Search Results

Search found 25306 results on 1013 pages for 'box model'.

Page 127/1013 | < Previous Page | 123 124 125 126 127 128 129 130 131 132 133 134  | Next Page >

  • NullPointerException in com.sun.tools.jxc.SchemaGenTask

    - by David Collie
    Given this ant script: <?xml version="1.0" encoding="UTF-8"?> <project name="projectname" default="generate-schema" basedir="."> <taskdef name="schemagen" classname="com.sun.tools.jxc.SchemaGenTask"> <classpath> <fileset dir="../BuildJars/lib" includes="*.jar" /> </classpath> </taskdef> <target name="generate-schema"> <schemagen srcdir="src/gb/informaticasystems/messages" destdir="schema"> <schema namespace="http://www.informatica-systems.co.uk/aquarius/messages/1.0" file="messages-1.0.xsd" /> </schemagen> </target> </project> I am getting this error: Buildfile: C:\Users\davidcollie\workspace\aquarius-feature\AquariusServerLibrary\schemagen.xml generate-schema: [schemagen] Generating schema from 4 source files [schemagen] Problem encountered during annotation processing; [schemagen] see stacktrace below for more information. [schemagen] java.lang.NullPointerException [schemagen] at com.sun.tools.jxc.model.nav.APTNavigator$2.onDeclaredType(APTNavigator.java:428) [schemagen] at com.sun.tools.jxc.model.nav.APTNavigator$2.onClassType(APTNavigator.java:402) [schemagen] at com.sun.tools.jxc.model.nav.APTNavigator$2.onClassType(APTNavigator.java:456) [schemagen] at com.sun.istack.tools.APTTypeVisitor.apply(APTTypeVisitor.java:27) [schemagen] at com.sun.tools.jxc.model.nav.APTNavigator.getBaseClass(APTNavigator.java:109) [schemagen] at com.sun.tools.jxc.model.nav.APTNavigator.getBaseClass(APTNavigator.java:85) [schemagen] at com.sun.xml.bind.v2.model.impl.PropertyInfoImpl.getIndividualType(PropertyInfoImpl.java:190) [schemagen] at com.sun.xml.bind.v2.model.impl.PropertyInfoImpl.<init>(PropertyInfoImpl.java:132) [schemagen] at com.sun.xml.bind.v2.model.impl.MapPropertyInfoImpl.<init>(MapPropertyInfoImpl.java:67) [schemagen] at com.sun.xml.bind.v2.model.impl.ClassInfoImpl.createMapProperty(ClassInfoImpl.java:917) [schemagen] at com.sun.xml.bind.v2.model.impl.ClassInfoImpl.addProperty(ClassInfoImpl.java:874) [schemagen] at com.sun.xml.bind.v2.model.impl.ClassInfoImpl.findGetterSetterProperties(ClassInfoImpl.java:993) [schemagen] at com.sun.xml.bind.v2.model.impl.ClassInfoImpl.getProperties(ClassInfoImpl.java:303) [schemagen] at com.sun.xml.bind.v2.model.impl.ModelBuilder.getClassInfo(ModelBuilder.java:243) [schemagen] at com.sun.xml.bind.v2.model.impl.ModelBuilder.getClassInfo(ModelBuilder.java:209) [schemagen] at com.sun.xml.bind.v2.model.impl.ModelBuilder.getTypeInfo(ModelBuilder.java:315) [schemagen] at com.sun.xml.bind.v2.model.impl.ModelBuilder.getTypeInfo(ModelBuilder.java:330) [schemagen] at com.sun.tools.xjc.api.impl.j2s.JavaCompilerImpl.bind(JavaCompilerImpl.java:90) [schemagen] at com.sun.tools.jxc.apt.SchemaGenerator$1.process(SchemaGenerator.java:115) [schemagen] at com.sun.mirror.apt.AnnotationProcessors$CompositeAnnotationProcessor.process(AnnotationProcessors.java:60) [schemagen] at com.sun.tools.apt.comp.Apt.main(Apt.java:454) [schemagen] at com.sun.tools.apt.main.JavaCompiler.compile(JavaCompiler.java:258) [schemagen] at com.sun.tools.apt.main.Main.compile(Main.java:1102) [schemagen] at com.sun.tools.apt.main.Main.compile(Main.java:964) [schemagen] at com.sun.tools.apt.Main.processing(Main.java:95) [schemagen] at com.sun.tools.apt.Main.process(Main.java:85) [schemagen] at com.sun.tools.apt.Main.process(Main.java:67) [schemagen] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [schemagen] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [schemagen] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [schemagen] at java.lang.reflect.Method.invoke(Method.java:597) [schemagen] at com.sun.tools.jxc.AptBasedTask$InternalAptAdapter.execute(AptBasedTask.java:97) [schemagen] at com.sun.tools.jxc.AptBasedTask.compile(AptBasedTask.java:144) [schemagen] at org.apache.tools.ant.taskdefs.Javac.execute(Javac.java:820) [schemagen] at org.apache.tools.ant.UnknownElement.execute(UnknownElement.java:288) [schemagen] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [schemagen] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [schemagen] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [schemagen] at java.lang.reflect.Method.invoke(Method.java:597) [schemagen] at org.apache.tools.ant.dispatch.DispatchUtils.execute(DispatchUtils.java:105) [schemagen] at org.apache.tools.ant.Task.perform(Task.java:348) [schemagen] at org.apache.tools.ant.Target.execute(Target.java:357) [schemagen] at org.apache.tools.ant.Target.performTasks(Target.java:385) [schemagen] at org.apache.tools.ant.Project.executeSortedTargets(Project.java:1329) [schemagen] at org.apache.tools.ant.Project.executeTarget(Project.java:1298) [schemagen] at org.apache.tools.ant.helper.DefaultExecutor.executeTargets(DefaultExecutor.java:41) [schemagen] at org.eclipse.ant.internal.ui.antsupport.EclipseDefaultExecutor.executeTargets(EclipseDefaultExecutor.java:32) [schemagen] at org.apache.tools.ant.Project.executeTargets(Project.java:1181) [schemagen] at org.eclipse.ant.internal.ui.antsupport.InternalAntRunner.run(InternalAntRunner.java:423) [schemagen] at org.eclipse.ant.internal.ui.antsupport.InternalAntRunner.main(InternalAntRunner.java:137) BUILD FAILED C:\Users\davidcollie\workspace\aquarius-feature\AquariusServerLibrary\schemagen.xml:11: schema generation failed Total time: 1 second Any ideas?

