any tips on how handeling and creating events using an editor is usually done would be great. The main problem i'm having is the Thanks in advance.

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  • Repairing The Visual Studio 2012 UI

    - by Ken Cox [MVP]
    I have sympathy for ‘Softies who don’t like the controversial ‘Metro’ UI changes but are afraid to say so. After all, who wants to commit a CLM (Career-Limiting Move) by declaring that the Emperor has no clothes (or gradients) and that ALL CAPS IN MENUS ARE DUMB? Talk about power! Here’s a higher-up (anyone got a name?) who has enforced a flat, monochrome, uninteresting user interface in Visual Studio 2012  that has been damned with faint praise by consumers. The pushback must have been enormous. Some ‘Softies disengage from the raging debate with, “It’s not my decision” while others feebly point out that the addition of some colour pixels in the icons is a real improvement over the beta version. True, I guess. With the UI pretty much locked, its down to repairing the damage. Fortunately, some Empire dissident has leaked the news to a blogger that  those SHOUTING CAPs aren’t hardcoded afterall: How To Prevent Visual Studio 2012 ALL CAPS Menus And so it goes. By RTM, I’m sure there will be many more add-ons to help us ‘de-Metro’ VS 2012 and recreate our favourite Visual Studio 2010 themes for it.

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  • Synaptics error "no touchpad found" at startup on HP laptop

    - by Sandra
    I know there are a lot of topics on the synaptics touchpad not working, but I can't seem to find the answer to my problem anywhere. Please forgive me if I missed it. Here is what happened. After using the "ambient light" F11 key on my HP laptop (Compaq nc8430), the touchpad was disabled and I couldn't get it to work. Then I found this thread : "Synaptic touchpad on laptop not working". And Salem's answer totally solved my problem, both for the session fix and for the permanent fix. But since then, after each reboot I get the same error pop-up, with the following content: No touchpad found. No touchpad was found in this system. If the system has a touchpad, please make sure that the synaptics driver is properly installed and configured. If your touchpad is not found, though the driver is installed and configured correctly, please compile detailed information about your touchpad hardware and report this issue to the issue tracker. Needless to say, the driver is indeed installed, activated and configured (even though it's kind of useless now, since I guess the .conf file I created is doing all the work). I know it's a minor issue, because the touchpad does work properly, but it's getting really annoying... So, could anyone please help me fix this error pop-up problem ? Thank you !

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  • Is there a pattern or best practice for passing a reference type to multiple classes vs a static class?

    - by Dave
    My .NET application creates HTML files, and as such, the structure looks like variable myData BuildHomePage() variable graph = new BuildGraphPage(myData) variable table = BuildTablePage(myData) BuildGraphPage and BuildTablePage both require access data, the myData object. In the above example, I've passed the myData object to 2 constructors. This is what I'm doing now, in my current project. The myData object, and it's properties are all readonly. The problem is, the number of pages which will require this object has grown. In the real project, there are currently 4, but the new spec is to have about 20. Passing this object to the constructor of each new object and assigning it to a field is a little time consuming, but not a hardship! This poses the question whether it's better practice to continue as I have, or to refactor and create a new static class for myData which can be referenced from any where in my project. I guess my abilities to use Google are poor, because I did try and find an appropriate pattern as I am sure this type of design must be common place but my results returned nothing. Is there a pattern which is suited, or do best practices lean towards one implementation over another.

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  • Lexmark X5650 doesn't print (scanning works)

