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  • .NET Sockets Buffer Overflow No Error

    - by Michael Covelli
    I have one thread that is receiving data over a socket like this: while (sock.Connected) { // Receive Data (Block if no data) recvn = sock.Receive(recvb, 0, rlen, SocketFlags.None, out serr); if (recvn <= 0 || sock == null || !sock.Connected) { OnError("Error In Receive, recvn <= 0 || sock == null || !sock.Connected"); return; } else if (serr != SocketError.Success) { OnError("Error In Receive, serr = " + serr); return; } // Copy Data Into Tokenizer tknz.Read(recvb, recvn); // Parse Data while (tknz.MoveToNext()) { try { ParseMessageAndRaiseEvents(tknz.Buffer(), tknz.Length); } catch (System.Exception ex) { string BadMessage = ByteArrayToStringClean(tknz.Buffer(), tknz.Length); string msg = string.Format("Exception in MDWrapper Parsing Message, Ex = {0}, Msg = {1}", ex.Message, BadMessage); OnError(msg); } } } And I kept seeing occasional errors in my parsing function indicating that the message wasn't valid. At first, I thought that my tokenizer class was broken. But after logging all the incoming bytes to the tokenizer, it turns out that the raw bytes in recvb weren't a valid message. I didn't think that corrupted data like this was possible with a tcp data stream. I figured it had to be some type of buffer overflow so I set sock.ReceiveBufferSize = 1024 * 1024 * 8; and the parsing error never, ever occurs in testing (it happens often enough to replicate if I don't change the ReceiveBufferSize). But my question is: why wasn't I seeing an exception or an error state or something if the socket's internal buffer was overflowing before I changed this buffer size?

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  • Why do IOExceptions occur in ReadableByteChannel.read()

    - by Steffen Heil
    Hi The specification of ReadableByteChannel.read() shows -1 as result value for end-of-stream. Moreover it specifies ClosedByInterruptExceptionas possible result if the thread is interrupted. Now I thought that would be all - and it is most of the time. However, now and then I get the following: java.io.IOException: Eine vorhandene Verbindung wurde vom Remotehost geschlossen at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:25) at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:233) at sun.nio.ch.IOUtil.read(IOUtil.java:206) at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:236) at ... I do not unterstand why I don't get -1 in this case. Also this is not a clean exception, as I cannot catch it without catching any possible IOException. So here are my questions: Why is this exception thrown in the first place? Is it safe to assume that ANY exception thrown by read are about the socket being closed? Is all this the same for write()? And by the way: If I call SocketChannel.close() do I have to call SocketChannel.socket().close() as well or is this implied by the earlier? Thanks, Steffen

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  • Using multiple sockets, is non-blocking or blocking with select better?

    - by JPhi1618
    Lets say I have a server program that can accept connections from 10 (or more) different clients. The clients send data at random which is received by the server, but it is certain that at least one client will be sending data every update. The server cannot wait for information to arrive because it has other processing to do. Aside from using asynchronous sockets, I see two options: Make all sockets non-blocking. In a loop, call recv on each socket and allow it to fail with WSAEWOULDBLOCK if there is no data available and if I happen to get some data, then keep it. Leave the sockets as blocking. Add all sockets to a fd_set and call select(). If the return value is non-zero (which it will be most of the time), loop through all the sockets to find the appropriate number of readable sockets with FD_ISSET() and only call recv on the readable sockets. The first option will create a lot more calls to the recv function. The second method is a bigger pain from a programming perspective because of all the FD_SET and FD_ISSET looping. Which method (or another method) is preferred? Is avoiding the overhead on letting recv fail on a non-blocking socket worth the hassle of calling select()? I think I understand both methods and I have tried both with success, but I don't know if one way is considered better or optimal. Only knowledgeable replies please!

