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  • SQL SERVER – Best Reference – Wait Type – Day 27 of 28

    - by pinaldave
    I have great learning experience to write my article series on Extended Event. This was truly learning experience where I have learned way more than I would have learned otherwise. Besides my blog series there was excellent quality reference available on internet which one can use to learn this subject further. Here is the list of resources (in no particular order): sys.dm_os_wait_stats (Book OnLine) – This is excellent beginning point and official documentations on the wait types description. SQL Server Best Practices Article by Tom Davidson – I think this document goes without saying the BEST reference available on this subject. Performance Tuning with Wait Statistics by Joe Sack – One of the best slide deck available on this subject. It covers many real world scenarios. Wait statistics, or please tell me where it hurts by Paul Randal – Notes from real world from SQL Server Skilled Master Paul Randal. The SQL Server Wait Type Repository… by Bob Ward – A thorough article on wait types and its resolution. A MUST read. Tracking Session and Statement Level Waits by by Jonathan Kehayias – A unique article on the subject where wait stats and extended events are together. Wait Stats Introductory References By Jimmy May – Excellent collection of the reference links. Great Resource On SQL Server Wait Types by Glenn Berry – A perfect DMV to find top wait stats. Performance Blog by Idera – In depth article on top of the wait statistics in community. I have listed all the reference I have found in no particular order. If I have missed any good reference, please leave a comment and I will add the reference in the list. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Tracking Session and Statement Level Waits Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • .NET Reference "Copy Local" True / Fasle Being Set Based on Contents of General Assembly

    - by D-Sect
    Hello All. First question for me here. We had a very interesting problem with a Win Forms project. It's been resolved. We know what happened, but we want to understand why it happened. This may help other people out in the future who have a similar problem. The WinForms project failed on 2 of our client's PCs. The error was an obscure kernel.dll error. The project ran fine on 3 other PCs. We found that a .DLL (log4net.dll - a very popular open-source logging library) was missing from our release folder. It was previously in our release folder. Why was it missing in this latest release? It was missing because I must have installed a program on my Dev box that used log4net.dll and it was added to the general assembly. When I checked the SLN's references for log4net.dll, they were changed to "copy local=FALSE". They must have changed automagicially because log4net.dll was present in my GAC. Here's where my question starts: Why did my reference for log4net.dll get changed from COPY LOCAL = TRUE to COPY LOCAL = FALSE? I suspect it's because it was added to my GAC by another program. How can we prevent this from happening again? As it stands now, if I install a piece of software that uses a common library and it adds it to my GAC, then my SLNs that REF that DLL will change from Copy Local TRUE to FALSE. Thank you so much. I hope this helps people out who have a piece of software that runs in some places, but not in others, when it used to run fine in ALL places.

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  • Null Reference Exception In LINQ DataContext

    - by Frank
    I have a Null Reference Exception Caused by this code: var recentOrderers = (from p in db.CMS where p.ODR_DATE > DateTime.Today - new TimeSpan(60, 0, 0, 0) select p.SOLDNUM).Distinct(); result = (from p in db.CMS where p.ORDER_ST2 == "SH" && p.ODR_DATE > DateTime.Today - new TimeSpan(365, 0, 0, 0) && p.ODR_DATE < DateTime.Today - new TimeSpan(60, 0, 0, 0) && !(recentOrderers.Contains(p.SOLDNUM))/**/ select p.SOLDNUM).Distinct().Count(); result is of double type. When I comment out: !(recentOrderers.Contains(p.SOLDNUM)) The code runs fine. I have verified that recentOrderers is not null, and when I run: if(recentOrderes.Contains(0)) return; Execution follows this path and returns. Not sure what is going on, since I use similar code above it: var m = (from p in db.CMS where p.ORDER_ST2 == "SH" select p.SOLDNUM).Distinct(); double result = (from p in db.CUST join r in db.DEMGRAPH on p.CUSTNUM equals r.CUSTNUM where p.CTYPE3 == "cmh" && !(m.Contains(p.CUSTNUM)) && r.ColNEWMEMBERDAT.Value.Year > 1900 select p.CUSTNUM).Distinct().Count(); which also runs flawlessly. After noting the similarity, can anyone help? Thanks in advance. -Frank GTP, Inc.

