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  • Recommendations on SharePoint site permission model

    - by Sachin
    Hi All, I have a SharePoint site which contains a root site and site collection in it. Now there are some sites that inherits permissions from their parent site and some site has their own permission module. Now a user from owner group of root site browses site collection but there are few site which doesn't allow user to view the content of it. Now what I want is general recommendation on when creating a new site in SharePoint what is best possible approach to set site permission. In what case we can inherits permissions from parent site..? In what case we can we us unique permission for a site..? If a site has unique permission set then is it possible to creat a group at root level which has access to all site collection irrespective of site permission model? I want a general recommendation based on above scenario. Any help will be appriciable. Thanks Sachin

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  • Common Ruby Idioms

    - by DanSingerman
    One thing I love about ruby is that mostly it is a very readable language (which is great for self-documenting code) However, inspired by this question: http://stackoverflow.com/questions/609612/ruby-code-explained and the description of how ||= works in ruby, I was thinking about the ruby idioms I don't use, as frankly, I don't fully grok them. So my question is, similar to the example from the referenced question, what common, but not obvious, ruby idioms do I need to be aware of to be a truly proficient ruby programmer? By the way, from the referenced question a ||= b is equivalent to if a == nil || a == false a = b end (Thanks to Ian Terrell for the correction) Edit: It turns out this point is not totally uncontroversial. The correct expansion is in fact (a || (a = (b))) See these links for why: http://DABlog.RubyPAL.Com/2008/3/25/a-short-circuit-edge-case/ http://DABlog.RubyPAL.Com/2008/3/26/short-circuit-post-correction/ http://ProcNew.Com/ruby-short-circuit-edge-case-response.html Thanks to Jörg W Mittag for pointing this out.

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  • reservoir sampling problem

    - by eSKay
    This MSDN article proves the correctness of Reservoir Sampling algorithm as follows: Base case is trivial. For the k+1st case, the probability a given element i with position <= k is in R is s/k. The probability i is replaced is the probability k+1st element is chosen multiplied by i being chosen to be replaced, which is: s/(k+1) * 1/s = 1/(k+1), and prob that i is not replaced is k/k+1. So any given element's probability of lasting after k+1 rounds is: (chosen in k steps, and not removed in k steps) = s/k * k/(k+1), which is s/(k+1). So, when k+1 = n, any element is present with probability s/n. about step 3: What are the k+1 rounds mentioned? What is chosen in k steps, and not removed in k steps? Why are we only calculating this probability for elements that were already in R after the first s steps?

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  • Does oneway declaration in Android .aidl guarantee that method will be called in a separate thread?

    - by Dan Menes
    I am designing a framework for a client/server application for Android phones. I am fairly new to both Java and Android (but not new to programming in general, or threaded programming in particular). Sometimes my server and client will be in the same process, and sometimes they will be in different processes, depending on the exact use case. The client and server interfaces look something like the following: IServer.aidl: package com.my.application; interface IServer { /** * Register client callback object */ void registerCallback( in IClient callbackObject ); /** * Do something and report back */ void doSomething( in String what ); . . . } IClient.aidl: package com.my.application; oneway interface IClient { /** * Receive an answer */ void reportBack( in String answer ); . . . } Now here is where it gets interesting. I can foresee use cases where the client calls IServer.doSomething(), which in turn calls IClient.reportBack(), and on the basis of what is reported back, IClient.reportBack() needs to issue another call to IClient.doSomething(). The issue here is that IServer.doSomething() will not, in general, be reentrant. That's OK, as long as IClient.reportBack() is always invoked in a new thread. In that case, I can make sure that the implementation of IServer.doSomething() is always synchronized appropriately so that the call from the new thread blocks until the first call returns. If everything works the way I think it does, then by declaring the IClient interface as oneway, I guarantee this to be the case. At least, I can't think of any way that the call from IServer.doSomething() to IClient.reportBack() can return immediately (what oneway is supposed to ensure), yet IClient.reportBack still be able to reinvoke IServer.doSomething recursively in the same thread. Either a new thread in IServer must be started, or else the old IServer thread can be re-used for the inner call to IServer.doSomething(), but only after the outer call to IServer.doSomething() has returned. So my question is, does everything work the way I think it does? The Android documentation hardly mentions oneway interfaces.

