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  • opengl memory issue - quite strange.

    - by user4707
    Hello, I have heard that textures consumes lot of memory but I am surprised how much.... I have 7 textures 1024 16 bit each. And while I will run my app it consumes 57MB of memory. I think that this is "a bit" too much. I am writing 2D application (no cocos or other framework) Strange is that while I will compile my app with disabled rendering methods: glDrawArrays than It uses only 27MB.... which is about 30MB less... Do you have any Idea why? I am creating textures before rendering of course: rendering looks like this: [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, defaultFramebuffer); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glEnable(GL_TEXTURE_2D); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); TeksturaObrazek *obrazek_klaw =[[AppDirector sharedAppDirector] obrazek_klaw]; glBindTexture(GL_TEXTURE_2D, [[obrazek_klaw image_texture] name] ); glVertexPointer(2, GL_FLOAT, 0,vertex1); glTexCoordPointer(2, GL_FLOAT, 0, vertex2); glColor4f(1,1,1,alpha); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); glDisable(GL_BLEND); glDisable(GL_TEXTURE_2D); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glPopMatrix(); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; It looks like standard routine... I have spent about 2 days looking for for answer and I still have no clue.

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  • Reduce memory usage

    - by Flintoff
    I have just installed the standard default desktop configuration of Ubuntu 12.10 (Quantal Quetzal). My PC only has 1GB of RAM and is struggling a little. What steps can I take to reduce the memory overhead of the standard install? If it makes a difference, I use Firefox, and a terminal most of the time. Simply running those two applications I see: free -m total used free shared buffers cached Mem: 938 873 64 0 5 167 -/+ buffers/cache: 701 237 Swap: 959 158 801

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  • Returning objects with autorelease but I still leak memory

    - by gok
    I am leaking memory on this: my custom class: + (id)vectorWithX:(float)dimx Y:(float)dimy{ return [[[Vector alloc] initVectorWithX:dimx Y:dimy] autorelease]; } - (Vector*)add:(Vector*)q { return [[[Vector vectorWithX:x+q.x Y:y+q.y] retain] autorelease]; } in app delegate I initiate it: Vector *v1 = [[Vector alloc] initVector]; Vector *v2 = [[Vector alloc] initVector]; Vector *vtotal = [[v1 add:v2] retain]; [v1 release]; [v2 release]; [vtotal release]; How this leaks? I release or autorelease them properly. The app crashes immediately if I don't retain these, because of an early release I guess. It also crashes if I add another release.

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  • Cocoa Memory Usage

    - by user288024
    I'm trying to track down some peculiar memory behavior in my Cocoa desktop app. My app does a lot of image processing using NSImage and uploads those images to a website over HTTP using NSURLConnection. After uploading several hundred images (some very large), when I run Instrument I get no leaks. I've also run through MallocDebug and get no leaks. When I dig into object allocations using Instrument I get output like this: GeneralBlock-9437184, Net Bytes 9437184, # Net 1 GeneralBlock-192512, Net Bytes 2695168, # Net 14 and etc., for smaller sizes. When I look at these in detail, they're marked as being owned by 'Foundation' and created via NSConcreteMutableData initWithCapacity. During HTTP upload I'm creating a post body using NSMutableData, so I'm guessing these are buffers Cocoa is caching for me when I create the NSMutableData objects. Is there a way to force Cocoa to free these? I'm 90% positive I'm releasing correctly (and Instruments and MallocDebug seem to confirm this), but I think Cocoa is keeping these around for perf reasons since I'm allocating so many MSMutableData buffers.

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  • c# memory allocation and deallocation patterns

    - by Neal
    Since C# uses Garbage Collection. When is it necessary to use .Dispose to free the memory? I realize there are a few situations so I'll try to list the ones I can think of. If I close a Form that contains GUI type object, are those objects dereferenced and therefore will be collected? If I create a local object using new should I .Dispose of it before the method exits or just let the GC take care of it? What is good practice in this case? Are there any times in which forcing a GC is understandable? Are events collected by the GC when it's object is collected?

