Search Results

Search found 354 results on 15 pages for 'circles'.

Page 12/15 | < Previous Page | 8 9 10 11 12 13 14 15  | Next Page >

  • Valuing "Working Software over Comprehensive Documentation"

    - by tom.spitz
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} I subscribe to the tenets put forth in the Manifesto for Agile Software Development - http://agilemanifesto.org. As Oracle's chief methodologist, that might seem a self-deprecating attitude. After all, the agile manifesto tells us that we should value "individuals and interactions" over "processes and tools." My job includes process development. I also subscribe to ideas put forth in a number of subsequent works including Balancing Agility and Discipline: A Guide for the Perplexed (Boehm/Turner, Addison-Wesley) and Agile Project Management: Creating Innovative Products (Highsmith, Addison-Wesley). Both of these books talk about finding the right balance between "agility and discipline" or between a "predictive and adaptive" project approach. So there still seems to be a place for us in creating the Oracle Unified Method (OUM) to become the "single method framework that supports the successful implementation of every Oracle product." After all, the real idea is to apply just enough ceremony and produce just enough documentation to suit the needs of the particular project that supports an enterprise in moving toward its desired future state. The thing I've been struggling with - and the thing I'd like to hear from you about right now - is the prevalence of an ongoing obsession with "documents." OUM provides a comprehensive set of guidance for an iterative and incremental approach to engineering and implementing software systems. Our intent is first to support the information technology system implementation and, as necessary, support the creation of documentation. OUM, therefore, includes a supporting set of document templates. Our guidance is to employ those templates, sparingly, as needed; not create piles of documentation that you're not gonna (sic) need. In other words, don't serve the method, make the method serve you. Yet, there seems to be a "gimme" mentality in some circles that if you give me a sample document - or better yet - a repository of samples - then I will be able to do anything cheaply and quickly. The notion is certainly appealing AND reuse can save time. Plus, documents are a lowest common denominator way of packaging reusable stuff. However, without sustained investment and management I've seen "reuse repositories" turn quickly into garbage heaps. So, I remain a skeptic. I agree that providing document examples that promote consistency is helpful. However, there may be too much emphasis on the documents themselves and not enough on creating a system that meets the evolving needs of the business. How can we shift the emphasis toward working software and away from our dependency on documents - especially on large, complex implementation projects - while still supporting the need for documentation? I'd like to hear your thoughts.

    Read the article

  • Syntax of passing lambda

    - by Astara
    Right now, I'm working on refactoring a program that calls its parts by polling to a more event-driven structure. I've created sched and task classes with the sced to become a base class of the current main loop. The tasks will be created for each meter so they can be called off of that instead of polling. Each of the events main calls are a type of meter that gather info and display it. When the program is coming up, all enabled meters get 'constructed' by a main-sub. In that sub, I want to store off the "this" pointer associated with the meter, as well as the common name for the "action routine. void MeterMaker::Meter_n_Task (Meter * newmeter,) { push(newmeter); // handle non-timed draw events Task t = new Task(now() + 0.5L); t.period={0,1U}; t.work_meter = newmeter; t.work = [&newmeter](){newmeter.checkevent();};<<--attempt at lambda t.flags = T_Repeat; t.enable_task(); _xos->sched_insert(t); } A sample call to it: Meter_n_Task(new CPUMeter(_xos, "CPU ")); 've made the scheduler a base class of the main routine (that handles the loop), and I've tried serveral variations to get the task class to be a base of the meter class, but keep running into roadblocks. It's alot like "whack-a-mole" -- pound in something to fix something one place, and then a new probl pops out elsewhere. Part of the problem, is that the sched.h file that is trying to hold the Task Q, includes the Task header file. The task file Wants to refer to the most "base", Meter class. The meter class pulls in the main class of the parent as it passes a copy of the parent to the children so they can access the draw routines in the parent. Two references in the task file are for the 'this' pointer of the meter and the meter's update sub (to be called via this). void *this_data= NULL; void (*this_func)() = NULL; Note -- I didn't really want to store these in the class, as I wanted to use a lamdba in that meter&task routine above to store a routine+context to be used to call the meter's action routine. Couldn't figure out the syntax. But am running into other syntax problems trying to store the pointers...such as g++: COMPILE lsched.cc In file included from meter.h:13:0, from ltask.h:17, from lsched.h:13, from lsched.cc:13: xosview.h:30:47: error: expected class-name before ‘{’ token class XOSView : public XWin, public Scheduler { Like above where it asks for a class, where the classname "Scheduler" is. !?!? Huh? That IS a class name. I keep going in circles with things that don't make sense... Ideally I'd get the lamba to work right in the Meter_n_Task routine at the top. I wanted to only store 1 pointer in the 'Task' class that was a pointer to my lambda that would have already captured the "this" value ... but couldn't get that syntax to work at all when I tried to start it into a var in the 'Task' class. This project, FWIW, is my teething project on the new C++... (of course it's simple!.. ;-))... I've made quite a bit of progress in other areas in the code, but this lambda syntax has me stumped...its at times like thse that I appreciate the ease of this type of operation in perl. Sigh. Not sure the best way to ask for help here, as this isn't a simple question. But thought I'd try!... ;-) Too bad I can't attach files to this Q.

