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  • Strange ssh key issue

    - by user55714
    Scenario 1. I am doing this from /home/deploy directory I am trying to set up ssh with github for capistrano deployment. this has been an absolute nightmare. when I do ssh [email protected] as the deploy account I get Permission denied (publickey). so may be the key is not being found, so If I do a ssh-add /home/deploy/.ssh/id_rsa Could not open a connection to your authentication agent. (i did verify that the ssh-agent was running) If I do exec ssh-agent bash and then repeat the ssh-add then the key does get added and I can ssh into github. Now I exit from the ssh connection to my server and ssh back in and I can't ssh into github anymore! Scenario 2 if I login to my remote server and then cd into my .ssh directory and ssh into github then it all works fine I guess there is a problem with locating the key and for some reason the agent isn't funcitoning correctly. Any ideas? Her is a pastie with more details..my .bashrc, permissions etc. http://pastie.org/pastes/1190557/

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  • VMWare use of Gratuitous ARP REPLY

    - by trs80
    I have an ESXi cluster that hosts several Windows Server VMs and around 30 Windows workstation VMs. Packet captures show a high number of ARP replies of the form: -sender_ip: VM IP -sender_mac: VM virtual MAC -target_ip: 0.0.0.0 -target_mac: Switch interface MAC The specific addresses aren't really a concern -- they're all legitimate and we're not having any problems with communications (most of the questions surrounding GARP and VMWare have to do with ping issues, a problem we don't have). I'm looking for an explanation of the traffic pattern in an environment that functions as expected. So the question is why would I see a high number of unsolicited ARP replies? Is this a mechanism VMWare uses for some purpose? What is it? Is there an alternative? EDIT: Quick diagram: [esxi]--[switch vlan]--[inline IDS]--[fw]--(rest of network) The IDS is complaining about these unsolicited ARPs. Several IDS vendors trigger on ARP replies without a prior request, or for ARP replies that have a target IP of 0.0.0.0. The target MAC in these replies is the VLAN interface on the switch. Capture points: -The IDS grabs the offending packets -The FW can see the same ones -A VM on the ESXi host does not see these, although there is an ARP request for a specific IP on the ESXi host that has source_ip=0.0.0.0 and source_mac=[switch vlan interface]. I can't share the captures, unfortunately. Really I'm interested in finding out if this is normal for an ESXi deployment.

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  • Developer hardware autonomy in a managed desktop environment [closed]

    - by Troy Hunt
    I’m looking for some feedback on how developer PCs are managed within environments that have a strict managed desktop policy (normally large corporations). For example, many corporate environments control the installation of software and the deployment of patches and virus updates through a centralised channel. This usually means also dictating the OS version and architecture (32 bit versus 64 bit) which will likely also mean standardised hardware configurations. I’m particularly interested in feedback from developers who work in this sort of environment but have a high degree of autonomy over their machines. This might mean choosing your own hardware vendor, OS type and version and perhaps how the machines are built and maintained. I have several specific questions: How do you satisfy the needs of security, governance etc whilst maintaining your autonomy? For example, how do you address concerns about keeping virus definitions and OS patches up to date? Do you have a process for gaining exemption from standard desktop builds and if so, what do you need to demonstrate in order to get this? How have you justified this need to the decision makers? Essentially, what is the benefit to your role as a developer by having this degree of autonomy? Thanks very much everyone. Update: There's a great post from Jean-Paul Boodhoo which addresses the developer tool component of the quesiton here: http://blog.jpboodhoo.com/TheFallacyOfTheStandardizedDeveloperMachineimage.aspx

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  • Have to run auto-negotiate between clients and switch - "old" switch works fine - "new" switch results in "port flapping"?

    - by ConfusedAboutSwitching
    I need some help understanding a problem we're having at work: We run Altiris/Deployment Solution and have to use auto-negotiate between client systems and our switches (Altiris apparently requires this for imaging, PXE boot and other functions). We have several areas with old wiring (Cat 3 & Cat 5) that have old 10/100 Cisco switches in them - and we can set these systems up to "auto/auto" (auto-negotiate on both the NIC and the switch port), and everything has been working fine. But - our networking crew changed out a couple of old switches for 10/100/1000 Cisco switches, and now - they are claiming that "auto/auto" won't work because the switches can't auto-negotiate the way the old 10/100 switches did - and that if we try to set the new gig switches to auto-negotiate, the switch port starts "port flapping", and shuts the port down. But - if we put the old switch back in - they work using "auto/auto" just fine - no port flapping. The networking crew is telling me that the problem is that we're putting "new switches" on "old wire", and that the old cabling can't/won't support the auto-negotiation with these new switches....??? There's something about this that doesn't make sense to me - can someone explain this to me? Or is our networking crew just doing something wrong in the configuration of these new switches? While will the old switches work "auto/auto", but the new switches won't?? HELP!!....and Thanks!! M

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  • download and process a file by ftp at set intervals, with error handling, rescheduling and status messages

