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  • Centering of a div, but the normal CSS does not work

    - by Jean
    Hello, I want to center a div, but the general way is #selector{position:relative;margin:0px auto;} What exactly is wrong below #crp{top:40%; position:absolute; margin:auto;} The Div below is not nested but a standalone. The #crp is going to the extreme right. <div id="crp">...something goes here....</div> Thanks Jean

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  • Need Google Map InfoWindow Hyperlink to Open Content in Overlay (Fusion Table Usage)

    - by McKev
    I have the following code established to render the map in my site. When the map is clicked, the info window pops up with a bunch of content including a hyperlink to open up a website with a form in it. I would like to utilize a function like fancybox to open up this link "form" in an overlay. I have read that fancybox doesn't support calling the function from within an iframe, and was wondering if there was a way to pass the link data to the DOM and trigger the fancybox (or another overlay option) in another way? Maybe a callback trick - any tips would be much appreciated! <style> #map-canvas { width:850px; height:600px; } </style> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"></script> <script src="http://gmaps-utility-gis.googlecode.com/svn/trunk/fusiontips/src/fusiontips.js" type="text/javascript"></script> <script type="text/javascript"> var map; var tableid = "1nDFsxuYxr54viD_fuH7fGm1QRZRdcxFKbSwwRjk"; var layer; var initialLocation; var browserSupportFlag = new Boolean(); var uscenter = new google.maps.LatLng(37.6970, -91.8096); function initialize() { map = new google.maps.Map(document.getElementById('map-canvas'), { zoom: 4, mapTypeId: google.maps.MapTypeId.ROADMAP }); layer = new google.maps.FusionTablesLayer({ query: { select: "'Geometry'", from: tableid }, map: map }); //http://gmaps-utility-gis.googlecode.com/svn/trunk/fusiontips/docs/reference.html layer.enableMapTips({ select: "'Contact Name','Contact Title','Contact Location','Contact Phone'", from: tableid, geometryColumn: 'Geometry', suppressMapTips: false, delay: 500, tolerance: 8 }); ; // Try W3C Geolocation (Preferred) if(navigator.geolocation) { browserSupportFlag = true; navigator.geolocation.getCurrentPosition(function(position) { initialLocation = new google.maps.LatLng(position.coords.latitude,position.coords.longitude); map.setCenter(initialLocation); //Custom Marker var pinColor = "A83C0A"; var pinImage = new google.maps.MarkerImage("http://chart.apis.google.com/chart?chst=d_map_pin_letter&chld=%E2%80%A2|" + pinColor, new google.maps.Size(21, 34), new google.maps.Point(0,0), new google.maps.Point(10, 34)); var pinShadow = new google.maps.MarkerImage("http://chart.apis.google.com/chart?chst=d_map_pin_shadow", new google.maps.Size(40, 37), new google.maps.Point(0, 0), new google.maps.Point(12, 35)); new google.maps.Marker({ position: initialLocation, map: map, icon: pinImage, shadow: pinShadow }); }, function() { handleNoGeolocation(browserSupportFlag); }); } // Browser doesn't support Geolocation else { browserSupportFlag = false; handleNoGeolocation(browserSupportFlag); } function handleNoGeolocation(errorFlag) { if (errorFlag == true) { //Geolocation service failed initialLocation = uscenter; } else { //Browser doesn't support geolocation initialLocation = uscenter; } map.setCenter(initialLocation); } } google.maps.event.addDomListener(window, 'load', initialize); </script>

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  • Add class to elements which already have a class

