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  • Clock running too fast

    - by sBlatt
    I'm currently (for some days now) having the problem, that my Ubuntu clock runs to fast. and by to fast I mean like: last time I adjusted it was at 4 PM, now (10:25 PM) it shows 10:57 PM ! Any ideas how to fix that? Could it have something to do with handbrake? (I'm currently ripping my DVD collection, so handbrake is always running). My System: Ubuntu 10.4, all updates, handbrake from getdeb (0.9.4 I think), Intel Core2Quad, 4 GB Ram, NVidia GTX 260 (195.36.24 according to nvidia-settings) thx for any help Edit: dmesg: http://pastebin.com/VAanad5E /proc/interrupts: http://pastebin.com/VAZLAHzR cmdline: BOOT_IMAGE=/boot/vmlinuz-2.6.32-24-generic root=UUID=082d6800-413b-43d7-b4d1-b96b0d774f32 ro quiet splash

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  • Kooboo CMS 2.1.0.0 released

    Users of Kooboo CMS 2.0, please use the "Check updates" feature under System to upgradeNew featuresWebDav supportYou can now use tools like windows explorer to manage Binary folder. Drag and drop files directly from your Windows PC.Metaweblog API support.Enable you to manage your content via some third party tools like MS Office word or MS live writerCMIS support.an open and cross-platform protocol used for content synchronization between different systems or different Kooboo instances.RSS...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • updating from 8.04 to a newer version?

    - by user175802
    I have an old system. It doesn't have a DVD drive, and I think the cd drive is a bit wonky. The only disk that I have been able to get to install is an old (official) 8.04 Kubuntu disk. No disk that I've burned on a few systems works. They check out, but they don't seem to survive the install (another issue). I thought once I got a version on that I could update over the web, but no luck. It appears EOL. No updates seem to be available, or software to install. Is there a way? I'd like to get it to as new a version as possible. The next step would be to pull the drive and get a new one, but I'd rather not.

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  • Temporary animations

    - by Max
    I've been trying to find a tutorial on how to best make animations in Android. I already have some animations for my enemies and my character that are controlled by rectangles and changing rectangleframe between updates using a picture like this: When I'm shooting my enemies they lose HP, and when their HP == 0 they get removed. aslong as im using an arrayList (which I do for all enemies and bullets) I'm fine, since I can just use list.remove(i). But when I'm on a boss-level and the Boss's HP == 0, I want to remove him and play an animation of an explosion of stars before the "End-screen". Is there a preferred way to do temporary animations like this? If you can give me an example or redirect me to a tutorial, I'd be really grateful!

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  • NetBeans 7.0.1 now in RC

    - by alexismp
    What would a GlassFish release be without a NetBeans version to go with it? The NetBeans team has released the NetBeans IDE 7.0.1 RC 1 which will bring full compatibility with JDK 7 as well as GlassFish 3.1.1 support (this particular RC ships with the soft code freeze build of GlassFish 3.1.1). This 7.0.1 RC 1release also includes numerous bugfixes and performance improvements across all areas and is available from the usual download page and the final version of NetBeans IDE 7.0.1 is expected in late July (once JDK 7 has shipped would be an educated guess). Note that if you're an existing NetBeans 7.0 user you'll be offered with updates to your existing install via the Update Center once 7.0.1 final ships.

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  • Drop in rankings after removing sitewide backlinks

    - by user319940
    Here's the scenario: I have a small web design business and was using a branded backlink on the bottom of all client sites. Recently this has become a bit taboo with the Google updates so I went back to a few of my sites and made it so there's only a homepage backlink. After doing this, I've had a drop in rankings, despite this apparently being a best practice. Is this likely a temporary drop that will pick back up? For any new sites, I still want to have a link on all pages of client sites as it's good advertising. I plan to have a do-follow homepage link and then no-follow every other link - is this a good idea?