    Read the article

  • Partial view is not rendering within the main view it's contained (instead it's rendered in it's own page)?

    - by JaJ
    I have a partial view that is contained in a simple index view. When I try to add a new object to my model and update my partial view to display that new object along with existing objects the partial view is rendered outside the page that it's contained? I'm using AJAX to update the partial view but what is wrong with the following code? Model: public class Product { public int ID { get; set; } public string Name { get; set; } [DataType(DataType.Currency)] public decimal Price { get; set; } } public class BoringStoreContext { List<Product> results = new List<Product>(); public BoringStoreContext() { Products = new List<Product>(); Products.Add(new Product() { ID = 1, Name = "Sure", Price = (decimal)(1.10) }); Products.Add(new Product() { ID = 2, Name = "Sure2", Price = (decimal)(2.10) }); } public List<Product> Products {get; set;} } public class ProductIndexViewModel { public Product NewProduct { get; set; } public IEnumerable<Product> Products { get; set; } } Index.cshtml View: @model AjaxPartialPageUpdates.Models.ProductIndexViewModel @using (Ajax.BeginForm("Index_AddItem", new AjaxOptions { UpdateTargetId = "productList" })) { <div> @Html.LabelFor(model => model.NewProduct.Name) @Html.EditorFor(model => model.NewProduct.Name) </div> <div> @Html.LabelFor(model => model.NewProduct.Price) @Html.EditorFor(model => model.NewProduct.Price) </div> <div> <input type="submit" value="Add Product" /> </div> } <div id='productList'> @{ Html.RenderPartial("ProductListControl", Model.Products); } </div> ProductListControl.cshtml Partial View @model IEnumerable<AjaxPartialPageUpdates.Models.Product> <table> <!-- Render the table headers. --> <tr> <th>Name</th> <th>Price</th> </tr> <!-- Render the name and price of each product. --> @foreach (var item in Model) { <tr> <td>@Html.DisplayFor(model => item.Name)</td> <td>@Html.DisplayFor(model => item.Price)</td> </tr> } </table> Controller: public class HomeController : Controller { public ActionResult Index() { BoringStoreContext db = new BoringStoreContext(); ProductIndexViewModel viewModel = new ProductIndexViewModel { NewProduct = new Product(), Products = db.Products }; return View(viewModel); } public ActionResult Index_AddItem(ProductIndexViewModel viewModel) { BoringStoreContext db = new BoringStoreContext(); db.Products.Add(viewModel.NewProduct); return PartialView("ProductListControl", db.Products); } }

    Read the article

  • The Fantastic New WebLogic on Oracle Database Appliance 2.9 Release is Here!

    - by JuergenKress
    Last week was a big day in virtualised ODA-land as it saw the launch of WebLogic on ODA 2.9. Admittedly it doesn't sound like a very exciting release but it is one that we at O-box have been looking forward to for quite some time. Let me explain why, then we'll look into the details... The ODA X4-2 has 48 Intel Xeon cores. That is a lot of compute power. Whilst the largest O-box SOA Appliance single environment configuration can in theory use all those cores (currently with 40 vCPU of SOA!) the vast majority of O-box users will want smaller configurations. Prior to 2.9 the Oracle WebLogic implementation only supported one domain per ODA, so the conundrum O-box development faced last year was either: offer customers only one SOA environment on their O-box for now (but have the benefit of a standard, easily supportable WebLogic installation), or build our own WebLogic/OTD OVM templates from scratch. One of our driving goals with O-box is to give the best possible experience and make the appliance as supportable as possible. Therefore we took the gamble that we would stick with the Oracle's one-domain WebLogic configuration initially, and just hope that it would deliver multi-domain support for us in a timely manner (note: this is probably not a strategy that business textbooks would recommend!). Anyway, we've been working closely with Oracle Product Management for a few months now and I'm delighted to see 2.9 as the fruits of their labour. This also neatly ties in with several recent requests for O-box to include OSB as well as SOA/BPEL (which we have always wanted to have in separate domains). The diagram below is the neatest way to summarise what the new 2.9 release will allow us to deliver, i.e. previously only one 3D box was possible: Read the complete article here. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: oBox,WebLogic on ODA,ODA,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

    Read the article

  • Alienware M17x R3: Possible downclock

    - by Ywen
    I installed recently Kubuntu 11.10 32 bits (had graphics driver issues, wanted to try on 32 bits version) on my new Alienware M17x, with a Core i7-2670QM CPU. Cores are supposed to be clocked at 2.2 GHz, however the output of $ cat /proc/cpuinfo | grep -i "hz" gives me: model name : Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz cpu MHz : 800.000 model name : Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz cpu MHz : 800.000 model name : Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz cpu MHz : 800.000 model name : Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz cpu MHz : 800.000 model name : Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz cpu MHz : 800.000 model name : Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz cpu MHz : 800.000 model name : Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz cpu MHz : 800.000 model name : Intel(R) Core(TM) i7-2670QM CPU @ 2.20GHz cpu MHz : 800.000 If useful, the AC adapter is plugged in (yet the ouput is the same when the computer is powered only by the battery) and I have Firefox and Eclipse running. Does /proc/cpuinfo reflect a possible automatic downclock made to save power if processor load is low or is this output abnormal? EDIT: Ok, I checked and yes, the ouput does vary in function of the load. I reach 2.2 GHz when needed. But my following problem remains. I was checking my CPU clocking because I experienced poor performances when reading 720p video files on Ubuntu with VLC or mplayer when on battery (and I believe VLC by default only uses CPU, not GPU to decode), whereas I haven't got such problems with VLC on Windows (which made me think it wasn't coming from a BIOS option, plus every option in the BIOS regarding the CPU is turned ON).

