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  • Can't access media assets in an SWC

    - by Sold Out Activist
    I'm having trouble accessing content in an SWC. The main project compiles without error, but the assets (sound, music) aren't displayed or played. My workflow: i. Using Flash CS5 1. Create MAsset.fla 2. Import sounds, art 3. Assign class names, check export in frame 1 4a. Write out the classes in the actions panel in frame 1 4b. OR. Add a document class and write out the classes there 5. Export SWC. Filesize is similar to what it is when I directly import assets in the main project library. 6. Create Project.fla and document class Project.as 7. Import SWC into main project through the Actionscript panel. 8. Add code, which calls the class names from the SWC (e.g. DCL_UI_MOUSE) 9. Compile. No compiler errors, but nothing doing. And the resulting SWF filesize doesn't reflect anything more than the compiled code from the main project. Regarding step 4, if I just write the class name in the root timeline or document class, the compiler error will go away and the asset appear to be compiled in the SWC. But I have also tried: var asset0000:DCL_UI_MOUSE; And: var asset0000:DCL_UI_MOUSE = new DCL_UI_MOUSE(); Regardless the assets don't make it into the final SWF. What am I doing wrong?

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  • How to best manage multi-frame MovieClips with classes?

    - by Arms
    After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames: the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "thank you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now: Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) ) On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do) My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames. My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)? I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code. Any and all help would be greatly appreciated.

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  • How to query an XML File with E4X in AS3?

    - by yens resmann
    I need to archive a database-driven flash as3 website. I exported a table to xml so now i have something like this: <RECORDS> <RECORD> <id>home</id> <msg>bodytext</msg> <type>0</type> <lastEditDate>0000/0/0 00:00:00</lastEditDate> <lastAccessDate>2009/6/17 11:37:21</lastAccessDate> <timesAccessed>855</timesAccessed> </RECORD> <RECORD> <id>contact</id> <msg>contact body text</msg> <type>0</type> <lastEditDate>0000/0/0 00:00:00</lastEditDate> <lastAccessDate>2010/5/6 20:40:46</lastAccessDate> <timesAccessed>831</timesAccessed> </RECORD> </RECORDS> Now I would like to select the RECORD where id is set to home. In SQL: SELECT * FROM table WHERE id='home' How can i do the same thing with E4X for AS3 ?

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  • How to start x-axis labels(dates) from 0th position without using set_range(..)

    - by Rishi2686
    Hi there, First of all, I am really a newbie for flash charts. I have problem in using it. I am developing an app which gets values from database for chart. I have a line on chart, there are dates on x-axis starting from 0th position. I have dates 03-06-2010 and 05-06-2010 right now and may increase in future. When I set range of 1 month i.e 1st jun to 30th jun , it does not show lines but show values on y-axis. When I use range, i am not able to pass array of above two dates from database to chart, and viceversa. Here is my code-snippet can you give some hint. $x = new x_axis(); $x->set_range( mktime(0, 0, 0, 6, 1, date('Y')), // <-- min == 1st Jan, this year mktime(0, 0, 0, 6, 16, date('Y')) // <-- max == 31st Jan, this year ); $x->set_steps(86400); $labels = new x_axis_labels(); $labels->text('#date: jS, M Y#'); $labels->set_steps(86400); $labels->visible_steps(1); $labels->rotate(90); //$labels->set_labels($data_4); // date_4 is array of database values $x->set_labels($labels);

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  • visibility false, XML, as3

    - by pixelGreaser
    Hey, I'm using external XML to set flash vars. Alpha works, but not Visibility. How do I get my swf to respond to visibility? Thanks. XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <BGv TITLE="visible true">false</BGv> <BGa TITLE="alpha 50 percent">.5</BGa> </SESSION> SWF //LISTEN AND LOAD XML var myXML:*; var myLoad:URLLoader = new URLLoader(); myLoad.load(new URLRequest("visible.xml")); myLoad.addEventListener(Event.COMPLETE, parseXML); //PARSE XML function parseXML(e:Event):void { myXML = new XML(e.target.data); //MY TEST var bgA:*; var bgV:*; trace(myXML.BGa.text()); trace(myXML.BGv.text()); bgA =(myXML.BGa.text()); bgV =(myXML.BGv.text()); //MY OBJECT bg.alpha = bgA;//This works great bg.visible = bgV;//This has no effect } OUTPUT .5 false

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  • AS3 colorTransform over multiple frames?