    - by unor
    I want to use a Lexmark X5650 under Ubuntu. When I connect it via USB, Ubuntu recognizes the device, but can't find a driver. On the Lexmark support site, you can select "Unix/Linux" and then "Ubuntu 9.04", "9.10", "10.04" and "10.10". However, all versions lead to the same driver: lexmark-08z-series-driver-1.0-1.i386.deb.sh.tar.gz (Last updated: 2012-04-13). While installing this driver, the installer asks me to connect the device. As soon as I connect it via USB, Ubuntu now adds the printer automatically. So after the installation completed, I had 2 printers set up. But I can't print anything (I tried it with both printer configurations). Scanning works fine, though. So I guess the driver installation and the device connection are successful. When I try to print something, the print job is listed in the printing queue, but nothing happens. After some time, I get an error message which starts a debug wizard, but in the end it reads something like "Sorry, couldn't find the reason". I had several different error messages (unfortunately, I didn't record them), one was approximately like "printer cannot communicate with computer". Another said that my color ink was low (which is true, but black is full). Another said there was an input/output error. I tried it with Ubuntu 11.10. Because I read that some people had success with 10.04., I installed it in QEMU and installed the driver there, too. Same problem, though. I'd like to upgrade to 12.04, if it should work there for any reason, but I read that for some people this printer stopped working in 12.04 :/ So, it would be best if the printer would work in 12.04. If that's not possible, I'd be fine with starting a QEMU virtual machine with any GNU/Linux distribution that works with my printer.

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  • Computer Science Programming Certificate vs. Computer Science Degree?

    - by Jess
    I'm kind of in a tough spot. My current living conditions require that I work a full-time job while attending school. I've attended a UC in the past but had to withdraw my junior year due to financial issues at home. I currently work an entry-level IT corp job but I'm looking to further my salary/skills by getting a degree, or a programming certificate like this one: http://www.lavc.edu/voced1/CSITCertCSP/CSITCertFrameCSP.htm Herein lies the problem. I prefer getting a CS degree from an accredited university but I looked at the schedules for classes and it is impossible to work around my current 40/hr work week. There are random morning classes, with the occasional evening class, but the times get even more construed as I move my way up to the upper divisions. So what I guess I'm trying to get at is, can anyone lay out the pros and cons of obtaining a certificate vs. the degree (besides obvious points like the latter being 100x better)? I'm aware that having a degree is always going to be a better route, but...is the programming certificate useless? Should I not even bother?

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  • lucid 10.04 LTS => Precise 12.04.1 : upgrade doesn't work

    - by Rastom
    I googled and looked into all unkown issues on ubuntu forums but I can't figure out why a 10.04 LTS server won't detect the last LTS 12.04.1. I guess since 12.04 is a fresh dist, not much is reported for related issues Here is what I did : apt-get update apt-get upgrade apt-get install update-manager-core it was already installed so no update for this package. I checked : /etc/update-manager/release-upgrades [DEFAULT] # Default prompting behavior, valid options: # # never - Never check for a new release. # normal - Check to see if a new release is available. If more than one new # release is found, the release upgrader will attempt to upgrade to # the release that immediately succeeds the currently-running # release. # lts - Check to see if a new LTS release is available. The upgrader # will attempt to upgrade to the first LTS release available after # the currently-running one. Note that this option should not be # used if the currently-running release is not itself an LTS # release, since in that case the upgrader won't be able to # determine if a newer release is available. Prompt=lts I also checked my sourcelist before running apt-get : /etc/apt/sources.list deb http://archive.ubuntu.com/ubuntu/ lucid main restricted universe multiverse deb http://archive.ubuntu.com/ubuntu/ lucid-security main restricted universe multiverse deb http://archive.ubuntu.com/ubuntu/ lucid-updates main restricted universe multiverse deb http://security.ubuntu.com/ubuntu lucid-security main restricted deb-src http://security.ubuntu.com/ubuntu lucid-security main restricted deb http://security.ubuntu.com/ubuntu lucid-security universe deb-src http://security.ubuntu.com/ubuntu lucid-security universe deb http://security.ubuntu.com/ubuntu lucid-security multiverse deb-src http://security.ubuntu.com/ubuntu lucid-security multiverse # deb http://landscape.canonical.com/packages/hardy ./ # deb-src http://landscape.canonical.com/packages/hardy ./ and then following Ubuntu guide for Precise upgrade the command below should work : root@xxxxxxxxx:/etc/apt# do-release-upgrade -d Checking for a new ubuntu release No new release found So am I missing something ? The server was accessing outside through a proxy but I grant direct access to this server to avoid any Internet access problem or redirection but no clue... Any help would be appreciated

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  • Screen lock broken when using separate x screens

