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  • New release of the Windows Azure SDK and Tools (March CTP)

    - by kaleidoscope
    From now on, you only have to download the Windows Azure Tools for Microsoft Visual Studio and the SDK will be installed as part of that package. What’s new in Windows Azure SDK Support for developing Managed Full Trust applications. It also provides support for Native Code via PInvokes and spawning native processes. Support for developing FastCGI applications, including support for rewrite rules via URL Rewrite Module. Improved support for the integration of development storage with Visual Studio, including enhanced performance and support for SQL Server (only local instance). What’s new in Windows Azure Tools for Visual Studio Combined installer includes the Windows Azure SDK Addressed top customer bugs. Native Code Debugging. Update Notification of future releases. FastCGI template http://blogs.msdn.com/jnak/archive/2009/03/18/now-available-march-ctp-of-the-windows-azure-tools-and-sdk.aspx   Ritesh, D

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  • Open XML SDK 2 Released

    - by Tim Murphy
    Note: Cross posted from Coding The Document. Permalink This post is a little late since the SDK was released about a week ago.  At PSC we have been using the Open XML SDK 2 since its earliest beta.  It is a very powerful tool for generating documents without using the Office DLLs.  It is also the main technology that I have been working with for the last six months.  I would suggest giving it a try.  Stay tuned here.  In the near future I will be presenting at different locations on this and other document generation technologies. Download the Open XML SDK here. del.icio.us Tags: Office Open XML,Open XML SDK 2

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  • Sony PSM SDK's 2D game engine

    - by Notbad
    I have started with the Sony PSM SDK this week, I'm interested in creating a little 2D game and have been reading through the web about a so called "2D game engine" integrated into the SDK. Some information I read suggested that it was added on January 2012, but I have been going through the documentation and haven't been able to find any reference to it. Does anybody know if they finally introduced the 2D game engine for the PSM SDK? Thanks in advance.

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  • AWS .NET SDK v2: setting up queues and topics

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2013/10/13/aws-.net-sdk-v2-setting-up-queues-and-topics.aspxFollowing on from my last post, reading from SQS queues with the new SDK is easy stuff, but linking a Simple Notification Service topic to an SQS queue is a bit more involved. The AWS model for topics and subscriptions is a bit more advanced than in Azure Service Bus. SNS lets you have subscribers on multiple different channels, so you can send a message which gets relayed to email address, mobile apps and SQS queues all in one go. As the topic owner, when you request a subscription on any channel, the owner needs to confirm they’re happy for you to send them messages. With email subscriptions, the user gets a confirmation request from Amazon which they need to reply to before they start getting messages. With SQS, you need to grant the topic permission to write to the queue. If you own both the topic and the queue, you can do it all in code with the .NET SDK. Let’s say you want to create a new topic, a new queue as a topic subscriber, and link the two together. Creating the topic is easy with the SNS client (which has an expanded name, AmazonSimpleNotificationServiceClient, compare to the SQS class which is just called QueueClient): var request = new CreateTopicRequest(); request.Name = TopicName; var response = _snsClient.CreateTopic(request); TopicArn = response.TopicArn; In the response from AWS (which I’m assuming is successful), you get an ARN – Amazon Resource Name – which is the unique identifier for the topic. We create the queue using the same code from my last post, AWS .NET SDK v2: the message-pump pattern, and then we need to subscribe the queue to the topic. The topic creates the subscription request: var response = _snsClient.Subscribe(new SubscribeRequest { TopicArn = TopicArn, Protocol = "sqs", Endpoint = _queueClient.QueueArn }); That response will give you an ARN for the subscription, which you’ll need if you want to set attributes like RawMessageDelivery. Then the SQS client needs to confirm the subscription by allowing the topic to send messages to it. The SDK doesn’t give you a nice mechanism for doing that, so I’ve extended my AWS wrapper with a method that encapsulates it: internal void AllowSnsToSendMessages(TopicClient topicClient) { var policy = Policies.AllowSendFormat.Replace("%QueueArn%", QueueArn).Replace("%TopicArn%", topicClient.TopicArn); var request = new SetQueueAttributesRequest(); request.Attributes.Add("Policy", policy); request.QueueUrl = QueueUrl; var response = _sqsClient.SetQueueAttributes(request); } That builds up a policy statement, which gets added to the queue as an attribute, and specifies that the topic is allowed to send messages to the queue. The statement itself is a JSON block which contains the ARN of the queue, the ARN of the topic, and an Allow effect for the sqs:SendMessage action: public const string AllowSendFormat= @"{ ""Statement"": [ { ""Sid"": ""MySQSPolicy001"", ""Effect"": ""Allow"", ""Principal"": { ""AWS"": ""*"" }, ""Action"": ""sqs:SendMessage"", ""Resource"": ""%QueueArn%"", ""Condition"": { ""ArnEquals"": { ""aws:SourceArn"": ""%TopicArn%"" } } } ] }"; There’s a new gist with an updated QueueClient and a new TopicClient here: Wrappers for the SQS and SNS clients in the AWS SDK for .NET v2. Both clients have an Ensure() method which creates the resource, so if you want to create a topic and a subscription you can use:  var topicClient = new TopicClient(“BigNews”, “ImListening”); And the topic client has a Subscribe() method, which calls into the message pump on the queue client: topicClient.Subscribe(x=>Log.Debug(x.Body)); var message = {}; //etc. topicClient.Publish(message); So you can isolate all the fiddly bits and use SQS and SNS with a similar interface to the Azure SDK.