    - by user359519
    (Flash Professional, AS3) I'm working on a custom avatar system where you can select various festures and colors. For example, I have 10 hairstyles, and a colorPicker to change the color. mc_myAvatar has 10 frames. Each frame has a movieclip of a different hairstyle (HairStyle1, HairStyle2, etc.) Here's my code: var hairColor:ColorTransform; hairColor = mc_myAvatar.hair.colorLayer.transform.colorTransform; hairColor.color = 0xCCCC00; mc_myAvatar.hair.colorLayer.transform.colorTransform = hairColor; This correctly changes the initial color. I have a "nextHair" button to advance mc_myAvatar.hair to the next frame. When I click the button, I get an error message saying that I have a null object reference. I added a trace, and mc_myAvatar.hair.colorLayer is null on frame 2. Why??? I've clearly named HairStyle2 as "colorLayer" in frame 2. I think the problem is related to me using the same name for different classes/movieclips, but I don't know how to fix the problem... I added a square movieclip below my hairStyle movieclips, named the square "colorLevel", and deleted the name from my hairStyle clips. When I click the next button, the square correctly maintains the color from frame to frame. However, having a square doesn't do me much good. :( I tried converting the hairStyle layer to a mask. Doing this, however, results in yet another "null object" error - mc_myAvatar.hair.colorLayer is null after frame 1. I even tried "spanning" my colorLevel across all frames (no keyframes), thinking that this would give me just one movieclip to work with. No luck. Same error! What's going on, here? Why am I getting these null objects, when they are clearly defined in my movieclip? I'm also open to suggestions on a better way to do multiple frames and colors.

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  • UIComponent in Swc

    - by mustISignUp
    In Flash, if i create a custom Movieclip, and compile it to a SWC, i can use it in .fla files (by linking to the .swc).. var mcInstance = new CustomMovieClip(); addChild(mcInstance); All the arrangement of graphics on the custom movieClip's layers is preserved. If i subclass UIComponent and compile to a swc, I can use the custom Class in my .fla file, but the new instance doesn't seem to construct the children arranged on the layers. I know that the correct way to make a custom component is to have the two frames, first to specify bounding box, second frame for assets, and that the first graphic in frame 1 is removed at runtime. But i'm not really trying to make a reusable component - i just want to use the UIComponent class (It seems to have some nice extensions to Sprite). As i really want some hand-positioned layers inside the component i figured i could have the bounding box as the first element on frame 1 (knowing that it would be removed), but any other items i put on frame 1 would be preserved - buttons, images, lines, etc. Is this possible?

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  • Add a small RAID card? Will it help overall stability and performance of my nine hard drives?