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  • VB.NET - Object reference not set to an instance of an object

    - by Daniel
    I need some help with my program. I get this error when I run my VB.NET program with a custom DayView control. ***** Exception Text ******* System.NullReferenceException: Object reference not set to an instance of an object. at SeaCow.Main.DayView1_ResolveAppointments(Object sender, ResolveAppointmentsEventArgs args) in C:\Users\Daniel\My Programs\Visual Basic\SeaCow\SeaCow\SeaCow\Main.vb:line 120 at Calendar.DayView.OnResolveAppointments(ResolveAppointmentsEventArgs args) at Calendar.DayView.OnPaint(PaintEventArgs e) at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer) at System.Windows.Forms.Control.WmPaint(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) According to the error code, the 'for each' loop below is causing the NullReferenceException error. At default, the 'appointments' list is assigned to nothing and I can't find where the ResolveAppointments function is being called at. Private Sub DayView1_ResolveAppointments(ByVal sender As Object, ByVal args As Calendar.ResolveAppointmentsEventArgs) Handles DayView1.ResolveAppointments Dim m_Apps As New List(Of Calendar.Appointment) For Each m_App As Calendar.Appointment In appointments If (m_App.StartDate >= args.StartDate) AndAlso (m_App.StartDate <= args.EndDate) Then m_Apps.Add(m_App) End If Next args.Appointments = m_Apps End Sub Anyone have any suggestions?

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  • Interfaces with structs, by reference using Generics

    - by Fraga
    I can't pass by reference an interface with a struct in it, what am I doing wrong? Here is the example code: class Processor<T> where T : new() { public Processor() { Data = new T(); } public T Data; } class PeriodsProcessor : Processor<Periods> { public PeriodsProcessor() { DataBase DB = new DataBase(); Console.WriteLine(Data.Value); DB.ModifyData<Period>(Data); Console.WriteLine(Data.Value); Console.ReadLine(); } } public class Period { public string Name; } public interface IDataTable<T> { string Value { get; set; } T Filter { get; set; } } [Serializable] public struct Periods : IDataTable<Period> { public string Value { get; set; } public Period Filter { get; set; } } public class DataBase { public void ModifyData<T>(IDataTable<T> data) where T : new() { data.Value = "CHANGE"; } } class Program { static void Main(string[] args) { PeriodsProcessor PeriodsProcessor = new PeriodsProcessor(); } }

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  • Help passing reference to class subroutine in Perl.

    - by stephenmm
    I am trying to pass a routine to another subroutine within a Perl module. But when I pass the sub reference the passed in ref no longer has the object data. Maybe its not possible to do it this way. The line I have a question about is the "unless" lines below: sub get_flag_end { my $self = shift; return ( -e "$self->{file}" ); } sub wait_for_end { my $self = shift; my $timeout = shift; my $poll_interval = shift; # Is it even possible to pass the oject subroutine and retain the objects data? #unless ( $self->timeout( $timeout, $poll_interval, $self->get_flag_end ) ) { # does not work unless ( $self->timeout( $timeout, $poll_interval, \&get_flag_end ) ) { # call happens but members are empty die "!!!ERROR!!! Timed out while waiting for wait_for_end: timeout=$timeout, poll_interval=$poll_interval \n"; } } sub timeout { my $self = shift; my $timeout = shift; my $poll_interval = shift; my $test_condition = shift; until ($test_condition->() || $timeout <= 0) { $timeout -= $poll_interval; sleep $poll_interval; } return $timeout > 0; # condition was met before timeout } I know that I could change the "get_flag_end" routine to take the value as an argument to the subroutine but what if there was a bunch of stuff done in "get_flag_end" and I needed more members from the object. I simplified the code a bit to make it a little easier to follow.

