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  • With modern PC systems, what less-than-optimal designs have we inherited?

    - by Rob Kam
    What have been less than optimal design choices, that are now (almost) immutable features of the modern PC system, and what constraints led to these choices? There have been a great many of these. For example the qwerty keyboard is widespread although the Dvorak keyboard might be a better choice. I guess this is something to do with the teletypes that were used as early computer keyboards, which had originally been modified from typewriters.

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  • What is the best desktop KVM?

    - by Mat
    What is the best KVM for a programmer? I need to switch between a locked-down corporate box and my development machine rather than between servers. I've used a Black Box four port PS/2 VGA KVM switch for many years, but with the advent of USB-only PCs and DVI I need to upgrade as it doesn't play well with USB to PS/2 converters. My ideal features: USB keyboard and mouse input/output dual monitor switching four ports, but two would do at a push switch on middle mouse click, or from a keyboard hotkey at a pinch

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  • Bypassing "Found New Hardware Wizard" / Setting Windows to Install Drivers Automatically

    - by Synetech inc.
    Hi, My motherboard finally died after the better part of a decade, so I bought a used system. I put my old hard-drive and sound-card in the new system, and connected my old keyboard and mouse (the rest of the components—CPU, RAM, mobo, video card—are from the new system). I knew beforehand that it would be a challenge to get Windows to boot and install drivers for the new hardware (particularly since the foundational components are new), but I am completely unable to even attempt to get through the work of installing drivers for things like the video card because the keyboard and mouse won't work (they do work, in the BIOS screen, in DOS mode, in Windows 7, in XP's boot menu, etc., just not in Windows XP itself). Whenever I try to boot XP (in normal or safe mode), I get a bunch of balloons popping up for all the new hardware detected, and a New Hardware Found Wizard for Processor (obviously it has to install drivers for the lowest-level components on up). Unfortunately I cannot click Next since the keyboard and mouse won't work yet because the motherboard drivers (for the PS/2 or USB ports) are not yet installed. I even tried a serial mouse, but to no avail—again, it does work in DOS, 7, etc., but not XP because it doesn't have the serial port driver installed. I tried mounting the SOFTWARE and SYSTEM hives under Windows 7 in order to manually set the "unsigned drivers warning" to ignore (using both of the driver-signing policy settings that I found references to). That didn't work; I still get the wizard. They are not even fancy, proprietary, third-party, or unsigned drivers. They are drivers that come with Windows—as the drivers for CPU, RAM, IDE controller, etc. tend to be. And the keyboard and mouse drivers are the generic ones at that (but like I said, those are irrelevant since the drivers for the ports that they are connected to are not yet installed). Obviously at some point in time over the past several years, a setting got changed to make Windows always prompt me when it detects new hardware. (It was also configured to show the Shutdown Event Tracker on abnormal shutdowns, so I had to turn that off so that I could even see the desktop.) Oh, and I tried deleting all of the PNF files so that they get regenerated, but that too did not help. Does anyone know how I can reset Windows to at least try to automatically install drivers for new hardware before prompting me if it fails? Conversely, does anyone know how exactly one turns off automatic driver installation (and prompt with the wizard)? Thanks a lot.

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  • Photoshop CS6 - spacebar shortcut for hand tool has stopped working

    - by Decavolt
    In Photoshop CS6, the default behavior of depressing the spacebar as a shortcut for the Hand tool was working as expected, then stopped for no apparent reason. I have rebooted, closed browsers, shut down all other applications and deleted preferences and the problem persists. The spacebar works properly elsewhere, including Photoshop CS4. Is there a keyboard shortcut setting I'm missing (I've checked Edit - Keyboard Shortcuts and can find nothing for the spacebar, and can not add it to the Hand tool). This is on OSX Lion 10.7.4

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  • Problems after the installation of ubuntu

    - by anwar
    hello members can anyone help me solve this issue. i have just installed ubuntu for the 1st time using vmware on windows 7 everything has been installed smoothly but after the installation in the login screen username is coming and when i try to enter password it is not taking any input, keyboard is not working at all and after moving away from ubuntu keyboard and everthing else is working fine. plz help thanks in advance.

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  • Function keys over SSH/PuTTY to SCO unix

    - by CyberKing
    I am trying to set up SSH to a SCO Unix server that runs custom software that uses the function keys on the keyboard, however the keys do not appear to be in the correct format for SCO to recognise. None of the keyboard options on PuTTY work, including the SCO option. How do I change the keycodes that SCO/bash is looking for when it wants a function key? If it helps, the system is upgrading from Wyse50 terminals. thanks!

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  • Ubuntu: Copy terminal mouse selection automatically to clipboard for other apps?

    - by mfn
    I can use keyboard shortcuts and selecting text with the left mouse button allows me to insert the selection within gnome-terminal with the middle mouse button. However, mouse selection with left button does not copy it to the clipboard and thus is not available to other apps. I don't want to use the keyboard shortcuts when I select text with the left mouse button, I want to automatically have it in the clipboard (much like putty works on Windows).

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  • Samsung series 7 Chronos. Linux compability

    - by foxy
    this might be strange for some people to hear, but I want to buy Samsung Chronos notebook and install Ubuntu alongside with Windows. And I want to know if there could be any trouble with hardware? I mean if all the ports should work fine, keyboard special buttons, lights on keyboard, this fast boot technology (wake from hibernation in few seconds), etc. Thank you for attention and forgive me if this question sounds weird for some of you.

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  • GIT not functionnal on Mac OS X Lion?

    - by user1187727
    I am trying to use GIT to manage my computing projects. But all commands using GIT do not respond on my terminal. For example if I try git --version followed by entry keyboard typing, a blank line appear and wait until ever. If I type again the entry key on my keyboard the command line is again available but nothing appear. It's the same for all git function that I type. Do you have any solution or explanation for this ?

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  • WPF, PreviewKeyDown event and underscore char

    - by commanderz
    Hi, I'm catching key hits with PreviewKeyDown event in my WPF component. I need to distinguish characters being typed: letters vs. numbers vs. underscore vs. anything else. Letters and numbers work fine (just convert the Key property of the KeyEventArgs object to string and work with character 0 of that string), but this won't work for underscore. It's ToString value depends on localized keyboard settings (it shows up as "OemMinus" on EN/US keyboard and "OemQuestion" on CZ/QWERTY keyboard). So how can I RELIABLY find out, if the typed char is underscore in the PreviewKeyDown event? Thanks for any help

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  • How to show button ‘Done’ on number pad on iPhone OS 4?

    - by Will Harris
    I'd like to add a Done button to the iPhone number pad keyboard. There's even a handy space at the bottom left for just such a button. Previously, I was using a similar trick to those described in Question 584538 and Luzian Scherrer's excellent blog post, but that stopped working in iOS 4. I can do it by creating a custom inputView, but I'd prefer to extend Apple's keyboard instead of writing my own. Is there a new way to add a view to the standard keyboard? Has someone published an OSS inputView for this? Is there another way?

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  • KeyboardWillShow with UITextView

    - by Philip J
    Here's the setup: I have a textView (txtReply) where the user puts information I have a UIView that contains a scroll view and some labels, as well as the textView (ChatView) When the user selects the textView, then it brings the keyboard up. I use 'keyboardWillAppear' to move the 'ChatView' up so that the text view is still visible. I then have a reply button that submits the message, draws it into the ChatView, and calls [textView resignFirstResponder]. However, when I do this, it calls the keyboardWillHide, my view resizes, then the it brings the keyboard back up again. Is there something special you have to do to get the keyboard to stay hidden? Thanks

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  • How do I know if have RSI or carpal tunnel?

    - by saniul
    I feel that this is a much better place to ask this than a medical forum, we have ~250 people who spent most of their day in front of a computer. Does anyone here have any experience with such injuries? How/when did you find out? What did you do (if anything)? I don't know if I have the RSI, but I can tell you that I can "crack" my wrist and almost any one of my fingers whenever I want. Also, my wrist sometimes hurts me when I type for a very long time (especially on a laptop keyboard I have very long fingers so the palm is in an uncomfortable position most of the time) Is this normal? I bought a Logitech Wave keyboard, obviously it feels much better than the laptop keyboard, but I can't really tell if it helps the "cracking" and my wrist still sometimes hurts.

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  • jQuery selecrors. help for newbie

    - by Shamanu4
    Hello. I have this code, which open new jquery-ui dialog and then hide the dialog's titlebar. <div id="keyboard" class="keyboard dialogs">...</div>   $("#keyboard").dialog({ width: 1136, height: 437, position: ['center',400], closeOnEscape: false, autoOpen: false, resizable: false, open: function(event, ui) { $(".ui-dialog-titlebar").hide(); // <-- this selector i want to change } }); But $(".ui-dialog-titlebar") select all titlebars. How do i have change selector to hide only this titlebar?

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  • In writing games that deal with scancodes, what do I need to know to support international keyboards

    - by sludge
    I am writing an input system for a game that needs to be able to handle keyboard schemes that are not just qwerty. In designing the system, I must take into consideration: Two types of input: standard shooter controls (lots of buttons being pressed and raw samples collected) and flight sim controls (the button's label is what the user presses to toggle something) Alternative software keyboard layouts (dvorak, azerty, etc) as supplied by the OS Alternative hardware keyboard layouts that supply Unicode characters My initial inclination is to sample the USB HID unicode scancodes. Interested on thoughts on what I need to do to be compatible with the world's input devices and recommendation of input APIs on both platforms.