    - by compound eye
    I want to download a data file from a remote ftp server to my machine at regular intervals. Once the file is downloaded I want to call another script which will process the file. My development machine is mac os x, the eventual deployment environment is linux. What's would be the stock standard way to automate this? I know I can use cron to schedule curl to download and to run a script that will process the downloaded file at regular intervals, and I know could write a slightly more complex script or an application that would do this and add error handling, rescheduling and sending status emails. But one of my requirements for this project is to write as little custom code as possible, instead I should try to use standard, tried and true existing tools, and if I do have to write code, to try and write the most straightforward code possible. The reason for this is the code will potentially be installed on a large number of machines, all of which will need to be tweaked, customised and maintained by different people, long after I am gone from the project, so the intention is to use well documented, well supported tools as much as possible. This seems such a common task, there must be tools and scripts all over the internet, written by people who have carefully considered everything that could possibly go wrong when you need to download and process a file from a remote server at regular intervals, with error handling, rescheduling and sending status messages. Is that what Expect is for? What would you recommend? (the system will be downloading weather prediction data every six hours, so that the system can prepare in the event of bad weather warnings)

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  • Connecting SVN from Remote Server

    - by Ashish
    I have hosted my repository in assebbla & it works fine. now I want to write a script that can automate the build process : 1. Take the code from assembla repository 2. Make a dump and copy it onto my web server. what I have researched from net states that use of commands like svn co svn+ssh://[email protected]/home/svn/test I believe I need to open Shell on my server and type these commands but shell has been disabled from my server admin. I tried to run the same from php using exec , admin has disabled that too. (am using shared hosting and want to do a automated deployment using these simple steps. i don't want to bring my local system in this process) now am not sure even if I get the shell access open to my server these commands like svn will work there as I don't have SVN installed on my server (its installed on assembla). kindly let me know if any more explanation is required regarding the same or if am going on the wrong track. Am a newbie so please be descriptive in answering :) Thanx in advance Ace

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  • Command or tool to display list of connections to a Windows file share

    - by BizTalkMama
    Is there a Windows command or tool that can tell me what users or computers are connected to a Windows fileshare? Here's why I'm looking for this: I've run into issues in the past where our deployment team has deployed BizTalk applications to one of our environments using the wrong bindings, leaving us with two receive locations pointing to the same file share (i.e. both dev and test servers point to dev receive location uri). When this occurs, the two environments in question tend to take turns processing the files received (meaning if I am attempting to debug something in one environment and the other environment has picked the file up, it looks as if my test file has disappeared into thin air). We have several different environments, plus individual developer machines, and I'd rather not have to check each individually to find the culprit. I'm looking for a quick way to detect what locations are connected to the share once I notice my test files vanishing. If I can determine the connections that are invalid, I can go directly to the person responsible for that environment and avoid the time it takes to randomly ask around. Or if the connections appear to be correct, I can go directly to troubleshooting where in the process the message gets lost. Any suggestions?

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  • Vmware player change dhcp server settings

    - by Tathagata
    I have a Windows Server 2003 running from a Vmware player on Win 7 box. The idea is to test Windows Deployment service in the virtual network. Is it possible to configure the vmware dhcp server with WDS related stuff(option 66, 67)? I found a few references where people were using the vnetlib.exe to start, stop the dhcp serverchange the subnet mask etc - but there's no info on how to get set the dhcp server options. DHCP config from the virtual network editor I do have the Workstation, without the license for it. In the Virtual network Editor, the DHCP settings for the network I'm using, only allows me to set the subnetmask, IP ranges and stuff like that. But not the dhcp options. DHCP server on the WDS server Authorizing the DHCP server in the guest WDS server fails. The VMware player can run its own dhcp server fro the virtual network with out any authorization from the Active directory - can I do the same, with Win dhcp server in the guest Win Server? ~~~~~ Can I authorize W2K8 DHCP server for private network, even when prohibited in enterprise network? says we have to run a third party dhcp server... :/.

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  • MongoDB and GrifFS. What are the best storage options in the range of 1 TB?

    - by Nerian
    We are going to launch a service that will require between 1 and 2 GB for file storage per paid user. I am going to use GridFS for storing files. I am pondering the different options for storing the database. But since I am unexperienced at deployment and it is my first time with Mongodb I need your experience. Criteria: I want to spend my time developing my core business, that is, my own application. I am a Ruby on Rails developer. I do not like to mess with server configuration. Hence, I would like a fully managed hosting solution. But I would like to know about any other option, if you think it is worth it. It should be able to scale. Cloud style. Pay as you go. The lower the price, the better. So far I known of these services: https://mongohq.com/pricing https://mongomachine.com/pricing https://mongolab.com/about/pricing/ http://cloudcontrol.com/add-ons/mongodb/ And they seem to be OK for common needs, that is no file storage. But I am going to use GridFS, so the size matters. These services seems to scale, in price, quite poorly. MongoHQ: The larger plan max storage is 20 GB. Seems like a very little storage, for GridFS. MongoMachine: Flat price, 2.5$ per GB. I didn't found the limit. Seems like a good price, comparing the others. MongoLab: 3.984 GB max, which I don't think I will hit, so perfect. 8$ per GB, quite costly. CloudControl: The larger plan is 20 Gb. The custom service starts at 250€ plus some unspecified charge per GB. What is your experience with these services? Any downtimes? Other possibilities?