    - by Wolf
    For some reason, the screen lock appears to be broken when I use separate x screens (it works fine if I use twin view or just one monitor, though). If I wait for the screen to lock (or if I tell it to lock), it fades to black, showing only the mouse cursor. However, when I move the mouse to bring up the password prompt, nothing happens, the screens remain completely blank. Furthermore, it would appear that the screen lock never activated in the first place, for two reasons: one, if I blindly enter my password and press enter, nothing happens; and two, if I press ctrl+alt+delete and then enter it logs me out (which shouldn't happen if the password prompt is there, right), losing any progress I have on any of the open programs (meaning, not a very friendly option for a programmer ;) ). So yeah, does anyone know why this is happening, and how to fix it? Thanks! Notes: I am using Ubuntu 11.10 64 bit. I am using gnome-classic, but the same problem occurs when I use unity. I do not have xscreensaver, nor do I have any screen savers running (except, I guess for the default blank one).

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  • Apache htaccess results in files being downloaded instead of displayed

    - by chrissik
    So I had this "beautiful" website that did exactly what I wanted it to do. Then I shut down my PC, reboot and...the pages just download now instead of being displayed. I re-installed XAMPP and launched Apache again and I was able to identify the .htaccess file as the cause of the problem. Options +FollowSymlinks RewriteEngine on RewriteCond %{QUERY_STRING} !^desktop RewriteCond %{HTTP_USER_AGENT} "android|blackberry|googlebot-mobile|iemobile|iphone|ipod|#opera mobile|palmos|webos" [NC] RewriteRule ^/?$ /mobile/index [L,R=302] RewriteRule ^/?$ /de/index [R] RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME}\.html -f RewriteRule ^(.*)$ $1.html Here is the problem I guess: RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME}\.html -f RewriteRule ^(.*)$ $1.html This should make it possible to use /de/index instead of /de/index.html - but somehow it causes the page to download if I open localhost/de/index (but with localhost/de/index.html it works fine...). I'm using HTML Sites with SSI Elements on a Apache web server. The only other file that is different to the out-of-the-box ones is the httpd.conf, where I enabled SSI: AddType text/html .shtml AddHandler server-parsed .shtml AddHandler server-parsed .html AddHandler server-parsed .htm Options Indexes FollowSymLinks Includes AddOutputFilter INCLUDES .shtml Options +Includes So I hope there is somebody among you that can help me with this annoying problem as I'm quite desperate... for some reason, even without the problematic lines Chrome keeps downloading the files (even if I delete the .htaccess file), while IE and Opera display the pages. Edit: Now Opera also wants to download files (whether index.html or index are called).

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  • Oracle OpenWorld São Paulo Is Back!

    - by Kristin Rose
    Guess what’s back and bigger than ever! Oracle OpenWorld São Paulo, and we can’t wait to see YOU there! Be part of the first ever Oracle PartnerNetwork Exchange Latin America, a program that incorporates special activities specifically tailored to you, our partners. OracleOpenWorld Latin America is taking place from December 4th – 6th at the Transamerica Expo Center, so if you haven’t already registered, hurry and do so to take advantage of our Early Bird pricing here! This year’s jam-packed agenda includes keynotes from Hugo Freytes, SVP of Latin America Alliances and Channels, Judson Althoff, SVP of Worldwide Alliances and Channels and many more! The OPN Keynote session will take place on December 5th from 10:00am to 12:00am, and the program will feature four tracks including Applications, Cloud, Engineered Systems and Technology for partners, complete with endless content! Click here to view the Oracle OpenWorld Latin America Oracle PartnerNetwork Agenda. Also, we wanted to offer a huge THANK YOU to our 2012 Oracle PartnerNetwork Exchange Latin America and Lounge sponsors: Avnet and Preteco! Be sure to stop by our Oracle PartnerNetwork Lounge to hold meetings, network with your peers, and engage in relevant conversations with your partners, customers and other industry professionals. Finally, don’t wait to register! Early Bird Pricing for OPN Exchange @ OpenWorld has ends November, 23. You really don't want to miss this great opportunity to learn, network, and be a part of the experience. Register here! Welcome to the new Oracle PartnerNetwork Exchange @ OpenWorld Latin America 2012! The OPN Communications Team

