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  • Python: win32console import problem

    - by David
    I want to run wexpect (the windows port of pexpect) on my Windows 7 64-bit machine. I am getting the following error: C:\Program Files (x86)\wexpect\build\libwexpect.py Traceback (most recent call last): File "C:\Program Files (x86)\wexpect\build\lib\wexpect.py", line 97, in raise ImportError(str(e) + "This package was intended for Windows like operating systems.") ImportError: No module named win32console This package requires the win32 python packages.This package was intended for Windows like operatin g systems. In the code it is failing on the following line: from win32console import * I am using Python 2.6.4. I cannot figure out how to install win32console.

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  • Rails, JSON Object, jQuery, Auto-Complete

    - by Michael Waxman
    I'm using this jquery autocomplete plug-in with rails: http://docs.jquery.com/Plugins/Autocomplete I can't figure out how to format my results, both in my Rails controller and in my javascript file. I have something like this in my controller... @query = params[:q].downcase @json = User.all(:login => /^#{@query}/) respond_to do |format| format.js { render :json => @json.to_json(:only => "login"), :layout => false } end And then this in my script.js file... $("#form").autocomplete('/url', { width: 320, dataType: 'json', highlight: false, scroll: true, scrollHeight: 300 }) But I can't figure out how to parse the data, so my autocomplete just gets a raw array of all my results at once. How do I process the JSON in the script.js file and/or in my controller for it to work?

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  • ASP.NET MVC 2 - do UrlParameter.Optional entries have to be at the end of the route?

    - by David M
    I am migrating a site from ASP.NET MVC 1 to ASP.NET MVC 2. At the moment, the site supports the following routes: /{country}/{language}/{controller}/{action} /{country}/{controller}/{action} /{language}/{controller}/{action} /{controller}/{action} The formats for country and language are distinguishable by Regex and have suitable constraints. In MVC 1, I registered each of these as a separate route - for each of around 20 combinations. In MVC 2, I have been trying to get the same thing working with one route to cover all four cases, using UrlParameter.Optional, but I can't seem to get it working - if I define country and language as both optional, then the route /Home/Index for example doesn't successfully match the route. This is what I am trying to do: routes.MapRoute("Default", "{country}/{language}/{controller}/{action}", new { country = UrlParameter.Optional, language = UrlParameter.Optional, controller = "Home", action = "Index" }, new { country = COUNTRY_REGEX, language = LANGUAGE_REGEX }); Is this just impossible because my optionals are at the beginning of the route, or am I just missing something? I can't find any documentation to either tell me what I am doing is impossible or to point me in the right direction.

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  • SSL pages under ASP.NET MVC

    - by David Laing
    How do I go about using HTTPS for some of the pages in my ASP.NET MVC based site? Steve Sanderson has a pretty good tutorial on how to do this in a DRY way on Preview 4 at: http://blog.codeville.net/2008/08/05/adding-httpsssl-support-to-aspnet-mvc-routing/ Is there a better / updated way with Preview 5?,

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  • Loop through XML::Simple structure

    - by David
    So I have some xml file like this: <?xml version="1.0" encoding="ISO-8859-1"?> <root result="0" > <settings user="anonymous" > <s n="blabla1" > <v>true</v> </s> <s n="blabla2" > <v>false</v> </s> <s n="blabla3" > <v>true</v> </s> </settings> </root> I want to go through all the settings using the XML Simple. Here's what I have when I print the output with Data::Dumper: $VAR1 = { 'settings' => { 'user' => 'anonymous', 's' => [ { 'n' => 'blabla1', 'v' => 'true' }, { 'n' => 'blabla2', 'v' => 'false' }, { 'n' => 'blabla3', 'v' => 'true' } ] }, 'result' => '0' }; And here's my code $xml = new XML::Simple; $data = $xml->XMLin($file); foreach $s (keys %{ $data->{'settings'}->{'s'} }) { print "TEST: $s $data->{'settings'}->{'s'}->[$s]->{'n'} $data->{'settings'}->{'s'}->[$s]->{'v'}<br>\n"; } And it returns these 2 lines, without looping: TEST: n blabla1 true TEST: v blabla1 true I also tried to do something like this: foreach $s (keys %{ $data->{'settings'}->{'s'} }) { Without any success: Type of arg 1 to keys must be hash (not array dereference) How can I procede? What am I doing wrong? Thanks a lot!

