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  • Detecting whether user stayed after prompting onBeforeUnload

    - by Daniel Magliola
    In a web app I'm working on, I'm capturing onBeforeUnload to ask the user whether he really wants to exit. Now, if he decides to stay, there are a number of things I'd like to do. What I'm trying to figure out is that he actually chose to stay. I can of course declare a SetTimeout for "x" seconds, and if that fires, then it would mean the user is still there (because we didn't get unloaded). The problem is that the user can take any time to decide whether to stay or not... I was first hoping that while the dialog was showing, SetTimeout calls would not fire, so I could set a timeout for a short time and it'd only fire if the user chose to stay. However, timeouts do fire while the dialog is shown, so that doesn't work. Another idea I tried is capturing mouseMoves on the window/document. While the dialog is shown, mouseMoves indeed don't fire, except for one weird exception that really applies to my case, so that won't work either. Can anyone think of other way to do this? Thanks! (In case you're curious, the reason capturing mouseMove doesn't work is that I have an IFrame in my page, containing a site from another domain. If at the time of unloading the page, the focus is within the IFrame, while the dialog shows, then I get the MouseMove event firing ONCE when the mouse moves from inside the IFrame to the outside (at least in Firefox). That's probably a bug, but still, it's very likely that'll happen in our case, so I can't use this method).

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  • MSBuild script fails but produces no errors

    - by Kate
    I have a MSBuild script that I am executing through TeamCity. One of the tasks that is runs is from Xheo DeploxLX CodeVeil which obfuscates some DLLs. The task I am using is called VeilProject. I have run the CodeVeil Project through the interface manually and it works correctly, so I think I can safely assume that the actual obfuscate process is ok. This task used to take around 40 minutes and the rest of the MSBuild file executed perfectly and finished without errors. For some reason this task is now taking 1hr 20 minutes or so to execute. Once the VeilProject task is finished the output from the task says it completely successfully, however the MSBuild script fails at this point. I have a task directly after the VeilProject task and it does not get outputted. Using diagnostic output from MSBUild I can see the following: My questions are: Would it be possible that the MSBuild script has timed out? Once the task has completed it is after a certain timeout period so it just fails? Why would the build fail with no errors and no warnings? [05:39:06]: [Target "Obfuscate"] Finished. [05:39:06]: [Target "Obfuscate"] Saving exception map [05:49:21]: [Target "Obfuscate"] Ended at 11/05/2010 05:49:21, ~1 hour, 48 minutes, 6 seconds [05:49:22]: [Target "Obfuscate"] Done. [05:49:51]: MSBuild output: Ended at 11/05/2010 05:49:21, ~1 hour, 48 minutes, 6 seconds (TaskId:8) Done. (TaskId:8) Done executing task "VeilProject" -- FAILED. (TaskId:8) Done building target "Obfuscate" in project "AMK_Release.proj.teamcity.patch.tcprojx" -- FAILED.: (TargetId:12) Done Building Project "C:\Builds\Scripts\AMK_Release.proj.teamcity.patch.tcprojx" (All target(s)) -- FAILED. Project Performance Summary: 6535484 ms C:\Builds\Scripts\AMK_Release.proj.teamcity.patch.tcprojx 1 calls 6535484 ms All 1 calls Target Performance Summary: 156 ms PreClean 1 calls 266 ms SetBuildVersionNumber 1 calls 2406 ms CopyFiles 1 calls 6532391 ms Obfuscate 1 calls Task Performance Summary: 16 ms MakeDir 2 calls 31 ms TeamCitySetBuildNumber 1 calls 31 ms Message 1 calls 62 ms RemoveDir 2 calls 234 ms GetAssemblyIdentity 1 calls 2406 ms Copy 1 calls 6528047 ms VeilProject 1 calls Build FAILED. 0 Warning(s) 0 Error(s) Time Elapsed 01:48:57.46 [05:49:52]: Process exit code: 1 [05:49:55]: Build finished

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  • Static library not included in resulting LLVM executable

    - by Matthew Glubb
    Hi, I am trying to compile a c program using LLVM and I am having trouble getting some static libraries included. I have successfully compiled those static libraries using LLVM and, for example, libogg.a is present, as is ogg.l.bc. However, when I try to build the final program, it does not include the static ogg library. I've tried various compiler options with the most notable being: gcc oggvorbis.c -O3 -Wall -I$OV_DIR/include -l$OV_DIR/lib/libogg.a -l$OV_DIR/lib/libvorbis.a -o test.exe This results in the following output (directories shortened for brevity): $OV_DIR/include/vorbis/vorbisfile.h:75: warning: ‘OV_CALLBACKS_DEFAULT’ defined but not used $OV_DIR/include/vorbis/vorbisfile.h:82: warning: ‘OV_CALLBACKS_NOCLOSE’ defined but not used $OV_DIR/include/vorbis/vorbisfile.h:89: warning: ‘OV_CALLBACKS_STREAMONLY’ defined but not used $OV_DIR/include/vorbis/vorbisfile.h:96: warning: ‘OV_CALLBACKS_STREAMONLY_NOCLOSE’ defined but not used llvm-ld: warning: Cannot find library '$OV_DIR/lib/ogg.l.bc' llvm-ld: warning: Cannot find library '$OV_DIR/lib/vorbis.l.bc' WARNING: While resolving call to function 'main' arguments were dropped! I find this perplexing because $OV_DIR/lib/ogg.l.bc DOES exit, as does vorbis.l.bc and they are both readable (as are their containing directories) by everyone. Does anyone have any idea with what I am doing wrong? Thanks, Matt

