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  • Fast find object by string property

    - by Andrew Kalashnikov
    Hello, colleagues. I've got task to fast find object by its string property. Object: class DicDomain { public virtual string Id{ get; set; } public virtual string Name { get; set; } } For storing my object I use List[T] dictionary where T is DicDomain for now . I've got 5-10 such lists, which contain about 500-20000 at each one. Task is find objects by its Name. I use next code now: List<T> entities = dictionary.FindAll(s => s.Name.Equals(word, StringComparison.OrdinalIgnoreCase)); I've got some questions: Is my search speed optimal. I think now. Data structure. It List good for this task. What about hashtable,sorted... Method Find. May be i should use string intern?? I haven't much exp at these tasks. Can u give me good advice for increase perfomance. Thanks

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  • Best way to update/insert into a table based on a remote table.

    - by martilyo
    I have two very large enterprise tables in an Oracle 10g database. One table keeps the historical information of the other table. The problem is, I'm getting to the point where the records are just too many that my insert update is taking too long and my session is getting killed by the governor. Here's a pseudocode of my update process: sqlsel := 'SELECT col1, col2, col3, sysdate FROM table2@remote_location dpi WHERE (col1, col2, col3) IN ( SELECT col1, col2, col3 FROM table2@remote_location MINUS SELECT DISTINCT col1, col2, col3 FROM table1 mpc WHERE facility = '''||load_facility||''' )'; EXECUTE IMMEDIATE sqlsel BULK COLLECT INTO table1; I've tried the MERGE statement: MERGE INTO table1 t1 USING ( SELECT col1, col2, col3 FROM table2@remote_location ) t2 ON ( t1.col1 = t2.col1 AND t1.col2 = t2.col2 AND t1.col3 = t2.col3 ) WHEN NOT MATCHED THEN INSERT (t1.col1, t1.col2, t1.col3, t1.update_dttm ) VALUES (t2.col1, t2.col2, t2.col3, sysdate ) But there seems to be a confirmed bug on versions prior to Oracle 10.2.0.4 on the merge statement when doing a merge using a remote database. The chance of getting an enterprise upgrade is slim so is there a way to further optimize my first query or write it in another way to have it run best performance wise? Thanks.

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  • Controlling read and write access width to memory mapped registers in C

    - by srking
    I'm using and x86 based core to manipulate a 32-bit memory mapped register. My hardware behaves correctly only if the CPU generates 32-bit wide reads and writes to this register. The register is aligned on a 32-bit address and is not addressable at byte granularity. What can I do to guarantee that my C (or C99) compiler will only generate full 32-bit wide reads and writes in all cases? For example, if I do a read-modify-write operation like this: volatile uint32_t* p_reg = 0xCAFE0000; *p_reg |= 0x01; I don't want the compiler to get smart about the fact that only the bottom byte changes and generate 8-bit wide read/writes. Since the machine code is often more dense for 8-bit operations on x86, I'm afraid of unwanted optimizations. Disabling optimizations in general is not an option.

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  • Index question: Select * with WHERE clause. Where and how to create index

    - by Mestika
    Hi, I’m working on optimizing some of my queries and I have a query that states: select * from SC where c_id ="+c_id” The schema of ** SC** looks like this: SC ( c_id int not null, date_start date not null, date_stop date not null, r_t_id int not null, nt int, t_p decimal, PRIMARY KEY (c_id, r_t_id, date_start, date_stop)); My immediate bid on how the index should be created is a covering index in this order: INDEX(c_id, date_start, date_stop, nt, r_t_id, t_p) The reason for this order I base on: The WHERE clause selects from c_id thus making it the first sorting order. Next, the date_start and date_stop to specify a sort of “range” to be defined in these parameters Next, nt because it will select the nt Next the r_t_id because it is a ID for a specific type of my r_t table And last the t_p because it is just a information. I don’t know if it is at all necessary to order it in a specific way when it is a SELECT ALL statement. I should say, that the SC is not the biggest table. I can say how many rows it contains but a estimate could be between <10 and 1000. The next thing to add is, that the SC, in different queries, inserts the data into the SC, and I know that indexes on tables which have insertions can be cost ineffective, but can I somehow create a golden middle way to effective this performance. Don't know if it makes a different but I'm using IBM DB2 version 9.7 database Sincerely Mestika

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  • Which is faster in memory, ints or chars? And file-mapping or chunk reading?