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  • Subclassing UIScrollView for drawing w/o views

    - by David Dunham
    I'm contemplating subclassing UIScrollView (the way UITextView does) to draw a fairly large amount of text (formatted in ways that NSTextView can't). So far the view won't actually scroll. I'm setting contentSize, and when I drag, I see the scroll indicator. But nothing changes (and I don't get a drawRect: message). An alternate approach is to use a child view, and I've done this. The view can be over 5000 pixels high, however, and I'm a bit concerned about performance on an actual device. (The other approach, be like UITableView, would be a huge pain -- I'm "porting" Mac Cocoa code, and a collection of views would be a huge architecture change.) I've done some searching, but haven't found anyone who is using UIScrollView to do the drawing. Has anyone done this and know of any pitfalls?

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  • Jquery AJAX and figuring out how NOT to nest callbacks for multiple reloads.

    - by David H
    I have a site with a few containers that need to load content dynamically via AJAX. Most of the links inside of the containers actually load new data in that same container. I.E: $("#navmenu_item1").click(function() { $("#navmenu").load(blah); }); When I click on a link, lets say "logout," and the menu reloads with the updated login status, none of the links now work because I would need to add a new .click into the callback code. Now with repeated clicks and AJAX requests I am not sure how to move forward from here, as I am sure nested callbacks are not optimal. What would be the best way to do this? Do I include the .click event inside the actual AJAX file being pulled from the server, instead of within index.php? Or can I somehow reload the DOM? Thanks for the help!

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  • Global Ignores for SVN?

    - by Michael Stum
    Is there a way to setup a global list of Ignores for a SVN Repository or for the SVN Client on the PC? The only reason I'm using tools like Tortoise/Ankh/VisualSVN is because I want to only check in the files I need without all the bin/obj/Resharper stuff. I'm spoiled by .gitignore and .hgignore which I just copy to a repository and then use "git commit -a" without having to care about checking in junk. I know I can manually set it, but that's tedious to do and I think it had to be applied to every new folder that gets created as well. Using SVN under Windows if that matters

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  • Lightweight development web server with support for PHP v2

    - by David
    In line with this question: http://stackoverflow.com/questions/171655/lightweight-web-app-server-for-php The above question has been asked numerous times and answered exactly the same in all the cases I've found using google. My question is similar to a degree but with a different desired goal: On demand development instances. I have come up with a somewhat questionable solution to host arbitrary directories in my user account for the purpose of development testing. I am not interested in custom vhosts but looking to emulate the behaviour I get when using paster or mongrel for Python & Ruby respectively. Ubuntu 9.10 TOXIC@~/ APACHE_RUN_USER=$USER APACHE_RUN_GROUP=www-data apache2 -d ~/Desktop/ -c "Listen 2990" Is there a better solution, could I do something similar with nginix or lighttpd? Note: The above won't work correctly for stock environments without a copied & altered httpd.conf. Update: The ideal goal is to mimic Paster, Webbrick, and Mongrel for rapid local development hosting. For those light weight servers, it takes less then a minute to get a working instance running ( not factoring any DB support ). Apache2 vhost is great but I've been using Apache2 for over ten years and it would be some sort of abomination hack to setup a new entry in /etc/hosts unless you have your own DNS, in which case a wildcard subdomain setup would probably work great. EXCEPT one more problem, it's pretty easy for me to know what is being hosted ( ex. by paster or mongeral ) just doing a sudo netstat -tulpn while there would be a good possibility of confusion in figure out which vhost is what.