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  • NSXMLParser 's delegate and memory leak

    - by dizzy_fingers
    Hello, I am using a NSXMLParser class in my program and I assign a delegate to it. This delegate, though, gets retained by the setDelegate: method resulting to a minor, yet annoying :-), memory leak. I cannot release the delegate class after the setDelegate: because the program will crash. Here is my code: self.parserDelegate = [[ParserDelegate alloc] init]; //retainCount:1 self.xmlParser = [[NSXMLParser alloc] initWithData:self.xmlData]; [self.xmlParser setDelegate:self.parserDelegate]; //retainCount:2 [self.xmlParser parse]; [self.xmlParser release]; ParserDelegate is the delegate class. Of course if I set 'self' as the delegate, I will have no problem but I would like to know if there is a way to use a different class as delegate with no leaks. Thank you in advance.

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  • memory usage in iOS

    - by varun
    My app has a simple UI interface having simple buttons, date picker, picker view, table view, action sheet, toolbar, alert boxes etc. No images, no network access. Just plain simple UI. It accesses SQLite database a lot. ARC option is enabled. I have many questions to ask: In .h files, I am defining IBOutlets like @property(nonatomic, retain) IBOutlet UIButton *bt; Where do i need to do bt=nil? in didReceiveMemoryWarning or viewDidLoad Live Bytes in Instruments tool is 4-5MB. Is it enough or I need to reduce memory usage? If so, how can I do so? Please mention few important points. Also, what all need to be added to the following methods? applicationDidReceiveMemoryWarning UIApplicationDidReceiveMemoryWarningNotification

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  • How to reduce memory consumption an AWS EC2 t1.micro instance (free tier) ubuntu server 14.04 LTS EBS

    - by CMPSoares
    Hi I'm working on my bachelor thesis and for that I need to host a node.js web application on AWS, in order to avoid costs I'm using a t1.micro instance with 30GB disk space (from what I know it's the maximum I get in the free tier) which is barely used. But instead I have problems with memory consumption, it's using all of it. I tried the approach of creating a virtual swap area as mentioned at Why don't EC2 ubuntu images have swap? with these commands: sudo dd if=/dev/zero of=/var/swapfile bs=1M count=2048 && sudo chmod 600 /var/swapfile && sudo mkswap /var/swapfile && echo /var/swapfile none swap defaults 0 0 | sudo tee -a /etc/fstab && sudo swapon -a But this swap area isn't used somehow. Is something missing in this approach or is there another process of reducing the memory consumption in these type of AWS instances? Bottom-line: This originates server freezes and crashes and that's what I want to stop either by using the swap, reducing memory usage or both.

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  • What does this IIS memory dump mean? (reserved memory)

    - by Jesse
    My w3wp's are recycling every 60 seconds after using too much virtual memory. I ran the IIS Debug Diagnostic Tool to capture a memory dump before the worker process recycled; the most interesting part seems to be this: Virtual Allocation Summary Reserved memory 4.88 GBytes Committed memory 328.27 MBytes Mapped memory 17.36 MBytes Reserved block count 524 blocks Committed block count 1082 blocks Mapped block count 43 blocks So that 4.88 GBytes of reserved memory seems really big. But neither the DotNetMemoryAnalysis or the regular Memory Pressure Analyzer seems to tell me where that 4.88 GB went. How can I find out?

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  • Tomcat memory usage grows until crash with no GC run

    - by Phil
    I'm administrating a server running Tomcat that is getting a lot of traffic lately. If I monitor memory usage in Task Manager I can see the memory usage growing and eventually tomcat crashes around the 1GB mark. Here's the memory relevent bits I've set in Tomcat Properties (this is a Windows Server): Intial memory pool: 1024 MB Maximum memory pool: 1024 MB -XX:MaxPermSize=256M The weird thing is since these problems arose I've deployed Lambda Probe to the Tomcat instance and the memory usage values I see there are much lower, for example Task Manager might show 467MB used while the "Total" used in Probe is 212 MB. Also, the Maximum Total listed in Probe is 1.29GB, when I would have expected 1GB, the maximum memory set above. If I force the garbage collector to run using Probe, I can keep Tomcat from crashing for a while (indefinitely, AFAIK). So why doesn't the GC run automatically and stop Tomcat from crashing? Thanks.

