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  • Modifying platform/frameworks/base package

    - by tareqHs
    Hi, I'm planning to modify some bits in the platform/frameworks/base project in Android Donut r2. The modifications are very small and go into java packages android.graphics and android.text (the API isn't affected). What jar libraries do I have to copy from the recompiled platform? the modifications are small and I don't want to replace the whole system.. I'm trying to replace specific jar libraries. Thank you

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  • Should I post my PDF library for SEO? [closed]

    - by Iunknown
    Possible Duplicate: Do search engines crawl PDFs and if so are there any rules to follow when making them When a Sales call comes in, the caller often says something like: 'I searched for 3 days before finding your product and it's exactly what I need!' That's telling me that I need some SEO work. We redid our website and streamlined it which removed many of our 'How-To' documents. Since those PDF documents contain words that people might search for, I was wondering if I could add a 'Complete library' link to the bottom of a page that will load up the entire PDF library. Would that help my ranking?

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  • Best commercial libraries for developing NCPDP-based systems (prescription drug related)

    - by Kaveh Shahbazian
    What are (based on experiences) best commercial libraries for developing NCPDP-based systems? Edit 2: Thanks to all for help! NCPDP (National Council for Prescription Drug Programs) is an standard for e-prescribing. It defines two formats for message transmission: binary and XML. Implementing XML is somehow easier because it is a standard format which in turn gives us more tooling options. The binary format has a very big specification and time-consuming to implement. I did not find an open source solution to work with. So I am looking for commercial alternatives. Edit 1: Please guide me; what's wrong with this question?

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  • Are there Java libraries to do drag and drop

    - by Kenston
    Hello. Are there open source libraries for Java to make implementation of drag and drop easier? I plan to make something like the one shown below: The program is Alice, where you can drag some elements on the left and nest them to the right. It's open source, but they did not use any libraries I think. I'm wondering if we anyone know of open source frameworks that work this way, or assist in doing complex drag and drops.

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  • Is it a good idea to create shared UI library that would render natively on different platforms?

    - by Maciej Donajski
    I am designing an application that has following flow: User designs a form using web application (J2EE backend application) The form is sent to mobile device (Android) Mobile device User fills out the form designed in 1. Results are synced with backend. One of my ideas is to create a common java UI library for creating the type of forms that I need. This library would also have a native renderers for different platforms (Web and Android would be implemented first). The whole point of it is to have a native experience on web and android side. Are there any existing solutions to meet the requirements that I have? Is it a good approach to achieve them?

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  • Help needed Using C File In Project, iPhone

    - by Stumf
    Hello all, I am new to all this, but here goes: There is an apple file that I would like to use parts of for my app. It is called BatteryTimeRemaining.c. http://www.opensource.apple.com/source/PowerManagement/PowerManagement-211/pmconfigd/BatteryTimeRemaining.c I want to be able to use some of the calculations in it, the problem being I don't to know how to add and use it properly. I get countless errors e.g. undeclared: first use of this function. Do I need to add all the header files which are included in the .c file? Do I compile it and then add? Many thanks, Stuart

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  • Recursion in Unity and Dispose pattern implementation

    - by Budda
    My class is inherited from UnityContainer (from Unity 2.0), here is source code: public class UnityManager : UnityContainer { private UnityManager() { _context = new MyDataClassesDataContext(); // ... } protected override void Dispose(bool disposing) { if ( disposing ) { _context.Dispose(); } base.Dispose(disposing); } private readonly CMCoreDataClassesDataContext _context; } When Dispose method is called for the instance of UnityManager class it drop into recursion... Why? As far as I know base.Dispose should call the Dispose method of base class only... isn't it? Who call back the Dispose(bool) of UnityManager? How to prevent that? Thanks.

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  • What good technology/programming vodcasts are out there?

    - by Sam Saffron
    I'm trying to round up a list of programming/technology related Vodcasts. Related Question: What good technology podcasts are out there? Here I am looking for podcasts which include Video content like: dnr tv : http://www.dnrtv.com/ Channel 9 : http://channel9.msdn.com/ Dimecasts : http://dimecasts.net/ Railscasts : http://railscasts.com/ Zendcasts : http://www.zendcasts.com/ Net Tuts : http://net.tutsplus.com/category/videos/screencasts/ Feel free to edit this post, and improve the list. (with perhaps university lectures in RSS formats etc etc... ) For the voting to have even a slight amount of meaning please include only one vodcast per post. If this is a dupe, let me know and ill delete it.