    Read the article

  • Xna GS 4 Animation Sample bone transforms not copying correctly

    - by annonymously
    I have a person model that is animated and a suitcase model that is not. The person can pick up the suitcase and it should move to the location of the hand bone of the person model. Unfortunately the suitcase doesn't follow the animation correctly. it moves with the hand's animation but its position is under the ground and way too far to the right. I haven't scaled any of the models myself. Thank you. The source code (forgive the rough prototype code): Matrix[] tran = new Matrix[man.model.Bones.Count];// The absolute transforms from the animation player man.model.CopyAbsoluteBoneTransformsTo(tran); Vector3 suitcasePos, suitcaseScale, tempSuitcasePos = new Vector3();// Place holders for the Matrix Decompose Quaternion suitcaseRot = new Quaternion(); // The transformation of the right hand bone is decomposed tran[man.model.Bones["HPF_RightHand"].Index].Decompose(out suitcaseScale, out suitcaseRot, out tempSuitcasePos); suitcasePos = new Vector3(); suitcasePos.X = tempSuitcasePos.Z;// The axes are inverted for some reason suitcasePos.Y = -tempSuitcasePos.Y; suitcasePos.Z = -tempSuitcasePos.X; suitcase.Position = man.Position + suitcasePos;// The actual Suitcase properties suitcase.Rotation = man.Rotation + new Vector3(suitcaseRot.X, suitcaseRot.Y, suitcaseRot.Z); I am also copying the bone transforms from the animation player in the Person class like so: // The transformations from the AnimationPlayer Matrix[] skinTrans = new Matrix[model.Bones.Count]; skinTrans = player.GetBoneTransforms(); // copy each transformation to its corresponding bone for (int i = 0; i < skinTrans.Length; i++) { model.Bones[i].Transform = skinTrans[i]; }

    Read the article

  • BizTalk 2009 - Scoped Record Counting in Maps

    - by StuartBrierley
    Within BizTalk there is a functoid called Record Count that will return the number of instances of a repeated record or repeated element that occur in a message instance. The input to this functoid is the record or element to be counted. As an example take the following Source schema, where the Source message has a repeated record called Box and each Box has a repeated element called Item: An instance of this Source schema may look as follows; 2 box records - one with 2 items and one with only 1 item. Our destination schema has a number of elements and a repeated box record.  The top level elements contain totals for the number of boxes and the overall number of items.  Each box record contains a single element representing the number of items in that box. Using the Record Count functoid it is easy to map the top level elements, producing the expected totals of 2 boxes and 3 items: We now need to map the total number of items per box, but how will we do this?  We have already seen that the record count functoid returns the total number of instances for the entire message, and unfortunately it does not allow you to specify a scoping parameter.  In order to acheive Scoped Record Counting we will need to make use of a combination of functoids. As you can see above, by linking to a Logical Existence functoid from the record/element to be counted we can then feed the output into a Value Mapping functoid.  Set the other Value Mapping parameter to "1" and link the output to a Cumulative Sum functoid. Set the other Cumulative Sum functoid parameter to "1" to limit the scope of the Cumulative Sum. This gives us the expected results of Items per Box of 2 and 1 respectively. I ran into this issue with a larger schema on a more complex map, but the eventual solution is still the same.  Hopefully this simplified example will act as a good reminder to me and save someone out there a few minutes of brain scratching.

    Read the article

  • Algorithm to reduce calls to mapping API

    - by aidan
    A random distribution of points lies on a map. This data lies behind an API, and I want to grab the complete set of points within a given bounding box. I can query the API with the bounding box and the API will return the set of points that fall within that box. The problem is that the API will limit the result set to 10 items, with no pagination and no indication if there are more points that have been omitted. So I made a recursive algorithm that takes a bounding box and requests the points that lie within it. If the result set is exactly 10 items, then I split the bounding box into four quadrants and recurse. It works fine but my question is this: if want to minimize the number of API calls, what is the optimal way to split the bounding box? Splitting it into quadrants was just an arbitrary decision. When there are a lot of points on the map, I have to drill down many levels before I start getting meaningful results. So I imagine it might be faster to split the box into, say, 9, 16, or more sections. But if I do that, then I eventually get to a point where a lot of requests are returning 0 results which isn't so efficient. Also, does the size of the limit on the results set affect the answer? (This is all assuming that I have no prior knowledge of nominal point density in the bounding box)