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  • OpenPeak Flash app XMLSocket Security Problem

    - by Kira
    We're trying to create an app for OpenPeak. The Flash app will act as a client to a Java server on another computer on another domain. The Flash app client connects via XMLSocket. The Java Server uses ServerSocket to receive a request and send back a message. In order to trust the server, the Flash client needs a socket master policy file to tell it that the server comes from a trustworthy domain. According to an article on Adobe, when a connection has succeeded, the Flash client automatically requests the cross-domain policy or socket master policy file on port 843. Still, even when we implement it according to the tutorials and recommendations we have read, the Flash client continues to throw the following security error: SecurityErrorEvent type="securityError" bubbles=false cancelable=false eventPhase=2 text="Error #2048" We've tried logging the policy file request during testing to see if there was any call made to port 843. There was not. Interestingly, even without a policy file, the Flash client still manages to send the first data message to the server successfully. It's just when the server tries to send back a reply that the entire thing hangs for about 10 seconds before the security error above is displayed. Any ideas / suggestions?

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  • Getting content from PHP: Trouble with POST and query.

    - by vgm64
    Apologies for my longest question on SO ever. I'm trying to interface with a php frontend for a mysql database in ROOT (a CERN framework in C++ for high energy physics analysis). To start off with, I tried to get this php interface to play nice with wget and curl first because I'm more familiar with them. The following command works: wget --post-data "hostname=localhost:3306&un=joeuser&pw=psswd&myquery=show_spazio_databases;" http://some.host.edu/log/log_query_matlab.php The results are: database1 database2 That's good. If I leave out the --post-data then I get the result: Warning: mysql_connect() [function.mysql-connect]: Access denied for user 'admin'@'localhost' (using password: NO) in /log/log_query_matlab.php on line 6 i'm dead! Access denied for user 'admin'@'localhost' (using password: NO) Warning: mysql_query() [function.mysql-query]: Access denied for user 'admin'@'localhost' (using password: NO) in /log/log_query_matlab.php on line 29 Warning: mysql_query() [function.mysql-query]: A link to the server could not be established in /log/log_query_matlab.php on line 29 I have access to the php script (read only), but the error itself isn't too important. What matters it that using ROOT, I use a function called as socket.SendRaw(message, message.Length()) (socket is a TSocket) and this gives me the same "error" as wget without the post data switch if my "message" is "POST http://some.host.edu/log/log_query_matlab.php?hostname=localhost:3306&un=joeuser&pw=psswd&myquery=show_spazio_databases" This may be in vain, but does someone knows a way I should format the "message" that includes something that is equivalent to the --post-data switch. Or, is there a standard way to format POST requests in a single line (I've seen multi-line stuff. Is that right?) Sorry I'm clueless! PS. The mysql query is show databases but the space has been replaced with _spazio_, Italian for space. The author of the db and php interface requires it (and various replacements for symbols), but has anyone seen this before? Trying to troubleshoot that was terrible!

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  • Problems in getting data from CFStreamCreatePairWithSocketToHost

    - by gkedmi
    Hi I'm building an iPhoe app with a socket to a PC app , I need to get an image from this PC app. It's my first time using "CFStreamCreatePairWithSocketToHost".After I establish the socket with "NSOperation" I call CFStreamClientContext streamContext = {0, self, NULL, NULL, NULL}; BOOL success = CFReadStreamSetClient(myReadStream, kMyNetworkEvents,MyStreamCallBack,&streamContext); CFReadStreamScheduleWithRunLoop(myReadStream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode); then I call CFWriteStreamWrite(myWriteStream, &writeBuffer, 3); // Open read stream. if (!CFReadStreamOpen(myReadStream)) { // Notify error } . . . while(!cancelled && !finished) { SInt32 result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.25, NO); if (result == kCFRunLoopRunStopped || result == kCFRunLoopRunFinished) { break; } if (([NSDate timeIntervalSinceReferenceDate] - _lastRead) MyConnectionTimeout) { // Call timed out cancelled = YES; break; } // Also handle stream status CFStreamStatus status = CFReadStreamGetStatus(myReadStream); } and then when I get "kCFStreamEventHasBytesAvailable" I use while (CFReadStreamHasBytesAvailable(myReadStream)) { CFReadStreamRead(myReadStream, readBuffer, 1000); //and buffer the the bytes } It's unpredictable , sometimes I get the whole picture , sometime I got just part of it , and I can't understand what make the different. can someone has an idea what is wrong here? thanks

