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  • c# display DB table structure

    - by user3529643
    I have a question. My code is the following : public partial class Form1 : Form { public OleDbConnection datCon; public string MyDataFile; public ArrayList tblArray; public ArrayList fldArray; public Form1() { InitializeComponent(); lvData.Clear(); lvData.View = View.Details; lvData.LabelEdit = false; lvData.FullRowSelect = true; lvData.GridLines = true; } private void DataConnection() { MyDataFile = Application.StartupPath + @"\studenti.mdb"; string MyCon = @"provider=microsoft.jet.oledb.4.0;data source=" + MyDataFile; try { datCon = new OleDbConnection(MyCon); } catch (Exception ex) { MessageBox.Show(ex.Message); } FillTreeView(); } private void GetTables(OleDbConnection cnn) { try { cnn.Open(); DataTable schTable = cnn.GetOleDbSchemaTable(OleDbSchemaGuid.Tables, new Object[] { null, null, null, "TABLE" }); tblArray = new ArrayList(); foreach (DataRow datrow in schTable.Rows) { tblArray.Add(datrow["TABLE_NAME"].ToString()); } cnn.Close(); } catch (Exception ex) { MessageBox.Show(ex.Message); } } private void GetFields(OleDbConnection cnn, string tabNode) { string tabName; try { tabName = tabNode; cnn.Open(); DataTable schTable = cnn.GetOleDbSchemaTable(OleDbSchemaGuid.Columns, new Object[] { null, null, tabName }); fldArray = new ArrayList(); foreach (DataRow datRow in schTable.Rows) { fldArray.Add(datRow["COLUMN_NAME"].ToString()); } cnn.Close(); } catch (Exception ex) { MessageBox.Show(ex.Message); } } private void FillTreeView() { tvData.Nodes.Clear(); tvData.Nodes.Add("Database"); tvData.Nodes[0].Tag = "RootDB"; GetTables(datCon); // add table node for (int i = 0; i < tblArray.Count; i++) { tvData.Nodes[0].Nodes.Add(tblArray[i].ToString()); tvData.Nodes[0].Nodes[i].Tag = "Tables"; } // add field node for (int i = 0; i < tblArray.Count; i++) { GetFields(datCon, tblArray[i].ToString()); for (int j = 0; j < fldArray.Count; j++) { tvData.Nodes[0].Nodes[i].Nodes.Add(fldArray[j].ToString()); tvData.Nodes[0].Nodes[i].Nodes[j].Tag = "Fields"; } } this.tvData.ContextMenuStrip = contextMenuStrip1; contextMenuStrip1.ItemClicked +=contextMenuStrip1_ItemClicked; } public void FillListView(OleDbConnection cnn, string tabName) { OleDbCommand cmdRead; OleDbDataReader datReader; string strField; lblTableName.Text = tabName; strField = "SELECT * FROM [" + tabName + "]"; // Initi cmdRead obiect cmdRead = new OleDbCommand(strField, cnn); cnn.Open(); datReader = cmdRead.ExecuteReader(); // fill ListView while (datReader.Read()) { ListViewItem objListItem = new ListViewItem(datReader.GetValue(0).ToString()); for (int c = 1; c < datReader.FieldCount; c++) { objListItem.SubItems.Add(datReader.GetValue(c).ToString()); } lvData.Items.Add(objListItem); } datReader.Close(); cnn.Close(); } private void ViewToolStripMenuItem_Click(object sender, EventArgs e) { DataConnection(); } public void tvData_AfterExpand(object sender, System.Windows.Forms.TreeViewEventArgs e) { string tabName; int fldCount; if (e.Node.Tag.ToString() == "Tables") { fldCount = e.Node.GetNodeCount(false); //column headers. int n = lvData.Width; double wid = n / fldCount; // width columnn for (int c = 0; c < fldCount; c++) { lvData.Columns.Add(e.Node.Nodes[c].Text, (int)wid, HorizontalAlignment.Left); } // gett table name tabName = e.Node.Text; FillListView(datCon, tabName); } } public void button1_Click(object sender, EventArgs e) { //TO DO?? } } I have a treeview populated with tables (nodes) from my database, and a listview which is populated with the data from my tables when I click on a table. As you can see I have a button1 on my form. When I click it I want it to display to me the structure of the table I selected in my treeview (a treeview node). Not too many details, just the name of the columns in my table, type of columns, primary keys. I've tried to follow many tutorials but I can t seem to manage it.

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  • Copies of GameScene created when called additional times

    - by Orin MacGregor
    I have a game with a level select managed by a SceneManager, which basically just uses ReplaceScene. The first time I load a level everything works fine. On subsequent calls, for example: completing the level and continuing to the next, things blow up. The level loads fine, but when I try to pan the map or try to move the player the game crashes. Debugging through I found that there are multiple occurrences of self and related children like player and mapLayer. As a test, I put this code in my ccTouchesBegan: NSLog(@"test %i", [self retainCount]); The first time a level is loaded, it gives: test 2 The second time I load a level it gives: test 2 test 1 as in it spits out both values by looping through twice, not just appending an output to the last. It continues with this pattern for each subsequent load. So the third time will give 2 1 1. Particular code that causes the game to crash involve calling _tileMap.tileSize because there is a second GameScene with a tileMap that was supposedly destroyed, so it has tileSize and mapSize of 0. I noticed dealloc doesn't really ever get called, so I tried to manage some things with -(void) onExit -(void) onExit { [self unscheduleAllSelectors]; [_player stopAllActions]; //stop any animations just in case. normally handled in ccTouchesEnded [self removeAllChildrenWithCleanup:YES]; } I never replace the GameScene while I'm in a GameScene; if the level is completed it goes to a GameOver scene, or I use a back button that goes to the LevelSelect scene. This is [the relevant parts of] my init, in case something like the adding of children matters: -(id) init { _mapLayer = [CCLayer node]; //load data for level GameData *gameData = [GameDataParser loadData]; int selectedChapter = gameData.selectedChapter; int selectedLevel = gameData.selectedLevel; Levels *chapterLevels = [LevelParser loadLevelsForChapter:selectedChapter]; //loop until we get selected level, then do stuff for (Level *level in chapterLevels.levels) { if (level.number == selectedLevel) { //load the level map _tileMap = [CCTMXTiledMap tiledMapWithTMXFile:level.file]; } } _background = [_tileMap layerNamed:@"Background"]; _foreground = [_tileMap layerNamed:@"Foreground"]; _meta = [_tileMap layerNamed:@"Meta"]; _meta.visible = NO; //initialize Spawn Point object and place player there CCTMXObjectGroup *objects = [_tileMap objectGroupNamed:@"Objects"]; NSAssert(objects != nil, @"'Objects' object group not found"); NSMutableDictionary *spawnPoint = [objects objectNamed:@"SpawnPoint"]; NSAssert(spawnPoint != nil, @"SpawnPoint object not found"); int x = [[spawnPoint valueForKey:@"x"] intValue] / retinaScaling; int y = [[spawnPoint valueForKey:@"y"] intValue] / retinaScaling; //setup animations [[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"MouseRightAnim_24x21.plist"]; CCSpriteBatchNode *spriteSheet = [CCSpriteBatchNode batchNodeWithFile:@"MouseRightAnim_24x21.png"]; [_mapLayer addChild:spriteSheet z:1]; NSMutableArray *rightAnimFrames = [NSMutableArray array]; for(int i = 1; i <= 3; ++i) { [rightAnimFrames addObject: [[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName: [NSString stringWithFormat:@"MouseRight%d_24x21.png", i]]]; } CCAnimation *rightAnim = [CCAnimation animationWithSpriteFrames:rightAnimFrames delay:0.1f]; self.player = [CCSprite spriteWithSpriteFrameName:@"MouseRight2_24x21.png"]; _player.position = ccp(x, y); self.rightAction = [CCRepeatForever actionWithAction:[CCAnimate actionWithAnimation:rightAnim]]; rightAnim.restoreOriginalFrame = NO; [spriteSheet addChild:_player]; //get map size in pixels mapHeight = _tileMap.contentSize.height; mapWidth = _tileMap.contentSize.width; //setup defaults //this value works well for the calculation later, trial and error really distance = 150; lastGoodDistance = 150; mapScale = 1; [self setViewpointCenter:_player.position]; [_mapLayer addChild:_tileMap]; [self addChild:_mapLayer z:-1]; self.isTouchEnabled = YES; } return self; } And here's the SceneManager code for replacing scenes: +(void) goGameScene { CCLayer *gameLayer = [GameScene node]; [SceneManager go:gameLayer:[GameHUD node]]; } //this is what every call looks like besides the GameScene one above +(void) goLevelSelect { [SceneManager go:[LevelSelect node]:nil]; } +(void) go:(CCLayer *)layer: (CCLayer *)hudLayer { CCDirector *director = [CCDirector sharedDirector]; CCScene *newScene = [SceneManager wrap:layer:hudLayer]; if ([director runningScene]) { [director replaceScene:newScene]; } else { [director runWithScene:newScene]; } } +(CCScene *) wrap:(CCLayer *)layer: (CCLayer *)hudLayer { CCScene *newScene = [CCScene node]; [newScene addChild: layer]; if (hudLayer != nil) { [newScene addChild: hudLayer z:1]; } return newScene; } Any ideas why I'm getting these fatal artifacts? I'm hoping this isn't considered too localized since it basically combines 3 tutorials that anyone could end up following. (Ray Wenderlich Animations, Tim Roadley Scene Manager, Pan and Zoom with Tiled Maps.