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  • Developer – Cross-Platform: Fact or Fiction?

    - by Pinal Dave
    This is a guest blog post by Jeff McVeigh. Jeff McVeigh is the general manager of Performance Client and Visual Computing within Intel’s Developer Products Division. His team is responsible for the development and delivery of leading software products for performance-centric application developers spanning Android*, Windows*, and OS* X operating systems. During his 17-year career at Intel, Jeff has held various technical and management positions in the fields of media, graphics, and validation. He also served as the technical assistant to Intel’s CTO. He holds 20 patents and a Ph.D. in electrical and computer engineering from Carnegie Mellon University. It’s not a homogenous world. We all know it. I have a Windows* desktop, a MacBook Air*, an Android phone, and my kids are 100% Apple. We used to have 2.5 kids, now we have 2.5 devices. And we all agree that diversity is great, unless you’re a developer trying to prioritize the limited hours in the day. Then it’s a series of trade-offs. Do we become brand loyalists for Google or Apple or Microsoft? Do we specialize on phones and tablets or still consider the 300M+ PC shipments a year when we make our decisions on where to spend our time and resources? We weigh the platform options, monetization opportunities, APIs, and distribution models. Too often, I see developers choose one platform, or write to the lowest common denominator, which limits their reach and market success. But who wants to be ?me too”? Cross-platform coding is possible in some environments, for some applications, for some level of innovation—but it’s not all-inclusive, yet. There are some tricks of the trade to develop cross-platform, including using languages and environments that ?run everywhere.” HTML5 is today’s answer for web-enabled platforms. However, it’s not a panacea, especially if your app requires the ultimate performance or native UI look and feel. There are other cross-platform frameworks that address the presentation layer of your application. But for those apps that have a preponderance of native code (e.g., highly-tuned C/C++ loops), there aren’t tons of solutions today to help with code reuse across these platforms using consistent tools and libraries. As we move forward with interim solutions, they’ll improve and become more robust, based, in no small part, on our input. What’s your answer to the cross-platform challenge? Are you fully invested in HTML5 now? What are your barriers? What’s your vision to navigate the cross-platform landscape?  Here is the link where you can head next and learn more about how to answer the questions I have asked: https://software.intel.com/en-us Republished with permission from here. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Intel

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  • SkyDrive : Microsoft publie des SDK pour le Framework .NET et Windows Phone 8

    SkyDrive : Microsoft publie des SDK pour le Framework .NET et Windows Phone 8 Microsoft vient de publier de nouveaux SDK pour SkyDrive. Les kits de développement (SDK) pour SkyDrive vont permettre aux développeurs de créer des applications riches qui consomment ou enregistrent des données sur la plateforme d'hébergement Cloud de Microsoft. [IMG]http://rdonfack.developpez.com/images/logoskydrive.png[/IMG] Les SDK pour SkyDrive sont disponibles en deux versions. Une version pour le Framework .NET et une version pour Windows Phone 8. La version pour le Framework .NET est disponible en deux déclinaisons : Serveur...