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  • Python and csv help

    - by user353064
    I'm trying to create this script that will check the computer host name then search a master list for the value to return a corresponding value in the csv file. Then open another file and do a find an replace. I know this should be easy but haven't done so much in python before. Here is what I have so far... masterlist.txt (tab delimited) Name UID Bob-Smith.local bobs Carmen-Jackson.local carmenj David-Kathman.local davidk Jenn-Roberts.local jennr Here is the script that I have created thus far #GET CLIENT HOST NAME import socket host = socket.gethostname() print host #IMPORT MASTER DATA import csv, sys filename = "masterlist.txt" reader = csv.reader(open(filename, "rU")) #PRINT MASTER DATA for row in reader: print row #SEARCH ON HOSTNAME AND RETURN UID #REPLACE VALUE IN FILE WITH UID #import fileinput #for line in fileinput.FileInput("filetoreplace",inplace=1): # line = line.replace("replacethistext","UID") # print line Right now, it's just set to print the master list. I'm not sure if the list needs to be parsed and placed into a dictionary or what. I really need to figure out how to search the first field for the hostname and then return the field in the second column. Thanks in advance for your help, Aaron

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  • How to correctly relay TCP traffic between sockets?

    - by flukes1
    I'm trying to write some Python code that will establish an invisible relay between two TCP sockets. My current technique is to set up two threads, each one reading and subsequently writing 1kb of data at a time in a particular direction (i.e. 1 thread for A to B, 1 thread for B to A). This works for some applications and protocols, but it isn't foolproof - sometimes particular applications will behave differently when running through this Python-based relay. Some even crash. I think that this is because when I finish performing a read on socket A, the program running there considers its data to have already arrived at B, when in fact I - the devious man in the middle - have yet to send it to B. In a situation where B isn't ready to receive the data (whereby send() blocks for a while), we are now in a state where A believes it has successfully sent data to B, yet I am still holding the data, waiting for the send() call to execute. I think this is the cause of the difference in behaviour that I've found in some applications, while using my current relaying code. Have I missed something, or does that sound correct? If so, my real question is: is there a way around this problem? Is it possible to only read from socket A when we know that B is ready to receive data? Or is there another technique that I can use to establish a truly 'invisible' two-way relay between [already open & established] TCP sockets?

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  • Problem with python urllib

    - by mudder
    I'm getting an error when ever I try to pull down a web page with urllib.urlopen. I've disabled windows firewall and my AV so its not that. I can access the pages in my browser. I even reinstalled python to rule out it being a broken urllib. Any help would be greatly appreciated. >>> import urllib >>> h = urllib.urlopen("http://www.google.com").read() Traceback (most recent call last): File "<pyshell#1>", line 1, in <module> h = urllib.urlopen("http://www.google.com").read() File "C:\Python26\lib\urllib.py", line 86, in urlopen return opener.open(url) File "C:\Python26\lib\urllib.py", line 205, in open return getattr(self, name)(url) File "C:\Python26\lib\urllib.py", line 344, in open_http h.endheaders() File "C:\Python26\lib\httplib.py", line 904, in endheaders self._send_output() File "C:\Python26\lib\httplib.py", line 776, in _send_output self.send(msg) File "C:\Python26\lib\httplib.py", line 735, in send self.connect() File "C:\Python26\lib\httplib.py", line 716, in connect self.timeout) File "C:\Python26\lib\socket.py", line 514, in create_connection raise error, msg IOError: [Errno socket error] [Errno 10061] No connection could be made because the target machine actively refused it >>>

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  • strange behavior in python

    - by fsm
    The tags might not be accurate since I am not sure where the problem is. I have a module where I am trying to read some data from a socket, and write the results into a file (append) It looks something like this, (only relevant parts included) if __name__ == "__main__": <some init code> for line in file: t = Thread(target=foo, args=(line,)) t.start() while nThreads > 0: time.sleep(1) Here are the other modules, def foo(text): global countLock, nThreads countLock.acquire() nThreads += 1 countLock.release() """connect to socket, send data, read response""" writeResults(text, result) countLock.acquire() nThreads -= 1 countLock.release() def writeResults(text, result): """acquire file lock""" """append to file""" """release file lock""" Now here's the problem. Initially, I had a typo in the function 'foo', where I was passing the variable 'line' to writeResults instead of 'text'. 'line' is not defined in the function foo, it's defined in the main block, so I should have seen an error, but instead, it worked fine, except that the data was appended to the file multiple times, instead of being written just once, which is the required behavior, which I got when I fixed the typo. My question is, 1) Why didn't I get an error? 2) Why was the writeResults function being called multiple times?