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  • undefined reference to function, despite giving reference in c

    - by Jamie Edwards
    I'm following a tutorial, but when it comes to compiling and linking the code I get the following error: /tmp/cc8gRrVZ.o: In function `main': main.c:(.text+0xa): undefined reference to `monitor_clear' main.c:(.text+0x16): undefined reference to `monitor_write' collect2: ld returned 1 exit status make: *** [obj/main.o] Error 1 What that is telling me is that I haven't defined both 'monitor_clear' and 'monitor_write'. But I have, in both the header and source files. They are as follows: monitor.c: // monitor.c -- Defines functions for writing to the monitor. // heavily based on Bran's kernel development tutorials, // but rewritten for JamesM's kernel tutorials. #include "monitor.h" // The VGA framebuffer starts at 0xB8000. u16int *video_memory = (u16int *)0xB8000; // Stores the cursor position. u8int cursor_x = 0; u8int cursor_y = 0; // Updates the hardware cursor. static void move_cursor() { // The screen is 80 characters wide... u16int cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. outb(0x3D5, cursorLocation); // Send the low cursor byte. } // Scrolls the text on the screen up by one line. static void scroll() { // Get a space character with the default colour attributes. u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); // Row 25 is the end, this means we need to scroll up if(cursor_y >= 25) { // Move the current text chunk that makes up the screen // back in the buffer by a line int i; for (i = 0*80; i < 24*80; i++) { video_memory[i] = video_memory[i+80]; } // The last line should now be blank. Do this by writing // 80 spaces to it. for (i = 24*80; i < 25*80; i++) { video_memory[i] = blank; } // The cursor should now be on the last line. cursor_y = 24; } } // Writes a single character out to the screen. void monitor_put(char c) { // The background colour is black (0), the foreground is white (15). u8int backColour = 0; u8int foreColour = 15; // The attribute byte is made up of two nibbles - the lower being the // foreground colour, and the upper the background colour. u8int attributeByte = (backColour << 4) | (foreColour & 0x0F); // The attribute byte is the top 8 bits of the word we have to send to the // VGA board. u16int attribute = attributeByte << 8; u16int *location; // Handle a backspace, by moving the cursor back one space if (c == 0x08 && cursor_x) { cursor_x--; } // Handle a tab by increasing the cursor's X, but only to a point // where it is divisible by 8. else if (c == 0x09) { cursor_x = (cursor_x+8) & ~(8-1); } // Handle carriage return else if (c == '\r') { cursor_x = 0; } // Handle newline by moving cursor back to left and increasing the row else if (c == '\n') { cursor_x = 0; cursor_y++; } // Handle any other printable character. else if(c >= ' ') { location = video_memory + (cursor_y*80 + cursor_x); *location = c | attribute; cursor_x++; } // Check if we need to insert a new line because we have reached the end // of the screen. if (cursor_x >= 80) { cursor_x = 0; cursor_y ++; } // Scroll the screen if needed. scroll(); // Move the hardware cursor. move_cursor(); } // Clears the screen, by copying lots of spaces to the framebuffer. void monitor_clear() { // Make an attribute byte for the default colours u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); int i; for (i = 0; i < 80*25; i++) { video_memory[i] = blank; } // Move the hardware cursor back to the start. cursor_x = 0; cursor_y = 0; move_cursor(); } // Outputs a null-terminated ASCII string to the monitor. void monitor_write(char *c) { int i = 0; while (c[i]) { monitor_put(c[i++]); } } void monitor_write_hex(u32int n) { s32int tmp; monitor_write("0x"); char noZeroes = 1; int i; for (i = 28; i > 0; i -= 4) { tmp = (n >> i) & 0xF; if (tmp == 0 && noZeroes != 0) { continue; } if (tmp >= 0xA) { noZeroes = 0; monitor_put (tmp-0xA+'a' ); } else { noZeroes = 0; monitor_put( tmp+'0' ); } } tmp = n & 0xF; if (tmp >= 0xA) { monitor_put (tmp-0xA+'a'); } else { monitor_put (tmp+'0'); } } void monitor_write_dec(u32int n) { if (n == 0) { monitor_put('0'); return; } s32int acc = n; char c[32]; int i = 0; while (acc > 0) { c[i] = '0' + acc%10; acc /= 10; i++; } c[i] = 0; char c2[32]; c2[i--] = 0; int j = 0; while(i >= 0) { c2[i--] = c[j++]; } monitor_write(c2); } monitor.h: // monitor.h -- Defines the interface for monitor.h // From JamesM's kernel development tutorials. #ifndef MONITOR_H #define MONITOR_H #include "common.h" // Write a single character out to the screen. void monitor_put(char c); // Clear the screen to all black. void monitor_clear(); // Output a null-terminated ASCII string to the monitor. void monitor_write(char *c); #endif // MONITOR_H common.c: // common.c -- Defines some global functions. // From JamesM's kernel development tutorials. #include "common.h" // Write a byte out to the specified port. void outb ( u16int port, u8int value ) { asm volatile ( "outb %1, %0" : : "dN" ( port ), "a" ( value ) ); } u8int inb ( u16int port ) { u8int ret; asm volatile ( "inb %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } u16int inw ( u16int port ) { u16int ret; asm volatile ( "inw %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } // Copy len bytes from src to dest. void memcpy(u8int *dest, const u8int *src, u32int len) { const u8int *sp = ( const u8int * ) src; u8int *dp = ( u8int * ) dest; for ( ; len != 0; len-- ) *dp++ =*sp++; } // Write len copies of val into dest. void memset(u8int *dest, u8int val, u32int len) { u8int *temp = ( u8int * ) dest; for ( ; len != 0; len-- ) *temp++ = val; } // Compare two strings. Should return -1 if // str1 < str2, 0 if they are equal or 1 otherwise. int strcmp(char *str1, char *str2) { int i = 0; int failed = 0; while ( str1[i] != '\0' && str2[i] != '\0' ) { if ( str1[i] != str2[i] ) { failed = 1; break; } i++; } // Why did the loop exit? if ( ( str1[i] == '\0' && str2[i] != '\0' || (str1[i] != '\0' && str2[i] =='\0' ) ) failed =1; return failed; } // Copy the NULL-terminated string src into dest, and // return dest. char *strcpy(char *dest, const char *src) { do { *dest++ = *src++; } while ( *src != 0 ); } // Concatenate the NULL-terminated string src onto // the end of dest, and return dest. char *strcat(char *dest, const char *src) { while ( *dest != 0 ) { *dest = *dest++; } do { *dest++ = *src++; } while ( *src != 0 ); return dest; } common.h: // common.h -- Defines typedefs and some global functions. // From JamesM's kernel development tutorials. #ifndef COMMON_H #define COMMON_H // Some nice typedefs, to standardise sizes across platforms. // These typedefs are written for 32-bit x86. typedef unsigned int u32int; typedef int s32int; typedef unsigned short u16int; typedef short s16int; typedef unsigned char u8int; typedef char s8int; void outb ( u16int port, u8int value ); u8int inb ( u16int port ); u16int inw ( u16int port ); #endif //COMMON_H main.c: // main.c -- Defines the C-code kernel entry point, calls initialisation routines. // Made for JamesM's tutorials <www.jamesmolloy.co.uk> #include "monitor.h" int main(struct multiboot *mboot_ptr) { monitor_clear(); monitor_write ( "hello, world!" ); return 0; } here is my makefile: C_SOURCES= main.c monitor.c common.c S_SOURCES= boot.s C_OBJECTS=$(patsubst %.c, obj/%.o, $(C_SOURCES)) S_OBJECTS=$(patsubst %.s, obj/%.o, $(S_SOURCES)) CFLAGS=-nostdlib -nostdinc -fno-builtin -fno-stack-protector -m32 -Iheaders LDFLAGS=-Tlink.ld -melf_i386 --oformat=elf32-i386 ASFLAGS=-felf all: kern/kernel .PHONY: clean clean: -rm -f kern/kernel kern/kernel: $(S_OBJECTS) $(C_OBJECTS) ld $(LDFLAGS) -o $@ $^ $(C_OBJECTS): obj/%.o : %.c gcc $(CFLAGS) $< -o $@ vpath %.c source $(S_OBJECTS): obj/%.o : %.s nasm $(ASFLAGS) $< -o $@ vpath %.s asem Hopefully this will help you understand what is going wrong and how to fix it :L Thanks in advance. Jamie.