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  • Exchange 2010 UR3 - customizing OWA logon page

    - by STGdb
    I have an Exchange 2010 UR3 deployment that I need to customize the OWA logon page for. I've created a new LGNTOPL.GIF file to replace the existing one in the folder: “C:\Program Files\Microsoft\Exchange Server\V14\ClientAccess\Owa\14.3.158.1\themes\resources” When I bring up OWA, I still get the original “Outlook Web App” logo. I’ve searched and found a couple of other instances of LGNTOPL.GIF in the directories: “C:\Program Files\Microsoft\Exchange Server\V14\ClientAccess\Owa\14.3.123.3\themes\resources” “C:\Program Files\Microsoft\Exchange Server\V14\ClientAccess\Owa\14.3.146.0\themes\resources” “C:\Program Files\Microsoft\Exchange Server\V14\ClientAccess\Owa\Current\themes\resources” I’ve replaced the LGNTOPL.GIF file in each of the above directories but got the same results. I’ve tried clearing my browser cache and even using multiple browsers from multiple PC’s but the same results. I’ve even tried making my GIF file the same pixel size as the original LGNTOPL.GIF logo but still the same results. I’ve tried restarting IIS on the CAS server and restarting the server but same results. Has something changed with Exchange 2010 UR3 when trying to customize OWA? I don't see anything documented about any change to OWA customization. Thanks

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  • Which default Database Systems come installed in Microsoft VS2010 Express?

    - by Tonygts
    Appreciate all advice 0n the following questions Which database systems (Ms SQL 2008, MS SQL Compact, or others) comes installed with VS2010 Express edition. SQL Server 2008 R2 Express is free, can we install and integrate with VS2010 Express? How to uninstall those database already come installed? I have installed VS2010 express on Windows 7; just VS2010 components (VB, C#, C++ and Web Developer) and without installing any other things like SQL Express. In the Console Panel-Program & Features' window, the installed list is shown below: Microsoft SQL Server 2008 Setup Support File Microsoft SQL Server 2008 Browser Microsoft SQL Server VSS Writer Microsoft SQL Server Database Publishing Wizard 1.4 Microsoft ASP.NET MVC2 - VWD Express 2010 Tools Microsoft SQL Server 2008 Management Objects Microsoft SQL Server Compact 3.5 SP2 ENU Microsoft SQL Server System CLR Types Microsoft Silverlight 3 SDK Microsoft ASP.NET MVC 2 Microsoft Visual Studio 2010 ADO.NET Entity Framework Tools Visual Studio 2010 Tools doe SQL Server Compact 3.5 SP2 ENU Web Deployment Tool Microsoft Visual Web Developer 2010 Express - ENU Microsoft Visual C++ 2010 Express - ENU Microsoft Visual C# 2010 Express - ENU Microsoft Visual Visual Basic 2010 Express - ENU Microsoft SQL Server 2008 As you can see, Microsoft SQL Server 2008 (last line) and near the top, Microsoft SQL Server Compact 3.5 SP2 ENU and many of their related SQL components such as Microsoft SQL Server 2008 R2 Management Objects are also installed. These are actually installed by installing VS2010 Express, but I have no idea how to use them or verify their valid existence from VS2010. Also, do I have to uninstall them before I install SQL Server 2008 R2, which is the latest version I believe? And what tool is needed to manage and create data source and tables?

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  • Noisily rendered text in Firefox

    - by Notinlist
    It came to me in a week or so that certain pages (Facebook, StrackOverflow, some news sites) have text rendering errors in Firefox. As a workaround if I refresh the page, or simply select and deselect the buggy text, the unpleasant effect disappears. I don't have this effect in Internet Explorer or in any of my desktop applications. Windows 7 Pro 64bit (fresh) Firefox 19.0.2 (fresh) Ati Radeon HD 4600 Series (fresh drivers) Thanks for the help in advance! Update 1/2 I have only three addons: Forecastfox, Hungarian spell checking dictionary and Quick locale switcher. The latter two are installed after the effect appeared. I disabled the first individually and did not helped. But if I start my firefox with disabled addons I cannot reproduce the error. As far as I know this mode does not mean disabled plugins, which I do have (Adobe Acrobat, Citrix ICA Client, Google Earth plugin, Google update, Java Deployment Toolkit 6, MS Office 2010, MS Windows Media Player Firefox, Shockwave Flash, Silverlight, VLC Web). Update 2/2 If I disable all plugins and extensions I still have the problem. If I start Firefox with disabled addons then I cannot reproduce the problem.