    Read the article

  • Syntax of passing lambda causing hair loss (pulling out)

    - by Astara
    Right now, I'm working on refactoring a program that calls its parts by polling to a more event-driven structure. I've created sched and task classes with the sced to become a base class of the current main loop. The tasks will be created for each meter so they can be called off of that instead of polling. Each of the events main calls are a type of meter that gather info and display it. When the program is coming up, all enabled meters get 'constructed' by a main-sub. In that sub, I want to store off the "this" pointer associated with the meter, as well as the common name for the "action routine. void MeterMaker::Meter_n_Task (Meter * newmeter,) { push(newmeter); // handle non-timed draw events Task t = new Task(now() + 0.5L); t.period={0,1U}; t.work_meter = newmeter; t.work = [&newmeter](){newmeter.checkevent();};<<--attempt at lambda t.flags = T_Repeat; t.enable_task(); _xos->sched_insert(t); } A sample call to it: Meter_n_Task(new CPUMeter(_xos, "CPU ")); 've made the scheduler a base class of the main routine (that handles the loop), and I've tried serveral variations to get the task class to be a base of the meter class, but keep running into roadblocks. It's alot like "whack-a-mole" -- pound in something to fix something one place, and then a new probl pops out elsewhere. Part of the problem, is that the sched.h file that is trying to hold the Task Q, includes the Task header file. The task file Wants to refer to the most "base", Meter class. The meter class pulls in the main class of the parent as it passes a copy of the parent to the children so they can access the draw routines in the parent. Two references in the task file are for the 'this' pointer of the meter and the meter's update sub (to be called via this). void *this_data= NULL; void (*this_func)() = NULL; Note -- I didn't really want to store these in the class, as I wanted to use a lamdba in that meter&task routine above to store a routine+context to be used to call the meter's action routine. Couldn't figure out the syntax. But am running into other syntax problems trying to store the pointers...such as g++: COMPILE lsched.cc In file included from meter.h:13:0, from ltask.h:17, from lsched.h:13, from lsched.cc:13: xosview.h:30:47: error: expected class-name before ‘{’ token class XOSView : public XWin, public Scheduler { Like above where it asks for a class, where the classname "Scheduler" is. !?!? Huh? That IS a class name. I keep going in circles with things that don't make sense... Ideally I'd get the lamba to work right in the Meter_n_Task routine at the top. I wanted to only store 1 pointer in the 'Task' class that was a pointer to my lambda that would have already captured the "this" value ... but couldn't get that syntax to work at all when I tried to start it into a var in the 'Task' class. This project, FWIW, is my teething project on the new C++... (of course it's simple!.. ;-))... I've made quite a bit of progress in other areas in the code, but this lambda syntax has me stumped...its at times like thse that I appreciate the ease of this type of operation in perl. Sigh. Not sure the best way to ask for help here, as this isn't a simple question. But thought I'd try!... ;-) Too bad I can't attach files to this Q.

    Read the article

  • Android Canvas Coordinate System

    - by Mitch
    I'm trying to find information on how to change the coordinate system for the canvas. I have some vector data I'd like to draw to a canvas using things like circles and lines, but the data's coordinate system doesn't match the canvas coordinate system. Is there a way to map the units I'm using to the screen's units? I'm drawing to an ImageView which isn't taking up the entire display. If I have to do my own calculations prior to each drawing call, how to I find the width and height of my ImageView? The getWidth() and getHeight() calls I tried seem to be returning the entire canvas size and not the size of the ImageView which isn't helpful. I see some matrix stuff, is that something that will work for me? I tried to use the "public void scale(float sx, float sy)", but that works more like a pixel level zoom rather than a vector scale function by expanding each pixel. This means if the dimensions are increased to fit the screen, the line thickness is also increased. Update: After some research I'm starting to think there's no way to change coordinate systems to something else. I'll need to map all my coordinates to the screen's pixel coordinates and do so by modifying each vector. The getWidth() and getHeight() seem to be working better for me now. I can say what was wrong, but I suspect I can't use these methods inside the constructor.