    Read the article

  • Farseer tutorial for the absolute beginners

    - by Bil Simser
    This post is inspired (and somewhat a direct copy) of a couple of posts Emanuele Feronato wrote back in 2009 about Box2D (his tutorial was ActionScript 3 based for Box2D, this is C# XNA for the Farseer Physics Engine). Here’s what we’re building: What is Farseer The Farseer Physics Engine is a collision detection system with realistic physics responses to help you easily create simple hobby games or complex simulation systems. Farseer was built as a .NET version of Box2D (based on the Box2D.XNA port of Box2D). While the constructs and syntax has changed over the years, the principles remain the same. This tutorial will walk you through exactly what Emanuele create for Flash but we’ll be doing it using C#, XNA and the Windows Phone platform. The first step is to download the library from its home on CodePlex. If you have NuGet installed, you can install the library itself using the NuGet package that but we’ll also be using some code from the Samples source that can only be obtained by downloading the library. Once you download and unpacked the zip file into a folder and open the solution, this is what you will get: The Samples XNA WP7 project (and content) have all the demos for Farseer. There’s a wealth of info here and great examples to look at to learn. The Farseer Physics XNA WP7 project contains the core libraries that do all the work. DebugView XNA contains an XNA-ready class to let you view debug data and information in the game draw loop (which you can copy into your project or build the source and reference the assembly). The downloaded version has to be compiled as it’s only available in source format so you can do that now if you want (open the solution file and rebuild everything). If you’re using the NuGet package you can just install that. We only need the core library and we’ll be copying in some code from the samples later. Your first Farseer experiment Start Visual Studio and create a new project using the Windows Phone template can call it whatever you want. It’s time to edit Game1.cs 1 public class Game1 : Game 2 { 3 private readonly GraphicsDeviceManager _graphics; 4 private DebugViewXNA _debugView; 5 private Body _floor; 6 private SpriteBatch _spriteBatch; 7 private float _timer; 8 private World _world; 9 10 public Game1() 11 { 12 _graphics = new GraphicsDeviceManager(this) 13 { 14 PreferredBackBufferHeight = 800, 15 PreferredBackBufferWidth = 480, 16 IsFullScreen = true 17 }; 18 19 Content.RootDirectory = "Content"; 20 21 // Frame rate is 30 fps by default for Windows Phone. 22 TargetElapsedTime = TimeSpan.FromTicks(333333); 23 24 // Extend battery life under lock. 25 InactiveSleepTime = TimeSpan.FromSeconds(1); 26 } 27 28 protected override void LoadContent() 29 { 30 // Create a new SpriteBatch, which can be used to draw textures. 31 _spriteBatch = new SpriteBatch(_graphics.GraphicsDevice); 32 33 // Load our font (DebugViewXNA needs it for the DebugPanel) 34 Content.Load<SpriteFont>("font"); 35 36 // Create our World with a gravity of 10 vertical units 37 if (_world == null) 38 { 39 _world = new World(Vector2.UnitY*10); 40 } 41 else 42 { 43 _world.Clear(); 44 } 45 46 if (_debugView == null) 47 { 48 _debugView = new DebugViewXNA(_world); 49 50 // default is shape, controller, joints 51 // we just want shapes to display 52 _debugView.RemoveFlags(DebugViewFlags.Controllers); 53 _debugView.RemoveFlags(DebugViewFlags.Joint); 54 55 _debugView.LoadContent(GraphicsDevice, Content); 56 } 57 58 // Create and position our floor 59 _floor = BodyFactory.CreateRectangle( 60 _world, 61 ConvertUnits.ToSimUnits(480), 62 ConvertUnits.ToSimUnits(50), 63 10f); 64 _floor.Position = ConvertUnits.ToSimUnits(240, 775); 65 _floor.IsStatic = true; 66 _floor.Restitution = 0.2f; 67 _floor.Friction = 0.2f; 68 } 69 70 protected override void Update(GameTime gameTime) 71 { 72 // Allows the game to exit 73 if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) 74 Exit(); 75 76 // Create a random box every second 77 _timer += (float) gameTime.ElapsedGameTime.TotalSeconds; 78 if (_timer >= 1.0f) 79 { 80 // Reset our timer 81 _timer = 0f; 82 83 // Determine a random size for each box 84 var random = new Random(); 85 var width = random.Next(20, 100); 86 var height = random.Next(20, 100); 87 88 // Create it and store the size in the user data 89 var box = BodyFactory.CreateRectangle( 90 _world, 91 ConvertUnits.ToSimUnits(width), 92 ConvertUnits.ToSimUnits(height), 93 10f, 94 new Point(width, height)); 95 96 box.BodyType = BodyType.Dynamic; 97 box.Restitution = 0.2f; 98 box.Friction = 0.2f; 99 100 // Randomly pick a location along the top to drop it from 101 box.Position = ConvertUnits.ToSimUnits(random.Next(50, 400), 0); 102 } 103 104 // Advance all the elements in the world 105 _world.Step(Math.Min((float) gameTime.ElapsedGameTime.TotalMilliseconds*0.001f, (1f/30f))); 106 107 // Clean up any boxes that have fallen offscreen 108 foreach (var box in from box in _world.BodyList 109 let pos = ConvertUnits.ToDisplayUnits(box.Position) 110 where pos.Y > _graphics.GraphicsDevice.Viewport.Height 111 select box) 112 { 113 _world.RemoveBody(box); 114 } 115 116 base.Update(gameTime); 117 } 118 119 protected override void Draw(GameTime gameTime) 120 { 121 GraphicsDevice.Clear(Color.FromNonPremultiplied(51, 51, 51, 255)); 122 123 _spriteBatch.Begin(); 124 125 var projection = Matrix.CreateOrthographicOffCenter( 126 0f, 127 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Width), 128 ConvertUnits.ToSimUnits(_graphics.GraphicsDevice.Viewport.Height), 0f, 0f, 129 1f); 130 _debugView.RenderDebugData(ref projection); 131 132 _spriteBatch.End(); 133 134 base.Draw(gameTime); 135 } 136 } 137 Lines 4: Declare the debug view we’ll use for rendering (more on that later). Lines 8: Declare _world variable of type class World. World is the main object to interact with the Farseer engine. It stores all the joints and bodies, and is responsible for stepping through the simulation. Lines 12-17: Create the graphics device we’ll be rendering on. This is an XNA component and we’re just setting it to be the same size as the phone and toggling it to be full screen (no system tray). Lines 34: We create a SpriteFont here by adding it to the project. It’s called “font” because that’s what the DebugView uses but you can name it whatever you want (and if you’re not using DebugView for your production app you might have several fonts). Lines 37-44: We create the physics environment that Farseer uses to contain all the objects by specifying it here. We’re using Vector2.UnitY*10 to represent the gravity to be used in the environment. In other words, 10 units going in a downward motion. Lines 46-56: We create the DebugViewXNA here. This is copied from the […] from the code you downloaded and provides the ability to render all entities onto the screen. In a production release you’ll be doing the rendering yourself of each object but we cheat a bit for the demo and let the DebugView do it for us. The other thing it can provide is to render out a panel of debugging information while the simulation is going on. This is useful in tracking down objects, figuring out how something works, or just keeping track of what’s in the engine. Lines 49-67: Here we create a rigid body (Farseer only supports rigid bodies) to represent the floor that we’ll drop objects onto. We create it by using one of the Farseer factories and specifying the width and height. The ConvertUnits class is copied from the samples code as-is and lets us toggle between display units (pixels) and simulation units (usually metres). We’re creating a floor that’s 480 pixels wide and 50 pixels high (converting them to SimUnits for the engine to understand). We also position it near the bottom of the screen. Values are in metres and when specifying values they refer to the centre of the body object. Lines 77-78: The game Update method fires 30 times a second, too fast to be creating objects this quickly. So we use a variable to track the elapsed seconds since the last update, accumulate that value, then create a new box to drop when 1 second has passed. Lines 89-94: We create a box the same way we created our floor (coming up with a random width and height for the box). Lines 96-101: We set the box to be Dynamic (rather than Static like the floor object) and position it somewhere along the top of the screen. And now you created the world. Gravity does the rest and the boxes fall to the ground. Here’s the result: Farseer Physics Engine Demo using XNA Lines 105: We must update the world at every frame. We do this with the Step method which takes in the time interval. [more] Lines 108-114: Body objects are added to the world but never automatically removed (because Farseer doesn’t know about the display world, it has no idea if an item is on the screen or not). Here we just loop through all the entities and anything that’s dropped off the screen (below the bottom) gets removed from the World. This keeps our entity count down (the simulation never has more than 30 or 40 objects in the world no matter how long you run it for). Too many entities and the app will grind to a halt. Lines 125-130: Farseer knows nothing about the UI so that’s entirely up to you as to how to draw things. Farseer is just tracking the objects and moving them around using the physics engine and it’s rules. You’ll still use XNA to draw items (using the SpriteBatch.Draw method) so you can load up your usual textures and draw items and pirates and dancing zombies all over the screen. Instead in this demo we’re going to cheat a little. In the sample code for Farseer you can download there’s a project called DebugView XNA. This project contains the DebugViewXNA class which just handles iterating through all the bodies in the world and drawing the shapes. So we call the RenderDebugData method here of that class to draw everything correctly. In the case of this demo, we just want to draw Shapes so take a look at the source code for the DebugViewXNA class as to how it extracts all the vertices for the shapes created (in this case simple boxes) and draws them. You’ll learn a *lot* about how Farseer works just by looking at this class. That’s it, that’s all. Simple huh? Hope you enjoy the code and library. Physics is hard and requires some math skills to really grok. The Farseer Physics Engine makes it pretty easy to get up and running and start building games. In future posts we’ll get more in-depth with things you can do with the engine so this is just the beginning. Enjoy!