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  • Using FFmpeg in c#?

    - by daniel
    So i know its a fairly big challenge but i want to write a basic movie player/converter in c# using the FFmpeg library. However the first obstacle i need to overcome is wrapping the FFmpeg library in c#. I downloaded ffmpeg but couldn't compile it on windows, so i downloaded a precompiled version for me. Ok awesome. Then i started looking for c# wrappers. I have looked around and have found a few wrappers such as SharpFFmpeg (http://sourceforge.net/projects/sharpffmpeg/) and ffmpeg-sharp (http://code.google.com/p/ffmpeg-sharp/). First of all i wanted to use ffmpeg-sharp as its LGPL and SharpFFmpeg is GPL. However it had quite a few compile errors. Turns out it was written for the mono compiler, i tried compiling it with mon but couldn't figure out how. I then started to manually fix the compiler errors myself, but came across a few scary ones and thought i'd better leave those alone. So i gave up on ffmpeg-sharp. Then i looked at SharpFFmpeg and it looks like what i want, all the functions P/Invoked for me. However its GPL? Both the AVCodec.cs and AVFormat.cs files look like ports of avcodec.c and avformat.c which i reckon i could port myself? Then not have to worry about licencing. But i wan't to get this right before i go ahead and start coding. Should I: Write my own c++ library for interacting with ffmpeg, then have my c# program talk to the c++ library in order to play/convert videos etc. OR Port avcodec.h and avformat.h (is that all i need?) to c# by using a whole lot of DllImports and write it entirely in c#? First of all consider that i'm not great at c++ as i rarely use it but i know enough to get around. The reason i'm thinking #1 might be the better option is that most FFmpeg tutorials are in c++ and i'd also have more control over memory management that if i was to do it in c#. What do you think? Also would you happen to have any usefull links (perhaps a tutorial) for using FFmpeg? EDIT: spelling mistakes

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  • How to change Jquery UI Slider handle

    - by Tom
    I want to modify the stock JQuery UI slider so that the handle has a arrow on it rather than being a square. i.e. I want to use a custom image as the handle. There are a few tutorials that do it: http://jqueryfordesigners.com/slider-gallery/ http://www.ryancoughlin.com/2008/11/04/using-the-jquery-ui-slider/ http://www.keepthewebweird.com/creating-a-nice-slider-with-jquery-ui/ But I can't get it to work. The following code results in a stationary handle image: <!DOCTYPE html> <html> <head> <link type="text/css" href="http://jqueryui.com/latest/themes/base/ui.all.css" rel="stylesheet" /> <script type="text/javascript" src="http://jqueryui.com/latest/jquery-1.3.2.js"></script> <script type="text/javascript" src="http://jqueryui.com/latest/ui/ui.core.js"></script> <script type="text/javascript" src="http://jqueryui.com/latest/ui/ui.slider.js"></script> <style type="text/css"> #myhandle {position: absolute;z-index: 100;height: 25px;width: 35px;top: auto;background: url(http://stackoverflow.com/content/img/so/vote-arrow-down.png) no-repeat;} </style> <script type="text/javascript"> $(document).ready(function(){ $("#slider").slider({handle: '#myhandle'}); }); </script> </head> <body> <div id="slider"><div id="myhandle"></div></div> </body> </html> It is as if JQuery doesn't pick up that I want to use the myhandle id for the handle. I'm wondering: Do I need a plugin for JQuery to recognise the handle option? (it is not documented in http://docs.jquery.com/UI/Slider). Or perhaps it only worked in an old version of JQuery? Any ideas?

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  • Java RMI (Server: TCP Connection Idle/Client: Unmarshalexception (EOFException))

    - by Perry Dahl Christensen
    I'm trying to implement Sun Tutorials RMI application that calculates Pi. I'm having some serious problems and I cant find the solution eventhough I've been searching the entire web and several javaskilled people. I'm hoping you can put an end to my frustrations. The crazy thing is that I can run the application from the cmd on my desktop computer. Trying the exact same thing with the exact same code in the exact same directories on my laptop produces the following errors. The problem occures when I try to connect the client to the server. I don't believe that the error is due to my policyfile as I can run it on the desktop. It must be elsewhere. Have anyone tried the same and can you give me a hint as to where my problem is, please? POLICYFILE SERVER: grant { permission java.security.AllPermissions; permission java.net.SocketPermission"*", "connect, resolve"; }; POLICYFILE CLIENT: grant { permission java.security.AllPermissions; permission java.net.SocketPermission"*", "connect, resolve"; }; SERVERSIDE ERRORS: Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. C:\Documents and Settings\STUDENTcd\ C:start rmiregistry C:java -cp c:\java;c:\java\compute.jar -Djava.rmi.server.codebase=file:/c:/jav a/compute.jar -Djava.rmi.server.hostname=localhost -Djava.security.policy=c:/jav a/servertest.policy engine.ComputeEngine ComputeEngine bound Exception in thread "RMI TCP Connection(idle)" java.security.AccessControlExcept ion: access denied (java.net.SocketPermission 127.0.0.1:1440 accept,resolve) at java.security.AccessControlContext.checkPermission(Unknown Source) at java.security.AccessController.checkPermission(Unknown Source) at java.lang.SecurityManager.checkPermission(Unknown Source) at java.lang.SecurityManager.checkAccept(Unknown Source) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.checkAcceptPermi ssion(Unknown Source) at sun.rmi.transport.tcp.TCPTransport.checkAcceptPermission(Unknown Sour ce) at sun.rmi.transport.Transport$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at sun.rmi.transport.Transport.serviceCall(Unknown Source) at sun.rmi.transport.tcp.TCPTransport.handleMessages(Unknown Source) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run0(Unknown Sou rce) at sun.rmi.transport.tcp.TCPTransport$ConnectionHandler.run(Unknown Sour ce) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) CLIENTSIDE ERRORS: Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. C:\Documents and Settings\STUDENTcd\ C:java -cp c:\java;c:\java\compute.jar -Djava.rmi.server.codebase=file:\C:\jav a\files\ -Djava.security.policy=c:/java/clienttest.policy client.ComputePi local host 45 ComputePi exception: java.rmi.UnmarshalException: Error unmarshaling return header; nested exception is: java.io.EOFException at sun.rmi.transport.StreamRemoteCall.executeCall(Unknown Source) at sun.rmi.server.UnicastRef.invoke(Unknown Source) at java.rmi.server.RemoteObjectInvocationHandler.invokeRemoteMethod(Unkn own Source) at java.rmi.server.RemoteObjectInvocationHandler.invoke(Unknown Source) at $Proxy0.executeTask(Unknown Source) at client.ComputePi.main(ComputePi.java:18) Caused by: java.io.EOFException at java.io.DataInputStream.readByte(Unknown Source) ... 6 more C: Thanks in advance Perry

