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  • Why does File.Exists return false?

    - by Jonas Stawski
    I'm querying all images on the Android device as such: string[] columns = { MediaStore.Images.Media.InterfaceConsts.Data, MediaStore.Images.Media.InterfaceConsts.Id }; string orderBy = MediaStore.Images.Media.InterfaceConsts.Id; var imagecursor = ManagedQuery(MediaStore.Images.Media.ExternalContentUri, columns, null, null, orderBy); for (int i = 0; i < this.Count; i++) { imagecursor.MoveToPosition(i); Paths[i]= imagecursor.GetString(dataColumnIndex); Console.WriteLine(Paths[i]); Console.WriteLine(System.IO.File.Exists(Paths[i])); } The problem is that the output shows that some files don't exist. Here's a sample output: /storage/sdcard0/Download/On-Yom-Kippur-Jews-choose-different-shoes-VSETQJ6-x-large.jpg False /storage/sdcard0/Download/397277_10151250943161341_876027377_n.jpg False /storage/sdcard0/Download/Roxy_Cottontail_&_Melo-X_Present..._Some_Bunny_Love's_You.jpg False /storage/sdcard0/Download/album-The-Rolling-Stones-Some-Girls.jpg True /storage/sdcard0/Download/some-people-ust-dont-appreciate-fashion[1].jpg True /storage/sdcard0/Download/express.gif True ... /storage/sdcard0/Download/some-joys-are-expressed-better-in-silence.JPG False How is this possible? I downloaded these images myself from the internet! They should exist in disk.

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  • Updating entity fields in app engine development server

    - by Joey
    I recently tried updating a field in one of my entities on the app engine local dev server via the sdk console. It appeared to have updated just fine (a simple float). However, when I followed up with a query on the entity, I received an exception: "Items in the mSomeList list must all be Key instances". mSomeList is just another list field I have in that entity, not the one I modified. Is there any reason manually changing a field would adversely throw something off such that the server gets confused? Is this a known bug? I wrote an http handler to alter the field through server code and it works fine if I take that approach. Update: (adding details) I am using the python google app engine server. Basically if I go into the Google App Engine Launcher and press the SDK Console button, then go into one of my entities and edit a field that is a float (i.e. change it from 0 to 3.5, for instance), I get the "Items in the mMyList list must all be Key instance" suddenly when I query the entity like this: query = DataModels.RegionData.gql("WHERE mRegion = :1", region) entry = query.get() the RegionData entity is what has the mMyList member. As mentioned previously, if I do not manually change the field but rather do so through server code, i.e. query = DataModels.RegionData.gql("WHERE mRegion = :1", region) entry = query.get() entry.mMyFloat = 3.5 entry.put() Then it works.

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  • Python FTP grabbing and saving images issue

    - by PylonsN00b
    OK So I have been messing with this all day long. I am fairly new to Python FTP. So I have searched through here and came up w/ this: images = notions_ftp.nlst() for image_name in image_names: if found_url == False: try: for image in images: ftp_image_name = "./%s" % image_name if ftp_image_name == image: found_url = True image_name_we_want = image_name except: pass # We failed to find an image for this product, it will have to be done manually if found_url == False: log.info("Image ain't there baby -- SKU: %s" % sku) return False # Hey we found something! Open the image.... notions_ftp.retrlines("RETR %s" % image_name_we_want, open(image_name_we_want, "rb")) 1/0 So I have narrowed the error down to the line before I divide by zero. Here is the error: Traceback (most recent call last): File "<console>", line 6, in <module> File "<console>", line 39, in insert_image IOError: [Errno 2] No such file or directory: '411483CC-IT,IM.jpg' So if you follow the code you will see that the image IS in the directory because image_name_we_want is set if found in that directory listing on the first line of my code. And I KNOW it's there because I am looking at the FTP site myself and ...it's freakin there. So at some point during all of this I got the image to save locally, which is most desired, but I have long since forgot what I used to make it do that. Either way, why does it think that the image isn't there when it clearly finds it in the listing.