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  • Understanding ulimit -u

    - by tripleee
    I'd like to understand what's going on here. linvx$ ( ulimit -u 123; /bin/echo nst ) nst linvx$ ( ulimit -u 122; /bin/echo nst ) -bash: fork: Resource temporarily unavailable Terminated linvx$ ( ulimit -u 123; /bin/echo one; /bin/echo two; /bin/echo three ) one two three linvx$ ( ulimit -u 123; /bin/echo one & /bin/echo two & /bin/echo three ) -bash: fork: Resource temporarily unavailable Terminated one I speculate that the first 122 processes are consumed by Bash itself, and that the remaining ulimit governs how many concurrent processes I am allowed to have. The documentation is not very clear on this. Am I missing something? More importantly, for a real-world deployment, how can I know what sort of ulimit is realistic? It's a long-running daemon which spawns worker threads on demand, and reaps them when the load decreases. I've had it spin the server to its death a few times. The most important limit is probably memory, which I have now limited to 200M per process, but I'd like to figure out how I can enforce a limit on the number of children (the program does allow me to configure a maximum, but how do I know there are no bugs in that part of the code?)

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  • What steps should I take to secure Tomcat 6.x?

    - by PAS
    I am in the process of setting up an new Tomcat deployment, and want it to be as secure as possible. I have created a 'jakarta' user and have jsvc running Tomcat as a daemon. Any tips on directory permissions and such to limit access to Tomcat's files? I know I will need to remove the default webapps - docs, examples, etc... are there any best practices I should be using here? What about all the config XML files? Any tips there? Is it worth enabling the Security manager so that webapps run in a sandbox? Has anyone had experience setting this up? I have seen examples of people running two instances of Tomcat behind Apache. It seems this can be done using mod_jk or with mod_proxy... any pros/cons of either? Is it worth the trouble? In case it matters, the OS is Debian lenny. I am not using apt-get because lenny only offers tomcat 5.5 and we require 6.x. Thanks!

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  • Windows Server 2008 R2 creating a multi-year client certificate using the IIS certsrv page while deploying SSTP VPN

    - by Warren P
    I am trying to follow instructions on Technet about deploying a Standard (non-enterprise) SSTP based VPN) that were originally written for Server 2008, but I am using Server 2008 R2, I have gotten as far as the part where it asks you to create a request a Server Authentication certificate. I have deployed IIS, and Active Directory Certificate Services, and chose "Standalone" and "Standard" (non-enterprise) Certificate Authority because I don't have an OID and don't think I should have to get one for a simple deployment of SSTP. The resulting certificates made by the Certification Authority "Issue" command, only have a 1 year period of validity, I want a multi-year certificate. At no point in this process is there any way to input this information unless it's through the Attributes text input area on the Advance Certificate Request page, which appears to be generated using an old ActiveX control, which means I can only do this using the workarounds in the article that I linked at the top, and only using Internet Explorer. Update:: It may be that this question is pointless since self-signed keys do not appear to work, when I try them, using Windows 8 as the VPN client. The problem is that the keys that are self-created by the technique shown here do not have any Certificate Revocation Server URLs and so you get an error "The revocation function was unable to check revocation", and the VPN connection fails.

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  • Driver corruption when deploying Dell Touchpad Drivers (with software) during imaging process

    - by BigHomie
    We're an sccm shop, and use it to deploy Windows. When deploying Dell laptops (multiple models), the touchpad drivers seem install properly, but the software doesn't. The resulting problem is that when the touchpad is pressed on occasion, the mouse pointer will 'jump' to certain points on the screen. A possible symptom of this problem/visible sign is if the touchpad icon isn't in the system tray. The software is in the control panel, but when opened part of the gui is pixelated, indicating botched install maybe? The manual resolution to this, is to go into device manager and uninstall the driver with the option to uninstall all driver software. After a restart, the driver and software is apparently reinstalled, and from there works as expected. Obviously this partially defeats the purpose of a zero touch deployment. If anyone knows why this is and/or a possible workaround, those answers would be valid as well. Barring that, I want to find a way to deploy the driver and touchpad software in an unattended way, so that it can be conditionally installing during the imaging process. To be honest I'm not sure how to troubleshoot this, I suppose I could try drvinst.exe to install the driver, but finding out why this fails initially would keep me from spinning my wheels.

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  • Exchange 2010 UR3 - customizing OWA logon page

    - by STGdb
    I have an Exchange 2010 UR3 deployment that I need to customize the OWA logon page for. I've created a new LGNTOPL.GIF file to replace the existing one in the folder: “C:\Program Files\Microsoft\Exchange Server\V14\ClientAccess\Owa\14.3.158.1\themes\resources” When I bring up OWA, I still get the original “Outlook Web App” logo. I’ve searched and found a couple of other instances of LGNTOPL.GIF in the directories: “C:\Program Files\Microsoft\Exchange Server\V14\ClientAccess\Owa\14.3.123.3\themes\resources” “C:\Program Files\Microsoft\Exchange Server\V14\ClientAccess\Owa\14.3.146.0\themes\resources” “C:\Program Files\Microsoft\Exchange Server\V14\ClientAccess\Owa\Current\themes\resources” I’ve replaced the LGNTOPL.GIF file in each of the above directories but got the same results. I’ve tried clearing my browser cache and even using multiple browsers from multiple PC’s but the same results. I’ve even tried making my GIF file the same pixel size as the original LGNTOPL.GIF logo but still the same results. I’ve tried restarting IIS on the CAS server and restarting the server but same results. Has something changed with Exchange 2010 UR3 when trying to customize OWA? I don't see anything documented about any change to OWA customization. Thanks