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  • To my lola

    - by Erik Araojo
    Originally posted on: http://geekswithblogs.net/Erik/archive/2013/06/29/153290.aspx I've been staring at the computer for a few minutes now and I honestly don't know what to write.  First I thought of writing about myself, where I was born, where I studied, where I am now... but that seems shallow.  Now that I thought about it.  I'd rather not talk about who I am because it seems irrelevant right now.  What I really want to say is..I'm sad.  Been like this for quite some time now.Nobody knows I'm sad.I tried telling my wife but I guess she didn't think it was serious.  We were having a fight when I told her so she probably thought I was just making up an excuse for my behavior.  And besides, she's not the kind of person who'd put my interests before hers especially when she's got lots of things on her mind.I'm not sad every single day.  Some days I'm perfectly fine.  I actually have no idea when I'd feel sad.  It just happens. I'd wake up cheerful and then before I go to bed I already feel depressed.  I have no idea what triggers it.  On the bed, I'd turn my back to my wife, curl up into a fetal position and start sobbing silently. Awful.  Maybe you're wondering now what's the cause of all this.My grandma passed away and I haven't completely  come to terms with that fact.  I long to see her, talk to her and hold her... but I can't do that anymore because she's gone.  I will never be able to hear her voice and feel her touch again.  To make matters worse, the only person whom I wish would stay beside me whenever I'm feeling miserable and dejected is never around.  She's either working late or out with her friends.  Such is my life at the moment.  I doubt it will improve anytime soon.

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  • How to slow down a sprite that updates every frame?

    - by xiaohouzi79
    I am going through a Allegro 5 tutorial which has a game loop. There is also a variable "active" which determines if a key is being held down. Thus if the left key is being held down active is on and it begins looping through the row on the sprite sheet that corresponds to moving left. The problem is that this logic is checked everytime the loop is performed thus at approximately 60 fps the three images that are used to do the left walking animation cycle round super fast which means my character looks like it is in a rush. Total beginner question: so what is the correct way to slow down the transition between sprites so that the walking looks like it is done at a moderate pace. Here is the code used to transition across the sprite between the three different phases of the person walking: if (active) { sourceX += al_get_bitmap_width(player) / 3; } else { sourceX = 32; } if (sourceX >= al_get_bitmap_width(player)) { sourceX = 0; } I can kind of guess what it should be in plain English: update sourceX only every certain part of a second but I can't think of how to put this into code.

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  • New cloud development workflow using Github, Cloud9ide and CloudFoundry.

    - by weng
    So time is changing towards cloud development/computing. I'm trying to get the new "cloud" workflow based on the services I'm going to use: Github, Cloud9ide and CloudFoundry. Here is what is on my mind: Github acts like a central (main repo) just like yesterday's local filesystem. Every service will base it service upon this main repo. Workflow: Github: I create a new Github repo served as main repo for the project. Cloud9ide. I open my Github repo and write my tests and implementation (BDD/TDD). When I'm ready I save (commit) it to main repo on Github. X: A running instance of Jenkins detects someone has committed and fetches the latest commit, builds, deploys, tests (yeti and/or selenium) and reports if the tests were passed or not. If not, I make another commit til all tests are passing. X: I run the CloudFoundry commands to push the main Github repo to CloudFoundry's server and it will deploy my app automatically. What I'm still confused about is where this X environment will be. On a local server where I have to install Jenkins? Or could I install it on Cloud9ide (when java is supported) or will it be on another cloud service? Also, that X environment has to be able to fetch (clone) the Github repo and run the build scripts. And since the concept of Cloud9ide is very new and there haven't been any other predecessors I really wonder how the workflow will look like. We all know Github's workflow. We now know CloudFoundry's workflow (deploy/scale with a restful API/command line tool). But how Cloud9Ide will operate is still somewhat unclear to me. Someone on Cloud9ide mentioned that there will be buttons like deploy so I can deploy with one click. But that I guess will depend on what services that deploy process will hook up into etc. Could someone enlighten this cloud workflow topic and fill in the gaps. Thanks.

