Search Results

Search found 3489 results on 140 pages for 'tcp'.

Page 124/140 | < Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >

  • Socket errors of 10048 on the client? Possible causes?

    - by Earlz
    Hello, I'm writing a custom TCP server and client and on doing a ton of requests (60,000 to be exact) I begin to get this socket error of 10048, which should mean "the address is already in use." The error keeps happening unless I pause the process for like 2 or 3 minutes and then begin it again, and then it begins to bring up the same error a short while after restarting it. If I pause the client process and restart the server process, I still get the same error on the client. So it is a complete client side problem. This does not make sense though, this error only usually occurs when binding and this error happens on the client and not the server. What could be the possible reasons for it? A small excerpt of my initialization: TcpClient client = new TcpClient(); client.Connect("XXXXX -- some ip", 25000); client.NoDelay = true; NetworkStream clientStream = client.GetStream(); Also, everything else seems to be working fine(including the amount of time it takes to send back and forth) and this works perfectly when using 127.0.0.1 but when putting it on another LAN computer I begin to get the 10048 error. Is there something wrong with how I initialize it? What else could cause this error on the client side?

    Read the article

  • make local only daemon listening on different interface (using iptables port forwarding)?

    - by UniIsland
    i have a daemon program which listens on 127.0.0.1:8000. i need to access it when i connect to my box with vpn. so i want it to listen on the ppp0 interface too. i've tried the "ssh -L" method. it works, but i don't think it's the right way to do that, having an extra ssh process running in the background. i tried the "netcat" method. it exits when the connection is closed. so not a valid way for "listening". i also tried several iptables rules. none of them worked. i'm not listing here all the rules i've used. iptables -A FORWARD -j ACCEPT iptables -t nat -A PREROUTING -i ppp+ -p tcp --dport 8000 -j DNAT --to-destination 127.0.0.1:8000 the above ruleset doesn't work. i have net.ipv4.ip_forward set to 1. anyone knows how to redirect traffic from ppp interface to lo? say, listen on "192.168.45.1:8000 (ppp0)" as well as "127.0.0.1:8000 (lo)" there's no need to alter the port. thanx

    Read the article

  • Simple perl program failing to execute

    - by yves Baumes
    Here is a sample that fails: #!/usr/bin/perl -w # client.pl #---------------- use strict; use Socket; # initialize host and port my $host = shift || 'localhost'; my $port = shift || 55555; my $server = "10.126.142.22"; # create the socket, connect to the port socket(SOCKET,PF_INET,SOCK_STREAM,(getprotobyname('tcp'))[2]) or die "Can't create a socket $!\n"; connect( SOCKET, pack( 'Sn4x8', AF_INET, $port, $server )) or die "Can't connect to port $port! \n"; my $line; while ($line = <SOCKET>) { print "$line\n"; } close SOCKET or die "close: $!"; with the error: Argument "10.126.142.22" isn't numeric in pack at D:\send.pl line 16. Can't connect to port 55555! I am using this version of Perl: This is perl, v5.10.1 built for MSWin32-x86-multi-thread (with 2 registered patches, see perl -V for more detail) Copyright 1987-2009, Larry Wall Binary build 1006 [291086] provided by ActiveState http://www.ActiveState.com Built Aug 24 2009 13:48:26 Perl may be copied only under the terms of either the Artistic License or the GNU General Public License, which may be found in the Perl 5 source kit. Complete documentation for Perl, including FAQ lists, should be found on this system using "man perl" or "perldoc perl". If you have access to the Internet, point your browser at http://www.perl.org/, the Perl Home Page. While I am running the netcat command on the server side. Telnet does work.