    Read the article

  • Help: Android paint/canvas issue; drawing smooth curves

    - by Wrapper
    How do I get smooth curves instead of dots or circles, when I draw with my finger on the touch screen, in Android? I am using the following code- public class DrawView extends View implements OnTouchListener { private static final String TAG = "DrawView"; List<Point> points = new ArrayList<Point>(); Paint paint = new Paint(); public DrawView(Context context) { super(context); setFocusable(true); setFocusableInTouchMode(true); this.setOnTouchListener(this); paint.setColor(Color.WHITE); paint.setAntiAlias(true); } @Override public void onDraw(Canvas canvas) { for (Point point : points) { canvas.drawCircle(point.x, point.y, 5, paint); // Log.d(TAG, "Painting: "+point); } } public boolean onTouch(View view, MotionEvent event) { // if(event.getAction() != MotionEvent.ACTION_DOWN) // return super.onTouchEvent(event); Point point = new Point(); point.x = event.getX(); point.y = event.getY(); points.add(point); invalidate(); Log.d(TAG, "point: " + point); return true; } } class Point { float x, y; @Override public String toString() { return x + ", " + y; } }

    Read the article

  • Smoothing touch-based animation in iPhone OpenGL?

    - by quixoto
    I know this is vague, but looking for general tips/help on this, as it's not an area of significant expertise for me. I have some iPhone code that's basically an EAGL view handling a single touch. The app draws (using GL) a circle via triangle fan at the touch point, and moves it when the user moves the touch point, and re-renders the view then. When dragging a finger slowly, the circle keeps up and consistent with the finger as it moves. If I scribble my finger quickly back and forth across the screen, the rendering doesn't keep up with the touch motion, so you see an optical illusion of "multiple" discrete circles on the screen "at once". (Normal persistence of vision illusion). This optical illusion is jarring. How can I make this look more natural? Can I blur the motion of the circle somehow? Is this result the evidence of some bad frame rate issue? I see this artifact even when nothing else is being rendered, so I think this might just be as fast as we can go. Any hints or suggestions? Much appreciated. Thanks.

    Read the article

  • Help matching fields between two classes

    - by Michael
    I'm not too experienced with Java yet, and I'm hoping someone can steer me in the right direction because right now I feel like I'm just beating my head against a wall... The first class is called MeasuredParams, and it's got 40+ numeric fields (height, weight, waistSize, wristSize - some int, but mostly double). The second class is a statistical classifier called Classifier. It's been trained on a subset of the MeasuredParams fields. The names of the fields that the Classifier has been trained on is stored, in order, in an array called reqdFields. What I need to do is load a new array, toClassify, with the values stored in the fields from MeasuredParams that match the field list (including order) found in reqdFields. I can make any changes necessary to the MeasuredParams class, but I'm stuck with Classifier as it is. My brute-force approach was to get rid of the fields in MeasuredParams and use an arrayList instead, and store the field names in an Enum object to act as an index pointer. Then loop through the reqdFields list, one element at a time, and find the matching name in the Enum object to find the correct position in the arrayList. Load the value stored at that positon into toClassify, and then continue on to the next element in reqdFields. I'm not sure how exactly I would search through the Enum object - it would be a lot easier if the field names were stored in a second arrayList. But then the index positions between the two would have to stay matched, and I'm back to using an Enum. I think. I've been running around in circles all afternoon, and I keep thinking there must be an easier way of doing it. I'm just stuck right now and can't see past what I've started. Any help would be GREATLY appreciated. Thanks so much! Michael

    Read the article

  • object_getInstanceVariable works for float, int, bool, but not for double?

    - by Russel West
    I've got object_getInstanceVariable to work as here however it seems to only work for floats, bools and ints not doubles. I do suspect I'm doing something wrong but I've been going in circles with this. float myFloatValue; float someFloat = 2.123f; object_getInstanceVariable(self, "someFloat", (void*)&myFloatValue); works, and myFloatValue = 2.123 but when I try double myDoubleValue; double someDouble = 2.123f; object_getInstanceVariable(self, "someDouble", (void*)&myDoubleValue); i get myDoubleValue = 0. If I try to set myDoubleValue before the function eg. double myDoubleValue = 1.2f, the value is unchanged when I read it after the object_getInstanceVariable call. setting myIntValue to some other value before the getinstancevar function above returns 2 as it should, ie. it has been changed. then I tried Ivar tmpIvar = object_getInstanceVariable(self, "someDouble", (void*)&myDoubleValue); if i do ivar_getName(tmpIvar) i get "someDouble", but myDoubuleValue = 0 still! then i try ivar_getTypeEncoding(tmpIvar) and i get "d" as it should be. So to summarize, if typeEncoding = float, it works, if it is a double, the result is not set but it correctly reads the variable and the return value (Ivar) is also correct. I must be doing something basic wrong that I cant see so I'd appreciate if someone could point it out.

