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  • How can you put all images from a game to 1 file?

    - by ThePlan
    I've just finished a basic RPG game written in C++ SFML, I've put a lot of effort into the game and I'd want to distribute it, however I've ran into a small issue. Problem is, I have well over 200 images and map files (they're .txt files which hold map codes) all in the same folder as the executable, when I look in the folder, it makes me want to cry a little bit seeing so many resources, I've never seen a game which shows you all the resources directly, instead I believe they pack the resources in a certain file. Well, that's what I'm trying to achieve: I'm hoping to pack all the images in 1 file (Maybe the .txt files as well) then being able to read from that file or easily add to it.

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  • How strict are standard employer IP agreements about coding outside of work?

    - by JosephRT
    I'm in negotiations for a position with a large corporation and I'm reading their employment terms. In their IP/copyright section they state that anything that I do outside of work that is "similar" to what I perform on the job is also theirs. I understand that it's intentionally very vague to protect them, but I'm also a little nervous that it could be abused. The way I read it, anything I produce outside of work could be claimed as well, because it would fall under "programming". Is this relatively standard? Could I negotiate more specific terms (I have asked if I could get clarification)? Should I be worried that they could abuse this? I just don't want to be caught in a situation where come up with a (potentially) great idea outside of work and they swoop down and lay claim to it.

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  • SDL: How would I add tile layers with my area class as a singleton?

    - by Tony
    I´m trying to wrap my head around how to get this done, if at all possible. So basically I have a Area class, Map class and Tile class. My Area class is a singleton, and this is causing some confusion. I´m trying to draw like this: Background / Tiles / Entities / Overlay Tiles / UI. void C_Application::OnRender() { // Fill the screen black SDL_FillRect( Surf_Screen, &Surf_Screen->clip_rect, SDL_MapRGB( Surf_Screen->format, 0x00, 0x00, 0x00 ) ); // Draw background // Draw tiles C_Area::AreaControl.OnRender(Surf_Screen, -C_Camera::CameraControl.GetX(), -C_Camera::CameraControl.GetY()); // Draw entities for(unsigned int i = 0;i < C_Entity::EntityList.size();i++) { if( !C_Entity::EntityList[i] ) { continue; } C_Entity::EntityList[i]->OnRender( Surf_Screen ); } // Draw overlay tiles // Draw UI // Update the Surf_Screen surface SDL_Flip( Surf_Screen); } Would be nice if someone could give a little input. Thanks.

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  • eth0 not working on startup

    - by user4106
    Hi to all, This might sound strange but, working with my Lubuntu 10.04 i've experienced troubles when connecting to my eth0 newtwork. After some googling, i've found out that by writting in the CLI the following command: mii-tool eth0 -F 10baseT-FD and activating the eth0 in the toolbar (by clicking "activate eth0") everything works just fine. Well, up to now, i did not have any problem, because every time i turned on the computer i had to do this, but it was very little effort.But now, i would like to use the machine as a file server, accesing it by ssh, without monitor or keyboard. So, i won't be able to make this actions, and can't do this at startup because mii-tool needs root permissions. So, the question is: Do you know what does that command do, and how can id make that change permanent? Or do you know any other solution for my problem? I hope i was clear! If not, tell me and i'll try to be as clearer as possible. Thanks in advance!

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  • What is "top new free" on GooglePlay

    - by Lumis
    On Android Market i.e. GooglePlay, there used to be a page with the latest new games. So every game had a chance to get noticed and make its way up especially if it was good. But now I see "top new free" page and no more the latest apps. I don't understand how can be "top new" Anybody knows how this works? If there are no more pages with the very latest uploaded games then the new apps will be barely seen to exist even if they are excellent, and new programmers have very little chance of getting noticed. Any good advice how to promote a new Android app these days?

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  • error when installing rmagic gem on Ubuntu 12.04 for Ruby on Rails

    - by PeaceDefender
    0 down vote favorite I am trying to get my Ruby on Rails application working and installing RMagic gem. But I get an error that says "Can't install RMagick 2.13.1. Can't find the ImageMagick library or one of the dependent libraries." Altough I have ImageMagick installed with its dependences. Terminal log : http://pastebin.com/vcgkbwZR I even tried to installed RMagic from Synaptic, but I get the same error when I run "bundle" command. Through my search, some people had problem with lib dependencies, but I believed I have them all installed. Another solution I found is this ( error installing RMagick from gem ) a little bit old and not sure if it is going to work for 12.04. BUT, I don't know where those configurations should go.