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  • How do I create a python module from a fortran program with f2py?

    - by Lars Hellemo
    I am trying to read some smps files with python, and found a fortran implementation, so I thought I would give f2py a shot. The problem is that I have no experience with fortran. I have successfully installed gfortran and f2py on my Linux box and ran the example on thew f2py page, but I have some trouble compiling and running the large program. There are two files, one with a file reader wrapper and one with all the logic. They seem to call each other, but when I compile and link or try f2py, I get errors that they somehow can't find each other: f95 -c FILEWR~1.F f95 -c SMPSREAD.F90 f95 -o smpsread SMPSREAD.o FILEWR~1.o FILEWR~1.o In function `file_wrapper_' FILEWR~1.F(.text+0x3d) undefined reference to `chopen_' usrlibgcci486-linux-gnu4.4.1libgfortranbegin.a(fmain.o) In function `main' (.text+0x27) undefined reference to `MAIN__' collect2 ld returned 1 exit status I also tried changing the name to FILE_WRAPPER.F but that did not help. With f2py I found out I had to include a comment to get it to accept free format, and saved this as a new file and tried: f2py -c -m smpsread smpsread.f90 I get a lot of output and warnings, but the error seems to be this one: getctype: No C-type found in "{'typespec': 'type', 'attrspec': ['allocatable'], 'typename': 'node', 'dimension': [':']}", assuming void. The fortran 90 spms reader can be found here. Any help or suggestions appreciated.