    Read the article

  • Problem retrieving values from Zend_Form_SubForms - no values returned

    - by anu iyer
    I have a Zend_Form that has 4 or more subforms. /** Code Snippet **/ $bigForm = new Zend_Form(); $littleForm1 = new Form_LittleForm1(); $littleForm1->setMethod('post'); $littleForm2 = new Form_LittleForm2(); $littleForm2->setMethod('post'); $bigForm->addSubForm($littleForm1,'littleForm1',0); $bigForm->addSubForm($littleForm2,'littleForm2',0); On clicking the 'submit' button, I'm trying to print out the values entered into the forms, like so: /** Code snippet, currently not validating, just printing **/ if($this-_request-getPost()){ $formData = array(); foreach($bigForm->getSubForms() as $subForm){ $formData = array_merge($formData, $subForm->getValues()); } /* Testing */ echo "<pre>"; print_r($formData); echo "</pre>"; } The end result is that - all the elements in the form do get printed, but the values entered before posting the form don't get printed. Any thoughts are appreciated...I have run around circles working on this! Thanks in advance!

    Read the article

  • 2D Ball Collisions with Corners

    - by Aaron
    I'm trying to write a 2D simulation of a ball that bounces off of fixed vertical and horizontal walls. Simulating collisions with the faces of the walls was pretty simple--just negate the X-velocity for a vertical wall or the Y-velocity for a horizontal wall. The problem is that the ball can also collide with the corners of the walls, where a horizontal wall meets with a vertical wall. I have already figured out how to detect when a collision with a corner is occurring. My question is how the ball should react to this collision--that is, how its X and Y velocities will change as a result. Here's a list of what I already know or know how to find: *The X and Y coordinates of the ball's center during the frame when a collision is detected *The X and Y components of the ball's velocity *The X and Y coordinates of the corner *The angle between the ball's center and the corner *The angle in which the ball is traveling just before the collision *The amount that the ball is overlapping the corner when the collision is detected I'm guessing that it's best to pretend that the corner is an infinitely small circle, so I can treat a collision between the ball and that circle as if the ball were colliding with a wall that runs tangent to the circles at the point of collision. It seems to me that all I need to do is rotate the coordinate system to line up with this imaginary wall, reverse the X component of the ball's velocity under this system, and rotate the coordinates back to the original system. The problem is that I have no idea how to program this. By the way, this is an ideal simulation. I'm not taking anything like friction or the ball's rotation into account. I'm using Objective-C, but I'd really just like a general algorithm or some advice. Many thanks if anyone can help!

    Read the article

  • Header Setup in SOAP with ASP.NET 3.5 WCF

    - by Adam
    I'm pretty new to SOAP so go easy on me. I'm trying to setup a SOAP service that accepts the following header format: <soap:Header> <wsse:Security> <wsse:UsernameToken wsu:Id='SecurityToken-securityToken'> <wsse:Username>Username</wsse:Username> <wsse:Password>Password</wsse:Password> <wsu:Created>Timestamp</wsu:Created> </wsse:UsernameToken> </wsse:Security> </soap:Header> The application I'm incorporating this service into is an ASP.NET 3.5 web application and I've already setup a SOAP endpoint using WCF. I've setup a basic service to make sure the WCF works and it works fine (disregarding the header). I heard that the above format follows WS-Security so I added WSHttpBinding in the web.config: <service name="Nexternal.Service.XMLTools.VNService" behaviorConfiguration="VNServiceBehavior"> <!--The first endpoint would be picked up from the confirg this shows how the config can be overriden with the service host--> <endpoint address="" binding="wsHttpBinding" contract="Nexternal.Service.XMLTools.IVNService"/> </service> I downloaded a test harness (soapUI) and pasted in a test message with the above header and it came back with a 400 Bad Request error. ...for what it's worth, I'm running Visual Studio 2008 using IIS7. I feel like I'm going in circles so any help would be awesome. Thanks in advance.