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  • Does Parallel.ForEach require AsParallel()

    - by dkackman
    ParallelEnumerable has a static member AsParallel. If I have an IEnumerable<T> and want to use Parallel.ForEach does that imply that I should always be using AsParallel? e.g. Are both of these correct (everything else being equal)? without AsParallel: List<string> list = new List<string>(); Parallel.ForEach<string>(GetFileList().Where(file => reader.Match(file)), f => list.Add(f)); or with AsParallel? List<string> list = new List<string>(); Parallel.ForEach<string>(GetFileList().Where(file => reader.Match(file)).AsParallel(), f => list.Add(f));

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  • PInvokeStackImbalance -- C# with offreg.dll ( windows ddk7 )

    - by user301185
    I am trying to create an offline registry in memory using the offreg.dll provided in the windows ddk 7 package. You can find out more information on the offreg.dll here: MSDN Currently, while attempted to create the hive using ORCreateHive, I receive the following error: "Managed Debugging Assistant 'PInvokeStackImbalance' has detected a problem. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature." Here is the offreg.h file containing ORCreateHive: typedef PVOID ORHKEY; typedef ORHKEY *PORHKEY; VOID ORAPI ORGetVersion( __out PDWORD pdwMajorVersion, __out PDWORD pdwMinorVersion ); DWORD ORAPI OROpenHive ( __in PCWSTR lpHivePath, __out PORHKEY phkResult ); DWORD ORAPI ORCreateHive ( __out PORHKEY phkResult ); DWORD ORAPI ORCloseHive ( __in ORHKEY Handle ); The following is my C# code attempting to call the .dll and create the pointer for future use. using System.Runtime.InteropServices; namespace WindowsFormsApplication6 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } [DllImport("offreg.dll", CharSet = CharSet.Auto, EntryPoint = "ORCreateHive", SetLastError=true, CallingConvention = CallingConvention.StdCall)] public static extern IntPtr ORCreateHive2(); private void button1_Click(object sender, EventArgs e) { try { IntPtr myHandle = ORCreateHive2(); } catch (Exception r) { MessageBox.Show(r.ToString()); } } } } I have been able to create pointers in the past with no issue utilizing user32.dll, icmp.dll, etc. However, I am having no such luck with offreg.dll. Thank you.

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  • Choosing between ExtJS and YUI based on application parameters.

    - by Kabeer
    Hello. I need help in taking call to choose between Ext JS and YUI libraries. Here are the key factors I have derived from my application requirements & development process: Complex, windows forms like controls Widgets, Layouts, Utilities Inter widget communication Easy to extend Easy to learn Intuitive & concise coding Strong exception handling Active support / community To update with upcoming technologies (HTML5, etc.) Skins & Themes to be easy to change Skins & Themes to support variety (a text box for different context to appear differently) Support & Utilities for standard protocols (XmlHttp, JSON) Good performance (responsive) Cost is not crucial, but I don't mind saving :)

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  • Use Excel VBA to fill out and submit Google Docs form

    - by guitarthrower
    I'm trying to do something like this post but with Excel VBA. I would like to submit a response on a google docs form each time a button is pressed on an Excel add-in. The addin will be an XLA file and written in VBA. I want to be able to collect what features the users are using. If someone has a better solution, I'm open. ---Edit--- This is the form I am trying to write to (excerpt of the code for one of the fields.) <div class="errorbox-good"> <div class="ss-item ss-item-required ss-text"> <div class="ss-form-entry"> <label for="entry_0" class="ss-q-title"> UserName <span class="ss-required-asterisk">*</span> </label> <label for="entry_0" class="ss-q-help"></label> <input type="text" id="entry_0" class="ss-q-short" value="" name="entry.0.single"> </div> </div> </div>

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  • How can I use functools.partial on multiple methods on an object, and freeze parameters out of order

    - by Joseph Garvin
    I find functools.partial to be extremely useful, but I would like to be able to freeze arguments out of order (the argument you want to freeze is not always the first one) and I'd like to be able to apply it to several methods on a class at once, to make a proxy object that has the same methods as the underlying object except with some of its methods parameter being frozen (think of it as generalizing partial to apply to classes). I've managed to scrap together a version of functools.partial called 'bind' that lets me specify parameters out of order by passing them by keyword argument. That part works: >>> def foo(x, y): ... print x, y ... >>> bar = bind(foo, y=3) >>> bar(2) 2 3 But my proxy class does not work, and I'm not sure why: >>> class Foo(object): ... def bar(self, x, y): ... print x, y ... >>> a = Foo() >>> b = PureProxy(a, bar=bind(Foo.bar, y=3)) >>> b.bar(2) Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: bar() takes exactly 3 arguments (2 given) I'm probably doing this all sorts of wrong because I'm just going by what I've pieced together from random documentation, blogs, and running dir() on all the pieces. Suggestions both on how to make this work and better ways to implement it would be appreciated ;) One detail I'm unsure about is how this should all interact with descriptors. Code follows. from types import MethodType class PureProxy(object): def __init__(self, underlying, **substitutions): self.underlying = underlying for name in substitutions: subst_attr = substitutions[name] if hasattr(subst_attr, "underlying"): setattr(self, name, MethodType(subst_attr, self, PureProxy)) def __getattribute__(self, name): return getattr(object.__getattribute__(self, "underlying"), name) def bind(f, *args, **kwargs): """ Lets you freeze arguments of a function be certain values. Unlike functools.partial, you can freeze arguments by name, which has the bonus of letting you freeze them out of order. args will be treated just like partial, but kwargs will properly take into account if you are specifying a regular argument by name. """ argspec = inspect.getargspec(f) argdict = copy(kwargs) if hasattr(f, "im_func"): f = f.im_func args_idx = 0 for arg in argspec.args: if args_idx >= len(args): break argdict[arg] = args[args_idx] args_idx += 1 num_plugged = args_idx def new_func(*inner_args, **inner_kwargs): args_idx = 0 for arg in argspec.args[num_plugged:]: if arg in argdict: continue if args_idx >= len(inner_args): # We can't raise an error here because some remaining arguments # may have been passed in by keyword. break argdict[arg] = inner_args[args_idx] args_idx += 1 f(**dict(argdict, **inner_kwargs)) new_func.underlying = f return new_func