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  • Passing optional parameter by reference in c++

    - by Moomin
    I'm having a problem with optional function parameter in C++ What I'm trying to do is to write function with optional parameter which is passed by reference, so that I can use it in two ways (1) and (2), but on (2) I don't really care what is the value of mFoobar. I've tried such a code: void foo(double &bar, double &foobar = NULL) { bar = 100; foobar = 150; } int main() { double mBar(0),mFoobar(0); foo(mBar,mFoobar); // (1) cout << mBar << mFoobar; mBar = 0; mFoobar = 0; foo(mBar); // (2) cout << mBar << mFoobar; return 0; } but it crashes at void foo(double &bar, double &foobar = NULL) with message : error: default argument for 'double& foobar' has type 'int' Is it possible to solve it without function overloading? Thanks in advance for any suggestions. Pawel

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  • Am I doing AS3 reference cleanup correctly?

    - by Ólafur Waage
    In one frame of my fla file (let's call it frame 2), I load a few xml files, then send that data into a class that is initialized in that frame, this class creates a few timers and listeners. Then when this class is done doing it's work. I call a dispatchEvent and move to frame 3. This frame does some things as well, it's initialized and creates a few event listeners and timers. When it's done, I move to frame 2 again. This is supposed to repeat as often as I need so I need to clean up the references correctly and I'm wondering if I'm doing it correctly. For sprites I do this. world.removeChild(Background); // world is the parent stage Background = null; For instances of other classes I do this. Players[i].cleanUp(world); // do any cleanup within the instanced class world.removeChild(PlayersSelect[i]); For event listeners I do this. if(Background != null) { Background.removeEventListener(MouseEvent.CLICK, deSelectPlayer); } For timers I do this. if(Timeout != null) { Timeout.stop(); Timeout.removeEventListener(TimerEvent.TIMER, queueHandler); Timeout.removeEventListener(TimerEvent.TIMER_COMPLETE, queueCompleted); Timeout = null; } And for library images I do this if(_libImage!= null) { s.removeChild(Images._libImage); // s is the stage _libImage= null; } And for the class itself in the main timeline, I do this Frame2.removeEventListener("Done", IAmDone); Frame2.cleanUp(); // the cleanup() does all the stuff above Frame2= null; Even if I do all this, when I get to frame 2 for the 2nd time, it runs for 1-2 seconds and then I get a lot of null reference errors because the cleanup function is called prematurely. Am I doing the cleanup correctly? What can cause events to fire prematurely?

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  • Programming texts and reference material for my Kindle DX, creating the ultimate reference device?

    - by mwilliams
    (Revisiting this topic with the release of the Kindle DX) Having owned both generation Kindle readers and now getting a Kindle DX; I'm very excited for true PDF handling on an e-ink device! An image of _Why's book on my Kindle (from my iPhone). This gives me a device capable of storing hundreds of thousands of pages that are full text search capable in the form factor of a magazine. What references (preferably PDF to preserve things such as code samples) would you recommend? Ultimately I would like reference material for every modern and applicable programming language (C, C++, Objective-C, Python, Ruby, Java, .NET (C#, Visual Basic, ASP.NET), Erlang, SQL references) as well as general programming texts and frameworks (algorithms, design patterns, theory, Rails, Django, Cocoa, ORMs, etc) and anything else that could be thought of. With so many developers here using such a wide array of languages, as a professional in your particular field, what books or references would you recommend to me for my Kindle? Creative Commons material a plus (translate that to free) as well as the material being in the PDF file format. File size is not an issue. If this turns out to be a success, I will update with a follow-up with a compiled list generated from all of the answers. Thanks for the assistance and contributing! UPDATE I have been using the Kindle DX a lot now for technical books. Check out this blog post I did for high resolution photos of different material: http://www.matthewdavidwilliams.com/2009/06/12/technical-document-pdfs-on-the-kindle-dx/

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  • Powershell: splatting after passing hashtable by reference

    - by user1815871
    Powershell newbie ... I recently learned about splatting — very useful. I ran into a snag when I passed a hash table by reference to a function for splatting purposes. (For brevity's sake — a silly example.) Function AllMyChildren { param ( [ref]$ReferenceToHash } get-childitem @ReferenceToHash.Value # etc.etc. } $MyHash = @{ 'path' = '*' 'include' = '*.ps1' 'name' = $null } AllMyChildren ([ref]$MyHash) Result: an error ("Splatted variables cannot be used as part of a property or array expression. Assign the result of the expression to a temporary variable then splat the temporary variable instead."). Tried this afterward: $newVariable = $ReferenceToHash.Value get-childitem @NewVariable That did work and seemed right per the error message. But: is it the preferred syntax in a case like this? (An oh, look, it actually worked solution isn't always a best practice. My approach here strikes me as "Perl-minded" and perhaps in Powershell passing by value is better, though I don't yet know the syntax for it w.r.t. a hash table.)