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  • Sudden Breakthroughs (Miracles at work)

    - by MobileDev123
    Lot of things has been discussed that can be taken as negative things about programmers work. Lets discuss about something good and unexpected things that happen to programmers. Example: (After R&D of two days and a lot of disappointments) You just spend an hour with your PM to explain that some feature due to some problem you are unable to release this module in today's beta... after a lot of arguments you are given an hour to make your app work without this module. You sit on your workstation to make a release and all of a sudden you find what turns out to be a silly little problem.... (you solve it and prepare a desired build) did you face miracle (= sudden, positive surprises?) in your life?? what was your reaction in case you have come through such experience?? (N.B. I know my English is not that good and that's why I'm open to every linguistic mistakes needed to be corrected)

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  • Any good site that teaches C++?

    - by Shinmaru
    I am searching for any good site that teaches C++, that can explain most to all things about it(general) and has a decent active community. About Me: I am new to programming(knows nothing of it, so please bare with me), I have only learned(to a very basic form) LUA scripting Language, so yes I am your complete newbie. I got interested in programming, from scripting in LUA, so you can say it was my small stepping stone, One would basically take a course in college, but not everyone is well funded for that and I can't buy books for the same said reason(yes I'm somewhat poor, only money for essentials and bills), I'm not trying to get sympathy, just stating my conditions. and Please, something in between the lines of 'Programming for Dummies'(I'm not the brightest crayon in the box), I know this will not be easy, but your help will be most appreciated. I would learn for either Windows and/or Linux/Unix. I use both. Site(s) I know: Cplusplus.org(quite inactive and tutorials are a little for the programming savvy.

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  • Sept. Chicago IT Architects Group Recap

    - by Tim Murphy
    Thank you to everyone who came out for last night’s presentation.  Hopefully we will have a little better turnout next month when we are back on our regular night.  I will post out the topic and the registration as soon as we get confirmation. For those interested in last night’s presentation you can find the slides here.  I am also planning on making a white paper post here with the full presentation content. See you next month. del.icio.us Tags: Chicago Information Technology Architects Group,Smartphones,Enterprise,Development

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  • Create .exe and .msi Installers for your JavaFX Apps

    - by mikew_co
    Well I wanted to figure out how the new JavaFX native packaging worked, so with a little work, I have written up my findings. Create a Windows Native Installer and EXE with JavaFX and NetBeans 7.2All the information is in the articles I have linked to at the end of the page. However, I hopefully have pulled together all the key facts in one place. In addition, I tried to document all the problems I ran into in the troubleshooting section. So what is the end result?  With everything installed, building an application in NetBeans creates an EXE installer, an MSI installer, and an EXE file to execute your application. Really slick professional stuff. This is a great addition to the whole Java platform.

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  • Should I use XNA (C#) or Java to create a basic game engine?

    - by Xboxking
    My project is to design and build a game engine (in just about 3 months). I've been looking at two options for this game engine, either make it with XNA (and C#) or Java. My experience with XNA/C# is zero to none, however I have been a Java programmer for around 4 years. I've had a little play around with both but I am still not sure what would be best to use (i.e. what would turn out better with my experience). XNA is obviously for making games and I would presume making a game engine would be slightly easier in this - however that said, there are numerous libraries available in Java that could be used for a game engine (such as lwjgl). What would be my best option and ideally produce the best results out of both XNA or Java? For your information, the game engine at the moment is a 2D one and is not too advanced (although I plan to extend it in the future). Thanks in advance for all answers!

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  • c++ and SDL: How would I add tile layers with my area class as a singleton?

    - by Tony
    I´m trying to wrap my head around how to get this done, if at all possible. So basically I have a Area class, Map class and Tile class. My Area class is a singleton, and this is causing some confusion. I´m trying to draw like this: Background / Tiles / Entities / Overlay Tiles / UI. void C_Application::OnRender() { // Fill the screen black SDL_FillRect( Surf_Screen, &Surf_Screen->clip_rect, SDL_MapRGB( Surf_Screen->format, 0x00, 0x00, 0x00 ) ); // Draw background // Draw tiles C_Area::AreaControl.OnRender(Surf_Screen, -C_Camera::CameraControl.GetX(), -C_Camera::CameraControl.GetY()); // Draw entities for(unsigned int i = 0;i < C_Entity::EntityList.size();i++) { if( !C_Entity::EntityList[i] ) { continue; } C_Entity::EntityList[i]->OnRender( Surf_Screen ); } // Draw overlay tiles // Draw UI // Update the Surf_Screen surface SDL_Flip( Surf_Screen); } Would be nice if someone could give a little input. Thanks.