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  • Behind the Code: The Analytics Mobile SDK

    Behind the Code: The Analytics Mobile SDK The new Google Analytics Mobile SDK empowers Android and iOS developers to effectively collect user engagement data from their applications to measure active user counts, user geography, new feature adoption and many other useful metrics. Join Analytics Developer Program Engineer Andrew Wales and Analytics Software Engineer Jim Cotugno for an unprecedented look behind the code at the goals, design, and architecture of the new SDK to learn more about what it takes to build world-class technology. From: GoogleDevelopers Views: 0 1 ratings Time: 30:00 More in Science & Technology

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  • Installing Windows Platform SDK Problem [on hold]

    - by user1879097
    I cannot seem to install the windows platform sdk when i have visual studio 2010 installed,i followed the error code the sdk was getting and it said i need to unistall the 2010 redistribute runtimes,i did that and it has still not fixed the problem,this is very anoying as i have tried different things and been at it for atleast 5 hours now,did anyone else get this problem and know a work around? This is the order i tried install vs 2010, remove redis runtimes, install platform sdk (failed), install redis x86/x64, install service pack 1 for vs Thanks

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  • Using a Mac for cross platform development?

    - by mdec
    Who uses Macs for cross-platform development? By cross platform I essentially mean you can compile to target Windows or Unix (not necessarily both at the same time). I understand that this also has a lot to do with writing portable code, but I am more interested in people's experience with Mac OS X to develop software. I understand that there are a range of IDEs to choose from, I would probably use Eclipse (I like the GCC toolchain) however Xcode seems to be quite popular. Could it be used as described above? At a pinch I could always virtualise with VirtualBox or VMware Player or parallels to use Visual Studio (or dual boot for that matter). Having said that I am open to any other suggested compilers (with preferably an IDE that uses GCC.) Also with the range of Macs available, which one would you recommend? I would prefer a laptop (as I already have a desktop) but am unsure of reasonable specifications. If you are currently using a Mac to do development, I would love to hear what you develop on your Mac and what you like and don't like about it. I would primarily be developing in C/C++/Java. I am also looking to experiment with Boost and Qt, so I'm interested in hearing about any (potential) compatibility issues. If you have any other tips I'd love you hear what you have to say.

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  • cross-platform development for mobile devices

    - by user924
    What language/framework is best worth learning for mobile application development? My specific situation is that I'm very familiar with Java and C++ (I especially love Qt), but have limited experience with other languages. Some options I'm considering: 1) Learn Objective-C and all the iPhone-specific tools I do have access to a mac. The downside here is I'm restricted to the iPhone, so I'd have to rewrite almost everything if I wanted to branch off into another mobile device (or move later to a cross-platform framework). Even after knowing Objective-C, it seems like other frameworks might be more efficient/faster to code in? 2) Use some existing cross-platform framework for development I've looked at rhomobile, but I only have limited experience with Ruby (and at first glance, it might be a little pricey comapred to other options). Appcelerator also looks popular and nice, but it uses html/css/javascript. Airplaysdk looks good, but it's new and I haven't been able to see much written about it (is it worth going for?). 3) Wait for something better to come along How far away is Qt for the iPhone? That would be ideal, but it isn't available now. So what do you recommend? Productivity/efficiency is my top priority, although learning a useful language for the long term would also be okay. Thanks

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  • Cross Platform C library for GUI Apps?

    - by Moshe
    Free of charge, simple to learn/use, Cross Platform C library for GUI Apps? Am I looking for Qt? Bonus question: Can I develop with the said library/toolkit on Mac then recompile on PC/Linux? Super Bonus Question: Link to tutorial and/or download of said library. (RE)EDIT: The truth is that I'm in the process of catching up on the C family (coming from web development - XHTML/PHP/MySQL) to learn iPhone development. I do understand that C is not C++ or ObjectiveC but I want to keep the learning curve as simple as possible. Not to get too off topic, but I am also on the lookout for good starter books and websites. I've found this so far. I'm trying to kill many birds with one stone here. I don understand that there are platform specific extensions, but I will try to avoid those for porting purposes The idea is that I want to write the code on one machine and just compile thrice. (Mac/Win/Linux) If Objective C will compile on Windows and Linux as well as OS X then that's good. If I must use C++, that's also fine. EDIT: Link to QT Please...