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  • Convert C++Builder AnsiString to std::string via boost::lexical_cast

    - by David Klein
    For a school assignment I have to implement a project in C++ using Borland C++ Builder. As the VCL uses AnsiString for all GUI Components I have to convert all of my std::strings to AnsiString for the sake of displaying. std::string inp = "Hello world!"; AnsiString outp(inp.c_str()); works of course but is a bit tedious to write and code duplication I want to avoid. As we use Boost in other contexts I decided to provide some helper functions go get boost::lexical_cast to work with AnsiString. Here is my implementation so far: std::istream& operator>>(std::istream& istr, AnsiString& str) { istr.exceptions(std::ios::badbit | std::ios::failbit | std::ios::eofbit); std::string s; std::getline(istr,s); str = AnsiString(s.c_str()); return istr; } In the beginning I got Access Violation after Access Violation but since I added the .exceptions() stuff the picture gets clearer. When the conversion is performed I get the following Exception: ios_base::eofbit set [Runtime Error/std::ios_base::failure] Does anyone have an idea how to fix it and can explain why the error occurs? My C++ experience is very limited. The conversion routine the other way round would be: std::ostream& operator<<(std::ostream& ostr,const AnsiString& str) { ostr << (str.c_str()); return ostr; } Maybe someone will spot an error here too :) With best regards! Edit: At the moment I'm using the edited version of Jem, it works in the beginning. After a while of using the programm the Borland Codeguard mentions some pointer arithmetic in already freed regions. Any ideas how this could be related? The Codeguard log (I'm using the german version, translations marked with stars): ------------------------------------------ Fehler 00080. 0x104230 (r) (Thread 0x07A4): Zeigerarithmetik in freigegebenem Speicher: 0x0241A238-0x0241A258. **(pointer arithmetic in freed region)** | d:\program files\borland\bds\4.0\include\dinkumware\sstream Zeile 126: | { // not first growth, adjust pointers | _Seekhigh = _Seekhigh - _Mysb::eback() + _Ptr; |> _Mysb::setp(_Mysb::pbase() - _Mysb::eback() + _Ptr, | _Mysb::pptr() - _Mysb::eback() + _Ptr, _Ptr + _Newsize); | if (_Mystate & _Noread) Aufrufhierarchie: **(stack-trace)** 0x00411731(=FOSChampion.exe:0x01:010731) d:\program files\borland\bds\4.0\include\dinkumware\sstream#126 0x00411183(=FOSChampion.exe:0x01:010183) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#465 0x0040933D(=FOSChampion.exe:0x01:00833D) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#151 0x00405988(=FOSChampion.exe:0x01:004988) d:\program files\borland\bds\4.0\include\dinkumware\ostream#679 0x00405759(=FOSChampion.exe:0x01:004759) D:\Projekte\Schule\foschamp\src\Server\Ansistringkonverter.h#31 0x004080C9(=FOSChampion.exe:0x01:0070C9) D:\Projekte\Schule\foschamp\lib\boost_1_34_1\boost/lexical_cast.hpp#151 Objekt (0x0241A238) [Größe: 32 Byte] war erstellt mit new **(Object was created with new)** | d:\program files\borland\bds\4.0\include\dinkumware\xmemory Zeile 28: | _Ty _FARQ *_Allocate(_SIZT _Count, _Ty _FARQ *) | { // allocate storage for _Count elements of type _Ty |> return ((_Ty _FARQ *)::operator new(_Count * sizeof (_Ty))); | } | Aufrufhierarchie: **(stack-trace)** 0x0040ED90(=FOSChampion.exe:0x01:00DD90) d:\program files\borland\bds\4.0\include\dinkumware\xmemory#28 0x0040E194(=FOSChampion.exe:0x01:00D194) d:\program files\borland\bds\4.0\include\dinkumware\xmemory#143 0x004115CF(=FOSChampion.exe:0x01:0105CF) d:\program files\borland\bds\4.0\include\dinkumware\sstream#105 0x00411183(=FOSChampion.exe:0x01:010183) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#465 0x0040933D(=FOSChampion.exe:0x01:00833D) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#151 0x00405988(=FOSChampion.exe:0x01:004988) d:\program files\borland\bds\4.0\include\dinkumware\ostream#679 Objekt (0x0241A238) war Gelöscht mit delete **(Object was deleted with delete)** | d:\program files\borland\bds\4.0\include\dinkumware\xmemory Zeile 138: | void deallocate(pointer _Ptr, size_type) | { // deallocate object at _Ptr, ignore size |> ::operator delete(_Ptr); | } | Aufrufhierarchie: **(stack-trace)** 0x004044C6(=FOSChampion.exe:0x01:0034C6) d:\program files\borland\bds\4.0\include\dinkumware\xmemory#138 0x00411628(=FOSChampion.exe:0x01:010628) d:\program files\borland\bds\4.0\include\dinkumware\sstream#111 0x00411183(=FOSChampion.exe:0x01:010183) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#465 0x0040933D(=FOSChampion.exe:0x01:00833D) d:\program files\borland\bds\4.0\include\dinkumware\streambuf#151 0x00405988(=FOSChampion.exe:0x01:004988) d:\program files\borland\bds\4.0\include\dinkumware\ostream#679 0x00405759(=FOSChampion.exe:0x01:004759) D:\Projekte\Schule\foschamp\src\Server\Ansistringkonverter.h#31 ------------------------------------------ Ansistringkonverter.h is the file with the posted operators and line 31 is: std::ostream& operator<<(std::ostream& ostr,const AnsiString& str) { ostr << (str.c_str()); **(31)** return ostr; } Thanks for your help :)