    Read the article

  • diffie-hellman ssh keyxchange

    - by Chuck
    Hi, I've set out to make a primitive SSH client in C#; you might remember me from posts such as http://stackoverflow.com/questions/2872279/c-primitive-ssh-connection-lowlevel hehe. Anyway, things are great up until the time when I initiate a DH key exchange. I've compared the traffic when I establish a ssh connection (from openssh client to openssh server), to the traffic when my client connects to the same openssh server. OpenSSH client - OpenSSH server (S for server, C for client): S: SSH-2.0-OpenSSH_5.1p1 Debian-6ubuntu2\r (saying hello) C: SSH-2.0-OpenSSH_5.2\r (introducing myself) C: Key Exchange Init (0x14 = 20) S: Key Exchange Init C: Diffie-Hellman GEX Request (0x22 = 34) (with DH GEX min, number of bits and max) S: Diffie-Hellman Key Exchange Reply (with P, G, etc.) C: Diffie-Hellman GEX Init S: Diffie-Hellman GEX Reply My client - OpenSSH server: S: SSH-2.0-OpenSSH_5.1p1 Debian-6ubuntu2\r (saying hello) C: SSH-2.0-Some_Name\r (introducing myself) C: Key Exchange Init (0x14 = 20) S: Key Exchange Init C: Diffie-Hellman GEX Request (0x22 = 34) (with DH GEX min, number of bits and max) and then a bogus TCP packet as reply (probably the server connection has been terminated after/upon GEX Request. I have yet to use AES128 (which I think is the encryption chosen, but I'm not sure how to verify this...), and I'm still sending in a non-compressed format, looking to get the P, G etc. values to make the DH calculations. So where I'm stranded is: RFC 4419 page 3 http://www.ietf.org/rfc/rfc4419.txt I've send SSH_MSG_KEY_DH_GEX_REQUEST, but the server does not respond SSH_MSG_KEX_DH_GEX_GROUP. Can anyone give me a little advice on what I'm not understanding here? Does the server not understand my GEX request (due to it expecting encryption, or?)? Any help is very much appreciated, thanks :)

    Read the article

  • Connect two client sockets

    - by Hernán Eche
    Good morning, let's say Java has two kind of sockets... server sockets "ServerSocket" client sockets or just "Socket" ////so Simple ! Imagine the situation of two processes: X Client <-- Y Server The server process Y : has a "ServerSocket", that is listening to a TCP port The client process X : send a connection request through a -client type- "Socket" X ////so Simple ! then the accept() method (in server Y) returns a new client type "Socket", when it occurs, great the two Sockets get "interconected", so the -client socket- in client process, is connected with the -client socket- in the server process then (reading/writing in socket X is like reading/writing in socket Y, and viceversa. ) TWO CLIENT SOCKETS GET INTERCONECTED!! ////so Simple ! BUT... (there is always a But..) What if I create the two CLIENT sockets in same process, and I want to get them "interconected" ? ////mmm Complex =(... even posible? Let's say how to have TWO CLIENT SOCKETS GET INTERCONECTED WITHOUT using an intermediate ServerSocket ? I 've solved it.. by creating two threads for continuously reading A and writing B, and other for reading B and writng A... but I think could be a better way..(or should!) (Those world-energy-consuming threads are not necessary with the client-server aproach) Any help or advice would be appreciated!! Thanks

    Read the article

  • Connection details & timeouts in a java web service client

    - by f1sh
    Hello fellow Coders, I have to implement a webservice client to a given WSDL file. I used the SDK's 'wsimport' tool to create Java classes from the WSDL as well as a class that wrap's the webservice's only method (enhanceAddress(auth, param, address)) into a simple java method. So far, so good. The webservice is functional and returning results correcty. The code looks like this: try { EnhancedAddressList uniservResponse = getWebservicePort().enhanceAddress(m_auth, m_param, uniservAddress); //Where the Port^ is the HTTP Soap 1.2 Endpoint }catch (Throwable e) { throw new AddressValidationException("Error during uniserv webservice request.", e); } The Problem now: I need to get Information about the connection and any error that might occur in order to populate various JMX values (such as COUNT_READ_TIMEOUT, COUNT_CONNECT_TIMEOUT, ...) Unfortunately, the method does not officially throw any Exceptions, so in order to get details about a ConnectException, i need to use getCause() on the ClientTransportException that will be thrown. Even worse: I tried to test the read timeout value, but there is none. I changed the service's location in the wsdl file to post the request to a php script that simply waits forever and does not return. Guess what: The web service client does not time out but waits forever as well (I killed the app after 30+ minutes of waiting). That is not an option for my application as i eventually run out of tcp connections if some of them get 'stuck'. The enhanceAddress(auth, param, address) method is not implemented but annotated with javax.jws.* Annotations, meaning that i cannot see/change/inspect the code that is actually executed. Do i have any option but to throw the whole wsimport/javax.jsw-stuff away and implement my own soap client?