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  • mediawiki markup equivalent of WMD live-previewing editor? (not WYSIWYG)

    - by Justin Grant
    Anyone have a recommendation for an editor like the WMD editor, but using MediaWiki markup instead of Markdown? Our site is already using MediaWiki markup but we want a slicker editor without changing markup completely. Requirements include: live preview of formatted text underneath the markup you're typing a toolbar for common formatting (bold, italic, links, bullets, numbered-list, code, etc) keyboard shortcuts for each toolbar button (e.g. CTRL+B for bold) Undo/redo via keyboard shortcuts (CTRL+Z/CTRL+Y) or toolbar buttons works well in the usual set of popular browsers (including IE6!) open-source would be preferred I've found a few options at http://www.mediawiki.org/wiki/WYSIWYG_editor, but all of these seem to be WYSIWYG editors which is not exactly what I want since full-on WYSIWYG editors tend to be bug-prone and complicate working at the markup level. Instead we want a plain-text markup editor with a client-side previewer, plus some UI niceties (toolbar, undo, keyboard shortcuts) to make editing markup easier.

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  • Suppressing the language select button iPhone

    - by AWinter
    I'm working on an application now that contains an account register section. One field with secureTextEntry = NO (for registering only). The idea is this make registration faster and hopefully increases the number of signups. It's simple enough for me to just place a regular UITextField but if the user has any additional language keyboards then it's possible for the user to enter non-password friendly characters. Unlike in when secureTextEntry = YES. I know I can do textField.keyboardType = UIKeyboardTypeASCIICapable to get the text field to display the ASCII keyboard first, but the user will still have the keyboard switch button which will allow them to get to undesirable characters. Is there a simple method for suppressing the international button or forcing ASCII only keyboard with no international button? [EDIT] Another perhaps better option might be to suppress multi byte keyboards or even to display the text in the case that secureTextEntry = YES any ideas here? [EDIT AGAIN] I've decided it's a really bad idea to suppress the international button as non-multibyte characters should all be allowed.

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  • uitextfield delegate must be file's owner?

    - by deafgreatdane
    I've seen a few references (eg here) in response to folks having trouble getting the keyboard to dismiss in iPhone that say "double check that the delegate is attached to file's owner. Is this necessarily true? Or just standard practice? Can't I have other objects in my nib, such as a subclass of UIViewController, and make connections to those as I like? I'd hate to have to route everything into the object that happens to be file owner. That said, I'm having a difficult time getting the keyboard to disappear. I know it's connected to the delegate, because I can set break points and step through the code. I can see the [theTextField resignFirstResponder] get called (and return true), but the keyboard still won't go away. Any other suggestions?

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  • iOS: How to access the `UIKeyboard`?

    - by MattDiPasquale
    I want to get a pointer reference to UIKeyboard *keyboard to the keyboard on screen so that I can add a transparent subview to it, covering it completely, to achieve the effect of disabling the UIKeyboard without hiding it. In doing this, can I assume that there's only one UIKeyboard on the screen at a time? I.e., is it a singleton? Where's the method [UIKeyboard sharedInstance]. Brownie points if you implement that method via a category. Or, even more brownie points if you convince me why it's a bad idea to assume only one keyboard and give me a better solution.

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  • "No XML content. Please add a root view or layout to your document"

    - by evc
    I am trying to code a softkeyboard for 2.1 and up when I code ( see code below) in the main.xml graphical view is displays nothing and says No XML content. Please add a root view or layout to your document" I have tried to place the code in textview but still no luck I can not get the softkeyboard to show at all, its as if my code is being ignored..I have tried these two codes separately nothing works <com.example.android.softkeyboard.LatinKeyboardView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/keyboard" android:layout_alignParentBottom="true" android:layout_width="match_parent" android:layout_height="wrap_content" /> <Keyboard android:keyWidth="%10p" android:keyHeight="50px" android:horizontalGap="2px" android:verticalGap="2px" > <Row android:keyWidth="32px" > <Key android:keyLabel="A" /> ... </Row> ... </Keyboard>

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  • The glutKeyboardFunc does not react to key presses immediately

    - by Nibirue
    I have a function glutKeyboardFunc(keyboard), where keyboard has: void keyboard(unsigned char key, int x, int y){ float alpha = 1.0; switch(key){ case 'c': glClearColor(1,0,0,alpha); printf("success"); break; } } This is a summary of the function; it works properly, but only once some other action has occurred. For instance, the printf statement reports success immediately on keystroke 'c', but the background color does not become active until I click somewhere else on the canvas. I want all keystrokes to have an immediate effect.

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