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  • Windows Keys Extender – tool for XP/Vista users to using hotkeys Win+[Left|Right|Up|Down]

    - by outcoldman
    In Windows 7, I really liked an opportunity to change the position of the windows by pressing hotkeys Win + (Left | Right | Up | Bottom): Win + Left - window attached to the left side Win + Right - window attached to the right side Win + Up - window is maximized Win + Bottom - window in the normal state I’m talking about this: This is really useful hotkeys and really comfortable work with windows. But not all can use Windows 7 right now. When Windows7 was in beta and RC states I really wanted to use this features right now in current Windows version (I had Vista). So I spent my time and wrote this tool. In addition, the tool has functional which can change position of windows (It is useful for laptops, you can move windows with hotkeys). And of course this tool can move windows between monitors. Hot keys can be customized. Interface in English. Now I don’t want to add new functionality, because now I’m using Windows 7 with all functions that this tool have. I wrote this tool on C# with .NET 3.5. You can use this source code for knowing how to work with hotkeys with C#. At first I placed source code on Google Code and then placed it on CodePlex too. So you can download it from one of them. I would be glad if someone will use it. :)

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  • Anti-Forgery Request Recipes For ASP.NET MVC And AJAX

    - by Dixin
    Background To secure websites from cross-site request forgery (CSRF, or XSRF) attack, ASP.NET MVC provides an excellent mechanism: The server prints tokens to cookie and inside the form; When the form is submitted to server, token in cookie and token inside the form are sent in the HTTP request; Server validates the tokens. To print tokens to browser, just invoke HtmlHelper.AntiForgeryToken():<% using (Html.BeginForm()) { %> <%: this.Html.AntiForgeryToken(Constants.AntiForgeryTokenSalt)%> <%-- Other fields. --%> <input type="submit" value="Submit" /> <% } %> This invocation generates a token then writes inside the form:<form action="..." method="post"> <input name="__RequestVerificationToken" type="hidden" value="J56khgCvbE3bVcsCSZkNVuH9Cclm9SSIT/ywruFsXEgmV8CL2eW5C/gGsQUf/YuP" /> <!-- Other fields. --> <input type="submit" value="Submit" /> </form> and also writes into the cookie: __RequestVerificationToken_Lw__= J56khgCvbE3bVcsCSZkNVuH9Cclm9SSIT/ywruFsXEgmV8CL2eW5C/gGsQUf/YuP When the above form is submitted, they are both sent to server. In the server side, [ValidateAntiForgeryToken] attribute is used to specify the controllers or actions to validate them:[HttpPost] [ValidateAntiForgeryToken(Salt = Constants.AntiForgeryTokenSalt)] public ActionResult Action(/* ... */) { // ... } This is very productive for form scenarios. But recently, when resolving security vulnerabilities for Web products, some problems are encountered. Specify validation on controller (not on each action) The server side problem is, It is expected to declare [ValidateAntiForgeryToken] on controller, but actually it has be to declared on each POST actions. Because POST actions are usually much more then controllers, the work would be a little crazy. Problem Usually a controller contains actions for HTTP GET and actions for HTTP POST requests, and usually validations are expected for HTTP POST requests. So, if the [ValidateAntiForgeryToken] is declared on the controller, the HTTP GET requests become invalid:[ValidateAntiForgeryToken(Salt = Constants.AntiForgeryTokenSalt)] public class SomeController : Controller // One [ValidateAntiForgeryToken] attribute. { [HttpGet] public ActionResult Index() // Index() cannot work. { // ... } [HttpPost] public ActionResult PostAction1(/* ... */) { // ... } [HttpPost] public ActionResult PostAction2(/* ... */) { // ... } // ... } If browser sends an HTTP GET request by clicking a link: http://Site/Some/Index, validation definitely fails, because no token is provided. So the result is, [ValidateAntiForgeryToken] attribute must be distributed to each POST action:public class SomeController : Controller // Many [ValidateAntiForgeryToken] attributes. { [HttpGet] public ActionResult Index() // Works. { // ... } [HttpPost] [ValidateAntiForgeryToken(Salt = Constants.AntiForgeryTokenSalt)] public ActionResult PostAction1(/* ... */) { // ... } [HttpPost] [ValidateAntiForgeryToken(Salt = Constants.AntiForgeryTokenSalt)] public ActionResult PostAction2(/* ... */) { // ... } // ... } This is a little bit crazy, because one application can have a lot of POST actions. Solution To avoid a large number of [ValidateAntiForgeryToken] attributes (one for each POST action), the following ValidateAntiForgeryTokenWrapperAttribute wrapper class can be helpful, where HTTP verbs can be specified:[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = true)] public class ValidateAntiForgeryTokenWrapperAttribute : FilterAttribute, IAuthorizationFilter { private readonly ValidateAntiForgeryTokenAttribute _validator; private readonly AcceptVerbsAttribute _verbs; public ValidateAntiForgeryTokenWrapperAttribute(HttpVerbs verbs) : this(verbs, null) { } public ValidateAntiForgeryTokenWrapperAttribute(HttpVerbs verbs, string salt) { this._verbs = new AcceptVerbsAttribute(verbs); this._validator = new ValidateAntiForgeryTokenAttribute() { Salt = salt }; } public void OnAuthorization(AuthorizationContext filterContext) { string httpMethodOverride = filterContext.HttpContext.Request.GetHttpMethodOverride(); if (this._verbs.Verbs.Contains(httpMethodOverride, StringComparer.OrdinalIgnoreCase)) { this._validator.OnAuthorization(filterContext); } } } When this attribute is declared on controller, only HTTP requests with the specified verbs are validated:[ValidateAntiForgeryTokenWrapper(HttpVerbs.Post, Constants.AntiForgeryTokenSalt)] public class SomeController : Controller { // GET actions are not affected. // Only HTTP POST requests