    Read the article

  • How do I generate mipmap .png and model .obj files for LibGDX?

    - by John Murdoch
    I'm playing a bit with LibGDX (OpenGL ES 2.0 wrapper for Android). I found some sample code which used prepared files to load models and mipmap textures for them, e.g., at https://github.com/libgdx/libgdx/blob/master/demos/invaders/gdx-invaders/src/com/badlogic/gdxinvaders/RendererGL20.java it reads .obj file for the model and RGB565 format .png file to apply a mipmapped texture to it. What is the best / easiest way for me to create these files? I understand .obj files are generated by a bunch of tools (I installed Blender, Wings3D and Kerkythea so far), but which ones will be the most user friendly for someone unfamiliar with 3D modelling? But more importantly, how do I produce a .png file with the mipmapped texture? The .png I looked at ( https://github.com/libgdx/libgdx/blob/master/demos/invaders/gdx-invaders/data/ship.png ) seems to include different textures for each of the faces, probably created with some tool. I browsed through the menus for the 3 tools I have installed but didn't find an option to export such a .png file. What am I missing?

    Read the article

  • What is the best database design and/or software to model a thesaurus?

    - by Miles O'Keefe
    I would like to design a web app that functions as a simple thesaurus : a long list of words with attributes, all of which are linked to each other. Wikipedia defines it as: In Information Science, Library Science, and Information Technology, specialized thesauri are designed for information retrieval. They are a type of controlled vocabulary, for indexing or tagging purposes. Such a thesaurus can be used as the basis of an index for online material. The Art and Architecture Thesaurus, for example, is used to index the Canadian Information retrieval thesauri are formally organized so that existing relationships between concepts are made explicit. What database software, design or model would best fit this? Are PHP and MySQL good technologies to handle it?

    Read the article

  • Is it a good idea to add robots "noindex" m tags deep, low content pages, e.g. product model data

    - by Cognize
    I'm considering adding robots "noindex, follow" tags to the very numerous product data pages that are linked from the product style pages in our online store. For example, each product style has a page with full text content on the product: http://www.shop.example/Product/Category/Style/SOME-STYLE-CODE Then many data pages with technical data for each model code is linked from the product style page. http://www.shop.example/Product/Category/Style/SOME-STYLE-CODE-1 http://www.shop.example/Product/Category/Style/SOME-STYLE-CODE-2 http://www.shop.example/Product/Category/Style/SOME-STYLE-CODE-3 It is these technical data pages that I intend to add the no index code to, as I imagine that this might stop these pages from cannibalizing keyword authority for more important content rich pages on the site. Any advice appreciated.

    Read the article

  • Small projects using the cathedral model: does open-source lower security?