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  • XNA and C# vs the 360's in order processor

    - by Richard Fabian
    Having read this rant, I feel that they're probably right (seeing as the Xenon and the CELL BE are both highly sensitive to branchy and cache ignorant code), but I've heard that people are making games fine with C# too. So, is it true that it's impossible to do anything professional with XNA, or was the poster just missing what makes XNA the killer API for game development? By professional, I don't mean in the sense that you can make money from it, but more in the sense that the more professional games have phsyics models and animation systems that seem outside the reach of a language with such definite barriers to the intrinsics. If I wanted to write a collision system or fluid dynamics engine for my game, I don't feel like C# offers me the chance to do that as the runtime code generator and the lack of intrinsics gets in the way of performance. However, many people seem to be fine working within these constraints, making their successful games but seemingly avoiding any of the problems by omission. I've not noticed any XNA games do anything complex other than what's already provided by the libraries, or handled by shaders. Is this avoidance of the more complex game dynamics because of teh limitations of C#, or just people concentrating on getting it done? In all honesty, I can't believe that AI war can maintain that many units of AI without some data oriented approach, or some dirty C# hacks to make it run better than the standard approach, and I guess that's partly my question too, how have people hacked C# so it's able to do what games coders do naturally with C++?

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  • Pythonic Java. Yes, or no?

    - by OscarRyz
    Python use of indentation for code scope was initially very polemic and now is considered one of the best language features, because it helps ( almost by forcing us ) to have a consistent style. Well, I saw this post http://bit.ly/hmvTe9 where someone posted Java code with ; y {} aligned to the right margin to look more pythonic. It was very shocking at first ( as a matter of fact, if I ever see Java code like that in one of my projects I would be scared! ) However, there is something interesting here. Do we need all those braces and semicolons? How would the code would look like without them? class Person int age void greet( String a ) if( a == "" ) out.println("Hello stranger") else out.printf("Hello %s%n", a ) int age() return this.age class Main void main() new Person().greet("") Looks good to me, but in such small piece of code is hard to appreciate it, and since I don't Python too much, I can't tell by looking at existing libraries if it would be cleaner or not. So I took the first file of a library named: jAlarms I found and this is the result: ( WARNING : the following image may be disturbing for some people ) http://pxe.pastebin.com/eU1R4xsh Obviously it doesn't compile. This would be a compiling version using right aligned {} and ; http://pxe.pastebin.com/2uijtbYM Question What would happen if we could code like this? Would it make things clearer? Would it make it harder? I see braces, and semicolons as help to the parser and we, as humans have get used to them, but do we really need them? I guess is hard to tell specially since many mainstream languages do use braces, C, C++, Java, C# JavaScript Assuming the compiler wouldn't have problems without them, would you use them? Please comment.

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  • How to recover data from a failing hard drive?

    - by intuited
    An external 3½" HDD seems to be in danger of failing — it's making ticking sounds when idle. I've acquired a replacement drive, and want to know the best strategy to get the data off of the dubious drive with the best chance of saving as much as possible. There are some directories that are more important than others. However, I'm guessing that picking and choosing directories is going to reduce my chances of saving the whole thing. I would also have to mount it, dump a file listing, and then unmount it in order to be able to effectively prioritize directories. Adding in the fact that it's time-consuming to do this, I'm leaning away from this approach. I've considered just using dd, but I'm not sure how it would handle read errors or other problems that might prevent only certain parts of the data from being rescued, or which could be overcome with some retries, but not so many that they endanger other parts of the drive from being saved. I guess ideally it would do a single pass to get as much as possible and then go back to retry anything that was missed due to errors. Is it possible that copying more slowly — e.g. pausing every x MB/GB — would be better than just running the operation full tilt, for example to avoid any overheating issues? For the "where is your backup" crowd: this actually is my backup drive, but it also contains some non-critical and bulky stuff, like music, that aren't backups, i.e. aren't backed up. The drive has not exhibited any clear signs of failure other than this somewhat ominous sound. I did have to fsck a few errors recently — orphaned inodes, incorrect free blocks/inodes counts, inode bitmap differences, zero dtime on deleted inodes; about 20 errors in all. The filesystem of the partition is ext3.