are validated. } Now one single attribute on controller turns on validation for all POST actions. Maybe it would be nice if HTTP verbs can be specified on the built-in [ValidateAntiForgeryToken] attribute, which is easy to implemented. Specify Non-constant salt in runtime By default, the salt should be a compile time constant, so it can be used for the [ValidateAntiForgeryToken] or [ValidateAntiForgeryTokenWrapper] attribute. Problem One Web product might be sold to many clients. If a constant salt is evaluated in compile time, after the product is built and deployed to many clients, they all have the same salt. Of course, clients do not like this. Even some clients might want to specify a custom salt in configuration. In these scenarios, salt is required to be a runtime value. Solution In the above [ValidateAntiForgeryToken] and [ValidateAntiForgeryTokenWrapper] attribute, the salt is passed through constructor. So one solution is to remove this parameter:public class ValidateAntiForgeryTokenWrapperAttribute : FilterAttribute, IAuthorizationFilter { public ValidateAntiForgeryTokenWrapperAttribute(HttpVerbs verbs) { this._verbs = new AcceptVerbsAttribute(verbs); this._validator = new ValidateAntiForgeryTokenAttribute() { Salt = AntiForgeryToken.Value }; } // Other members. } But here the injected dependency becomes a hard dependency. So the other solution is moving validation code into controller to work around the limitation of attributes:public abstract class AntiForgeryControllerBase : Controller { private readonly ValidateAntiForgeryTokenAttribute _validator; private readonly AcceptVerbsAttribute _verbs; protected AntiForgeryControllerBase(HttpVerbs verbs, string salt) { this._verbs = new AcceptVerbsAttribute(verbs); this._validator = new ValidateAntiForgeryTokenAttribute() { Salt = salt }; } protected override void OnAuthorization(AuthorizationContext filterContext) { base.OnAuthorization(filterContext); string httpMethodOverride = filterContext.HttpContext.Request.GetHttpMethodOverride(); if (this._verbs.Verbs.Contains(httpMethodOverride, StringComparer.OrdinalIgnoreCase)) { this._validator.OnAuthorization(filterContext); } } } Then make controller classes inheriting from this AntiForgeryControllerBase class. Now the salt is no long required to be a compile time constant. Submit token via AJAX For browser side, once server side turns on anti-forgery validation for HTTP POST, all AJAX POST requests will fail by default. Problem In AJAX scenarios, the HTTP POST request is not sent by form. Take jQuery as an example:$.post(url, { productName: "Tofu", categoryId: 1 // Token is not posted. }, callback); This kind of AJAX POST requests will always be invalid, because server side code cannot see the token in the posted data. Solution Basically, the tokens must be printed to browser then sent back to server. So first of all, HtmlHelper.AntiForgeryToken() need to be called somewhere. Now the browser has token in both HTML and cookie. Then jQuery must find the printed token in the HTML, and append token to the data before sending:$.post(url, { productName: "Tofu", categoryId: 1, __RequestVerificationToken: getToken() // Token is posted. }, callback); To be reusable, this can be encapsulated into a tiny jQuery plugin:/// <reference path="jquery-1.4.2.js" /> (function ($) { $.getAntiForgeryToken = function (tokenWindow, appPath) { // HtmlHelper.AntiForgeryToken() must be invoked to print the token. tokenWindow = tokenWindow && typeof tokenWindow === typeof window ? tokenWindow : window; appPath = appPath && typeof appPath === "string" ? "_" + appPath.toString() : ""; // The name attribute is either __RequestVerificationToken, // or __RequestVerificationToken_{appPath}. tokenName = "__RequestVerificationToken" + appPath; // Finds the <input type="hidden" name={tokenName} value="..." /> from the specified. // var inputElements = $("input[type='hidden'][name='__RequestVerificationToken" + appPath + "']"); var inputElements = tokenWindow.document.getElementsByTagName("input"); for (var i = 0; i < inputElements.length; i++) { var inputElement = inputElements[i]; if (inputElement.type === "hidden" && inputElement.name === tokenName) { return { name: tokenName, value: inputElement.value }; } } return null; }; $.appendAntiForgeryToken = function (data, token) { // Converts data if not already a string. if (data && typeof data !== "string") { data = $.param(data); } // Gets token from current window by default. token = token ? token : $.getAntiForgeryToken(); // $.getAntiForgeryToken(window). data = data ? data + "&" : ""; // If token exists, appends {token.name}={token.value} to data. return token ? data + encodeURIComponent(token.name) + "=" + encodeURIComponent(token.value) : data; }; // Wraps $.post(url, data, callback, type). $.postAntiForgery = function (url, data, callback, type) { return $.post(url, $.appendAntiForgeryToken(data), callback, type); }; // Wraps $.ajax(settings). $.ajaxAntiForgery = function (settings) { settings.data = $.appendAntiForgeryToken(settings.data); return $.ajax(settings); }; })(jQuery); In most of the scenarios, it is Ok to just replace $.post() invocation with $.postAntiForgery(), and replace $.ajax() with $.ajaxAntiForgery():$.postAntiForgery(url, { productName: "Tofu", categoryId: 1 }, callback); // Token is posted. There might be some scenarios of custom token, where $.appendAntiForgeryToken() is useful:data = $.appendAntiForgeryToken(data, token); // Token is already in data. No need to invoke $.postAntiForgery(). $.post(url, data, callback); And there are scenarios that the token is not in the current window. For example, an HTTP POST request can be sent by an iframe, while the token is in the parent window. Here, token's container window can be specified for $.getAntiForgeryToken():data = $.appendAntiForgeryToken(data, $.getAntiForgeryToken(window.parent)); // Token is already in data. No need to invoke $.postAntiForgery(). $.post(url, data, callback); If you have better solution, please do tell me.