    Read the article

  • No feedback from Socket.SendAsync

    - by BowserKingKoopa
    I'm creating a socket and I'm trying to send data through it using SendAsync. My socket isn't connected to anything so I expected to get an error of some sort. However I get nothing. I get no indication that the send didn't work. If I use the synchronous Send method instead of the asynchronous SendAsync method I get an Exception stating that the socket isn't connected to anything. That makes sense to me. When using SendAsync the completed event doesn't ever fire and I get no indication that the send didn't work. So basically my question is how can I tell when SendAsync fails? Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); SocketAsyncEventArgs args = new SocketAsyncEventArgs(); args.SetBuffer(new byte[0], 0, 0); args.Completed += delegate(object sender, SocketAsyncEventArgs e) { Debug.WriteLine("async send complete"); Debug.WriteLine("SOCKET ERROR: " + e.SocketError); }; bool completedSynchronously = socket.SendAsync(args); if (completedSynchronously) { Debug.WriteLine("sync send complete"); Debug.WriteLine("socket error: " + args.SocketError); }

    Read the article

  • Socket Read In Multi-Threaded Application Returns Zero Bytes or EINTR (104)

    - by user309670
    Hi. Am a c-coder for a while now - neither a newbie nor an expert. Now, I have a certain daemoned application in C on a PPC Linux. I use PHP's socket_connect as a client to connect to this service locally. The server uses epoll for multiplexing connections via a Unix socket. A user submitted string is parsed for certain characters/words using strstr() and if found, spawns 4 joinable threads to different websites simultaneously. I use socket, connect, write and read, to interact with the said webservers via TCP on their port 80 in each thread. All connections and writes seems successful. Reads to the webserver sockets fail however, with either (A) all 3 threads seem to hang, and only one thread returns -1 and errno is set to 104. The responding thread takes like 10 minutes - an eternity long:-(. *I read somewhere that the 104 (is EINTR?), which in the network context suggests that ...'the connection was reset by peer'; or (B) 0 bytes from 3 threads, and only 1 of the 4 threads actually returns some data. Isn't the socket read/write thread-safe? I use thread-safe (and reentrant) libc functions such as strtok_r, gethostbyname_r, etc. *I doubt that the said webhosts are actually resetting the connection, because when I run a single-threaded standalone (everything else equal) all things works perfectly right, but of course in series not parallel. There's a second problem too (oops), I can't write back to the client who connect to my epoll-ed Unix socket. My daemon application will hang and hog CPU 100% for ever. Yet nothing is written to the clients end. Am sure the client (a very typical PHP socket application) hasn't closed the connection whenever this is happening - no error(s) detected either. Any ideas? I cannot figure-out whatever is wrong even with Valgrind, GDB or much logging. Kindly help where you can.

    Read the article

  • How to create a console application that does not terminate?

    - by John
    Hello, In C++,a console application can have a message handler in its Winmain procedure.Like this: int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { HWND hwnd; MSG msg; #ifdef _DEBUG CreateConsole("Title"); #endif hwnd = CreateDialog(hInstance, MAKEINTRESOURCE(IDD_DIALOG1), NULL, DlgProc); PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE); while(msg.message != WM_QUIT) { if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { if(IsDialogMessage(hwnd, &msg)) continue; TranslateMessage(&msg); DispatchMessage(&msg); } } return 0; } This makes the process not close until the console window has received WM_QUIT message. I don't know how to do something similar in delphi. My need is not for exactly a message handler, but a lightweight "trick" to make the console application work like a GUI application using threads. So that, for example, two Indy TCP servers could be handled without the console application terminating the process. My question: How could this be accomplished?