    - by Anto
    We know of Linus' law: With enough eyeballs all bugs are shallow In general, people seem to say that open-source software is more secure because of that very thing, but... There are many small OSS projects with just 1 or 2 developers (the cathedral model, as described by ESR). For these projects, does releasing the source-code actually lower the security? For projects like the Linux kernel there are thousands of developers and security vulnerabilities are quite likely going to be found, but when just some few people look through the source code, while allowing crackers (black hat hackers) to see the source as well, is the security lowered instead of increased? I know that the security advantage closed-source software has over OSS is security through obscurity, which isn't good (at all), but it could help to some degree, at least by giving those few devs some more time (security through obscurity doesn't help with the if but with the when). EDIT: The question isn't whether OSS is more secure than non-OSS software but if the advantages for crackers are greater than the advantages for the developers who want to prevent security vulnerabilities from being exploited.

    Read the article

  • Blocking row navigation in af:table , synchronize row selection with model in case of validation failure- Oracle ADF by Ashish Awasthi

    - by JuergenKress
    In ADF we often work on editable af:table and when we use af:table to insert ,update or delete data, it is normal to use some validation but problem is when some validation failure occurs on page (in af:table) ,still we can select another row and it shows as currently selected Row this is a bit confusing for user as Row Selection of af:table is not synchronized with model or binding layer See Problem- i have an editable table on page Read the complete article here. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: ADF,Ashish Awasthi,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

    Read the article

  • What resources will help me understand the data model for QC 10.0 in order to write my SQL queries?

    - by srihari
    I am a fresher in Quality Center 10.0 HP software testing tool. As per my understanding in order to generate reports from QC and to troubleshoot the scenarios, we need to write SQL queries in the QC back end database. In my case it is SQL db. I downloaded the database reference help file but I could not understand from where I can start. It just gave the table name and its information. For a starter like me are there any online tutorials or helpful websites,hands on exercises,scenario's where I can better understand how to write queries for the QC data model? I am very confident about the SQL coding itself, what I want to know is how to query on the QC database tables based on the scenarios that occur in QC tool. Please suggest. Thanks, Srihari

    Read the article

  • How can an SQL relational database be used to model a thesaurus? [closed]

    - by Miles O'Keefe
    I would like to design a web app that functions as a simple thesaurus: a long list of words with attributes, all of which are linked to each other. This thesaurus data model can be defined as: a controlled vocabulary arranged in a known order in which equivalence, hierarchical, and associative relationships among terms are clearly displayed and identified by standardized relationship indicators. My idea so far is to have one database in which every word is a table, and every table contains all words related to that word. e.g. Thesaurus(database) - happy(table) - excited(row)|cheerful(row)|lively(row) Is there are more efficient way to store words and their relationship to other words in a relational SQL database?

    Read the article

  • Why does my model render differently than its preview?

    - by Raven Dreamer
    I've been importing .fbx files that I made with 3DS Max 2012 into Unity, and it's quite neat to see my models running around in game. However, I can't help but notice that the models, as they're rendered in game, vary substantially from what they look like in the preview (and also what they looked like in 3DS Max). Observe: In-Game Unity Preview 3DS Max My gut tells me that I'm not setting up Unity's lighting system properly. What, then, do I need to do, to either my scene or my model, in order to get the left-most picture to look like the middle one?

    Read the article

  • exporting a maya model to work with Playstation mobile Studio?

    - by spartan2417
    Ive just started to program in Playstation Mobile Studio for the PS vita. The Models that are available to use in Ps Development have to .mdk models. The studio comes with a a model converter that converts from DAE, FBX, XSI and X files. However ive tried converting a maya scene to both DAE and FBX files but the converter returns an error with no explanation. Ive even tried to use blender and the tutorial here: http://www.gamefromscratch.com/post/2012/04/30/Exporting-from-Blender-to-PS-Suite-Blender-to-Vita-in-under-5-minutes.aspx but this fails at the converter too. With regards to maya all i do is export the file with default settings. Anyone know any good tutorials on this or guess why this would be happening?

    Read the article

  • Is it a good idea to add robots "noindex" meta tags to deep low content pages, e.g. product model data

    - by Cognize
    I'm considering adding robots "noindex, follow" tags to the very numerous product data pages that are linked from the product style pages in our online store. For example, each product style has a page with full text content on the product: http://www.shop.example/Product/Category/Style/SOME-STYLE-CODE Then many data pages with technical data for each model code is linked from the product style page. http://www.shop.example/Product/Category/Style/SOME-STYLE-CODE-1 http://www.shop.example/Product/Category/Style/SOME-STYLE-CODE-2 http://www.shop.example/Product/Category/Style/SOME-STYLE-CODE-3 It is these technical data pages that I intend to add the no index code to, as I imagine that this might stop these pages from cannibalizing keyword authority for more important content rich pages on the site. Any advice appreciated.

    Read the article

  • What software development model has worked best for software teams with heavy dependancy on hardware teams?

    - by MasterDIB
    So, let me explain more. There are a number of competing best practices for software development. I can find that many teams have benefited from Agile practices in some cases. In some other cases, using the Unified Process has been championed by large companies like IBM. The common themes that I find seemed to work well for teams that mainly develop software. I am interested to know what has worked best for people who have worked in shops where there is a team on the other side that produce the hardware that your software is running on. For example, one team puts together a crate with several custom hardware on it; while you need to develop the software that would run on those crates. I can't find a development model (agile, spiral ...) that works best in this case. Any wisdom is this area will be well appreciated.

    Read the article

  • SharePoint 2010 BDC Model Deployment Issue: The default web application could not be determined.

    Yesterday I tried to deploy a Business Data Connectivity Model project created in Visual Studio 2010 to my SharePoint 2010 test server (all RTM versions), but during the deployment of the solution, SharePoint threw my following error: Add Solution:  Adding solution 'BCSDemo2.wsp'...  Deploying solution 'BCSDemo2.wsp'...Error occurred in deployment step 'Add Solution': The default web application could not be determined. Set the SiteUrl property in feature BCSDemo2_Feature1 to the URL of...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • SharePoint 2010 BDC Model Deployment Issue: The default web application could not be determined.