    - by Nick
    Okay, so I've written a (rather unoptimized) program before to encode images to JPEGs, however, now I am working with MPEG-2 transport streams and the H.264 encoded video within them. Before I dive into programming all of this, I am curious what the fastest way to deal with the actual file is. Currently I am file-mapping the .mts file into memory to work on it, although I am not sure if it would be faster to (for example) read 100 MB of the file into memory in chunks and deal with it that way. These files require a lot of bit-shifting and such to read flags, so I am wondering that when I reference some of the memory if it is faster to read 4 bytes at once as an integer or 1 byte as a character. I thought I read somewhere that x86 processors are optimized to a 4-byte granularity, but I'm not sure if this is true... Thanks!

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  • How to make if-elif-else statement in python more space-saving?

    - by Neverland
    I have a lot of if-elif-else statements in my code if message == '0' or message == '3' or message == '5' or message == '7': ... elif message == '1' or message == '2' or message == '4' or message == '6' or message == '8': ... else: ... Is it possible to format this in a more space-saving way? I tried it this way: if message == '0' or '3' or '5' or '7': ... elif message == '1' or '2' or '4' or '6' or '8': ... else: ... But without success.

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  • Execute a method less times possible - PHP

    - by serhio
    I have a site in multiple languages. I have a method that returns me the today currencies in a array. I display that currencies in a table then. // --- en/index.php <?php include_once "../exchangeRates.php"; $currencies = ReadExchangeRates(); // --- fr/index.php <?php include_once "../exchangeRates.php"; $currencies = ReadExchangeRates(); ... // somewhere in the page <td><?php echo $currencies["eur"]["today"]; ?></td> So, every time I load, en/ or fr/ or other language, I request the exchange rates from a external site. Can I optimize this behavior (reading once per day or session)? maybe to store a global variable and check the update date?

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  • C++ pimpl idiom wastes an instruction vs. C style?

    - by Rob
    (Yes, I know that one machine instruction usually doesn't matter. I'm asking this question because I want to understand the pimpl idiom, and use it in the best possible way; and because sometimes I do care about one machine instruction.) In the sample code below, there are two classes, Thing and OtherThing. Users would include "thing.hh". Thing uses the pimpl idiom to hide it's implementation. OtherThing uses a C style – non-member functions that return and take pointers. This style produces slightly better machine code. I'm wondering: is there a way to use C++ style – ie, make the functions into member functions – and yet still save the machine instruction. I like this style because it doesn't pollute the namespace outside the class. Note: I'm only looking at calling member functions (in this case, calc). I'm not looking at object allocation. Below are the files, commands, and the machine code, on my Mac. thing.hh: class ThingImpl; class Thing { ThingImpl *impl; public: Thing(); int calc(); }; class OtherThing; OtherThing *make_other(); int calc(OtherThing *); thing.cc: #include "thing.hh" struct ThingImpl { int x; }; Thing::Thing() { impl = new ThingImpl; impl->x = 5; } int Thing::calc() { return impl->x + 1; } struct OtherThing { int x; }; OtherThing *make_other() { OtherThing *t = new OtherThing; t->x = 5; } int calc(OtherThing *t) { return t->x + 1; } main.cc (just to test the code actually works...) #include "thing.hh" #include <cstdio> int main() { Thing *t = new Thing; printf("calc: %d\n", t->calc()); OtherThing *t2 = make_other(); printf("calc: %d\n", calc(t2)); } Makefile: all: main thing.o : thing.cc thing.hh g++ -fomit-frame-pointer -O2 -c thing.cc main.o : main.cc thing.hh g++ -fomit-frame-pointer -O2 -c main.cc main: main.o thing.o g++ -O2 -o $@ $^ clean: rm *.o rm main Run make and then look at the machine code. On the mac I use otool -tv thing.o | c++filt. On linux I think it's objdump -d thing.o. Here is the relevant output: Thing::calc(): 0000000000000000 movq (%rdi),%rax 0000000000000003 movl (%rax),%eax 0000000000000005 incl %eax 0000000000000007 ret calc(OtherThing*): 0000000000000010 movl (%rdi),%eax 0000000000000012 incl %eax 0000000000000014 ret Notice the extra instruction because of the pointer indirection. The first function looks up two fields (impl, then x), while the second only needs to get x. What can be done?