    - by bwstud
    I have a group of divs which I'm dynamically generating when a button is clicked with the class, "brick". This gives them dimension and starting position of top: 0. I'm trying to get them to animate to the bottom of the view using a css transition with a second class assignment which gives them a bottom position: 0;. Can't figure out the syntax for adding a second class to elements with a pre-existing class. On inspection they only show the original class of, "brick". HTML <!DOCTYPE html> <html> <head> <script src="http://code.jquery.com/jquery-2.1.0.min.js"></script> <meta charset="utf-8"> <title>JS Bin</title> </head> <body> <div id="container"> <div id="button" >Click Me</div> </div> </body> </html> CSS #container { width: 100%; height: 100vh; padding: 10vmax; } #button { position: fixed; } .brick { position: relative; top: 0; height: 10vmax; width: 20vmax; background: white; margin: 0; padding: 0; transition: all 1s; } .drop { transition: all 1s; bottom 0; } The offending JS: var brickCount = function() { var count = prompt("How many boxes you lookin' for?"); for(var i=0; i < count; i++) { var newBrick = document.createElement("div"); newBrick.className="brick"; document.querySelector("#container") .appendChild(newBrick); } }; var getBricks = function(){ document.getElementByClass("brick"); }; var changeColor = function(){ getBricks.style.backgroundColor = '#'+Math.floor(Math.random()*16777215).toString(16); }; var addDrop = function() { getBricks.brick = "getBricks.brick" + " drop"; }; var multiple = function() { brickCount(); getBricks(); changeColor(); addDrop(); }; document.getElementById("button").onclick = function() {multiple();}; Thanks!

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  • CSS: Why do the border gets like this?

    - by Azzyh
    why does the border get like this, i want it around the videoclip, if i use float it do the border correctly, if i use position, then it gets like that, and i dont want to use float. #clip{ position: relative; right: 1px; border: 2px solid #FF3399; }

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  • App like default photo browser in iphone ?

    - by goeff27
    Hi All i am developing a app which contains feature like default photo browser in iphone. I done some what similar to that. but after loading some(near about 10-15) images from remote server,i am receiving memory warning.My requirement is loading image one by one. For this, on scroll view i am putting an images and increasing the contentSize of scroll view. it will work fine. but due to memory warning app quite. Guys, any have any idea to approach for this feature which work similar to photo app without problem? thanks in advance .

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  • Css For Gridview paging

    - by arunendra
    Hi My question is, can I control the style of the paging element separately of top and bottom, I have set the paging to appear in both top and bottom of the gridview, and I want to see that the top pagination is little high up in the page, to do that I used the cssClass and set margin-top:20px and made the position: absolute, this does change the position of the top paging area and set it rightly for me, but the bottom pagination has also come up as a result and now sits inside the grid data!! Is there any way to solve this? Thanks and regards Arunendra

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  • iPhone: Waiting until selectrow animation finishes before pushing viewcontroller?

    - by Mike
    My code looks like this: NSIndexPath *ip = [NSIndexPath indexPathForRow:15 inSection:0]; [[self tableView] selectRowAtIndexPath:ip animated:YES scrollPosition:UITableViewScrollPositionMiddle]; // Pause needed here until animation finishes [[self navigationController] pushViewController:secondView animated:YES]; Right now it animates the scroll/selection of the row and pushes the view controller at the same time. What I would like it to do is wait until it finishes the scroll/selection and then push the view controller. Is there any possible way of doing this? Thanks

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  • backbone.js - Having multiple instances of the same view

    - by TrueWheel
    I am having problems having multiple instances in of the same view in different div elements. When I try to initialize them only the second of the two elements appear no matter what order I put them in. Here is the code for my view. var BodyShapeView = Backbone.View.extend({ thingiview: null, scene: null, renderer: null, model: null, mouseX: 0, mouseY: 0, events:{ 'click button#front' : 'front', 'click button#diag' : 'diag', 'click button#in' : 'zoomIn', 'click button#out' : 'zoomOut', 'click button#on' : 'rotateOn', 'click button#off' : 'rotateOff', 'click button#wireframeOn' : 'wireOn', 'click button#wireframeOff' : 'wireOff', 'click button#distance' : 'dijkstra' }, initialize: function(name){ _.bindAll(this, 'render', 'animate'); scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera( 15, 400 / 700, 1, 4000 ); camera.position.z = 3; scene.add( camera ); camera.position.y = -5; var ambient = new THREE.AmbientLight( 0x202020 ); scene.add( ambient ); var directionalLight = new THREE.DirectionalLight( 0xffffff, 0.75 ); directionalLight.position.set( 0, 0, 1 ); scene.add( directionalLight ); var pointLight = new THREE.PointLight( 0xffffff, 5, 29 ); pointLight.position.set( 0, -25, 10 ); scene.add( pointLight ); var loader = new THREE.OBJLoader(); loader.load( "img/originalMeanModel.obj", function ( object ) { object.children[0].geometry.computeFaceNormals(); var geometry = object.children[0].geometry; console.log(geometry); THREE.GeometryUtils.center(geometry); geometry.dynamic = true; var material = new THREE.MeshLambertMaterial({color: 0xffffff, shading: THREE.FlatShading, vertexColors: THREE.VertexColors }); mesh = new THREE.Mesh(geometry, material); model = mesh; // model = object; scene.add( model ); } ); // RENDERER renderer = new THREE.WebGLRenderer(); renderer.setSize( 400, 700 ); $(this.el).find('.obj').append( renderer.domElement ); this.animate(); }, Here is how I create the instances var morphableBody = new BodyShapeView({ el: $("#morphable-body") }); var bodyShapeView = new BodyShapeView({ el: $("#mean-body") }); Any help would be really appreciated. Thanks in advance.