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  • ASP.NET web forms as ASP.NET MVC

    - by lopkiju
    I am sorry for possible misleading about the title, but I have no idea for a proper title. Feel free to edit. Anyway, I am using ASP.NET Web Forms, and maybe this isn't how web forms is intended to be used, but I like to construct and populate HTML elements manually. It gives me more control. I don't use DataBinding and that kind of stuff. I use SqlConnection, SqlCommand and SqlDataReader, set SQL string etc. and read the data from the DataReader. Old school if you like. :) I do create WebControls so that I don't have to copy-paste every time I need some control, but mostly, I need WebControls to render as HTML so I can append that HTML into some other function that renders the final output with the control inside. I know I can render a control with control.RenderControl(writer), but this can only be done in (pre)Render or RenderContents overrides. For example. I have a dal.cs file where is stored all static functions and voids that communicate with the database. Functions mostly return string so that it can be appended into some other function to render the final result. The reason I am doing like this is that I want to separate the coding from the HTML as much as I can so that I don't do <% while (dataReader.Read()) % in HTML and display the data. I moved this into a CodeBehind. I also use this functions to render in the HttpHandler for AJAX response. That works perfectly, but when I want to add a control (ASP.NET Server control (.cs extension, not .ascx)) I don't know how to do that, so I see my self writing the same control as function that returns string or another function inside that control that returns string and replaces a job that would RenderContents do, so that I can call that function when I need control to be appended into a another string. I know this may not be a very good practice. As I see all the tutorials/videos about the ASP.NET MVC, I think it suite my needs as with the MVC you have to construct everything (or most of it) by your self, which I am already doing right now with web forms. After this long intro, I want to ask how can I build my controls so I can use them as I mentioned (return string) or I have to forget about server controls and build the controls as functions and used them that way? Is that even possible with ASP.NET Server Controls (.cs extension) or am I right when I said that I am not using it right. To be clear, I am talking about how to properly use a web forms, but to avoid data binders because I want to construct everything by my self (render HTML in Code Behind). Someone might think that I am appending strings like "some " + "string", which I am not. I am using StringBuilder for that so there's no slowness. Every opinion is welcome.

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  • Using FFmpeg in .net?

    - by daniel
    So i know its a fairly big challenge but i want to write a basic movie player/converter in c# using the FFmpeg library. However the first obstacle i need to overcome is wrapping the FFmpeg library in c#. I downloaded ffmpeg but couldn't compile it on windows, so i downloaded a precompiled version for me. Ok awesome. Then i started looking for c# wrappers. I have looked around and have found a few wrappers such as SharpFFmpeg (http://sourceforge.net/projects/sharpffmpeg/) and ffmpeg-sharp (http://code.google.com/p/ffmpeg-sharp/). First of all i wanted to use ffmpeg-sharp as its LGPL and SharpFFmpeg is GPL. However it had quite a few compile errors. Turns out it was written for the mono compiler, i tried compiling it with mon but couldn't figure out how. I then started to manually fix the compiler errors myself, but came across a few scary ones and thought i'd better leave those alone. So i gave up on ffmpeg-sharp. Then i looked at SharpFFmpeg and it looks like what i want, all the functions P/Invoked for me. However its GPL? Both the AVCodec.cs and AVFormat.cs files look like ports of avcodec.c and avformat.c which i reckon i could port myself? Then not have to worry about licencing. But i wan't to get this right before i go ahead and start coding. Should I: Write my own c++ library for interacting with ffmpeg, then have my c# program talk to the c++ library in order to play/convert videos etc. OR Port avcodec.h and avformat.h (is that all i need?) to c# by using a whole lot of DllImports and write it entirely in c#? First of all consider that i'm not great at c++ as i rarely use it but i know enough to get around. The reason i'm thinking #1 might be the better option is that most FFmpeg tutorials are in c++ and i'd also have more control over memory management than if i was to do it in c#. What do you think? Also would you happen to have any usefull links (perhaps a tutorial) for using FFmpeg? EDIT: spelling mistakes

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  • Rails - embedded polymorphic comment list + add comment form - example?

    - by odigity
    Hey, all. Working on my first Rails app. I've searched all around - read a bunch of tutorials, articles, and forum posts, watched some screencasts, and I've found a few examples that come close to what I'm trying to do (notably http://railscasts.com/episodes/154-polymorphic-association and ep 196 about nested model forms), but not exactly. I have two models (Podcast and BlogPost) that need to be commentable, and I have a Comment model that is polymorphically related to both. The railscasts above had a very similar example (ep 154), but Ryan used a full set of nested routes, so there were specific templates for adding and editing comments. What I want to do is show the list of comments right on the Podcast or BlogPost page, along with an Add Comment form at the bottom. I don't need a separate add template/route, and I don't need the ability to edit, only delete. This is a pretty common design on the web, but I can't find a Rails example specifically about this pattern. Here's my current understanding: I need routes for the create and delete actions, of course, but there are no templates associated with those. I'm also guessing that the right approach is to create a partial that can be included at the bottom of both the Podcast and BlogPost show template. The logical name for the partial seems to me to be something like _comments.html.haml. I know it's a common convention to have the object passed to the partial be named after the template, but calling the object 'comments' seems to not match my use case, since what I really need to pass is the commentable object (Podcast or BlogPost). So, I guess I'd use the locals option for the render partial call? (:commentable = @podcast). Inside the partial, I could call commentable.comments to get the comments collection, render that with a second partial (this time with the conventional use case, calling the partial _comment.html.haml), then create a form that submits to... what? REST-wise, it should be a POST to the collection, which would be /podcast|blogpost/:id/comments, and I think the helper for that is podcast_comments_path(podcast) if it were a podcast - not sure what to do though, since I'm using polymorphic comments. That would trigger the Comment.create action, which would then need to redirect back to the podcast|blogpost path /podcast|blogpost/:id. It's all a bit overwhelming, which is why I was really hoping to find a screencast or example that specifically implements this design.