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  • JSF, writeAttribute("value", str, null) fails with strings obtained through ValueExpression.getValue

    - by Roma
    Hello, I'm having a somewhat weird problem with custom JSF component. Here's my renderer code: public class Test extends Renderer { public void encodeBegin(final FacesContext context, final UIComponent component) throws IOException { ResponseWriter writer = context.getResponseWriter(); writer.startElement("textarea", component); String clientId = component.getClientId(context); if (clientId != null) writer.writeAttribute("name", clientId, null); ValueExpression exp = component.getValueExpression("value"); if (exp != null && exp.getValue(context.getELContext()) != null) { String val = (String) exp.getValue(context.getELContext()); System.out.println("Value: " + val); writer.writeAttribute("value", val, null); } writer.endElement("textarea"); writer.flush(); } } The code generates: <textarea name="j_id2:j_id12:j_id19" value=""></textarea> Property binding contains "test" and as it should be, "Value: test" is successfully printed to console. Now, if I change the code to: public void encodeBegin(final FacesContext context, final UIComponent component) throws IOException { ResponseWriter writer = context.getResponseWriter(); writer.startElement("textarea", component); String clientId = component.getClientId(context); if (clientId != null) writer.writeAttribute("name", clientId, null); ValueExpression exp = component.getValueExpression("value"); if (exp != null && exp.getValue(context.getELContext()) != null) { String val = (String) exp.getValue(context.getELContext()); String str = "new string"; System.out.println("Value1: " + val + ", Value2: " + str); writer.writeAttribute("value", str, null); } writer.endElement("textarea"); writer.flush(); } generated html is: <textarea name="j_id2:j_id12:j_id19" value="new string"></textarea> and console output is "Value1: test, Value2: new string" What's going on here? This doesn't make sense. Why would writeAttribute differentiate between the two strings? Additional info: The component extends UIComponentBase I am using it with facelets

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  • Is it possible to get the parsed text of a SqlCommand with SqlParameters?

    - by Burg
    What I am trying to do is create some arbitrary sql command with parameters, set the values and types of the parameters, and then return the parsed sql command - with parameters included. I will not be directly running this command against a sql database, so no connection should be necessary. So if I ran the example program below, I would hope to see the following text (or something similar): WITH SomeTable (SomeColumn) AS ( SELECT N':)' UNION ALL SELECT N'>:o' UNION ALL SELECT N'^_^' ) SELECT SomeColumn FROM SomeTable And the sample program is: using System; using System.Data; using System.Data.SqlClient; namespace DryEraseConsole { class Program { static void Main(string[] args) { const string COMMAND_TEXT = @" WITH SomeTable (SomeColumn) AS ( SELECT N':)' UNION ALL SELECT N'>:o' UNION ALL SELECT @Value ) SELECT SomeColumn FROM SomeTable "; SqlCommand cmd = new SqlCommand(COMMAND_TEXT); cmd.CommandText = COMMAND_TEXT; cmd.Parameters.Add(new SqlParameter { ParameterName = "@Value", Size = 128, SqlDbType = SqlDbType.NVarChar, Value = "^_^" }); Console.WriteLine(cmd.CommandText); Console.ReadKey(); } } } Is this something that is achievable using the .net standard libraries? Initial searching says no, but I hope I'm wrong.

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  • C++ data member initializer is not allowed

    - by user1435915
    I totally new to C++ so bear with me. I want to make a class with a static array, and access to this array from the main. Here is what i want to do in C#. namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Class a = new Class(); Console.WriteLine(a.arr[1]); } } } ===================== namespace ConsoleApplication1 { class Class { public static string[] s_strHands = new string[]{"one","two","three"}; } } Here is what i have tried: // justfoolin.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <string> #include <iostream> using namespace std; class Class { public: static string arr[3] = {"one", "two", "three"}; }; int _tmain(int argc, _TCHAR* argv[]) { Class x; cout << x.arr[2] << endl; return 0; } But i got: IntelliSense: data member initializer is not allowed

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  • Extremely CPU Intensive Alarm Clock