    Read the article

  • How to Find Intersections with Ellipses in PGF/TikZ

    - by infblnpf
    Hello, I am trying to display a sphere in PGF/TikZ to illustrate the idea of great circles. The code for my current result is: \begin{tikzpicture} \tikzfading[name=fade right, left color=transparent!20, right color=transparent!90] \tikzfading[name=fade out, inner color=transparent!100, outer color=transparent!10] \tikzfading[name=fade right gc, left color=transparent!0, right color=transparent!70] \draw [<->, dashed] (0,-5) -- (0,5); % y-axis \draw [->, dashed] (0, 0) -- (20:5); % x-axis \draw [->, dashed] (0, 0) -- (200:5); % x-axis \draw [->, dashed] (0, 0) -- (340:5); % z-axis \draw [->, dashed] (0, 0) -- (160:5); % z-axis \fill [color=cyan, opacity=0.15, path fading=fade out] (0,0) circle (4cm); % bounding circle \fill [color=cyan, opacity=0.25, path fading=fade right, fading angle=90] (0,0) ellipse (4cm and 1cm); % x-y-axis area % great circle 1 \draw [rotate=-40, color=red, path fading=fade right gc, fading angle=40] (0,0) ellipse (4cm and 1cm); % great circle 2 \draw[rotate=5, color=red, path fading=fade right gc, fading angle=5] (0,0) ellipse (1.5cm and 4cm); \end{tikzpicture} How do I find the two points of intersection of the two red ellipses (commented as great circle 1 and 2), find the point of intersection of a line (originating at the center (0,0)) with a ellipse, and place a little circle or rectangle there? Placing a little circle or rectangle there is not an issue. Thank you very much!

    Read the article

  • Linear feedback shift register?

    - by Mattia Gobbi
    Lately I bumped repeatedly into the concept of LFSR, that I find quite interesting because of its links with different fields and also fascinating in itself. It took me some effort to understand, the final help was this really good page, much better than the (at first) cryptic wikipedia entry. So I wanted to write some small code for a program that worked like a LFSR. To be more precise, that somehow showed how a LFSR works. Here's the cleanest thing I could come up with after some lenghtier attempts (Python): def lfsr(seed, taps): sr, xor = seed, 0 while 1: for t in taps: xor += int(sr[t-1]) if xor%2 == 0.0: xor = 0 else: xor = 1 print xor sr, xor = str(xor) + sr[:-1], 0 print sr if sr == seed: break lfsr('11001001', (8,7,6,1)) #example I named "xor" the output of the XOR function, not very correct. However, this is just meant to show how it circles through its possible states, in fact you noticed the register is represented by a string. Not much logical coherence. This can be easily turned into a nice toy you can watch for hours (at least I could :-) def lfsr(seed, taps): import time sr, xor = seed, 0 while 1: for t in taps: xor += int(sr[t-1]) if xor%2 == 0.0: xor = 0 else: xor = 1 print xor print time.sleep(0.75) sr, xor = str(xor) + sr[:-1], 0 print sr print time.sleep(0.75) Then it struck me, what use is this in writing software? I heard it can generate random numbers; is it true? how? So, it would be nice if someone could: explain how to use such a device in software development come up with some code, to support the point above or just like mine to show different ways to do it, in any language Also, as theres not much didactic stuff around about this piece of logic and digital circuitry, it would be nice if this could be a place for noobies (like me) to get a better understanding of this thing, or better, to understand what it is and how it can be useful when writing software. Should have made it a community wiki? That said, if someone feels like golfing... you're welcome.

    Read the article

  • Choosing circle radius to fully fill a rectangle

    - by Andy
    Hi, the pixman image library can draw radial color gradients between two circles. I'd like the radial gradient to fill a rectangular area defined by "width" and "height" completely. Now my question, how should I choose the radius of the outer circle? My current parameters are the following: A) inner circle (start of gradient) center pointer of inner circle: (width*0.5|height*0.5) radius of inner circle: 1 color: black B) outer circle (end of gradient) center pointer of outer circle: (width*0.5|height*0.5) radius of outer circle: ??? color: white How should I choose the radius of the outer circle to make sure that the outer circle will entirely fill my bounding rectangle defined by width*height. There shall be no empty areas in the corners, the area shall be completely covered by the circle. In other words, the bounding rectangle width,height must fit entirely into the outer circle. Choosing outer_radius = max(width, height) * 0.5 as the radius for the outer circle is obviously not enough. It must be bigger, but how much bigger? Thanks!

    Read the article

  • Classification: Dealing with Abstain/Rejected Class

    - by abner.ayala
    I am asking for your input and/help on a classification problem. If anyone have any references that I can read to help me solve my problem even better. I have a classification problem of four discrete and very well separated classes. However my input is continuous and has a high frequency (50Hz), since its a real-time problem. The circles represent the clusters of the classes, the blue line the decision boundary and Class 5 equals the (neutral/resting do nothing class). This class is the rejected class. However the problem is that when I move from one class to the other I activate a lot of false positives in the transition movements, since the movement is clearly non-linear. For example, every time I move from class 5 (neutral class) to 1 I first see a lot of 3's before getting to the 1 class. Ideally, I will want my decision boundary to look like the one in the picture below where the rejected class is Class =5. Has a higher decision boundary than the others classes to avoid misclassification during transition. I am currently implementing my algorithm in Matlab using naive bayes, kNN, and SVMs optimized algorithms using Matlab. Question: What is the best/common way to handle abstain/rejected classes classes? Should I use (fuzzy logic, loss function, should I include resting cluster in the training)?