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  • Streaming Video with Blackberry Simulator

    - by Jenny
    So, I wrote a quick little app for the iphone that takes in an http URL, and plays the .mp4 video located at that URL (it does more than that, of course, but that's the meat of it). Naturally, I wanted to have it on more than just a single mobile platform, so I decided to target Blackberry next. However, I'm running into a lot of problems with the Blackberry Environment. First of all, I learn that I can only download 256k files! I learn how to set that variable in my MDS simulator (and learn that this is NOT a production solution, because any end users will have to have their BES or MDS admin change the setting there). Then, I find a video less than 2 MB I can practice with. Going to the browser prompts me to save the video (rather than it playing in the browser like I expected). After saving the video, it refuses to play, saying it's the wrong format. So. I can't find a reference to IF Blackberry can stream with HTTP (i"ve heard it CAN use RTSP, though, and heard some rumors that it can't use HTTP, which would really suck). I also can't find a reference to what format blackberry uses (although I can find a million programs that will convert one file to the 'blackberry' format). Surely SOMEONE must have tried to stream video with the blackberry before. How did they go about doing so? Is it just a hopeless pipedream? Will I have to go with RTSP? Sorry for the lack of a concrete question...I'm just really lost, and I hate how so many tutorials or forum posts seem to assume I know the capabilities of the Blackberry... Edit: I finally found out that the .3gp (which I'd never heard of ) format is what Blackberry uses. Still have no idea how to stream videos off the web, though. I found a tutorial: http://www.blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/How%5FTo%5F-%5FPlay%5Fvideo%5Fwithin%5Fa%5FBlackBerry%5Fsmartphone%5Fapplication.html?nodeid=1383173&vernum=0 That seemed to be useful, but the code doesn't work if you give it a URL (even though it claims it does).

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  • CSS sliding doors technique for buttons, IE8 problem

    - by Kelvin
    Hello All! I used sliding doors technique, explained here: http://www.oscaralexander.com/tutorials/how-to-make-sexy-buttons-with-css.html With only one exception, that I decided to add one more image for "hover" effect. My code works well for all browsers, except IE8 (and maybe earlier versions). a.submit-button:active and a.submit-button:active span are simply blocked by "hover" and never work. Does anyone knows solution for this? Thanks a lot in advance! <style type="text/css"> .clear { /* generic container (i.e. div) for floating buttons */ overflow: hidden; width: 100%; } a.submit-button { background: transparent url('images/button-1b.png') no-repeat scroll top right; color: #fff; display: block; float: left; font: bold 13px sans-serif, arial; height: 28px; margin-right: 6px; padding-right: 18px; /* sliding doors padding */ text-decoration: none; outline: none; } a.submit-button span { background: transparent url('images/button-1a.png') no-repeat; display: block; line-height: 14px; padding: 6px 0 8px 24px; } a.submit-button:hover { background-position: right -28px; outline: none; /* hide dotted outline in Firefox */ color: #fff; } a.submit-button:hover span { background-position: 0px -28px; } a.submit-button:active { background-position: right -56px; color: #e5e5e5; outline: none; } a.submit-button:active span { background-position: 0px -56px; padding: 7px 0 7px 24px; /* push text down 1px */ } </style> And this is the button: <div class="clear"> <a class="submit-button" href="#" onclick="this.blur();"><span>Hello All</span></a> </div>

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  • Best practices concerning view model and model updates with a subset of the fields

    - by Martin
    By picking MVC for developing our new site, I find myself in the midst of "best practices" being developed around me in apparent real time. Two weeks ago, NerdDinner was my guide but with the development of MVC 2, even it seems outdated. It's an thrilling experience and I feel privileged to be in close contact with intelligent programmers daily. Right now I've stumbled upon an issue I can't seem to get a straight answer on - from all the blogs anyway - and I'd like to get some insight from the community. It's about Editing (read: Edit action). The bulk of material out there, tutorials and blogs, deal with creating and view the model. So while this question may not spell out a question, I hope to get some discussion going, contributing to my decision about the path of development I'm to take. My model represents a user with several fields like name, address and email. All the names, in fact, on field each for first name, last name and middle name. The Details view displays all these fields but you can change only one set of fields at a time, for instance, your names. The user expands a form while the other fields are still visible above and below. So the form that is posted back contains a subset of the fields representing the model. While this is appealing to us and our layout concerns, for various reasons, it is to be shunned by serious MVC-developers. I've been reading about some patterns and best practices and it seems that this is not in key with the paradigm of viewmodel == view. Or have I got it wrong? Anyway, NerdDinner dictates using FormCollection och UpdateModel. All the null fields are happily ignored. Since then, the MVC-community has abandoned this approach to such a degree that a bug in MVC 2 was not discovered. UpdateModel does not work without a complete model in your formcollection. The view model pattern receiving most praise seems to be Dedicated view model that contains a custom view model entity and is the only one that my design issue could be made compatible with. It entails a tedious amount of mapping, albeit lightened by the use of AutoMapper and the ideas of Jimmy Bogard, that may or may not be worthwhile. He also proposes a 1:1 relationship between view and view model. In keeping with these design paradigms, I am to create a view and associated view for each of my expanding sets of fields. The view models would each be nearly identical, differing only in the fields which are read-only, the views also containing much repeated markup. This seems absurd to me. In future I may want to be able to display two, more or all sets of fields open simultaneously. I will most attentively read the discussion I hope to spark. Many thanks in advance.

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  • Connecting to MSSQL 2008 from Java

    - by Xinus
    I am trying to connect to MSSQL 2008 server from Java here is a program import java.sql.*; public class connectURL { public static void main(String[] args) { // Create a variable for the connection string. String connectionUrl = "jdbc:sqlserver://localhost/SQLEXPRESS/Databases/HelloWorld:1433;";// + //"databaseName=HelloWorld;integratedSecurity=true;"; // Declare the JDBC objects. Connection con = null; Statement stmt = null; ResultSet rs = null; try { // Establish the connection. Class.forName("com.microsoft.sqlserver.jdbc.SQLServerDriver"); con = DriverManager.getConnection(connectionUrl); // Create and execute an SQL statement that returns some data. String SQL = "SELECT TOP 10 * FROM Person.Contact"; stmt = con.createStatement(); rs = stmt.executeQuery(SQL); // Iterate through the data in the result set and display it. while (rs.next()) { System.out.println(rs.getString(4) + " " + rs.getString(6)); } } // Handle any errors that may have occurred. catch (Exception e) { e.printStackTrace(); } finally { if (rs != null) try { rs.close(); } catch(Exception e) {} if (stmt != null) try { stmt.close(); } catch(Exception e) {} if (con != null) try { con.close(); } catch(Exception e) {} } } } But it shows error as com.microsoft.sqlserver.jdbc.SQLServerException: The TCP/IP connection to the host localhost/SQLEXPRESS/Databases/HelloWorld, port 1433 has failed. Error: "null. Verify the connection properties, check that an instance of SQL Server is running on the host and accepting TCP/IP connections at the port, and that no firewall is blocking TCP connections to the port.". at com.microsoft.sqlserver.jdbc.SQLServerException.makeFromDriverError(SQLServerException.java:170) at com.microsoft.sqlserver.jdbc.SQLServerConnection.connectHelper(SQLServerConnection.java:1049) at com.microsoft.sqlserver.jdbc.SQLServerConnection.login(SQLServerConnection.java:833) at com.microsoft.sqlserver.jdbc.SQLServerConnection.connect(SQLServerConnection.java:716) at com.microsoft.sqlserver.jdbc.SQLServerDriver.connect(SQLServerDriver.java:841) at java.sql.DriverManager.getConnection(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at connectURL.main(connectURL.java:43) I have given followed all the instructions as given in http://teamtutorials.com/database-tutorials/configuring-and-creating-a-database-in-ms-sql-2008 What can be the problem ?

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  • From a 3D modeler to an iPhone app - what are best practices?