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  • ACE_Mutex::acquire problem

    - by O. Askari
    Hi, I have a mutex in my class with the following definition: ACE_Mutex m_specsMutex; When i use the acquire() method that takes no parameters everything works just fine. But when i use it with a time value (as follows) it just immediately returns with -1 value. I'm sure that this mutex hasn't been acquired anywhere else so it shouldn't return -1. m_specsMutex.acquire(ACE_OS::gettimeofday() + ACE_Time_Value(30)) Am i doing anything wrong?

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  • MOSS Faceted Search 3.0

    - by nav
    Hi, Has anyone installed Faceted Search v3.0 for MOSS working with date columns? When I map a column of DateTime type and click the Search BreadCrumb webpart "remove filter" link (next to the edit filter link) an exception is thrown. The search Breadcrumb webpart throws an error when I click the "Remove filter" link (this is the one represented by the broken link icon - next to the "Edit facet" icon). This seems to only occur after clicking the "Remove filter" link for Facets of DateTime type after which it occurs on every instance for all Facets. The error thrown is posted here: http://facetedsearch.codeplex.com/Thread/View.aspx?ThreadId=213398 Many Thanks, Nav

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  • Choosing between ExtJS and YUI based of application parameters.

    - by Kabeer
    Hello. I need help in taking call to choose between Ext JS and YUI libraries. Here are the key factors I have derived from my application requirements & development process: Complex, windows forms like controls Widgets, Layouts, Utilities Inter widget communication Easy to extend Easy to learn Intuitive & concise coding Strong exception handling Active support / community To update with upcoming technologies (HTML5, etc.) Skins & Themes to be easy to change Skins & Themes to support variety (a text box for different context to appear differently) Support & Utilities for standard protocols (XmlHttp, JSON) Good performance (responsive) Cost is not crucial, but I don't mind saving :)

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  • Dragging a div along with all of its child divs

    - by roygbiv
    I have the following code: <body> <div id="container" style="position:absolute; left:0px; top:0px; z-index:1;"> <div id="div1" style="background-color:Red; position:absolute; left:0px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> <div id="div2" style="background-color:Black; position:absolute; left:256px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> <div id="div3" style="background-color:Green; position:absolute; left:512px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> <div id="div4" style="background-color:Yellow; position:absolute; left:768px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> <div id="div5" style="background-color:Blue; position:absolute; left:1024px; top:0px; width:256px; height:256px; z-index:0;" >&nbsp;</div> </div> <script type="text/javascript"> <!-- SET_DHTML("container"); //--> </script> </body> I want to drag the 'container' div such that all child divs are dragged at the same time. I can drag individual divs, but that is not what I want. Can a div drag child divs or do they have to be images? I am using the WalterZorn drag drop API, but am open to using any API, script or whatever.

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  • Is There Something Wrong With My Computer Or The Website Server?

    - by thewarspk
    Recently I've been playing one new game which is called THE WARS, it's so fucking interesting that has become the routine work of my life. Yesterday i carelessly downloaded some files with virus, now my computer can't work properly, i just found i couldn't open the game page! Im so mad now, im wondering is there something wrong with my computer or website server, if it's mine, i will find someone to fix my PC, please check out for me...thank you very much, here is the address http://wars.swagblack.com/webgamethewars.aspx

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  • How to create a 3D world with 2D sprites similar to Ragnorak online?

    - by Romoku
    As far as I know Ragnorak Online is a 3D game world with 2D sprites overlayed. I would like to use this style in a game I am making in Unity, so I would like the player to be able to select little square tiles on the terrain. There are a couple routes I could take such as using a bunch of cubic polygons and linking them together or using one big map. The former approach doesn't seem to make any sense if the world is not flat as polygons wouldn't be reused often. The goal is to break down a 3D polygon into tiles which is heard to wrap my head around. I believe using something like an interval tree or array would be appropriate to store the rectangle grid, but how would I display a rectangle around the selection the player has his mouse over on the polygon terrain itself? Here is a screenshot. Here is a gameplay video. Here is the camera usage.

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  • VC++ Charts using Chart X

    - by Arjun
    Hi, I'm new to drawing the chart using chartfx can you give me the meanings of teh following methods, they are kinda confusing...I did not find documentation anywhere. GetValue ( ) GetXValue ( ) PutItem() Thanks, Arjun

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