    Read the article

  • java BufferedReader specific length returns NUL characters

    - by Bastien
    I have a TCP socket client receiving messages (data) from a server. messages are of the type length (2 bytes) + data (length bytes), delimited by STX & ETX characters. I'm using a bufferedReader to retrieve the two first bytes, decode the length, then read again from the same bufferedReader the appropriate length and put the result in a char array. most of the time, I have no problem, but SOMETIMES (1 out of thousands of messages received), when attempting to read (length) bytes from the reader, I get only part of it, the rest of my array being filled with "NUL" characters. I imagine it's because the buffer has not yet been filled. char[] bufLen = new char[2]; _bufferedReader.read(bufLen); int len = decodeLength(bufLen); char[] _rawMsg = new char[len]; _bufferedReader.read(_rawMsg); return _rawMsg; I solved the problem in several iterative ways: first I tested the last char of my array: if it wasn't ETX I would read chars from the bufferedReader one by one until I would reach ETX, then start over my regular routine. the consequence is that I would basically DROP one message. then, in order to still retrieve that message, I would find the first occurence of the NUL char in my "truncated" message, read & store additional characters one at a time until I reached ETX, and append them to my "truncated" messages, confirming length is ok. it works also, but I'm really thinking there's something I could do better, like checking if the total number of characters I need are available in the buffer before reading it, but can't find the right way to do it... any idea / pointer ? thanks !

    Read the article

  • Executing remote script - Architecture

    - by Bruno Lee
    Hi, I want to make an application that executes a remote script. The user can create a script (probabily a LUA script) then stores it in the server. Then he can uses an API for execute the script. I was thinking that API could be a webservice. So my questions are: I need high performance to execute the script. So my first choice was LUA script. Someone has another sugestion? Cause I need high perfomance, I was thinking if the webservice is the best solution. Maybe I could create a TCP/IP Windows Service that hold the users request. It is important to say that I will have many user executing scripts at the same time. So I will have a concurrency problem. My scripts will query in a database. I will use Tokyo Cabinet or Tokio Tyrant. I think Tokio Tyrant is the only solution cause I will have many requests. For perfomance, Do I need to make a connection pooling? Is there anyway to share variables between webservices requests? To make the webservice or the Windows service i was thinking to use C++. Can someone help with these questions? thanks

    Read the article

  • WCF Callbacks often break

    - by cdecker
    I'm having quite some trouble with the WCF Callback mechanism. They sometimes work but most of the time they don't. I have a really simple Interface for the callbacks to implement: public interface IClientCallback { [OperationContract] void Log(string content); } I then implmenent that interface with a class on the client: [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)] [ServiceContract] internal sealed class ClientCallback : IClientCallback { public void Log(String content){ Console.Write(content); } } And on the client I finally connect to the server: NetTcpBinding tcpbinding = new NetTcpBinding(SecurityMode.Transport); EndpointAddress endpoint = new EndpointAddress("net.tcp://127.0.0.1:1337"); ClientCallback callback= new ClientCallback(); DuplexChannelFactory<IServer> factory = new DuplexChannelFactory<IServer>(callback,tcpbinding, endpoint); factory.Open(); _connection = factory.CreateChannel(); ((ICommunicationObject)_connection).Faulted += new EventHandler(RecreateChannel); try { ((ICommunicationObject)_connection).Open(); } catch (CommunicationException ce) { Console.Write(ce.ToString()); } To invoke the callback I use the following: OperationContext.Current.GetCallbackChannel().Log("Hello World!"); But it just hangs there, and after a while the client complains about timeouts. Is there a simple solution as to why?