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  • How to access the element of a list/vector that passed by reference in C++

    - by bsoundra
    Hi all, The problem is passing lists/vectors by reference int main(){ list<int> arr; //Adding few ints here to arr func1(&arr); return 0; } void func1(list<int> * arr){ // How Can I print the values here ? //I tried all the below , but it is erroring out. cout<<arr[0]; // error cout<<*arr[0];// error cout<<(*arr)[0];//error //How do I modify the value at the index 0 ? func2(arr);// Since it is already a pointer, I am passing just the address } void func2(list<int> *arr){ //How do I print and modify the values here ? I believe it should be the same as above but // just in case. } Is the vectors any different from the lists ? Thanks in advance. Any links where these things are explained elaborately will be of great help. Thanks again.

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  • Fluent NHibernate - Set reference key columns to null

    - by Matt
    Hi, I have a table of Appointments and a table of AppointmentOutcomes. On my Appointments table I have an OutcomeID field which has a foreign key to AppointmentOutcomes. My Fluent NHibernate mappings look as follows; Table("Appointments"); Not.LazyLoad(); Id(c => c.ID).GeneratedBy.Assigned(); Map(c => c.Subject); Map(c => c.StartTime); References(c => c.Outcome, "OutcomeID"); Table("AppointmentOutcomes"); Not.LazyLoad(); Id(c => c.ID).GeneratedBy.Assigned(); Map(c => c.Description); Using NHibernate, if I delete an AppointmentOutcome an exception is thrown because the foreign key is invalid. What I would like to happen is that deleting an AppointmentOutcome would automatically set the OutcomeID of any Appointments that reference the AppointmentOutcome to NULL. Is this possible using Fluent NHibernate?

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  • passing reference of class to another class android error

    - by prolink007
    I recently asked the precursor to this question and had a great reply. However, when i was working this into my android application i am getting an unexpected error and was wondering if everyone could take a look at my code and help me see what i am doing wrong. Link to the initial question: passing reference of class to another class My ERROR: "The constructor ConnectDevice(new View.OnClickListener(){}) is undefined" The above is an error detected by eclipse. Thanks in advance! Below are My code snippets: public class SmartApp extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.intro); final Button connectDeviceButton = (Button) findViewById(R.id.connectDeviceButton); connectDeviceButton.setOnClickListener( new View.OnClickListener() { @Override public void onClick(View v) { Thread cThread = new Thread(new ConnectDevice(this)); cThread.start(); } }); } } public class ConnectDevice implements Runnable { private boolean connected; private SmartApp smartAppRef; private ObjectInputStream ois; public ConnectDevice(SmartApp smartAppRef) { this.smartAppRef = smartAppRef; } }

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  • C#: An object reference is required for the non-static field, method, or Property

    - by Omin
    I feel bad for asking this when there are so many questions that are related but I was not able to find/understand the answer I am looking for. // 2. Develop a program to convert currency X to currency Y and visa versa. using System; class Problem2 { static void Main (string[] args) { while (true) { Console.WriteLine ("1. Currency Conversion from CAD to Won"); Console.WriteLine ("2. Currency Conversion from Won to Cad"); Console.Write ("Choose from the Following: (1 or 2)? "); int option = int.Parse( Console.ReadLine() ); //double x; if (option == 1) { Console.WriteLine ("Type in the amount you would like to Convert CAD to Won: "); //double y =double.Parse( Console.ReadLine()); //Console.WriteLine( cadToWon( y ) ); Console.WriteLine( cadToWon( double.Parse( Console.ReadLine() ) )); } if (option == 2) { Console.WriteLine ("Type in the amount you would like to Convert Won to CAD: "); Console.WriteLine( wonToCad (double.Parse( Console.ReadLine()))); } } } double cadToWon( double x ) { return x * 1113.26; } double wonToCad( double x) { return x / 1113.26; } } This give me the Error messgae "An object reference is required for the non-static field, method, or property 'Problem2..." I know that I'll be able to run the program if I add static infront of the methods but I'm wondering why I need it (I think it's because Main is static?) and what do I need to change in order to use these methods without adding static to them? Thank you