    - by SoulBeaver
    For some reason my program, a console alarm clock I made for laughs and practice, is extremely CPU intensive. It consumes about 2mB RAM, which is already quite a bit for such a small program, but it devastates my CPU with over 50% resources at times. Most of the time my program is doing nothing except counting down the seconds, so I guess this part of my program is the one that's causing so much strain on my CPU, though I don't know why. If it is so, could you please recommend a way of making it less, or perhaps a library to use instead if the problem can't be easily solved? /* The wait function waits exactly one second before returning to the * * called function. */ void wait( const int &seconds ) { clock_t endwait; // Type needed to compare with clock() endwait = clock() + ( seconds * CLOCKS_PER_SEC ); while( clock() < endwait ) {} // Nothing need be done here. } In case anybody browses CPlusPlus.com, this is a genuine copy/paste of the clock() function they have written as an example for clock(). Much why the comment //Nothing need be done here is so lackluster. I'm not entirely sure what exactly clock() does yet. The rest of the program calls two other functions that only activate every sixty seconds, otherwise returning to the caller and counting down another second, so I don't think that's too CPU intensive- though I wouldn't know, this is my first attempt at optimizing code. The first function is a console clear using system("cls") which, I know, is really, really slow and not a good idea. I will be changing that post-haste, but, since it only activates every 60 seconds and there is a noticeable lag-spike, I know this isn't the problem most of the time. The second function re-writes the content of the screen with the updated remaining time also only every sixty seconds. I will edit in the function that calls wait, clearScreen and display if it's clear that this function is not the problem. I already tried to reference most variables so they are not copied, as well as avoid endl as I heard that it's a little slow compared to \n.

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  • Looping through Markers with Google Maps API v3 Problem

    - by Oscar Godson
    I'm not sure why this isn't working. I don't have any errors, but what happens is, no matter what marker I click on, it clicks the 3rd one (which is the last one out of 4 markers. Array starts at 0, obviously) and shows the number "3", which is correct for THAT one, but I'm not clicking that one. Here is most of my code, just not the array of [place-name, coordinates] (var locations, which you will see): function initialize() { var latlng = new google.maps.LatLng(45.522015,-122.683811); var settings = { zoom: 15, center: latlng, disableDefaultUI:true, mapTypeId: google.maps.MapTypeId.SATELLITE }; var map = new google.maps.Map(document.getElementById("map_canvas"), settings); var infowindow = new Array(); var marker = new Array(); for(x in locations){ console.log(x); infowindow[x] = new google.maps.InfoWindow({content: x}); marker[x] = new google.maps.Marker({title:locations[x][0],map:map,position:locations[x][1]}); google.maps.event.addListener(marker[x], 'click', function() {infowindow[x].open(map,marker[x]);}); } } initialize() The console.log output is (its correct, and what i expect): 0 1 2 3 So, any ideas?

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  • Generics vs inheritance (when no collection classes are involved)

    - by Ram
    This is an extension of this questionand probably might even be a duplicate of some other question(If so, please forgive me). I see from MSDN that generics are usually used with collections The most common use for generic classes is with collections like linked lists, hash tables, stacks, queues, trees and so on where operations such as adding and removing items from the collection are performed in much the same way regardless of the type of data being stored. The examples I have seen also validate the above statement. Can someone give a valid use of generics in a real-life scenario which does not involve any collections ? Pedantically, I was thinking about making an example which does not involve collections public class Animal<T> { public void Speak() { Console.WriteLine("I am an Animal and my type is " + typeof(T).ToString()); } public void Eat() { //Eat food } } public class Dog { public void WhoAmI() { Console.WriteLine(this.GetType().ToString()); } } and "An Animal of type Dog" will be Animal<Dog> magic = new Animal<Dog>(); It is entirely possible to have Dog getting inherited from Animal (Assuming a non-generic version of Animal)Dog:Animal Therefore Dog is an Animal Another example I was thinking was a BankAccount. It can be BankAccount<Checking>,BankAccount<Savings>. This can very well be Checking:BankAccount and Savings:BankAccount. Are there any best practices to determine if we should go with generics or with inheritance ?

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  • Why is alert not run even though $.getJSON runs fine? (Callback not executed, even though the reques

    - by Emre Sevinç
    I have a snippet of code such as: $.getJSON("http://mysite.org/polls/saveLanguageTest?url=" + escape(window.location.href) + "&callback=?", function (data) { var serverResponse = data.result; console.log(serverResponse); alert(serverResponse); }); It works fine in the sense that it makes a cross-domain request to my server and the server saves the data as I expect. Unfortunately, even though the server saves data and sends back a response I just can't get any alert or the console.log run. Why may be that? The server side code is (if that is relevant): def saveLanguageTest(request): callback = request.GET.get('callback', '') person = Person(firstName = 'Anonymous', ipAddress = request.META['REMOTE_ADDR']) person.save() webPage = WebPage(url = request.GET.get('url')) webPage.save() langTest = LanguageTest(type = 'prepositionTest') langTest.person = person langTest.webPage = webPage langTest.save() req ['result'] = 'Your test is saved.' response = json.dumps(req) response = callback + '(' + response + ');' return HttpResponse(response, mimetype = "application/json") What am I missing? (I tried the same code both within my web pages and inside the Firebug and I always have the problem stated above.)