    - by bonkey
    I am quite new in 3D programming on iPhone and I would like to ask for hints about organizing a work between designers and programmers on that platform. Most of all: what kind of tools, libraries or plugins cooperate the best on both sides. Although I consider the question as looking for general best-practices advice I would like to find a solution for my current situation which I describe further, too. I've already done some research and found following libraries: SIO2 Khronos OpenGL ES 1.x SDK for PowerVR MBX Unity3D Oolong Game Engine I've checked modellers or plugins to them giving output formats readable by those tools: obj2opengl Wavefront OBJ to plain header file converter Blender with SIO2 exporter iphonewavefrontloader Cheetah3D PVRGeoPOD for 3DS / Maya Unfortunately I still have no clear vision how to combine any of that tools to get a desinger's work in an application. I look for a way of getting it in the most possible complete way: models, lights, scenes, textures, maybe some simple animations (but rather no game-like physics), but I still got nothing. And here comes my situation: I would like to find right way to present few (but quite complicated) models from a single scene. The designers mostly use 3DS Max 9, sometimes 10 (which partly prevents using PVRGeoPOD) and are rather reluctant to switch to something else but if there's no other choice I suppose it would be possible. The basic rule I've already found in some places "use Wavefront OBJ" not always works. I haven't got any acceptable results with production files, actually. The only things worked fine were some mere examples. Some of my models did imported incomplete, sometimes exporters hung or generated enormous files not really useful on an iPhone, sometimes enabling textures (with GL_TEXTURE_2D) just crashed an app. I know it might be a problem with too complicated models or my mistakes coming from inexeperience but I am not able to find any guidelines for that process to have streamlined cooperation with designers. I am even willing to write some things from scratch in pure OpenGL-ES if it's necessary, but I would like to avoid what might be avoided and get the most from the model files. The best would be the effect I saw on some SIO2 tutorials: export, build & go. But at that moment I've got only "import, wrong", "import, where are textures?", "import, that almost looks fine, export, hang" and so on... Is it really so much frustrating or I am just missed something obvious? Can anybody share his/her experience in that field and tell what kind of software uses for "making things happen"?

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  • Moving from Linear Probing to Quadratic Probing (hash collisons)

    - by Nazgulled
    Hi, My current implementation of an Hash Table is using Linear Probing and now I want to move to Quadratic Probing (and later to chaining and maybe double hashing too). I've read a few articles, tutorials, wikipedia, etc... But I still don't know exactly what I should do. Linear Probing, basically, has a step of 1 and that's easy to do. When searching, inserting or removing an element from the Hash Table, I need to calculate an hash and for that I do this: index = hash_function(key) % table_size; Then, while searching, inserting or removing I loop through the table until I find a free bucket, like this: do { if(/* CHECK IF IT'S THE ELEMENT WE WANT */) { // FOUND ELEMENT return; } else { index = (index + 1) % table_size; } while(/* LOOP UNTIL IT'S NECESSARY */); As for Quadratic Probing, I think what I need to do is change how the "index" step size is calculated but that's what I don't understand how I should do it. I've seen various pieces of code, and all of them are somewhat different. Also, I've seen some implementations of Quadratic Probing where the hash function is changed to accommodated that (but not all of them). Is that change really needed or can I avoid modifying the hash function and still use Quadratic Probing? EDIT: After reading everything pointed out by Eli Bendersky below I think I got the general idea. Here's part of the code at http://eternallyconfuzzled.com/tuts/datastructures/jsw_tut_hashtable.aspx: 15 for ( step = 1; table->table[h] != EMPTY; step++ ) { 16 if ( compare ( key, table->table[h] ) == 0 ) 17 return 1; 18 19 /* Move forward by quadratically, wrap if necessary */ 20 h = ( h + ( step * step - step ) / 2 ) % table->size; 21 } There's 2 things I don't get... They say that quadratic probing is usually done using c(i)=i^2. However, in the code above, it's doing something more like c(i)=(i^2-i)/2 I was ready to implement this on my code but I would simply do: index = (index + (index^index)) % table_size; ...and not: index = (index + (index^index - index)/2) % table_size; If anything, I would do: index = (index + (index^index)/2) % table_size; ...cause I've seen other code examples diving by two. Although I don't understand why... 1) Why is it subtracting the step? 2) Why is it diving it by 2?

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  • vb.net .aspxauth

    - by Morgan
    I am working with a large site trying to implement web parts for particular users in a particular subdirectory but I can't get the .ASPXAUTH cookie to be recognized. I've read dozens of tutorials and MS class library pages that tell me how it should work to no avail. I am brand new to Web parts, so I'm sorry if I'm unclear. The idea is that logged in users can travel the site, but then when they go to their dashboard, they are programmatically authenticated using Membership and FormsAuthentication to pull up their Personalization. When I step through the code, I can see the cookie being set, and that it exists on the following page, but Membership.GetUser() and User.Identity are both empty. I know the user exists because I created it programmatically using Membership.CreateUser() and I can see it when I do Membership.GetAllUsers() and it's online when i use Membership.GetUser(username) but the Personalization doesn't work. Right now, I'm just trying to get the proof of concept going. I've tried creating the ticket and cookie myself, and also using SetAuthCookie() (code follows). I really just need a clue as to what to look for. Here's the "login" page... If Membership.ValidateUser(testusername, testpassword) Then -- Works FormsAuthentication.SetAuthCookie(testusername, true) Response.Redirect("webpartsdemo1.aspx", False) End If And the next page (webpartsdemo1.aspx) Dim cookey As String = ".ASPXAUTH" lblContent.Text &= "<br><br>" & Request.Cookies(cookey).Name & " Details" lblContent.Text &= "<br>path = " & Request.Cookies(cookey).Path lblContent.Text &= "<br>domain = " & Request.Cookies(cookey).Domain lblContent.Text &= "<br>expires = " & Request.Cookies(cookey).Expires lblContent.Text &= "<br>Secure only? " & Request.Cookies(cookey).Secure lblContent.Text &= "<br>HTTP only? = " & Request.Cookies(cookey).HttpOnly lblContent.Text &= "<br>Has subkeys? " & Request.Cookies(cookey).HasKeys lblContent.Text &= "<br/><br/>request authenticated? " & Request.IsAuthenticated.ToString lblContent.Text &= " Getting user<br/>Current User: " Dim muGidget As MembershipUser If Request.IsAuthenticated Then muGidget = Membership.GetUser lblContent.Text &= Membership.GetUser().UserName Else lblContent.Text &= "none found" End If Output: .ASPXAUTH Details path = / domain = expires = 12:00:00 AM Secure only? False HTTP only? = False Has subkeys? False request authenticated? False Getting user Current User: none found Sorry to go on so long. Thanks for any help you can provide.