    - by Ray
    Hi, Will I get any extra genuine added performance and RAID stability if I insert a basic RAID card into a PCI-E x1 slot? I am considering the Adaptec 1220SA - 2 port SATA , pci-express (1x) , raid 0/1. Ok it only supports two SATA drives. Purpose is to help support the eight internal hard drives (1TB each), a DVD drive and an external e-SATA connected 2TB hard drive - by dealing with two of the internal hard drives. My current configuration of eight internal 1TB Barracuda (7200.12) SATA hard drives, one external 2TB SATA Western Digital Green Drive (e-SATA) and one DVD drive can already be supported by the Intel P55 & JMicron controllers on the ASUS motherboard : the Intel P55 (controls six HDD; configured as three x RAID 1), and the JMicron (controls two HDD as one RAID 1, as well as the DVD drive and the external SATA drive via the motherboard's e-SATA port (controlled by the JMicron)). Bigger picture details : I have an ASUS motherboard designed for the LGA1156 type processor and it includes the Intel P55 Express Chipset and JMicron. I am using the Intel Core i7-870 processor, and have 8GB DDR3 (1333) memory (four x 2GB Corsair DIMMs). Enough overall power. The power supply is more than sufficicient for the system. Corsair AX850. The system will never need the full 850 watts (future : second graphics card). The RAID card would provide hardware RAID 1 for two of the eight intrnal drives. It would either reduce the load on : the Intel P55 firmware RAID support, or replace the JMicron controller's RAID 1 set. I am busy installing the above configuration using Windows 7 Ultimate 64-bit as the OS. The RAID card is a last minute addition to the plan. Is it worth spending the extra R700 - R900 on the Adaptec 1220SA, or equivalent RAID card? I cannot afford to spend yet another R2000 - R3000 on a RAID card that would support many SATA2 hard drives, with a better RAID, example the RAID 5. My Issue & assumption : I am trusting that the Intel P55 chipset can properly handle six drives, configured as three * RAID 1. I am assuming that the JMicron can handle, using its RED SATA ports, one RAID-1 (two HDDs). The DVD drive connects to the JMicron optical SATA port 1 (white port 1). White port 2 is not used. The e-SATA connection is from the JMicron straight to, and through the motherboard - to an on-board (rear panel) e-SATA port. Am I being a little hopeful in only using the on-board Intel P55 and the JMicron? Is it a waste of money to install a RAID card that handles two SATA2 drives? OR Is it wisdom to take the pressure a little off the Intel P55? Obviously I am interested in data security, hence RAID 1, not RAID Zero. RAID 5 would be nice. The CPU, Intel Core i7-870 will provide the clout. Context to nine drives : I am using virtualisation with Windows 7 Ultimate. Bootable VMs. The operating system gets a mirror. Loaded apps gets a mirror. The current design data is kept in another mirror and Another mirror is back-up one and / or VM territory. Then the external 2TB drive (via e-SATA) is the next layer of data security and then finally, I use off-site data security. Thanks.

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  • Setting Windows 7's Recycle Bin to automatically have a default disk space allocation for deleted files from newly mounted drives

    - by galacticninja
    How do I set Windows 7's Recycle Bin to automatically have a default disk space allocation for deleted files from external hard drives and TrueCrypt-mounted volumes? I remember in Windows XP, I can set a percentage of total disk space that will automatically be used as storage capacity for deleted files by the Recycle Bin, and this will be applied to all external HDs or TC-mounted volumes. Windows 7 defaults to the 'Don't move files to the Recycle Bin. Remove files immediately when deleted' setting for newly mounted external HDs and TC mounted volumes. Since I am expecting deleted files to go to the Recycle Bin, sometimes this causes an 'Oops' when I delete files in external hard drives or TC mounted volumes, as Windows does not move deleted files to the Recycle Bin, but just deletes the files permanently. I have to remember to manually set a custom Recycle Bin storage space for each new drive that is mounted by Windows to avoid this issue. I only use and mount TrueCrypt file containers, not drives. I also don't mount TrueCrypt file containers as removable drives. ('Mount volume as removable medium' is unchecked in Mount Options.) In my $Recycle.Bin > Properties > Security settings, 'System' and 'Administrators' are already set to 'Full Control', while 'Users' only have 'Special Permissions' checked in gray. There are no other groups. I haven't changed or edited anything in these settings. I am using Windows 7 Ultimate.

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  • How to increase the speed between two external hard drives on my laptop?

    - by Roman
    Hello, I own Sony Vaio Z laptop with two external USB ports. It's quite new and has USB 2.0 support. I'm using Vista x64 on it. I also have two external usb hard drives, Iomega 500GB and WD for 1TB. Every hard drive has USB 2.0 support. I connect two devices to my laptop and trying to copy date from one hard drive to another. But it takes a lot of time! The speed is about 15 Megabytes per second. I have to wait toooooo long to copy all the information from one hard drive to another. When I try to copy information from my internal (SSD) hard drive, it works fine for both external drives. The speed is very high and it shows me something about 100 Megabytes per second. It makes me feel that USB 2.0 is OK on both drives. But when I'm trying to copy from one external drive to another external, I still get very low speed. I checked out Device Manager and here is the settings I have: (sorry, can't upload image because of my rating, check this url: http://picbite.com/image/122073daljo/ ) I think it's because two of my external drives use the same USB 2.0 controller. Is there any way to make it work faster? Is it possible to move one of my USB ports to other USB 2.0 controller? Or is there any software which can help me to automate copying all the files thru my internal drive? I have only about 3 gigabytes free space on internal drive and it's quite difficult to move manually every file from one hard drive to internal and then again to another internal.