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  • Code Golf: Rotating Maze

    - by trinithis
    Code Golf: Rotating Maze Make a program that takes in a file consisting of a maze. The maze has walls given by '#'. The maze must include a single ball, given by a 'o' and any number of holes given by a '@'. The maze file can either be entered via command line or read in as a line through standard input. Please specify which in your solution. Your program then does the following: 1: If the ball is not directly above a wall, drop it down to the nearest wall. 2: If the ball passes through a hole during step 1, remove the ball. 3: Display the maze. 4: If there is no ball in the maze, exit. 5: Read a line from the standard input. Given a 1, rotate the maze counterclockwise. Given a 2, rotate the maze clockwise. Rotations are done by 90 degrees. It is up to you to decide if extraneous whitespace is allowed. If the user enters other inputs, repeat this step. 6: Goto step 1. You may assume all input mazes are closed. Note, a hole effectively acts as a wall in this regard. You may assume all input mazes have no extraneous whitespace. The shortest source code by character count wins. Example mazes: ###### #o @# ###### ########### #o # # ####### # ###@ # ######### ########################### # # # # @ # # # # ## # # ####o#### # # # # # # ######### # @ ######################

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  • why doesn't winmain set the errorlevel?

    - by Brian R. Bondy
    int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { MessageBox(NULL, _T("This should return 90 no?"), _T("OK"), MB_OK); return 90; } Why does the above program correctly display the message box, but does not set the error level? I compile this program to the name a.exe. Then from command prompt I type: c:\> a.exe (message box is displayed, I press ok) c:\> echo %ERRORLEVEL% 0 I get the same results if I do exit(90); right before the return. It still says 0. I also tried to start the program via CreateProcess and obtain the result with GetExitCodeProcess but it also returns 0 to me. I did error checking to ensure it was all started correctly. I originally seen this problem in a more complex program. But made this simple program to verify the problem. Results are the same, both programs that have WinMain return 0 always. I tried both x64, x86 and unicode and MBCS compiling options. All give 0 as an error level/status code.

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  • Does pressing Back always cause Activity to finish()?

    - by stormin986
    I've heard that pressing the back button will essentially cause the current Activity to finish(). Is this always the case? Seems like it would be with the way it pops the Activity off the stack. The one situation I'm not so sure about is when the root Activity in a Task has back pressed. I'm currently experiencing a very weird effect, described as follows: On loading my application, the first Activity is for initialization, and once it finishes, it calls my main Activity (a TabActivity). This first init activity has android:noHistory="true" set in the Manifest so pressing Back from my main Activity won't go back to that. It goes to the Launcher. When I click on my App in the Launcher a second time, the initialization activity loads again, and loads the main Activity when done. Almost immediately after, it loads a second instance of my main Activity. But ONLY after the Application has already been run once, and was exited by pressing BACK from the main Activity. It does it every subsequent time until I force quit the app or load a new version from the IDE. Based on this, I am suspecting some kind of Activity instance is lying around and being reused, since it only happens on the second+ time I run the application (and exit with BACK -- using HOME just returns to the last state of the app, no big deal). Anyone have any thoughts??

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  • how avoids deadlock condition

    - by rima
    Hi I try to write a program like a compiler.In this case I must simulate these codes of SQLPL(This one can be just for example).for example in command prompt i wana do these: c:\> sqlplus .... Enter User-Name:(here we must enter username) xxxx Enter password:(same up)yyyyy ... sql>(now i want to send my sql command to shell)prompt "rima"; "rima" [<-output] sql> prompt "xxxx" sql> exit very simple. I try to use this code: ProcessStartInfo psi = new ProcessStartInfo( @"sqlplus"); psi.UseShellExecute = false; psi.CreateNoWindow = true; psi.RedirectStandardInput = true; psi.RedirectStandardOutput = true; //psi.RedirectStandardError = true; Process process = new Process(); process.StartInfo = psi; bool started = process.Start(); if (started) { process.StandardInput.WriteLine("user/password"); process.StandardInput.Flush(); string ret = process.StandardOutput.ReadLine(); // <-- stalls here System.Console.WriteLine("sqlplus says :" + ret + "\"."); } i find out it form here but as if u read this code has problem!DEADLOCK Condition problem! this is my second time i ask my question,every time my knowledge growing,but i cant get how I can solve my problem at last!!! So I kindly kiss your hand,please help me,these process is not clear for me.any one can give me a code that handle my problem?Already i look at all codes,also I try to use ProcessRunner that in my last post some one offer me,but I cant use it also,i receive an error. I hope by first example u find out what i want,and solve the second code problem... thanks I use C# for implemantation

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  • Binary files printing and desired precision

    - by yCalleecharan
    Hi, I'm printing a variable say z1 which is a 1-D array containing floating point numbers to a text file so that I can import into Matlab or GNUPlot for plotting. I've heard that binary files (.dat) are smaller than .txt files. The definition that I currently use for printing to a .txt file is: void create_out_file(const char *file_name, const long double *z1, size_t z_size){ FILE *out; size_t i; if((out = _fsopen(file_name, "w+", _SH_DENYWR)) == NULL){ fprintf(stderr, "***> Open error on output file %s", file_name); exit(-1); } for(i = 0; i < z_size; i++) fprintf(out, "%.16Le\n", z1[i]); fclose(out); } I have three questions: Are binary files really more compact than text files?; If yes, I would like to know how to modify the above code so that I can print the values of the array z1 to a binary file. I've read that fprintf has to be replaced with fwrite. My output file say dodo.dat should contain the values of array z1 with one floating number per line. I have %.16Le up in my code but I think that %.15Le is right as I have 15 precision digits with long double. I have put a dot (.) in the width position as I believe that this allows expansion to an arbitrary field to hold the desired number. Am I right? As an example with %.16Le, I can have an output like 1.0047914240730432e-002 which gives me 16 precision digits and the width of the field has the right width to display the number correctly. Is placing a dot (.) in the width position instead of a width value a good practice? Thanks a lot...