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  • With sqlalchemy how to dynamically bind to database engine on a per-request basis

    - by Peter Hansen
    I have a Pylons-based web application which connects via Sqlalchemy (v0.5) to a Postgres database. For security, rather than follow the typical pattern of simple web apps (as seen in just about all tutorials), I'm not using a generic Postgres user (e.g. "webapp") but am requiring that users enter their own Postgres userid and password, and am using that to establish the connection. That means we get the full benefit of Postgres security. Complicating things still further, there are two separate databases to connect to. Although they're currently in the same Postgres cluster, they need to be able to move to separate hosts at a later date. We're using sqlalchemy's declarative package, though I can't see that this has any bearing on the matter. Most examples of sqlalchemy show trivial approaches such as setting up the Metadata once, at application startup, with a generic database userid and password, which is used through the web application. This is usually done with Metadata.bind = create_engine(), sometimes even at module-level in the database model files. My question is, how can we defer establishing the connections until the user has logged in, and then (of course) re-use those connections, or re-establish them using the same credentials, for each subsequent request. We have this working -- we think -- but I'm not only not certain of the safety of it, I also think it looks incredibly heavy-weight for the situation. Inside the __call__ method of the BaseController we retrieve the userid and password from the web session, call sqlalchemy create_engine() once for each database, then call a routine which calls Session.bind_mapper() repeatedly, once for each table that may be referenced on each of those connections, even though any given request usually references only one or two tables. It looks something like this: # in lib/base.py on the BaseController class def __call__(self, environ, start_response): # note: web session contains {'username': XXX, 'password': YYY} url1 = 'postgres://%(username)s:%(password)s@server1/finance' % session url2 = 'postgres://%(username)s:%(password)s@server2/staff' % session finance = create_engine(url1) staff = create_engine(url2) db_configure(staff, finance) # see below ... etc # in another file Session = scoped_session(sessionmaker()) def db_configure(staff, finance): s = Session() from db.finance import Employee, Customer, Invoice for c in [ Employee, Customer, Invoice, ]: s.bind_mapper(c, finance) from db.staff import Project, Hour for c in [ Project, Hour, ]: s.bind_mapper(c, staff) s.close() # prevents leaking connections between sessions? So the create_engine() calls occur on every request... I can see that being needed, and the Connection Pool probably caches them and does things sensibly. But calling Session.bind_mapper() once for each table, on every request? Seems like there has to be a better way. Obviously, since a desire for strong security underlies all this, we don't want any chance that a connection established for a high-security user will inadvertently be used in a later request by a low-security user.

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  • Establishing connection from java to access 2010 64bit

    - by user993250
    after going through several tutorials and blog posts, i have unsuccessfully tried to set up a connection from java to a microsoft access database. my system specifications are win 7 [64 bit] odbcad32.ese [64 bit] access 2010 [64 bit] jre6 [64 bit] the code that i wrote for establishing a connection public Connection makeConn() throws ClassNotFoundException, SQLException { Class.forName("sun.jdbc.odbc.JdbcOdbcDriver"); conn = DriverManager.getConnection("jdbc:odbc:Driver={Microsoft Access Driver (*.mdb)};DBQ=C:\\Users\\ARIFAH\\Desktop\\sampleDb.mdb"); return conn; } in the data source [odbc]---[located at path %windir%\system32\odbcad32.exe] i performed the following task USER DNS TAB ADD-Microsoft Access Driver (*.mdb, *.accdb ) [file ACEODBC.dll] -Finish Data Source Name: TestDriver ; Description: test driver for access 2010 64 bit ; DataBase-select -browse: C:\Users\ARIFAH\Desktop\sampleDb.mdb - ok apply ok now when i try to run my application, this is the error that i m getting, java.sql.SQLException: [Microsoft][ODBC Microsoft Access Driver] Could not find file '(unknown)'. at sun.jdbc.odbc.JdbcOdbc.createSQLException(Unknown Source) at sun.jdbc.odbc.JdbcOdbc.standardError(Unknown Source) at sun.jdbc.odbc.JdbcOdbc.SQLDriverConnect(Unknown Source) at sun.jdbc.odbc.JdbcOdbcConnection.initialize(Unknown Source) at sun.jdbc.odbc.JdbcOdbcDriver.connect(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at dataBase.connection.makeConn(connection.java:22) at newmodulewizrd.ui.App.<init>(App.java:32) at archetypedcomponent.commands.newModuleHandler.execute(newModuleHandler.java:39) at org.eclipse.ui.internal.handlers.HandlerProxy.execute(HandlerProxy.java:294) at org.eclipse.core.commands.Command.executeWithChecks(Command.java:476) at org.eclipse.core.commands.ParameterizedCommand.executeWithChecks(ParameterizedCommand.java:508) at org.eclipse.ui.internal.handlers.HandlerService.executeCommand(HandlerService.java:169) at org.eclipse.ui.internal.handlers.SlaveHandlerService.executeCommand(SlaveHandlerService.java:241) at org.eclipse.ui.internal.handlers.SlaveHandlerService.executeCommand(SlaveHandlerService.java:241) at org.eclipse.ui.menus.CommandContributionItem.handleWidgetSelection(CommandContributionItem.java:770) at org.eclipse.ui.menus.CommandContributionItem.access$10(CommandContributionItem.java:756) at org.eclipse.ui.menus.CommandContributionItem$5.handleEvent(CommandContributionItem.java:746) at org.eclipse.swt.widgets.EventTable.sendEvent(EventTable.java:84) at org.eclipse.swt.widgets.Widget.sendEvent(Widget.java:1003) at org.eclipse.swt.widgets.Display.runDeferredEvents(Display.java:3910) at org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3503) at org.eclipse.ui.internal.Workbench.runEventLoop(Workbench.java:2405) at org.eclipse.ui.internal.Workbench.runUI(Workbench.java:2369) at org.eclipse.ui.internal.Workbench.access$4(Workbench.java:2221) at org.eclipse.ui.internal.Workbench$5.run(Workbench.java:500) at org.eclipse.core.databinding.observable.Realm.runWithDefault(Realm.java:332) at org.eclipse.ui.internal.Workbench.createAndRunWorkbench(Workbench.java:493) at org.eclipse.ui.PlatformUI.createAndRunWorkbench(PlatformUI.java:149) at org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:113) at org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:194) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLauncher.java:110) at org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.java:79) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:368) at org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:179) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:559) at org.eclipse.equinox.launcher.Main.basicRun(Main.java:514) at org.eclipse.equinox.launcher.Main.run(Main.java:1311) at org.eclipse.equinox.launcher.Main.main(Main.java:1287) *can somebody help with it??? *

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  • Explanation of converting exporting an XML document as a relational database using XSLT

    - by Yaaqov
    I would like to better understand the basic steps needed to a take an XML document like this Breakfast Menu... <?xml version="1.0" encoding="ISO-8859-1"?> <breakfast_menu> <food> <name>Belgian Waffles</name> <price>$5.95</price> <description>two of our famous Belgian Waffles with plenty of real maple syrup</description> <calories>650</calories> </food> <food> <name>Strawberry Belgian Waffles</name> <price>$7.95</price> <description>light Belgian waffles covered with strawberries and whipped cream</description> <calories>900</calories> </food> <food> <name>Berry-Berry Belgian Waffles</name> <price>$8.95</price> <description>light Belgian waffles covered with an assortment of fresh berries and whipped cream</description> <calories>900</calories> </food> <food> <name>French Toast</name> <price>$4.50</price> <description>thick slices made from our homemade sourdough bread</description> <calories>600</calories> </food> <food> <name>Homestyle Breakfast</name> <price>$6.95</price> <description>two eggs, bacon or sausage, toast, and our ever-popular hash browns</description> <calories>950</calories> </food> </breakfast_menu> And "export" it to say, an Access or MySQL database using XSLT, creating two joined tables: Table: breakfast_menu Field: menu_item_id Field: food_id Table: food Field: food_id Field: name Field: price Field: description Field: calories If there are online tutorials on this that you know of, I'd be interesting in learning more, as well. Thanks.

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  • How to design this ?