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  • C# Passing objects and list of objects by reference

    - by David Liddle
    I have a delegate that modifies an object. I pass an object to the delegate from a calling method, however the calling method does not pickup these changes. The same code works if I pass a List as the object. I thought all objects were passed by reference so any modifications would be reflected in the calling method? I can modify my code to pass a ref object to the delegate but am wondering why this is necessary? public class Binder { protected delegate int MyBinder<T>(object reader, T myObject); public void BindIt<T>(object reader, T myObject) { //m_binders is a hashtable of binder objects MyBinder<T> binder = m_binders["test"] as MyBinder<T>; int i = binder(reader, myObject); } } public class MyObjectBinder { public MyObjectBinder() { m_delegates["test"] = new MyBinder<MyObject>(BindMyObject); } private int BindMyObject(object reader, MyObject obj) { //make changes to obj in here } } ///calling method in some other class public void CallingMethod() { MyObject obj = new MyObject(); MyBinder binder = new MyBinder(); binder.BindIt(myReader, obj); //don't worry about myReader //obj should show reflected changes }

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  • jQuery Table - Reference User Input Row Names and Values

    - by Vic
    I have several tables which are generated by another application, which I have no control over. I am totally new to jQuery and ajax, and have only a limited knowledge of jsp. Two sample rows are: <table class="sicknessForm"> <tr id="row_0" class="datarow"> <td id="col_2"><input name="row_0-col_2" class="tabcell" value="Injuries"></td> <td id="col_4"><input name="row_0-col_4" class="tabcell" value="01"></td> <td id="col_5"><input name="row_0-col_5" class="tabcell" value="2"></td> <td id="col_6"><input name="row_0-col_6" class="tabcell" value="5"></td> </tr> <tr id="row_1" class="datarow"> <td id="col_2"><input name="row_1-col_2" class="tabcell" value="Absences"></td> <td id="col_4"><input name="row_1-col_4" class="tabcell" value="100"></td> <td id="col_5"><input name="row_1-col_5" class="tabcell" value="102"></td> <td id="col_6"><input name="row_1-col_6" class="tabcell" value="105"></td> </tr> </table> There are more rows and columns in the actual tables. What I need to do is to pass the ordered row information to the database, e.g.: Injuries, 1, 2, 5 .... Absences 100, 102, 105... I can retrieve the values for each input using: $('#SicknessForm .userInput').each(function() { alert($(this).val()); }); 1) How can I loop through each row, get the value from the first column (Injuries) and place the data into an array to send to the server? 2) How do I reference the first row of each column to disable user input on it? $(:HowDoIReferenceThis).attr('disabled', ''); 3) I need to validate that each cell is numeric, other than the first column. Any pointers on this (otherwise I can check it in my servlet), especially on how to loop through all valid input cells (everything except 'Injuries','Abences', ... cells). Many Thanks! Vic

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  • Add Service Reference is generating Message Contracts

