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  • Question regarding CGRectIntersectsRect and rotated rectangular image

    - by user309030
    Hi guys, I've got a long rectangular image which is rotated at different kind of angles. However the frame of the rectangular image does not rotate along with the image and instead, the rotation causes the frame to to become larger to fit the rotated image. So when I used CGRectIntersectsRect, the collision detection is totally off because the other image colliding with the rectangular image will collide before it even reaches the visible area of the rect image. In case you don't really know what I'm talking about, have a look at the ascii drawing: normal rectangular image frame, O - pixels, |, – - frame |----------| |OOOOOOOOOO| |----------| after rotation |----------| |O | | O | | O | | O | | O | | O | | O | | O | | O | |----------| I've read through some of the collision articles but all of them are talking about collision with a normal straight rectangle and what I really want is collision with a slanted image, preferably pixel collision detection. TIA for any suggestions made.

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  • x86 assembly question

    - by kevin
    This is my assembly program which is just a function to swap *x *y. So first argument from main is address of x which is in 8(%ebp) and second one is address of y is in 12(%ebp). The program does swap x and y. I need 7 lines for doing this. can you make it 6 lines and there is a condition you can use only %eax, %ecx, and %edx 3 registers. I think about it so much, but I can't make it 6 lines. There must be a way, isn't it? This might be not a big deal, but if there is a way to get it in 6lines I want to know. movl 8(%ebp), %eax movl (%eax), %ecx movl 12(%ebp), %edx movl (%edx), %eax movl %ecx, (%edx) movl 8(%ebp), %ecx movl %eax, (%ecx)

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  • C++ copy-construct construct-and-assign question

    - by Andy
    Blockquote Here is an extract from item 56 of the book "C++ Gotchas": It's not uncommon to see a simple initialization of a Y object written any of three different ways, as if they were equivalent. Y a( 1066 ); Y b = Y(1066); Y c = 1066; In point of fact, all three of these initializations will probably result in the same object code being generated, but they're not equivalent. The initialization of a is known as a direct initialization, and it does precisely what one might expect. The initialization is accomplished through a direct invocation of Y::Y(int). The initializations of b and c are more complex. In fact, they're too complex. These are both copy initializations. In the case of the initialization of b, we're requesting the creation of an anonymous temporary of type Y, initialized with the value 1066. We then use this anonymous temporary as a parameter to the copy constructor for class Y to initialize b. Finally, we call the destructor for the anonymous temporary. To test this, I did a simple class with a data member (program attached at the end) and the results were surprising. It seems that for the case of b, the object was constructed by the copy constructor rather than as suggested in the book. Does anybody know if the language standard has changed or is this simply an optimisation feature of the compiler? I was using Visual Studio 2008. Code sample: #include <iostream> class Widget { std::string name; public: // Constructor Widget(std::string n) { name=n; std::cout << "Constructing Widget " << this->name << std::endl; } // Copy constructor Widget (const Widget& rhs) { std::cout << "Copy constructing Widget from " << rhs.name << std::endl; } // Assignment operator Widget& operator=(const Widget& rhs) { std::cout << "Assigning Widget from " << rhs.name << " to " << this->name << std::endl; return *this; } }; int main(void) { // construct Widget a("a"); // copy construct Widget b(a); // construct and assign Widget c("c"); c = a; // copy construct! Widget d = a; // construct! Widget e = "e"; // construct and assign Widget f = Widget("f"); return 0; } Output: Constructing Widget a Copy constructing Widget from a Constructing Widget c Assigning Widget from a to c Copy constructing Widget from a Constructing Widget e Constructing Widget f Copy constructing Widget from f I was most surprised by the results of constructing d and e.

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  • c++ exercise question

    - by Djecua
    in need of help on a C++ program that will help a deli owner help her customers.Prompt the user for the number of bagels.if then calculate the customers payment two ways. first it finds the price of the smallest multiple of 13 bagels that is closet to the customer's order. it then calculates the price of the customer's order so that the customer's payment is the smallest amount possible with the customer getting the exact number of bagels ordered. if the first method is the smallest amount the program outputs the number of bagels the customer will receive along with the dollar amount owed and the dollar amount saved. otherwise just print the number of bagels received the dollar amount owed $ 3.80 for a dozen bagels (13 bagels) half a dozen(6 bagels) sing bagel cost $.50 owner of the deli is a honest merchant, customers always get the best price on an order, even if they get more bagels than ordered, for example a customer that orders 10 bagels would pay $ 4.60 (2.60 for a half dozen bagels plus $2.00 for 4 single bagels.merchant gives her customer 13 bagels saving the customer $0.80 If someone can example to me how would i design to give customer extra bagels and how to calculate cost.

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  • Java Filepath Question

    - by JJ Nooby
    I am trying to finish a java program that uploads a file from a client machine to a webserver. The java program is executed with a bat script. I need to pass in a file name to the java program somehow since the filename is different every time. Or can i somehow use %1 instead of the filepath? I dont know.