    - by Akku
    how can i make this entire process as 1 single event??? http://code.google.com/apis/visualization/documentation/dev/dsl_get_started.html and draw the chart on single click? I am new to servlets please guide me When a user clicks the "go " button with some input. The data goes to the servlet say "Test3". The servlet processes the data by the user and generates/feeds the data table dynamically Then I call the html page to draw the chart as shown in the tutorial link above. The problem is when I call the servlet it gives me a long json string in the browser as given in the tutorials "google.visualization.Query.setResponse({version:'0.6',status:'ok',sig:'1333639331',table:{cols:[{............................" Then when i manually call the html page to draw the chart i am see the chart. But when I call html page directly using the request dispatcher via the servlet I dont get the result. This is my code and o/p...... I need sugession as to how should be my approach to call the chart public class Test3 extends HttpServlet implements DataTableGenerator { protected void processRequest(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { DataSourceHelper.executeDataSourceServletFlow(request, response, this , isRestrictedAccessMode() ); RequestDispatcher rd; rd = request.getRequestDispatcher("new.html");// it call's the html page which draws the chart as per the data added by the servlet..... rd.include(request, response);//forward(request, response); @Override public Capabilities getCapabilities() { return Capabilities.NONE; } protected boolean isRestrictedAccessMode() { return false; } @Override public DataTable generateDataTable(Query query, HttpServletRequest request) { // Create a data table. DataTable data = new DataTable(); ArrayList<ColumnDescription> cd = new ArrayList<ColumnDescription>(); cd.add(new ColumnDescription("name", ValueType.TEXT, "Animal name")); cd.add......... I get the following result along with unprocessed html page google.visualization.Query.setResponse({version:'0.6',statu..... <html> <head> <title>Getting Started Example</title> .... Entire html page as it is on the Browser. What I need is when a user clicks the go button the servlet should process the data and call the html page to draw the chart....Without the json string appearing on the browser.(all in one user click) What should be my approach or how should i design this.... there are no error in the code. since when i run the servlet i get the json string on the browser and then when i run the html page manually i get the chart drawn. So how can I do (servlet processing + html page drawing chart as final result) at one go without the long json string appearing on the browser. There is no problem with the html code....

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  • Entering and retrieving data from SQLite for an android List View

    - by Infiniti Fizz
    Hi all, I started learning android development a few weeks ago and have gone through the developer.android.com tutorials etc. But now I have a problem. I'm trying to create an app which tracks the usage of each installed app. Therefore I'm pulling the names of all installed apps using the PackageManager and then trying to put them into an SQLite database table. I am using the Notepad Tutorial SQLite implementation but I'm running into some problems that I have tried for days to solve. I have 2 classes, the DBHelper class and the actual ListActivity class. For some reason the app force closes when I try and run my fillDatabase() function which gets all the app names from the PackageManager and tries to put them into the database: private void fillDatabase() { PackageManager manager = this.getPackageManager(); List<ApplicationInfo> appList = manager.getInstalledApplications(0); for(int i = 0; i < appList.size(); i++) { mDbHelper.addApp(manager.getApplicationLabel(appList.get(i)).toString(), 0); } } addApp() is a function defined in my AppsDbHelper class and looks as follows: public long createApp(String name, int usage) { ContentValues initialValues = new ContentValues(); initialValues.put(KEY_NAME, name); initialValues.put(KEY_USAGE, usage); return mDb.insert(DATABASE_TABLE, null, initialValues); } The database create is defined as follows: private static final String DATABASE_CREATE = "create table notes (_id integer primary key autoincrement, " + "title text not null, usage integer not null);"; I have commented out all statements that follow fillDatabase(); in the onCreate() method of the ListActivity and so know that it is definetely the problem but I don't know why. I am taking the appName and putting it into the KEY_NAME field of the row and putting 0 into the KEY_USAGE field of the row (because initially, my app will default the usage of each app to 0 (not used yet)). If my addApp() function doesn't take the usage and just puts KEY_NAME into the ContentValues and into the database, it seems to work fine, but I want a column for usage. Any ideas why it is not working? Have I overlooked something? Thanks for your time, InfinitiFizz

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  • Creating a simple templated control. Having issues...

    - by Jimock
    Hi, I'm trying to create a really simple templated control. I've never done it before, but I know a lot of my controls I have created in the past would have greatly benefited if I included templating ability - so I'm learning now. The problem I have is that my template is outputted on the page but my property value is not. So all I get is the static text which I include in my template. I must be doing something correctly because the control doesn't cause any errors, so it knows my public property exists. (e.g. if I try to use Container.ThisDoesntExist it throws an exception). I'd appreciate some help on this. I may be just being a complete muppet and missing something. Online tutorials on simple templated server controls seem few and far between, so if you know of one I'd like to know about it. A cut down version of my code is below. Many Thanks, James Here is my code for the control: [ParseChildren(true)] public class TemplatedControl : Control, INamingContainer { private TemplatedControlContainer theContainer; [TemplateContainer(typeof(TemplatedControlContainer)), PersistenceMode(PersistenceMode.InnerProperty)] public ITemplate ItemTemplate { get; set; } protected override void CreateChildControls() { Controls.Clear(); theContainer = new TemplatedControlContainer("Hello World"); this.ItemTemplate.InstantiateIn(theContainer); Controls.Add(theContainer); } } Here is my code for the container: [ToolboxItem(false)] public class TemplatedControlContainer : Control, INamingContainer { private string myString; public string MyString { get { return myString; } } internal TemplatedControlContainer(string mystr) { this.myString = mystr; } } Here is my mark up: <my:TemplatedControl runat="server"> <ItemTemplate> <div style="background-color: Black; color: White;"> Text Here: <%# Container.MyString %> </div> </ItemTemplate> </my:TemplatedControl>

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  • Cocoa NSOutputStream send to a connection

    - by Chuck
    Hi, I am new to Cocoa, but managed to get a connection (to a FTP) up and running, and I've set up an eventhandler for the NSInputStream iStream to alert every response (which also works). What I manage to get is simply the hello message and a connection timeout 60 sec, closing control connection. After searching stackoverflow and finding a lot of NSOutputStream write problems (e.g. http://stackoverflow.com/questions/703729/how-to-use-nsoutputstreams-write-message) and a lot of confusion in my google hits, I figured I'd try to ask my own question: I've tried reading the developer.apple.com doc on OutputStream, but it seems almost impossible for me to send some data (in this case just a string) to the "connection" via the NSOutputStream oStream. - (IBAction) send_something: sender { const char *send_command_char = [@"USER foo" UTF8String]; send_command_buffer = [NSMutableData dataWithBytes:send_command_char length:strlen(send_command_char) + 1]; uint8_t *readBytes = (uint8_t *)[send_command_buffer mutableBytes]; NSInteger byteIndex = 0; readBytes += byteIndex; int data_len = [send_command_buffer length]; unsigned int len = ((data_len - byteIndex >= 1024) ? 1024 : (data_len-byteIndex)); uint8_t buf[len]; (void)memcpy(buf, readBytes, len); len = [oStream write:(const uint8_t *)buf maxLength:len]; byteIndex += len; } the above seems not to result in any useable events. typing it under NSStreamEventHasSpaceAvailable sometimes give a response if I spam the ftp by keep creating new connection instances and keep sending some command whenever oStream has free space. In other words, nothing "right" and so I'm still unclear how to properly send a command to the connection. Should I open - write - close every time i want to write to oStream (and thus to the ftp) and can I then expect a reply (hasBytesAvailable event on iStream)? For some reason I find it very difficult to find any clear tutorials on this matter. Seems like there are more than a few in the same position as me: unclear how to use oStream write? Any little bit that can help clear this up is greatly appreciated! If needed I can write the rest of the code. Chuck

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  • Using JSON Data to Populate a Google Map with Database Objects