    Read the article

  • Ordered delivery with NetNamedPipeBinding using oneWay calls

    - by Aseem Bansal
    Is it possible to guarantee ordered delivery with oneWay calls using namedPipe binding? I have a WCF service/client communicating using namedPipe binding. The client is exposing a callback contract in which all the methods in the callback are marked as OneWay. Something like this [ServiceContract(CallbackContract = typeof(IMyServiceCallback))] public interface IMyService { [OperationContract] void MyOperation(); } public interface IMyServiceCallback { [OperationContract(IsOneWay=true)] void MyCallback1(); [OperationContract(IsOneWay=true)] void MyCallback2(); } At the server side, the implementation of MyOperation method always calls MyCallback1 first and then MyCallback2 but I am observing that sometimes the client receives the calls in the incorrect order (MyCallback2 first and then MyCallback1). On searching the internet I found that the order is not guaranteed with oneway operation as mentioned here and also there is something called reliableSession which ensure message ordering. All the examples on the internet for reliable session are with TCP binding (and not a single one with NamedPipeBinding) and the tcpBinding also has a property called ReliableSession which is not present on the NetNamedPipeBinding. So I am not sure whether reliable session is expected to work with NetNamedPipeBinding or not. Question: Does reliable session work with namedPipeBinding? If yes, how? If no, Is there any other approach with which I can guarantee ordered delivery?

    Read the article

  • Convert C# Silverlight App To AZURE CLOUD Platform?!?!

    - by Goober
    The Scenario I've been following Brad Abrams Silverlight tutorial on his blog.... I have tried following Brads "How to deploy your app to the Cloud" tutorial however i'm struggling with it, even though it is in the same context as the first tutorial.... The Question Is the application structure essentially the same as the original "non-cloud based version"!? If not, which parts are different? (I get that there is a Cloud Service project added to the solution) - but what else?! Connection String Issue In my "Non-Cloud based application", I make use of the ADO.Net Entity Framework to communicate with my database. The connection string in my web.config file looks like: <add name="InmZenEntities" connectionString="metadata=res://*/InmZenModel.csdl|res://*/InmZenModel.ssdl|res://*/InmZenModel.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=CHASEDIGITALWS3;Initial Catalog=InmarsatZenith;Integrated Security=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /></connectionStrings> However However the connection string that I get from SQL AZURE looks like: Server=tcp:k12ioy1rsi.ctp.database.windows.net;Database=master;User ID=simongilbert;Password=myPassword;Trusted_Connection=False; So how do I go about merging the two when I move the "non-cloud based application" to THE CLOUD?! Any help regarding converting a silverlight application to a cloud service and deploying it would be greatly appreciated

    Read the article

  • sp_addlinkedserver on sql server 2005 giving problem

    - by Jit
    I am trying to create a link server of a remote database(both the servers are SQL serve2005). I am able to connect that remote server from my SQL Server management studio. I used the following syntax to create it. EXEC sp_addlinkedserver @server = N'LINKSQL2005', @srvproduct = N'', @provider = N'SQLNCLI', @provstr = N'SERVER=IP Address of remote server ;User ID=XXXXXX;Password=***' I have provided the IP addressntax. and user name and password in the above syntax. The link server is getting created. But when I try to execute a query on it I get the error below. Query Used. select * from LINKSQL2005.<DBName>.dbo.<TableName> OLE DB provider "SQLNCLI" for linked server "LINKSQL2005" returned message "Communication link failure". Msg 10054, Level 16, State 1, Line 0 TCP Provider: An existing connection was forcibly closed by the remote host. Msg 18456, Level 14, State 1, Line 0 Login failed for user 'sa'. OLE DB provider "SQLNCLI" for linked server "LINKSQL2005" returned message "Invalid connection string attribute". Pls help me, where am I making mistake.