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  • C# Generics - Strange Interview Question

    - by udana
    An interviewer argued me "Genrics are not completely Genrics", He provided the example (Parameters int k,int d are not generic) public static void PrintThis<T>(T a, T b, T c, int k,int d) { } He asked me if i prove still it is generics , i will be allowed to take up the next round. I did not know what he is expecting from me,and what he really means by showing such example. Guide me how to smartly face such a strange interview ?. Thanks in advance.

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  • ActionScript Basic Question

    - by TheDarkIn1978
    i've only ever created external .as files that extended a class such as sprite. now i just want to create one that doesn't extend anything and call it from a frame script. package { public class Test { public function Test(val:Number, max:Number) { trace(val, max); } } } from my frame script of an .fla that is in the same folder as Test.as, i'll write this: Test(50, 100); this produces the following error: 1137: Incorrect number of arguments. Expected no more than 1.

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  • Parsing question

    - by j-t-s
    Hi All I have tried using several different parsers as advised by somebody but i don't believe that they'd be of any use for this particular situation. I have a file that looks like this: mylanguagename(main) { OnLoad(protected) { Display(img, text, link); } Canvas(public) { Image img: "Images\my_image.png"; img.Name: "img"; img.Border: "None"; img.BackgroundColor: "Transparent"; img.Position: 10, 10; Text text: "This is a multiline str#ning. The #n creates a new line."; text.Name: text; text.Position: 10, 25; Link link: "Click here to enlarge img."; link.Name: "link"; link.Position: 10, 60; link.Event: link.Clicked; } link.Clicked(sender, link, protected) { Link link: from sender; Message.Display: "You clicked link."; } } ... and I need to be able to parse that code above, so and convert it to a Javascript equivelent, (or JScript). Can somebody please help, or get me started in the right direction? Thanks

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  • Question on ExtAudioFileRead and AudioBuffer for iPhone SDK

    - by backspacer
    I'm developing an iPhone app that uses the Extended Audio File Services. I try to use ExtAudioFileRead to read the audio file, and store the data in an AudioBufferList structure. AudioBufferList is defined as: struct AudioBufferList { UInt32 mNumberBuffers; AudioBuffer mBuffers[1]; }; typedef struct AudioBufferList AudioBufferList; and AudioBuffer is defined as struct AudioBuffer { UInt32 mNumberChannels; UInt32 mDataByteSize; void* mData; }; typedef struct AudioBuffer AudioBuffer; I want to manipulate the mData but I wonder what does the void* mean. Why is it void*? How can I decide what data type is actually stored in mData?

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  • Lucene DuplicateFilter question

    - by chardex
    Hi, Why DuplicateFilter doesn't work together with other filters? For example, if a little remake of the test DuplicateFilterTest, then the impression that the filter is not applied to other filters and first trims results: public void testKeepsLastFilter() throws Throwable { DuplicateFilter df = new DuplicateFilter(KEY_FIELD); df.setKeepMode(DuplicateFilter.KM_USE_LAST_OCCURRENCE); Query q = new ConstantScoreQuery(new ChainedFilter(new Filter[]{ new QueryWrapperFilter(tq), // new QueryWrapperFilter(new TermQuery(new Term("text", "out"))), // works right, it is the last document. new QueryWrapperFilter(new TermQuery(new Term("text", "now"))) // why it doesn't work? It is the third document. }, ChainedFilter.AND)); ScoreDoc[] hits = searcher.search(q, df, 1000).scoreDocs; assertTrue("Filtered searching should have found some matches", hits.length > 0); for (int i = 0; i < hits.length; i++) { Document d = searcher.doc(hits[i].doc); String url = d.get(KEY_FIELD); TermDocs td = reader.termDocs(new Term(KEY_FIELD, url)); int lastDoc = 0; while (td.next()) { lastDoc = td.doc(); } assertEquals("Duplicate urls should return last doc", lastDoc, hits[i].doc); } }

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  • Lua template processor question

    - by PeterMmm
    I'm going to use that template engine LTP . There is not so much doc available. Now i'm stuck how to pass an environment into the render engine. I have basically this: local ltp = require("ltp.template") ltp.render(io.stdout, 1, "index.dhtm", false, {}, "<?lua", "?>", { total="2400" }) What data structure should be the last parameter (env_code), a string, a table with key=val ?

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  • Facebook API question - uids and email

    - by Sunil
    Hello Folks, I am trying to develop a application where The user 'X' has logged into Facebook app has a set of email addresses (possible friends of user 'X') app gets the list of friends of user 'X' (uids) Want to check if user with email address [email protected] is a valid facebook user by using email address and is user X's friend (basically a uid to email mapping) Thanks!