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  • How can I keep a div's scrollbar at the bottom of the div using jQuery?

    - by dannytatom
    I have a div called #output, styled with overflow: scroll;. Using jQuery.ajax, it's being updated every x second. I'd like to have it so that when the scrollbar appears (after the divs filled up), it should continously stay at the bottom of the div instead of the top, like most chat clients do. I'm sure there's a way to do this, I just can't seem to find it. Here's the Sass #output :margin 0 0 10px 0 :padding 10px :height 500px :overflow scroll :background #111111 :border 1px solid #000000 :color #8e8e8e and the Haml is just a simple #output = @output

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  • How the swing's BoxModel works ?

    - by sasquatch90
    Let's say I would like to create a simple calculator. It consists of 3 fields. Text field to show result, field with checkboxes to select system and field with numbers. What kind of component should I use for each element ? How can I position elements in my window ? How can I position elements inside component (ie checkboxes) ? This is what I'm trying to achieve. http://img28.imageshack.us/img28/7691/lab8c.jpg

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  • Collision Detection for arbitrarily sized, positioned and rotated rectangles in XNA

    - by Stefan
    I'm working with xna in C# and in my game I will have a variety of space ships flying all over the place. They will each have an arbitrary rotation, size and position in space and I need a method to determine when they collide. Ideally the method would take two Rectangles, two doubles and two Vector2s for size, rotation and position respectively and return a boolean that indicates whether they have intersected or not.

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  • How to pass a touch event to other views?

    - by Eugene
    +-----------------------+ +--------------------+ | A | | A | | +-------------------+ | | +----------------+ | | |B | | | | C | | | | | | | | | | | +-------------------+ | | +----------------+ | +-----------------------+ +--------------------+ I have a view hierarchy as above. (Each of B and C takes up whole space of A, Each of them are screen size. B is added first and C is added next) For a reason, C is getting a touch event for scroll effect (B is cocos2d-x layer and C(scroll view) sets the B's position when scrollViewDidScroll http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ ) And I want to pass touch event to B or it's subviews when it's not scrolling. How can I pass the touch event to B here?

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  • How can we add scrolling text in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method I wrote the code, UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • How can we make the text to appear in landscape mode in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • jQuery .find() not working in IE

    - by Jake
    I have a function trying to run this: if ( action=='fadeIn' ) { if ( $( this ).css( 'position' ) == "static" ) { $( this ).css( {position: 'relative'} ); } $( this ).append( '<span class="bg_fade">' ) } var fader = $( this ).find( '.bg_fade' ); alert(fader.attr('class')); It works fine in Firefox, but in IE, the alert returns undefined. Any ideas?

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  • How to make a DIV auto height resizable even if the content is absolute?