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  • iphone menu navigation with buttons help requested

    - by David
    Hi, I'm trying to program an iphone app that will have several different (sub)apps. Ideally, I want to know how to make the main menu for this app look and behave like the iphone's own app menu, but I can't figure it out. If any one knows a package or library that does this, please let me know. Plan B is to mock one using UIButtons, and here is where I'm having problems. Basically, when I press a button that should push a new view, it calls the push method, but I still see the top view. in the app delegate, I have something like: AppViewController *viewController; App1ViewController *app1ViewController; UINavigationController *navController; and in didFinishLaunching method, something like: viewController = [ [ AppViewController alloc ] initWithAppDelegate: self ]; app1ViewController = [ [App1ViewController alloc ] initWithAppDelegate: self ]; navController = [ [ UINavigationController alloc ] initWithRootViewController:viewController]; [window addSubview:viewController.view]; and 2 methods -(void)app1{[ navController pushViewController: app1ViewController animated:YES ];} -(void)back{[ navController popViewControllerAnimated:YES ];} then I have 2 viewcontrollers in AppViewController.h @interface AppViewController : UIViewController { UINavigationController *navController; UIButton *appbtn1, *appbtn2, *appbtn3, *appbtn4; } -(id)initWithAppDelegate:(id)appDelegate; @end @interface App1ViewController : UIViewController { UITextView *textView; UINavigationController *navController; } -(id)initWithAppDelegate:(id)appDelegate; @end and define a loadView for each viewcontroller. However, when I press the app1 button and the app1 method gets called, it says the view hasa been pushed, but my view remains the buttons view, i.e. the root view. If I press the button again, it tells me I can't repush the app1view, the one I can't see. Any ideas? I can post the full code if that helps. Thank you for your time.

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  • A JTAG emulator for use with a Hawkboard and OpenOCD?

    - by David Brown
    I'd like to try bare metal ARM programming with the Hawkboard, but the deployment process looks awful. I'm totally new to this, so I could be misunderstanding the instructions, but it appears that I have to use a program called AISgen to convert the binary file, then boot with u-Boot over UART and copy the AIS binary into memory. Not only is that a lot of stuff to do every time I make a change, it also doesn't give me the ability to debug with GDB. The best solution for this that I can find is JTAG. But the prices for these JTAG emulators look ridiculous. I'm not even sure which ones will work with the Hawkboard and which ones won't. So far, my best bet appears to be the Flyswatter, but the pin layout is different. Basically, I need something that's relatively cheap and works with the Hawkboard and OpenOCD. Any suggestions? Or is there another way I could do this, perhaps?