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  • the error in the stringbuilder

    - by Kubi
    string rowString = "<tr id=\"row1\" bgcolor=\"#FFFFFF\" onMouseOver=\"this.bgColor='#EEEEEE';\" onMouseOut=\"this.bgColor='#FFFFFF';\" style=\"cursor:pointer;\">" + "<td bgcolor=\"#FFFFFF\"><img src=\"images/"+"-companylogofilename-"+"\" width=\"108\" height=\"32\" alt=\""+"-companyname-"+"\" /></td>" + //turkish.airlines.jpg airlineiconfilename, airline name "<td class=\"table_content\">{0}</td>" + "<td class=\"table_content\">{1}</td>" + "<td class=\"table_content\">{2}</td>" + "<td class=\"table_content\">{3}</td>" + "<td class=\"table_content\">{4}</td>" + "<td class=\"table_content\"><table width=\"98%\" border=\"0\" cellspacing=\"0\" cellpadding=\"0\">" + "<tr><td class=\"table_content\">{5}</td>" + "<td width=\"20\" align=\"right\">" + "<a href=\"default.aspx\" onClick=\"return hs.htmlExpand(this, { headingText: '{6} - {7}', width: 600, height: 215, targetX: 'row1 400px', targetY: 'row1 40px' })\">" + "<img src=\"images/arrow.png\" width=\"13\" height=\"16\" border=\"0\" class=\"tip\" onMouseOver=\"tooltip('Click for Details.');\" onMouseOut=\"exit();\" />" + "</a>"; accordionHTML.Append(String.Format(rowString, flight.Get_AirlineCode(), flight.Get_Clase(), flight.Get_Departure(), flight.Get_DeprtDate(), flight.Get_DeprtTime(), flight.Get_Destination(), flight.Get_Departure(), flight.Get_Destination())); Hi, Can someone please help me to find the mistake above ? I am getting an error as "Input string was not correct !"; Thanks in advance,

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  • How can I use `pipe` to facilitate interprocess communication in Perl?

    - by Shiftbit
    Can anyone explain how I can successfully get my processes communicating? I find the perldoc on IPC confusing. What I have so far is: $| = 1; $SIG{CHLD} = {wait}; my $parentPid = $$; if ($pid = fork();) ) { if ($pid == 0) { pipe($parentPid, $$); open PARENT, "<$parentPid"; while (<PARENT>) { print $_; } close PARENT; exit(); } else { pipe($parentPid, $pid); open CHILD, ">$pid"; or error("\nError opening: childPid\nRef: $!\n"); open (FH, "<list") or error("\nError opening: list\nRef: $!\n"); while(<FH>) { print CHILD, $_; } close FH or error("\nError closing: list\nRef: $!\n"); close CHILD or error("\nError closing: childPid\nRef: $!\n); } else { error("\nError forking\nRef: $!\n"); } First: What does perldoc pipe mean by READHANDLE, WRITEHANDLE? Second: Can I implement a solution without relying on CPAN or other modules?

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  • Issue in setting alarm time in AlarmManager Class

    - by Anshuman
    I have used the following code in setting alarm time in AlarmManager class. Now Suppose my device current date 9-july-2012 11:31:00, Now suppose i set set a alarm at 9-july-2012 11:45:00, then it works fine and pop-up an alarm at that time. But if i set an alarm at 10-aug-2012 11:40:00, then as soon as exit the app the alarm pop-up, which is wrong because i set an alarm at month of august, So why this happen, is anything wrong in my code. if anyone knows help me to solve this out. Code For Setting Alarm time in AlarmManager class Intent myIntent = new Intent(context, AlarmService.class); PendingIntent pendingIntent = PendingIntent.getService(context, i, myIntent, i); AlarmManager alarmManager = (AlarmManager)context.getSystemService(AlarmService.ALARM_SERVICE); Calendar calendar = Calendar.getInstance(); calendar.setTimeInMillis(System.currentTimeMillis()); calendar.add(Calendar.MILLISECOND, (int) dateDifferenceFromSystemTime(NoteManager.getSingletonObject().getAlarmTime(i))); alarmManager.set(AlarmManager.RTC_WAKEUP, calendar.getTimeInMillis(), pendingIntent); public static long dateDifferenceFromSystemTime(Date date) { long difference = 0; try { Calendar c = Calendar.getInstance(); difference = date.getTime() - c.getTimeInMillis(); if (difference < 0) { // if difference is -1 - means alarm time is of previous time then current // then firstly change it to +positive and subtract form 86400000 to get exact new time to play alarm // 86400000-Total no of milliseconds of 24hr Day difference = difference * -1; difference = 86400000 - difference; } } catch (Exception e) { e.printStackTrace(); } return difference; } Service class which pop-up alarm when matches time public class AlarmService extends IntentService { public void onCreate() { super.onCreate(); } public AlarmService() { super("MyAlarmService"); } @Override public int onStartCommand(Intent intent, int flags, int startId) { super.onStartCommand(intent, startId, startId); return START_STICKY; } @Override protected void onHandleIntent(Intent intent) { startActivity(new Intent(this,AlarmDialogActivity.class).setFlags(Intent.FLAG_ACTIVITY_NEW_TASK)); } }