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  • Is there a definitive reference on Pinball playfield design?

    - by World Engineer
    I'm looking at designing tables for Future Pinball but I'm not sure where to start as I've little background in game design per se. I've played scores of pinball tables over the years so I've a fairly good idea of what is "fun" in those terms. However, I'd like to know if there is a definitive "bible" of pinball design as far as layout and scoring/mode design goes. I've looked but there doesn't seem to be anything really coherent that I could find. Is it simply a lost art or am I missing some buried gem?

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  • What’s the Difference Between Sleep and Hibernate in Windows?

    - by Lori Kaufman
    Windows 7 provides several options for conserving power when you are not using your PC. These options include Sleep, Hibernate, and Hybrid Sleep and are very useful if you are using a laptop. Here’s the difference between them. Note: this article is meant primarily for beginners. Obviously ubergeeky readers will already know the difference between power modes. Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS How To Be Your Own Personal Clone Army (With a Little Photoshop) How To Properly Scan a Photograph (And Get An Even Better Image)

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  • Do any database "styles" use discrete files for their tables?

    - by Brad
    I've been talking to some people at work who believe some versions of a database store their data in discrete tables. That is to say you might open up a folder and see one file for each table in the database then several other supporting files. They do not have a lot of experience with databases but I have only been working with them for a little over a half year so I am not a canonical source of info either. I've been touting the benefits of SQL Server over Access (and before this, Access over Excel. Great strides have been made :) ). But, other people were of the impression that the/one of the the benefit(s) of using SQL Server over Access was that all the data was not consolidated down into one file. Yet, SQL Server packs everything into a single .mdf file (plus the log file). My question is, is there an RDBMS which holds it's data in multiple discrete files instead of one master file? And if the answer is yes, why do it one way over the other?

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  • No video signal after install

    - by tW4r
    Today I tried to install Ubuntu 12.10 to my machine, but all the time I encountered the same problem, I successfully boot from Ubuntu 12.04 DVD, and a purple background comes up with accessibility and keyboard icons at the bottom of the screen, then when you wait a while a monitor text comes up "No signal" (Keep in mind that this signal is only shown when there's cable in the monitor HDMI plug), and nothing happens, a little later disk drive stops flashing meaning that disk finished being read. Even if you reset the computer you still get no signal, you have to turn the power of and on again, and plug HDMI out and put it in again. My info: Graphics card: ATI/AMD Radeon HD 4850 Connection to monitor: HDMI Monitor: Samsung SyncMaster T220HD

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  • Changing a Sprite When Hit in GameMaker

    - by Pixels_
    I am making a simple little Galaga style game. I want the objects sprite to change whenever it is hit. For example if a laser hits an alien then the sprite takes 1 out of 4 damage to its health points (HP). However I want the sprite to change from green to yellow after 1 hit, yellow to orange after 2 hits, orange to red after 3 hits, and red to pixel explosion after all 4 HPs are lost. That way you can easily distinguish the amount of health each alien has left. How can I do this? Preferably explain it in code.

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  • How do I connect the seams between my terrain?

    - by gnomgrol
    I'm using c++ and D3D11 and I'm trying to create a (pretty) large terrain, lets say 4096x4096, maybe larger. I've got the basics of terrain creation and already split it up into chunks. But, when I'm rendering them (every chunk has its own vertex and index buffer, as well as its own heightmap), there are still little pieces missing between them. I read a lot about LOD(Level Of Detail) and GMM(Geometry Mipmap), but I can't really implement the theory I read. At the moment, it looks like this: I could really use some help, everything is welcome. If you have some good tutorials on any of this, please share them.

