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  • ZooZoo’s Are Back! Watch & Download ICC Cricket World Cup 2011 ZooZoo Ads

    - by Gopinath
    For the past couple of years VodaFone ZooZoo’s are integral part of major Cricket events. We have seen them as part of IPL 2 and IPL 3 and now as part of the on going ICC Cricket World Cup 2011 new ZooZoo ads are back on Televisions.  ZooZoos are adorable and they are my favourite videos to watch to relax. So here I’m going to post all the ZooZoo ads that are being aired on televisions as part of ICC Cricket World Cup 2011. If you love to keep the ZooZoo ads collections on you PC, you can click the download link next to each ad and save the videos. Downloads are available in FLV (for viewing on computers) and MP4 (for mobile phones) . Have Fun! Excited girl Zoozoo Interview [Download It] Pilot ZooZoo Interview [Download It] Angry Zoozoo Interview [Download It] Two ZooZoos Interview [Download It] This article titled,ZooZoo’s Are Back! Watch & Download ICC Cricket World Cup 2011 ZooZoo Ads, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Bump the Bill

    - by David Dorf
    I'm writing this from 3,400 feet in the air somewhere between Chicago and Austin. GoGo In-flight strikes again. Is there anywhere I can't get a WiFi connection? While listening to Deacon Blues by Steely Dan and skimming the news, I just came across an interesting article on mobile payments. Remember when I wrote about the iPhone Bump application and its possible use in retail? Well it looks like PayPal updated their mobile payments application to include the bump technology. Now its possible to transfer money between individuals by bumping iPhones. According to the WSJ, Paypal did 24 million transactions in 2008 and 140 million in 2009 on mobile phones. As the technology gets easier to use, that number is bound to increase. Alternatives to Paypal include Google Checkout, Amazon Payments, wireless carriers ("put it on my phone bill"), smart cards (using your phone's SIM card), and iTunes. That last one comes courtesy of a story Joe Skorupa wrote on mobile payments. It looks like Apple allows iPhone apps to take micro-payments via iTunes accounts, so there may come a time when its possible to use your iPhone to make a purchase in a retail store and have your credit card charged via your iTunes account. There are still some improvements in usability to be made before using a phone will be easier than swiping a credit card, but its already better than fussing with cash.

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  • More Mobile Payments

    - by David Dorf
    In the previous post I discussed the Bump Payments from PayPayl, but that's not the only innovative way to make purchases using your phone. Verizon recently announced a partnership with Danal that allows shoppers to charge online purchases to their Verizon bill. For e-commerce sites that accept this type of payment, it's a two step process. At checkout, the shopper enters their mobile number and billing zip code. Then a SMS message is sent to the mobile phone that contains a one-time code that must be entered on the e-commerce site. This two-factor authentication seems pretty secure, and no pre-registration or credit card is necessary. There's a $25 a month maximum, but I bet the limit gets raised as Verizon gets more comfortable with security. Merchants are charged a fee similar to credit card fees. Another example of mobile payments is offered by BlingNation. Customers attach a small NFC sticker to their phones that allows them to "tap" the POS device to make a payment. The NFC chip is connected to their checking account, so the transaction is treated as a debit payment. Text messages are sent to the mobile that confirm the payments so shoppers can easily verify their purchases. BlingNation is working with banks like Adirondack Trust Company and The State Bank of La Junta in Colorado. Heck, you can even send money to inmates in the Arkansas prison system using your mobile phone now that the state of Arkansas supports payments via their mobile website. Everyone is getting into the act now.

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  • Apple’s Sep 10th event confirmed. iPhone 5S and low cost iPhone 5C launch is expected

    - by Gopinath
    The much rumored Apple event on September 10th is confirmed. Apple sent official event invitations to media houses and popular bloggers across the globe with the title "This should brighten your day". For the past couple of months there are a lot of speculations on next generation iPhone. Media and bloggers are dubbing it as iPhone 5S and rumored to have finger print sensor for biometric authentication, 12- or 13-megapixel camera with dual-LED flash, and a gold-colored variant. Another speculated surprise Apple may pull out is a low cost variant of iPhone called as iPhone 5C. In order to fight Android penetration, Apple is speculated to announce a plastic iPhone in multiple bold colors similar to the Nokia phones. The new iPhones will be running on iOS 7, a new flat UI which is drastically different from previous versions. iOS 7 is in beta for several months and it heavily barrowed user interface clues from Microsoft’s Windows 8 operating system. What ever Apple is going to introduce on September 10th, gadget freaks and investors are eagerly waiting to see if Apple can continue innovating after Steve Jobs. Since 2011 this is the big launch

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  • SQLAuthority News – Download Whitepaper – A Case Study on “Hekaton” against RPM – SQL Server 2014 CTP1

    - by Pinal Dave
    In this new world of social media, apps and mobile devices, we are all now getting impatient. Automatic updates have spoiled few of our habits. When a new feature is released everybody wants to immediately adopt the feature and start using it. Though this is true in the world of apps and smart phones, but it is still not possible in the developer’s world. When new features are around, before we start using it, we need to spend quite a lots of time to understand it and test it. Once we are sold on the feature we refer the feature to our manager and eventually the entire organization makes decisions on upgrading to use the new feature. Similarly, when the new feature of In-Memory OLTP was announced, pretty much every SQL Server DBA wanted to implement that on their server. Through the implementation of the feature is not hard, it is not that easy as well. One has to do proper research about their own environment and workload before implementing this feature. Microsoft has recently released a Case Study on In-Memory OLTP feature. Here is the abstract from the white paper itself. I/O latch can cause session delays that impact application performance. This white paper describes the procedures and common I/O latch issues when migrating to Hekaton in SQL Server 2014. It also includes challenges that occurred during the migration and the performance analysis at different stages.  If you are going to implement In-Memory OLTP database, this is a good case study to refer. Download white paper from here. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, SQLAuthority News, T SQL

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  • TechEd 2012: Dude Where&rsquo;s My Azure

