Hello.
I'm testing QTreeView functionality right now, and i was amazed by one thing. It seems that QTreeView memory consumption depends on items count O_O. This is highly unusual, since model-view containers of such type only keeps track for items being displayed, and rest of items are in the model. I have written a following code with a simple model that holds no data and just reports that it has 10 millions items. With MFC, Windows API or .NET tree / list with such model will take no memory, since it will display only 10-20 visible elements and will request model for more upon scrolling / expanding items. But with Qt, such simple model results in ~300Mb memory consumtion. Increasing number of items will increase memory consumption. Maybe anyone can hint me what i'm doing wrong? :)
#include <QtGui/QApplication>
#include <QTreeView>
#include <QAbstractItemModel>
class CModel : public QAbstractItemModel
{
public: QModelIndex index
(
int i_nRow,
int i_nCol,
const QModelIndex& i_oParent = QModelIndex()
) const
{
return createIndex( i_nRow, i_nCol, 0 );
}
public: QModelIndex parent
(
const QModelIndex& i_oInex
) const
{
return QModelIndex();
}
public: int rowCount
(
const QModelIndex& i_oParent = QModelIndex()
) const
{
return i_oParent.isValid() ? 0 : 1000 * 1000 * 10;
}
public: int columnCount
(
const QModelIndex& i_oParent = QModelIndex()
) const
{
return 1;
}
public: QVariant data
(
const QModelIndex& i_oIndex,
int i_nRole = Qt::DisplayRole
) const
{
return Qt::DisplayRole == i_nRole ? QVariant( "1" ) : QVariant();
}
};
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QTreeView oWnd;
CModel oModel;
oWnd.setUniformRowHeights( true );
oWnd.setModel( & oModel );
oWnd.show();
return a.exec();
}