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  • How to increase the speed between two external hard drives on my laptop?

    - by Roman
    Hello, I own Sony Vaio Z laptop with two external USB ports. It's quite new and has USB 2.0 support. I'm using Vista x64 on it. I also have two external usb hard drives, Iomega 500GB and WD for 1TB. Every hard drive has USB 2.0 support. I connect two devices to my laptop and trying to copy date from one hard drive to another. But it takes a lot of time! The speed is about 15 Megabytes per second. I have to wait toooooo long to copy all the information from one hard drive to another. When I try to copy information from my internal (SSD) hard drive, it works fine for both external drives. The speed is very high and it shows me something about 100 Megabytes per second. It makes me feel that USB 2.0 is OK on both drives. But when I'm trying to copy from one external drive to another external, I still get very low speed. I checked out Device Manager and here is the settings I have: (sorry, can't upload image because of my rating, check this url: http://picbite.com/image/122073daljo/ ) I think it's because two of my external drives use the same USB 2.0 controller. Is there any way to make it work faster? Is it possible to move one of my USB ports to other USB 2.0 controller? Or is there any software which can help me to automate copying all the files thru my internal drive? I have only about 3 gigabytes free space on internal drive and it's quite difficult to move manually every file from one hard drive to internal and then again to another internal.

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  • Getting access to physical drives in ESXi v5.5 installation on Dell PowerEdge R710 with PERC 6/i

    - by Big-Blue
    I've acquired a Dell PowerEdge R710 server a few days ago, which includes a PERC 6/i RAID controller. The server is now fitted with a SATA SSD, one SAS drive and four SATA HDD's, all of which I would like to be passed through to ESXi in an "as-is" state, without creating any logical drives in the RAID controller. Now, the ESXi v5.5 installation image I grabbed from the Dell homepage starts just fine but only lists the logical drives and connected flash drives as possible installation targets, not any of the physical drives. If I create a small logical drive on my SSD (which the PERC 6/i detects as SATA-SSD type), the ESXi install wizard lists the SSD value on that drive as false; which is far from optimal. I have also tried disabling the RAID controller entirely in the setup, but that also did not help. Everything that should enable passthrough is enabled in BIOS, but that shouldn't be a concern at this early stage of the ESXi installation. How would I be able to install ESXi v5.5 to a part of my SSD that is connected to the storage controller, while giving it entire physical access to the disk (to allow for SMART values to be read etc.)?

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  • Would an array of SSD drives be able to succesfully substitute the system memory?

    - by Florin Mircea
    I watched a few videos trying to answer this. This video (youtube.com/watch?v=eULFf6F5Ri8) shows a bunch of guys stacking 24 SSD's reaching a peak of around 2GBps r/w. That's under the limit of the worst DDR3 in this list (memorybenchmark.net/write_ddr3_amd.html) - that shows DDR3 memory performance varying from 2.78 to 6.55 Gb per second, but that video is over 3 years old. This video (youtube.com/watch?v=27GmBzQWwP0) shows a more optimistic situation, but for PCI-E SSD drives: 5 drives peaking at around 4Gb. And this other video shows that stacking up more than 3 SSD's doesn't realistically offer a substantial added performance. This and the fact that in all benchmarks the drives act quite poorly when dealing with small files (5k file read/write averaging from 10MB to around 30-40MBps) as opposed to how native memory handles such files, seems to indicate a definite NO to this question. Also, the write life cycle is indeed limited and the drives might wear out quickly, as kindly pointed out by paddy. However, I wanted to get more opinions on this. Would it be possible to at least obtain current memory performance with SSD's in RAID 0? And if so, in what circumstances? I am assuming using this configuration with a Windows OS that has a memory pagefile resident to that stack of SSD's, thus making it very fast to work with.