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  • not able to run c/cpp execs in eclipse cdt

    - by user1658323
    i installed eclipse and then cdt on an ubuntu system recently and was trying to make the first runnable c/c++ proj.. i installed g++ also, and then created the first executable cpp 'Hello World' project some files are created... then some issues... 1) even though Build Automatically is selected, I have to goto the project n do a Build Project to build it manually, and this i have to do everytime i make a change 2) After Building manually, there are some new folders created with Binaries and Debug files and i can see g++ commands in the console being executed. The project binary is output both to debug n binaries folder. But i am not able to run these through the Green Play Button or any other way in eclipse. Even Run configuration is not showing any option for c/C++ proj.. though i can goto terminal and run the binary myself through ./ But i want to be able to run n debug this through eclipse. plz help in fixing me this problem as i really love eclipse n have some c/cpp assignments coming soon.. Console info on doing a manual project build - Build of configuration Debug for project qwe ** make all Building file: ../src/qwe.cpp Invoking: GCC C++ Compiler g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/qwe.d" -MT"src/qwe.d" -o "src/qwe.o" "../src/qwe.cpp" Finished building: ../src/qwe.cpp Building target: qwe Invoking: GCC C++ Linker g++ -o "qwe" ./src/qwe.o Finished building target: qwe Build Finished **

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  • Is there a more elegant way to act on the first and last items in a foreach enumeration than count++

    - by Edward Tanguay
    Is there a more elegant way to act on the first and last items when iterating through a foreach loop than incrementing a separate counter and checking it each time? For instance, the following code outputs: >>> [line1], [line2], [line3], [line4] <<< which requires knowing when you are acting on the first and last item. Is there a more elegant way to do this now in C# 3 / C# 4? It seems like I could use .Last() or .First() or something like that. using System; using System.Collections.Generic; using System.Text; namespace TestForNext29343 { class Program { static void Main(string[] args) { StringBuilder sb = new StringBuilder(); List<string> lines = new List<string> { "line1", "line2", "line3", "line4" }; int index = 0; foreach (var line in lines) { if (index == 0) sb.Append(">>> "); sb.Append("[" + line + "]"); if (index < lines.Count - 1) sb.Append(", "); else sb.Append(" <<<"); index++; } Console.WriteLine(sb.ToString()); Console.ReadLine(); } } }

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  • Looping through my table, how do I know if the checkbox is checked?

    - by radbyx
    How I build my table: for (var i = 0; i < result.length; i++) { var item = result[i]; // Firma, BygningselementNavn, BrugerNavn, EmailAdresse, Telefon tbody = tbody + '<tr class="modtagerRow"><td>' + item.FirmaNavn + '</td>' + '<td>' + item.BygningselementNavn + '</td>' + '<td>' + item.BrugerNavn + '</td>' + '<td>' + item.EmailAdresse + '</td>' + '<td>' + item.Telefon + '</td>' // Medtag tbody = tbody + '<td style="text-align:center"><input type="checkbox" value="' + item.BygningselementId + '_' + item.BrugerId + '" name="BygningsElementBrugerComboIds"></td>' + '</tr>'; } $('#ModtagereTable tbody').append(tbody) How I am trying to loop through the rows and adding a CSS class to rows that has it's checkbox checked. 1) I get the indexies to the console, but I can't make the if condition for all the checked checkboxes. 2) Also I am not sure if I can you $( this ) or I should use something else, when adding the class .hideForSendMailConfirm? // Looping rows in table $( ".modtagerRow" ).each(function(index, element) { console.log('index: ' + index); // if if (element.checked) { $( this ).addClass(".hideForSendMailConfirm"); } });

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  • rabbitmq-erlang-client, using rebar friendly pkg, works on dev env fails on rebar release