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  • How do I fix "bzr: ERROR: Unable to determine your name. "?

    - by Daniel
    I am trying to quickly create my first app and am getting gtk errors when I try to run or create an application. Here is a copy of what I executed and what results I got: daniel@laptop:~/PyDevelopment$ quickly create ubuntu-application app001 Creating project directory app001 Creating bzr repository and committing Launching your newly created project! /usr/lib/python2.7/dist-packages/gi/overrides/Gtk.py:391: Warning: g_object_set_property: construct property "type" for object `Window' can't be set after construction Gtk.Window.__init__(self, type=type, **kwds) /usr/lib/python2.7/dist-packages/gi/overrides/Gtk.py:391: Warning: g_object_set_property: construct property "type" for object `App001Window' can't be set after construction Gtk.Window.__init__(self, type=type, **kwds) Congrats, your new project is setup! cd /home/daniel/PyDevelopment/app001/ to start hacking. daniel@laptop:~/PyDevelopment$ cd app001 daniel@laptop:~/PyDevelopment/app001$ quickly design daniel@laptop:~/PyDevelopment/app001$ quickly rub ERROR: No rub command found in template ubuntu-application. Candidate commands are: add, commands, configure, create, debug, design, edit, getstarted, help, license, package, quickly, release, run, save, share, submitubuntu, test, tutorial, upgrade daniel@laptop:~/PyDevelopment/app001$ quickly run /usr/lib/python2.7/dist-packages/gi/overrides/Gtk.py:391: Warning: g_object_set_property: construct property "type" for object `Window' can't be set after construction Gtk.Window.__init__(self, type=type, **kwds) /usr/lib/python2.7/dist-packages/gi/overrides/Gtk.py:391: Warning: g_object_set_property: construct property "type" for object `App001Window' can't be set after construction Gtk.Window.__init__(self, type=type, **kwds) daniel@laptop:~/PyDevelopment/app001$ quickly package .......Ubuntu packaging created in debian/ ....... ---------------------------------- Command returned some ERRORS: ---------------------------------- bzr: ERROR: Unable to determine your name. ---------------------------------- ERROR: can't create or update ubuntu package ERROR: package command failed Aborting

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  • How to configure Unity/Compiz in 12.04 so that Update Manager opens maximized w/screen bigger than 1024×600?

    - by Jani Uusitalo
    In Precise, window auto-maximize is disabled on monitors with a resolution above 1024 × 600 [1]. I have a bigger resolution, but I prefer maximized windows anyway. I want Update Manager to start maximized. What I've tried so far: In Compiz Config Settings Manager, I have Place Windows activated and 'Windows with fixed placement mode' has windows matching the rule "(name=gnome-terminal) | (name=update-manager)" set to 'Maximize'. With this, Gnome Terminal starts maximized, Update Manager does not. In Compiz Config Settings Manager, I have set a Window Rules [2] rule to match "name=update-manager". Irregardless of any rules set or not, activating Window Rules results in not being able to bring out Unity Launcher anymore, Alt+Tab window switching becoming slow or nonfunctional entirely and the screen sporadically freezing completely. Not a viable option apparently. I've installed Maximus [3] and started it. Update Manager ignores it (or vice versa). I've not tried devilspie and would prefer not to. Having to configure something external for this would seem stupidly redundant with (the no-brainer) Maximus and all these Compiz options already available. I just can't seem to make them work. [1] https://bugs.launchpad.net/ayatana-design/+bug/797808 [2] http://askubuntu.com/a/53657/34756 [3] How to configure my system so that all windows start maximized?