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  • VMware ESX Linux Guest Customization

    - by andyh_ky
    Hello, I am interested in deploying several RHEL 4 Update 8 virtual machines for creation of a test environment. Here are the steps I am taking: In off hours, P2V/V2V the production machines and convert them to templates Deploy the virtual machines with a customization specification that changes hostname, IP address I am interested in how these processes are done and if there are any options for further customization. Are the machines brought on the network when they are powered on, before they are reconfigured? Is there a potential IP address conflict? Is there an option to run additional scripts which reside on the guest as a part of the reconfiguration? For example, restoring an Oracle Database. This is an option with Windows guests and sysprep, but I have been unable to locate anything showing a RHEL equivalent. I am dealing with a multi tier application. The main issue I am attempting to mitigate is that the application servers reference database servers by hostname and in tnsnames files. I am interested in scripting the reconfiguration of the application in the deployment so that the app/db servers are pointing to the test environment. I am OK with placing the 'cleanup' script on the source and executing it after the machine has been brought up. I am interested in the automation of the script's execution post clone/boot, as well as if there could be an IP address conflict. (cross posted to VMTN's ESX 4 community)

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  • Some pages begin to load and stop on Chrome

    - by corsiKa
    I'm using Chrome (Version 22.0.1229.94). About 20% of pages simply stop loading after a second or two. Sometimes, I'm able to click an early link after a second or third reload. If I attempt to close the page, it continues to hang for a few (10-30) additional seconds, then closes. However, if I switch to other tabs, it works just fine. If I don't change tabs and wait long enough, it says that there's something on the page that's taking too long to run and offers to let me kill it. Only a select number of sites fail to load, and they do so consistently. None of the stackexchange sites or google fail, but others like realclearpolitics and wowwiki do. I visit those sites every day, and this is the first time it has failed like this. If it were just one site, I would say someone messed something up in their deployment. But it seems incredibly peculiar that suddenly, half a dozen popular sites all mysteriously have the same symptoms. If I attempt to load the pages in Firefox or IE9, they load just fine. Nothing new has been installed, regarding Chrome or otherwise. Antivirus reports no abnormalities. System is regularly patched. Restarting both chrome and the computer have had no effect.

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  • Open source app to manage and run commands on cloud servers? [closed]

    - by Mark Theunissen
    I'm creating a SaaS platform, and I need a component / library that can create, delete and store the connection details for cloud servers. It also needs to support executing shell commands on these servers and returning the response to the caller. I want a central database of servers and their configuration, plus the ability to reach out and manage the servers via SSH execution of bash scripts. I don't want something that needs agents on every server like Chef. For example, this command is received by the hypothetical application: CREATE USER server = server12345 name = myuser It's translated into the following set of actions and executed by the app, which knows how to connect to server12345, and how to create a user on that server: $ ssh root@server12345 $ adduser myuser And returns the output from the shell: Added user myuser. I've done research on Google and can't quite quite find something that does this already. I've found: fabric This part handles the executing of the shell commands very elegantly, and can take multiple server definitions, but it's supposed to be a deployment tool so doesn't do everything that would be required above - for example, it doesn't have a daemon mode where it listens for commands - it expects to be executed on the shell. It also can't provide the central database functionality. libcloud This library can handle the server admin (CRUD) part, but doesn't have a command interface daemon either, and doesn't let you execute commands on the servers. I guess I need something that is a combination of libcloud, fabric and django for an API. Or something else that does that same thing regardless of language. Overmind Overmind is a GUI and wrapper around libcloud, but doesn't support the command execution part. What am I missing here?

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  • Deploying Memcached as 32bit or 64bit?

    - by rlotun
    I'm curious about how people deploy memcached on 64 bit machines. Do you compile a 64bit (standard) memcached binary and run that, or do people compile it in 32bit mode and run N instances (where N = machine_RAM / 4GB)? Consider a recommended deployment of Redis (from the Redis FAQ): Redis uses a lot more memory when compiled for 64 bit target, especially if the dataset is composed of many small keys and values. Such a database will, for instance, consume 50 MB of RAM when compiled for the 32 bit target, and 80 MB for 64 bit! That's a big difference. You can run 32 bit Redis binaries in a 64 bit Linux and Mac OS X system without problems. For OS X just use make 32bit. For Linux instead, make sure you have libc6-dev-i386 installed, then use make 32bit if you are using the latest Git version. Instead for Redis <= 1.2.2 you have to edit the Makefile and replace "-arch i386" with "-m32". If your application is already able to perform application-level sharding, it is very advisable to run N instances of Redis 32bit against a big 64 bit Redis box (with more than 4GB of RAM) instead than a single 64 bit instance, as this is much more memory efficient. Would not the same recommendation also apply to a memcached cluster?