    - by lfurrea
    I am successfully using the rebar-friendly package of rabbitmq-erlang-client for a simple Hello World rebarized and OTP "compliant" app and things work fine on the dev environment. I am able to fire up an erl console and do my application:start(helloworld). and connect to the broker, open up a channel and communicate to queues. However, then I proceed to do rebar generate and it builds up the release just fine, but when I try to fire up from the self contained release package then things suddenly explode. I know rebar releases are known to be an obscure art, but I would like to know what are my options as far as deployment for an app using the rabbitmq-erlang-client. Below you will find the output of the console on the crash: =INFO REPORT==== 18-Dec-2012::16:41:35 === application: session_record exited: {{{badmatch, {error, {'EXIT', {undef, [{amqp_connection_sup,start_link, [{amqp_params_network,<<"guest">>,<<"guest">>,<<"/">>, "127.0.0.1",5672,0,0,0,infinity,none, [#Fun<amqp_auth_mechanisms.plain.3>, #Fun<amqp_auth_mechanisms.amqplain.3>], [],[]}], []}, {supervisor2,do_start_child_i,3, [{file,"src/supervisor2.erl"},{line,391}]}, {supervisor2,handle_call,3, [{file,"src/supervisor2.erl"},{line,413}]}, {gen_server,handle_msg,5, [{file,"gen_server.erl"},{line,588}]}, {proc_lib,init_p_do_apply,3, [{file,"proc_lib.erl"},{line,227}]}]}}}}, [{amqp_connection,start,1, [{file,"src/amqp_connection.erl"},{line,164}]}, {hello_qp,start_link,0,[{file,"src/hello_qp.erl"},{line,10}]}, {session_record_sup,init,1, [{file,"src/session_record_sup.erl"},{line,55}]}, {supervisor_bridge,init,1, [{file,"supervisor_bridge.erl"},{line,79}]}, {gen_server,init_it,6,[{file,"gen_server.erl"},{line,304}]}, {proc_lib,init_p_do_apply,3, [{file,"proc_lib.erl"},{line,227}]}]}, {session_record_app,start,[normal,[]]}} type: permanent

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  • Why is PLINQ slower than LINQ for this code?

    - by Rob Packwood
    First off, I am running this on a dual core 2.66Ghz processor machine. I am not sure if I have the .AsParallel() call in the correct spot. I tried it directly on the range variable too and that was still slower. I don't understand why... Here are my results: Process non-parallel 1000 took 146 milliseconds Process parallel 1000 took 156 milliseconds Process non-parallel 5000 took 5187 milliseconds Process parallel 5000 took 5300 milliseconds using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace DemoConsoleApp { internal class Program { private static void Main() { ReportOnTimedProcess( () => GetIntegerCombinations(), "non-parallel 1000"); ReportOnTimedProcess( () => GetIntegerCombinations(runAsParallel: true), "parallel 1000"); ReportOnTimedProcess( () => GetIntegerCombinations(5000), "non-parallel 5000"); ReportOnTimedProcess( () => GetIntegerCombinations(5000, true), "parallel 5000"); Console.Read(); } private static List<Tuple<int, int>> GetIntegerCombinations( int iterationCount = 1000, bool runAsParallel = false) { IEnumerable<int> range = Enumerable.Range(1, iterationCount); IEnumerable<Tuple<int, int>> integerCombinations = from x in range from y in range select new Tuple<int, int>(x, y); return runAsParallel ? integerCombinations.AsParallel().ToList() : integerCombinations.ToList(); } private static void ReportOnTimedProcess( Action process, string processName) { var stopwatch = new Stopwatch(); stopwatch.Start(); process(); stopwatch.Stop(); Console.WriteLine("Process {0} took {1} milliseconds", processName, stopwatch.ElapsedMilliseconds); } } }

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  • named type not used for constructor injection

    - by nmarun
    Hi, I have a simple console application where I have the following setup: public interface ILogger { void Log(string message); } class NullLogger : ILogger { private readonly string version; public NullLogger() { version = "1.0"; } public NullLogger(string v) { version = v; } public void Log(string message) { Console.WriteLine("NULL " + version + " : " + message); } } The configuration details are below: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole"> My calling code looks as below: IUnityContainer container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Containers.Default.Configure(container); ILogger nullLogger = container.Resolve(); nullLogger.Log("hello"); This works fine, but once I give a name to this type something like: <type type="UnityConsole.ILogger, UnityConsole" mapTo="UnityConsole.NullLogger, UnityConsole" name="NullLogger"> The above calling code does not work even if I explicitly register the type using container.RegisterType<ILogger, NullLogger>(); I get the error: {"Resolution of the dependency failed, type = \"UnityConsole.ILogger\", name = \"\". Exception message is: The current build operation (build key Build Key[UnityConsole.NullLogger, null]) failed: The parameter v could not be resolved when attempting to call constructor UnityConsole.NullLogger(System.String v). (Strategy type BuildPlanStrategy, index 3)"} Why doesn't unity look into named instances? To get it to work, I'll have to do: ILogger nullLogger = container.Resolve("NullLogger"); Where is this behavior documented? Arun

