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  • boost::asio::async_resolve Problem

    - by Moo-Juice
    Hi All, I'm in the process of constructing a Socket class that uses boost::asio. To start with, I made a connect method that took a host and a port and resolved it to an IP address. This worked well, so I decided to look in to async_resolve. However, my callback always gets an error code of 995 (using the same destination host/port as when it worked synchronously). code: Function that starts the resolution: // resolve a host asynchronously template<typename ResolveHandler> void resolveHost(const String& _host, Port _port, ResolveHandler _handler) const { boost::asio::ip::tcp::endpoint ret; boost::asio::ip::tcp::resolver::query query(_host, boost::lexical_cast<std::string>(_port)); boost::asio::ip::tcp::resolver r(m_IOService); r.async_resolve(query, _handler); }; // eo resolveHost Code that calls this function: void Socket::connect(const String& _host, Port _port) { // Anon function for resolution of the host-name and asynchronous calling of the above auto anonResolve = [this](const boost::system::error_code& _errorCode, boost::asio::ip::tcp::resolver_iterator _epIt) { // raise event onResolve.raise(SocketResolveEventArgs(*this, !_errorCode ? (*_epIt).host_name() : String(""), _errorCode)); // perform connect, calling back to anonymous function if(!_errorCode) connect(*_epIt); }; // Resolve the host calling back to anonymous function Root::instance().resolveHost(_host, _port, anonResolve); }; // eo connect The message() function of the error_code is: The I/O operation has been aborted because of either a thread exit or an application request And my main.cpp looks like this: int _tmain(int argc, _TCHAR* argv[]) { morse::Root root; TextSocket s; s.connect("somehost.com", 1234); while(true) { root.performIO(); // calls io_service::run_one() } return 0; } Thanks in advance!

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  • Return if remote stored procedure fails

    - by njk
    I am in the process of creating a stored procedure. This stored procedure runs local as well as external stored procedures. For simplicity, I'll call the local server [LOCAL] and the remote server [REMOTE]. USE [LOCAL] GO SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[monthlyRollUp] AS SET NOCOUNT, XACT_ABORT ON BEGIN TRY EXEC [REOMTE].[DB].[table].[sp] --This transaction should only begin if the remote procedure does not fail BEGIN TRAN EXEC [LOCAL].[DB].[table].[sp1] COMMIT BEGIN TRAN EXEC [LOCAL].[DB].[table].[sp2] COMMIT BEGIN TRAN EXEC [LOCAL].[DB].[table].[sp3] COMMIT BEGIN TRAN EXEC [LOCAL].[DB].[table].[sp4] COMMIT END TRY BEGIN CATCH -- Insert error into log table INSERT INTO [dbo].[log_table] (stamp, errorNumber, errorSeverity, errorState, errorProcedure, errorLine, errorMessage) SELECT GETDATE(), ERROR_NUMBER(), ERROR_SEVERITY(), ERROR_STATE(), ERROR_PROCEDURE(), ERROR_LINE(), ERROR_MESSAGE() END CATCH GO When using a transaction on the remote procedure, it throws this error: OLE DB provider ... returned message "The partner transaction manager has disabled its support for remote/network transactions.". I get that I'm unable to run a transaction locally for a remote procedure. How can I ensure that the this procedure will exit and rollback if any part of the procedure fails?

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  • JOGL: cannot run java on compiled class file

    - by John Goche
    I am running ubuntu Linux 11.10. I have followed the instructions on the site http://jogamp.org/jogl/www/ and downloaded everything with git to $HOME/jogamp and built everything with ant (although I would have prefered the files installed somewhere under /usr/local). I am trying to run a simple application with JOGL found on the Wikipedia site: http://en.wikipedia.org/wiki/Java_OpenGL In order to compile the file I had to add: export CLASSPATH.:$HOME/jogamp/jogl/build/jogl/classes in order to compile the code. When I run java I get the following: $ java JOGLQuad Exception in thread "main" java.lang.NoClassDefFoundError: javax/media/nativewindow /WindowClosingProtocol at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) at java.lang.ClassLoader.defineClass(ClassLoader.java:615) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) at java.net.URLClassLoader.access$000(URLClassLoader.java:58) at java.net.URLClassLoader$1.run(URLClassLoader.java:197) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) Caused by: java.lang.ClassNotFoundException: javax.media.nativewindow.WindowClosingProtocol at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 12 more Could not find the main class: JOGLQuad. Program will exit. How do I fix this and where can I find more JOGL code samples that I can compile and run? Thanks, John Goche