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  • Call a protected method from outside a class in PHP

    - by Chad Johnson
    I have a very special case in which I need to call a protected method from outside a class. I am very conscious about what I do programmingwise, but I would not be entirely opposed to doing so in this one special case I have. In all other cases, I need to continue disallowing access to the internal method, and so I would like to keep the method protected. What are some elegant ways to access a protected method outside of a class? So far, I've found this. I suppose it may be possible create some kind of double-agent instance of the target class that would sneakily provide access to the internals...

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  • Scala n00b: Critique my code

    - by Peter
    G'day everyone, I'm a Scala n00b (but am experienced with other languages) and am learning the language as I find time - very much enjoying it so far! Usually when learning a new language the first thing I do is implement Conway's Game of Life, since it's just complex enough to give a good sense of the language, but small enough in scope to be able to whip up in a couple of hours (most of which is spent wrestling with syntax). Anyhoo, having gone through this exercise with Scala I was hoping the Scala gurus out there might take a look at the code I've ended up with and provide feedback on it. I'm after anything - algorithmic improvements (particularly concurrent solutions!), stylistic improvements, alternative APIs or language constructs, disgust at the length of my function names - whatever feedback you've got, I'm keen to hear it! You should be able to run the following script via "scala GameOfLife.scala" - by default it will run a 20x20 board with a single glider on it - please feel free to experiment. // CONWAY'S GAME OF LIFE (SCALA) abstract class GameOfLifeBoard(val aliveCells : Set[Tuple2[Int, Int]]) { // Executes a "time tick" - returns a new board containing the next generation def tick : GameOfLifeBoard // Is the board empty? def empty : Boolean = aliveCells.size == 0 // Is the given cell alive? protected def alive(cell : Tuple2[Int, Int]) : Boolean = aliveCells contains cell // Is the given cell dead? protected def dead(cell : Tuple2[Int, Int]) : Boolean = !alive(cell) } class InfiniteGameOfLifeBoard(aliveCells : Set[Tuple2[Int, Int]]) extends GameOfLifeBoard(aliveCells) { // Executes a "time tick" - returns a new board containing the next generation override def tick : GameOfLifeBoard = new InfiniteGameOfLifeBoard(nextGeneration) // The next generation of this board protected def nextGeneration : Set[Tuple2[Int, Int]] = aliveCells flatMap neighbours filter shouldCellLiveInNextGeneration // Should the given cell should live in the next generation? protected def shouldCellLiveInNextGeneration(cell : Tuple2[Int, Int]) : Boolean = (alive(cell) && (numberOfAliveNeighbours(cell) == 2 || numberOfAliveNeighbours(cell) == 3)) || (dead(cell) && numberOfAliveNeighbours(cell) == 3) // The number of alive neighbours for the given cell protected def numberOfAliveNeighbours(cell : Tuple2[Int, Int]) : Int = aliveNeighbours(cell) size // Returns the alive neighbours for the given cell protected def aliveNeighbours(cell : Tuple2[Int, Int]) : Set[Tuple2[Int, Int]] = aliveCells intersect neighbours(cell) // Returns all neighbours (whether dead or alive) for the given cell protected def neighbours(cell : Tuple2[Int, Int]) : Set[Tuple2[Int, Int]] = Set((cell._1-1, cell._2-1), (cell._1, cell._2-1), (cell._1+1, cell._2-1), (cell._1-1, cell._2), (cell._1+1, cell._2), (cell._1-1, cell._2+1), (cell._1, cell._2+1), (cell._1+1, cell._2+1)) // Information on where the currently live cells are protected def xVals = aliveCells map { cell => cell._1 } protected def xMin = (xVals reduceLeft (_ min _)) - 1 protected def xMax = (xVals reduceLeft (_ max _)) + 1 protected def xRange = xMin until xMax + 1 protected def yVals = aliveCells map { cell => cell._2 } protected def yMin = (yVals reduceLeft (_ min _)) - 1 protected def yMax = (yVals reduceLeft (_ max _)) + 1 protected def yRange = yMin until yMax + 1 // Returns a simple graphical representation of this board override def toString : String = { var result = "" for (y <- yRange) { for (x <- xRange) { if (alive (x,y)) result += "# " else result += ". " } result += "\n" } result } // Equality stuff override def equals(other : Any) : Boolean = { other match { case that : InfiniteGameOfLifeBoard => (that canEqual this) && that.aliveCells == this.aliveCells case _ => false } } def canEqual(other : Any) : Boolean = other.isInstanceOf[InfiniteGameOfLifeBoard] override def hashCode = aliveCells.hashCode } class FiniteGameOfLifeBoard(val boardWidth : Int, val boardHeight : Int, aliveCells : Set[Tuple2[Int, Int]]) extends InfiniteGameOfLifeBoard(aliveCells) { override def tick : GameOfLifeBoard = new FiniteGameOfLifeBoard(boardWidth, boardHeight, nextGeneration) // Determines the coordinates of all of the neighbours of the given cell override protected def neighbours(cell : Tuple2[Int, Int]) : Set[Tuple2[Int, Int]] = super.neighbours(cell) filter { cell => cell._1 >= 0 && cell._1 < boardWidth && cell._2 >= 0 && cell._2 < boardHeight } // Information on where the currently live cells are override protected def xRange = 0 until boardWidth override protected def yRange = 0 until boardHeight // Equality stuff override def equals(other : Any) : Boolean = { other match { case that : FiniteGameOfLifeBoard => (that canEqual this) && that.boardWidth == this.boardWidth && that.boardHeight == this.boardHeight && that.aliveCells == this.aliveCells case _ => false } } override def canEqual(other : Any) : Boolean = other.isInstanceOf[FiniteGameOfLifeBoard] override def hashCode : Int = { 41 * ( 41 * ( 41 + super.hashCode ) + boardHeight.hashCode ) + boardWidth.hashCode } } class GameOfLife(initialBoard: GameOfLifeBoard) { // Run the game of life until the board is empty or the exact same board is seen twice // Important note: this method does NOT necessarily terminate!! def go : Unit = { var currentBoard = initialBoard var previousBoards = List[GameOfLifeBoard]() while (!currentBoard.empty && !(previousBoards contains currentBoard)) { print(27.toChar + "[2J") // ANSI: clear screen print(27.toChar + "[;H") // ANSI: move cursor to top left corner of screen println(currentBoard.toString) Thread.sleep(75) // Warning: unbounded list concatenation can result in OutOfMemoryExceptions ####TODO: replace with LRU bounded list previousBoards = List(currentBoard) ::: previousBoards currentBoard = currentBoard tick } // Print the final board print(27.toChar + "[2J") // ANSI: clear screen print(27.toChar + "[;H") // ANSI: move cursor to top left corner of screen println(currentBoard.toString) } } // Script starts here val simple = Set((1,1)) val square = Set((4,4), (4,5), (5,4), (5,5)) val glider = Set((2,1), (3,2), (1,3), (2,3), (3,3)) val initialBoard = glider (new GameOfLife(new FiniteGameOfLifeBoard(20, 20, initialBoard))).go //(new GameOfLife(new InfiniteGameOfLifeBoard(initialBoard))).go // COPYRIGHT PETER MONKS 2010 Thanks! Peter

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  • UI Automation / Retrieve File Extension / C#

    - by AP
    Dear all, I am tasked with a project that requires me to retreieve a specific file from a folder where I can only get an X and Y on the screen. While in XP I managed to use the fact that windows explorer is in essence a list view, and used the WM_HITTEST message to obtain information about the file, in Windows 7, this is not the case. To solve this problem, I am using UI Automation, which is a great tool for such things, only problem is that in the case, the windows handle I am looking at belongs to the desktop, and the desktop might have several files with the same name but with different extensions (and windows is configured to "hide extensions of known file types") UI automation does not return the extension back to me. I have tried many things, but I cannot find any robust solution which would give me 100% success. Has anyone tried this? successfully? Would appreciate any pointers. Many thanks,