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  • Passing a paramter/object to a ruby unit/test before running it using TestRunner

    - by Nahir Khan
    I'm building a tool that automates a process then runs some tests on it's own results then goes to do some other stuff. In trying to clean up my code I have created a separate file that just has the test cases class. Now before I can run these tests, I have to pass the class a couple of parameters/objects before they can be run. Now the problem is that I can't seem to find a way to pass a parameter/object to the test class. Right now I am thinking to generate a Yaml file and read it in the test class but it feels "wrong" to use a temporary file for this. If anyone has a nicer solution that would be great! *********Edit******* Example Code of what I am doing right now: #!/usr/bin/ruby require 'test/unit/ui/console/testrunner' require 'yaml' require 'TS_SampleTestSuite' automatingSomething() importantInfo = getImportantInfo() File.open('filename.yml', 'w') do |f| f.puts importantInfo.to_yaml end Test::Unit::UI::Console::TestRunner.run(TS_SampleTestSuite) Now in the example above TS_SampleTestSuite needs importantInfo, so the first "test case" is a method that just reads in the information from the Yaml file filname.yml. I hope that clears up some confusion.

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  • How do I loop through elements inside a div?

    - by crosenblum
    I have to make a custom function for search/replace text, because firefox counts text nodes differently than IE, Google Chrome, etc.. I am trying to use this code, that I saw at Firefox WhiteSpace Issue since in my other function, I am looping numerically through nodes, which serves my functional needs perfectly, in other browsers. But refuses to work, as part of a search/replace function that takes place after some ajax content is loaded. Here is the code, that I have tried to get to work, but I must be missing the correct understanding of the context of how to loop thru elements inside a div. // get all childnodes inside div function div_translate(divid) { // list child nodes of parent if (divid != null) { // var children = parent.childNodes, child; var parentNode = divid; // start loop thru child nodes for(var node=parentNode.firstChild;node!=null;node=node.nextSibling){ // begin check nodeType if(node.nodeType == 1){ // get value of this node var value = content(node); // get class of this node var myclass = node.attr('class'); console.log(myclass); // begin check if value undefined if (typeof(value) != 'undefined' && value != null) { console.log(value); // it is a text node. do magic. for (var x = en_count; x > 0; x--) { // get current english phrase var from = en_lang[x]; // get current other language phrase var to = other_lang[x]; if (value.match(from)) { content(node, value.replace(from, to)); } } } // end check if value undefined } // end check nodeType } // end loop thru child nodes } }

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  • Reference a GNU C DLL built in GCC against Cygwin, from C#/NET

    - by Dale Halliwell
    Here is what I want: I have a huge legacy C/C++ codebase written for POSIX, including some very POSIX specific stuff like pthreads. This can be compiled on Cygwin/GCC and run as an executable under Windows with the Cygwin DLL. What I would like to do is build the codebase itself into a Windows DLL that I can then reference from C# and write a wrapper around it to access some parts of it programatically. I have tried this approach with the very simple "hello world" example at http://www.cygwin.com/cygwin-ug-net/dll.html and it doesn't seem to work. #include <stdio.h> extern "C" __declspec(dllexport) int hello(); int hello() { printf ("Hello World!\n"); return 42; } I believe I should be able to reference a DLL built with the above code in C# using something like: [DllImport("kernel32.dll")] public static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll")] public static extern IntPtr GetProcAddress(IntPtr hModule, string procedureName); [DllImport("kernel32.dll")] public static extern bool FreeLibrary(IntPtr hModule); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate int hello(); static void Main(string[] args) { var path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "helloworld.dll"); IntPtr pDll = LoadLibrary(path); IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll, "hello"); hello hello = (hello)Marshal.GetDelegateForFunctionPointer( pAddressOfFunctionToCall, typeof(hello)); int theResult = hello(); Console.WriteLine(theResult.ToString()); bool result = FreeLibrary(pDll); Console.ReadKey(); } But this approach doesn't seem to work. LoadLibrary returns null. It can find the DLL (helloworld.dll), it is just like it can't load it or find the exported function. I am sure that if I get this basic case working I can reference the rest of my codebase in this way. Any suggestions or pointers, or does anyone know if what I want is even possible? Thanks.