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  • Problem in accessing Windows shared folder on Ubuntu using terminal

    - by vikramtheone
    Hi Guys, Description I have 2 systems with me, one running on Windows(Host) and one on Ubuntu, both on a LAN. On the Windows(Host) I develop software intended for the Linux system and because the Linux system has little external memory, my idea to overcome this is by making the project folder on the Host side a Shared Folder with full access and access it on Ubuntu over the network. To achieve this, I have installed Samba on Ubuntu, when I go to Places -> Network I can see the shared project folder and I simply mount it. A link appears on the desktop. Next, using Nautilus I open the link and I can access the contents of the shared folder. Problem Even though I mount the shared project folder, I don't see it appearing in the /media or the /mnt folder, as a result of this I don't know what path to use to access this folder, from the terminal. For example: When, I mounted my USB stick, as expected, a link for the device appears on the Desktop and I also see a folder in the media folder. So, similarly, a mounted shared folder should have appeared on the /mnt folder, too. Can anyone suggest what I should do now? There are many posts around, but no solid solution for this problem. Help!!! :) Vikram

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  • SQL 2008 Memory Usage

    - by Danilo Brambilla
    I have a SQL Server 2008 (ver 10.0.1600) running on a Windows Server 2008 R2 Enterprise server with 8 GB of physical ram. If I open Task Manager I can see on 'Physical Memory' section of 'Performance' tab that only 340 MB are Available of 8191 Total, but I can't see any process using such amount of memory. Please note SQL Server is memory limited to 6GB (Maximum Server Memory = 6000). If I open Sysinternals Process Explorer, I can see sqlsrvr.exe process has: Private Bytes: 227.000 K Working Set: 140.000 K Virtual Size: 8.762.000 K What does this means? Is there any way to free up this memory for other process? Why Virtual Size figure as allocated memory? I thought that Virtual Size was 'reserved memory' only.

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  • SQL 2008 Memory Usage

    - by Danilo Brambilla
    I have a SQL Server 2008 (ver 10.0.1600) running on a Windows Server 2008 R2 Enterprise server with 8 GB of physical ram. If I open Task Manager I can see on 'Physical Memory' section of 'Performance' tab that only 340 MB are Available of 8191 Total, but I can't see any process using such amount of memory. Please note SQL Server is memory limited to 6GB (Maximum Server Memory = 6000). If I open Sysinternals Process Explorer, I can see sqlsrvr.exe process has: Private Bytes: 227.000 K Working Set: 140.000 K Virtual Size: 8.762.000 K What does this means? Is there any way to free up this memory for other process? Why Virtual Size figure as allocated memory? I thought that Virtual Size was 'reserved memory' only.

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  • Error while loading shared libraries - libwebsock

    - by kittyPL
    Im trying to setup libwebsock, simple C websocket library. I followed the installation procedure from INSTALL file, everything went fine. Im able to compile test program given in the examples. But when I want to run my executable, wild error appears: ./echo: error while loading shared libraries: libwebsock.so.1: cannot open shared object file: No such file or directory I checked /usr/local/lib twice, libwebsock.so.1 exists and is doing very well. I also tried copying the lib to the echo folder (so its placed next to binary), still same error. It's quite funny for me: shadowz@Ubu:~/WebSocket$ ls echo echo.c echo.cpp libwebsock.so.1 shadowz@Ubu:~/WebSocket$ ./echo ./echo: error while loading shared libraries: libwebsock.so.1: cannot open shared object file: No such file or directory Any suggestions? Im running out of ideas...

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  • HP DL160 G6 memory PC3-10600R vs PC3-10600E

    - by Jeremy Hajek
    I am using a HP DL 160 G6 server that according to specs takes PC3 Registered or Unbuffered. When I combine the two types of memory below the system will not POST. When I use just the first type of memory listed the system will POST. I have two pieces of HP memory that came with the server labeled PC3-10600E-9-10-E0 and then I have some Crucial memory labeled PC3-10600R-9-10-B0 I wager that the R means Registered memory and the E means ECC - then shouldn't the crucial memory boot with the system according to the HP specs? Or does the E mean it is Unbuffered and therefore I shouldn't mix and match as according to this HP memory config doc?

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  • Motherboard not recognizing memory anymore

    - by root
    I bought some new RAM and installed it on my motherboard. But, the BIOS would not post. There's an LED on my motherboard that shows error codes, and it showed the error: No usable memory detected. So, I removed the new memory and reinstalled the old memory, thus restoring the computer back to its original configuration. But, the BIOS still would not post, still giving the error: No usable memory detected. I've ensured that the memory and power headers are seated properly. I've tried all possible combinations of memory slots, and I've also reset the CMOS, but the error remains the same. The computer was working fine before I tried upgrading the memory, and I originally assembled the computer myself. What are some possible causes of this problem?

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  • Why is my addSubview: method causing a leak?