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  • calculating the potential effect of inaccurate triangle vertex positions on the triangle edge lenght

    - by stingrey
    i'm not sure how to solve the following problem: i have a triangle with each of the three known vertex positions A,B,C being inaccurate, meaning they can each deviate up to certain known radii rA, rB, rC into arbitrary directions. given such a triangle, i want to calculate how much the difference of two specific edge lengths (for instance the difference between lengths of edge a and edge b) of the triangle may change in the worst case. is there any elegant mathematical solution to this problem? the naive way i thought of is calculating all 360^3 angle combinations and measuring the edge differences for each case, which is a rather high overhead.

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  • Automatically generate table of function pointers in C.

    - by jeremytrimble
    I'm looking for a way to automatically (as part of the compilation/build process) generate a "table" of function pointers in C. Specifically, I want to generate an array of structures something like: typedef struct { void (*p_func)(void); char * funcName; } funcRecord; /* Automatically generate the lines below: */ extern void func1(void); extern void func2(void); /* ... */ funcRecord funcTable[] = { { .p_func = &func1, .funcName = "func1" }, { .p_func = &func2, .funcName = "func2" } /* ... */ }; /* End automatically-generated code. */ ...where func1 and func2 are defined in other source files. So, given a set of source files, each of which which contain a single function that takes no arguments and returns void, how would one automatically (as part of the build process) generate an array like the one above that contains each of the functions from the files? I'd like to be able to add new files and have them automatically inserted into the table when I re-compile. I realize that this probably isn't achievable using the C language or preprocessor alone, so consider any common *nix-style tools fair game (e.g. make, perl, shell scripts (if you have to)). But Why? You're probably wondering why anyone would want to do this. I'm creating a small test framework for a library of common mathematical routines. Under this framework, there will be many small "test cases," each of which has only a few lines of code that will exercise each math function. I'd like each test case to live in its own source file as a short function. All of the test cases will get built into a single executable, and the test case(s) to be run can be specified on the command line when invoking the executable. The main() function will search through the table and, if it finds a match, jump to the test case function. Automating the process of building up the "catalog" of test cases ensures that test cases don't get left out (for instance, because someone forgets to add it to the table) and makes it very simple for maintainers to add new test cases in the future (just create a new source file in the correct directory, for instance). Hopefully someone out there has done something like this before. Thanks, StackOverflow community!

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  • ConnectionKit & iPhone SDK

    - by Wilco
    I'm still getting my feet wet with the iPhone SDK, but I'm wondering if it would be possible to get the ConnectionKit framework working for an iPhone app. I know it was developed for the desktop OS, so I'm not sure what sort of dependencies it has and whether or not it could be shoehorned into the iPhone OS. In my case, I would like to use its FTP functionality, though having access to this entire framework could prove useful for future projects as well. Any ideas or experience trying this? In case it helps, here's the official ConnectionKit site: http://opensource.utr-software.com/connection/

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  • Is it proper to get and especially set Perl module's global variables directly?

    - by DVK
    I was wondering what the best practice in Perl is regarding getting - or, more importantly, setting - a global variable of some module by directly accessing $Module::varName in case the module didn't provide getter/setter method for it. The reason it smells bad to me is the fact that it sort of circumvents encapsulation. Just because I can do it in Perl, I'm not entirely certain I should (assuming there actually is an alternative such as adding a getter/setter to the module). I'm asking this because I'm about to request an addition of a getter/setter for a global variable in one of the core Perl modules, and I would like to avoid it soundly and unanimously rejected on the grounds of "Why the heck do you need one when you can access the variable in the package directly?" - in case doing the latter is actually considered perfectly OK by the community.