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  • Program freezing when syncing a ldap database (100+ entries added)

    - by djerry
    Hey guys, I'm updating a ldap database. I need to add a list of users to the db. I've written a simple foreach loop. There are about 180 users i need to add, but at the 128th user, the program freezes. I know ldap is really used for querying (fast), and that adding and modifying entries will not go as smooth as a search query, but is it normal that the program freezes while doing this? I'll post some code just in case. public static void SyncLDAPWithMySql(Novell.Directory.Ldap.LdapConnection _conn) { List<User> users = GetUsers(); int iteller = 0; foreach (User user in users) { if (!UserAlreadyInLdap(user, _conn)) { TelUser teluser = new TelUser(); teluser.Telephone = user.E164; teluser.Uid = user.E164; teluser.Company = "/"; teluser.Dn = ""; teluser.Name = "/"; teluser.DisplayName = "/"; teluser.FirstName = "/"; TelephoneDA.InsertUser(_conn, teluser ); } Console.WriteLine(iteller + " : " + user.E164); iteller++; } } private static bool UserAlreadyInLdap(User user, Novell.Directory.Ldap.LdapConnection _conn) { List<TelUser> users = TelephoneDA.GetAllEntries(_conn); foreach (TelUser teluser in users) { if (teluser.Telephone.Equals(user.E164)) return true; } return false; } public static int InsertUser(LdapConnection conn, TelUser user) { int iResponse = IsTelNumberUnique(conn, user.Dn, user.Telephone); if (iResponse == 0) { LdapAttributeSet attrSet = MakeAttSet(user); string dnForPhonebook = configurationManager.AppSettings.Get("phonebookDn"); LdapEntry ent = new LdapEntry("uid=" + user.Uid + "," + dnforPhonebook, attrSet); try { conn.Add(ent); } catch (Exception ex) { Console.WriteLine(ex.Message); } } return iResponse; } Am i adding too many entries at a time??? Thanks in advance.

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  • Problems breaking out of nested loops

    - by user1040281
    I have problems breaking out off these nested loops correctly. What the code is trying to do is to indicate that a customer has rented a certain movie. Both the movie and customer are compared to properties of arraylist objects and then if all checks out the name property and ID property of a movie object are added as a string to another arraylist. All this works correctly as long as I use the first movie (from movies) and the first customer (from customers) but if I try renting other movies further down my arraylist with other customers then it adds the rented movie to the customerRentedMovies arraylist but prints out the "else message". I figure I need to break out of the foreach(blabla) loops aswell? or could goto be used? Comments was removed (looked kinda messy, can explain further if needed) public void RentMovie(string titel, int movieID, string name, int customerID) { foreach (Customer customer in customers) { if (name == customer.Name && customerID == customer.CustomerID) { foreach (MovieInfo movie in movies) { if (titel == movie.Titel && movieID == movie.MovieID) { movie.rented = true; string rentedMovie = string.Format("{0} ID: {1}", movie.Titel, movie.MovieID); customer.customerRentedMovies.Add(rentedMovie); break; } else { Console.WriteLine("No movie with that titel and ID!"); } } break; } else { Console.WriteLine("No customer with that ID and name"); } } }

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  • TCP Socket.Connect is generating false positives

    - by Mark
    I'm experiencing really weird behavior with the Socket.Connect method in C#. I am attempting a TCP Socket.Connect to a valid IP but closed port and the method is continuing as if I have successfully connected. When I packet sniffed what was going on I saw that the app was receiving RST packets from the remote machine. Yet from the tracing that is in place it is clear that the connect method is not throwing an exception. Any ideas what might be causing this? The code that is running is basically this IPEndPoint iep = new IPEndPoint(System.Net.IPAddress.Parse(m_ipAddress), m_port); Socket tcpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); tcpSocket.Connect(iep); To add to the mystery... when running this code in a stand alone console application, the result is as expected – the connect method throws an exception. However, when running it in the Windows Service deployment we have the connect method does not throw an exception. Edit in response to Mystere Man's answer How would the exception be swallowed? I have a Trace.WriteLine right above the .Connect method and a Trace.WriteLine right under it (not shown in the code sample for readability). I know that both traces are running. I also have a try catch around the whole thing which also does a Trace.Writeline and I don't see that in the log files anywhere. I have also enabled the internal socket tracing as you suggested. I don't see any exceptions. I see what appears to be successful connections. I am trying to identify differences between the windows service app and the diagnostic console app I made. I am running out of ideas though End edit Thanks

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  • How to round-off hours based on Minutes(hours+0 if min<30, hours+1 otherwise) ?