    Read the article

  • SharePoint Visual web part and Oracle connection problem

    - by Rishi
    Hi, I'm trying to build a "visual web part" for SharePoint 2010 which should connect to Oracle table and display records on SharePoint page.For development, Oracle 11g client (with ODP.net) ,SharePoint server 2010, Visual Studio 2010 and Oracle 10g express all running on my machine. First,I've written sample code in ASP.NET web app to connect my local Oracle table and display data in grid view and it works fine. My code is , OracleConnection con; try { // Connect string constr = "Data Source=(DESCRIPTION=(ADDRESS_LIST=(ADDRESS=(PROTOCOL=TCP)(HOST=localhost)(PORT=1521)))(CONNECT_DATA=(SERVER=DEDICATED)(SERVICE_NAME=XE)));User Id=SYSTEM; Password=password"; con = new OracleConnection(constr); //Open database connection con.Open(); // Execute a SQL SELECT OracleCommand cmd = new OracleCommand("select * from T_ACTIONPOINTS WHERE AP_STATUS='Active' ", con); OracleDataReader dr = cmd.ExecuteReader(); GridView.DataSource = dr; GridView.DataBind(); GridView.AllowPaging = true; } catch (Exception e) { lblError.Text = e.Message; } Now, I'm trying to create new "SharePoint" visual web part project and using same code and deploying it on my local SP server. But when it runs , I get following error here is my solution explorer, It looks something wrong in compatibility.Can someone point me in right direction ?

    Read the article

  • Convert ADO.Net EF Connection String To Be SQL Azure Cloud Connection String Compatible!?

    - by Goober
    The Scenario I have written a Silverlight 3 Application that uses an SQL Server database. I'm moving the application onto the Cloud (Azure Platform). In order to do this I have had to setup my database on SQL Azure. I am using the ADO.Net Entity Framework to model my database. I have got the application running on the cloud, but I cannot get it to connect to the database. Below is the original localhost connection string, followed by the SQL Azure connection string that isn't working. The application itself runs fine, but fails when trying to retrieve data. The Original Localhost Connection String <add name="InmZenEntities" connectionString="metadata=res://*/InmZenModel.csdl|res://*/InmZenModel.ssdl|res://*/InmZenModel.msl; provider=System.Data.SqlClient; provider connection string=&quot; Data Source=localhost; Initial Catalog=InmarsatZenith; Integrated Security=True; MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> The Converted SQL Azure Connection String <add name="InmZenEntities" connectionString="metadata=res://*/InmZenModel.csdl|res://*/InmZenModel.ssdl|res://*/InmZenModel.msl; provider=System.Data.SqlClient; provider connection string=&quot; Server=tcp:MYSERVER.ctp.database.windows.net; Database=InmarsatZenith; UserID=MYUSERID;Password=MYPASSWORD; Trusted_Connection=False; MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> The Question Anyone know if this connection string for SQL Azure is correct? Help greatly appreciated.

    Read the article

  • WCF done broke.

    - by SteveCav
    WCF is completely fouled up on my machine. I start a new sln in VS2008. Add a project (WCF Service Lib).Build the project (builds ok). debug the project -- it gets halfway through the progress bar and bombs out with the error below (real path changed to "my mex path" so codeproject doesn't think its spam). I'm assuming it's file permissions but don't know where to start. Any ideas?: Error: Cannot obtain Metadata from my mex path If this is a Windows (R) Communication Foundation service to which you have access, please check that you have enabled metadata publishing at the specified address. For help enabling metadata publishing, please refer to the MSDN documentation at somewhere unhelpful Exchange Error URI: my mex path Metadata contains a reference that cannot be resolved: 'my mex path'. Could not connect to my mex path. TCP error code 10061: No connection could be made because the target machine actively refused it 127.0.0.1:8731. Unable to connect to the remote server No connection could be made because the target machine actively refused it 127.0.0.1:8731HTTP GET Error URI: my mex path There was an error downloading 'my mex path'. Unable to connect to the remote server No connection could be made because the target machine actively refused it 127.0.0.1:8731