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  • Automated Error Reporting in .NET Reflector - harnessing the most powerful test rig in existence

    - by Alex.Davies
    I know a testing system that will find more bugs than all the unit testing, integration testing, and QA you could possibly do. And the chances are you're not using it. It's called your users. It's a cliché that you should test so that you find your bugs rather than your users. Of course you should. But it's also a cliché that no software is ever shipped bug-free. Lost cause? No, opportunity! I think .NET Reflector 6 is pretty stable. In fact I know exactly how stable it is, because some (surprisingly high) proportion of its users tell me every time it crashes: If they press "Send Error Report", I get: And then I fix it. As a rough guess, while a standard stack trace is enough to fix a problem 30% of the time, having all those local variables in the stack trace means I can fix it about 80% of the time. How does this all happen? Did it take ages to code this swish system? Nope, it was one checkbox in SmartAssembly. It adds some clever code to your assembly to capture local variables every time an exception is thrown, and to ask your user to report it to you, with a variety of other useful information. Of course not all bugs show up as exceptions. But if you get used to knowing that SmartAssembly will tell you when an exception happens, you begin to change your coding style. Now, as long as an exception gets thrown in any situation you don't expect, you'll fix it if it ever happens. You'll start throwing exceptions liberally, and stop having to think about whether tiny edge cases are possible, as long as they throw an exception if they happen.

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  • Does a team of developers need a manager?

    - by Amadiere
    Background: I'm currently part of a team of four: 1 manager, 1 senior developer and 2 developers. We do a range of bespoke in-house systems / projects (e.g. 6-8 weeks) for an organisation of around 3500 staff, as well as all the maintenance and support required from the systems that have been created before. There is not enough of us to do all the work that is potentially coming our way - we're understaffed. Management acknowledge this, but budget restraints limit our ability to recruit additional members to the team (even if we make the salary back in savings). The Change This leaves us where we are now. Our manager is due to leave his role for pastures new, leaving a vacancy in the team. Management are using this opportunity to restructure our team which would see the team manager role replaced by another developer and another senior developer. Their logic being that we need more developers, so here's a way of funding it (one of the roles is partially funded from another vacant post). The team would have no direct line manager and the roles and responsibilities would be divided up between the seniors and the (relatively new to post) service manager (a non-technical role with little-to-no development knowledge/experience whose focus is shared amongst a number of other teams and individuals) - who would be our next actual manager up the food chain. I guess the final question is: Is it possible to run a development team without an manager? Have you had experience of this? And what things could go wrong / could be of benefit to us? I'd ideally like to "see the light" and the benefits of doing things this way, or come up with some points for argument against it.

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  • Getting visual feedback of workspace switch in xfce

    - by intuited
    Not sure if this is an appropriate question for this site, since it's not really specific to Ubuntu. Those who feel it isn't should probably respond to my crosspost on the Unix and Linux stackexchange site. Sorry for any confusion, I'm still negotiating the borderlines between these sites (and superuser.com, where I also crossposted). I guess we all are. I make heavy use of workspaces, and have a lot of them (a 6x4 grid). I usually run openbox, but am currently using a machine that doesn't have openbox set up, so I'm using xfce because it's already mostly configured to my liking. I've gotten used to getting visual feedback when I switch workspaces, showing me which one I've just moved to, and am finding myself a bit disoriented in xfce. In openbox this is a big heads-up display, which is pretty much ideal. I'm aware that the workspace switcher panel applet will highlight the active workspace, but this only seems to work for workspaces which have some desktop space showing; since I generally have all my windows maximized, this isn't super helpful. Is there a way to enable visual feedback showing the new workspace when switching workspaces in xfce?

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  • How do i disable intel graphics in a hybrid graphics setup?