    Yesterday I tried to deploy a Business Data Connectivity Model project created in Visual Studio 2010 to my SharePoint 2010 test server (all RTM versions), but during the deployment of the solution, SharePoint threw my following error: Add Solution:  Adding solution 'BCSDemo2.wsp'...  Deploying solution 'BCSDemo2.wsp'...Error occurred in deployment step 'Add Solution': The default web application could not be determined. Set the SiteUrl property in feature BCSDemo2_Feature1 to the URL of...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • When designing an application around Model-View-Controller (MVC), what is in your toolbox?

    - by ericgorr
    There are a lot of great explanations for what the Model-View-Controller design pattern is, but I am having trouble finding good resources showing how to use it in practice. So, when you are starting a new application (doesn't matter what it is), what is in your toolbox? For example, it was suggested that using UML collaboration diagrams ( http://www.objectmentor.com/resources/articles/umlCollaborationDiagrams.pdf ) can be useful when designing an application around MVC, although, I am not certain exactly how or why this might be the case...? So, what is in your toolbox for MVC?

    Read the article

  • ASP.NET MVC 2 UpdateModel() is not updating values in memory or database

    - by campbelt
    Hello, I am new to MVC, and so am working through the NerdDinner tutorial, here. In particular, I'm running into problems with the use of the UpdateModel method, which is explained in the part five of that tutorial. The problem is, when I try to edit the value of a dinner object using the UpdateModel method, the values do not get updated, and no exceptions are thrown. Oddly, I am not having any trouble with the Create or Delete features that are illustrated in the tutorial. Only the update feature isn't working. Below, I have included the Controller code that I am using, as well as the view markup, which is contained in both an aspx View file and an ascx Partial View file. Here is the code inside my Controller, called DinnerController.cs: // // GET: /Dinners/Edit/2 [Authorize] public ActionResult Edit(int id) { Dinner dinner = dinnerRepository.GetDinner(id); return View(new DinnerFormViewModel(dinner)); } // // POST: /Dinners/Edit/2 [AcceptVerbs(HttpVerbs.Post), Authorize] public ActionResult Edit(int id, FormCollection formValues) { Dinner dinner = dinnerRepository.GetDinner(id); try { UpdateModel(dinner); var x = ViewData.GetModelStateErrors(); // <-- to catch other ModelState errors dinnerRepository.Save(); return RedirectToAction("Details", new { id = dinner.DinnerID }); } catch { ModelState.AddRuleViolations(dinner.GetRuleViolations()); return View(new DinnerFormViewModel(dinner)); } } The line with the comment "to catch other ModelState errors" was added after reading a possible solution from another StackOverflow thread, here: http://stackoverflow.com/questions/1461283/asp-net-mvc-updatemodel-not-updating-but-not-throwing-error Unfortunately, that solution didn't help me. Here is the corresponding markup in my Dinners/Edit.aspx View: <asp:Content ID="Main" ContentPlaceHolderID="MainContent" runat="server"> <h2>Edit Dinner</h2> <% Html.RenderPartial("DinnerForm"); %> </asp:Content> Here is the corresponding markup in my DinnerForm.ascx Partial View. This Partial View file is also used by the Create feature, which is working fine: <%=Html.ValidationSummary("Please correct the errors and try again.") %> <% using (Html.BeginForm()) { %> <fieldset> <p> <label for="Title">Dinner Title:</label> <%=Html.TextBoxFor(model => Model.Dinner.Title)%> <%=Html.ValidationMessage("Title", "*") %> </p> <p> <label for="EventDate">EventDate:</label> <%=Html.TextBoxFor(model => Model.Dinner.EventDate, new { value = String.Format("{0:g}", Model.Dinner.EventDate) })%> <%=Html.ValidationMessage("EventDate", "*") %> </p> <p> <label for="Description">Description:</label> <%=Html.TextBoxFor(model => Model.Dinner.Description)%> <%=Html.ValidationMessage("Description", "*")%> </p> <p> <label for="Address">Address:</label> <%=Html.TextBoxFor(model => Model.Dinner.Address)%> <%=Html.ValidationMessage("Address", "*") %> </p> <p> <label for="Country">Country:</label> <%=Html.DropDownListFor(model => Model.Dinner.Country, Model.Countries)%> <%=Html.ValidationMessage("Country", "*") %> </p> <p> <label for="ContactPhone">ContactPhone #:</label> <%=Html.TextBoxFor(model => Model.Dinner.ContactPhone)%> <%=Html.ValidationMessage("ContactPhone", "*") %> </p> <p> <label for="Latitude">Latitude:</label> <%=Html.TextBoxFor(model => Model.Dinner.Latitude)%> <%=Html.ValidationMessage("Latitude", "*") %> </p> <p> <label for="Longitude">Longitude:</label> <%=Html.TextBoxFor(model => Model.Dinner.Longitude)%> <%=Html.ValidationMessage("Longitude", "*") %> </p> <p> <input type="submit" value="Save"/> </p> </fieldset> <% } %> In any case, I've been hitting away at this for hours, and I'm out of ideas. So, I'm hoping someone here can help nudge me in the right direction, in order to figure out what I'm doing wrong.