    Read the article

  • Design Decision - Scaling out web based application's architecture

    - by Vadi
    This question is about design decision. I am currently working on a web project that will have 40K users to start with and in couple of month expected to grow 50M users (not concurrent users though). I would like to have a architecture that can be scaled out easily without much effort. In order to explain, I would like to use a trivial scenario. Lets say, User entities and services such as CreateUser, AuthenticateUser etc., are a simple method calls for the Page Controllers. But once the traffic increases, for example, authenticating user (or such services related to user entities) has to be moved out to a different internal server to spread the load. But at the same time using RPC calls over the network when the user count is 40K would become overkill. My proposal was to use IPC initially and when we need to scale out we can interally switch to TCP based RPC calls so that it can easily scale out. For example, I am referring to System.IO.Pipes.NamedPipeStreamServer to start with and move on to a TcpListener later on. If we have proper design that can encapsulate above said approach, it would easy for us to scale out services into multiple network servers but at the same time avoid network calls when the user count is small. Is this is a best approach? Any suggestions would be great .. Note: The database scaling is definetly the second phase optimization so we have already made architectural design in place to easily partition data when traffic increases. The primary bottleneck would be application servers over the time period.

    Read the article

  • Algorithm to detect how many words typed, also multi sentence support (Java)

    - by Alex Cheng
    Hello all. Problem: I have to design an algorithm, which does the following for me: Say that I have a line (e.g.) alert tcp 192.168.1.1 (caret is currently here) The algorithm should process this line, and return a value of 4. I coded something for it, I know it's sloppy, but it works, partly. private int counter = 0; public void determineRuleActionRegion(String str, int index) { if (str.length() == 0 || str.indexOf(" ") == -1) { triggerSuggestionList(1); return; } //remove duplicate space, spaces in front and back before searching int num = str.trim().replaceAll(" +", " ").indexOf(" ", index); //Check for occurances of spaces, recursively if (num == -1) { //if there is no space //no need to check if it's 0 times it will assign to 1 triggerSuggestionList(counter + 1); counter = 0; return; //set to rule action } else { //there is a space counter++; determineRuleActionRegion(str, num + 1); } } //end of determineactionRegion() So basically I find for the space and determine the region (number of words typed). However, I want it to change upon the user pressing space bar <space character>. How may I go around with the current code? Or better yet, how would one suggest me to do it the correct way? I'm figuring out on BreakIterator for this case... To add to that, I believe my algorithm won't work for multi sentences. How should I address this problem as well. -- The source of String str is acquired from textPane.getText(0, pos + 1);, the JTextPane. Thanks in advance. Do let me know if my question is still not specific enough.

    Read the article

  • Multiple, Simultaneous Factories and Protocols in Twisted: Same Service, Different Ports

    - by RichardCroasher
    Greetings, Forum. I'm working on a program in Python that uses Twisted to manage networking. The basis of this program is a TCP service that is to listen for connections on multiple ports. However, instead of using one Twisted factory to handle a protocol object for each port, I am trying to use a separate factory for each port. The reason for this is to force a separation among the groups of clients connecting to the different ports. Unfortunately, it appears that this architecture isn't quite working: clients that connect to one port appear to be available among all the factories (e.g., the protocol class used by each factory includes a 'self.factory.clients.append (self)' statement...instead of adding a given client to just the factory for a particular port, the client is added to all factories), and whenever I shutdown service on one port the listeners on all ports also stop. I've been working with Twisted for a short while, and fear I simply don't fully understand how its factory classes are managed. My question is: is it simply not possible to have multiple, simultaneous instances of the same factory and same protocol in use across different ports (without these instances stepping on each other's toes)?

    Read the article

  • Is there the equivalent of cloud computing for modems?

    - by morpheous
    I asked this question on SF, and someone recommended that I ask it here - (I don't think I have enough points to move a question from SF to SO - and in any case, I don't know how to do it - so here is the question again): I am interested in the concept of PAAS (platform as a service). However, all talk about SAAS/PAAS seems to focus on only the computer itself - not its peripherals. Is it possible to 'outsource' modems as a resource - so that an app running remotely can pump data to a modem in the cloud? As a bit of background to the question, a group of us are thinking of starting a company that offers similar services to companies like twilio etc - but I want to 'outsource' both the computing hardware (thats PAAS - the easy bit) and the modems (thats what I cant seem to find any info on). Does anyone know if modems can be bundled as part of a PAAS service? - alternatively, is there a way that an application running on one computer can communicate (i.e. pump data) to a remote modem residing on another machine?. I assume I can come up with some protocol over UDP or TCP - but there is no point reinventing the wheel - if such a protocol like that already exists (or if it some open source software allows one to do this). Any suggestions on how to solve this problem?