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • Unable to get HTTPS MEX endpoint to work

    - by Rahul
    I have been trying to configure WCF to work with Azure ACS. This WCF configuration has 2 bugs: It does not publish MEX end point. It does not invoke custom behaviour extension. (It just stopped doing that after I made some changes which I can't remember) What could be possibly wrong here? <configuration> <configSections> <section name="microsoft.identityModel" type="Microsoft.IdentityModel.Configuration.MicrosoftIdentityModelSection, Microsoft.IdentityModel, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" /> </configSections> <location path="FederationMetadata"> <system.web> <authorization> <allow users="*" /> </authorization> </system.web> </location> <system.web> <compilation debug="true" targetFramework="4.0"> <assemblies> <add assembly="Microsoft.IdentityModel, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </assemblies> </compilation> </system.web> <system.serviceModel> <services> <service name="production" behaviorConfiguration="AccessServiceBehavior"> <endpoint contract="IMetadataExchange" binding="mexHttpsBinding" address="mex" /> <endpoint address="" binding="customBinding" contract="Samples.RoleBasedAccessControl.Service.IService1" bindingConfiguration="serviceBinding" /> </service> </services> <behaviors> <serviceBehaviors> <behavior name="AccessServiceBehavior"> <federatedServiceHostConfiguration /> <sessionExtension/> <useRequestHeadersForMetadataAddress> <defaultPorts> <add scheme="http" port="8000" /> <add scheme="https" port="8443" /> </defaultPorts> </useRequestHeadersForMetadataAddress> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpsGetEnabled="true" /> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="true" /> <serviceCredentials> <!--Certificate added by FedUtil. Subject='CN=DefaultApplicationCertificate', Issuer='CN=DefaultApplicationCertificate'.--> <serviceCertificate findValue="XXXXXXXXXXXXXXX" storeLocation="LocalMachine" storeName="My" x509FindType="FindByThumbprint" /> </serviceCredentials> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> <extensions> <behaviorExtensions> <add name="sessionExtension" type="Samples.RoleBasedAccessControl.Service.RsaSessionServiceBehaviorExtension, Samples.RoleBasedAccessControl.Service, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" /> <add name="federatedServiceHostConfiguration" type="Microsoft.IdentityModel.Configuration.ConfigureServiceHostBehaviorExtensionElement, Microsoft.IdentityModel, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" /> </behaviorExtensions> </extensions> <protocolMapping> <add scheme="http" binding="customBinding" bindingConfiguration="serviceBinding" /> <add scheme="https" binding="customBinding" bindingConfiguration="serviceBinding"/> </protocolMapping> <bindings> <customBinding> <binding name="serviceBinding"> <security authenticationMode="SecureConversation" messageSecurityVersion="WSSecurity11WSTrust13WSSecureConversation13WSSecurityPolicy12BasicSecurityProfile10" requireSecurityContextCancellation="false"> <secureConversationBootstrap authenticationMode="IssuedTokenOverTransport" messageSecurityVersion="WSSecurity11WSTrust13WSSecureConversation13WSSecurityPolicy12BasicSecurityProfile10"> <issuedTokenParameters> <additionalRequestParameters> <AppliesTo xmlns="http://schemas.xmlsoap.org/ws/2004/09/policy"> <EndpointReference xmlns="http://www.w3.org/2005/08/addressing"> <Address>https://127.0.0.1:81/</Address> </EndpointReference> </AppliesTo> </additionalRequestParameters> <claimTypeRequirements> <add claimType="http://schemas.xmlsoap.org/ws/2005/05/identity/claims/name" isOptional="true" /> <add claimType="http://schemas.microsoft.com/ws/2008/06/identity/claims/role" isOptional="true" /> <add claimType="http://schemas.xmlsoap.org/ws/2005/05/identity/claims/nameidentifier" isOptional="true" /> <add claimType="http://schemas.microsoft.com/accesscontrolservice/2010/07/claims/identityprovider" isOptional="true" /> </claimTypeRequirements> <issuerMetadata address="https://XXXXYYYY.accesscontrol.windows.net/v2/wstrust/mex" /> </issuedTokenParameters> </secureConversationBootstrap> </security> <httpsTransport /> </binding> </customBinding> </bindings> </system.serviceModel> <system.webServer> <modules runAllManagedModulesForAllRequests="true" /> </system.webServer> <microsoft.identityModel> <service> <audienceUris> <add value="http://127.0.0.1:81/" /> </audienceUris> <issuerNameRegistry type="Microsoft.IdentityModel.Tokens.ConfigurationBasedIssuerNameRegistry, Microsoft.IdentityModel, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"> <trustedIssuers> <add thumbprint="THUMBPRINT HERE" name="https://XXXYYYY.accesscontrol.windows.net/" /> </trustedIssuers> </issuerNameRegistry> <certificateValidation certificateValidationMode="None" /> </service> </microsoft.identityModel> <appSettings> <add key="FederationMetadataLocation" value="https://XXXYYYY.accesscontrol.windows.net/FederationMetadata/2007-06/FederationMetadata.xml " /> </appSettings> </configuration> Edit: Further implementation details I have the following Behaviour Extension Element (which is not getting invoked currently) public class RsaSessionServiceBehaviorExtension : BehaviorExtensionElement { public override Type BehaviorType { get { return typeof(RsaSessionServiceBehavior); } } protected override object CreateBehavior() { return new RsaSessionServiceBehavior(); } } The namespaces and assemblies are correct in the config. There is more code involved for checking token validation, but in my opinion at least MEX should get published and CreateBehavior() should get invoked in order for me to proceed further.