    - by JohnIdol
    OK, this has been haunting me for a while, can't find much on Google and I am starting to lose hope so I am reverting to the SO community. When I import a given service using "Add service Reference" on Visual Studio 2008 (SP1) all the Request/Response messages are being unnecessarily wrapped into Message Contracts (named as -- "operationName" + "Request"/"Response" + "1" at the end). The code generator says: // CODEGEN: Generating message contract since the operation XXX is neither RPC nor document wrapped. The guys who are generating the wsdl from a Java service say they are specifying DOCUMENT-LITERAL/WRAPPED. Any help/pointer/clue would be highly appreciated. Update: this is a sample of my wsdl for one of the operations that look suspicious. Note the mismatch on the message element attribute for the request, compared to the response. <!- imports namespaces and defines elements --> <wsdl:types> <xsd:schema targetNamespace="http://WHATEVER/" xmlns:xsd_1="http://WHATEVER_1/" xmlns:xsd_2="http://WHATEVER_2/"> <xsd:import namespace="http://WHATEVER_1/" schemaLocation="WHATEVER_1.xsd"/> <xsd:import namespace="http://WHATEVER_2/" schemaLocation="WHATEVER_2.xsd"/> <xsd:element name="myOperationResponse" type="xsd_1:MyOperationResponse"/> <xsd:element name="myOperation" type="xsd_1:MyOperationRequest"/> </xsd:schema> </wsdl:types> <!- declares messages - NOTE the mismatch on the request element attribute compared to response --> <wsdl:message name="myOperationRequest"> <wsdl:part element="tns:myOperation" name="request"/> </wsdl:message> <wsdl:message name="myOperationResponse"> <wsdl:part element="tns:myOperationResponse" name="response"/> </wsdl:message> <!- operations --> <wsdl:portType name="MyService"> <wsdl:operation name="myOperation"> <wsdl:input message="tns:myOperationRequest"/> <wsdl:output message="tns:myOperationResponse"/> <wsdl:fault message="tns:myOperationFault" name="myOperationFault"/> <wsdl:fault message="tns:myOperationFault1" name="myOperationFault1"/> </wsdl:operation> </wsdl:portType> Update 2: I pulled all the types that I had in my imported namespace (they were in a separate xsd) into the wsdl, as I suspected the import could be triggering the message contract generation. To my surprise it was not the case and having all the types defined in the wsdl did not change anything. I then (out of desperation) started constructing wsdls from scratch and playing with the maxOccurs attributes of element attributes contained in a sequence attribute I was able to reproduce the undesired message contract generation behavior. Here's a sample of an element: <xsd:element name="myElement"> <xsd:complexType> <xsd:sequence> <xsd:element minOccurs="0" maxOccurs="1" name="arg1" type="xsd:string"/> </xsd:sequence> </xsd:complexType> </xsd:element> Playing with maxOccurs on elements that are used as messages (all requests and responses basically) the following happens: maxOccurs = "1" does not trigger the wrapping macOcccurs 1 triggers the wrapping maxOccurs = "unbounded" triggers the wrapping I was not able to reproduce this on my production wsdl yet because the nesting of the types goes very deep, and it's gonna take me time to inspect it thoroughly. In the meanwhile I am hoping it might ring a bell - any help highly appreciated.

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  • When should a member function have a const qualifier and when shouldn't it?

    - by SCFrench
    About six years ago, a software engineer named Harri Porten wrote this article, asking the question, "When should a member function have a const qualifier and when shouldn't it?" I found it to be the best write-up I could find of the issue, which I've been wrestling with more recently and which I think is not well covered in most discussions I've found on const correctness. Since a software information-sharing site as powerful as SO didn't exist back then, I'd like to resurrect the question here.

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  • How to return a const QString reference in case of failure?

    - by moala
    Hi, consider the following code: const QString& MyClass::getID(int index) const { if (i < myArraySize && myArray[i]) { return myArray[i]->id; // id is a QString } else { return my_global_empty_qstring; // is a global empty QString } } How can I avoid to have an empty QString without changing the return type of the method? (It seems that returning an empty QString allocated on the stack is a bad idea) Thanks.

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  • How can I get the following compiled on UVA?

