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  • How can I store Google Maps search results in an array?

    - by Thomas
    Hi All, I'm working on an app where I need to query Google for businesses near a current location. How do I go about storing them in an array? I don't want to exit the app and open Google Maps, I want to be able to display the addresses in a list format (Table View, I suppose). Any help would be greatly appreciated. Thanks! Thomas

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  • UISlider how to set the initial value

    - by slim
    I'm pretty new at this iphone dev stuff and i'm working on some existing code at a company. The uislider i'm trying to set the initial value on is actually in a UITableViewCell and is a custom control. I was thinking in the cell init cell = (QuantitiesCell *)[self loadCellWithNibName:@"QuantitiesCell" forTableView:ltableView withStyle:UITableViewCellStyleDefault]; i could just call something like ((QuantitiesCell *)cell).value = 5; The actual QuantitiesCell class has the member value and the following functions -(void)initCell;{ if (listOfValues == nil) { [self initListOfValues]; } quantitiesSLider.maximumValue = [listOfValues count]-1; quantitiesSLider.minimumValue = 0; quantitiesSLider.value = self.value; } -(void)initListOfValues;{ listOfValues = [[NSMutableArray alloc] initWithCapacity:10]; int j =0; for (float i = minValue; i <= maxValue+increment; i=i+increment) { [listOfValues addObject:[NSNumber numberWithFloat: i]]; if (i == value) { quantitiesSLider.value = j; } j++; } } like i said, i'm pretty new at this so if i need to post more of the code to show whats going to get help, let me know, This slider always is defaulting to 1, the slider ranges usually from 1-10, and i want to set it to a specific value of the item i'm trying to edit.

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  • Stop Images from loading in UIWebView

    - by Zac Altman
    I have a website that I wish to load in a UIWebView, but it is full of images and takes ages to load. The images are useless, and only serve to reduce the usability on the iPhone. I dont own the website so I cannot change the site's actual code. The webpage is heavily linked in to the web with ASP.NET and AJAX (needs external files), so i dont think it is possible to have it load an HTML string. I want to stop the images from loading altogether. So how do i block them? Change the HTML code as its loading somehow, or block images from being loaded?

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  • UIWebview does not show up into UINavigationController

    - by Pato
    Hi I have a tabBar application. In the first tab, I have a navigation bar. In this navigation bar I have a table view. When the user clicks a cell of the table, it goes to another table view, and when the user clicks a cell in that table, it goes to a webview to open a web page. Basically, it goes fine until opening the webview. In the webview, viewDidLoad is called and seems to work properly. However, webViewDidStartLoad is never called and the web page never shows up. I am not using IB. I build the UITabBarController in the AppDelegate, where I also assign an instance of my UINavigationController for each tab. I call the webview from the second UITableViewController as follows: rssWebViewController = [[webViews objectAtIndex: indexPath.row] objectForKey:@"controller"]; [[self navigationController] pushViewController:rssWebViewController animated:YES]; I have checked that the navigationController is there and it seems just fine. The viewDidload of my webview is as follows: - (void)viewDidLoad { [super viewDidLoad]; NSString *urlAddress = self.storyUrl; NSURL *url = [NSURL URLWithString:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [[self rssWebView] setDelegate: self]; [[self view] addSubview:[self rssWebView]]; [rssWebView loadRequest:requestObj]; self.rssWebView.scalesPageToFit = YES; self.rssWebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight); } The web view controller interface is defined as follows: @interface RSSWebViewController : UIViewController <UIWebViewDelegate>{ IBOutlet UIWebView *rssWebView; IBOutlet NSString *storyUrl; IBOutlet NSString *feedName; } @property (nonatomic, retain) IBOutlet UIWebView *rssWebView; @property (nonatomic, retain) IBOutlet NSString *storyUrl; @property (nonatomic, retain) IBOutlet NSString *feedName; @end Any help is greatly appreciated.

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  • Why would JmDNS service discovery work on a Motorola Droid running Android 2.1-update1 and not on an

    - by Churlbong
    I have successfully gotten JmDNS working on Android 2.1 testing on a Motorola Droid by using MulticastLock, but recently got an HTC Incredible as second test device, and JmDNS discovery doesn't work at all. I should mention that broadcasting a service still works and everything appears to run normally, but serviceAdded() never gets called. Does anyone have thoughts on why this might be? I was thinking it might be a permission issue, but I don't get any exceptions...