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  • Python 4 step setup with progressBars

    - by Samuel Taylor
    I'm having a problem with the code below. When I run it the progress bar will pulse for around 10 secs as meant to and then move on to downloading and will show the progress but when finished it will not move on to the next step it just locks up. import sys import time import pygtk import gtk import gobject import threading import urllib import urlparse class WorkerThread(threading.Thread): def __init__ (self, function, parent, arg = None): threading.Thread.__init__(self) self.function = function self.parent = parent self.arg = arg self.parent.still_working = True def run(self): # when does "run" get executed? self.parent.still_working = True if self.arg == None: self.function() else: self.function(self.arg) self.parent.still_working = False def stop(self): self = None class MainWindow: def __init__(self): gtk.gdk.threads_init() self.wTree = gtk.Builder() self.wTree.add_from_file("gui.glade") self.mainWindows() def mainWindows(self): self.mainWindow = self.wTree.get_object("frmMain") dic = { "on_btnNext_clicked" : self.mainWindowNext, } self.wTree.connect_signals(dic) self.mainWindow.show() self.installerStep = 0 # 0 = none, 1 = preinstall, 2 = download, 3 = install info, 4 = install #gtk.main() self.mainWindowNext() def pulse(self): self.wTree.get_object("progress").pulse() if self.still_working == False: self.mainWindowNext() return self.still_working def preinstallStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 1 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def downloadStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 2 urllib.urlretrieve('http://mozilla.mirrors.evolva.ro//firefox/releases/3.6.3/win32/en-US/Firefox%20Setup%203.6.3.exe', '/tmp/firefox.exe', self.updateHook) self.mainWindowNext() def updateHook(self, blocks, blockSize, totalSize): percentage = float ( blocks * blockSize ) / totalSize if percentage > 1: percentage = 1 self.wTree.get_object("progress").set_fraction(percentage) while gtk.events_pending(): gtk.main_iteration() def installInfoStep(self): self.wTree.get_object("btnNext").set_sensitive(1) self.wTree.get_object("notebook1").set_current_page(1) self.installerStep = 3 def installStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 4 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def mainWindowNext(self, widget = None): if self.installerStep == 0: self.preinstallStep() elif self.installerStep == 1: self.downloadStep() elif self.installerStep == 2: self.installInfoStep() elif self.installerStep == 3: self.installStep() elif self.installerStep == 4: sys.exit(0) def heavyWork(self): time.sleep(10) if __name__ == '__main__': MainWindow() gtk.main()

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  • Access User Meta Data on User Registration in Wordpress

    - by Shadi Almosri
    Hiya, I am attempting to carry out a few functions when a user registers on a wordpress site. I have created a module for this which carries out the following function: add_action( 'user_register', 'tml_new_user_registered' ); function tml_new_user_registered( $user_id ) { //wp_set_auth_cookie( $user_id, false, is_ssl() ); //wp_redirect( admin_url( 'profile.php' ) ); $user_info = get_userdata($user_id); $subscription_value = get_user_meta( $user_id, "subscribe_to_newsletter", TRUE); if($subscription_value == "Yes") { //include("Subscriber.Add.php"); } echo "<pre>: "; print_r($user_info); print_r($subscription_value); echo "</pre>"; exit; } But it seems that i am not able to access any user meta data as at the end of this stage none of it is stored. Any ideas how i execute a function once Wordpress has completed the whole registration process of adding meta data into the relevant tables too? I attempted to use this: add_filter('user_register ','tml_new_user_registered',99); But with no luck unfortunately. Thanks in advance!