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  • Description of the NCL update for the .NET Framework 3.5 Service Pack 1 and the .NET Framework 2.0 S

    980773 ... Description of the NCL update for the .NET Framework 3.5 Service Pack 1 and the .NET Framework 2.0 Service Pack 2 on Windows XP and on Windows Server 2003: June 8, 2010This RSS feed provided by kbAlerz.com.Visit kbAlertz.com to subscribe. It's 100% free and you'll be able to recieve e-mail or RSS updates for the technologies you pick from the Microsoft Knowledge Base....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Upgrade Ubuntu 12.04 to 12.10 failed

    - by pre-commit-hook
    I've a problem. Upgrade failed after "Setting new software channels", when Calculating changes. I tried error: Not all updates can be installed An unresolvable problem occurred while calculating the upgrade: E:Unable to correct problems, you have held broken packages. This can be caused by: * Upgrading to a pre-release version of Ubuntu * Running the current pre-release version of Ubuntu * Unofficial software packages not provided by Ubuntu If none of this applies, then please report this bug using the command 'ubuntu-bug ubuntu-release-upgrader-core' in a terminal. Now i have 1580 packages to update and do not update. Partial system upgrade also fails in the first step. What next? Alternatively, to undo the changes? Thank's to help.

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  • Wobbly windows not working in compiz for 12.04

    - by f22christian
    I'm very new at Ubuntu and am still trying to figure everything out. I recently downloaded Compiz settings manager and enabled wobbly windows. Nothing. So I uninstalled it and re-installed it and still, nothing. I've ran all the updates and updated the graphics drivers and I still have nothing. I have a Sony Vaio with a Intel® Core™2 CPU T5500 @ 1.66GHz × 2 . Its a 2009 computer, so I think it should be able to work just fine. Please help! I'm not a "computer wiz", so you'll need to put it in simpler terms for me. And yes, I am I do have Unity 3D. Thanks!

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  • Sprite.js surface background

    - by user1086671
    I'm making a tile-based game using Sprite.js. It is not easy to redraw every tile each frame, so I tried to make a scrolling surface background. There is an example here http://batiste.dosimple.ch/sprite.js/tests/test_scrolling.html The example works, but it seems like ScrollingSurface.update is buggy or there is something I'm missing. What I tried to do is to draw 5x5 tiles and after 5 seconds draw another 5x5 tiles near the first ones. But it draws only the first ones. And surface.update() only updates the position of surface. Here is my code https://github.com/Sektoid/sprite.js/blob/master/tests/test_scrolling.html (You need also to set this.divider = 1.0 in scrolling.js to avoid drawing the same tiles 4 times.) There aren't any sprite.js-forums like with the other sprite- and game-engines have, so I'm asking here.

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  • Unable to upgrade 11.04 to 11.10

    - by Kasi
    I have Ubuntu 11.04 installed in my laptop and tried to upgrade it by opening the update manager and and making the necessary settings in settings - updates - release upgrade - normal releases and then hitting the check button. But nothing appeared indicating later version is available to be upgraded. When I run the following sudo apt-get dist-upgrade below is the result that appeared. Reading package lists... Done Building dependency tree Reading state information... Done Calculating upgrade... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Also I am unable to watch YouTube videos in the Firefox 15.0 in my Ubuntu 11.04.

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  • Can't Make Changes via FTP on my Ubuntu Server

    - by Rev
    I'm very new to server management, I literally just set this up for the first time a couple weeks ago, no idea what I'm doing. In order to allow WordPress to run updates, apparently everything needs to be owned by www-data, but if everything is owned by www-data, I can't FTP with the user revxx14. When I try, I can't make any changes (deletions, additions, updating files, nothing. I get permission denied errors across the board). Is there a way to give my user the same permissions as www-data, so that I'll be able to keep www-data the owner, but still be able to make changes via FTP? Thanks.

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  • Wireless hardware is not getting switched on in 12.04

    - by user89733
    I have recently installed ubuntu 12.04 in sony vaio VPCEH. And updated all the available updates through update manager. When i switch on the bluetooth/wireless (hardware switch), only the bluetooth is turning on. For wireless, it shows as "hardware disabled". P.S: It was working fine few days before. Suddenly It is not turning on. i just get an answer for this question while googling. just enter the following command in the terminal. "sudo rfkill unblock all" This will unblock all hardware ports. that's it!!!!!! :) It works,..

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  • Description of the rollup update for the .NET Framework 3.5 Service Pack 1 and the .NET Framework 2.