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  • Memory mapped files causes low physical memory

    - by harik
    I have a 2GB RAM and running a memory intensive application and going to low available physical memory state and system is not responding to user actions, like opening any application or menu invocation etc. How do I trigger or tell the system to swap the memory to pagefile and free physical memory? I'm using Windows XP. If I run the same application on 4GB RAM machine it is not the case, system response is good. After getting choked of available physical memory system automatically swaps to pagefile and free physical memory, not that bad as 2GB system. To overcome this problem (on 2GB machine) attempted to use memory mapped files for large dataset which are allocated by application. In this case virtual memory of the application(process) is fine but system cache is high and same problem as above that physical memory is less. Even though memory mapped file is not mapped to process virtual memory system cache is high. why???!!! :( Any help is appreciated. Thanks.

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  • Are there any worse sorting algorithms than Bogosort (a.k.a Monkey Sort)?

    - by womp
    My co-workers took me back in time to my University days with a discussion of sorting algorithms this morning. We reminisced about our favorites like StupidSort, and one of us was sure we had seen a sort algorithm that was O(n!). That got me started looking around for the "worst" sorting algorithms I could find. We postulated that a completely random sort would be pretty bad (i.e. randomize the elements - is it in order? no? randomize again), and I looked around and found out that it's apparently called BogoSort, or Monkey Sort, or sometimes just Random Sort. Monkey Sort appears to have a worst case performance of O(∞), a best case performance of O(n), and an average performance of O(n * n!). Are there any named algorithms that have worse average performance than O(n * n!)? Or are just sillier than Monkey Sort in general?

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  • Handling hundreds of actions in Struts2

    - by Roberto
    Hi all, I've inherited a struts 1 web application where, in order to reduce the number of Action classes (I guess this is the reason), lots of actions are mapped inside a single Action class, like: public XXXAction() throws Exception{ actions = new Hashtable(); actions.put("/XXX/main/load", new Integer(0)); actions.put("/XXX/main/save", new Integer(1)); ...... } public ActionForward executeAction(ActionMapping mapping, ActionForm form, HttpServletRequest req, HttpServletResponse res) throws IOException, ServletException { try { switch (((Integer) actions.get(action)).intValue()) { case 0: loadXXXMain(); break; case 1: ....... and so on (in some Action classes I have almost one hundred of these small actions). Now I'm looking at migrate to struts2 and I would like to have a cleaner and better solution to handle this, maybe without having a single Action class for each of these small classes. What do you suggest? I don't like this solution, but I don't like having hundreds of Action classes.... Thanks! Roberto

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  • Combinatorics grouping problem

    - by Harry Pap
    I'm looking for an algorithm in c# that solves a combinatorics problem: Assume i have the objects 1,2,3,4 I want to get all possible ways to group these object in multiple groups, that each time contain all objects. Order is not important. Example: <1,2,3,4 <1,2 / 3,4 <1,3 / 2,4 <1,4 / 3,2 <1,2,3 / 4 <1,2,4 / 3 <1,3,4 / 2 <2,3,4 / 1 <1 / 2 / 3 / 4 In the first case there is one group that contain all 4 objects. Next are cases with 2 groups that contain all objects in many different ways. The last case is 4 groups, that each one contains only one object.

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  • How do I fix incorrect inline Javascript indentation in Vim?

    - by Charles Roper
    I can't seem to get inline Javascript indenting properly in Vim. Consider the following: $(document).ready(function() { // Closing brace correctly indented $("input").focus(function() { $(this).closest("li").addClass("cur-focus"); }); // <-- I had to manually unindent this // Closing brace incorrectly indented $("input").blur(function() { $(this).closest("li").removeClass("cur-focus"); }); // <-- This is what it does by default. Argh! }); Vim seems to insist on automatically indenting the closing brace shown in the second case there. It does the same if I re-indent the whole file. How do I get it to automatically indent using the more standard JS indenting style seen in the first case?

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  • Safely remove window subclassing?