    - by Michael Tsang
    Note the comment below. It cannot compiled on UVA because of a bug in GCC. #include <cstdio> #include <cstring> #include <cctype> #include <map> #include <stdexcept> class Board { public: bool read(FILE *); enum Colour {none, white, black}; Colour check() const; private: struct Index { size_t x; size_t y; Index &operator+=(const Index &) throw(std::range_error); Index operator+(const Index &) const throw(std::range_error); }; const static std::size_t size = 8; char data[size][size]; // Cannot be compiled on GCC 4.1.2 due to GCC bug 29993 // http://gcc.gnu.org/bugzilla/show_bug.cgi?id=29993 typedef bool CheckFunction(Colour, const Index &) const; CheckFunction pawn, knight, bishop, king, rook; bool queen(const Colour c, const Index &location) const { return rook(c, location) || bishop(c, location); } static char get_king(Colour c) { return c == white ? 'k' : 'K'; } template<std::size_t n> bool check_consecutive(Colour c, const Index &location, const Index (&offsets)[n]) const { for(const Index *p = offsets; p != (&offsets)[1]; ++p) { try { Index target = location + *p; for(; data[target.x][target.y] == '.'; target += *p) { } if(data[target.x][target.y] == get_king(c)) return true; } catch(std::range_error &) { } } return false; } template<std::size_t n> bool check_distinct(Colour c, const Index &location, const Index (&offsets)[n]) const { for(const Index *p = offsets; p != (&offsets)[1]; ++p) { try { Index target = location + *p; if(data[target.x][target.y] == get_king(c)) return true; } catch(std::range_error &) { } } return false; } }; int main() { Board board; for(int d = 1; board.read(stdin); ++d) { Board::Colour c = board.check(); const char *sp; switch(c) { case Board::black: sp = "white"; break; case Board::white: sp = "black"; break; case Board::none: sp = "no"; break; } std::printf("Game #%d: %s king is in check.\n", d, sp); std::getchar(); // discard empty line } } bool Board::read(FILE *f) { static const char empty[] = "........" "........" "........" "........" "........" "........" "........" "........"; // 64 dots for(char (*p)[size] = data; p != (&data)[1]; ++p) { std::fread(*p, size, 1, f); std::fgetc(f); // discard new-line } return std::memcmp(empty, data, sizeof data); } Board::Colour Board::check() const { std::map<char, CheckFunction Board::*> fp; fp['P'] = &Board::pawn; fp['N'] = &Board::knight; fp['B'] = &Board::bishop; fp['Q'] = &Board::queen; fp['K'] = &Board::king; fp['R'] = &Board::rook; for(std::size_t i = 0; i != size; ++i) { for(std::size_t j = 0; j != size; ++j) { CheckFunction Board::* p = fp[std::toupper(data[i][j])]; if(p) { Colour ret; if(std::isupper(data[i][j])) ret = white; else ret = black; if((this->*p)(ret, (Index){i, j}/* C99 extension */)) return ret; } } } return none; } bool Board::pawn(const Colour c, const Index &location) const { const std::ptrdiff_t sh = c == white ? -1 : 1; const Index offsets[] = { {sh, 1}, {sh, -1} }; return check_distinct(c, location, offsets); } bool Board::knight(const Colour c, const Index &location) const { static const Index offsets[] = { {1, 2}, {2, 1}, {2, -1}, {1, -2}, {-1, -2}, {-2, -1}, {-2, 1}, {-1, 2} }; return check_distinct(c, location, offsets); } bool Board::bishop(const Colour c, const Index &location) const { static const Index offsets[] = { {1, 1}, {1, -1}, {-1, -1}, {-1, 1} }; return check_consecutive(c, location, offsets); } bool Board::rook(const Colour c, const Index &location) const { static const Index offsets[] = { {1, 0}, {0, -1}, {0, 1}, {-1, 0} }; return check_consecutive(c, location, offsets); } bool Board::king(const Colour c, const Index &location) const { static const Index offsets[] = { {-1, -1}, {-1, 0}, {-1, 1}, {0, 1}, {1, 1}, {1, 0}, {1, -1}, {0, -1} }; return check_distinct(c, location, offsets); } Board::Index &Board::Index::operator+=(const Index &rhs) throw(std::range_error) { if(x + rhs.x >= size || y + rhs.y >= size) throw std::range_error("result is larger than size"); x += rhs.x; y += rhs.y; return *this; } Board::Index Board::Index::operator+(const Index &rhs) const throw(std::range_error) { Index ret = *this; return ret += rhs; }

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  • Is it undefined behavior in the case of the private functions call in the initializer list?

    - by Alexey Malistov
    Consider the following code: struct Calc { Calc(const Arg1 & arg1, const Arg2 & arg2, /* */ const ArgN & argn) : arg1(arg1), arg2(arg2), /* */ argn(argn), coef1(get_coef1()), coef2(get_coef2()) { } int Calc1(); int Calc2(); int Calc3(); private: const Arg1 & arg1; const Arg2 & arg2; // ... const ArgN & argn; const int coef1; // I want to use const because const int coef2; // no modification is needed. int get_coef1() const { // calc coef1 using arg1, arg2, ..., argn; // undefined behavior? } int get_coef2() const { // calc coef2 using arg1, arg2, ..., argn and coef1; // undefined behavior? } }; struct Calc is not completely defined when I call get_coef1 and get_coef2 Is this code valid? Can I get UB?