    Read the article

  • SQL Server Blocking Issue

    - by Robin Weston
    We currently have an issue that occurs roughly once a day on SQL 2005 database server, although the time it happens is not consistent. Basically, the database grinds to a halt, and starts refusing connections with the following error message. This includes logging into SSMS: A connection was successfully established with the server, but then an error occurred during the login process. (provider: TCP Provider, error: 0 - The specified network name is no longer available.) Our CPU usage for SQL is usually around 15%, but when the DB is in it's broken state it's around 70%, so it's clearly doing something, even if no-one can connect. Even if I disable the web app that uses the database the CPU still doesn't go down. I am unable to restart the SQLSERVER process as it is unresponsive, so I have to end up killing the process manually, which then puts the DB into Suspect/Recovery mode (which I can fix but it's a pain). Below are some PerfMon stats I gathered when the DB was in it's broken state which might help. I have a bunch more if people want to request them: Active Transactions: 2 (Never Changes) Logical Connections: 34 (NC) Process Blocked: 16 (NC) User Connections: 30 (NC) Batch Request: 0 (NC) Active Jobs: 2 (NC) Log Truncations: 596 (NC) Log Shrinks: 24 (NC) Longest Running Transaction Time: 99 (NC) I guess they key is finding out what the DB is using it's CPU on, but as I can't even log into SSMS this isn't possible with the standard methods. Disturbingly, I can't even use the dedicated admin connection to get into SSMS. I get the same timout as with all other requests. Any advice, reccomendations, or even sympathy, is much appreciated!

    Read the article

  • .NET Remoting switching channels by itself.

    - by Casper
    Hi. We are having an odd problem with .NET Remoting. Basically, we have a server which registers two TcpChannels with ChannelServices.RegisterChannel(): one listens on port 50000, the other one listens on port 15000. We then have a client that registers a TcpChannel to be able to communicate with the server. We retrieve a an object from the server by calling Activator.GetObject() with the URI "tcp://serverip:50000/objectname" and this works fine, the client connects to the server on port 50000 and gets the object. However, when we start calling methods on that object, the connection to the channel on port 50000 is dropped, and a new connection is made to the channel on port 15000 automatically. This poses a real problem for us since we don't want traffic on port 15000 because that channel may not be bound to the same network adapter as the port 50000 channel on the server or that port may not be open in the firewall, which causes the remoting calls to fail naturally. This is very strange to us since the client has no knowledge in our code that there exists another channel on the server on port 15000 or what IP it listens on, yet it attempt to connect to it. Any help on this is greatly appreciated, /Casper c

    Read the article

  • BackgroundWorker might be causing my application to hang

    - by alexD
    I have a Form that uses a BackgroundWorker to execute a series of tests. I use the ProgressChanged event to send messages to the main thread, which then does all of the updates on the UI. I've combed through my code to make sure I'm not doing anything to the UI in the background worker. There are no while loops in my code and the BackgroundWorker has a finite execution time (measured in seconds or minutes). However, for some reason when I lock my computer, often times the application will be hung when I log back in. The thing is, the BackgroundWorker isn't even running when this happens. The reason I believe it is related to the BackgroundWorker though is because the form only hangs when the BackgroundWorker has been executed since the application was loaded (it only runs when given a certain user input). I pass this thread a List of TreeNodes from a TreeView in my UI through the RunWorkerAsync method, but I only read those nodes in the worker thread..any modifications I make to them is done in the UI thread through the progressChanged event. I do use Thread.Sleep in my worker thread to execute tests at timed intervals (which involves sending messages over a TCP socket, which was not created in the worker thread). I am completely perplexed as to why my application might be hanging. I'm sure I'm doing something 'illegal' somewhere, I just don't know what.

    Read the article

< Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >