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  • SQL ConnectionString in global.asax overridden by web.config

    - by rlb.usa
    This is going to sound very odd, but I have a web.config like this: <connectionStrings> <remove name="LocalSqlServer"/> <add name="LocalSqlServer" connectionString="Data Source=BACKUPDB;..." providerName="System.Data.SqlClient"/> </connectionStrings> And a global.asax like this: void Session_Start(object sender, EventArgs e) { // Code that runs when a new session is started if (Application["con"] == null || Application["con"] == "") { Application["con"] = "Data Source=PRODUCTIONDB;..."; } } And EVERYWHERE in my code, I reference my ConnectionStrings like this: SqlConnection con = new SqlConnection(Convert.ToString(HttpContext.Current.Application["con"])); However, I see that everything I do inside this application goes to BACKUP db instead of PRODUCTIONDB. What is going on, how could this happen, and why? It doesn't make any sense to me, and it got me into a lot of trouble. We use LocalSqlServer string for FormsAuthentication.

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  • Ogg/Vorbis: _ov_fopen cannot be found

    - by knight666
    I'm trying to use Ogg/Vorbis with OpenAL to get sound in my game. Right now I'm simply trying to load a .ogg file and read its data, I'm not actually doing anything with it. I first tried using ov_open, however, the documentation said I should really be using ov_fopen on Windows. However, when I try to use that I get the following: 1>AudioManager.obj : error LNK2019: unresolved external symbol _ov_fopen referenced in function "private: static struct SomeGame::SoundData * __cdecl SomeGame::AudioManager::LoadOGG(char *)" (?LoadOGG@AudioManager@SomeGame@@CAPAUSoundData@2@PAD@Z) ...and when I Google "unresolved external symbol _ov_fopen", I get exactly one result. And it's in Japanese. So I tried downloading the ogg and vorbis source and compiling it, and inserting those in the project, but it still gives me the same error. Basically, how do I load in an Ogg/Vorbis file to be used with OpenAL on Windows? Thanks in advance.

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  • Recieving server broadcast on mobile in real time

    - by Manjoor
    I have to write a simple mobile application that is able to recieve broadcast from a server, connected using GPRS, over a secure SSL connection. The amount of data mobile need to recieve is very small (about 100 character string for a single broadcast and maximum 10 broadcast per minute) I need to display it on screen and generate a alert sound (and vibrate the device). Client need not to send anything back to server. (ofcourse at the time of intialization the client app need to send some data for authorization) The target mobile plateform is symbion S60 and Blackberry. How can i do this? What tools, SDK and Third party framework (if needed) i should use? I am familier with java and network programming but not for mobile device.

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  • Video playback on VideoView disappears after going back from another Activity

    - by pixel
    I have two Activities: one with VideoView and the second one. I start watching a video in the first Activity, then during playback I start second Activity. After going back to first Activity I can hear sound but see no picture. My Video Layout: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <VideoView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="1" android:id="@+id/videoView" android:layout_gravity="center" /> <ListView android:layout_width="fill_parent" android:layout_height="125dp" android:id="@+id/ListView" /> </LinearLayout> Do you have any ideas why video doesn't appear?

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  • How do you handle files that can't support concurrent edits in Mercurial?

    - by Scott Whitlock
    I'm using Mercurial with TortoiseHg. Each developer has their own repositories, and there's one central repository on the server for synchronizing our changes. (This will sound lame, but we're using it to manage the source for a legacy VB6 project. Nothing we can do about that...) As has been pointed out elsewhere, there is a big problem in VB6 with merging the .frx (form resources) files. So code changes seem to merge fine, but if two developers both make changes at the same time in the form design view, we can't merge. I'm ok with disallowing concurrent edits, but of course the whole point of Mercurial is that it's distributed so there is no option to force a file to be locked before editing. I don't believe there's a Mercurial solution for this, so I'm wondering: other developers who are using Mercurial for version control, do you have some 3rd party tool that assists with locking files for editing in the cases where it's necessary? Did we make a mistake using Mercurial instead of something like SVN?

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  • Unit testing "hybrid" WPF/Silverlight controls

    - by Alan Mendelevich
    I'm starting a new WPF/Silverlight custom control project and wanted to do unit testing on this one. However I'm a little confused about how to approach this. This control would be based on the same codebase for both WPF and Silverlight with minor forking using #ifs and partial classes to tame the differences. I guess I could write unit tests for WPF part with NUnit, MSTest, xUnit, etc. and for the Silverlight part with Silverlight Unit Test Framework but this doesn't sound very elegant to me. I'd have to either ignore testing identical code on one of the platforms and test only differing parts (which is not very trustworthy) or rewrite tests for 2 frameworks (which is annoying). Is this the right way to go? I'm wondering if there's some guidance, articles, tutorials out there on how to approach this task. Any pointers?

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  • Optimizing a Soundex Query for finding similar names

    - by xkingpin
    My application will offer a list of suggestions for English names that "sound like" a given typed name. The query will need to be optimized and return results as quick as possible. Which option would be most optimal for returning results quickly. (Or your own suggestion if you have one) A. Generate the Soundex Hash and store it in the "Names" table then do something like the following: (This saves generating the soundex hash for at least every row in my db per query right?) select name from names where NameSoundex = Soundex('Ann') B. Use the Difference function (This must generate the soundex for every name in the table?) select name from names where Difference(name, 'Ann') = 3 C. Simple comparison select name from names where Soundex(name) = Soundex('Ann') Option A seems like to me it would be the fastest to return results because it only generates the Soundex for one string then compares to an indexed column "NameSoundex" Option B should give more results than option A because the name does not have to be an exact match of the soundex, but could be slower Assuming my table could contain millions of rows, what would yield the best results?

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  • SQL ConnectionString in web.config and global.asax implications

    - by rlb.usa
    This is going to sound very odd, but I have a web.config like this: <connectionStrings> <remove name="LocalSqlServer"/> <add name="LocalSqlServer" connectionString="Data Source=BACKUPDB;..." providerName="System.Data.SqlClient"/> </connectionStrings> And a global.asax like this: void Session_Start(object sender, EventArgs e) { // Code that runs when a new session is started if (Application["con"] == null || Application["con"] == "") { Application["con"] = "Data Source=PRODUCTIONDB;..."; } } And EVERYWHERE in my code, I reference my ConnectionStrings like this: SqlConnection con = new SqlConnection(Convert.ToString(HttpContext.Current.Application["con"])); However, I see that everything I do inside this application goes to BACKUP db instead of PRODUCTIONDB. What is going on, how could this happen, and why? It doesn't make any sense to me, and it got me into a lot of trouble. We use LocalSqlServer string for FormsAuthentication.

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  • ruby-gstreamer doesn't send EOS message

    - by Cheba
    I've managed to make it play sound but it never gets EOS message. And thus script never exits. require 'gst' main_loop = GLib::MainLoop.new pipeline = Gst::Pipeline.new "audio-player" source = Gst::ElementFactory.make "filesrc", "file-source" source.location = "/usr/share/sounds/gnome/default/alerts/bark.ogg" decoder = Gst::ElementFactory.make "decodebin", "decoder" conv = Gst::ElementFactory.make "audioconvert", "converter" sink = Gst::ElementFactory.make "alsasink", "output" pipeline.add source, decoder, conv, sink source >> decoder conv >> sink decoder.signal_connect "pad-added" do |element, pad, data| pad >> conv['sink'] end pipeline.bus.add_watch do |bus, message| puts "Message: #{message.inspect}" case message.type when Gst::Message::Type::ERROR puts message.structure["debug"] main_loop.quit when Gst::Message::Type::EOS puts 'End of stream' main_loop.quit end end pipeline.play begin puts 'Running main loop' main_loop.run ensure puts 'Shutting down main loop' pipeline.stop end

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  • Autoplay an Audio File on Mobile Safari

    - by phantomdata
    Hey guys, I've got a little system dashboard web app that I've written, replete with alarm notifications. I've had it working for quite some time on mobile safari, but recently wanted to add audio to the alarm notifications to allow me to easily know when there are alarms and I'm not looking directly at the display. The alarm notifications are populated through a (relatively) constantly polling ajax request that pulls in and displays an alarm banner if alarms are present. I wanted to add an auto-playing 'alarm' sound as well, but no dice for Safari Mobile. I've tried using HTML5 and embedded objects with no avail. The Apple documentation does state that you can't auto-play an audio file and it must be activated through user action to conserve bandwidth. Has anyone found a way around this in a WLAN setting?

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  • GKSession sendDataToAllPeers including sender?

    - by Typeoneerror
    I've got a number of devices connected over wifi using GameKit. I have a simple UIAlertView popping up when peers receive data. All but the sendee show this alert view when data is sent, so I'm wondering if that's a bug in my app or if that's expected behavior. If the device doing the sending is also a GKSessionModePeer, I would expect it to "fire" its receiveData: message as well since I'm sending to all peers. Should I call a method manually at the same on the sendee device? For example, if I wanted to send a "GameStart" packet to the 4 phones, the peers would call startGame: in the receiveData:fromPeer:inSession:context: method when it receives that packet and the sendee would be calling sendDataToAllPeers: and call startGame: on itself. Does that sound right or is there a way to include the sendee in the sendDataToAllPeers: list so that it responds exactly the same as all connected peers?

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  • how to write mute logic when mute state is unknown

    - by Delan Azabani
    I'm writing an indicator-sound clone for OSS4. Setting the volume works fine now, but I'm having trouble with the muting aspect of my program. A couple of facts about muting in OSS4: vmix doesn't have a mute (and we use vmix for volume control) also, the 'media keys' way of controlling volume doesn't set a mute control, but rather, volume = 0 The problem with this is, when reading the vmix volume and encountering zero, we don't know if the user has actually set it to zero, or has it set to some other value, but has mute on. How should I write my muting logic? git code, if that helps

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  • Which is a better option, OpenGL or a game engine for developing a game for the iphone or ipod touch

    - by balraj
    I am new to OpenGL ES, and I'm about to begin a 3D game for the iphone in which we are showing some car pursuit or racing. Is it possible just with the OpenGL ES or UIKit only, or do I have to use other tools for it? I am comfortable with UIKit but newer to OpenGL/OpenGL ES; which would be better to start this game? Or should I use a game engine? If so, then which game engine would give us the 3D feeling, quality of images and motion, and rendering of the views with the sound effects?

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  • What container is easiest for combining JPEGS and MP3s as video?

    - by Ole Jak
    So I have N (for example, 1000) JPEG frames and 10*N ( for example, 100) seconds of MP3 sound. I need some container for joining them into one video file (at 10 frames/second) (popular containers like FLV or AVI or MOV are better). So what I need is an algorithm or code example of combining my data into some popular format. The code example should be in some language like C#, Java, ActionScript or PHP. The algorithm should be theoretically implementable with ActionScript or PHP. Can any one, please help me with that?

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  • Can you expose XML webservices from a Windows Forms Application?

    - by Andrei
    This might sound like a silly question, but when I search for webservices, I get no information about how to create them in a windows forms application. The only result is how to create and expose them by creating an .aspx page. So my questions is: Can you create and expose webservices within a windows forms application or are they somehow tied in with .asp pages? Thanks! later edit: Is there an example of how to create a webservice in a .cs file and not in a .aspx file?

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  • What is an example of a website/service which _isn't_ REST?

    - by montooner
    So I just started digging into web tech, and I'm stuck on the concept of REST. Could someone clarify REST by giving me an example of what isn't rest? So, as far as I can tell, REST requires the server and client to both be in the same state at the end of every request-response HTTP transfer. Does that sound right? My understanding is that, if a client stores state information locally (which the server does not know about), that service is NOT rest. Thanks in advance.

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  • how to manage vim plugin

    - by Haiyuan Zhang
    I want to know how do you manage your vim plugins. As it is, One of the biggest fun of using is that one can easily try many interesing new plugins, just download it and unzip it in under ~/.vim. But if you try too often and try too much, you might get trouble as confilct of key mapping , in compatitble script version, dpendency between different plugin ..... Then you want to remove some plugin ,kind of like rollback your vim to a sound condition. But, the rollback could be very painful . cus for some "giant" plugin, like perl-support ( it's great plugin, anyway), will consist of many vim scripts which spread in different dirctories. To remove single one giant plugin will be anoying, not too mention if you remvoe many plugin at one time. In a word , I'm looking for good practice for managing vim plugins.

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  • MFC resource.h command/message IDs

    - by ak
    Hi I'm working on an MFC application, that got pretty messy over years and over different teams of developers. The resource.h file, which contains all command/message mappings grew pretty big over time, and has lots of problems (like duplicate IDs). I am not proficient with MFC, so the question might sound pretty stupid... MSDN docs mention that Command IDs and Message IDs should not be less than WM_USER and WM_APP correspondingly. I saw that most of the command IDs in resource.h generated by Visual Studio begin around 100. Shouldn't this cause some interfering with MFC/Windows commands and messages, that overlap with the application defined IDs? For example, I have a command ID : #define ID_MY_ID 101 and there is a windows command that has the same ID. When MC send this command to the APP, it's handled like an application defined ID_MY_ID, and the app is taking unnecessary actions. Is it a possible scenario? Also, is there some third party tool that helps to profile the project resources?

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  • Preload Images with javascript

    - by user271619
    Here is my preload script: <script type="text/javascript"> Image_1 = new Image(1,1); Image_1.src = "images/sprites.png"; </script> And it works fine. I can see in the headers the image loading. Here's my question. Even though I have preloaded sprites.png, I notice that when I go to a page on my site that simply displays that entire image, the headers tell me my browser is requesting the server to send the image again. I'm hoping to not sound too naive. But, why would the browser request the image when I preloaded it earlier? Are there other reasons the browser would need to re-request? Also, I put the dimensions as Image(1,1). Sometimes I don't know the dimensions, as that image gets updated from time to time. Maybe that's a reason?

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  • Run Exchange Management Shell cmdlets from Visual Basic/C#/.NET app

    - by nowarninglabel
    Goal: Provide a web service using Visual Basic or C# or .NET that interacts with the Exchange Management Shell, sending it commands to run cmdlets, and return the results as XML. (Note that we could use any lanaguage to write the service, but since it is a Windows Box and we have Visual Studio 2008, it seemed like easiest solution would be just use it to create a VB/.NET web service. Indeed, it was quite easy to do so, just point and click.) Problem: How to run an Exchange Management Shell cmdlet from the web service, e.g, Get-DistributionGroupMember "Live Presidents" Seems that we should be able to create a PowerShell script that runs the cmdlet, and be able to call that from the command line, and thus just call it from within the program. Does this sound correct? If so how would I go about this? Thanks. Answer can be language agnostic, but Visual Basic would probably be best since that is what I loaded the test web service up in.

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  • pitchbend (varispeed) audio with iPhone SDK's AudioUnit

    - by fetzig
    hi, I'm trying to manipulate the speed (and pitch) of a sound while playing. so i played around with iphone sdk's AudioUnit. downloaded iPhoneMultichannelMixerTest and tried to add an AUComponent to the graph (in this case a formatconverter). but i get (pretty soon) following error when building: #import <AudioToolbox/AudioToolbox.h> #import <AudioUnit/AudioUnit.h> ... AUComponentDescription varispeed_desc(kAudioUnitType_FormatConverter, kAudioUnitSubType_Varispeed, kAudioUnitManufacturer_Apple); ^^ error: 'kAudioUnitSubType_Varispeed' was not declared in this scope. any ideas why? the documentation on this topic doesn't help me at all (just api doc isn't very helpful when having no clue about the concept behind). there are no examples on how to wire these effects together and manipulating there properties...so maybe i'm totally wrong, anyway any hint is great. thx for help.

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  • Whats the best way to stop this app crash when buttons rapidly pressed iphone obj-c

    - by dubbeat
    Hi, I'm not entirely sure why this crash is happening and I'd like to get advice on the best way to deal with it. My app has 3 buttons. Each button requests a different XML file from a server which is used to populate a table view. If I rapidly press the buttons in sequence , button 1 button 2 button3 button 1 button 2 button3 button 1 button 2 button3 the application quits. What could be causing this. Would id be in the NSURLRequest side of things or the table view population side? How would you suggest I stop this behaviour? I was going to just set a boolean "isRequesting" to true when a button is pressed and set it to false when the table view is finished populating. If any button is pressed while isRequesting is True they do nothing. Does that sound wise or is there a better way? Thanks, dub

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  • Determining the magnitude of a certain frequency on the iPhone

    - by eagle
    I'm wondering what's the easiest/best way to determine the magnitude of a given frequency in a sound. It's my understanding that a FFT function will return the magnitudes of all frequencies in a signal. I'm wondering if there is any shortcut I could use if I'm only concerned about a specific frequency. I'll be using the iPhone mic to record the audio. My guess is that I'll be using the Audio Queue Services for recording since I don't need to record the audio to a file. I'm using SDK 4.0, so I can use any of the functions defined in the Accelerate framework (e.g. FFT functions) if needed. Update: I updated the question to be more clear as per Conrad's suggestion.

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  • NSTimer to fire while device is locked

    - by edie
    Hi, I'm currently creating an alarm. I use NSTimer to schedule my alarms. My problem is when the device was put into locked mode my NSTimer doesn't fire. I think that the NSTimer will not fire because my app goes to suspended state when it is lock. Can you help me find a solution to my problem? I've found some topics about UIBackgroundModes, but I don't know how it will help me. Thanks.. The problem in UILocalNotification is when the device was in silent, the sound will not be hear. My implementation was I'm using NSTimer to fire an alarm when the app is in foreground or device is locked but app currently running. When the applicationDidEnterBackground: is called I schedule the UILocalNotification as the alarm.

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  • My iPhone App doesn't work in iOS 4. Why?

    - by noflipes
    Hi everybody. I make a iPhone App that display some videos, I made it with Xcode 3.2.2 with iPhone SDK 3.1.3 and works fine. But a few days ago I downloaded the last version of the iPhone SDK for iOS 4, the proyect Build ok, no erros, no warnings, but when I run the aplication the video didn't work, the image didn't load but sound works. I don't understand it. Here is the code that I used. NSBundle *Bundle = [NSBundle mainBundle]; NSString *moviePath = [Bundle pathForResource:@"Prueba" ofType:@"mp4"]; NSURL *movieURL = [[NSURL fileURLWithPath:moviePath] retain]; MPMoviePlayerController *theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; theMovie.scalingMode = MPMovieScalingModeFill; [theMovie play]; Some idea? Best regards

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