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  • current location too slow for view

    - by Christian
    Hi, I make an App with a Map in the App and a button to change to the google.Map-App. The code for my position is: -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { float avgAccuracy = (newLocation.verticalAccuracy + newLocation.horizontalAccuracy)/2.0; if (avgAccuracy < 500) { [locationManager stopUpdatingLocation]; locationManager.delegate = nil; } storedLocation = [newLocation coordinate]; The code for the view is: - (void)viewDidLoad { [super viewDidLoad]; UIImage *image = [UIImage imageNamed: @"LogoNavBar.png"]; UIImageView *imageview = [[UIImageView alloc] initWithImage: image]; UIBarButtonItem *button = [[UIBarButtonItem alloc] initWithCustomView: imageview]; self.navigationItem.rightBarButtonItem = button; [imageview release]; [button release]; locationManager=[[CLLocationManager alloc] init]; locationManager.delegate = self; locationManager.desiredAccuracy = kCLLocationAccuracyBest; locationManager.distanceFilter = kCLDistanceFilterNone; [locationManager startUpdatingLocation]; mapView.showsUserLocation = YES; NSLog(@"storedLocation-latitude für MKregion: %f", storedLocation.latitude); MKCoordinateRegion region; region.center.latitude = (storedLocation.latitude + 45.58058)/2.0; region.center.longitude = (storedLocation.longitude - 0.546835)/2.0; region.span.latitudeDelta = ABS(storedLocation.latitude - 45.58058); region.span.longitudeDelta = ABS(storedLocation.longitude + 0.546835); [mapView setRegion:region animated:TRUE]; MKCoordinateRegion hotel; hotel.center.latitude = 45.58058; hotel.center.longitude = -0.546835; HotelPositionMarker* marker = [[HotelPositionMarker alloc] initWithCoordinate:hotel.center]; [mapView addAnnotation:marker]; [marker release]; } My problem: when the "viewDidLoad" start, the "storedLocation" is still 0.0000 it takes a bit longer to get the own position than to start the view. The Log for the "storedLocation" in the "viewDidLoad"-section is 0 while the Log of the "storedLocation" in the "-(IBAction)" when the map is visible contains the right values. How can I manage it to have my coordinates before the view load? I need them to center the view concerning the own position and the position given by me. MKCoordinateRegion region; region.center.latitude = (storedLocation.latitude + 45.58058)/2.0; region.center.longitude = (storedLocation.longitude - 0.546835)/2.0; region.span.latitudeDelta = ABS(storedLocation.latitude - 45.58058); region.span.longitudeDelta = ABS(storedLocation.longitude + 0.546835); [mapView setRegion:region animated:TRUE];

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  • How can I use images provided by the iPhone OS?

    - by Topher Fangio
    Hello all, First, let me state what brought this question about: I saw the green checkmark icon in this post and I would like to use it in my own application. However, since it looks so much like the UITableViewCellAccessoryDetailDisclosureButton my assumption is that this green checkmark icon is provided by the iPhone OS in some form or fashion. So, my question is: how can I use the green checkmark icon and/or other OS-provided images in my own applications? As a side question: where can I find a list of the OS-provided images (if they even exist)? Thanks very much for any input :-)

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  • a full-screen UIImagePickerController with the right scale?

    - by Kay
    Hi, I'm customizing my image picker controller and I want to have a full-screen viewfinder. I think this might be pretty an old topic and I found an answer here: http://www.gorbster.net/blog/archives/144 But what I want to know is if there's a way to achieve this without distorting the scale of the image. If I scale that clipped preview image, I'm distorting its original x-y ratio, and I want to avoid it. Is there a way to prevent the preview image from being clipped so that I could retain the original 1200x1600 ratio? Thanks!

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  • How to set up single array or dictionary for use in multiple datasources?

    - by Roman
    I have multiple TableViewDatasources that need to display list of objects form same pool depending of certain property. E.g. object.flag1 is set- it will show up in TableView1 object.flag2 is set- it will show up in TableView2 The obvious way would be to have separate arrays for each TableView, But same object may appear in different arrays. Also I need to update objects very often or access all objects through same array. How do I setup a single dictionary or array to have all objects in one structure? To put it in another way: When table view or selection changes, application need to redraw TableViews with the new data. Application have to access the pool of objects and search through them using iterator and accessing each object and its properties. I think that this is an expensive operation and want to avoid that. Perhaps maybe by making a global pool of objects a dictionary and exposing objects properties as dictionary fields. So instead of iterating global pool of objects I could access global pool Dicitonary in a manner of database by selecting objects that has fields that match particular criteria. Anyone know any example of doing that?

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  • How to retrieve Directories size including all sub-directories?

    - by vikingosegundo
    I have stored images from the net like this Documents/imagecache/domain1/original/path/inURI/foo.png Documents/imagecache/domain2/original/path/inURI/bar.png Documents/imagecache/... Documents/imagecache/... Now I'd like to check the size of imagecache including all it sub-directories. Is there a convenient way of doing it — preferable without crawling through all the data manually?