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  • Ubuntu 12.04 x64 - Very slow response and sluggishness

    - by Murphy1138
    Recently updated to 12.04 x64 on my AMD HEX core 4GB system, over the last few days I feel that the overall system is sluggish/laggy , for instance hitting the dash button, the dash opens but the recent activity of files/videos etc is incredibly slow to populate, like wise in Nautilus and browsing my media, the file names are showing up but it takes an age to populate the "thumb" of the video, If I go into Gnome-shell the shell response is a little faster but again clicking on applications there is still a noticeable pause. I have the latest Nvidia Drivers loaded and I have very fast SATA drives, if I reboot into windows 7 the system is so much quicker in its response, I only use windows for games and Ubuntu is my main OS. 10.04/10.10/11.04 was Super quick and this was when the system still had a Duel Core Chip and a worse Nvidia card, 11.10 was pretty snappy, but 12.04 just feels bloated on each system I have installed it on. My hardware is more than up to the task so has anyone got any commands i can run to help diagnose the issue? Anyone else got the same problems? Thanks Murph

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  • Creating thumbnails with the same name as the pictures

    - by Duby
    Please, here is my little code for creating thumbnails of pictures saved in a folder named 'pictures', and saving them in another folder named 'thumbs'. ! /bin/bash for i in *.jpg do convert -thumbnail 100 pictures/$i thumbs/$i done However, there two things the program doesn't do: 1) It does not retain the name of the pictures in the thumbnail. For instance, I would want it to generate a thumbnail with the name pic.jpg for a picture named pic.jpg 2) Also, when I run the program, i don't want it to generate the thumbnail for a picture it has already generated its thumbnail, unless that picture has been modified. Any help will be very much appreciated. Thank you

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  • Licensing my own dh_* scripts

    - by avnik
    I wrote little helper script, for my own buildsystem. This script uses debhelper's Dh_lib to inject pre/post install fragments. use strict; use Debian::Debhelper::Dh_Lib; foreach my $package (@{$dh{DOPACKAGES}}) { autoscript($package, "postinst", "postinst-rock2deb"); autoscript($package, "postrm", "postrm-rock2deb"); } Should it be GPL'ed, because it use GPL'ed Dh_lib, or it uncopyrightable, because no other way to do it? Other scripts in my buildsystem are MIT/X licensed, and I prefer to stay with MIT/X when possible. (question moved from stackoverflow as suggested by few SG members)

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  • can't see second hard drive

    - by Todd K
    I had XP Pro installed, and then I installed 12.04 dual boot. System has 2 hard drives, c: (as in windows) is primarily OS stuff, and then E: is data/personal documents. XP can still see both drives as normal after the ubuntu install, but ubuntu can only see the windows C: drive. How can I access the second drive? I can't see any trace of it, using the little *nix know-how I have, which isn't much...any help is great! Thanks!

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  • have a problem with my 2nd quad bottom left vertex position ? weirdd

    - by RubyKing
    Hey all I'm just trying to add another quad to my frustum and when doing so I get this weird little error. What happens is the bottom left side of my quad seems to stick to the center point for no apparent reason that I can think of and or figure out from. has anyone else experienced this issue and knows a solution or would you like more information please do ask. here is my main.cpp file http://pastebin.com/g9q8uAsd I think its because of 2 different quad vertex array data is in the same array.

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  • sometimes, strange audio distortion(peeping, scratching), ubuntu 12.04

    - by richi902
    i have a problem with my sound in ubuntu 12.04. the problem is, that sometimes out of nowhere, when switching songs, or playing youtube videos, changing volume with my keyboard buttons, that the sound gets distorted(peeping, scratching). i dont know if it is related, but when i skip through music in rythmbox, there is also a little scratching noise. i can sometimes temporarly fix it: for youtube videos, i refresh the page, and sometimes it works agian normal, mostly not. for audio playback with rythmbox, i have to pause the song for sometime, and resume it, and hope that it works. before all that,i have changed my soundcard to "Analog Surround 5.1" in the sound settings from ubuntu, but i also used alsamixer to change it from 2 channels to 6 channels, since changing in ubuntu sound settings alone wasnt enough to make the other speaks work. i use a ASUS P8-H61-M LE B3 Revision Motherboard. which has a built in surround soundcard.

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  • How can I add a custom item to the Sound Indicator?

    - by con-f-use
    One of the strength of Unity are the various standardized indicators. I want to customize the sound indicator with an additional menu entry that runs a small shell script. I'm not afraid of a little Python code and I hope someone can point me to the right subroutine in the right file. I suspect that will be fairly easy but all the indicators are just so bloated that I can't look through their code in a reasonable time. Any help is appreciated. I know it is possible as the marvelous Skype-Wrapper does it.

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