    982167 ... Description of the rollup update for the .NET Framework 3.5 Service Pack 1 and the .NET Framework 2.0 Service Pack 2 on Windows XP and on Windows Server 2003 (976765 and 980773): June 8, 2010This RSS feed provided by kbAlerz.com.Visit kbAlertz.com to subscribe. It's 100% free and you'll be able to recieve e-mail or RSS updates for the technologies you pick from the Microsoft Knowledge Base....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Ubuntu 12.04 Nvidia GTX 460 video card installation

    - by aczietlow
    Currently testing Ubuntu 12.04 x64 for our development team. After upgrading from 11.10 I've been having video card issues. I'm using Nvidia GeForce GTX 460. When ever I try to launch Nvidia X server I get the following error message. You do not appear to be using the NVIDIA X driver. Please edit your X configuration file (just run nvidia-xconfig as root), and restart the X server. I've tried running sudo nvidia-xconfig multiple times and rebooting with no success. I've also tried getting the nvidia-current driver from the x-swat repo sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current Followed again by a reboot did nothing for me but knock my resolution down to 800x600 Finally I've tried sudo apt-get purge xserver-xorg sudo apt-get update sudo apt-get install xserver-xorg xserver-xorg-video-all sudo reboot Does anyone have any thoughts or directions they could point me in? To the best of my understanding my video card is suppose to be supported.

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  • Should the networking of my game be a component or a service?

    - by aalcutt
    I am working on a windows game and I am trying to understand the XNA GameComponents and GameServices classes and use. From what I understand about a component is that it has an Update method that gets call in every frame, and a service can be referenced from other components if needed. So the way I think a network component would work is that in its Update method it would receive and send data. It probably makes sense to receive the network data once per frame, but it doesn't for sending it. Shouldn't the game send its own updates to others the moment it has it to cut down on lag?

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  • Managing shots of the player

    - by Bitbridge
    I'm currently developing a 2D Jump'n'Run and the situation is the following: The player has different weapons he can collect and is then able to shoot the weapon's projectiles (laser, rockets, whatever). In my previous game (space shooter) I just had a manager class for all the weapon-shots, it stored them in a container and then updates and draws every single one. When the "shoot-event" occurred, the "ProjectileManager" was notified and it added the wanted projectile. The input for player action is handled in the player-class, so the player would have to know the manager to call the function of the manager. I also have a collisionManager, that checks for collisions between, for example, enemies and the projectiles and then notifies these objects. However, I somehow have the feeling, that I shouldn't use this approach and that there might be a better way to handle this. I know, the question is a bit vague, I'm pretty much just looking for input and ideas to improve my design.

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  • Should I install programs from a source tarball (`.tar.gz`), from the Ubuntu Software Centre, or from elsewhere?

    - by Flimm
    There are several ways to install an application in Ubuntu: You can download a source tarball (generally a .tar.gz or a .tar.bz2 file) and install it manually. (See How to install a .tar.gz (or .tar.bz2) file?) You can download a .deb file and install it manually, using dpkg or the Software Centre. You can search for the application in the Ubuntu Software Centre and install it there, or use apt with the official Ubuntu repositories. You can find a PPA or a third-party repo, and install it from there. What are the pros and cons of each method? Please discuss security implications, frequency of updates and program reliability of each method in your answer.

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  • Spurious resets on Ubuntu

    - by boone2048
    I have a PC running Ubuntu 13.04 64bit, and I do weekly updates, so everything should be up-to-date. Everything is running fine, but sometimes, once-twice a week a complete reset happens. I think it must be software or hardware (perhaps Videocard) related, but I can't figure out what could be wrong. Can anybody suggest some ways, log files, where I could continue to search? By looking just at dmesg/dmesg.0 and Xorg.0.log I got nowhere. I cant find even a user application segfault. Any help is really appreciated.

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  • Secunia PSI 3.0 has just been released?