    - by Eshwar
    Hi, I have a Dell Vostro 3700 version A10. The relevant bits from lspci -v | grep VGA are: 00:02.0 VGA compatible controller: Intel Corporation Core Processor Integrated Graphics Controller (rev 18) and 01:00.0 VGA compatible controller: nVidia Corporation GT216 [GeForce GT 330M] (rev a2) so as you can see this is one of those hybrid graphics laptops. Now, I have no interest in any kind of switching. I would like to completely disable the Intel Graphics thats on the processor. I checked in the xorg.log file and it shows that the intel card is in use. from lsmod i see it uses the i915 module. I tried blacklisting that module in /etc/modprobe.d/blacklist.conf but that didn't really work because i still couldn't use the nvidia card for display. I wish there was a BIOS option to disable, but there isn't. Some people have also suggested changing the SATA mode to compatibility, but that does not work either in this case as the intel vga controller still shows up in lspci I tried setting the busid manually in the /etc/X11/xorg.conf file but it still didn't work. It gave me an error that said something along the lines of screen not detected. any bits of xorg.log that you'd like me to attach? So what I am looking for is some solution that allows me to completely disable the use of the intel vga controller. if it was blocked somehow it'd be nice. as if it were not present. Any suggestions? I am desperate here actually. Because I cannot use the HDMI port right now on my laptop for that reason. My guess is this applies to desktops that also have Core i5 processors with onchip graphics as well as dedicated graphics cards. How would they go about solving the problem?

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  • Warnings When Undo Isn't Possible

    - by ultan o'broin
    Enjoyed this post Never Use a Warning When you Mean Undo by Aza Raskin. It makes sense never to warn users if an undo option is possible. The examples given are from the web space. Here's the conclusion: Warnings cause us to lose our work, to mistrust our computers, and to blame ourselves. A simple but foolproof design methodology solves the problem: "Never use a warning when you mean undo." And when a user is deleting their work, you always mean undo. However, in enterprise apps you may find that an undo option isn't technically possible or desirable. Objects may be shared, part of a flow elsewhere, or undoing something committed to the database (a rollback I guess) may not be feasible if it becomes locked by another process. Plus, what constitutes user ownership of objects isn't always clear to users. The implications of delete (and other) actions need to be clearly communicated out in advance. Really, warnings are important in the enterprise space. Data has a very high value, and users can perform a wide variety of actions that may risk that data, not always within the application itself (at browser level, for example). That said, throwing warnings all over the place when an undo option is possible is annoying. Instead, treat warnings with respect. When there is no undo option possible, use warning messages to communicate potentially dangerous or irrecoverable actions or the downstream consequences of user actions on the process or task flow. Force the user to respond to a warning message by using a modal dialog with clearly labeled action buttons. Here's a couple of examples. A great article that got me thinking. Let's see more like that. Let's not forget there's more types of messages than just error messages. User assistance and user experience professionals need to understand when best to use confirmation, information, and warning types too!

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  • Change from Bullet/OgreAnim to Havok?

    - by Brett Powell
    I have been working on a game in Ogre for the last 6 months or so. It started as a learning project, and after a few rewrites it actually turned into a real game project. Physics scared me, and using Bullet with its lack of documentation was a nightmare, but I was able to atleast get some basics added and learned a lot. So as of now I am using Ogre with its default animation system (fairly basic) and Bullet Physics. I had always wanted to use Havok when I started out, but due to lack of integration information on the Ogre forums, and lack of tutorials on the net, I decided against it. Now that I am actually at the point where Bullet is just too much of a headache to proceed with (staring at forum threads praying someone answers) and the Ogre animation system is so basic, I am considering switching to Havok for Physics and Animation. The Physics system looks extremely polished and easy to use. The animation system looks incredible with the retargeting/blending/etc. The documentation is incredibly detailed as well (I guess when you come from Bullet, any documentation looks amazing) So my question is, as I am still somewhat of a 'newbie' to game development, should I just stick with what I am using now or should I make the switch over to Havok? The physics looks like I could get my project back to where it is now with minimal effort, and be able to expand much faster. The animation aspect looks extremely daunting as far as integrating it with Ogre.

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