    - by Tim Murphy
    It has been a fun first morning at TechEd North America.  They keynote was both informative and entertaining.  Some of the high points included a walk through of Windows Server 2012 and its new Hyper-V capabilities and use of ODX (offloaded data transfer).  Between seeing stats like being able to being able run a Hyper-V VM with 1TB of memory and watching ODX move a 10GB file at a rate of 1GB per second was really impressive. The fun started when Scott Guthrie was doing his keynote demo and popped up an iPhone emulator from Visual Studio.  There is just something wrong with that picture and the WPDev community agreed.  This was followed by an iPad emulator and by that time the groans across Twitter were rolling. Later in the morning The Gu kept us laughing in the Azure Foundations session when he name a server Dude (I believe a suggestion from the crowd).  After that I thought I was watching the turtle in Finding Nemo.  Duuuuude! In the expo area the line for the Windows Phone booth was ridiculous.  Granted this is a Microsoft event and is sure to be full of MS fan boys, but the only other time I have seen that much enthusiasm for Windows Phones in one place was on the flight down. I am sure there will be a lot more to get excited about over the next few days.  Stay tuned. del.icio.us Tags: TechEd 2012,TechEd North America,Windows Phone,Azure,Scott Guthrie

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  • A BYOD World in Mobile Enterprise Brings the Need to Adapt

    - by Webgui
    Yesterday brought a lot of news coverage that Cisco has stopped funding and planning its Cius enterprise-grade tablet.  Citing “market transitions” in which an increasing number of people b ring their own smartphones and tablets to work, Cisco General Manager OJ Winge said in a post on the company's official blog that “Cisco will no longer invest in the Cisco Cius tablet form factor, and no further enhancements will be made to the current Cius endpoint beyond what’s available today.”  Employees are “bringing their preferences to work” and collaboration “has to happen beyond a walled garden,” he said.The blog post also cited a recently released Cisco study which found that 95% of organizations surveyed allow employee-owned devices in some way, shape or form in the office, and, 36% of surveyed enterprises provide full support for employee-owned devices.   How is Cisco planning to move forward to adapt to this changing business environment?  Instead of focusing on tablets for enterprise customers, Cisco will instead "double down" on software that works across a variety of operating systems and smart phones and tablets, Winge said.See the post from the Cisco blog here - http://blogs.cisco.com/collaboration/empowering-choice-in-collaboration/ We at Gizmox recognize this need to adapt to the changing environment.  Our Enterprise Mobile solution is designed and built for that post-PC, BYOD business world.  We recognized the importance of providing a cross-platform solution that can easily target different devices and operating systems. We went with a web-based mobile application approach in order to achieve that and we decided to go with the new open web standard - HTML5.Our solution however provides both client and the server side programming and its uniqueness is that it allows those cross-platform HTML5 mobile applications while developing within Visual Studio using classic visual form based development. As a result, .NET developers can build secure, efficient, data-centric enterprise mobile application for cross platform mobile devices with their existing skills and tools.  See our new video about our EnterpriseMobile solution Enterprise applications today need to work on all devices, across different platforms and OS’s.  It’s just a fact of life.  How about you – do you bring your own device to work?  What’s your company’s BYOD policy?

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  • CodePlex Daily Summary for Saturday, April 03, 2010