    - by TATWORTH
    I have been using Secunia 3.0 Beta for some time and recommend it to all PC users. It is free for personal use. I suggest you use to keep your PC software up to date. Here is the message they sent:We just wanted to let you know that Secunia has released the final versionof Secunia PSI 3.0, featuring a new and simplified interface, moreautomated updates, multiple languages (English, German, Spanish, Frenchand Danish), as well as a lot of other improvements that we hope you willlike. You can download the new version here (it is of course still available forfree):http://secunia.com/vulnerability_scanning/personal/And if you want a quick product tour see the PSI video on Youtube:https://www.youtube.com/watch?v=iUmaLmO0gx0&list=UU8EGaYoGIGlMAbfeJrS_0OQ&index=2&feature=plcp If interested you can also read the full press release here:http://secunia.com/company/blog_news/news/319/

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  • CRU??????????????????????????

    - by aiyoku
    ACS T&M ?????(CRU) ?????? ????·??????·?????·????(ACS)???ACS T&M ?????(CRU) ????????????? ???????????????·???????(Premier Support for Systems)???????????????????????????????????????????·?????·??????????????? ????????????????????????????????????? ?????????????????????????·?????????????????????????????????ID??????????????????????????·??????????????? ???????????????????????????????????????????????·??????????????? ??:??????·??????????????????????????????????? (1664356.1)   ????????????????????? ???????????????????????????·????????????????????Oracle Hardware??Systems ????·?????????????????"Delivery Method Chart: Replacement Parts and Installation of Integrated Software Updates" ???????????????? ??????????????????????????????????????????????????????(?????????)?????????????????? ??????????????????????????????? Oracle System Handook ????????? ????Oracle System Handook????????????????????? ??????????? Full Component List ?????????????? Manufacturing Part # ?????????7039990 [C]??????Manufacturing Part #???? [C] ????????????????? [C] ????????????????????????????? ??????????????????????????????????·???????????·???????????????????????????????????????????????????????????????????????   ??????? ????????????????????????????????????????????

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  • WPF ComboBox SelectedItem not Updating

    - by viky
    I am facing a problem while working with a WPF ComboBox. My situation is that I have a ComboBox that is displaying some values. I am adding ContentControls to ComboBox' Items property. I have bound the Content of these ContentControl to some datasource so that I can change the Content dynamically. The problem is if the Content of item which is selected changes the item in ComboBox drop down updates but item in ComboBox SelectionChange remains same. Any suggestions please?

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  • How to compile a perl script (.pl) to a windows executable (.exe) with Strawberry Perl

    - by Notitze
    What would be the easiest way to compile a simple perl script to an executable under windows with Strawberry Perl (as I understand it's possible and free). In the past I've used ActiveState compiler and perl2exe and was simple enough ... however, now after a few computer changes and OS updates I've lost the licenses and I'd like to find a better/permanent solution. Thanks in advance!

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  • iphone: Help with AudioToolbox Leak: Stack trace/code included here...