    - by Tom
    Hi, i have a container div which is position:relative and the squares are position:absolute because i want to play with their positions. Like what you see, the container does not fit the content except if the squares are positioned in Relative, is there a solution for this? I don't want to just set the height for container because the squares are not static so i want something that resizes automatically. Thanks

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  • How to display an external content in my website using javascript

    - by Chris
    Hello! This is my first post! I have a question about javascript...here is my code: <html> <head> <title>Geolocation Demo</title> </head> <body> <h1>Geolocation Demo</h1> <p>Latitude: <span id="lat">0.00</span> Longitude: <span id="lon">0.00</span> City: <span id="city">Loading...</span></p> <p><a id="city_link" href="http://tinygeocoder.com/" target="_blank">View City</a></p> <p><a id="gmaps_link" href="http://maps.google.co.uk/" target="_blank">View on Google Maps</a></p> <script language="javascript"> // show the position on the page and make a google maps link function showPosition(position) { var lat = position.coords.latitude; var lon = position.coords.longitude; document.getElementById("lat").innerHTML = lat; document.getElementById("lon").innerHTML = lon; var gmaps_url = "http://maps.google.co.uk/maps?f=q&source=s_q&hl=en&geocode=&q=" + lat + "+" + lon; var city_url = "http://tinygeocoder.com/create-api.php?g=" + lat + "," + lon; document.getElementById("gmaps_link").href = gmaps_url; document.getElementById("city_link").href = city_url; } </script> </body> </html> As you can see, this script target my geolocation. Specifically, Lat and Lon are working perfectly. In addinition, i want to display and region info (like city). So, i found a website which i provide the coordinates and it returns me a region name. My question is if i can display the name of region without clicking the link "View city" but in the field "city"...is it possible to pass the webpage content (http://tinygeocoder.com/create-api.php?g=" + lat + "," + lon;) into my webpage? The content of this page is only the name as i said...no html tags! Thank you!

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  • driver.findElement() with iframe and elements without ID

    - by user1864657
    Java Code: driver.switchTo().frame(0); WebElement elemText = driver.findElement(By.xpath("/html/body[contains(@class='forum')]")); //WebElement elemText = driver.findElement(By.xpath("//td[@id='cke_contents_vB_Editor_001_editor']/textarea")); elemText.sendKeys(message); elemText.submit(); forumLink = driver.getCurrentUrl(); HTML Code: <td id="cke_contents_vB_Editor_001_editor" class="cke_contents" style="height:1726px" role="presentation"> <iframe style="width:100%;height:100%" frameborder="0" title="Rich text editor, vB_Editor_001_editor, press ALT 0 for help." src="" tabindex="-1" allowtransparency="true"> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html dir="ltr" lang="en" contenteditable="true"> <head> <title data-cke-title="Rich text editor, vB_Editor_001_editor, press ALT 0 for help.">Rich text editor, vB_Editor_001_editor, press ALT 0 for help.</title> <base href="http://fairplay.garena.com/" data-cke-temp="1"> <link type="text/css" rel="stylesheet" href="http://fairplay.garena.com/clientscript/vbulletin_css/style00008l/editor_contents.css"> <style type="text/css" data-cke-temp="1"> form{border: 1px dotted #FF0000;padding: 2px;} img.cke_hidden{background-image: url(http://fairplay.garena.com/clientscript/ckeditor/plugins/forms/images/hiddenfield.gif?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 16px !important;height: 16px !important;} img.cke_iframe{background-image: url(http://fairplay.garena.com/clientscript/ckeditor/plugins/iframe/images/placeholder.png?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 80px;height: 80px;} img.cke_anchor{background-image: url(http://fairplay.garena.com/clientscript/ckeplugins/vblink/images/anchor.gif?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 18px !important;height: 18px !important;} a.cke_anchor{background-image: url(http://fairplay.garena.com/clientscript/ckeplugins/vblink/images/anchor.gif?t=B37D54V);background-position: left center;background-repeat: no-repeat;border: 1px solid #a9a9a9;padding-left: 18px;} </style> </head> <body class="forum" spellcheck="true"> </body> </html> </iframe> </td> Image: http://s9.postimage.org/nwyvq3san/Screen_Shot038.jpg I can't find a way to get elements inside a iframe and without id. Can you help me?