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  • question about asynchronous http

    - by rantravee
    Hi , I just want to check if I understood well the way asynchronous Http request work on Android. Suppose I make such a request and set a ResponseHandler<String> responseHandler to handle the response. By doing this is it possible to have the UI thread blocked waiting for the response ? The implication being that the code in the function: public String handleResponse(HttpResponse response) is also executed on the UI thread or is there silently spawned a thread that waits for the response and calls the handleResponse(HttpResponse response) function when the response arrives ?

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  • C++: Reference and Pointer question (example regarding OpenGL)

    - by Jay
    I would like to load textures, and then have them be used by multiple objects. Would this work? class Sprite { GLuint* mTextures; // do I need this to also be a reference? Sprite( GLuint* textures ) // do I need this to also be a reference? { mTextures = textures; } void Draw( textureNumber ) { glBindTexture( GL_TEXTURE_2D, mTextures[ textureNumber ] ); // drawing code } }; // normally these variables would be inputed, but I did this for simplicity. const int NUMBER_OF_TEXTURES = 40; const int WHICH_TEXTURE = 10; void main() { std::vector<GLuint> the_textures; the_textures.resize( NUMBER_OF_TEXTURES ); glGenTextures( NUMBER_OF_TEXTURES, &the_textures[0] ); // texture loading code Sprite the_sprite( &the_textures[0] ); the_sprite.Draw( WHICH_TEXTURE ); } And is there a different way I should do this, even if it would work? Thanks.

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  • Simple ASP.NET MVC Routing question

    - by Robert
    Hi there, I have two pages in my simple MVC App with two defined routes: routes.MapRoute( "Results", // Route name "Results/{id}", // URL with parameters new { controller = "Results", action = "Index", id = "" } // Parameter defaults ); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Main", action = "Index", id = UrlParameter.Optional } // Parameter defaults ); I needed to have the results page load with just a product ID such as this: [MyDomain....]/Results/12345. But also the main page does a POST (using JQuery) to the Results Controller for updates using this route: [MyDomain....]/Main/Update along with a data bag. This works fine when I only have the "Default" route. But when I added the other "Results" route, all the POST calls to update are failing. Any ideas what I'm doing wrong??? Thanks a lot.

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  • question about System.Net

    - by backdoor
    hi all. when i use some code like this: System.Net.WebClient objClient = new WebClient(); string url = "http://google.com"; objClient.DownloadString(url); it takes some seconds to connection stablished and downloading starts... i reinstall my windows yesterday. before yesterday i havent this problem. some times when i reinstall my windows this problem occures. does anyboddy know why this problem occures?? thanks all and sorry for my bad english....

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  • javascript singleton question

    - by Shawn
    I just read a few threads on the discussion of singleton design in javascript. I'm 100% new to the Design Pattern stuff but as I see since a Singleton by definition won't have the need to be instantiated, conceptually if it's not to be instantiated, in my opinion it doesn't have to be treated like conventional objects which are created from a blueprint(classes). So my wonder is why not just think of a singleton just as something statically available that is wrapped in some sort of scope and that should be all. From the threads I saw, most of them make a singleton though traditional javascript new function(){} followed by making a pseudo constructor. Well I just think an object literal is enough enough: var singleton = { dothis: function(){}, dothat: function(){} } right? Or anybody got better insights? [update] : Again my point is why don't people just use a simpler way to make singletons in javascript as I showed in the second snippet, if there's an absolute reason please tell me. I'm usually afraid of this kind of situation that I simplify things to much :D

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  • Beginner question about merging in git

    - by wxyz
    I'm 15 and have just started using source control systems to manage my code a little better, so I'm a little new to this stuff. Right now I have this repository: [a]---[b]---[d]---[f] master \ \ [c]---[e] develop I want to wind up here: [a]---[b]---[d]---[f]---[g] master \ / \ / [c]---[e]---/ develop where g is equivalent to performing commits [c] and [e] on [f]. This is git checkout master; git merge develop, right?

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  • Generics List Interface...newb question

    - by newToProgramming
    The List interface is the following: public interface List<E>{ public boolean add(Object e); public boolean remove(Object e); public boolean contains(Object e); ...etc Why aren't the add, remove and contains methods written like the following? public boolean add(E e) public boolean remove(E e) public boolean contains(E e)

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  • C# Generics Question

    - by TheCloudlessSky
    Would it be possible to do something like the following in c#? Basically TParent and TChildren should be types of the class A but not necessairly have the same types that were passed in. I know this may sound confusing but I want to strongly type the children and parents of a particular object, but at the same time they must be of the same type. Because TParent inherits from A this would imply that it requires type parameters that inherit from A but using potentially different types. public class A<TParent, TChildren> where TParent : A where TControls : A { TParent Parent; List<TChildren> Children; } or more easily seen here: public class A<TParent, TChildren> where TParent : A<?, ?> where TChildren : A<?, ?> { TParent Parent; List<TChildren> Children; } I hope this isn't too confusing. Is this at all possible? Thanks :)

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