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  • Break a while loop without using If or Break

    - by Justin
    I need to create a program that uses while to find the volume of a cylinder. I need the while loop to break if the user inputs a negative value for the height. My code looks like this: double sentinel=1, h=1, v=0, r, count=0; // declares all variables needed final double PI=3.14159; boolean NotNegative=true; while(NotNegative){// && count==0){ // while both the height is positive AND the total times run is 0 System.out.print("Enter height (Use negative to exit): "); // has the user input the height h=Double.parseDouble(br.readLine()); sentinel=h; // save sentinel as the inputted height while(sentinel>0){ System.out.print("Enter radius: "); // have the user input the radius r=Double.parseDouble(br.readLine()); v=PI*(r*r)*h; // find the volume System.out.println("The volume is " + v); // print out the volume count++; // increase the count each time this runs NotNegative=true; sentinel=-1; } } Any help?

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  • How do I launch background jobs w/ paramiko?

    - by sophacles
    Here is my scenario: I am trying to automate some tasks using Paramiko. The tasks need to be started in this order (using the notation (host, task)): (A, 1), (B, 2), (C, 2), (A,3), (B,3) -- essentially starting servers and clients for some testing in the correct order. Further, because in the tests networking may get mucked up, and because I need some of the output from the tests, I would like to just redirect output to a file. In similar scenarios the common response is to use 'screen -m -d' or to use 'nohup'. However with paramiko's exec_cmd, nohup doesn't actually exit. Using: bash -c -l nohup test_cmd & doesnt work either, exec_cmd still blocks to process end. In the screen case, output redirection doesn't work very well, (actually, doesnt work at all the best I can figure out). So, after all that explanation, my question is: is there an easy elegant way to detach processes and capture output in such a way as to end paramiko's exec_cmd blocking? Update The dtach command works nicely for this!

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  • Why does Perl's DBI complain about "failed: ERROR OCIEnvNlsCreate" when I try to connect to Oracle 1

    - by John
    I am getting the following error connecting to an Oracle 11g database using a simple Perl script: failed: ERROR OCIEnvNlsCreate. Check ORACLE_HOME (Linux) env var or PATH (Windows) and or NLS settings, permissions, etc. at The script is as follows: #!/usr/local/bin/perl use strict; use DBI; if ($#ARGV < 3) { print "Usage: perl testDbAccess.pl dataBaseUser dataBasePassword SID dataBasePort\n"; exit 0; } my ($user, $pwd, $sid, $port) = @ARGV; my $host = `hostname`; my $dbh; my $sth; my $dbname = "dbi:Oracle:HOST=$host;SID=$sid;PORT=$port"; openDbConnection(); closeDbConnection(); sub openDbConnection() { $dbh = DBI->connect ($dbname, $user ,$pwd , { RaiseError => 1}) || die "Database connection not made: $DBI::errstr"; } sub closeDbConnection() { #$sth->finish(); $dbh->disconnect(); } Anyone seen this problem before?

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  • C++ Multiple inheritance with interfaces?

    - by umanga
    Greetings all, I come from Java background and I am having difficulty with multiple inheritance. I have an interface called IView which has init() method.I want to derive a new class called PlaneViewer implementing above interface and extend another class. (QWidget). My implementation is as: IViwer.h (only Header file , no CPP file) : #ifndef IVIEWER_H_ #define IVIEWER_H_ class IViewer { public: //IViewer(); ///virtual //~IViewer(); virtual void init()=0; }; #endif /* IVIEWER_H_ */ My derived class. PlaneViewer.h #ifndef PLANEVIEWER_H #define PLANEVIEWER_H #include <QtGui/QWidget> #include "ui_planeviewer.h" #include "IViewer.h" class PlaneViewer : public QWidget , public IViewer { Q_OBJECT public: PlaneViewer(QWidget *parent = 0); ~PlaneViewer(); void init(); //do I have to define here also ? private: Ui::PlaneViewerClass ui; }; #endif // PLANEVIEWER_H PlaneViewer.cpp #include "planeviewer.h" PlaneViewer::PlaneViewer(QWidget *parent) : QWidget(parent) { ui.setupUi(this); } PlaneViewer::~PlaneViewer() { } void PlaneViewer::init(){ } My questions are: Is it necessary to declare method init() in PlaneViewer interface also , because it is already defined in IView? 2.I cannot complie above code ,give error : PlaneViewer]+0x28): undefined reference to `typeinfo for IViewer' collect2: ld returned 1 exit status Do I have to have implementation for IView in CPP file?