    - by Nathan
    Okay, so I have done a ton of research on this and have been pulling my hair out for days trying to figure out why the following code leaks: [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; UIImage *comicImage = [self getCachedImage:[NSString stringWithFormat:@"%@%@%@",@"http://url/",comicNumber,@".png"]]; self.imageView = [[[UIImageView alloc] initWithImage:comicImage] autorelease]; [self.scrollView addSubview:self.imageView]; self.scrollView.contentSize = self.imageView.frame.size; self.imageWidth = [NSString stringWithFormat:@"%f",imageView.frame.size.width]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; Both self.imageView and self.scrollView are @propety (nonatomic, retain) and released in my dealloc.. imageView isn't used anywhere else in the code. This code is also run in a thread off of the main thread. If I run this code on my device, it will quickly run out of memory if I continually load this view. However, I've found if I comment out the following line: [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; UIImage *comicImage = [self getCachedImage:[NSString stringWithFormat:@"%@%@%@",@"http://url/",comicNumber,@".png"]]; self.imageView = [[[UIImageView alloc] initWithImage:comicImage] autorelease]; //[self.scrollView addSubview:self.imageView]; self.scrollView.contentSize = self.imageView.frame.size; self.imageWidth = [NSString stringWithFormat:@"%f",imageView.frame.size.width]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; Memory usage becomes stable, no matter how many times I load the view. I have gone over everything I can think to see why this is leaking, but as far as I can tell I have all my releases straight. Can anyone see what I am missing?

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  • ObjectiveC - Releasing objects added as parameters

    - by NobleK
    Ok, here goes. Being a Java developer I'm still struggling with the memory management in ObjectiveC. I have all the basics covered, but once in a while I encounter a challenge. What I want to do is something which in Java would look like this: MyObject myObject = new MyObject(new MyParameterObject()); The constructor of MyObject class takes a parameter of type MyParameterObject which I initiate on-the-fly. In ObjectiveC I tried to do this using following code: MyObject *myObject = [[MyObject alloc] init:[[MyParameterObject alloc] init]]; However, running the Build and Analyze tool this gives me a "Potential leak of an object" warning for the MyParameter object which indeed occurs when I test it using Instruments. I do understand why this happens since I am taking ownership of the object with the alloc method and not relinquishing it, I just don't know the correct way of doing it. I tried using MyObject *myObject = [[MyObject alloc] init:[[[MyParameterObject alloc] init] autorelease]]; but then the Analyze tool told me that "Object sent -autorelease too many times". I could solve the issue by modifying the init method of MyParameterObject to say return [self autorelease]; in stead of just return self;. Analyze still warnes about a potential leak, but it doesn't actually occur. However I believe that this approach violates the convention for managing memory in ObjectiveC and I really want to do it the right way. Thanx in advance.

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  • Out of memory when creating a lot of objects C#

    - by Bas
    I'm processing 1 million records in my application, which I retrieve from a MySQL database. To do so I'm using Linq to get the records and use .Skip() and .Take() to process 250 records at a time. For each retrieved record I need to create 0 to 4 Items, which I then add to the database. So the average amount of total Items that has to be created is around 2 million. while (objects.Count != 0) { using (dataContext = new LinqToSqlContext(new DataContext())) { foreach (Object objectRecord in objects) { // Create a list of 0 - 4 Random Items and add each Item to the Object for (int i = 0; i < Random.Next(0, 4); i++) { Item item = new Item(); item.Id = Guid.NewGuid(); item.Object = objectRecord.Id; item.Created = DateTime.Now; item.Changed = DateTime.Now; dataContext.InsertOnSubmit(item); } } dataContext.SubmitChanges(); } amountToSkip += 250; objects = objectCollection.Skip(amountToSkip).Take(250).ToList(); } Now the problem arises when creating the Items. When running the application (and not even using dataContext) the memory increases consistently. It's like the items are never getting disposed. Does anyone notice what I'm doing wrong? Thanks in advance!