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  • Win7 glass-like Aero feature - unable to enable

    - by user24752
    I have a 4 months old PC with Win7 Home Premium x64. Windows Experience Index is 5.4. Intel i5 processor 6GB memory nVidia GT220 video card. During games, Windows reported shortage of system resources, so switched the desktop back to "Windows 7 Basic" desktop theme. After game-over, I could switch back to the normal theme and enjoy all Aero eye-candies. However, lately the glass-like window transparency feature got disabled, and I found no ways to enable it again. There is a Troubleshouting option in Control Panel saying: "Find and fix problems with transparency and other visual effects". If I launch that, it does not find anything. Event viewer is full with the following warnings: The Desktop Window Manager is experiencing heavy resource contention. Scenario : The Desktop Window Manager responsiveness has degraded. Taskbar, window borders, etc, none of the other transparent features work, and I cannot turn them on. Any thoughts?

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  • Gallio and VS2010

    - by andrewstopford
    With the launch of VS2010 this week it seems like a good time to talk about some of the work that has been going on with Gallio to integrate with VS2010. This work will be a feature of the next release, no beta yet but you are welcome to try the nightly builds (all normal risks apply etc). Just like VS08 you can use the VS Test Runner to run Gallio tests (such as MbUnit) in the same way you can MSTest. With Gallio installed the Test View window shows a Gallio (in this case MbUnit) test loaded (note the icon). If I go ahead and run this test I can see it working in the Test Results window. In VS2010 you can collect additonal data that a test can include (system data, intellitrace data etc). If I set VS to collect system data and run the test I can click the 'Test run completed' link and see that it is included. If I also right click in the Test Results window I can select "View Test Results Details" and a Gallio test results window will load up. Note that Gallio treats the collector data as attachments so you can go ahead and view the attachment data right from the report.

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  • Set Firefox to Be On Top of Other Windows

    - by Asian Angel
    Sometimes you need to keep a close watch on a website and have Firefox remain in view regardless of the other apps running. See how you can keep Firefox in constant view with the Always on Top extension. Before If you have a webpage that you like to watch throughout the day but have a very busy desktop then Firefox can get lost in all of the clutter. Note: You can read about the ReloadEvery extension here. Even with a widescreen monitor sometimes there is just not enough room to keep everything in easy view while you are working on something. Always on Top in Action Once you have installed the extension you will notice that a new Toolbar Button has automatically been added to your Navigation Toolbar. At the moment this is the only on/off switch for the extension. Clicking on the Toolbar Button will enable Always on Top and the button will change to a blue color to indicate its’ active status. Click on it again to disable it. Do anything that you like in the other windows…Firefox will still be the topmost window and easy to view. Conclusion The Always on Top extension was made to do just one thing and it does it very well…keeping your Firefox window on top. Being able to turn it on or off without digging through a bunch of menus adds that extra level of convenience. Links Download the Always on Top extension (Mozilla Add-ons) Similar Articles Productive Geek Tips Quick Hits: 11 Firefox Tab How-TosQuick Tip: Save Windows and Tabs When Restarting FirefoxInstalling Windows Media Player Plugin for FirefoxDisable Web Site Window Resizing in FirefoxFix for Firefox memory leak on Windows TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 VMware Workstation 7 Acronis Online Backup The iPod Revolution Ultimate Boot CD can help when disaster strikes Windows Firewall with Advanced Security – How To Guides Sculptris 1.0, 3D Drawing app AceStock, a Tiny Desktop Quote Monitor Gmail Button Addon (Firefox)

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  • How to deal with OpenGL and Fullscreen on OS X

    - by Armin Ronacher
    I do most of my development on OS X and for my current game project this is my target environment. However when I play games I play on Windows. As a windows gamer I am used to Alt+Tab switching from within the game to the last application that was open. On OS X I currently can't find either a game that supports that nor can I find a way to make it possible. My current project is based on SDL 1.3 and I can see that cmd+tab is a sequence that is sent directly to my application and not intercepted by the operating system. Now my first attempt was to hide the rendering window on cmd+tab which certainly works, but has the disadvantage that a hidden OpenGL window in SDL cannot be restored when the user tabs back to the application. First of all, there is no event fired for that or I can't find it, secondly the core problem is that when that application window is hidden, my game is still the active application, just that the window disappeared. That is incredible annoying. Any ideas how to approximate the windows / linux behavior for alt+tab?