    Read the article

  • Can't disable jQuery cache

    - by robert_d
    Update I figured out that it must be caching problem but I can't turn cache off. Here is my changed script: <script src="../../Scripts/jquery-1.4.1.js" type="text/javascript"></script> <script type="text/javascript"> jQuery.ajaxSetup({ // Disable caching of AJAX responses cache: false }); jQuery("#button1").click(function (e) { window.setInterval(refreshResult, 3000); }); function refreshResult() { jQuery("#divResult").load("/Home/Refresh"); } </script> It updates part of a web page every 3 sec. It works only once after clearing web browser cache, after that it doesn't work - requests are made to /Home/Refresh without interval of 3 seconds and nothing is displayed on the web page; subsequent requests send cookie ASP.NET_SessionId=wrkx1avgvzwozcn1frsrb2yh. I am using ASP.NET MVC 2 and c#. I have a problem with jQuery, here is how my web app works Search.aspx web page which contains a form and jQuery script posts data to Search() action in Home controller after user clicks button1 button. Search.aspx: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<GLSChecker.Models.WebGLSQuery>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Title </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Search</h2> <% Html.EnableClientValidation(); %> <% using (Html.BeginForm()) {%> <fieldset> <div class="editor-label"> <%: Html.LabelFor(model => model.Url) %> </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Url, new { size = "50" } ) %> <%: Html.ValidationMessageFor(model => model.Url) %> </div> <div class="editor-label"> <%: Html.LabelFor(model => model.Location) %> </div> <div class="editor-field"> <%: Html.TextBoxFor(model => model.Location, new { size = "50" } ) %> <%: Html.ValidationMessageFor(model => model.Location) %> </div> <div class="editor-label"> <%: Html.LabelFor(model => model.KeywordLines) %> </div> <div class="editor-field"> <%: Html.TextAreaFor(model => model.KeywordLines, 10, 60, null)%> <%: Html.ValidationMessageFor(model => model.KeywordLines)%> </div> <p> <input id ="button1" type="submit" value="Search" /> </p> </fieldset> <% } %> <script src="../../Scripts/jquery-1.4.1.js" type="text/javascript"></script> <script type="text/javascript"> jQuery("#button1").click(function (e) { window.setInterval(refreshResult, 5000); }); function refreshResult() { jQuery("#divResult").load("/Home/Refresh"); } </script> <div id="divResult"> </div> </asp:Content> [HttpPost] public ActionResult Search(WebGLSQuery queryToCreate) { if (!ModelState.IsValid) return View("Search"); queryToCreate.Remote_Address = HttpContext.Request.ServerVariables["REMOTE_ADDR"]; Session["Result"] = null; SearchKeywordLines(queryToCreate); Thread.Sleep(15000); return View("Search"); }//Search() After button1 button is clicked the above script from Search.aspx web page runs. Search() action in controller runs for longer period of time. I simulate this in testing by putting Thread.Sleep(15000); in Search()action. 5 sec. after Submit button was pressed, the above jQuery script calls Refresh() action in Home controller. public ActionResult Refresh() { ViewData["Result"] = DateTime.Now; return PartialView(); } Refresh() renders this partial <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl" % <%= ViewData["Result"] % The problem is that in Internet Explorer 8 there is only one request to /Home/Refresh; in Firefox 3.6.3 all requests to /Home/Refresh are made but nothing is displayed on the web page. Another problem with Firefox is that requests to /Home/Refresh are made every second not every 5 seconds. I noticed that after I clear Firefox cache the script works well first time button1 is pressed, but after that it doesn't work. I would be grateful for helpful suggestions.

    Read the article

  • How to display and update data in MVC2

    - by Picflight
    Table Product Product Id Product Name Table ProductSupplier ProductSupplierId ProductId SupplierId Table Supplier SupplierId SupplierName I have the above 3 tables in my database, ProductSupplier is the lookup table. Each Product can have many suppliers. I am using Entity Framework. Using Web Forms it was fairly easy to display a Product on a web page and bind a repeater with the suppliers information. Also, with Web Forms it was easy to Add new Product and suppliers, the linkage seemed easy. How do you do this sort of functionality in MVC? In the Create View below, I want to be able to Add the Supplier as well. Is there a better approach that I might be missing here? This is how I did it with Web Forms. Beyond the code below I am totally lost. I can show data in a list and also display the Suppliers for each Product, but how do I Add and Edit. Should I break it into different views? With Web Forms I could do it all in one page. namespace MyProject.Mvc.Models { [MetadataType(typeof(ProductMetaData))] public partial class Product { public Product() { // Initialize Product this.CreateDate = System.DateTime.Now; } } public class ProductMetaData { [Required(ErrorMessage = "Product name is required")] [StringLength(50, ErrorMessage = "Product name must be under 50 characters")] public object ProductName { get; set; } [Required(ErrorMessage = "Description is required")] public object Description { get; set; } } public class ProductFormViewModel { public Product Product { get; private set; } public IEnumerable<ProductSupplier> ProductSupplier { get; private set; } public ProductFormViewModel() { Product = new Product(); } public ProductFormViewModel(Product product) { Product = product; ProductSupplier = product.ProductSupplier; } } } ProductRepository public Product GetProduct(int id) { var p = db.Product.FirstOrDefault(por => por.ProductId == id); p.ProductSupplier.Attach(p.ProductSupplier.CreateSourceQuery().Include("Product").ToList()); return p; } Product Create View <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<MyProject.Mvc.Models.ProductFormViewModel>" %> <%= Html.ValidationSummary("Please correct the errors and try again.") %> <% using (Html.BeginForm()) {%> <fieldset> <legend>Fields</legend> <div class="editor-label"> <%= Html.LabelFor(model => model.Product.ProductId) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Product.ProductId) %> <%= Html.ValidationMessageFor(model => model.Product.ProductId) %> </div> <div class="editor-label"> <%= Html.LabelFor(model => model.Product.ProductName) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Product.ProductName) %> <%= Html.ValidationMessageFor(model => model.Product.ProductName) %> </div> <div class="editor-label"> <%= Html.LabelFor(model => model.Product.Description) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Product.Description) %> <%= Html.ValidationMessageFor(model => model.Product.Description) %> </div> <p> <input type="submit" value="Create" /> </p> </fieldset> <% } %>

    Read the article

< Previous Page | 123 124 125 126 127 128 129 130 131 132 133 134  | Next Page >