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  • PocketPC c++ windows message processing recursion problem

    - by user197350
    Hello, I am having a problem in a large scale application that seems related to windows messaging on the Pocket PC. What I have is a PocketPC application written in c++. It has only one standard message loop. while (GetMessage (&msg, NULL, 0, 0)) { { TranslateMessage (&msg); DispatchMessage (&msg); } } We also have standard dlgProc's. In the switch of the dlgProc, we will call a proprietary 3rd party API. This API uses a socket connection to communicate with another process. The problem I am seeing is this: whenever two of the same messages come in quickly (from the user clicking the screen twice too fast and shouldn't be) it seems as though recursion is created. Windows begins processing the first message, gets the api into a thread safe state, and then jumps to process the next (identical ui) message. Well since the second message also makes the API call, the call fails because it is locked. Because of the design of this legacy system, the API will be locked until the recursion comes back out (which also is triggered by the user; so it could be locked the entire working day). I am struggling to figure out exactly why this is happening and what I can do about it. Is this because windows recognizes the socket communication will take time and preempts it? Is there a way I can force this API call to complete before preemption? Is there a way I can slow down the message processing or re-queue the message to ensure the first will execute (capturing it and doing a PostMessage back to itself didnt work). We don't want to lock the ui down while the first call completes. Any insight is greatly appreciated! Thanks!!

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  • UnknownHostException while redirecting queries to google and getting results in JSon object

    - by shilpa
    Loading classifier from D:\PROJECT\classifiers\NERDemo\classifiers\ner-eng-ie.crf-3-all2008.ser.gz ... done [2.0 sec]. Original Query was riot in India. Parsing Queries and expanding tokens from the Ontologies.. {locations=[India], events=[riot]} Search query is null Something went wrong... java.net.UnknownHostException: ajax.googleapis.com at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at sun.net.NetworkClient.doConnect(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.<init>(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at org.girs2.SearchHandler.makeQuery(SearchHandler.java:35) at org.girs2.GIRS.search(GIRS.java:37) at org.girs2.GIRS.main(GIRS.java:62) Exception in thread "main" java.lang.NullPointerException at org.girs2.GIRS.search(GIRS.java:44) at org.girs2.GIRS.main(GIRS.java:62)

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  • Android: Streaming audio over TCP Sockets

    - by user299988
    Hi, For my app, I need to record audio from MIC on an Android phone, and send it over TCP to the other android phone, where it needs to be played. I am using AudioRecord and AudioTrack class. This works great with a file - write audio to the file using DataOutputStream, and read from it using DataInputStream. However, if I obtain the same stream from a socket instead of a File, and try writing to it, I get an exception. I am at a loss to understand what could possibly be going wrong. Any help would be greatly appreciated. EDIT: The problem is same even if I try with larger buffer sizes (65535 bytes, 160000 bytes). This is the code: Recorder: int bufferSize = AudioRecord.getMinBufferSize(11025, , AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); AudioRecord recordInstance = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize); byte[] tempBuffer = new byte[bufferSize]; recordInstance.startRecording(); while (/*isRecording*/) { bufferRead = recordInstance.read(tempBuffer, 0, bufferSize); dataOutputStreamInstance.write(tempBuffer); } The DataOutputStream above is obtained as: BufferedOutputStream buff = new BufferedOutputStream(out1); //out1 is the socket's outputStream DataOutputStream dataOutputStreamInstance = new DataOutputStream (buff); Could you please have a look, and let me know what is it that I could be doing wrong here? Thanks,

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  • help on ejb stateless datagram and message driven beans