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  • New Xming Windows Doesn't Grab Focus

    - by Isaac Rabinovitch
    I do my day-to-day work on Windows 7 (no, that's not going to change) and often need to work with Linux running on Parallels. Switching between Windows and Linux desktops is a pain, so I've installed Cygwin+Xming (less complicated than CygwinX). I open a Cygwin command line using mintty, then do ssh -Y to get a Linux command line. Doing "vim" on the Linux command line causes the vim window to appear on my Windows desktop. This is great, except that the new vim window doesn't automatically grab the focus, which stays with the mintty window. Years of habit cause me to start typing immediately without clicking on the new window. Having to switch manually is very jarring. Any way to make it automatic?

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  • Unix style command line history in windows

    - by dean20007
    This may be a duplicate so feel free to close and point me in the right direction but is there a way of getting Unix style command line recall in windows. E.g. Opening a new command window and using the up arrow key will recall the last x number of statements. I know this works in the command window per command window session but is there a way to persist across sessions?

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  • My experience working with Teradata SQL Assistant

    - by Kevin Shyr
    Originally posted on: http://geekswithblogs.net/LifeLongTechie/archive/2014/05/28/my-experience-working-with-teradata-sql-assistant.aspx To this date, I still haven't figure out how to "toggle" between my query windows. It seems like unless I click on that "new" button on top, whatever SQL I generate from right-click just overrides the current SQL in the window. I'm probably missing a "generate new sql in new window" setting The default Teradata SQL Assistant doesn't execute just the SQL query I highlighted. There is a setting I have to change first. I'm not really happy that the SQL assistant and SQL admin are different app. Still trying to get used to the fact that I can't quickly look up a table's keys/relationships while writing query. I have to switch between windows. LOVE the execution plan / explanation. I think that part is better done than MS SQL in some ways. The error messages can be better. I feel that Teradata .NET provider sends smaller query command over than others. I don't have any hard data to support my claim. One of my query in SSRS was passing multi-valued parameters to another query, and got error "Teradata 3577 row size or sort key size overflow". The search on this error says the solution is to cast result column into smaller data type, but I found that the problem was that the parameter passed into the where clause could not be too large. I wish Teradata SQL Assistant would remember the window size I just adjusted to. Every time I execute the query, the result set, query, and exec log auto re-adjust back to the default size. In SSMS, if I adjust the result set area to be smaller, it would stay like that if I execute query in the same window.

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  • inetcpl.cpl options [Windows]

    - by Roylee
    By command line inetcpl.cpl triggers internet options window. Are there any advance options of inetcpl.cpl available from command line? Tab selection, i.e Content tab. Launch new window from internet option, i.e Certificate windows. Would appreciate if anyone could tell me if it's feasible or show me the right direction. Info: I would like to run a .bat file to open Internet Options' Certificate Window.

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  • delete key on linux does not work

    - by Gauthier Fleutot
    Hi! My delete key does not work in ubuntu, it does nothing. I understand that this is a common problem, but I could solve it with the information I found elsewhere. I ran xev. Pressing the 'a' key gives: KeyRelease event, serial 30, synthetic NO, window 0x2c00001, root 0x1a6, subw 0x0, time 7255643, (-113,-107), root:(425,300), state 0x2010, keycode 38 (keysym 0x61, a), same_screen YES, XLookupString gives 1 bytes: (61) "a" XFilterEvent returns: False Pressing 'Delete' gives: FocusOut event, serial 30, synthetic NO, window 0x2c00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 30, synthetic NO, window 0x2c00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 30, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 From there I don't know what to do. Help?

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  • How to Create a Minimize All Windows (Win + M) Hotkey for Mac OS X

    - by The Geek
    Windows users have been able to minimize every window on their desktop ever since keyboards with the Win key started showing up — just tap WIN + M on your keyboard, and every window is minimized. For Mac OS X, it’s not quite as simple. You can, of course, use the CMD + OPT + H + M shortcut key combination to hide most windows… but that’s a lot of keys to hit at once, and it doesn’t always minimize everything in my experience. So like everything else I wanted from Windows, it was time to figure out how to get it on OS X as well. This method uses QuickSilver to provide the shortcut key trigger — if there’s a better way to do that, please let us know. Luckily OS X includes a nice scripting platform, and we can use the following script from a helpful person over at SuperUser to make this all happen. tell application "Finder" to activate tell application "System Events" tell application process "Finder" tell menu bar 1 click menu item "Hide Others" of menu of menu bar item "Finder" click menu item "Minimize All" of menu of menu bar item "Window" end tell end tell end tell Open up a new AppleScript Editor window and paste in the script from above. Then go to File and Save.    