    CodePlex Daily Summary for Saturday, April 03, 2010New ProjectsASP.NET MVC Demo: aspnetmvcdemoClasslessInterDomainRouting: ClasslessInterDomainRouting provides a class that is designed to detail with CIDR requests and ranges, it is developed within the C# Langauge and f...ClientSideRefactor: Plugin for Visual Studio.ColinTest: ColinTestePMS: An educational project to learn ASP.Net MVC, entity framework using vs 2010Extensible ASP.NET: Extensible Framework on top of ASP.NET - infrastructure level. Uses MEF for extensibility.Franchise Computing Model: Franchise Computing is a client-centric, contract-oriented, consumption-based computing model. Its framework allows service providers and consumers...GameEngine ReactorFX: Set of tools and code snippets for creation DirectX based games. Also provides a number of ideas, algorythms and problem-solutions.It's All Just Ones And Zeros: Utility code libraries for Vault API developers.Live Writer Picasa Plugin: Live Writer Picasa Plugin is a plugin for Windows Live Writer that allows you to embed photos from your Picasa Web Albums into your blog posts. Liv...Managed SDK for Meizu Cell Phone: The goal of this project is to deliver an open source managed SDK for Meizu cell phones, currently for M8. Media Player Field Type: Display a media player in a column of you document library. The library can contain movie files of diferent formats. The player will appear in the ...praca magisterska: This is my thesis: Algebraical aspects of modern cryptography,Pyx: An experimental programming language for statistics.SharpHydroLiDAR: A C# version of Lidar Hydrographic ExtractionSql Server Mds Destination: SSIS destination transform component for SQL Server Master Data ServicesStackOverflow.Net: A C# library for the StackOverflow API (currently in beta). Provides methods for every call currently in the StackOverflow API.TRX Merger Utility: People working on test projects that involve test management and execution from Visual Studio Team System 2008 and who do not have a TFS server for...UniPlanner: The UniPlanner project goal is to develop a web application able to visualize and schedule a university timetable.WikiNETParser: Wiki .NET Parser, Open Source project powered by ANTLR. Syntax defined in 3(4) files Lexer, Grammar, AST Parser.New ReleasesaaronERP builder - a framework to create customized ERP solutions: aaronERP_0.4.0.0: Changes (compared to version 0.3.0.0) : Businesslayer : - Caching of data-tables - ITranslatable Interface for mutli-language DAOs Web-Frontend: ...BatterySaver: Version 0.5: Add support for executing a power state event manually (Issue) Add support for battery percentage thresholds (Issue)ColinTest: asdfzxcv: asdfasdfComposer: V1.0.402.2001 Beta: Minor bug fixes Minor changes in interfaces Added documentation to the setup packageDynamic Configuration: Dynamic Configuration Release 2: Added ConfigurationChanged event fired whenever changes in .config file detected. Improved file watching filtering.Facebook Developer Toolkit: Version 3.1 BETA: Lots of bug fixes. Issues addressed: http://facebooktoolkit.codeplex.com/WorkItem/View.aspx?WorkItemId=14808 http://facebooktoolkit.codeplex.com/W...iExporter - iTunes playlist exporting: iExporter gui v2.5.0.0 - console v1.2.1.0: Paypal donate! New features and redesign for iExporter Gui You can now select/deselect all visible items with one click in the overview When yo...Line Counter: 1.5.5: The Line Counter is a tool to calculate lines of your code files. The tool was written in .NET 2.0. Line Counter 1.5.5 Fixed bugs in C# counter an...Live Writer Picasa Plugin: Live Writer Picasa Plugin 1.0.0: Changelog Since this is the first version there are no changes.Media Player Field Type: Media Player Field Type v1.0: Display a media player in a column of you document library. The library can contain movie files of diferent formats. The player will appear in the ...Numina Application/Security Framework: Numina.Framework Core 49601: Added .LESS library for CSS Updated default style and logo Added a few methods and method overloads to the .NET libraryOver Store: OverStore 1.16.0.0: Version 1.16.0.0 Runtime components uses PersistingRuntimeException instead of many exception types. PersistingRuntimeException message includes...patterns & practices Web Client Developer Guidance: Web Client Software Factory 2010 beta source code: The Web Client Software Factory 2010 provides an integrated set of guidance that assists architects and developers in creating web client applicati...SCSI Interface for Multimedia and Block Devices: Release 12 - View CD-DVD Drive Features: Changes in this version: - Added the ability to view the features of a CD/DVD device (e.g.: what discs it supports, whether it supports Mount Raini...SharePoint Labs: SPLab5006A-FRA-Level100: SPLab5006A-FRA-Level100 This SharePoint Lab will teach you how to create a Feature within Visual Studio, how to brand it, how to incorporate ressou...SharePoint Labs: SPLab5007A-FRA-Level300: SPLab5007A-FRA-Level300 This SharePoint Lab will teach you how to create a reusable and distributable project model for developping Features within...SharePoint Labs: SPLab5008A-FRA-Level100: SPLab5008A-FRA-Level100 This SharePoint Lab will teach you how to add an option in the ECB menu (Edit Control Block) only for specific file types w...SharePoint Labs: SPLab5009A-FRA-Level100: SPLab5009A-FRA-Level100 This SharePoint Lab will teach you the "Site Pages" model and the differences between customized/uncustomized pages (ghoste...SharePoint Labs: SPLab5010A-FRA-Level100: SPLab5010A-FRA-Level100 This SharePoint Lab will teach you the "Application Pages" model and the differences between "Site Pages" and "Application ...SharePoint Labs: SPLab5011A-FRA-Level100: SPLab5011A-FRA-Level100 This SharePoint Lab will teach you how to create a basic Application Page in the 12\TEMPLATE\LAYOUTS. Lab Language : French...sPATCH: sPatch v0.9b: + Fixed: an issue most webservers need leading slash to return filestreamsTASKedit: sTASKedit (pre-Alpha Release): This release is only for playing around, currently not useful Supported Files:Open 1.3.6 client tasks.data Export to 1.3.6 client tasks.data E...TRX Merger Utility: TRX Merger v1.0: First versionttgLib: ttgLib-0.01-beta1: In beta-version we've implemented basic functionality of ttgLib - now it can solve various problems using CPU+GPU bundle. Most important things: ...WikiNETParser: Wiki .NET Parser 2.5: Wiki .NET Parser 2.5 The documentation, binaries and source code could be downloaded from http://catarsa.com portal The latest release to downloa...WPF Zen Garden: Release 1.0: This is the first release.XNA 3D World Studio Content Pipeline: XNA 3DWS Content Pipeline - R2: This version adds terrains and brush based modelsMost Popular ProjectsRawrWBFS ManagerMicrosoft SQL Server Product Samples: DatabaseASP.NET Ajax LibrarySilverlight ToolkitAJAX Control ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesDotNetNuke® Community EditionMost Active ProjectsGraffiti CMSRawrjQuery Library for SharePoint Web ServicesFacebook Developer ToolkitBlogEngine.NETN2 CMSBase Class LibrariesFarseer Physics EngineLINQ to TwitterMicrosoft Biology Foundation

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  • Androidify Turns You into an Android-style Avatar

    - by ETC
    Androidify, a free application for Android phones, lets you create an Android-style avatar of yourself (or anyone, for that matter). Swap out the clothes, adjust the side of your noggin, add a pirate eye-patch, the customization options are abundant. Much like the Mii creator on the Wii, Androidify starts you off with the basics: skin color, hair style and color, adjustment of the body size. After that you can tweak things like clothing, accessories, facial hair and more. Once you’re done you can set it as your contact image, send it to others to use as your contact image, save as a photo, and other wise upload it with the social media tools you have on your phone. Hit up the link below to read more and grab a copy. Androidify [Android Market] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • No USB 04b4:0307 mike input after 10.04

    - by Papou
    I am using an USB phone that is in fact a so-called "sound card" based on the 04b4:0307 chip. In fact, I have two different phones using 04b4:0307 and in fact I have a sound USB key too. This, I believe, is the start of why they call 04b4:0307 "ubiquitous" (instead of oh four bee...). But not "eternal". The mike worked in Ubuntu 9.10 and 10.04 but not later ([email protected]). "not working" means that 04b4:0307 shows in Sound Preference but that its vu-meter is mute. I have posted the full lsusb and the result of tests in various systems here: http://www.papou.byethost9.com/tmp/1043601.html Note: Tests done on VirtualBox (thankfully). But UbuntUnity no longer works on VB, so I used the LinuxMint equivalent. ?hat's fate. I could not find any problem report close enough. What should be my next step? I believe the problem occurs in module snd-usb-audio. One thing I might try if I knew how is hacking a DEB with its 10.04's source. I can hack DEBs. Any hint welcome on how to make a DEB overriding a kernel packed module. I mean that the newly installed module should have precedence, be loaded instead, the module installed with the kernel. TIA !