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  • Flash player "now playing list" without interrupting current song

    - by Shanon
    I am designing a website that plays music. I need a flash player that has or can handle a now playing list. The problem I am facing is that I cannot update the playlist without refreshing the player which means it will interrupt the song that is currently playing. I have trying with JW player in particular so far and have not been successful. All i am able to do is pass a playlist as an xml file but not able to update it without refreshing the playlist. Is there any other player that would better suit my needs? Is there a way i can do this with jw player itself

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  • loading mp3 from file using random access to flash.media.Sound

    - by Irfan Mulic
    We are migrating application from Delphi to Flex (Air) that plays mp3 files from random access big file. it has positions and sizes to extract mp3 data to FileStream-MemoryStream and then we use bass.dll to play it from memory stream. Now I have to play those same mp3's in flex but I am not sure how... I was reading something similar for reading/writing data using ByteArray from here but how to apply it to flash.media.Sound ? http://livedocs.adobe.com/flex/3/html/help.html?content=ByteArrays_2.html Any help?

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  • Capture Flash Audio in 4.7 Edge?

    - by emcmanus
    Is there a way to capture plugin (Flash) audio before it gets to the sound card? I'd like to record plugin audio, hopefully without actually playing the sound. Capturing audio at the device level is an absolute last resort, as the application would pick up all system audio rather than just the Webkit plugin. I'm aware of the recent switch back from QTMultimedia; is this possible with phonon? I spent the night looking for some way to access the phonon graph via QWebFrame (or any of the QtWebkit widgets) -- and didn't turn up much. I also started digging through QTWebkit, particularly NPAPI, without success. For reference, I'm using the edge version of 4.7 (6aa50af000f85cc4497749fcf0860c8ed244a60e) This seems to be a fairly challenging problem. Any hints would be greatly appreciated.

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  • Send JSON from Flash to PHP

    - by vitto
    Hi, I'm trying to send array of data from Flash to PHP to sending e-mail. I'd like to do that because I must change the php page everytime my form site changes because of client's choice. My answer is, can I send an array of objects like this to php? var message:Array = new Array (); message.push ({field_name:"Name", value:"John Lennon"}); message.push ({field_name:"e-mail", value:"[email protected]"}); message.push ({field_name:"Message", value:"Hello goodbye"}); so, PHP should recive a string like: [ { "field_name":"Name", "value":"John Lennon" },{ "field_name":"e-mail", "value":"[email protected]" },{ "field_name":"Message", "value":"Hello goodbye" } ] does exist some tecnique?

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  • Using Omniture ActionSource with Flash IDE

    - by Alpinista
    I have a flash app built in ActionScript 3 utilizing a document class. I have followed the documentation for implementing Omniture ActionSource tracking by adding the ActionSource component to my fla's library, and then importing it into the document class and running the configuration code. However, the app fails to compile because it cannot resolve the path to the component (com.omniture.ActionSource). My class path contains a com directory (package) where most of the classes I use in my projects reside. Has anyone had success implementing ActionSource in this manner? Thanks

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  • MPMoviePlayerController switching movies causes white flash

    - by bennythemink
    Hi guys, I have a small UIView that displays a repeated movie. When the user taps a button another movie is loaded and displayed in the same UIView. The problem is that there is a half second "flash" between the removing of the first movie and the displaying of the second. Is there any to remove this? <code> - (void) setUpMovie:(NSString*)title { NSString *url = [[NSBundle mainBundle] pathForResource:title ofType:@"mp4"]; MPMoviePlayerController *player = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL fileURLWithPath:url]]; [[player view] setFrame:self.movieView.bounds]; [self.movieView addSubview:player.view]; if ([title isEqualToString:@"Bo_idle_02"]) { [player setRepeatMode:MPMovieRepeatModeOne]; } else { [player setRepeatMode:MPMovieRepeatModeNone]; } [player setControlStyle:MPMovieControlStyleNone]; [player play]; } - (void) startDanceAnimation { [self setUpMovie:@"Bo_dance_02"]; return; } </code>