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  • Find Content Related Images in Internet Explorer 8

    - by Asian Angel
    Do you want an easy way to find images related to news stories or articles when browsing in Internet Explorer? Then you will definitely want to have a look at the Bing Image Search accelerator. Bing Image Search in Action Two simple steps will have the new accelerator installed: click Add to Internet Explorer to start the process and confirm the installation when the secondary window appears. For the first of our two examples we chose the “Deepwater Horizon rig”. To find images highlight the word/name that you are interested in, and select Bing Image Search in the context menu. Hovering your mouse over the context menu listing will present a “top” image in a popup window… Or if you prefer to view multiple images click on the context menu listing. A Bing image search for the highlighted word/name will be opened in a new tab. Our second example was the Guatemalan volcano “Pacaya”. As before we first viewed the popup window image… Followed by a full image search in a new tab. The accelerator makes it quick and easy to find additional images when needed. Conclusion The Bing Image Search accelerator makes it a simple task to find additional images related to what you are reading or looking at while browsing. Links Add the Bing Image Search accelerator to Internet Explorer 8 Similar Articles Productive Geek Tips Mysticgeek Blog: A Look at Internet Explorer 8 Beta 1 on Windows XPPrint Only Selected Text From Web PagesMake Ctrl+Tab in Internet Explorer 7 Use Most Recent OrderRemove ISP Text or Corporate Branding from Internet Explorer Title BarDisable and Remove Suggested Sites From Internet Explorer 8 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Awesome World Cup Soccer Calendar Nice Websites To Watch TV Shows Online 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version

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  • Friday Fun: Play Air Hockey in Google Chrome

    - by Asian Angel
    Do you like the challenge of fast-paced games? Then get ready to put yourself to the test with the Air Hockey extension for Google Chrome during company time. Air Hockey in Action There are two ways that you can play Air Hockey…either using the drop-down window or opening the game in a new tab. For our example we chose to play in a new tab. Before starting the game you can choose the difficulty level, to enable/disable the sound, and/or to go to full screen if desired. Note: Screenshot of “Full Screen” version shown below. While playing you really have to stay on top of things…the computer player will beat you rather quickly if you do not. Hustle hustle hustle! With a little bit of practice it does become easier but even the “Easy Level” on this game will keep you busy. If the normal size game screen seems just a bit small you can easily get a larger version using the “Full Screen Link” below the game window. Whether your browser is non-maximized as shown here or totally maximized it will fill the entire browser window area. Conclusion If you like fast paced games then the Air Hockey extension certainly fits that criteria and will keep you on your toes. Make sure and keep the sound off while playing during Friday afternoon though! Links Download the Air Hockey extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Friday Fun: Play Tetris in Google ChromeFriday Fun: Play MineSweeper in Google ChromeFriday Fun: Play 3D Rally Racing in Google ChromeHow to Make Google Chrome Your Default BrowserPlay a Webpage Display Prank in Google Chrome TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 LocPDF is a Visual PDF Search Tool Download Free iPad Wallpapers at iPad Decor Get Your Delicious Bookmarks In Firefox’s Awesome Bar Manage Photos Across Different Social Sites With Dropico Test Drive Windows 7 Online Download Wallpapers From National Geographic Site

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  • Can I fix memory leaks in browsers? (Win7 64bit IE9 Chrome)

    - by Randy
    I have a habit of opening websites in their own window, then getting interested in something else in another window while leaving the first window open with the intention of returning to finishing reading. Sometimes I'll leave browser windows open for quite a while. When I do, the browser locks-up gigs of memory until it uses so much, IE will no longer respond. I've seen one browser window use up over 2 gigs just sitting there doing nothing. Chrome appears to do it too, but it doesn't use nearly as much as IE. Is there a way to stop this? Any ideas what may be causing it? Is it a problem with the OS or the browsers? Any insight is appreciated.

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  • Notes for a NetBeans IDE 7.4 HTML5 Screencast

    - by Geertjan
    I'm making a screencast that intends to thoroughly introduce NetBeans IDE 7.4 as a tool for HTML, JavaScript, and CSS developers. Here's the current outline, additions and other suggestions are welcome. Getting Started Downloading NetBeans IDE for HTML5 and PHP Examining the NetBeans installation directory, especially netbeans.conf Examining the NetBeans user directory Command line options for starting NetBeans IDE Exploring NetBeans IDE Menus and toolbars Versioning tools Options Window Go through whole Options window Change look and feels Adding themes Syntax coloring Code templates Plugin Manager and Plugin Portal Dark Look and Feel Themes Toggle line wrap Emmet HTML Tidy NetBeans Cheat Sheets Creating HTML5 projects From scratch From online template, e.g., Twitter Bootstrap From ZIP file From folder on disk From sample Editing Useful shortcuts Alt-Enter: see the current hints Alt-Shift-DOT/COMMA: expand selection (CTRL instead of Alt on Mac) Ctrl-Shift-Up/Down: copy up/down Alt-Shift-Up/Down: move up/down Alt-Insert: generate code (Lorum Ipsum) View menu | Show Non-printable Characters Source menu Show keyboard shortcut card Useful hints Surround with Tag Remove Surrounding Tag Useful code completion Link tag for CSS, show completion Script tag for JavaScript, show completion Create code templates in Options window Useful HTML Palette items Unordered List Link Useful code navigation Navigator Navigate menu Useful project settings Project-level deployment settings CSS Preprocessors (SASS/LESS) Cordova support Useful window management Dragging, minimizing, undocking Ctrl-Shift-Enter: distraction-free mode Alt-Shift Enter: maximization Debugging JavaScript debugger Deploying Embedded browser Responsive design Inspect in NetBeans mode Chrome browser with NetBeans plugin Android and iOS browsers Cordova makes native packages On device debugging On device styling Documentation PHP and HTML5 Learning Trail: https://netbeans.org/kb/trails/php.html Contributing Social Media: Twitter, Facebook, blogs Plugin Portal Planning to complete the above screencast this week, will continue editing this page as more useful features arise in my mind or hopefully in the comments in this blog entry!