    - by editor guy
    Part of this app is a "Scream" button that plays random screams from cast members of a TV show. I have to bang on the app quite a while to see a memory leak in Instruments, but it's there, occasionally coming up (every 45 seconds to 2 minutes.) The leak is 3.50kb when it occurs. Haven't been able to crack it for several hours. Any help appreciated. Instruments says this is the offending code line: [appSoundPlayer play]; that's linked to from line 9 of the below stack trace: 0 libSystem.B.dylib malloc 1 libSystem.B.dylib pthread_create 2 AudioToolbox CAPThread::Start() 3 AudioToolbox GenericRunLoopThread::Start() 4 AudioToolbox AudioQueueNew(bool, AudioStreamBasicDescription const*, TCACallback const&, CACallbackTarget const&, unsigned long, OpaqueAudioQueue*) 5 AudioToolbox AudioQueueNewOutput 6 AVFoundation allocAudioQueue(AVAudioPlayer, AudioPlayerImpl*) 7 AVFoundation prepareToPlayQueue(AVAudioPlayer*, AudioPlayerImpl*) 8 AVFoundation -[AVAudioPlayer prepareToPlay] 9 Scream Queens -[ScreamViewController scream:] /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/Classes/../ScreamViewController.m:210 10 CoreFoundation -[NSObject performSelector:withObject:withObject:] 11 UIKit -[UIApplication sendAction:to:from:forEvent:] 12 UIKit -[UIApplication sendAction:toTarget:fromSender:forEvent:] 13 UIKit -[UIControl sendAction:to:forEvent:] 14 UIKit -[UIControl(Internal) _sendActionsForEvents:withEvent:] 15 UIKit -[UIControl touchesEnded:withEvent:] 16 UIKit -[UIWindow _sendTouchesForEvent:] 17 UIKit -[UIWindow sendEvent:] 18 UIKit -[UIApplication sendEvent:] 19 UIKit _UIApplicationHandleEvent 20 GraphicsServices PurpleEventCallback 21 CoreFoundation CFRunLoopRunSpecific 22 CoreFoundation CFRunLoopRunInMode 23 GraphicsServices GSEventRunModal 24 UIKit -[UIApplication _run] 25 UIKit UIApplicationMain 26 Scream Queens main /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/main.m:14 27 Scream Queens start Here's .h: #import <UIKit/UIKit.h> #import <AVFoundation/AVFoundation.h> #import <MediaPlayer/MediaPlayer.h> #import <AudioToolbox/AudioToolbox.h> #import <MessageUI/MessageUI.h> #import <MessageUI/MFMailComposeViewController.h> @interface ScreamViewController : UIViewController <UIApplicationDelegate, AVAudioPlayerDelegate, MFMailComposeViewControllerDelegate> { //AudioPlayer related AVAudioPlayer *appSoundPlayer; NSURL *soundFileURL; BOOL interruptedOnPlayback; BOOL playing; //Scream button related IBOutlet UIButton *screamButton; int currentScreamIndex; NSString *currentScream; NSMutableArray *screams; NSMutableArray *personScreaming; NSMutableArray *photoArray; int currentSayingsIndex; NSString *currentButtonSaying; NSMutableArray *funnyButtonSayings; IBOutlet UILabel *funnyButtonSayingsLabel; IBOutlet UILabel *personScreamingField; IBOutlet UIImageView *personScreamingImage; //Mailing the scream related IBOutlet UILabel *mailStatusMessage; IBOutlet UIButton *shareButton; } //AudioPlayer related @property (nonatomic, retain) AVAudioPlayer *appSoundPlayer; @property (nonatomic, retain) NSURL *soundFileURL; @property (readwrite) BOOL interruptedOnPlayback; @property (readwrite) BOOL playing; //Scream button related @property (nonatomic, retain) UIButton *screamButton; @property (nonatomic, retain) NSMutableArray *screams; @property (nonatomic, retain) NSMutableArray *personScreaming; @property (nonatomic, retain) NSMutableArray *photoArray; @property (nonatomic, retain) UILabel *personScreamingField; @property (nonatomic, retain) UIImageView *personScreamingImage; @property (nonatomic, retain) NSMutableArray *funnyButtonSayings; @property (nonatomic, retain) UILabel *funnyButtonSayingsLabel; //Mailing the scream related @property (nonatomic, retain) IBOutlet UILabel *mailStatusMessage; @property (nonatomic, retain) IBOutlet UIButton *shareButton; //Scream Button - (IBAction) scream: (id) sender; //Mail the scream - (IBAction) showPicker: (id)sender; - (void)displayComposerSheet; - (void)launchMailAppOnDevice; @end Here's the top of .m: #import "ScreamViewController.h" //top of code has Audio session callback function for responding to audio route changes (from Apple's code), then my code continues... @implementation ScreamViewController @synthesize appSoundPlayer; // AVAudioPlayer object for playing the selected scream @synthesize soundFileURL; // Path to the scream @synthesize interruptedOnPlayback; // Was application interrupted during audio playback @synthesize playing; // Track playing/not playing state @synthesize screamButton; //Press this button, girls scream. @synthesize screams; //Mutable array holding strings pointing to sound files of screams. @synthesize personScreaming; //Mutable array tracking the person doing the screaming @synthesize photoArray; //Mutable array holding strings pointing to photos of screaming girls @synthesize personScreamingField; //Field updates to announce which girl is screaming. @synthesize personScreamingImage; //Updates to show image of the screamer. @synthesize funnyButtonSayings; //Mutable array holding the sayings @synthesize funnyButtonSayingsLabel; //Label that updates with the funnyButtonSayings @synthesize mailStatusMessage; //did the email go out @synthesize shareButton; //share scream via email Next line begins the block with the offending code: - (IBAction) scream: (id) sender { //Play a click sound effect SystemSoundID soundID; NSString *sfxPath = [[NSBundle mainBundle] pathForResource:@"aClick" ofType:@"caf"]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:sfxPath],&soundID); AudioServicesPlaySystemSound (soundID); // Because someone may slam the scream button over and over, //must stop current sound, then begin next if ([self appSoundPlayer] != nil) { [[self appSoundPlayer] setDelegate:nil]; [[self appSoundPlayer] stop]; [self setAppSoundPlayer: nil]; } //after selecting a random index in the array (did that in View Did Load), //we move to the next scream on each click. //First check... //Are we past the end of the array? if (currentScreamIndex == [screams count]) { currentScreamIndex = 0; } //Get the string at the index in the personScreaming array currentScream = [screams objectAtIndex: currentScreamIndex]; //Get the string at the index in the personScreaming array NSString *screamer = [personScreaming objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"playing scream: %@", screamer); // Display the string in the personScreamingField field NSString *listScreamer = [NSString stringWithFormat:@"scream by: %@", screamer]; [personScreamingField setText:listScreamer]; // Gets the file system path to the scream to play. NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: currentScream ofType: @"caf"]; // Converts the sound's file path to an NSURL object NSURL *newURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; self.soundFileURL = newURL; [newURL release]; [[AVAudioSession sharedInstance] setDelegate: self]; [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: nil]; // Registers the audio route change listener callback function AudioSessionAddPropertyListener ( kAudioSessionProperty_AudioRouteChange, audioRouteChangeListenerCallback, self ); // Activates the audio session. NSError *activationError = nil; [[AVAudioSession sharedInstance] setActive: YES error: &activationError]; // Instantiates the AVAudioPlayer object, initializing it with the sound AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error: nil]; //Error check and continue if (newPlayer != nil) { self.appSoundPlayer = newPlayer; [newPlayer release]; [appSoundPlayer prepareToPlay]; [appSoundPlayer setVolume: 1.0]; [appSoundPlayer setDelegate:self]; //NEXT LINE IS FLAGGED BY INSTRUMENTS AS LEAKY [appSoundPlayer play]; playing = YES; //Get the string at the index in the photoArray array NSString *screamerPic = [photoArray objectAtIndex:currentScreamIndex]; //Log the string to the console NSLog (@"displaying photo: %@", screamerPic); // Display the image of the person screaming personScreamingImage.image = [UIImage imageNamed:screamerPic]; //show the share button shareButton.hidden = NO; mailStatusMessage.hidden = NO; mailStatusMessage.text = @"share!"; //Get the string at the index in the funnySayings array currentSayingsIndex = random() % [funnyButtonSayings count]; currentButtonSaying = [funnyButtonSayings objectAtIndex: currentSayingsIndex]; NSString *theSaying = [funnyButtonSayings objectAtIndex:currentSayingsIndex]; [funnyButtonSayingsLabel setText: theSaying]; currentScreamIndex++; } } Here's my dealloc: - (void)dealloc { [appSoundPlayer stop]; [appSoundPlayer release], appSoundPlayer = nil; [screamButton release], screamButton = nil; [mailStatusMessage release], mailStatusMessage = nil; [personScreamingField release], personScreamingField = nil; [personScreamingImage release], personScreamingImage = nil; [funnyButtonSayings release], funnyButtonSayings = nil; [funnyButtonSayingsLabel release], funnyButtonSayingsLabel = nil; [screams release], screams = nil; [personScreaming release], personScreaming = nil; [soundFileURL release]; [super dealloc]; } @end Thanks so much for reading this far! Any input appreciated.

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  • How to save the content in UIWebView for faster loading on next launch?

    - by erotsppa
    I know that there are some caching classes introduced in the iphone sdk recently, and there is also a TTURLRequest from three20's library that allows you to cache a request to a URL. However, because I am loading the web page in UIWebView by calling UIWebView's loadRequest, those techniques are not really applicable. Any ideas how I can save a web page so that on next app launch, I don't have to fetch from the web again for the full page? The page itself already have some ajax mechanism that updates parts of itself automatically.

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