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  • Change User Agent in UIWebView (iPhone SDK)

    - by Steve Murch
    Hi everyone, I have a business need to be able to customize the UserAgent for an embedded UIWebView. (For instnace, I'd like the server to respond differently if, say, a user is using one version of the app versus another.) Is it possible to customize the UserAgent in the existing iPhone SDK's UIWebView control the way it is, say, for an embedded IE browser in a Windows app? Thanks for any guidance.

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  • facebook javascript sdk fb_xd_fragment??

    - by James Lin
    Hi guys, I am using the facebook javascript sdk to embed a like button in my page. What is fb_xd_fragment??? I see it appends to the end of my url like http://www.mysite.com/controller/?fb_xd_fragment, and this is causing some nasty recursive reload of the page. Cheers James

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  • iPhone SDK: Add UIBarButtonItem action programmaticly

    - by TutorialPoint
    Hello, I have several UIBarButtonItems, and I want to set the action when you press it programmaticly. How can I do this? Please give in-depth instructions since i just started to work with the SDK. EDIT: if it would be possible non-programmaticly, please also reply :) The action is going to Google.com, and the button is the search button in this project: (download): click here

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  • Nokia QT SDK on archlinux

    - by matiit
    Nokia realised qt sdk beta. http://www.forum.nokia.com/info/sw.nokia.com/id/e920da1a-5b18-42df-82c3-907413e525fb/Nokia_Qt_SDK.html Is it possible to run it on archlinux? Hm, it is able to run, but unfortunately there is too new libpng version in archlinux.

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  • iPhone SDK: Change playback speed using core audio AVAudioPlayer

    - by Harkonian
    I'd like to be able to play back audio I've recorded using AVAudioRecorder @ 1.5x or 2.0x speed. I don't see anything in AVAudioPlayer that will support that. I'd appreciate some suggestions, with code if possible, on how to accomplish this with the iPhone 3.x SDK. I'm not overly concerned with lowering the pitch to compensate for increased playback speed, but being able to do so would be optimal.

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  • §non_lazy_ptr iphone sdk 3.0

    - by Hans Espen
    After I built my iphone 2.2.1 application in sdk 3.0, I get a lot of errors of type §non_lazy_ptr. I am getting it on the CFFTPStream constants, like kCFStreamPropertyFTPPassword and kCFStreamPropertyUserName. Anyone know what causes this?

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  • iPhone/iPad SDK: homescreen/Photos style grid view?

    - by igul222
    I'm building an iPad app, and would like to use a "tiled" display with objects arranged in a grid, similar to the iPhone/iPad home screen and the iPad photos app. More examples of this interface: http://itunes.apple.com/us/app/flipside-hd/id364916273?mt=8 http://itunes.apple.com/us/app/evernote/id281796108?mt=8 Is there any pre-built way in the SDK to do this? If not, how should I go about creating my own?

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  • proxy setting through iphone sdk?

    - by senthilmuthu
    hi, My safari browser has been set through proxy user name and pass word,so when i communicate webserver through NSUrl , it returns the data inwhich they have mentioned that we cant reach webserver like that.how can i over come this problem?can i give give user name password for proxy through iphone sdk?is it possible?any help please?

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  • In the context of the TFS version control SDK (Microsoft.TeamFoundation.VersionControl), what exactl

    - by Frank Schwieterman
    In the context of the TFS version control SDK (Microsoft.TeamFoundation.VersionControl), what exactly is deletionID? It is a property of Microsoft.TeamFoundation.VersionControl.Client.Item. It is also a parameter to some of the query methods on Microsoft.TeamFoundation.VersionControl.Client. I'm trying to figure out exactly what it means, and how it might impact queries.

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  • Running cocos2d with iPhone SDK 4 GM

    - by the_great_monkey
    I tried to build my (cocos2d 0.99.0-based) project with iPhone SDK 4 GM which was just released today. The reason is because I want to incorporate iAds in my apps. However I got 20 error messages which looks like errors in library calling. Can anyone tell me whether we can actually use cocos2d 0.99.0? I'm aware that 99.3 was released but they didn't mention any iOS 4 compatibilities.

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