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  • Sorting Numbers ins a Object.

    - by user133611
    Hi I have an NSMutableArray of objects, let's say 'Person' Objects. I want to sort the NSMutable Array by person.savings i.e if suppose person having savings 1000,1050,500,1200,2000,1050 i want the Array in the ascending order. Thank You.

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  • Load XML file on seperate thread, overwrite old , and save.

    - by Luis Tovar
    Hey everyone... so Im trying to figure out how to do this. I have bounced around alot of forums to try and find my answer, but no success. Either their process it too complicated for me to understand, or is just overkill. What I am trying to do is this. I have an XML file within my app. Its a 500k xml file that i dont want the user to have to wait on when loading. SO... I put it in my app which kills the load time, and makes the app available offline. What i want to do is, when the app loads, in the background (seperate thread) download the SAME xml file which MIGHT be updated with new data. Once the xml file is complete, i want to REPLACE the xml file that was used to load the file. Any suggestions or code hints would be greatly appreciated. Thanks in advance!

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  • How should child views of UIScrollView report their bounds for contentSize?

    - by Mike
    I'm looking more for advice on the correct design for a view. What I have is a UIScrollView that contains one or more custom Views I have created. My problem is, who reports to the scrollview what it's contentSize should be? I have the following: UIView +-UIScrollView +-CustomView 1 with dynamic height depending on data +-CustomView 2 with dynamic Height depending on data The UIViewController creates new instances of the custom views with data and then adds them as subviews to the UIScrollView. The problem I'm having is how to set the value of the scrollview's contentSize? Right now, I'm not doing that and the contents of the scrollview are clipped with no scrolling possible. Should the custom view call [parent setContentSize:] in its drawRect:? Should the UIViewController query the custom view after creation to get its bounds and then call setContentSize? Should I subclass the UIScrollView to override addSubView to query each subview's height? Is there something else I'm missing? I hope I explained that properly. I'm new to this and still getting a handle on things.

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  • iPhone Live Video Stream Media Player

    - by happyhammer83
    I'm hoping to make an app that streams live video that has a view placed on top with labels and a button on it. From my research and testing of the http video streaming feature (available since iPhone 3.0 OS), it seems that you create a webview that points to the index html that contains the converted video stream, and this displays as a quicktime video in the app. This means that I don't have control over the Media Player that is opened. Does anyone know how you can control this? I know that the Apple's MoviePlayer sample code shows you how to place views on top of a MediaPlayer video, but how can this be done with a http live stream? Thanks in advance.

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  • Why is my UIImageView blurred?

    - by Denis M
    I have a really weird problem with UIImageView. I have an image (an RGB png) 45x45 pixels which I add to the view. I can see that image is blurred after added to the view. Here is the same image in the simulator (left) and in Xcode (right): I have custom UIImageView class with this initWithImage code: - (id) initWithImage:(UIImage*) image { self = [super initWithImage:image]; self.frame = CGRectMake(0, 0, 45, 45); self.contentMode = UIViewContentModeScaleAspectFit; self.quantity = 1; if (self) { self.label = [[UITextField alloc]initWithFrame:CGRectMake(0,40,45,25)]; self.label.font = [UIFont systemFontOfSize:16]; self.label.borderStyle = UITextBorderStyleNone; self.label.enabled = TRUE; self.label.userInteractionEnabled = TRUE; self.label.delegate = self; self.label.keyboardType = UIKeyboardTypeNumbersAndPunctuation; self.label.textAlignment = UITextAlignmentCenter; } self.userInteractionEnabled = TRUE; // Prepare 3 buttons: count up, count down, and delete self.deleteButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.deleteButton.hidden = NO; self.deleteButton.userInteractionEnabled = YES; self.deleteButton.titleLabel.font = [UIFont systemFontOfSize:20]; self.deleteButton.titleLabel.textColor = [UIColor redColor]; [self.deleteButton setTitle:@"X" forState:UIControlStateNormal]; [self.deleteButton addTarget:self action:@selector(deleteIcon:) forControlEvents:UIControlEventTouchUpInside]; self.upCountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.upCountButton.hidden = NO; self.upCountButton.userInteractionEnabled = YES; [self.upCountButton setTitle:@"+" forState:UIControlStateNormal]; [self.upCountButton addTarget:self action:@selector(addQuantity:) forControlEvents:UIControlEventTouchUpInside]; self.downCountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.downCountButton.hidden = YES; self.downCountButton.userInteractionEnabled = YES; [self.downCountButton setTitle:@"-" forState:UIControlStateNormal]; [self.downCountButton addTarget:self action:@selector(removeQuantity:) forControlEvents:UIControlEventTouchUpInside]; return self; } I create it like this: UIImage *desertIcon = [UIImage imageNamed:@"desert.png"]; IconObj *desertIconView = [[IconObj alloc] initWithImage:desertIcon]; desertIconView.center = CGPointMake(265,VERTICAL_POINT_ICON); desertIconView.type = [IconObj TYPE_DESERT]; [self.view addSubview:desertIconView]; [desertIconView release]; Why would the displayed image be so than the one stored in a file?