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  • Creating objects makes the VM faster?

    - by Sudhir Jonathan
    Look at this piece of code: MessageParser parser = new MessageParser(); for (int i = 0; i < 10000; i++) { parser.parse(plainMessage, user); } For some reason, it runs SLOWER (by about 100ms) than for (int i = 0; i < 10000; i++) { MessageParser parser = new MessageParser(); parser.parse(plainMessage, user); } Any ideas why? The tests were repeated a lot of times, so it wasn't just random. How could creating an object 10000 times be faster than creating it once?

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  • Using Custom Generic Collection faster with objects than List

    - by Kaminari
    I'm iterating through a List<> to find a matching element. The problem is that object has only 2 significant values, Name and Link (both strings), but has some other values which I don't want to compare. I'm thinking about using something like HashSet (which is exactly what I'm searching for -- fast) from .NET 3.5 but target framework has to be 2.0. There is something called Power Collections here: http://powercollections.codeplex.com/, should I use that? But maybe there is other way? If not, can you suggest me a suitable custom collection?

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  • File IO with Streams - Best Memory Buffer Size

    - by AJ
    I am writing a small IO library to assist with a larger (hobby) project. A part of this library performs various functions on a file, which is read / written via the FileStream object. On each StreamReader.Read(...) pass, I fire off an event which will be used in the main app to display progress information. The processing that goes on in the loop is vaired, but is not too time consuming (it could just be a simple file copy, for example, or may involve encryption...). My main question is: What is the best memory buffer size to use? Thinking about physical disk layouts, I could pick 2k, which would cover a CD sector size and is a nice multiple of a 512 byte hard disk sector. Higher up the abstraction tree, you could go for a larger buffer which could read an entire FAT cluster at a time. I realise with today's PC's, I could go for a more memory hungry option (a couple of MiB, for example), but then I increase the time between UI updates and the user perceives a less responsive app. As an aside, I'm eventually hoping to provide a similar interface to files hosted on FTP / HTTP servers (over a local network / fastish DSL). What would be the best memory buffer size for those (again, a "best-case" tradeoff between perceived responsiveness vs. performance).

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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  • Is count(*) really expensive ?

    - by Anil Namde
    I have a page where I have 4 tabs displaying 4 different reports based off different tables. I obtain the row count of each table using a select count(*) from <table> query and display number of rows available in each table on the tabs. As a result, each page postback causes 5 count(*) queries to be executed (4 to get counts and 1 for pagination) and 1 query for getting the report content. Now my question is: are count(*) queries really expensive -- should I keep the row counts (at least those that are displayed on the tab) in the view state of page instead of querying multiple times? How expensive are COUNT(*) queries ?

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  • optimize a string.Format + replace.

    - by acidzombie24
    I have this function. The visual studio profile marked the line with string.Format as hot and were i spend much of my time. How can i write this loop more efficiently? public string EscapeNoPredicate(string sz) { var s = new StringBuilder(sz); s.Replace(sepStr, sepStr + sepStr); foreach (char v in IllegalChars) { string s2 = string.Format("{0}{1:X2}", seperator, (Int16)v); s.Replace(v.ToString(), s2); } return s.ToString(); }

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  • Scalably processing large amount of comlpicated database data in PHP, many times a day.

    - by Eph
    I'm soon to be working on a project that poses a problem for me. It's going to require, at regular intervals throughout the day, processing tens of thousands of records, potentially over a million. Processing is going to involve several (potentially complicated) formulas and the generation of several random factors, writing some new data to a separate table, and updating the original records with some results. This needs to occur for all records, ideally, every three hours. Each new user to the site will be adding between 50 and 500 records that need to be processed in such a fashion, so the number will not be steady. The code hasn't been written, yet, as I'm still in the design process, mostly because of this issue. I know I'm going to need to use cron jobs, but I'm concerned that processing records of this size may cause the site to freeze up, perform slowly, or just piss off my hosting company every three hours. I'd like to know if anyone has any experience or tips on similar subjects? I've never worked at this magnitude before, and for all I know, this will be trivial to the server and not pose much of an issue. As long as ALL records are processed before the next three hour period occurs, I don't care if they aren't processed simultaneously (though, ideally, all records belonging to a specific user should be processed in the same batch), so I've been wondering if I should process in batches every 5 minutes, 15 minutes, hour, whatever works, and how best to approach this (and make it scalable in a way that is fair to all users)?

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  • Why isn't the copy constructor elided here?

    - by Jesse Beder
    (I'm using gcc with -O2.) This seems like a straightforward opportunity to elide the copy constructor, since there are no side-effects to accessing the value of a field in a bar's copy of a foo; but the copy constructor is called, since I get the output meep meep!. #include <iostream> struct foo { foo(): a(5) { } foo(const foo& f): a(f.a) { std::cout << "meep meep!\n"; } int a; }; struct bar { foo F() const { return f; } foo f; }; int main() { bar b; int a = b.F().a; return 0; }

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  • Tree iterator, can you optimize this any further?

    - by Ron
    As a follow up to my original question about a small piece of this code I decided to ask a follow up to see if you can do better then what we came up with so far. The code below iterates over a binary tree (left/right = child/next ). I do believe there is room for one less conditional in here (the down boolean). The fastest answer wins! The cnt statement can be multiple statements so lets make sure this appears only once The child() and next() member functions are about 30x as slow as the hasChild() and hasNext() operations. Keep it iterative <-- dropped this requirement as the recursive solution presented was faster. This is C++ code visit order of the nodes must stay as they are in the example below. ( hit parents first then the children then the 'next' nodes). BaseNodePtr is a boost::shared_ptr as thus assignments are slow, avoid any temporary BaseNodePtr variables. Currently this code takes 5897ms to visit 62200000 nodes in a test tree, calling this function 200,000 times. void processTree (BaseNodePtr current, unsigned int & cnt ) { bool down = true; while ( true ) { if ( down ) { while (true) { cnt++; // this can/will be multiple statesments if (!current->hasChild()) break; current = current->child(); } } if ( current->hasNext() ) { down = true; current = current->next(); } else { down = false; current = current->parent(); if (!current) return; // done. } } }

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  • [PHP] How to pass array as multiple parameters to function?

    - by vbklv
    I have a parameters array: $params[1] = 'param1'; $params[2] = 'param2'; $params[3] = 'param3'; ... $params[N] = 'paramN'; I have a caller to various functions: $method->$function( $params ); How can I parse the $params array, so multiple (and unlimited) parameters can be passed to any function: $method->$function( $param[1], $param[2], ..., $param[N] );

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  • How do I select a random record efficiently in MySQL?

    - by user198729
    mysql> EXPLAIN SELECT * FROM urls ORDER BY RAND() LIMIT 1; +----+-------------+-------+------+---------------+------+---------+------+-------+---------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------+------+---------------+------+---------+------+-------+---------------------------------+ | 1 | SIMPLE | urls | ALL | NULL | NULL | NULL | NULL | 62228 | Using temporary; Using filesort | +----+-------------+-------+------+---------------+------+---------+------+-------+---------------------------------+ The above doesn't qualify as efficient,how should I do it properly?

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  • [Python] Tips for making a fraction calculator code more optimized (faster and using less memory)

    - by Logic Named Joe
    Hello Everyone, Basicly, what I need for the program to do is to act a as simple fraction calculator (for addition, subtraction, multiplication and division) for the a single line of input, for example: -input: 1/7 + 3/5 -output: 26/35 My initial code: import sys def euclid(numA, numB): while numB != 0: numRem = numA % numB numA = numB numB = numRem return numA for wejscie in sys.stdin: wyjscie = wejscie.split(' ') a, b = [int(x) for x in wyjscie[0].split("/")] c, d = [int(x) for x in wyjscie[2].split("/")] if wyjscie[1] == '+': licz = a * d + b * c mian= b * d nwd = euclid(licz, mian) konA = licz/nwd konB = mian/nwd wynik = str(konA) + '/' + str(konB) print(wynik) elif wyjscie[1] == '-': licz= a * d - b * c mian= b * d nwd = euclid(licz, mian) konA = licz/nwd konB = mian/nwd wynik = str(konA) + '/' + str(konB) print(wynik) elif wyjscie[1] == '*': licz= a * c mian= b * d nwd = euclid(licz, mian) konA = licz/nwd konB = mian/nwd wynik = str(konA) + '/' + str(konB) print(wynik) else: licz= a * d mian= b * c nwd = euclid(licz, mian) konA = licz/nwd konB = mian/nwd wynik = str(konA) + '/' + str(konB) print(wynik) Which I reduced to: import sys def euclid(numA, numB): while numB != 0: numRem = numA % numB numA = numB numB = numRem return numA for wejscie in sys.stdin: wyjscie = wejscie.split(' ') a, b = [int(x) for x in wyjscie[0].split("/")] c, d = [int(x) for x in wyjscie[2].split("/")] if wyjscie[1] == '+': print("/".join([str((a * d + b * c)/euclid(a * d + b * c, b * d)),str((b * d)/euclid(a * d + b * c, b * d))])) elif wyjscie[1] == '-': print("/".join([str((a * d - b * c)/euclid(a * d - b * c, b * d)),str((b * d)/euclid(a * d - b * c, b * d))])) elif wyjscie[1] == '*': print("/".join([str((a * c)/euclid(a * c, b * d)),str((b * d)/euclid(a * c, b * d))])) else: print("/".join([str((a * d)/euclid(a * d, b * c)),str((b * c)/euclid(a * d, b * c))])) Any advice on how to improve this futher is welcome. Edit: one more thing that I forgot to mention - the code can not make use of any libraries apart from sys.

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  • Calculating Growth-Rates by applying log-differences

    - by mropa
    I am trying to transform my data.frame by calculating the log-differences of each column and controlling for the rows id. So basically I like to calculate the growth rates for each id's variable. So here is a random df with an id column, a time period colum p and three variable columns: df <- data.frame (id = c("a","a","a","c","c","d","d","d","d","d"), p = c(1,2,3,1,2,1,2,3,4,5), var1 = rnorm(10, 5), var2 = rnorm(10, 5), var3 = rnorm(10, 5) ) df id p var1 var2 var3 1 a 1 5.375797 4.110324 5.773473 2 a 2 4.574700 6.541862 6.116153 3 a 3 3.029428 4.931924 5.631847 4 c 1 5.375855 4.181034 5.756510 5 c 2 5.067131 6.053009 6.746442 6 d 1 3.846438 4.515268 6.920389 7 d 2 4.910792 5.525340 4.625942 8 d 3 6.410238 5.138040 7.404533 9 d 4 4.637469 3.522542 3.661668 10 d 5 5.519138 4.599829 5.566892 Now I have written a function which does exactly what I want BUT I had to take a detour which is possibly unnecessary and can be removed. However, somehow I am not able to locate the shortcut. Here is the function and the output for the posted data frame: fct.logDiff <- function (df) { df.log <- dlply (df, "code", function(x) data.frame (p = x$p, log(x[, -c(1,2)]))) list.nalog <- llply (df.log, function(x) data.frame (p = x$p, rbind(NA, sapply(x[,-1], diff)))) ldply (list.nalog, data.frame) } fct.logDiff(df) id p var1 var2 var3 1 a 1 NA NA NA 2 a 2 -0.16136569 0.46472004 0.05765945 3 a 3 -0.41216720 -0.28249264 -0.08249587 4 c 1 NA NA NA 5 c 2 -0.05914281 0.36999681 0.15868378 6 d 1 NA NA NA 7 d 2 0.24428771 0.20188025 -0.40279188 8 d 3 0.26646102 -0.07267311 0.47041227 9 d 4 -0.32372771 -0.37748866 -0.70417351 10 d 5 0.17405309 0.26683625 0.41891802 The trouble is due to the added NA-rows. I don't want to collapse the frame and reduce it, which would be automatically done by the diff() function. So I had 10 rows in my original frame and am keeping the same amount of rows after the transformation. In order to keep the same length I had to add some NAs. I have taken a detour by transforming the data.frame into a list, add the NAs, and afterwards transform the list back into a data.frame. That looks tedious. Any ideas to avoid the data.frame-list-data.frame class transformation and optimize the function?

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  • Counting context switches per thread

    - by Sarmun
    Is there a way to see how many context switches each thread generates? (both in and out if possible) Either in X/s, or to let it run and give aggregated data after some time. (either on linux or on windows) I have found only tools that give aggregated context-switching number for whole os or per process. My program makes many context switches (50k/s), probably a lot not necessary, but I am not sure where to start optimizing, where do most of those happen.

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