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  • Kubuntu - Can't move/max/min windows

    - by GregH
    All of a sudden it seems when ever I open a window on my Kubuntu (9.10) system, the windows dock in the upper left corner and can't be moved. There is nor border on the windows, no min/max/close buttons in the upper right corner of the windows. I tried opening a term window but it seems I can't type in the window. Any ideas what might be causing this?

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  • SFML programs fails to debug with glslDevil

    - by Zhen
    I'm testing the glslDevil debugger with a simple (and working) SFML application in Linux + NVidia. But it always fails in the window creation step: W! Program Start | glXGetConfig(0x86a50b0, 0x86acef8, 4, 0xbf8228c4) | glXGetConfig(0x86a50b0, 0x86acef8, 5, 0xbf8228c8) | glXGetConfig(0x86a50b0, 0x86acef8, 8, 0xbf8228cc) | glXGetConfig(0x86a50b0, 0x86acef8, 9, 0xbf8228d0) | glXGetConfig(0x86a50b0, 0x86acef8, 10, 0xbf8228d4) | glXGetConfig(0x86a50b0, 0x86acef8, 11, 0xbf8228d8) | glXGetConfig(0x86a50b0, 0x86acef8, 12, 0xbf8228dc) | glXGetConfig(0x86a50b0, 0x86acef8, 13, 0xbf8228e0) | glXGetConfig(0x86a50b0, 0x86acef8, 100000, 0xbf8228e4) | glXGetConfig(0x86a50b0, 0x86acef8, 100001, 0xbf8228e8) | glXCreateContext(0x86a50b0, 0x86acef8, (nil), 1) E! Child process exited W! Program termination forced! And the code that fails: #include <SFML/Graphics.hpp> #define GL_GLEXT_PROTOTYPES 1 #define GL3_PROTOTYPES 1 #include <GL/gl.h> #include <GL/glu.h> #include <GL/glext.h> int main(){ sf::RenderWindow window{ sf::VideoMode(800, 600), "Test SFML+GL" }; bool running = true; while( running ){ sf::Event event; while( window.pollEvent(event) ){ if( event.type == sf::Event::Closed ){ running = false; }else if(event.type == sf::Event::Resized){ glViewport(0, 0, event.size.width, event.size.height); } } window.display(); } return 0; } Is It posible to solve this problem? or get around the problem to continue the gslsDevil use?.

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  • Create Shortened goo.gl URLs in Your Favorite Browser

    - by Asian Angel
    Now that the new goo.gl URL shortening service has been active for a bit you may be wanting to add it to your favorite non Internet Explorer/Firefox browser. See how easy it is to enjoy that goo.gl URL shortening goodness with the “goo.gl with prompt for copying Bookmarklet”. goo.gl with Prompt for Copying Bookmarklet In Action To add the bookmarklet to your browser simply drag it to your “Bookmarks Toolbar” and get ready to start creating those shortened URLs. For our example we chose one of the wonderful malware removal articles here at the site. All that you will need to do is click on the bookmarklet to create your shortened URL. The wonderful thing about this bookmarklet is the small pop-up window that provides an easy way for you to copy the shortened URL. You can see the “Context Menu” for the small window here…definitely nice. Once you have copied your new URL you can close the window by clicking on “OK” or pressing “Enter”. Now you are ready to use your new shortened goo.gl URL wherever you like or need to. Conclusion If you have been wanting to add goo.gl URL shortening power to your favorite browser then this is the perfect bookmarklet to have. Links Add the goo.gl with Prompt for Copying Bookmarklet to Your Favorite Browser Similar Articles Productive Geek Tips See Where Shortened URLs “Link To” in Your Favorite BrowserVerify the Destinations of Shortened URLs the Easy WayA Quick Look at URL Shortening Services & ExtensionsCreate Shortened goo.gl URLs in Google Chrome the Easy WayText-Only URL Quick-Fix for Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Open Multiple Links At One Go NachoFoto Searches Images in Real-time Office 2010 Product Guides Google Maps Place marks – Pizza, Guns or Strip Clubs Monitor Applications With Kiwi LocPDF is a Visual PDF Search Tool