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  • Cocoa WebView won't render all images on OSX 10.8

    - by user2906962
    I'm currently developing an application for OS X, backwards compatible with OS X 10.6. At some point I create a WebView in which I load html content that I create dynamically. The html content is formed only of image links <img src= and text, there is no javascript or anything of that kind. All the images (there are only 5 png images) are stored locally and their size is 4 KB. The problem I have is that some images (those that are not on the visible side of the "scroll"), the very first time I run the application,the images are not shown unless I drag the window to another screen or load again the view controller that contains the WebView. In those cases the images appear on the "scroll" even if they are offsite. I've tried creating the WebView both with IB and programatically, I've used WebPreferences like Autosaves, AllowsAnimatedImages … I've tried using NSURLCache to load each image so that the WebView will get access to them easier ... same result. Taking into account that my code is quite extensive I'm gonna post only the bits that I think are relevant: NSString *finalHtml ... //contains the complete html CGRect screenRect = [self.fixedView bounds]; CGRect webFrame = CGRectMake(0.0f, 0.0f, screenRect.size.width, screenRect.size.height); self.miwebView=[[WebView alloc] initWithFrame:webFrame]; [self.miwebView setEditable:NO]; [self.miwebView setUIDelegate:self]; ... NSURLCache *URLCache = [[NSURLCache alloc] initWithMemoryCapacity:4 * 1024 * 1024 diskCapacity:20 * 1024 * 1024 diskPath:nil]; [NSURLCache setSharedURLCache:URLCache]; NSString *imagePath = [[NSBundle mainBundle] pathForResource:@"line" ofType:@"png"]; NSURL *resourceUrl = [NSURL URLWithString:imagePath]; NSURLRequest *request = [NSURLRequest requestWithURL:resourceUrl cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0f]; [URLCache cachedResponseForRequest:request]; ... [self.miwebView setResourceLoadDelegate:self]; WebPreferences *webPref = [[WebPreferences alloc]init]; [webPref setAutosaves:YES]; [webPref setAllowsAnimatedImages:YES]; [webPref setAllowsAnimatedImageLooping:YES]; [self.miwebView setPreferences:webPref]; NSString *pathResult = [[NSBundle mainBundle] bundlePath]; NSURL *baseURLRes = [NSURL fileURLWithPath:pathResult]; [[self.miwebView mainFrame] loadHTMLString:finalHtml baseURL:baseURLRes]; [self.fixedView addSubview:self.miwebView]; I should also mention that if an image is caught somewhere in between the visible and non visible side of the "scroll" only the visible bit of the image is going to be rendered even if the page gets scrolled up ... so I think all this is some rendering issue ... I appreciate your help, thank you!

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  • Connection between Properties of Entities in Data Oriented Design

    - by sharethis
    I want to start with an example illustrating my question. The following way it is done in the most games. class car { vec3 position; vec3 rotation; mesh model; imge texture; void move(); // modify position and rotation void draw(); // use model, texture, ... }; vector<car> cars; for(auto i = cars.begin(); i != cars.end(); ++i) { i->move(); i->draw(); } Data oriented design means to process the same calculation on the hole batch of data at once. This way it takes more advantage out of the processor cache. struct movedata { vec3 position; vec3 rotation; }; struct drawdata { mesh model; imge texture; }; vector<movedata> movedatas; vector<drawdata> drawdatas; for(auto i = movedatas.begin(); i != movedatas.end(); ++i) { // modify position and rotation } for(auto i = drawdatas.begin(); i != drawdatas.end(); ++i) { // use model, texture, ... } But there comes a point where you need to find other properties according to an entity. For example if the car crashes, I do not need the drawdata and the movedata any more. So I need to delete the entries of this entity in all vectors. The entries are not linked by code. So my question is the following. How are properties of the same entity conceptually linked in a data oriented design?

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  • NSTableview objectAtIndex error

    - by Matt S.
    I followed the guide here, but for some reason, the table view shows this in the console when I attempt to scroll through it: -[NSCFString objectAtIndex:]: unrecognized selector sent to instance 0x100227710

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  • Recreating the Apple Store's summary that moves with the page scrolling

    - by Darryl Hein
    I'm looking to create something like what Apple has on their online store for displaying the summary of your computer and total as seen here. I'm guessing this is JavaScript, but it'd be even cooler if it could be done in CSS. Basically I'd like something scrolls with the page like position:fixed, but I don't want it to start moving until the user has scroll past a certain position. I'm using jQuery, so a jQuery plugin would be perfect as well.

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