    Read the article

  • SSRS2005 timeout error

    - by jaspernygaard
    Hi I've been running around circles the last 2 days, trying to figure a problem in our customers live environment. I figured I might as well post it here, since google gave me very limited information on the error message (5 results to be exact). The error boils down to a timeout when requesting a certain report in SSRS2005, when a certain parameter is used. The deployment scenario is: Machine #1 Running reporting services (SQL2005, W2K3, IIS6) Machine #2 Running datawarehouse database (SQL2005, W2K3) which is the data source for #1 Both machines are running on the same vm cluster and LAN. The report requests a fairly simple SP - lets called it sp(param $a, param $b). When requested with param $a filled, it executes correctly. When using param $b, it times out after the global timeout periode has passed. If I run the stored procedure with param $b directly from sql management studio on #2, it returns the results perfectly fine (within 3-4s). I've profiled the datawarehouse database on #2 and when param $b is used, the query from the reporting service to the database, never reaches #2. The error message that I get upon timeout, when using param $b, when invoking the report directly from SSRS web interface is: "An error has occurred during report processing. Cannot read the next data row for the data set DataSet. A severe error occurred on the current command. The results, if any, should be discarded. Operation cancelled by user." The ExecutionLog for the SSRS does give me much information besides the error message rsProcessingAborted I'm running out of ideas of how to nail this problem. So I would greatly appreciate any comments, suggestions or ideas. Thanks in advance!

    Read the article

  • suggestions for declarative GUI programming in Java

    - by Jason S
    I wonder if there are any suggestions for declarative GUI programming in Java. (I abhor visual-based GUI creator/editor software, but am getting a little tired of manually instantiating JPanels and Boxes and JLabels and JLists etc.) That's my overall question, but I have two specific questions for approaches I'm thinking of taking: JavaFX: is there an example somewhere of a realistic GUI display (e.g. not circles and rectangles, but listboxes and buttons and labels and the like) in JavaFX, which can interface with a Java sourcefile that accesses and updates various elements? Plain Old Swing with something to parse XUL-ish XML: has anyone invented a declarative syntax (like XUL) for XML for use with Java Swing? I suppose it wouldn't be hard to do, to create some code based on STaX which reads an XML file, instantiates a hierarchy of Swing elements, and makes the hierarchy accessible through some kind of object model. But I'd rather use something that's well-known and documented and tested than to try to invent such a thing myself. JGoodies Forms -- not exactly declarative, but kinda close & I've had good luck with JGoodies Binding. But their syntax for Form Layout seems kinda cryptic. edit: lots of great answers here! (& I added #3 above) I'd be especially grateful for hearing any experiences any of you have had with using one of these frameworks for real-world applications. p.s. I did try a few google searches ("java gui declarative"), just didn't quite know what to look for.

    Read the article

  • Technical choices in unmarshaling hash-consed data

    - by Pascal Cuoq
    There seems to be quite a bit of folklore knowledge floating about in restricted circles about the pitfalls of hash-consing combined with marshaling-unmarshaling of data. I am looking for citable references to these tidbits. For instance, someone once pointed me to library aterm and mentioned that the authors had clearly thought about this and that the representation on disk was bottom-up (children of a node come before the node itself in the data stream). This is indeed the right way to do things when you need to re-share each node (with a possible identical node already in memory). This re-sharing pass needs to be done bottom-up, so the unmarshaling itself might as well be, too, so that it's possible to do everything in a single pass. I am in the process of describing difficulties encountered in our own context, and the solutions we found. I would appreciate any citable reference to the kind of aforementioned folklore knowledge. Some people obviously have encountered the problems before (the aterm library is only one example). But I didn't find anything in writing. Even the little piece of information I have about aterm is hear-say. I am not worried it's not reliable (you can't make this up), but "personal communication" and "look how it's done in the source code" are considered poor form in citations. I have enough references on hash-consing alone. I am only interested in references where it interferes with other aspects of programming, such as marshaling or distribution.