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  • Setting synthesized arrays causing memory leaks using nested arrays

    - by webtoad
    Hello: Why is the following code causing a memory leak in an iPhone App? All of the initted objects below leak, including the arrays, the strings and the numbers. So, I'm thinking it has something to do with the the synthesized array property not releasing the object when I set the property again on the second and subsequent time this piece of code is called. Here is the code: "controller" (below) is my custom view controller class, which I have a reference to, and I am setting with this code snippet: sqlite3_stmt *statement; NSMutableArray *foo_IDs = [[NSMutableArray alloc] init]; NSMutableArray *foo_Names = [[NSMutableArray alloc] init]; NSMutableArray *foo_IDsBySection = [[NSMutableArray alloc] init]; NSMutableArray *foo_NamesBySection = [[NSMutableArray alloc] init]; // Get data: NSString *sql = @"select distinct p.foo_ID, p.foo_Name from foo as p "; if (sqlite3_prepare_v2(...) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { int p_id; NSString *foo_Name; p_id = sqlite3_column_int(statement, 0); char *str2 = (char *)sqlite3_column_text(statement, 1); foo_Name = [NSString stringWithCString:str2]; [foo_IDs addObject:[NSNumber numberWithInt:p_id]]; [foo_Names addObject:foo_Name]; } sqlite3_finalize(statement); } // Pass the array itself into another array: // (normally there is more than one array in each array) [foo_IDsBySection addObject: foo_IDs]; [foo_NamesBySection addObject: foo_Names]; [foo_IDs release]; [foo_Names release]; // Set some synthesized properties (of type NSArray, nonatomic, // retain) in controller: controller.foo_IDsBySection = foo_IDsBySection; controller.foo_NamesBySection = foo_NamesBySection; [foo_IDsBySection release]; [foo_NamesBySection release]; Thanks for any help!

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  • Out-of-memory algorithms for addressing large arrays

    - by reve_etrange
    I am trying to deal with a very large dataset. I have k = ~4200 matrices (varying sizes) which must be compared combinatorially, skipping non-unique and self comparisons. Each of k(k-1)/2 comparisons produces a matrix, which must be indexed against its parents (i.e. can find out where it came from). The convenient way to do this is to (triangularly) fill a k-by-k cell array with the result of each comparison. These are ~100 X ~100 matrices, on average. Using single precision floats, it works out to 400 GB overall. I need to 1) generate the cell array or pieces of it without trying to place the whole thing in memory and 2) access its elements (and their elements) in like fashion. My attempts have been inefficient due to reliance on MATLAB's eval() as well as save and clear occurring in loops. for i=1:k [~,m] = size(data{i}); cur_var = ['H' int2str(i)]; %# if i == 1; save('FileName'); end; %# If using a single MAT file and need to create it. eval([cur_var ' = cell(1,k-i);']); for j=i+1:k [~,n] = size(data{j}); eval([cur_var '{i,j} = zeros(m,n,''single'');']); eval([cur_var '{i,j} = compare(data{i},data{j});']); end save(cur_var,cur_var); %# Add '-append' when using a single MAT file. clear(cur_var); end The other thing I have done is to perform the split when mod((i+j-1)/2,max(factor(k(k-1)/2))) == 0. This divides the result into the largest number of same-size pieces, which seems logical. The indexing is a little more complicated, but not too bad because a linear index could be used. Does anyone know/see a better way?

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  • Memory Leakage using datatables

    - by Vix
    Hi, I have situation in which i'm compelled to retrieve 30,000 records each to 2 datatables.I need to do some manipulations and insert into records into the SQL server in Manipulate(dt1,dt2) function.I have to do this in 15 times as you can see in the for loop.Now I want to know what would be the effective way in terms of memory usage.I've used the first approach.Please suggest me the best approach. (1) for (int i = 0; i < 15; i++) { DataTable dt1 = GetInfo(i); DataTable dt2 = GetData(i); Manipulate(dt1,dt2); } (OR) (2) DataTable dt1 = new DataTable(); DataTable dt2 = new DataTable(); for (int i = 0; i < 15; i++) { dt1=null; dt2=null; dt1 = GetInfo(); dt2 = GetData(); Manipulate(dt1, dt2); } Thanks, Vix.

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  • SQL Server 2008 R2 still requires a trace flag for Lock Pages in Memory

    - by AaronBertrand
    Almost two years ago, I blogged that Lock Pages in Memory was finally available to Standard Edition customers (Enterprise Edition customers had long been deemed smart enough to not abuse this feature). In addition to applying a cumulative update (2005 SP3 CU4 or 2008 SP1 CU2), in order to take advantage of LPIM, you also had to enable trace flag 845. Since the trace flag isn't documented for SQL Server 2008 R2, several of us in the community assumed that it was no longer required (since it was introduced...(read more)

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