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  • Screen resolution of Googlebot mobile?

    - by Baumr
    Does Googlebot-Mobile have a viewport resolution it sends across? If so, what is it? It's a general question with broad relevance, but I am asking with reference to responsive design: particularly when serving different image resolution to different viewports via JavaScript. While Googlebot has its issues with JavaScript, it will become better with time. Thus, it would be good to know which version of the same image would be crawled (since most responsive image JS solutions base their logic on resolution). Feature phones Googlebot-Mobile: SAMSUNG-SGH-E250/1.0 Profile/MIDP-2.0 Configuration/CLDC-1.1 UP.Browser/6.2.3.3.c.1.101 (GUI) MMP/2.0 (compatible; Googlebot-Mobile/2.1; +http://www.google.com/bot.html) DoCoMo/2.0 N905i(c100;TB;W24H16) (compatible; Googlebot-Mobile/2.1; +http://www.google.com/bot.html) Smartphone Googlebot-Mobile: Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_1 like Mac OS X; en-us) AppleWebKit/532.9 (KHTML, like Gecko) Version/4.0.5 Mobile/8B117 Safari/6531.22.7 (compatible; Googlebot-Mobile/2.1; +http://www.google.com/bot.html)

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  • How did I get here? My route to Android, iPhone, Windows Phone 7, and interest in Mobile Devices

    - by Wallym
    I get asked all the time how/why I got interested in mobile and jumped on this fairly early.  I tend to give half answers because it wasn't just one thing that took me to mobile, but a whole host of separate ivents culminating in a specific event where I wasdoing market research in May/June 2008.  Let me throw out the events and the facts about me: I tend to like new, different, cool stuff.  I jumped on .NET early on.  I jumped on Ajax early on.  I don't jump on every new technology that comes down the road, I'm probably the only person on the planet that doesn't "get" MVC, though I acknowledge that a lot of people do and it solves a number of problems in the default settings of ASP.NET WebForms. I remember buying an early Windows CE device. It was interesting, but dang, this stylus thing sucks. After I lost my third stylus, i just gave up.  I got my first mobile phone in early 1999.  Reception was crappy, but I could see the value in being mobile. In 1999, I worked on a manufacturing systems project.  One piece of the projects was a set of handheld devices on the shop floor.  While the UI was a crappy DOS based, yes I said DOS as in Disk Operating System Version 6.22, I could see that the wireless world was a direction I wanted to be in. In 2000, Microsoft released the first public alpha of .NET.  Very cool stuff indeed.  One piece of the puzzle was a set of mobile controls for ASP.NET.  I build numerous test apps as well as mobile version using these mobile controls.  Now, the mobile UIs of the time were based on WML, which was crap. I could real all the analysis of mobile and read all about growth rates.  Now, you have to realize that growth rates can be impressive when dealing with small numbers, but I knew it was a comer. In our first book, I got talked out of mobile because of the line from the publisher "Wally, mobile doesn't sell." Blackberry was the dominant device of the mid 2000s.  Its users were referred to as "Crackberry addicts."  Unfortunately, the mobile development experience for native apps was crap and the web experience was fairly rough as well, but if they could get the ecosystem started, other phones and better blackberryies would come out.  I finally jumped into using a blackberry. Sometime around 2006, I heard "Wally, mobile doesn't sell" again.  Now, anyone that knows me knows that someone saying something like this to me means I'll keep trying it. The phones of the mid 2000s were moving to be more graphical, but there were too many that had this idea that they had to use a stylus.  Stylus suck.  They get lost too easily. I worked on a project in 2007 and 2008 for a startup trying to answer the question of "What is there to do where I am at?"  For some reason, they wanted to be tied to PCs.  As it became obvious that they were having problems, their investor asked us to do some market research and to figure out what the marketplace did want.  One of the important things that I figured out was the we lived in a mobile world and if you had a mobile app, it need to be on a mobile device, not tied to a desktop/laptop/netbook device.  If there was any single event, this was it - I was doing some market research and sat and talked to people in a bar/restaurant in Atlanta called "The Grove" on Lavista.  The consensus of the people that I talked to was that they wanted their data where ever they were at, laptop, pc, mobile, whereever. In 2007, Apple released the iPhone.  Wow, what an impressive device, even with all the problems of a 1st generation device.  I bought an iPod Touch 1st generation to understand touch better, one of the best decisions I ever made. I decided in late 2008, to make a move into cloud, for a number of reasons.  I was working on an example app.  In April, 2009, one of my friends at Microsoft said "don't mention my name with this, but you need an iPhone front end for this app."  How do you get on the iPhone.  Well, there are a number of ways including: ObjectiveC.  Its hard to teach an old dog new tricks, and this dog knows .NET, not ObjectiveC. HTML, web, javascript optimized interface.  yeah, this is possible. PhoneGap.  Now, this is interesting, take an html interface and get it to run on the iPhone, Android, Blackberry, and other platforms.  I thought that this way made the most sense for me until......... MonoTouch.  In May/June 2009, Novell announced a way for .NET/c# developers to write apps for the iPhone.  This is the way that made the most sense to me. Titanium by Appcelerator.  This is similar in concept to PhoneGap.  I haven't played with this much but do want to learn more about it. In July, 2009, I emailed one of my contacts at Wrox to see if they would be interested in a short MonoTouch ebook in their Wrox Blox format.  I fully expected another  response along the lines of "Wally, mobile doesn't sell."  The response I got was "Wally, iPhone is H O T, get started immediately, can you have this to me before Labor Day."  Not quite the response I expected.  Thankfully, we didn't make the Labor Day, first draft date. I kept pushing back because I had a feeling that things were not going to be quite as polished and feature rich as necessary.  After all, Novell doesn't have the resouces of Microsoft's developer division. The ebook shipped on November 30, 2009. On about December, 15, 2009, my editor emailed and said "Your ebook is selling really well, lets do a full book and it by March 1 so get started."  Thankfully, guys like Craig Dunn and Chris Hardy were interested along with Martin and Ror joinged us later on. I bought my wife an iPhone 3Gs in early 2010 to go along with all my iPod Touch devices. I tried to pretend in 2010 that I wasn't that interested in mobile and still had interest in the desktop technologies.  I love the technologies and continue to use them today, but that isn't where my interest is right now.  I'm just about all mobile all the time with my energies.  Our book shipped in the beginning of July, 2010 right in the middle of the Apple FUD.I've been looking at Mobile Web as a way around the AppStores and Apple FUD problems of 2010. With all the Apple self FUD, we became interested in Android.I went up to Dino Esposito at DevConnections in Las Vegas at introduced myself. I've always tried to keep up with what Dino has been doing. I was shocked, he wanted to meet me.  We must have talked for 1.5 hours. It was way more time than I deserved. If you get a chance, go and introduce yourself to Dino. He's a great guy. Microsoft released Windows Phone 7 in the Fall of 2010.  I'm not doing development on that platform at this time.  I think they have a very interesting user interface.  The devices are being positively reviewed.  For my purposes, the devices are limited at this point in time.  We'll see what 2011 brings as far as updates to the operating system.  I need multitasking/background processing and html5 in the browser. Add that as well as acceptance in the marketplace and I'll be more interested in the device. Obviosuly, I'm now working on a MonoDroid book . I own Android and iPhone/iOS devices.  I am currently working on some startup ideas and am exploring as much in that area as I can. For 2011, I'm planning on speaking at Android Developer's Conference (AnDevCon) and Mobile Connections.  I'm really excited about this. I have a couple of magazine articles coming out in 2011 on Android and iPhone development with the Mono technologies.is Mono "The Answer"? What's "The Question?" I think it will work for me.  It might work for you, it might not.  it depends on your situation.  Its the current horse that I am riding. I might find a better horse tomorrow. So, that's how I got here.  I'm in love with mobile.  Mobile native apps on the device as well as mobile web.  I'm into all this cool stuff.  Where are you at?