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  • System.Security.Permissions.SecurityPermission and Reflection on Godaddy

    - by David Murdoch
    I have the following method: public static UserControl LoadControl(string UserControlPath, params object[] constructorParameters) { var p = new Page(); var ctl = p.LoadControl(UserControlPath) as UserControl; // Find the relevant constructor if (ctl != null) { ConstructorInfo constructor = ctl.GetType().BaseType.GetConstructor(constructorParameters.Select(constParam => constParam == null ? "".GetType() : constParam.GetType()).ToArray()); //And then call the relevant constructor if (constructor == null) { throw new MemberAccessException("The requested constructor was not found on : " + ctl.GetType().BaseType.ToString()); } constructor.Invoke(ctl, constructorParameters); } // Finally return the fully initialized UC return ctl; } Which when executed on a Godaddy shared host gives me System.Security.SecurityException: Request for the permission of type 'System.Security.Permissions.SecurityPermission, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' failed.

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  • using PHP to create multidimensional array from simple JSON array

    - by Michael Robinson
    I have a php query the returns the following JSON format from a table. [{"memberid":"18", "useridFK":"30", "loginName":"Johnson", "name":"Frank", "age":"23", "place":"School", }, It needs the following format: [{"memberid":"18" { "useridFK":"30", "loginName":"Johnson", "name":"Frank", "age":"23", "place":"School",} }, I was told in another question that PHP would work and it looks like "Transversing" might be appropriate, I'm looking to find out what to put in the Php before it returns the JASON. My Array.plist will look like the following: Root: Dictionary V Rows: Array V Item 0: Dictionary Title: String 18 V Children Array V Item 0 Dictionary Title String 30 etc. Thanks in advance.

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  • Twisted Python getPage

    - by David Dixon II
    I tried to get support on this but I am TOTALLY confused. Here's my code: from twisted.internet import reactor from twisted.web.client import getPage from twisted.web.error import Error from twisted.internet.defer import DeferredList from sys import argv class GrabPage: def __init__(self, page): self.page = page def start(self, *args): if args == (): # We apparently don't need authentication for this d1 = getPage(self.page) else: if len(args) == 2: # We have our login information d1 = getPage(self.page, headers={"Authorization": " ".join(args)}) else: raise Exception('Missing parameters') d1.addCallback(self.pageCallback) dl = DeferredList([d1]) d1.addErrback(self.errorHandler) dl.addCallback(self.listCallback) def errorHandler(self,result): # Bad thingy! pass def pageCallback(self, result): return result def listCallback(self, result): print result a = GrabPage('http://www.google.com') data = a.start() # Not the HTML I wish to get the HTML out which is given to pageCallback when start() is called. This has been a pita for me. Ty! And sorry for my sucky coding.

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  • What vertex shader code should be used for a pixel shader used for simple 2D SpriteBatch drawing in XNA?

    - by Michael
    Preface First of all, why is a vertex shader required for a SilverlightEffect (.slfx file) in Silverlight 5? I'm trying to port a simple 2D XNA game to Silverlight 5 RC, and I would like to use a basic pixel shader. This shader works great in XNA for Windows and Xbox, but I can't get it to compile with Silverlight as a SilverlightEffect. The MS blog for the Silverlight Toolkit says that "there is no difference between .slfx and .fx", but apparently this isn't quite true -- or at least SpriteBatch is working some magic for us in "regular XNA", and it isn't in "Silverlight XNA". If I try to directly copy my pixel shader file into a Silverlight project (and change it to the supported "Effect - Silverlight" importer/processor), when I try to compile I see the following error message: Invalid effect file. Unable to find vertex shader in pass "P0" Indeed, there isn't a vertex shader in my pixel shader file. I haven't needed one with my other 2D XNA apps since I'm just doing basic SpriteBatch drawing. I tried adding a vertex shader to my shader file, using Remi Gillig's comment on this Shawn Hargreaves blog post for guidance, but it doesn't quite work. The shader file successfully compiles, and I see some semblance of my game on screen, but it's tiny, twisted, repeated, and all jumbled up. So clearly something's not quite right. The Real Question So that brings me to my real question: Since a vertex shader is required, is there a basic vertex shader function that works for simple 2D SpriteBatch drawing? And if the vertex shader requires world/view/project matricies as parameters, what values am I supposed to use for a 2D game? Can any shader pros help? Thanks!