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  • WCF Service returning 400 error: The body of the message cannot be read because it is empty

    - by Josh
    I have a WCF service that is causing a bit of a headache. I have tracing enabled, I have an object with a data contract being built and passed in, but I am seeing this error in the log: <TraceData> <DataItem> <TraceRecord xmlns="http://schemas.microsoft.com/2004/10/E2ETraceEvent/TraceRecord" Severity="Error"> <TraceIdentifier>http://msdn.microsoft.com/en-US/library/System.ServiceModel.Diagnostics.ThrowingException.aspx</TraceIdentifier> <Description>Throwing an exception.</Description> <AppDomain>efb0d0d7-1-129315381593520544</AppDomain> <Exception> <ExceptionType>System.ServiceModel.ProtocolException, System.ServiceModel, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</ExceptionType> <Message>There is a problem with the XML that was received from the network. See inner exception for more details.</Message> <StackTrace> at System.ServiceModel.Channels.HttpRequestContext.CreateMessage() at System.ServiceModel.Channels.HttpChannelListener.HttpContextReceived(HttpRequestContext context, Action callback) at System.ServiceModel.Activation.HostedHttpTransportManager.HttpContextReceived(HostedHttpRequestAsyncResult result) at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.HandleRequest() at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.BeginRequest() at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.OnBeginRequest(Object state) at System.Runtime.IOThreadScheduler.ScheduledOverlapped.IOCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped) at System.Runtime.Fx.IOCompletionThunk.UnhandledExceptionFrame(UInt32 error, UInt32 bytesRead, NativeOverlapped* nativeOverlapped) at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP) </StackTrace> <ExceptionString> System.ServiceModel.ProtocolException: There is a problem with the XML that was received from the network. See inner exception for more details. ---&amp;gt; System.Xml.XmlException: The body of the message cannot be read because it is empty. --- End of inner exception stack trace --- </ExceptionString> <InnerException> <ExceptionType>System.Xml.XmlException, System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</ExceptionType> <Message>The body of the message cannot be read because it is empty.</Message> <StackTrace> at System.ServiceModel.Channels.HttpRequestContext.CreateMessage() at System.ServiceModel.Channels.HttpChannelListener.HttpContextReceived(HttpRequestContext context, Action callback) at System.ServiceModel.Activation.HostedHttpTransportManager.HttpContextReceived(HostedHttpRequestAsyncResult result) at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.HandleRequest() at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.BeginRequest() at System.ServiceModel.Activation.HostedHttpRequestAsyncResult.OnBeginRequest(Object state) at System.Runtime.IOThreadScheduler.ScheduledOverlapped.IOCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped) at System.Runtime.Fx.IOCompletionThunk.UnhandledExceptionFrame(UInt32 error, UInt32 bytesRead, NativeOverlapped* nativeOverlapped) at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP) </StackTrace> <ExceptionString>System.Xml.XmlException: The body of the message cannot be read because it is empty.</ExceptionString> </InnerException> </Exception> </TraceRecord> </DataItem> </TraceData> So, here is my service interface: [ServiceContract] public interface IRDCService { [OperationContract] Response<Customer> GetCustomer(CustomerRequest request); [OperationContract] Response<Customer> GetSiteCustomers(CustomerRequest request); } And here is my service instance public class RDCService : IRDCService { ICustomerService customerService; public RDCService() { //We have to locate the instance from structuremap manually because web services *REQUIRE* a default constructor customerService = ServiceLocator.Locate<ICustomerService>(); } public Response<Customer> GetCustomer(CustomerRequest request) { return customerService.GetCustomer(request); } public Response<Customer> GetSiteCustomers(CustomerRequest request) { return customerService.GetSiteCustomers(request); } } The configuration for the web service (server side) looks like this: <system.serviceModel> <diagnostics> <messageLogging logMalformedMessages="true" logMessagesAtServiceLevel="true" logMessagesAtTransportLevel="true" /> </diagnostics> <services> <service behaviorConfiguration="MySite.Web.Services.RDCServiceBehavior" name="MySite.Web.Services.RDCService"> <endpoint address="http://localhost:27433" binding="wsHttpBinding" contract="MySite.Common.Services.Web.IRDCService"> <identity> <dns value="localhost:27433" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services> <behaviors> <serviceBehaviors> <behavior name="MySite.Web.Services.RDCServiceBehavior"> <!-- To avoid disclosing metadata information, set the value below to false and remove the metadata endpoint above before deployment --> <serviceMetadata httpGetEnabled="true"/> <!-- To receive exception details in faults for debugging purposes, set the value below to true. Set to false before deployment to avoid disclosing exception information --> <serviceDebug includeExceptionDetailInFaults="true"/> <dataContractSerializer maxItemsInObjectGraph="6553600" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> Here is what my request object looks like [DataContract] public class CustomerRequest : RequestBase { [DataMember] public int Id { get; set; } [DataMember] public int SiteId { get; set; } } And the RequestBase: [DataContract] public abstract class RequestBase : IRequest { #region IRequest Members [DataMember] public int PageSize { get; set; } [DataMember] public int PageIndex { get; set; } #endregion } And my IRequest interface public interface IRequest { int PageSize { get; set; } int PageIndex { get; set; } } And I have a wrapper class around my service calls. Here is the class. public class MyService : IMyService { IRDCService service; public MyService() { //service = new MySite.RDCService.RDCServiceClient(); EndpointAddress address = new EndpointAddress(APISettings.Default.ServiceUrl); BasicHttpBinding binding = new BasicHttpBinding(BasicHttpSecurityMode.None); binding.TransferMode = TransferMode.Streamed; binding.MaxBufferSize = 65536; binding.MaxReceivedMessageSize = 4194304; ChannelFactory<IRDCService> factory = new ChannelFactory<IRDCService>(binding, address); service = factory.CreateChannel(); } public Response<Customer> GetCustomer(CustomerRequest request) { return service.GetCustomer(request); } public Response<Customer> GetSiteCustomers(CustomerRequest request) { return service.GetSiteCustomers(request); } } and finally, the response object. [DataContract] public class Response<T> { [DataMember] public IEnumerable<T> Results { get; set; } [DataMember] public int TotalResults { get; set; } [DataMember] public int PageIndex { get; set; } [DataMember] public int PageSize { get; set; } [DataMember] public RulesException Exception { get; set; } } So, when I build my CustomerRequest object and pass it in, for some reason it's hitting the server as an empty request. Any ideas why? I've tried upping the object graph and the message size. When I debug it stops in the wrapper class with the 400 error. I'm not sure if there is a serialization error, but considering the object contract is 4 integer properties I can't imagine it causing an issue.