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  • Any problems with this C++ const reference accessor interface idiom?

    - by mskfisher
    I was converting a struct to a class so I could enforce a setter interface for my variables. I did not want to change all of the instances where the variable was read, though. So I converted this: struct foo_t { int x; float y; }; to this: class foo_t { int _x; float _y; public: foot_t() : x(_x), y(_y) { set(0, 0.0); } const int &x; const float &y; set(int x, float y) { _x = x; _y = y; } }; I'm interested in this because it seems to model C#'s idea of public read-only properties. Compiles fine, and I haven't seen any problems yet. Besides the boilerplate of associating the const references in the constructor, what are the downsides to this method? Any strange aliasing issues? Why haven't I seen this idiom before?

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  • healthy DLL reference broken after compile multi-project solution

    - by Code Sherpa
    Hi. I have a solution with multiple class libraries. When I compile each individual library (and the web site by itself) compilation always succeeds. But, when I compile the solution as a whole, one of the library references fails with a little yellow exclamation mark next to the failed library. I am guessing this has to do with the build order? Can somebody suggest what i have to do to resolve this? Thanks in advance.

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  • Fluent NHibernate - subclasses with shared reference

    - by ollie
    Edit: changed class names. I'm using Fluent NHibernate (v 1.0.0.614) automapping on the following set of classes (where Entity is the base class provided in the S#arp Architecture framework): public class Car : Entity { public virtual int ModelYear { get; set; } public virtual Company Manufacturer { get; set; } } public class Sedan : Car { public virtual bool WonSedanOfYear { get; set; } } public class Company : Entity { public virtual IList<Sedan> Sedans { get; set; } } This results in the following Configuration (as written to hbm.xml): <class name="Company" table="Companies"> <id name="Id" type="System.Int32" unsaved-value="0"> <column name="`ID`" /> <generator class="identity" /> </id> <bag cascade="all" inverse="true" name="Sedans" mutable="true"> <key> <column name="`CompanyID`" /> </key> <one-to-many class="Sedan" /> </bag> </class> <class name="Car" table="Cars"> <id name="Id" type="System.Int32" unsaved-value="0"> <column name="`ID`" /> <generator class="identity" /> </id> <property name="ModelYear" type="System.Int32"> <column name="`ModelYear`" /> </property> <many-to-one cascade="save-update" class="Company" name="Manufacturer"> <column name="`CompanyID`" /> </many-to-one> <joined-subclass name="Sedan"> <key> <column name="`CarID`" /> </key> <property name="WonSedanOfYear" type="System.Boolean"> <column name="`WonSedanOfYear`" /> </property> </joined-subclass> </class> So far so good! But now comes the ugly part. The generated database tables: Table: Companies Columns: ID (PK, int, not null) Table: Cars Columns: ID (PK, int, not null) ModelYear (int, null) CompanyID (FK, int, null) Table: Sedan Columns: CarID (PK, FK, int, not null) WonSedanOfYear (bit, null) CompanyID (FK, int, null) Instead of one FK for Company, I get two! How can I ensure I only get one FK for Company? Override the automapping? Put a convention in place? Or is this a bug? Your thoughts are appreciated.

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  • Strange PHP reference bug

    - by Roland Soós
    Hello, I have a really strange bug with my PHP code. I have a recursive code which build up a menu tree with object and one of my customers server can't make it work. Contructor: function Menu(&$menus, &$keys , &$parent, &$menu){ ... if($keys === NULL){ $keys = array_keys($menus); } ... for($x = 0; $x < count($keys); $x++) { var_dump($keys); $menu = $menus[$keys[$x]]; var_dump($keys); if($this->id == $menu->pid){ $keys[$x] = NULL; $this->submenus[] = new Menu($menus, $keys, $this, $menu); } } First var_dump give me back the array, the second give back the first element of $menus. Do you have any idea what causes this? PHP version 5.2.3

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