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  • PyML 0.7.2 - How to prevent accuracy from dropping after storing/loading a classifier?

    - by Michael Aaron Safyan
    This is a followup from "Save PyML.classifiers.multi.OneAgainstRest(SVM()) object?". The solution to that question was close, but not quite right, (the SparseDataSet is broken, so attempting to save/load with that dataset container type will fail, no matter what. Also, PyML is inconsistent in terms of whether labels should be numbers or strings... it turns out that the oneAgainstRest function is actually not good enough, because the labels need to be strings and simultaneously convertible to floats, because there are places where it is assumed to be a string and elsewhere converted to float) and so after a great deal of hacking and such I was finally able to figure out a way to save and load my multi-class classifier without it blowing up with an error.... however, although it is no longer giving me an error message, it is still not quite right as the accuracy of the classifier drops significantly when it is saved and then reloaded (so I'm still missing a piece of the puzzle). I am currently using the following custom mutli-class classifier for training, saving, and loading: class SVM(object): def __init__(self,features_or_filename,labels=None,kernel=None): if isinstance(features_or_filename,str): filename=features_or_filename; if labels!=None: raise ValueError,"Labels must be None if loading from a file."; with open(os.path.join(filename,"uniquelabels.list"),"rb") as uniquelabelsfile: self.uniquelabels=sorted(list(set(pickle.load(uniquelabelsfile)))); self.labeltoindex={}; for idx,label in enumerate(self.uniquelabels): self.labeltoindex[label]=idx; self.classifiers=[]; for classidx, classname in enumerate(self.uniquelabels): self.classifiers.append(PyML.classifiers.svm.loadSVM(os.path.join(filename,str(classname)+".pyml.svm"),datasetClass = PyML.VectorDataSet)); else: features=features_or_filename; if labels==None: raise ValueError,"Labels must not be None when training."; self.uniquelabels=sorted(list(set(labels))); self.labeltoindex={}; for idx,label in enumerate(self.uniquelabels): self.labeltoindex[label]=idx; points = [[float(xij) for xij in xi] for xi in features]; self.classifiers=[PyML.SVM(kernel) for label in self.uniquelabels]; for i in xrange(len(self.uniquelabels)): currentlabel=self.uniquelabels[i]; currentlabels=['+1' if k==currentlabel else '-1' for k in labels]; currentdataset=PyML.VectorDataSet(points,L=currentlabels,positiveClass='+1'); self.classifiers[i].train(currentdataset,saveSpace=False); def accuracy(self,pts,labels): logger=logging.getLogger("ml"); correct=0; total=0; classindexes=[self.labeltoindex[label] for label in labels]; h=self.hypotheses(pts); for idx in xrange(len(pts)): if h[idx]==classindexes[idx]: logger.info("RIGHT: Actual \"%s\" == Predicted \"%s\"" %(self.uniquelabels[ classindexes[idx] ], self.uniquelabels[ h[idx] ])); correct+=1; else: logger.info("WRONG: Actual \"%s\" != Predicted \"%s\"" %(self.uniquelabels[ classindexes[idx] ], self.uniquelabels[ h[idx] ])) total+=1; return float(correct)/float(total); def prediction(self,pt): h=self.hypothesis(pt); if h!=None: return self.uniquelabels[h]; return h; def predictions(self,pts): h=self.hypotheses(self,pts); return [self.uniquelabels[x] if x!=None else None for x in h]; def hypothesis(self,pt): bestvalue=None; bestclass=None; dataset=PyML.VectorDataSet([pt]); for classidx, classifier in enumerate(self.classifiers): val=classifier.decisionFunc(dataset,0); if (bestvalue==None) or (val>bestvalue): bestvalue=val; bestclass=classidx; return bestclass; def hypotheses(self,pts): bestvalues=[None for pt in pts]; bestclasses=[None for pt in pts]; dataset=PyML.VectorDataSet(pts); for classidx, classifier in enumerate(self.classifiers): for ptidx in xrange(len(pts)): val=classifier.decisionFunc(dataset,ptidx); if (bestvalues[ptidx]==None) or (val>bestvalues[ptidx]): bestvalues[ptidx]=val; bestclasses[ptidx]=classidx; return bestclasses; def save(self,filename): if not os.path.exists(filename): os.makedirs(filename); with open(os.path.join(filename,"uniquelabels.list"),"wb") as uniquelabelsfile: pickle.dump(self.uniquelabels,uniquelabelsfile,pickle.HIGHEST_PROTOCOL); for classidx, classname in enumerate(self.uniquelabels): self.classifiers[classidx].save(os.path.join(filename,str(classname)+".pyml.svm")); I am using the latest version of PyML (0.7.2, although PyML.__version__ is 0.7.0). When I construct the classifier with a training dataset, the reported accuracy is ~0.87. When I then save it and reload it, the accuracy is less than 0.001. So, there is something here that I am clearly not persisting correctly, although what that may be is completely non-obvious to me. Would you happen to know what that is?

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  • What is the life cycle of the XNA GraphicsDevice on the Xbox 360?

    - by David Brown
    I'm working on an XNA project that doesn't use the built-in Game class, mostly for learning purposes (so I can mess with different game loop types, etc). It's only designed for the Xbox 360, because the hardware is consistent and I don't have to worry about compatibility among different PC hardware configurations. So far, it's working well and I can clear the screen to a color, but I'd like to make sure I handle the GraphicsDevice correctly before moving on. What exactly is the life cycle for the GraphicsDevice on the Xbox 360? Is it ever lost or reset automatically? I know that on Windows, it's lost when the window loses focus, but the Xbox obviously doesn't manage focus. It appears to even keep the graphics device when the Guide pops up, which is the closest thing I can find to "losing focus" on the Xbox. I'd like to think it's simply a matter of "fire and forget," which would make a lot of other things much easier (only needing to load content once, for instance). But I want to make sure.

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  • Log4Net in App object?

    - by David Veeneman
    I am getting started with Logging in a WPF desktop app, using Log4Net as the logging component. Here is my question: In a simple desktop app, is there any reason not to instantiate my logger as a property ov the App class (App.xaml.cs), like this? public partial class App : Application { private static readonly ILog p_Logger = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public ILog Logger { get { return p_Logger; } } #endregion } } That would allow me to invoke the logger

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  • Apache is running but there is no page displayed

    - by Michael Ozeryansky
    I am on a Mac OSX and I am using the built in PHP and Apache2. I have been setting up MySQL and finally when I got MySQL working my local site won't display. Do note that I did have the web server running and delivering PHP enabled pages, just no database connection. But my question is not about MySQL. I have changed various settings in the 'http.conf' file, and I have the line: '127.0.0.1 localhost' in my hosts file. I also have other alias' pointing to 127.0.0.1. I have checked everything I could about Apache and I have made sure that any message in the error_log is ok. I currently have my errorLevel set to debug, so I get all the messages. At this point (HOURS of self fixing) I think I need help. What can I provide for someone to figure this out with me. Thanks.

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  • Firefox extension object instantiating

    - by Michael
    I want my javascript object to be initialized just once, so each new browser window will not create new data items, new functions, etc... usually we initialize the code at the end of main javascript using load window.addEventListener("load", main.onLoad, false); so once the second browser window opened, the initialization code will start from scratch. However, I would like to re-use the existing object on consequent browsers. Any mechanism that I can use?

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