    - by Kemmal
    i have a client thats sending a message to the ejbserver using UDP, i want the server(stateless bean) to echo back this message to the client but i cant seem to do this. or can i implement the same logic by using JMS? please help and enlighten. this is just a test, in the end i want a midp to be sending the message to the ejb using datagrams. here is my code. @Stateless public class SessionFacadeBean implements SessionFacadeRemote { public SessionFacadeBean() { } public static void main(String[] args) { DatagramSocket aSocket = null; byte[] buffer = null; try { while(true) { DatagramPacket request = new DatagramPacket(buffer, buffer.length); aSocket.receive(request); DatagramPacket reply = new DatagramPacket(request.getData(), request.getLength(), request.getAddress(), request.getPort()); aSocket.send(reply); } } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } } and the client: public static void main(String[] args) { DatagramSocket aSocket = null; try { aSocket = new DatagramSocket(); byte [] m = "Test message!".getBytes(); InetAddress aHost = InetAddress.getByName("localhost"); int serverPort = 6789; DatagramPacket request = new DatagramPacket(m, m.length, aHost, serverPort); aSocket.send(request); byte[] buffer = new byte[1000]; DatagramPacket reply = new DatagramPacket(buffer, buffer.length); aSocket.receive(reply); System.out.println("Reply: " + new String(reply.getData())); } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } please help.

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  • How to parse json data from https client in android

    - by Madhan Shanmugam
    I try to fetch data from https client. Same code i used to fetch from http client. but its working fine. when i try to use Https client its not working. i am getting the following error. java.net.UnknownHostException: Host is unresolved: https client address:443 Error Log: 10-27 10:01:08.280: W/System.err(21826): java.net.UnknownHostException: Host is unresolved: https client address.com 443 10-27 10:01:08.290: W/System.err(21826): at java.net.Socket.connect(Socket.java:1037) 10-27 10:01:08.290: W/System.err(21826): at org.apache.http.conn.ssl.SSLSocketFactory.connectSocket(SSLSocketFactory.java:317) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.conn.DefaultClientConnectionOperator.openConnection(DefaultClientConnectionOperator.java:129) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.conn.AbstractPoolEntry.open(AbstractPoolEntry.java:164) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.conn.AbstractPooledConnAdapter.open(AbstractPooledConnAdapter.java:119) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.client.DefaultRequestDirector.execute(DefaultRequestDirector.java:348) 10-27 10:01:08.310: W/System.err(21826): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:555) 10-27 10:01:08.320: W/System.err(21826): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:487) 10-27 10:01:08.320: W/System.err(21826): at org.apache.http.impl.client.AbstractHttpClient.execute(AbstractHttpClient.java:465) 10-27 10:01:08.320: W/System.err(21826): at com.myfile.JSONParser.getJSONFromUrl(JSONParser.java:38) 10-27 10:01:08.320: W/System.err(21826): at com.myfile.myfile.processThread(myfile.java:159) 10-27 10:01:08.330: W/System.err(21826): at com.peripay.PERIPay$1$1.run(myfile.java:65) 10-27 10:01:08.330: E/Buffer Error(21826): Error converting result java.lang.NullPointerException 10-27 10:01:08.330: E/JSON Parser(21826): Error parsing data org.json.JSONException: A JSONObject text must begin with '{' at character 0 of

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  • Flex 4 front end connecting to Java Jersey Web Service

    - by user305801
    I created a Java REST service using Jersey. I use three of the HTTP "verbs" GET, POST and DELETE. I want to create several prototype front ends for the service. After much research, a lot dating to 2008 and 2009, I have been unable to find anything remotely simple. My three options are: 1) resthttpservice. This project hasn't been updated in a year. The only activity are one off suggestions that individual users have implemented. http://code.google.com/p/resthttpservice/ 2) Create an AIR application. This isn't unfeasible. 3) Writing my own socket level code but there is a security restriction with flash players and I need to implement a policy server. I have already read the question posted about asking whether using Flex for REST services were worth it. That information is old as well. I want to introduce REST services to my company but Flex's limited support for HTTP PUT and DELETE are discouraging. My service also uses the Accept header to determine if JSON or XML will be returned to the client. I can't seem to change HTTP headers without doing socket programming. I'm fine with that but the security policy thing is annoying. Is there an easy way to use Flex 4 with RESTful services that uses PUT/DELETE and the Accept HTTP header? Please help. I'm very frustrated.