    - by infant programmer
    I need to round-off the hours based on the minutes in a DateTime variable. The condition is: if minutes are less than 30, then minutes must be set to zero and no changes to hours, else if minutes =30, then hours must be set to hours+1 and minutes are again set to zero. Seconds are ignored. example: 11/08/2008 04:30:49 should become 11/08/2008 05:00:00 and 11/08/2008 04:29:49 should become 11/08/2008 04:00:00 I have written code which works perfectly fine, but just wanted to know a better method if could be written and also would appreciate alternative method(s). string date1 = "11/08/2008 04:30:49"; DateTime startTime; DateTime.TryParseExact(date1, "MM/dd/yyyy HH:mm:ss", null, System.Globalization.DateTimeStyles.None, out startTime); if (Convert.ToInt32((startTime.Minute.ToString())) > 29) { startTime = DateTime.Parse(string.Format("{0}/{1}/{2} {3}:{4}:{5}", startTime.Month.ToString(), startTime.Day.ToString(), startTime.Year.ToString(), startTime.Hour.ToString(), "00", "00")); startTime = startTime.Add(TimeSpan.Parse("01:00:00")); Console.WriteLine("startTime is :: {0}", startTime.ToString("MM/dd/yyyy HH:mm:ss")); } else { startTime = DateTime.Parse(string.Format("{0}/{1}/{2} {3}:{4}:{5}", startTime.Month.ToString(), startTime.Day.ToString(), startTime.Year.ToString(), startTime.Hour.ToString(), "00", "00")); Console.WriteLine("startTime is :: {0}", startTime.ToString("MM/dd/yyyy HH:mm:ss")); }

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  • How to flatten list of options using higher order functions?

    - by Synesso
    Using Scala 2.7.7: If I have a list of Options, I can flatten them using a for-comprehension: val listOfOptions = List(None, Some("hi"), None) listOfOptions: List[Option[java.lang.String]] = List(None, Some(hi), None) scala> for (opt <- listOfOptions; string <- opt) yield string res0: List[java.lang.String] = List(hi) I don't like this style, and would rather use a HOF. This attempt is too verbose to be acceptable: scala> listOfOptions.flatMap(opt => if (opt.isDefined) Some(opt.get) else None) res1: List[java.lang.String] = List(hi) Intuitively I would have expected the following to work, but it doesn't: scala> List.flatten(listOfOptions) <console>:6: error: type mismatch; found : List[Option[java.lang.String]] required: List[List[?]] List.flatten(listOfOptions) Even the following seems like it should work, but doesn't: scala> listOfOptions.flatMap(_: Option[String]) <console>:6: error: type mismatch; found : Option[String] required: (Option[java.lang.String]) => Iterable[?] listOfOptions.flatMap(_: Option[String]) ^ The best I can come up with is: scala> listOfOptions.flatMap(_.toList) res2: List[java.lang.String] = List(hi) ... but I would much rather not have to convert the option to a list. That seems clunky. Any advice?

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  • Cross-platform iteration of Unicode string

    - by kizzx2
    I want to iterate each character of a Unicode string, treating each surrogate pair and combining character sequence as a single unit (one grapheme). Example The text "??????" is comprised of the code points: U+0928, U+092E, U+0938, U+094D, U+0924, U+0947, of which, U+0938 and U+0947 are combining marks. static void Main(string[] args) { const string s = "??????"; Console.WriteLine(s.Length); // Ouptuts "6" var l = 0; var e = System.Globalization.StringInfo.GetTextElementEnumerator(s); while(e.MoveNext()) l++; Console.WriteLine(l); // Outputs "4" } So there we have it in .NET. We also have Win32's CharNextW() #include <Windows.h> #include <iostream> #include <string> int main() { const wchar_t * s = L"??????"; std::cout << std::wstring(s).length() << std::endl; // Gives "6" int l = 0; while(CharNextW(s) != s) { s = CharNextW(s); ++l; } std::cout << l << std::endl; // Gives "4" return 0; } Question Both ways I know of are specific to Microsoft. Are there portable ways to do it? I heard about ICU but I couldn't find something related quickly (UnicodeString(s).length() still gives 6). Would be an acceptable answer to point to the related function/module in ICU. C++ doesn't have a notion of Unicode, so a lightweight cross-platform library for dealing with these issues would make an acceptable answer.

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