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  • 1.5 million Windows 7 phone’s sold…

    - by Boonei
    Microsoft announced that it has sold over 1.5 million windows 7 phone devices. Windows 7 is a new generation of OS. Mobile operators/users/device programmers need to adopt the same. Its not going to be a easy transition because it’s not an advanced/next version of win 6.x for mobile. We have heard that development from Microsoft side for Win 6.x devices will not continue after sometime. Don’t know how long will get the support! Everything in it s quite new, like OS, User interface, XBox sync, and also requires mobile phone companies to run the OS on high end chips, meaning atleast 1GHz. So the user segment occupied by phones like HTC Wild Fire are not the ones targeted.   Hey ! There an is a catch with this magic number 1.5 million…. It depicts only the number of units sold to mobile operators and retailers. It’s not the number of actual units held in consumers hands and activated. The number could improve significantly in 2011 where Sprint and Verizon join the party in United States. Atleast dozen phone models are in line up now in the rest of the world running Win 7 OS. One good things that customers can rejoice is that Microsoft will direly push software updates to all its consumers. Operator will not interfere. We can expect strong sales going forward with just this important point where Google’s Android lacks the same. [Img Credit: Microsoft] This article titled,1.5 million Windows 7 phone’s sold…, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • [MINI HOW-TO] Remove a Network Computer from Windows Home Server

    - by Mysticgeek
    One of the cool features of Windows Home Server is the ability to backup and monitor the computers on your network. If you no longer need a machine on to be monitored or backed up, here we show you how to remove it. Remove Computer from WHS The process if straight-forward and basic –Open Windows Home Server Console and click on Computers & Backup. Right-click on the computer that you no longer need and click Remove. You’ll be prompted to verify that you want to remove the machine and delete all of its backup data. Check the box I am sure I want to remove this computer then click the Remove button. That’s all there is to it! The computer and all of its backup data is removed. Remember that if you remove a computer, all of its backup data will be deleted as well. If you no longer have the computer, you probably don’t need the backed up data anyway, but you’ll want to be sure you no longer need it before removing it. Similar Articles Productive Geek Tips GMedia Blog: Setting Up a Windows Home ServerRestore Files from Backups on Windows Home ServerCreate A Windows Home Server Home Computer Restore DiscInstalling Windows Home ServerChange Ubuntu Server from DHCP to a Static IP Address TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Beware Hover Kitties Test Drive Mobile Phones Online With TryPhone Ben & Jerry’s Free Cone Day, 3/23/10 New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats Google Apps Marketplace: Tools & Services For Google Apps Users Get News Quick and Precise With Newser

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  • Is it reasonable to expect knowing the whole stack bottom up?

    - by Vaibhav Garg
    I am an Sr. developer/architect/Product Manager for embedded systems. The systems that I have had experience with have typically been small to medium size codebases - typically close to 25-30K LOC in C, using 8-16 and 32 bit low end microcontrollers. The systems have been entirely bootstrapped by our team - meaning right from the start-up code to the end application code has either been written by the team, or at the very least, is thoroughly understood and maintained by us. Now, if we were to start developing more complex systems with complex peripherals, such as USB OTG et al. (think, low end cell phones), there are libraries and stacks available commercially and from chip vendors that reduce the task to just calling the right APIs and being able to use those peripherals. Now, from a habit point of view, this does not give me and the team a comfortable feeling, not being able to comprehend the entire code tree, with virtual black boxes at the lower layers. Is it reasonable to devote, and reserve, time getting into the details of how the APIs are implemented, assuming that the same would also entail getting into details of relevant standards (again, for USB as an example)? Or, alternatively, should a thorough understanding of the top level usage of the APIs be sufficient? This of course assumes that the source codes to all libraries are available, which they are, in almost all cases. Edit: In partial response to @Abhi Beckert, the documentation is refreshingly very comprehensive and meticulously maintained, AFAIK and been able to judge. I have not had a long experience with the same.

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  • The Cloud is STILL too slow!

    - by harry.foxwell(at)oracle.com
    If you've been in the computing industry sufficiently long enough to remember dialup modems and other "ancient" technologies, you might be tempted to marvel at today's wonderfully powerful multicore PCs, ginormous disks, and blazingly fast networks.  Wow, you're in Internet Nirvana, right!  Well, no, not by a long shot.Considering the exponentially growing expectations of what the Web, that is, "the Cloud", is supposed to provide, today's Web/Cloud services are still way too slow.Already we are seeing cloud-enabled consumer devices that are stressing even the most advanced public network services.  Like the iPad and its competitors, ever more powerful smart-phones, and an imminent hoard of special purpose gadgets such as the proposed "cloud camera" (see http://gdgt.com/discuss/it-time-cloud-camera-found-out-cnr/ ).And at the same time that the number and type of cloud services are growing, user tolerance for even the slightest of download delays is rapidly decreasing.  Ten years ago Web developers followed the "8-Second Rule", (average time a typical Web user would tolerate for a page to download and render).  Not anymore; now it's less than 3 seconds, and only a bit longer for mobile devices (see http://www.technologyreview.com/files/54902/GoogleSpeed_charts.pdf).  How spoiled we've become!Google, among others, recognizes this problem and is working to encourage the development of a faster Web (see http://www.technologyreview.com/web/32338/). They, along with their competitors and ISPs, will have to encourage and support significantly better Web performance in order to provide the types of services envisioned for the Cloud.  How will they do this? Through the development of faster components, better use of caching technologies, and the really tough one - exploiting parallelism. Not that parallel technologies like multicore processors are hard to build...we already have them.  It's just that we're not that good yet at using them effectively.  And if we don't get better, users will abandon cloud-based services...in less than 3 seconds.

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  • Ubuntu Desktop Environments, No Internet Access

    - by Sneha429
    Windows has been a pain, so I installed Ubuntu 13.10 on my parent's HP Pavilion first with Cinnamon. For the first few days, it worked wonderfully, and then stopped connecting to the internet. I tried using the windows partition and it worked fine. Posted a question about this - no answer yet. Since then, something happened while my parents were using it. The Windows partition was completely erased. I reinstalled Ubuntu and the Cinnamon desktop. Worked great for a day, then same connectivity issue. Since Ubuntu works fine on my netbook without Cinnamon, I thought perhaps this was a Cinnamon issue. Removed Cinnamon and installed LXDE. LXDE, much like Cinnamon, worked well. Then I rebooted and couldn't connect to the internet. I encountered the same issue when using KDE. I would personally like something with a bottom panel as my parents are familiar and comfortable with Windows and can barely use their cell - phones so I do not think Unity will work too well for them. Ubuntu with Unity seems to be the only way to access the internet. My parents mostly use the internet to check email/facebook/watch video. Anyone know how to fix this?

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  • What's Microsoft's strategy on Windows CE development?

    - by Heinzi
    Lots of specialized mobile devices use Windows CE or Windows Mobile. I'm not talking about smart phones here -- I know that Windows Phone 7 is Microsoft's current technology of choice here. I'm talking about barcode readers, embedded devices, industry PDAs with specialized hardware, etc... the kind of devices (Example 1, Example 2) where Windows Phone Silverlight development is not an option (no P/Invoke to access the hardware, etc.). Since direct Compact Framework support has been dropped in Visual Studio 2010, the only option to develop for these device currently is to use outdated development tools (VS 2008), which already start to cause trouble on modern machines (e.g. there's no supported way to make the Windows Mobile Device Emulator's network stack work on Windows 7). Thus, my question is: What are Microsoft's plans regarding these mobile devices? Will they allow native applications on Windows Phone, such that, for example, barcode reader drivers can be developed that can be accessed in Silverlight applications? Will they re-add "native" Compact Framework support to Visual Studio and just haven't found the time yet? Or will they leave this niche market?

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  • Polygons vs sprites rendering performance in Unity for windows phone 8

    - by Géry Arduino
    I'm currently building a windows phone 8 game with unity, having 111 (no more no less) sprites being updated each frames. I have a strong overhead in the profiler (70% to 90% minimum) I tried the following to get higher frame rate, I'm running it with minimum quality settings, I tried disabling and enabling V-Sync Finally I managedto get 60Fps, but I still have large overhead. I believe I should have more than 60Fps for such few amount. Moreover, I still have to implement the game logic over this so I'd like some room in my FPS to be able to work. I was wondering if it would be better in terms of performance to use polygons instead of sprites? As sprites are quite new in Unity, (that would give me around 222 triangles). Did someone tried to check the performance differences between sprites and actual mesh renderes in Unity when it comes to phones? If so what could be the best option in that case? FYI : I'm using the Windows Phone 8 emulator on Visual studio, I have a compliant computer for that so it should normally reflect the behavior of a real phone (expecting some differences but still...) EDIT : To clarify my question i wonder what is the most efficient in windows phone 8 : Sprites or Mesh renderers?

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  • SQLAuthority News – SQL Server Interview Questions And Answers Book Summary

    - by pinaldave
    Today we are using computers for various activities, motor vehicles for traveling to places, and mobile phones for conversation. How many of us can claim the invention of micro-processor, a basic wheel, or the telegraph? Similarly, this book was not written overnight. The journey of this book goes many years back with many individuals to be thanked for. To begin with, we want to thank all those interviewers who reject interviewees by saying they need to know ‘the key things’ regardless of having high grades in class. The whole concept of interview questions and answers revolves around knowing those ‘key things’. The core concept of this book will continue to evolve over time. I am sure many of you will come along with us on this journey and submit your suggestions to us to make this book a key reference for anybody who wants to start with SQL Server. Today we want to acknowledge the fact that you will help us keep this book alive forever with the latest updates. We want to thank everyone who participates in this journey with us. Though each of these chapters are geared towards convenience we highly recommend reading each of the sections irrespective of the roles you might be doing since each of the sections have some interesting trivia about working with SQL Server. In the industry the role of accidental DBA’s (especially with SQL Server) is very common. Hence if you have performed the role of DBA for a short stint and want to brush-up your fundamentals then the upcoming sections will be a great review. Table Of Contents Database Concepts With Sql Server Common Generic Questions & Answers Common Developer Questions Common Tricky Questions Miscellaneous Questions On Sql Server 2008 Dba Skills Related Questions Data Warehousing Interview Questions & Answers General Best Practices [Amazon] | [Flipkart] Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Best Practices, Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL Interview Questions and Answers, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology

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  • PeopleSoft Mobile Expenses and Mobile Approvals now available in FSCM 9.1

    - by Howard Shaw
    Oracle is pleased to announce the release of two new applications, PeopleSoft Mobile Expenses and PeopleSoft Mobile Approvals, which are now generally available in PeopleSoft FSCM 9.1. These are the first two of many upcoming applications designed and built to cater directly to the mobile workforce by providing user-friendly access to key business functions on a smartphone or tablet. Enter and Submit Expenses Anytime, Anywhere PeopleSoft Mobile Expenses provides the ability to enter employee expense reports quickly and easily, for busy travelers on the go. The contemporary, streamlined user interface is optimized for mobile devices (that support HTML 5), such as tablets or smartphones, and provides a simple-to-use tool for capturing expenses as they are being incurred, submitting expense reports while waiting at the airport, approving your employees’ expense reports, and more. And since it is part of the PeopleSoft Mobile Applications suite, you don’t have to wait until you return home or to the office, which can lead to improved efficiencies. The user interface and gesture actions (for example, swipe, touch, and so on) will be immediately familiar to mobile device users, and is specifically targeted to keep the experience as streamlined as possible for just the tasks you need to get to while on the go. In addition, PeopleSoft Mobile Expenses leverages all of the powerful expense policy compliance tools delivered by PeopleSoft Expenses, contributing to reduced spend and increased efficiency throughout your organization. PeopleSoft Mobile Expenses is integrated directly with PeopleSoft Mobile Approvals, so managers can quickly approve submitted expense reports in addition to entering or reviewing their own expenses. Manage Approvals Anytime, Anywhere PeopleSoft Mobile Approvals improves productivity and keeps business moving forward when your users are on the go without comprising business imperatives and operational policies. This innovative solution is delivered using the latest HTML 5 technology to allow customers to manage their critical tasks anytime through any device. PeopleSoft Approvals enables your users to approve transactions through the desktop, smart phones or tablet devices. This will speed up the approval process thus avoiding potential late payment penalties and supports early payment discounts for invoices. For more information, please watch the Video Feature Overviews (VFO) available on YouTube (links below) or contact your application sales representative. PeopleSoft Mobile ExpensesPeopleSoft Mobile Approvals The PeopleSoft Mobile Applications 9.1 documentation update for Bundle 23 is available under MOS Document ID 1495035.1.

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  • Mobile web development rudiments

    - by Konrad Garus
    How does one get started with web development for mobile devices (including phones)? I know some old good HTML & JS, but I'm wondering what the modern way is. To make it concrete, I need to implement a client for an enterprise app. Think of a login-protected dashboard for managers. Given that I only have basic knowledge and have never implemented such applications, what do I need to take into account when choosing platform and technology? Shall I go for Android / iPhone, or HTML & JS, or HTML5? What are the general pros and cons that I need to consider? What resources (preferably online) do you recommend for learning the rudiments? I mean especially HTML & JS: What does the site need to be like to work great on smartphones (and not only on desktops)? I mean possible UI glitches, limited support for some HTML/JS features, page size, and whatever other important details are there.

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  • Google Sky Map Turns Your Android Phone into a Digital Telescope

    - by ETC
    Whether you’re an astronomy buff or just somebody looking for a perfect “look how sweet my smartphone is!’ application, Google’s Sky Map application for Android phones is a must have app. If all the application did was show you detailed views of the night sky it would be pretty awesome based on that alone. Where Sky Map dazzles, however, is in linking together the GPS and tilt-sensors on your phone to turn your phone into a sky-watching window. Whatever you point the phone at, the screen displays. Want to see what stars are directly above you despite it being the middle of the day? Point the phone up. Curious what people on the opposite side of the word are seeing? Point the phone down and take a peek right through the Earth. Check out the video below to see the application in action: Google Sky Map is free and works wherever Android does. Google Sky Map [AppBrain] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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  • Android device - C++ OpenGL 2: eglCreateWindowSurface invalid

    - by ThreaderSlash
    I am trying to debug and run OGLES on Native C++ in my Android device in order to implement a native 3D game for mobile smart phones. The point is that I got an error and see no reason for that. Here is the line from the code that the debugger complains: mSurface = eglCreateWindowSurface(mDisplay, lConfig, mApplication->window, NULL); And this is the error message: Invalid arguments ' Candidates are: void * eglCreateWindowSurface(void *, void *, unsigned long int, const int *) ' --x-- Here is the declaration: android_app* mApplication; EGLDisplay mDisplay; EGLint lFormat, lNumConfigs, lErrorResult; EGLConfig lConfig; // Defines display requirements. 16bits mode here. const EGLint lAttributes[] = { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_BLUE_SIZE, 5, EGL_GREEN_SIZE, 6, EGL_RED_SIZE, 5, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDER_BUFFER, EGL_BACK_BUFFER, EGL_NONE }; // Retrieves a display connection and initializes it. packt_Log_debug("Connecting to the display."); mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); if (mDisplay == EGL_NO_DISPLAY) goto ERROR; if (!eglInitialize(mDisplay, NULL, NULL)) goto ERROR; // Selects the first OpenGL configuration found. packt_Log_debug("Selecting a display config."); if(!eglChooseConfig(mDisplay, lAttributes, &lConfig, 1, &lNumConfigs) || (lNumConfigs <= 0)) goto ERROR; // Reconfigures the Android window with the EGL format. packt_Log_debug("Configuring window format."); if (!eglGetConfigAttrib(mDisplay, lConfig, EGL_NATIVE_VISUAL_ID, &lFormat)) goto ERROR; ANativeWindow_setBuffersGeometry(mApplication->window, 0, 0, lFormat); // Creates the display surface. packt_Log_debug("Initializing the display."); mSurface = eglCreateWindowSurface(mDisplay, lConfig, mApplication->window, NULL); --x-- Hope someone here can shed some light on it.

