hi,
My safari browser has been set through proxy user name and pass word,so when i communicate
webserver through NSUrl , it returns the data inwhich they have mentioned that we cant reach webserver like that.how can i over come this problem?can i give give user name password for proxy through iphone sdk?is it possible?any help please?
Take a look of this image: http://imagebin.ca/img/b-W91wDU.png
I have some CGPath like the image 1 and I would like to know how I can create an inner shadow effect like the image 2
I'm working with objective-c and Core Graphics
iPhone SDK: 3.2
Hi,
how can i extract tar file in iphone Sdk?i tried
both miniZip and libZ.dylib, it extracts only .gZ file. i decompressed my.tar.gZ file into my.tar.but how can i extract again tar file?any one can help?
When I try to upload the binary to iTunesConnect it says: "An application targeting the iPhone device family may not require a iPhone OS Deployment Target of 3.2, which is an iPad-only OS".
I am using iPhone SDK 4.0 but have the settings of the distribution target set to use iPhone Plattform 3.2
Any suggestions?
I was wondering if anyone knows if you can run the iPhone SDK on an iPad. Tried looking through apple.com, but didn't find anything useful...
I want to be able to develop -- from start to finish -- an iPhone app on the iPad and was wondering if that's possible...
Does anyone have a GKVoiceChat example for the iPhone SDK in 4.0 or later? I would really appreciate it if they could share it with me. It will surely help with my iphone game.
Sincerely,
Kevin
How can I modify the iphone SDK Apple sample code 'GKTank' to support multiple peers? Ideally 4.
I know GKit has a peer limit of 4, which is fine. What changes would I need to make to the source file 'GKTANK', so I can learn the process and adapt it to my own current app.
Thanks.
How would I declare this code in the header file (.h) in iPhone SDK?
(void) save {
UIGraphicsBeginImageContext(self.view.frame.size);
[self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil);
}
Hello, Friends!
I have modifyed XMLEncoder class from Flex SDK (XMLEncoder.as)
After it I run my project but I don't see any changes...
What should I do to realy modify project's behaviour?
Thanks!!!
Hello,
I was wondering what is the best way to display a big PDF file (it's a map actually) using iPhone SDK (the file is around 5MB), because it's really slow in a UIWebView.
I want to be able to scroll through the PDF and zoom in/out.
Also do you think that it would be better to convert it to a PNG?
Thank in advance
How can I upload an image to flickr from the iphone sdk to flickr while the image is still geotagged? I tried to use objectiveflickr but it takes away the exif information so the photo is no longer geotagged. There has to be a relatively easy way to do this because there are apps around which do this very well.
In the iPhone OS4 SDK, does anyone have a suggestion for how I would implement a repeating local notification that ends on a particular date?
Looking at the API documentation, there doesn't appear to be a built-in property of UILocalNotification to allow you to set an end date on a repeat.
Any suggestions would be much appreciated.
Thank you!
Looking for some catalog/gallery(not UICatalog, just images), where I can see preview of each UI element in iPhone SDK, along with corresponding class name(eg datetime picker, calendar, the black switch bar on bottom). This will give me rough idea on which UI elements I can use in my app and go read about corresponding class.
We are working with Visual Studio SDK, creating a package. We need to get notified when a file (projectitem) gets undo checkout from TFS.
Any solutions/pointers are appreciated.
XCode 3.2.3 Beta does not allow building for below 3.2.
I opened a project that was made in an earlier XCode.
For some reason, the base SDK is reported as missing even after changing it to 4.0.
Other projects from earlier XCode do not have this issue.
What can I do?
hi,
i want to take a picture of barcode from the product, and to read their details,is it possible to do it in iphone sdk?any built in library is available?any help pls?
I'm trying to do the iphone sdk workaround for my Tiger Mac OSX and it seems that step one is just to install whatevr can be installed...well I can't even select my harddrive for destination because it's not Mac OS X 10.5 Any thoughts on why I can't even do this first step?
Ever since I upgraded to iPhone SDK 3.2 beta 4, when I try to compile for device I get a warning for most of my libraries (libxml2.dylib, libobjc.A.dylib etc.) saying that it is missing the required architecture arm in file. Checking the libraries with lipo, I see that they all have arm5-7.
Surely someone else had to of run into this.
It seems obvious that some people have been able to figure out how to access the iPhone camera through the SDK (Spore Origins, for example), but I haven't been able to find any helpful information. I don't want anyone to violate their NDA, but does anyone know of any existing (official) resources that show how this can be done? Thanks.
While searching for iPhone SDK, i found it works on Mac OS. Is there any version for Windows? If any one have ideas or links, please share with me.
Thanks
Codesign warning: provisioning is not applicable for product type 'Application' in SDK Device - iPhone OS3.1'; ignoring..
Redownloaded my developer certificate, made a new provisioning profile, still getting this error. Searched the Xcode project and removed all lines referencing a Provisioning Profile, but that didn't seem to remove it from the project settings (went to show package contents, then opened the project file).
Was originally on a different machine then transferred over, if that makes a difference?
Thanks