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  • g++ Linking Error on Mac while compiling FFMPEG

    - by Saptarshi Biswas
    g++ on Snow Leopard is throwing linking errors on the following piece of code test.cpp #include <iostream> using namespace std; #include <libavcodec/avcodec.h> // required headers #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); // offending library call return 0; } When I try to compile this using the following command g++ test.cpp -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I get the error Undefined symbols: "av_register_all()", referenced from: _main in ccUD1ueX.o ld: symbol(s) not found collect2: ld returned 1 exit status Interestingly, if I have an equivalent c code, test.c #include <stdio.h> #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); return 0; } gcc compiles it just fine gcc test.c -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I am using Mac OS X 10.6.5 $ g++ --version i686-apple-darwin10-g++-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) $ gcc --version i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) FFMPEG's libavcodec, libavformat etc. are C libraries and I have built them on my machine like thus: ./configure --enable-gpl --enable-pthreads --enable-shared \ --disable-doc --enable-libx264 make && sudo make install As one would expect, libavformat indeed contains the symbol av_register_all $ nm /usr/local/lib/libavformat.a | grep av_register_all 0000000000000000 T _av_register_all 00000000000089b0 S _av_register_all.eh I am inclined to believe g++ and gcc have different views of the libraries on my machine. g++ is not able to pick up the right libraries. Any clue?

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  • Powershell 2.0 Hang When Run From MsDeploy pre- post- ops using c/

    - by SonOfNun
    I am trying to invoke powershell during the preSync call in a MSDeploy command, but powershell does not exit the process after it has been called. The command (from command line): "tools/MSDeploy/msdeploy.exe" -verb:sync -preSync:runCommand="powershell.exe -NoLogo -NoProfile -NonInteractive -ExecutionPolicy Unrestricted -Command C:/MyInstallPath/deploy.ps1 Set-WebAppOffline Uninstall-Service ",waitInterval=60000 -usechecksum -source:dirPath="build/for-deployment" -dest:wmsvc=BLUEPRINT-X86,username=deployer,password=deployer,dirPath=C:/MyInstallPath I used a hack here (http://therightstuff.de/2010/02/06/How-We-Practice-Continuous-Integration-And-Deployment-With-MSDeploy.aspx) that gets the powershell process and kills it but that didn't work. I also tried taskkill and the sysinternals equivalent, but nothing will kill the process so that MSDeploy errors out. The command is executed, but then just sits there. Any ideas what might be causing powershell to hang like this? I have found a few other similar issues around the web but no answers. Environment is Win 2K3, using Powershell 2.0. UPDATE: Here is a .vbs script I use to invoke my powershell command now. Invoke using 'cscript.exe path/to/script.vbs': Option Explicit Dim oShell, appCmd,oShellExec Set oShell = CreateObject("WScript.Shell") appCmd = "powershell.exe -NoLogo -NoProfile -NonInteractive -ExecutionPolicy Unrestricted -Command ""&{ . c:/development/materialstesting/deploy/web/deploy.ps1; Set-WebAppOffline }"" " Set oShellExec = oShell.Exec(appCmd) oShellExec.StdIn.Close()

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  • boost::asio::async_resolve Problem

    - by Moo-Juice
    Hi All, I'm in the process of constructing a Socket class that uses boost::asio. To start with, I made a connect method that took a host and a port and resolved it to an IP address. This worked well, so I decided to look in to async_resolve. However, my callback always gets an error code of 995 (using the same destination host/port as when it worked synchronously). code: Function that starts the resolution: // resolve a host asynchronously template<typename ResolveHandler> void resolveHost(const String& _host, Port _port, ResolveHandler _handler) const { boost::asio::ip::tcp::endpoint ret; boost::asio::ip::tcp::resolver::query query(_host, boost::lexical_cast<std::string>(_port)); boost::asio::ip::tcp::resolver r(m_IOService); r.async_resolve(query, _handler); }; // eo resolveHost Code that calls this function: void Socket::connect(const String& _host, Port _port) { // Anon function for resolution of the host-name and asynchronous calling of the above auto anonResolve = [this](const boost::system::error_code& _errorCode, boost::asio::ip::tcp::resolver_iterator _epIt) { // raise event onResolve.raise(SocketResolveEventArgs(*this, !_errorCode ? (*_epIt).host_name() : String(""), _errorCode)); // perform connect, calling back to anonymous function if(!_errorCode) connect(*_epIt); }; // Resolve the host calling back to anonymous function Root::instance().resolveHost(_host, _port, anonResolve); }; // eo connect The message() function of the error_code is: The I/O operation has been aborted because of either a thread exit or an application request And my main.cpp looks like this: int _tmain(int argc, _TCHAR* argv[]) { morse::Root root; TextSocket s; s.connect("somehost.com", 1234); while(true) { root.performIO(); // calls io_service::run_one() } return 0; } Thanks in advance!