    Read the article

  • Use XML Layout to contain a simple drawing

    - by user329999
    I would like to create a simple drawing (lines, circles, squares, etc...) but I'm having difficulty figuring out the best way to do this. The drawing would need to be scaled to fit the display since the size is indirectly specified by the user (like in a CAD application). Also, I don't want to take up the entire display, leaving room for some controls (buttons, etc). I would pass the data to describe the drawing. Here's how I imagine it would work. I create an XML layout that contains something that holds the drawing (ImageView, BitmapDrawable, ShapeDrawable, ...??? not sure exactly what). Then in my Activity I would load the main XML and obtain the resource for the control that holds the drawing. I would then draw to a bitmap. Once the bitmap was completed I would load it into the control that is to hold the drawing. Somewhere along this path it would be scaled to fill the entire area allocated for the drawing in the XML layout. I don't know if my approach is the way to do this or what classes to use. I read the http://developer.android.com/guide/topics/graphics/2d-graphics.html documentation, but it's not helping me with an example. The examples I do find leave me with hints, but nothing concrete enough to do what I want, especially when it comes to scaling, using XML and/or having other controls. Also, there seems to be no good documentation on the design of the 2D drawing system in a more conceptual manner, so it makes what I read difficult to put into any useful context. Any hints on what classes would be useful and/or a good example any other reading materials? Thanks

    Read the article

  • What is the best approach to 2D collision detection on the iPhone?

    - by Magic Bullet Dave
    Been working on this problem of collision detection and there appears to be 3 main approaches I could take: Sprite and mask approach. (AND the overlap of the sprites and check for a non-zero number in the resulting sprite pixel data). Bounding circles, rectangles or polygons. (Create one or more shapes that enclose the sprites and do the basic maths to check for overlaps). Use an existing sprite library. The first approach, even though it would have been the way I would have done it in the old days of 16x16 sprite blocks, it appears that there just isn’t an easy way of getting at the individual image pixel data and/or alpha channel within Quartz (or OPENGL for that matter). Detecting the overlap of the bounding box is easy, but then creating a 3rd image from the overlap and then testing it for pixels is complicated and my gut feel is that even if we could get it to work would be slow. Am I missing something neat here? The second approach involves dividing up our sprites into several polygons and testing them for overlaps. The more polygons the more accurate the collision detection. The benefit is that it is fast, and can be accurate. The downside is it makes the sprite creation more complicated. i.e., we have to create the polygons for each sprite. For speed the best approach is to create a tree of polygons. The 3rd approach I’m not sure about as it involves buying code (or using an open source licence). I am not sure what the best library to use is or whether this would make life easier or give us a problem integrating this into our app. So in short I am favouring the polygon and tree approach and would appreciate you views on this before I go and write lots of code. Best regards Dave

    Read the article

  • Black outline around map polygons (IE)

    - by user146780
    This only happens in some IE's. Here: http://animactions.ca/Animactions/volet_entreprise.php You may notice that when you click and drag on one of the circles, you will get something similar to this: http://img534.imageshack.us/img534/7578/errorra.png I cannot figure it out. Here is my image map: <p class="style2"> <map id="FPMap0" name="FPMap0"> <area coords="405, 8, 375, 10, 353, 13, 322, 30, 317, 48, 327, 69, 344, 75, 370, 84, 401, 86, 428, 81, 454, 69, 466, 56, 468, 37, 452, 19, 419, 9" href="le_developpement_des_equipes_de_travail.php" shape="poly" style="outline:0" target="_blank" /> <area coords="95, 164, 65, 166, 43, 174, 21, 186, 16, 206, 27, 225, 48, 237, 76, 241, 99, 241, 129, 236, 151, 228, 165, 214, 167, 194, 154, 177, 130, 168, 105, 165" href="le_developpement_operationnel.php" shape="poly" style="outline:0" target="_blank" /> <area coords="138, 17, 115, 7, 95, 8, 63, 8, 41, 20, 21, 35, 23, 60, 42, 74, 77, 83, 117, 86, 144, 76, 164, 62, 173, 40, 156, 21, 137, 12" href="coaching_strategique_de_cadre.php" shape="poly" style="border-width:0" target="_blank" /> </map> <img alt="services entreprise" height="258" src="Images/service_ent.PNG" width="490" usemap="#FPMap0" /></p> I really hope someone can figure this out because I'v tried everything... Thanks

    Read the article

  • how can i get MC in stage function??