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  • Building Visual Studio Setup Projects with TFS 2010 Team Build

    - by Jakob Ehn
    One of the most common complaints from people starting to use Team Build is that is doesn’t support building Microsoft’s own Setup and Deployment project (*.vdproj). When creating a default build definition that compiles a solution containing a setup project, you’ll get the following warning: The project file "MyProject.vdproj" is not supported by MSBuild and cannot be built.   This is what the problem is all about. MSBuild, that is used for compiling your projects, does not understand the proprietary vdproj format defined by Microsoft quite some time ago. Unfortunately there is no sign that this will change in the near future, in fact the setup projects has barely changed at all since they were introduced. VS 2010 brings no new features or improvements hen it comes to the setup projects. VS 2010 does include a limited version of InstallShield which promises to be more MSBuild friendly and with more or less the same features as VS setup projects. I hope to get a closer look at this installer project type soon. But, how do we go about to build a Visual Studio setup project and produce an MSI as part of a Team Build process? Well, since only one application known to man understands the vdproj projects, we will have to installa copy of Visual Studio on the build server. Sad but true. After doing this, we use the Visual Studio command line interface (devenv) to perform the build. In this post I will show how to do this by using the InvokeProcess activity directly in a build workflow template. You’ll want to run build your setup projects after you have successfully compiled the projects.   Install Visual Studio 2010 on the build server(s)   Open your build process template /remember to branch or copy the xaml file before modifying it!)   Locate the Try to Compile the Project activity   Drop an instance of the InvokeProcess activity from the toolbox onto the designer, after the Run MSBuild for Project activity   Drop an instance of the WriteBuildMessage activity inside the Handle Standard Output section. Set the Importance property to Microsoft.TeamFoundation.Build.Client.BuildMessageImportance.High (NB: This is necessary if you want the output from devenv to show up in the build log when running the build with the default verbosity) Set the Message property to stdOutput   Drop an instance of the WriteBuildError activity to the Handle Error Output section Set the Message property to errOutput   Select the InvokeProcess activity and set the values of the parameters to:     The finished workflow should look like this:     This will generate the MSI files, but they won’t be copied to the drop location. This is because we are using devenv and not MSBuild, so we have to do this explicitly   Drop a Sequence activity somewhere after the Copy to Drop location activity.   Create a variable in the Sequence activity of type IEnumerable<String> and call it GeneratedInstallers   Drop a FindMatchingFiles activity in the sequence activity and set the properties to:     Drop a ForEach<String> activity after the FindMatchingFiles activity. Set the Value property to GeneratedInstallers   Drop an InvokeProcess activity inside the ForEach activity.  FileName: “xcopy.exe” Arguments: String.Format("""{0}"" ""{1}""", item, BuildDetail.DropLocation) The Sequence activity should look like this:     Save the build process template and check it in.   Run the build and verify that the MSI’s is built and copied to the drop location.   Note 1: One of the drawback of using devenv like this in a team build is that since all the output from the default compilations is placed in the Binaries folder, the outputs is not avaialable when devenv is invoked, which causes the whole solution to rebuild again. In TFS 2008, this was pretty simple to fix by using the CustomizableOutDir property. In TFS 2010, the same feature is not avaialble. Jim Lamb blogged about this recently, have a look at it if you have a problem with this: http://blogs.msdn.com/jimlamb/archive/2010/04/13/customizableoutdir-in-tfs-2010.aspx   Note 2: Although the above solution works, a better approach is to wrap this in a custom activity that you can use in your builds. I will come back to this in a future post.

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