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  • Importing from referenced assembly - MEF

    - by cmaduro
    I have the following simplified code: namespace Silverbits.Applications { public partial class SilverbitsApplication : Application { [Import("MainPage")] public UserControl MainPage { get { return RootVisual as UserControl; } set { RootVisual = value; } } public SilverbitsApplication() { this.Startup += this.SilverbitsApplication_StartUp; this.Exit += new EventHandler(SilverbitsApplication_Exit); this.UnhandledException += this.SilverbitsApplication_UnhandledException; InitializeComponent(); } private void SilverbitsApplication_StartUp(object sender, StartupEventArgs e) { CompositionInitializer.SatisfyImports(this); } } namespace Manpower4U { public class App : SilverbitsApplication { public App() : base() { } } } namespace Manpower4U { [Export("MainPage")] public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); } } } The idea is that I have a Silverbits Library which is a completely different solution. And I have Manpower4U silverlight application that references my Silverbits library. I want to export MainPage from Manpower4U and set it to the RootVisual in my SilverbitsApplication class. SilverbitsApplication class is basically App.xaml/App.cs from the silverlight application, only I put it in a class library and subclassed App.cs file in Manpower4U, which is now the entry point of Manpower4U. MEF cannot resolve the import. How do I get this to work?

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  • Why is PHP5 SQLite PDO silently failing on DB connection?

    - by danieltalsky
    I have no idea why my code is failing silently. PDO and PDO SQLite are confirmed loaded. Errors are turned on and OTHER errors display. The SQLite file exists. Perms are set correctly. If I change the filename, PHP actually DOES create the file but still fails silently. No output or commands are excecuted after the "$dbh = new PDO($db_conn);" command. I'm not sure what else I can possibly do to troubleshoot. What else... this is on Modwest shared hosting. ABOUT TO RUN <?php // Destination $db_name = '/confirmed/valid/path/DBName.db3'; $db_conn = 'sqlite:' . $db_name; try { var_dump($db_conn); $dbh = new PDO($db_conn); $dbh->setAttribute(PDO::ATTR_ERRMODE, PDO::ERRMODE_EXCEPTION); } catch (Exception $e) { exit("Failed to open database: {$e->getMessage()} \n" ); } ?> THIS NEVER OUTPUTS! sdf

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  • Do I have to allocate and free records when using TList<T> in Delphi?

    - by afrazier
    The question more or less says it all. Given the following record structure: type TPerson = record Name: string; Age: Integer; end; PPerson = ^TPerson; TPersonList = TList<TPerson>; Is the following code valid? procedure ReadPeople(DataSet: TDataSet; PersonList: TPersonList); begin PersonList.Count := DataSet.RecordCount; if DataSet.RecordCount = 0 then Exit; DataSet.First; while not DataSet.Eof do begin PersonList[DataSet.RecNo].Name := DataSet.FieldByName('Name').AsString; PersonList[DataSet.RecNo].Age := DataSet.FieldByName('Age').AsInteger; DataSet.Next; end; end; Do I have to use GetMem/FreeMem to allocate and free records an instance of TPersonList, or am I free to directly access the TPersonList entries directly? My gut says that the code should be valid, though I'm not sure if there's any wrinkles related to record initialization or finalization.

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  • Use of Syntactic Sugar / Built in Functionality

    - by Kyle Rozendo
    I was busy looking deeper into things like multi-threading and deadlocking etc. The book is aimed at both pseudo-code and C code and I was busy looking at implementations for things such as Mutex locks and Monitors. This brought to mind the following; in C# and in fact .NET we have a lot of syntactic sugar for doing things. For instance (.NET 3.5): lock(obj) { body } Is identical to: var temp = obj; Monitor.Enter(temp); try { body } finally { Monitor.Exit(temp); } There are other examples of course, such as the using() {} construct etc. My question is when is it more applicable to "go it alone" and literally code things oneself than to use the "syntactic sugar" in the language? Should one ever use their own ways rather than those of people who are more experienced in the language you're coding in? I recall having to not use a Process object in a using block to help with some multi-threaded issues and infinite looping before. I still feel dirty for not having the using construct in there. Thanks, Kyle

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  • c# calling process "cannot find the file specified"

    - by laura
    I'm a c# newbie so bear with me. I'm trying to call "pslist" from PsTools from a c# app, but I keep getting "The system cannot find the file specified". I thought I read somewhere on google that the exe should be in c:\windows\system32, so I tried that, still nothing. Even trying the full path to c:\windows\system32\PsList.exe is not working. I can open other things like notepad or regedit. Any ideas? C:\WINDOWS\system32dir C:\WINDOWS\SYSTEM32\PsList.exe Volume in drive C has no label. Volume Serial Number is ECC0-70AA Directory of C:\WINDOWS\SYSTEM32 04/27/2010 11:04 AM 231,288 PsList.exe 1 File(s) 231,288 bytes 0 Dir(s) 8,425,492,480 bytes free try { // Start the child process. Process p = new Process(); // Redirect the output stream of the child process. p.StartInfo.UseShellExecute = false; p.StartInfo.RedirectStandardOutput = true; //This works //p.StartInfo.FileName = @"C:\WINDOWS\regedit.EXE"; //This doesn't p.StartInfo.FileName = @"C:\WINDOWS\system32\PsList.exe"; p.Start(); // Do not wait for the child process to exit before // reading to the end of its redirected stream. p.WaitForExit(); // Read the output stream first and then wait. s1 = p.StandardOutput.ReadToEnd(); p.WaitForExit(); } catch (Exception ex) { Console.WriteLine("Exception Occurred :{0},{1}", ex.Message, ex.StackTrace.ToString()); Console.ReadLine(); }

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