    - by eblek
    function createCircles(evt:Event):void { for(i=0; i<3; i++) { var figure:Sprite=new Sprite(); figure.circle.x=10; figure.circle.y=i*figure.square.height*1.02; figure.circle.buttonMode=true; figure.circle.addEventListener(MouseEvent.MOUSE_DOWN,downFNC); addChild(figure.circle); } } function downFNK(evt:MouseEvent):void{ current_mc=MovieClip(evt.target); current_mc.x=mouseX; current_mc.y=mouseY; stage.addEventListener(Event.ENTER_FRAME,appear); } function appear (evt:Event):void { current_mc=??? current_mc.x=mouseX; current_mc.y=mouseY; if(mouseX stage.width/2) current_mc.visible=false; else current_mc.visible=true; stage.addEventListener(MouseEvent.MOUSE_UP, upFNC); } function upFNC(evt:MouseEvent):void { stage.removeEventListener(Event.ENTER_FRAME, appear); } hi, i create three circles. if a circle is dragged to right side of the stage, it becomes invisible and vice versa. when MOUSE_UP is invoked, it must stay in its last position. so in the appear() function how can i assign the selected circle to current_mc?

    Read the article

  • Android "first time" app user tutorial

    - by EGHDK
    I'm trying to create an opening tutorial that consists of four panes for my application, but since I'm new to Android, I want to make sure I'm considering all of my options before marking this task as "complete". I know of three ways, I can only really accomplish one. There are no requirements for this tutorial, but some "wanted features" would be a sliding action to each pane would be nice as well as the image and the bottom (navigation circles) not moving and the title on top not moving. One Way 4 separate activities and 4 separate layouts The red circled items are textViews that are centered horizontally and pushed off the top. The white circled items are imageViews that are centered horizontally and vertically. The purple circled are imageViews that are centered horizontally and pushed off the bottom. Second Way 4 fragments on one activity Fragments were difficult to learn, but the more I read about them/see tutorials on them, they seem to only really be used for tablets. Would it be a valid way to accomplish this? Third Way ViewPager? http://android-developers.blogspot.com/2011/08/horizontal-view-swiping-with-viewpager.html I've never used this before, but I know it's an option. Final Question Which way is used more often/what's the proper way to implement this? Is there any way to only have the middle part (the image) slide in, but the title (top) and the navigation images (bottom) just change once the image slides in?

    Read the article

  • Creating ODT and PDF files as end result

    - by Bill Zimmerman
    Hello, I've been working on an app to create various document formats for a while now, and I've had limited success. Ideally, I'd like to dynamically create a fairly simple ODT/PDF/DOC file. I've been focusing my efforts on ODT, because it is editable, and open enough that there are several tools which will convert it to any of the other formats I need. The problem is that the ODT XML files are NOT simple, and there aren't any good-quality API's I could find (especially in python). So far, I've had the most success creating a template ODT file, and then manipulating the DOM in python as needed. This is ok generally, but is quickly becoming inadequate and requires too much tweaking every single time I need to alter one of the templates. The requirements are: 1) Produce a simple document that will have lists, paragraphs, and the ability to draw simple graphics on the page (boxes, circles, etc...) 2) The ability to specify page size, and the different formats should generally print the exact same output when sent to a printer My questions: 1) Are there any other ways I can produce ODT/PDF/DOC files? 2) Would LaTeX be acceptable? I've never really used it, does anyone have experience converting LaTeX files into other formats? 3) Would it be possible to use HTML? There are a lot of converters online. Technically you can specify dimensions in mm/cm, etc..., but I am worried that the printed output will differ between browsers/converters.... Any other ideas?

    Read the article

  • algorithim for simple colision detection in Java

    - by Bob Twinkles
    I'm not very experienced with Java, just started a couple weeks ago, but I have a simple applet that has two user controlled balls, drawn through java.awt and I need a way to detect a collision with between them. I have an algorithm for detecting collision with the walls: while (true){ if (xPositon > (300 - radius)){ xSpeed = -xSpeed; } else if (xPositon < radius){ xSpeed = -xSpeed; } else if (yPositon > (300 - radius)) { ySpeed = -ySpeed; } else if (yPositon < radius){ ySpeed = -ySpeed; } xPositon += xSpeed; yPositon += ySpeed; and for the second ball if (xPositon2 > (300 - radius)){ xSpeed2 = -xSpeed2; } else if (xPositon2 < radius){ xSpeed2 = -xSpeed2; } else if (yPositon2 > (300 - radius)) { ySpeed2 = -ySpeed2; } else if (yPositon2 < radius){ ySpeed2 = -ySpeed2; } xPositon2 += xSpeed2; yPositon2 += ySpeed2; the applet is 300 pixels by 300 pixels radius stores the radius of the circles xPositon and xPositon2 store the x cordanents for the two balls yPositon and yPositon store the y cordanents for the two balls xSpeed and xSpeed2 store the x velocities for the two balls ySpeed and ySpeed2 store the y velocities for the two balls I've only taken algebra 1 so please no advanced math or physics.

    Read the article

< Previous Page | 8 9 10 11 12 13 14 15  | Next Page >