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  • Apache module, is it possible to have asynchronous processing

    - by prashant2361
    Hi, I have a requirement where I need to send continous updates to my clients. Client is browser in this case. We have some data which updates every sec, so once client connects to our server, we maintain a persistent connection and keep pushing data to the client. I am looking for suggestions of this implementation at the server end. Basically what I need is this: 1. client connects to server. I maintain the socket and metadata about the socket. metadata contains what updates need to be send to this client 2. server process now waits for new client connections 3. One other process will have the list of all the sockets opened and will go through each of them and send the updates if required. Can we do something like this in apache module: 1. apache process gets the new connection. It maintains the state for the connection. It keeps the state in some global memory and returns back to root process to signify that it is done so that it can accept the new connection 2. the apache process though has returned the status to root process but it is also executing parallely where it going through its global store and sending updates to the client, if any. So can a apache process do these things: 1. Have more than one connection associated with it 2. Asynchronously waiting for new connection and at the same time processing the previous connections? Regards Prashant

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  • How to asynchronously read to std::string using Boost::asio?

    - by SpyBot
    Hello. I'm learning Boost::asio and all that async stuff. How can I asynchronously read to variable user_ of type std::string? Boost::asio::buffer(user_) works only with async_write(), but not with async_read(). It works with vector, so what is the reason for it not to work with string? Is there another way to do that besides declaring char user_[max_len] and using Boost::asio::buffer(user_, max_len)? Also, what's the point of inheriting from boost::enable_shared_from_this<Connection> and using shared_from_this() instead of this in async_read() and async_write()? I've seen that a lot in the examples. Here is a part of my code: class Connection { public: Connection(tcp::acceptor &acceptor) : acceptor_(acceptor), socket_(acceptor.get_io_service(), tcp::v4()) { } void start() { acceptor_.get_io_service().post( boost::bind(&Connection::start_accept, this)); } private: void start_accept() { acceptor_.async_accept(socket_, boost::bind(&Connection::handle_accept, this, placeholders::error)); } void handle_accept(const boost::system::error_code& err) { if (err) { disconnect(); } else { async_read(socket_, boost::asio::buffer(user_), boost::bind(&Connection::handle_user_read, this, placeholders::error, placeholders::bytes_transferred)); } } void handle_user_read(const boost::system::error_code& err, std::size_t bytes_transferred) { if ( err or (bytes_transferred != sizeof(user_)) ) { disconnect(); } else { ... } } ... void disconnect() { socket_.shutdown(tcp::socket::shutdown_both); socket_.close(); socket_.open(tcp::v4()); start_accept(); } tcp::acceptor &acceptor_; tcp::socket socket_; std::string user_; std::string pass_; ... };

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  • How does a client find the port number of a server?

    - by Jonathan
    Hello all, I am currently learning about basic networking in java. I have been playing around with the server and client relationship between two of my computers. However, I cannot figure out how distributed programs (say, a videogame), can not only find the 'host' computer, but also the port number on which the server is running in order to create a Socket between the two computers. The only way I really see to create a Socket is with an already known IP Address, and with a known port number. How do you search a LAN network for another computer (host) searching for clients? How do you determine what port the server is located on without 'pinging' all available ports for a response (which, I understand, is bad form... Something about 'server attack'...)? In such a situation as a video game, there can be any number of computers on the same network, and any number of them might be attempting to host, or otherwise running the application. Any other important information, or perhaps reference to a more detailed tutorial than the one I am using, regarding making connections on so very little information on the client side would be appreciated. Many thanks, Jonathan

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  • Canceling a WSK I/O operation when driver is unloading

    - by eaducac
    I've been learning how to write drivers with the Windows DDK recently. After creating a few test drivers experimenting with system threads and synchronization, I decided to step it up a notch and write a driver that actually does something, albeit something useless. Currently, my driver connects to my other computer using Winsock Kernel and just loops and echoes back whatever I send to it until it gets the command "exit", which causes it to break out of the loop. In my loop, after I call WskReceive() to get some data from the other computer, I use KeWaitForMultipleObjects() to wait for either of two SynchronizationEvents. BlockEvent gets set by my IRP's CompletionRoutine() to let my thread know that it's received some data from the socket. EndEvent gets set by my DriverUnload() routine to tell the thread that it's being unloaded and it needs to terminate. When I send the "exit" command, the thread terminates with no problems, and I can safely unload the driver afterward. If I try to stop the driver while it's still waiting on data from the other computer, however, it blue screens with the error DRIVER_UNLOADED_WITHOUT_CANCELLING_PENDING_OPERATIONS. After I get the EndEvent but before I exit the loop, I've tried canceling the IRP with IoCancelIrp() and completing it with IoCompleteRequest(), but both of those give me DRIVER_IRQL_NOT_LESS_OR_EQUAL errors. I then tried calling WskDisconnect(), hoping that would cause the receive operation to complete, but that took me back to the CANCELLING_PENDING_OPERATIONS error. How do I cancel my pending I/O operation from my WSK socket at the IRQL I'm running at when the driver is unloaded?

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  • MYSQL not running on Ubuntu OS - Error 2002.

    - by mgj
    Hi, I am a novice to mysql DB. I am trying to run the MYSQL Server on Ubuntu 10.04. Through Synaptic Package Manager I am have installed the mysql version: mysql-client-5.1 I wonder that how was the database password set for the mysql-client software that I installed through the above way.It would be nice if you could enlighten me on this. When I tried running this database, I encountered the error given below: mohnish@mohnish-laptop:/var/lib$ mysql ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) mohnish@mohnish-laptop:/var/lib$ I referred to a similar question posted by another user. I didn't find a solution through the proposed answers. For instance when I tried the solutions posted for the similar question I got the following: mohnish@mohnish-laptop:/var/lib$ service start mysqld start: unrecognized service mohnish@mohnish-laptop:/var/lib$ ps -u mysql ERROR: User name does not exist. ********* simple selection ********* ********* selection by list ********* -A all processes -C by command name -N negate selection -G by real group ID (supports names) -a all w/ tty except session leaders -U by real user ID (supports names) -d all except session leaders -g by session OR by effective group name -e all processes -p by process ID T all processes on this terminal -s processes in the sessions given a all w/ tty, including other users -t by tty g OBSOLETE -- DO NOT USE -u by effective user ID (supports names) r only running processes U processes for specified users x processes w/o controlling ttys t by tty *********** output format ********** *********** long options *********** -o,o user-defined -f full --Group --User --pid --cols --ppid -j,j job control s signal --group --user --sid --rows --info -O,O preloaded -o v virtual memory --cumulative --format --deselect -l,l long u user-oriented --sort --tty --forest --version -F extra full X registers --heading --no-heading --context ********* misc options ********* -V,V show version L list format codes f ASCII art forest -m,m,-L,-T,H threads S children in sum -y change -l format -M,Z security data c true command name -c scheduling class -w,w wide output n numeric WCHAN,UID -H process hierarchy mohnish@mohnish-laptop:/var/lib$ which mysql /usr/bin/mysql mohnish@mohnish-laptop:/var/lib$ mysql ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) I even tried referring to http://forums.mysql.com/read.php?11,27769,84713#msg-84713 but couldn't find anything useful. Please let me know how I could tackle this error. Thank you very much..

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  • boost::asio::async_resolve Problem

    - by Moo-Juice
    Hi All, I'm in the process of constructing a Socket class that uses boost::asio. To start with, I made a connect method that took a host and a port and resolved it to an IP address. This worked well, so I decided to look in to async_resolve. However, my callback always gets an error code of 995 (using the same destination host/port as when it worked synchronously). code: Function that starts the resolution: // resolve a host asynchronously template<typename ResolveHandler> void resolveHost(const String& _host, Port _port, ResolveHandler _handler) const { boost::asio::ip::tcp::endpoint ret; boost::asio::ip::tcp::resolver::query query(_host, boost::lexical_cast<std::string>(_port)); boost::asio::ip::tcp::resolver r(m_IOService); r.async_resolve(query, _handler); }; // eo resolveHost Code that calls this function: void Socket::connect(const String& _host, Port _port) { // Anon function for resolution of the host-name and asynchronous calling of the above auto anonResolve = [this](const boost::system::error_code& _errorCode, boost::asio::ip::tcp::resolver_iterator _epIt) { // raise event onResolve.raise(SocketResolveEventArgs(*this, !_errorCode ? (*_epIt).host_name() : String(""), _errorCode)); // perform connect, calling back to anonymous function if(!_errorCode) connect(*_epIt); }; // Resolve the host calling back to anonymous function Root::instance().resolveHost(_host, _port, anonResolve); }; // eo connect The message() function of the error_code is: The I/O operation has been aborted because of either a thread exit or an application request And my main.cpp looks like this: int _tmain(int argc, _TCHAR* argv[]) { morse::Root root; TextSocket s; s.connect("somehost.com", 1234); while(true) { root.performIO(); // calls io_service::run_one() } return 0; } Thanks in advance!

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  • Is it possible to defer member initialization to the constructor body?

    - by Kjir
    I have a class with an object as a member which doesn't have a default constructor. I'd like to initialize this member in the constructor, but it seems that in C++ I can't do that. Here is the class: #include <boost/asio.hpp> #include <boost/array.hpp> using boost::asio::ip::udp; template<class T> class udp_sock { public: udp_sock(std::string host, unsigned short port); private: boost::asio::io_service _io_service; udp::socket _sock; boost::array<T,256> _buf; }; template<class T> udp_sock<T>::udp_sock(std::string host = "localhost", unsigned short port = 50000) { udp::resolver res(_io_service); udp::resolver::query query(udp::v4(), host, "spec"); udp::endpoint ep = *res.resolve(query); ep.port(port); _sock(_io_service, ep); } The compiler tells me basically that it can't find a default constructor for udp::socket and by my research I understood that C++ implicitly initializes every member before calling the constructor. Is there any way to do it the way I wanted to do it, or is it too "Java-oriented" and not feasible in C++? I worked around the problem by defining my constructor like this: template<class T> udp_sock<T>::udp_sock(std::string host = "localhost", unsigned short port = 50000) : _sock(_io_service) { udp::resolver res(_io_service); udp::resolver::query query(udp::v4(), host, "spec"); udp::endpoint ep = *res.resolve(query); ep.port(port); _sock.bind(ep); } So my question is more out of curiosity and to better understand OOP in C++

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  • Language Translation API

    - by kandarp
    How can i convert language in my Java? Is there any API exist, which convert any language to any other language? I am using Google Translate API, but it giving me below exception. java.lang.Exception: [google-api-translate-java] Error retrieving translation. at com.google.api.GoogleAPI.retrieveJSON(GoogleAPI.java:123) at com.google.api.translate.Translate.execute(Translate.java:69) at com.nextenders.client.beans.ruleengine.RuleEngineTest.main(RuleEngineTest.java:27) Caused by: java.net.ConnectException: Connection timed out: connect at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(Unknown Source) at java.net.PlainSocketImpl.connectToAddress(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at sun.net.NetworkClient.doConnect(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) null at sun.net.www.protocol.http.HttpURLConnection.getOutputStream(Unknown Source) at com.google.api.GoogleAPI.retrieveJSON(GoogleAPI.java:107) ... 2 more If anybody knows any API for translation, please tell me.

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  • What's a good Java-based Master-Slave communication mechanism?

    - by plecong
    I'm creating a Java application that requires master-slave communication between JVMs, possibly residing on the same physical machine. There will be a "master" server running inside a JEE application server (i.e. JBoss) that will have "slave" clients connect to it and dynamically register itself for communication (that is the master will not know the IP addresses/ports of the slaves so cannot be configured in advance). The master server acts as a controller that will dole work out to the slaves and the slaves will periodically respond with notifications, so there would be bi-directional communication. I was originally thinking of RPC-based systems where each side would be a server, but it could get complicated, so I'd prefer a mechanism where there's an open socket and they talk back and forth. I'm looking for a communication mechanism that would be low-latency where the messages would be mostly primitive types, so no serious serialization is necessary. Here's what I've looked at: RMI JMS: Built-in to Java, the "slave" clients would connect to the existing ConnectionFactory in the application server. JAX-WS/RS: Both master and slave would be servers exposing an RPC interface for bi-directional communication. JGroups/Hazelcast: Use shared distributed data structures to facilitate communication. Memcached/MongoDB: Use these as "queues" to facilitate communication, though the clients would have to poll so there would be some latency. Thrift: This does seem to keep a persistent connection, but not sure how to integrate/embed a Thrift server into JBoss WebSocket/Raw Socket: This would work, but require a lot more custom code than I'd like. Is there any technology I'm missing? Edit: Also looked at: JMX: Have the client connect to JBoss' JMX server and receive JMX notifications for bidirectional comms.

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