    - by MikeH
    I'm revising this question after reading the resources mentioned in the original answers and working through implementing it. I'm using the google maps api to integrate a map into my Rails site. I have a markets model with the following columns: ID, name, address, lat, lng. On my markets/index view, I want to populate a map with all the markets in my markets table. I'm trying to output @markets as json data, and that's where I'm running into problems. I have the basic map displaying, but right now it's just a blank map. I'm following the tutorials very closely, but I can't get the markers to generate dynamically from the json. Any help is much appreciated! Here's my setup: Markets Controller: def index @markets = Market.filter_city(params[:filter]) respond_to do |format| format.html # index.html.erb format.json { render :json => @market} format.xml { render :xml => @market } end end Markets/index view: <head> <script type="text/javascript" src="http://www.google.com/jsapi?key=GOOGLE KEY REDACTED, BUT IT'S THERE" > </script> <script type="text/javascript"> var markets = <%= @markets.to_json %>; </script> <script type="text/javascript" charset="utf-8"> google.load("maps", "2.x"); google.load("jquery", "1.3.2"); </script> </head> <body> <div id="map" style="width:400px; height:300px;"></div> </body> Public/javascripts/application.js: function initialize() { if (GBrowserIsCompatible() && typeof markets != 'undefined') { var map = new GMap2(document.getElementById("map")); map.setCenter(new GLatLng(40.7371, -73.9903), 13); map.addControl(new GLargeMapControl()); function createMarker(latlng, market) { var marker = new GMarker(latlng); var html="<strong>"+market.name+"</strong><br />"+market.address; GEvent.addListener(marker,"click", function() { map.openInfoWindowHtml(latlng, html); }); return marker; } var bounds = new GLatLngBounds; for (var i = 0; i < markets.length; i++) { var latlng=new GLatLng(markets[i].lat,markets[i].lng) bounds.extend(latlng); map.addOverlay(createMarker(latlng, markets[i])); } } } window.onload=initialize; window.onunload=GUnload;

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  • Properly Establishing an ApplicationEndpoint in UCMA 3.0

    - by user570720
    I've been struggling with getting an application endpoint working on UCMA 3.0. I am trying to run an application on a server separate from the Lync server which uses a registered ApplicationEndpoint to monitor presence and act as a bot which can send other users messages. I used to have my code working with a UserEndpoint (which was fine for monitoring presence), but did not have the capabilities to send IMs to other Lync users. After searching the web, I'm finally at the point where I'm getting this error when running my code: System.ArgumentException was unhandled Message=An ApplicationEndpoint can be registered only if proxy and Multual Tls have been specified. Source=Microsoft.Rtc.Collaboration StackTrace: at Microsoft.Rtc.Collaboration.ApplicationEndpoint..ctor(CollaborationPlatform platform, ApplicationEndpointSettings settings) at Waldo.endpointHelper.CreateApplicationEndpoint(ApplicationEndpointSettings applicationEndpointSettings) in C:\Users\l1m5\Desktop\waldoproject\trunk\WaldoSoln\waldoGrabPresence\endpointHelper.cs:line 117 at Waldo.endpointHelper.CreateEstablishedApplicationEndpoint(String endpointFriendlyName) in C:\Users\l1m5\Desktop\waldoproject\trunk\WaldoSoln\waldoGrabPresence\endpointHelper.cs:line 228 at Waldo.waldoGrabPresence.Run() in C:\Users\l1m5\Desktop\waldoproject\trunk\WaldoSoln\waldoGrabPresence\waldoGrabPresence.cs:line 60 at Waldo.waldoGrabPresence.Main(String[] args) in C:\Users\l1m5\Desktop\waldoproject\trunk\WaldoSoln\waldoGrabPresence\waldoGrabPresence.cs:line 42 at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException: After some searching, I followed the instructions here: http://blogs.claritycon.com/blogs/michael_greenlee/archive/2009/03/21/installing-a-certificate-for-ucma-v2-0-applications.aspx to import a certificate onto the server that I'm trying to run the application on, but to no avail. So at this point, I think that there must be something wrong with how I'm setting up the ApplicationEndpointSettings, CollaberationPlatform or ApplicationEndpoint objects. Here's how I'm doing it: ApplicationEndpointSettings settings = new ApplicationEndpointSettings(_ownerURIPrompt, _serverFQDNPrompt, _trustedPortPrompt); ServerPlatformSettings settings = new ServerPlatformSettings(null, _serverFQDNPrompt, _trustedPortPrompt, _trustedApplicationGRUU); _collabPlatform = new CollaborationPlatform(settings); _applicationEndpoint = new ApplicationEndpoint(_collabPlatform, applicationEndpointSettings); Does anyone see any problems with what I'm doing? Or, better yet, does anyone know of a blog that walks you through establishing an application endpoint in the situation I'm in? I work really well with tutorials or samples, but have not found one that seems to accomplish what I'm trying to do. Thanks for the help!

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  • SBT run differences between scala and java?

    - by Eric Cartner
    I'm trying to follow the log4j2 configuration tutorials in a SBT 0.12.1 project. Here is my build.sbt: name := "Logging Test" version := "0.0" scalaVersion := "2.9.2" libraryDependencies ++= Seq( "org.apache.logging.log4j" % "log4j-api" % "2.0-beta3", "org.apache.logging.log4j" % "log4j-core" % "2.0-beta3" ) When I run the main() defined in src/main/scala/logtest/Foo.scala: package logtest import org.apache.logging.log4j.{Logger, LogManager} object Foo { private val logger = LogManager.getLogger(getClass()) def main(args: Array[String]) { logger.trace("Entering application.") val bar = new Bar() if (!bar.doIt()) logger.error("Didn't do it.") logger.trace("Exiting application.") } } I get the output I was expecting given that src/main/resources/log4j2.xml sets the root logging level to trace: [info] Running logtest.Foo 08:39:55.627 [run-main] TRACE logtest.Foo$ - Entering application. 08:39:55.630 [run-main] TRACE logtest.Bar - entry 08:39:55.630 [run-main] ERROR logtest.Bar - Did it again! 08:39:55.630 [run-main] TRACE logtest.Bar - exit with (false) 08:39:55.630 [run-main] ERROR logtest.Foo$ - Didn't do it. 08:39:55.630 [run-main] TRACE logtest.Foo$ - Exiting application. However, when I run the main() defined in src/main/java/logtest/LoggerTest.java: package logtest; import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.LogManager; public class LoggerTest { private static Logger logger = LogManager.getLogger(LoggerTest.class.getName()); public static void main(String[] args) { logger.trace("Entering application."); Bar bar = new Bar(); if (!bar.doIt()) logger.error("Didn't do it."); logger.trace("Exiting application."); } } I get the output: [info] Running logtest.LoggerTest ERROR StatusLogger Unable to locate a logging implementation, using SimpleLogger ERROR Bar Did it again! ERROR LoggerTest Didn't do it. From what I can tell, ERROR StatusLogger Unable to ... is usually a sign that log4j-core is not on my classpath. The lack of TRACE messages seems to indicate that my log4j2.xml settings aren't on the classpath either. Why should there be any difference in classpath if I'm running Foo.main versus LoggerTest.main? Or is there something else causing this behavior? Update I used SBT Assembly to build a fat jar of this project and specified logtest.LoggerTest to be the main class. Running it from the command line produced correct results: Eric-Cartners-iMac:target ecartner$ java -jar "Logging Test-assembly-0.0.jar" 10:52:23.220 [main] TRACE logtest.LoggerTest - Entering application. 10:52:23.221 [main] TRACE logtest.Bar - entry 10:52:23.221 [main] ERROR logtest.Bar - Did it again! 10:52:23.221 [main] TRACE logtest.Bar - exit with (false) 10:52:23.221 [main] ERROR logtest.LoggerTest - Didn't do it. 10:52:23.221 [main] TRACE logtest.LoggerTest - Exiting application.

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