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  • XNA - Render texture to a rendertarget 2d via SpriteBatch error

    - by Jared B
    I got simple code that uses SpriteBatch to draw a texture onto a RenderTarget2D... private void drawScene(GameTime g) { GraphicsDevice.Clear(skyColor); GraphicsDevice.SetRenderTarget(targetScene); drawSunAndMoon(); effect.Fog = true; GraphicsDevice.SetVertexBuffer(line); effect.MainEffect.CurrentTechnique.Passes[0].Apply(); GraphicsDevice.DrawPrimitives(PrimitiveType.TriangleStrip, 0, 2); GraphicsDevice.SetRenderTarget(null); SceneTexture = targetScene; } private void drawPostProcessing(GameTime g) { effect.SceneTexture = SceneTexture; GraphicsDevice.SetRenderTarget(targetBloom); spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.Opaque, null, null, null); { if(Bloom) effect.BlurEffect.CurrentTechnique.Passes[0].Apply(); spriteBatch.Draw(targetScene, new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height), Color.White); } spriteBatch.End(); BloomTexture = targetBloom; GraphicsDevice.SetRenderTarget(null); } Both methods are called from Draw(GameTime gameTime). First drawScene is called, then drawPostProcessing is called. The thing is, I can't run the code because "the render target must not be set on the device when it is used as a texture." at line spriteBatch.Draw(targetScene, new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height), Color.White); I already found the solution, which is to draw the actual renderTarget (targetScene) to the texture so it doesn't create a reference to the loaded rendertarget. However, to my knowledge, the only way of doing this is to write: GraphicsDevice.SetRenderTarget(OutputTarget) SpriteBatch.Draw(InputTarget, ...) GraphicsDevice.SetRenderTarget(null) Which encounters the same exact problem I'm having right now. So, the question I'm asking is: how would I render InputTarget to OutputTarget without reference issues?

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  • Having trouble installing guest additions for a Xubuntu 13.10 guest OS in Virtualbox 4.2.10

    - by Duval Pearson III
    I am using Ubuntu 13.04 64-BIT as my host operating system running Virtual Box 4.2.10. I get this message when I tell virtualbox to install guest additions(CTRL+D),mounting the volume in the guest OS and run the VBoxLinuxAdditions.run file using root by: sudo ./VBoxLinuxAdditions.run It starts and then comes to these error messages: Verifying archive integrity... All good. Uncompressing VirtualBox 4.2.10 Guest Additions for Linux.......... VirtualBox Guest Additions installer Removing existing VirtualBox non-DKMS kernel modules ...done. Building the VirtualBox Guest Additions kernel modules The headers for the current running kernel were not found. If the following module compilation fails then this could be the reason. Building the main Guest Additions module ...done. Building the shared folder support module ...fail! (Look at /var/log/vboxadd-install.log to find out what went wrong) Doing non-kernel setup of the Guest Additions ...done. Installing the Window System drivers Warning: unknown version of the X Window System installed. Not installing X Window System drivers. Installing modules ...done. Installing graphics libraries and desktop services components ...done. allusers@allusers-VirtualBox:/media/allusers/VBOXADDITIONS_4.2.10_84104$ I followed everything from the official VirtualBox manual on installing guest additions for linux I used some other commands such as: sudo apt-get install build-essential linux-headers-$(uname -r) dkms and: sudo apt-get install virtualbox-guest-x11 I rebooted after executing those command and it still wont work. It still says the kernel modules are missing and the window is not seamless. Any idea what could be the problem?

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  • unity, seeing all instances of same open application windows on all virtual desktop

    - by Nasser M. Abbasi
    I noticed this strange issue with unity. I am using 12.04. The desktop has 4 virtual desktops, which I can switch between using the 'workspace switcher' which is very nice. But I noticed the following: When I have 2 instances of the same app (say 2 different firefox windows, or 2 different terminal windows), in 2 different virtual desktops, then I click on the icon for that application located on the launcher panel (the left long strip with icons on it), then I see the application comes into focus. Then when I click again right away (on the same icon on the launcher), then now all instances of this application that are open come into ONE view (may be on was on desktop 1, and the other was on desktop 3 for example) and then I can now click on the one instance window that I want to select to use. This is all very nice actually. But this does NOT work for all applications! I just tried it, and it worked for firefox, and for gedit and for the gnome terminal. I have one firefox window open in virtual desktop 1, and another window open in virtual desktop 2. I clicked once on the firefox icon, then again, and both windows came into the main desktop and I was able to select which one to use. When I tried the same thing on dolphin file manager, which I also had 2 windows (instances) of it open in 2 different virtual desktops, this behavior did not happen. I clicked again, and nothing happened. Only one remained in focus. So I had to fo look for the second dolphin window the hard way. It looks like some apps are supported by this feature and some are not. How does one make it so that all applications are supported like this? This is a very handy feature. Is it a configuration item somewhere? thanks

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