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  • Java collision detection and player movement: tips

    - by Loris
    I have read a short guide for game develompent (java, without external libraries). I'm facing with collision detection and player (and bullets) movements. Now i put the code. Most of it is taken from the guide (should i link this guide?). I'm just trying to expand and complete it. This is the class that take care of updates movements and firing mechanism (and collision detection): public class ArenaController { private Arena arena; /** selected cell for movement */ private float targetX, targetY; /** true if droid is moving */ private boolean moving = false; /** true if droid is shooting to enemy */ private boolean shooting = false; private DroidController droidController; public ArenaController(Arena arena) { this.arena = arena; this.droidController = new DroidController(arena); } public void update(float delta) { Droid droid = arena.getDroid(); //droid movements if (moving) { droidController.moveDroid(delta, targetX, targetY); //check if arrived if (droid.getX() == targetX && droid.getY() == targetY) moving = false; } //firing mechanism if(shooting) { //stop shot if there aren't bullets if(arena.getBullets().isEmpty()) { shooting = false; } for(int i = 0; i < arena.getBullets().size(); i++) { //current bullet Bullet bullet = arena.getBullets().get(i); System.out.println(bullet.getBounds()); //angle calculation double angle = Math.atan2(bullet.getEnemyY() - bullet.getY(), bullet.getEnemyX() - bullet.getX()); //increments x and y bullet.setX((float) (bullet.getX() + (Math.cos(angle) * bullet.getSpeed() * delta))); bullet.setY((float) (bullet.getY() + (Math.sin(angle) * bullet.getSpeed() * delta))); //collision with obstacles for(int j = 0; j < arena.getObstacles().size(); j++) { Obstacle obs = arena.getObstacles().get(j); if(bullet.getBounds().intersects(obs.getBounds())) { System.out.println("Collision detect!"); arena.removeBullet(bullet); } } //collisions with enemies for(int j = 0; j < arena.getEnemies().size(); j++) { Enemy ene = arena.getEnemies().get(j); if(bullet.getBounds().intersects(ene.getBounds())) { System.out.println("Collision detect!"); arena.removeBullet(bullet); } } } } } public boolean onClick(int x, int y) { //click on empty cell if(arena.getGrid()[(int)(y / Arena.TILE)][(int)(x / Arena.TILE)] == null) { //coordinates targetX = x / Arena.TILE; targetY = y / Arena.TILE; //enables movement moving = true; return true; } //click on enemy: fire if(arena.getGrid()[(int)(y / Arena.TILE)][(int)(x / Arena.TILE)] instanceof Enemy) { //coordinates float enemyX = x / Arena.TILE; float enemyY = y / Arena.TILE; //new bullet Bullet bullet = new Bullet(); //start coordinates bullet.setX(arena.getDroid().getX()); bullet.setY(arena.getDroid().getY()); //end coordinates (enemie) bullet.setEnemyX(enemyX); bullet.setEnemyY(enemyY); //adds bullet to arena arena.addBullet(bullet); //enables shooting shooting = true; return true; } return false; } As you can see for collision detection i'm trying to use Rectangle object. Droid example: import java.awt.geom.Rectangle2D; public class Droid { private float x; private float y; private float speed = 20f; private float rotation = 0f; private float damage = 2f; public static final int DIAMETER = 32; private Rectangle2D rectangle; public Droid() { rectangle = new Rectangle2D.Float(x, y, DIAMETER, DIAMETER); } public float getX() { return x; } public void setX(float x) { this.x = x; //rectangle update rectangle.setRect(x, y, DIAMETER, DIAMETER); } public float getY() { return y; } public void setY(float y) { this.y = y; //rectangle update rectangle.setRect(x, y, DIAMETER, DIAMETER); } public float getSpeed() { return speed; } public void setSpeed(float speed) { this.speed = speed; } public float getRotation() { return rotation; } public void setRotation(float rotation) { this.rotation = rotation; } public float getDamage() { return damage; } public void setDamage(float damage) { this.damage = damage; } public Rectangle2D getRectangle() { return rectangle; } } For now, if i start the application and i try to shot to an enemy, is immediately detected a collision and the bullet is removed! Can you help me with this? If the bullet hit an enemy or an obstacle in his way, it must disappear. Ps: i know that the movements of the bullets should be managed in another class. This code is temporary. update I realized what happens, but not why. With those for loops (which checks collisions) the movements of the bullets are instantaneous instead of gradual. In addition to this, if i add the collision detection to the Droid, the method intersects returns true ALWAYS while the droid is moving! public void moveDroid(float delta, float x, float y) { Droid droid = arena.getDroid(); int bearing = 1; if (droid.getX() > x) { bearing = -1; } if (droid.getX() != x) { droid.setX(droid.getX() + bearing * droid.getSpeed() * delta); //obstacles collision detection for(Obstacle obs : arena.getObstacles()) { if(obs.getRectangle().intersects(droid.getRectangle())) { System.out.println("Collision detected"); //ALWAYS HERE } } //controlla se è arrivato if ((droid.getX() < x && bearing == -1) || (droid.getX() > x && bearing == 1)) droid.setX(x); } bearing = 1; if (droid.getY() > y) { bearing = -1; } if (droid.getY() != y) { droid.setY(droid.getY() + bearing * droid.getSpeed() * delta); if ((droid.getY() < y && bearing == -1) || (droid.getY() > y && bearing == 1)) droid.setY(y); } }

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