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  • Error, could not create MachMessagePort for database doctor (com.apple.addressbook.migrationdaemon)

    - by user262998
    I'm working in address book for iphone. it generate address into UILabel. when I'm running the application everything goes well, but after showing about %30 of the addresses and sadenly stopped without any reason! Only in terminal shows: Error, could not create MachMessagePort for database doctor (com.apple.addressbook.migrationdaemon) starting in process migration Please help me!

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  • Custom view transition in OpenGL ES

    - by melfar
    I'm trying to create a custom transition, to serve as a replacement for a default transition you would get here, for example: [self.navigationController pushViewController:someController animated:YES]; I have prepared an OpenGL-based view that performs an effect on some static texture mapped to a plane (let's say it's a copy of the flip effect in Core Animation). What I don't know how to do is: grab current view content and make a texture out of it (I remember seeing a function that does just that, but can't find it) how to do the same for the view that is currently offscreen and is going to replace current view are there some APIs I can hook to in order to make my transition class as native as possible (make it a kind of Core Animation effect)? Any thoughts or links are greatly appreciated! UPDATE Jeffrey Forbes's answer works great as a solution to capture the content of a view. What I haven't figured out yet is how to capture the content of the view I want to transition to, which should be invisible until the transition is done. Also, which method should I use to present the OpenGL view? For demonstration purposes I used pushViewController. That affects the navbar, though, which I actually want to go one item back, with animation, check this vid for explanation: http://vimeo.com/4649397. Another option would be to go with presentViewController, but that shows fullscreen. Do you think maybe creating another window (or view?) could be useful?

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  • How much memory an app can use on iPad?

    - by Saurabh
    Hi All, Currently I am writing an iPad app. I am using a lot of images in this app around 40 MB of images! This app works fine in simulator but crashing on device. I think the problem is with memory. I wanted to know how much memory I can use on iPad? Thanks Saurabh

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  • ButtonDown and ButtonUp events for Android screen buttons?

    - by Bret
    Is there a way to get an onButtonDown or onButtonUp event for a soft button (i.e. not a physical hardware button, but a button on the screen)? I have a button on the screen that I want the user to hold down for X seconds. To do this I need to capture the buttonDown and buttonUp events separately. Thanks, Bret

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  • Get preferences in AppWidget Provider

    - by Brian515
    Hi all, I seem to be having trouble reading preferences from my AppWidgetProvider class. My code works in an Activity, but it does not in an AppWidgetProvider. Here is the code I am using to read back a boolean: SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0); boolean autoreplyon = settings.getBoolean("autoreplyon", false); However, I get the "The method getSharedPreferences(String, int) is undefined for the type widget" error (widget is the name of my AppWidgetProvider class). Thanks in advance for any suggestions!

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  • Zooming image in a scroll view

    - by iSharreth
    I want to zoom an image in a scroll view. I used the below code. All are working fine, but the image is not zooming. Anyone please help. I am a beginner in iPhone app development. I had connected the delegate to files manager and set max zooming to 5 I can see the image. But how can I zoom it. IBOutlet UIScrollView *scrForImg; IBOutlet UIImageView *imgForScr; (void)viewDidLoad { [super viewDidLoad]; NSString *imagePath = [NSString stringWithFormat:@"myImage.png"]; imgForScr.image = [UIImage imageNamed:imagePath]; } -(UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView{ return imgForScr; }

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  • Facebook Connect Post Feed from iPhone App without preview Broken!? URGENT!

    - by nephilite
    Hello All: I just downloaded the latest FBConnect build, popped in my keys and getting a mysterious hanging error only when I try to post a feed without previewing (setting preview to zero). The activity indicated disappears and the blank dialog window just hangs there. (This mirrors what I was getting on the app I was developing). If I try to post a feed with preview it works; set preview to zero it just hangs. Again; thats with the sample project "Publish Feed" button. Hitting getting permission button and then Publish Feed does same thing...... Other Developers have confirmed seeing this too...Apps that have previously had working feed posts have been broken for weeks. Discussions on facebook connect forum seem to be related to this. More Info Here: http://forum.developers.facebook.com/ I have to submit my app to apple in less than 3 hours... please assist!

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