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  • flash actionscript 3 child control parent frame

    - by steve
    I'm completely new to flash... currently attempting to learn actionscript (ugh.) In the project I have right now, on the main timeline there are two layers: "intro" and "menu," and it's set to stop on frame 1. "Intro" is only 1 frame that holds a movie clip, and inside that is a movie clip with 800 frames. At the end of this clip around frame 750, it stops, and requires you to click to continue. Is there a way to have this be clicked, continue to the end of this movie clip, and then go to the 2nd frame in the main timeline to bring up the "menu"? Or do I have to have 800 blank frames before the menu so that the "intro" can play out. Thanks.

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  • Flash crash on long JSON load time

    - by MooCow
    I have a Flex program that gets a JSON array from a PHP script. The PHP script doesn't contain just a simple JSON array but it grabs data from Activecollab and do some work on the data before encoding the data. The first test involve a small JSON array that took a short time to encode by PHP. However, when I try to scale up the test, the Flash movie will crash trying to load the JSON data from PHP. There's no code difference between the tests, just the amount of data and amount of time it takes PHP to encode. Am I looking at a memory problem or a time out problem?

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  • Preloading images from XML into Flash

    - by tykebikemike
    I know this has been asked to death, but I cant seem to find the answer i'm looking for... I've put together a simple Flash/XML image gallery and I would like to preload the images - Simple process. Get the XML data Preload the images When all images are preloaded, go to next frame Here is my code thus far: var myXML:XML = new XML(); myXML.ignoreWhite = true; myXML.load("xmltest.xml"); myXML.onLoad = function(success){ if(success){ var myImage = myXML.firstChild.childNodes; for (i=0; i<myImage.length; i++){ var imageNumber = i+1; var imageName = myImage[i].attributes.name; var imageURL = myImage[i].firstChild.nodeValue; trace('image #: ' + imageNumber); trace('image name: ' + imageName); trace('image url: ' + imageURL + '\n'); } } }

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  • Ruby on Rails: restrict file type with Paperclip using a flash uploader

    - by aperture
    I have a pretty basic Paperclip Upload model that is attached to a User model through has_many, and am using Uploadify to do the actual uploading. Flash sends all files with the content type of "application/octet-stream" so using validates_attachment_content_type rejects all files. In my create action, I am able to get the mime-type from the original file name, but only after it's been saved, with: def coerce(params) h = Hash.new h[:upload] = Hash.new h[:upload][:attachment].content_type = MIME::Types.type_for(h[:upload][:attachment].original_filename).to_s ... end and def create diff_params = coerce(params) @upload = Upload.new(diff_params[:upload]) ... end What would be the best way of white listing file types? I am thinking a before_validation method, but I'm not sure how that would work. Any ideas would be welcome.

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  • HttpHandler with Flash file upload question

    - by Projapati
    I have a flash file uploader that allows uploading multiple files in one shot. Now on one click how many times will the hanlder is supposed to be called? I am seeing that the ProcessRequest() of the HttpHandler is getting called for each of the files I upload. If I upload 5 files, then the Process request gets called 5 times. This seems odd. I would expect the handler to be called just once where I will loop the Can anyone confirm this behavior or I am missing something?

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  • [Flash Builder Profiler] Why some function have been called

    - by HarryWang
    1 Create a project use flex sdk 3.4 2 Create a new mxml app Testadd.mxml 3 Add a source jpg Any.jpg content of Testadd.mxml just two line. [Embed(source="Any.jpg")] public var NotUsedSource:Class; I think this just defined a class which represent some data. And I never use it or initialize any instance of it in this app. 4 Profile this app, when it is profiling I click the resize button of IE servral times. 5 From the profiled data a function named Testadd_NotUsedSource.flash.events:IEventDispatcher:dispatchEvent is been called 6 My question is why this function has been called. I have the screenshot but can't add to this post.

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