    - by Vegard Larsen
    I am trying to subclass the currently focused window on a Windows system using a global CBT hook. This is related to what happens in this question, but the bug is different. What happens when this subclassing is in effect, is that Opera's (version 10.50) main window is prevented from displaying. Opera has a "splash screen" where you are required to click "Start" for the main window to show that appears after Opera has not shut down properly. Whenever this window pops up, Opera's main window won't show. If Opera was shut down properly, and this splash screen does not show, the main window displays as it should. HHOOK hHook; HWND hWndSubclass = 0; void SubclassWindow(HWND hWnd) { Unsubclass(); FARPROC lpfnOldWndProc = (FARPROC)SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LPARAM)SubClassFunc); SetProp(hWnd, L"PROP_OLDWNDPROC", lpfnOldWndProc); hWndSubclass = hWnd; } void Unsubclass() { if (hWndSubclass != 0 && IsWindow(hWndSubclass)) { FARPROC lpfnOldWndProc = (FARPROC)GetProp(hWndSubclass, L"PROP_OLDWNDPROC"); RemoveProp(hWndSubclass, L"PROP_OLDWNDPROC"); SetWindowLongPtr(hWndSubclass, GWLP_WNDPROC, (LPARAM)lpfnOldWndProc); hWndSubclass = 0; } } static LRESULT CALLBACK SubClassFunc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { if (message == WM_MOVING) { // do something irrelevant } else if (message == WM_DESTROY) { Unsubclass(); } FARPROC lpfnOldWndProc = (FARPROC)GetProp(hWndSubclass, L"PROP_OLDWNDPROC"); return CallWindowProc((WNDPROC)lpfnOldWndProc, hWndSubclass, message, wParam, lParam); } static LRESULT CALLBACK CBTProc(int nCode, WPARAM wParam, LPARAM lParam) { if (nCode == HCBT_SETFOCUS && hWndServer != NULL) { SubclassWindow((HWND)wParam); } if (nCode < 0) { return CallNextHookEx(hHook, nCode, wParam, lParam); } return 0; } BOOL APIENTRY DllMain( HINSTANCE hInstance, DWORD Reason, LPVOID Reserved ) { switch(Reason) { case DLL_PROCESS_ATTACH: hInst = hInstance; return TRUE; case DLL_PROCESS_DETACH: Unsubclass(); return TRUE; } return TRUE; } My suspicion is that Opera's main window is somehow already subclassed. I imagine the following is happening: The window is created with it's own basic WndProc, and is given focus My application subclasses the window, storing the original WndProc Opera subclasses its own window When the window loses focus, I restore the original WndProc, thus ignoring the second WndProc Can this really be the case? Are there any other explanations?

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  • GData for my own API?

    - by Malax
    Hi StackOverflow! Im currently planning to build an API for my service. I want to use GData because it fits the application scheme and there are libraries for many programming languages available. The first question that rose: Am I allowed to do that? I mean, Google put lots of work into the GData specification and have some sort of copyright. Does anyone know anything about this issue or did that before? You could extend the case if you want to specifically mimic an API which uses GData like the YouTube API to have my API 100% compliant. This is not my case, but I was wondering about that too. :-) Thank you for any input, Malax Edit: Note that i want to use it for my own service. So, I am implementing an API using the GData protocol, not using one of the Google APIs.

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  • Where is the virtual function call overhead?

    - by Semen Semenych
    Hello everybody, I'm trying to benchmark the difference between a function pointer call and a virtual function call. To do this, I have written two pieces of code, that do the same mathematical computation over an array. One variant uses an array of pointers to functions and calls those in a loop. The other variant uses an array of pointers to a base class and calls its virtual function, which is overloaded in the derived classes to do absolutely the same thing as the functions in the first variant. Then I print the time elapsed and use a simple shell script to run the benchmark many times and compute the average run time. Here is the code: #include <iostream> #include <cstdlib> #include <ctime> #include <cmath> using namespace std; long long timespecDiff(struct timespec *timeA_p, struct timespec *timeB_p) { return ((timeA_p->tv_sec * 1000000000) + timeA_p->tv_nsec) - ((timeB_p->tv_sec * 1000000000) + timeB_p->tv_nsec); } void function_not( double *d ) { *d = sin(*d); } void function_and( double *d ) { *d = cos(*d); } void function_or( double *d ) { *d = tan(*d); } void function_xor( double *d ) { *d = sqrt(*d); } void ( * const function_table[4] )( double* ) = { &function_not, &function_and, &function_or, &function_xor }; int main(void) { srand(time(0)); void ( * index_array[100000] )( double * ); double array[100000]; for ( long int i = 0; i < 100000; ++i ) { index_array[i] = function_table[ rand() % 4 ]; array[i] = ( double )( rand() / 1000 ); } struct timespec start, end; clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &start); for ( long int i = 0; i < 100000; ++i ) { index_array[i]( &array[i] ); } clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &end); unsigned long long time_elapsed = timespecDiff(&end, &start); cout << time_elapsed / 1000000000.0 << endl; } and here is the virtual function variant: #include <iostream> #include <cstdlib> #include <ctime> #include <cmath> using namespace std; long long timespecDiff(struct timespec *timeA_p, struct timespec *timeB_p) { return ((timeA_p->tv_sec * 1000000000) + timeA_p->tv_nsec) - ((timeB_p->tv_sec * 1000000000) + timeB_p->tv_nsec); } class A { public: virtual void calculate( double *i ) = 0; }; class A1 : public A { public: void calculate( double *i ) { *i = sin(*i); } }; class A2 : public A { public: void calculate( double *i ) { *i = cos(*i); } }; class A3 : public A { public: void calculate( double *i ) { *i = tan(*i); } }; class A4 : public A { public: void calculate( double *i ) { *i = sqrt(*i); } }; int main(void) { srand(time(0)); A *base[100000]; double array[100000]; for ( long int i = 0; i < 100000; ++i ) { array[i] = ( double )( rand() / 1000 ); switch ( rand() % 4 ) { case 0: base[i] = new A1(); break; case 1: base[i] = new A2(); break; case 2: base[i] = new A3(); break; case 3: base[i] = new A4(); break; } } struct timespec start, end; clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &start); for ( int i = 0; i < 100000; ++i ) { base[i]->calculate( &array[i] ); } clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &end); unsigned long long time_elapsed = timespecDiff(&end, &start); cout << time_elapsed / 1000000000.0 << endl; } My system is LInux, Fedora 13, gcc 4.4.2. The code is compiled it with g++ -O3. The first one is test1, the second is test2. Now I see this in console: [Ignat@localhost circuit_testing]$ ./test2 && ./test2 0.0153142 0.0153166 Well, more or less, I think. And then, this: [Ignat@localhost circuit_testing]$ ./test2 && ./test2 0.01531 0.0152476 Where are the 25% which should be visible? How can the first executable be even slower than the second one? I'm asking this because I'm doing a project which involves calling a lot of small functions in a row like this in order to compute the values of an array, and the code I've inherited does a very complex manipulation to avoid the virtual function call overhead. Now where is this famous call overhead?

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  • mysql query the latest date

    - by user295189
    I am running this query SEL ECT sh.*, u.initials AS initals FROM database1.table1 AS sh JOIN database2.user AS u ON u.userID = sh.userid WHERE id = 123456 AND dts = ( SELECT MAX(dts) from database1.table1 ) ORDER BY sort_by, category In the table1 I have records like this dts status category sort_by 2010-04-29 12:20:27 Civil Engineers Occupation 1 2010-04-28 12:20:27 Civil Engineers Occupation 1 2010-04-28 12:20:54 Married Marital Status 2 2010-04-28 12:21:15 Smoker Tobbaco 3 2010-04-27 12:20:27 Civil Engineers Occupation 1 2010-04-27 12:20:54 Married Marital Status 2 2010-04-27 12:21:15 Smoker Tobbaco 3 2010-04-26 12:20:27 Civil Engineers Occupation 1 2010-04-26 12:20:54 Married Marital Status 2 2010-04-26 12:21:15 Smoker Tobbaco 3 so if you look at my data, I am choosing the latest entry by category and sort_id. however in some case such as on 29th (2010-04-29 12:20:27) I have only one record. So in this case I want to show occupation for latest and then the rest of them (latest). But currently it displays only one row. Thanks

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  • Pros and cons of using JSON for WCF service

    - by brz dot net
    What are the pros and cons of the following 2 cases: Case I: Traditional way: Add service reference in project. Create object and Get data from service on server side and bind to asp.net grid. Case II: Update Service for JSON behavior. Add service reference in project. Call service from javascript to get data. Bind data to jquery grid. Which one is the best approach and why?(Not developer point of view) If there is another approach which is more optimized, please explain it.

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  • CodeGolf: Brothers

    - by John McClane
    Hi guys, I just finished participating in the 2009 ACM ICPC Programming Conest in the Latinamerican Finals. These questions were for Brazil, Bolivia, Chile, etc. My team and I could only finish two questions out of the eleven (not bad I think for the first try). Here's one we could finish. I'm curious to seeing any variations to the code. The question in full: ps: These questions can also be found on the official ICPC website available to everyone. In the land of ACM ruled a greeat king who became obsessed with order. The kingdom had a rectangular form, and the king divided the territory into a grid of small rectangular counties. Before dying the king distributed the counties among his sons. The king was unaware of the rivalries between his sons: The first heir hated the second but not the rest, the second hated the third but not the rest, and so on...Finally, the last heir hated the first heir, but not the other heirs. As soon as the king died, the strange rivaly among the King's sons sparked off a generalized war in the kingdom. Attacks only took place between pairs of adjacent counties (adjacent counties are those that share one vertical or horizontal border). A county X attacked an adjacent county Y whenever X hated Y. The attacked county was always conquered. All attacks where carried out simultanously and a set of simultanous attacks was called a battle. After a certain number of battles, the surviving sons made a truce and never battled again. For example if the king had three sons, named 0, 1 and 2, the figure below shows what happens in the first battle for a given initial land distribution: INPUT The input contains several test cases. The first line of a test case contains four integers, N, R, C and K. N - The number of heirs (2 <= N <= 100) R and C - The dimensions of the land. (2 <= R,C <= 100) K - Number of battles that are going to take place. (1 <= K <= 100) Heirs are identified by sequential integers starting from zero. Each of the next R lines contains C integers HeirIdentificationNumber (saying what heir owns this land) separated by single spaces. This is to layout the initial land. The last test case is a line separated by four zeroes separated by single spaces. (To exit the program so to speak) Output For each test case your program must print R lines with C integers each, separated by single spaces in the same format as the input, representing the land distribution after all battles. Sample Input: Sample Output: 3 4 4 3 2 2 2 0 0 1 2 0 2 1 0 1 1 0 2 0 2 2 2 0 0 1 2 0 0 2 0 0 0 1 2 2 Another example: Sample Input: Sample Output: 4 2 3 4 1 0 3 1 0 3 2 1 2 2 1 2

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  • Regular expression to replace quotation marks in HTML tags only

    - by Cindyydnic
    I have the following string: <div id="mydiv">This is a "div" with quotation marks</div> I want to use regular expressions to return the following: <div id='mydiv'>This is a "div" with quotation marks</div> Notice how the id attribute in the div is now surrounded by apostrophes? How can I do this with a regular expression? Edit: I'm not looking for a magic bullet to handle every edge case in every situation. We should all be weary of using regex to parse HTML but, in this particular case and for my particular need, regex IS the solution...I just need a bit of help getting the right expression.

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  • Determining if a .NET type is dynamic (created using Reflection.Emit)

    - by Diego Mijelshon
    While the .NET 4 framework provides the Assembly.IsDynamic method, that's not the case with .NET 2.0/3.5. The use case is simple: for logging purposes, I want to determine the underlying type name of an entity that might be wrapped by a dynamic proxy without having any references to NHibernate or Castle (which know about the proxy) For example, I might have a CatProxYadaYada, but I'm interested in Cat. What's the easiest way to get that type? I was thinking of this skeleton: var type = obj.GetType(); while (IsProxy_Dynamic_Whatever(obj)) type = type.BaseType; return type;

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