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  • g++ Linking Error on Mac while compiling FFMPEG

    - by Saptarshi Biswas
    g++ on Snow Leopard is throwing linking errors on the following piece of code test.cpp #include <iostream> using namespace std; #include <libavcodec/avcodec.h> // required headers #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); // offending library call return 0; } When I try to compile this using the following command g++ test.cpp -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I get the error Undefined symbols: "av_register_all()", referenced from: _main in ccUD1ueX.o ld: symbol(s) not found collect2: ld returned 1 exit status Interestingly, if I have an equivalent c code, test.c #include <stdio.h> #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); return 0; } gcc compiles it just fine gcc test.c -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I am using Mac OS X 10.6.5 $ g++ --version i686-apple-darwin10-g++-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) $ gcc --version i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) FFMPEG's libavcodec, libavformat etc. are C libraries and I have built them on my machine like thus: ./configure --enable-gpl --enable-pthreads --enable-shared \ --disable-doc --enable-libx264 make && sudo make install As one would expect, libavformat indeed contains the symbol av_register_all $ nm /usr/local/lib/libavformat.a | grep av_register_all 0000000000000000 T _av_register_all 00000000000089b0 S _av_register_all.eh I am inclined to believe g++ and gcc have different views of the libraries on my machine. g++ is not able to pick up the right libraries. Any clue?

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  • Break a while loop without using If or Break

    - by Justin
    I need to create a program that uses while to find the volume of a cylinder. I need the while loop to break if the user inputs a negative value for the height. My code looks like this: double sentinel=1, h=1, v=0, r, count=0; // declares all variables needed final double PI=3.14159; boolean NotNegative=true; while(NotNegative){// && count==0){ // while both the height is positive AND the total times run is 0 System.out.print("Enter height (Use negative to exit): "); // has the user input the height h=Double.parseDouble(br.readLine()); sentinel=h; // save sentinel as the inputted height while(sentinel>0){ System.out.print("Enter radius: "); // have the user input the radius r=Double.parseDouble(br.readLine()); v=PI*(r*r)*h; // find the volume System.out.println("The volume is " + v); // print out the volume count++; // increase the count each time this runs NotNegative=true; sentinel=-1; } } Any help?

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  • tail call generated by clang 1.1 and 1.0 (llvm 2.7 and 2.6)

    - by ony
    After compilation next snippet of code with clang -O2 (or with online demo): #include <stdio.h> #include <stdlib.h> int flop(int x); int flip(int x) { if (x == 0) return 1; return (x+1)*flop(x-1); } int flop(int x) { if (x == 0) return 1; return (x+0)*flip(x-1); } int main(int argc, char **argv) { printf("%d\n", flip(atoi(argv[1]))); } I'm getting next snippet of llvm assembly in flip: bb1.i: ; preds = %bb1 %4 = add nsw i32 %x, -2 ; <i32> [#uses=1] %5 = tail call i32 @flip(i32 %4) nounwind ; <i32> [#uses=1] %6 = mul nsw i32 %5, %2 ; <i32> [#uses=1] br label %flop.exit I thought that tail call means dropping current stack (i.e. return will be to the upper frame, so next instruction should be ret %5), but according to this code it will do mul for it. And in native assembly there is simple call without tail optimisation (even with appropriate flag for llc) Can sombody explain why clang generates such code? As well I can't understand why llvm have tail call if it can simply check that next ret will use result of prev call and later do appropriate optimisation or generate native equivalent of tail-call instruction?

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  • "pushModalScreen called by a non-event thread" thrown on event thread

    - by JGWeissman
    I am trying to get my Blackberry application to display a custom modal dialog, and have the opening thread wait until the user closes the dialog screen. final Screen dialog = new FullScreen(); ...// Fields are added to dialog Application.getApplication().invokeAndWait(new Runnable() { public void run() { Application.getUiApplication().pushModalScreen(dialog); } }); This is throwing an Exception which says "pushModalScreen called by a non-event thread" despite the fact that I am using invokeAndWait to call pushModalScreen from the event thread. Any ideas about what the real problem is? Here is the code to duplicate this problem: package com.test; import net.rim.device.api.ui.*; import net.rim.device.api.ui.component.*; import net.rim.device.api.ui.container.*; public class Application extends UiApplication { public static void main(String[] args) { new Application(); } private Application() { new Thread() { public void run() { Application.this.enterEventDispatcher(); } }.start(); final Screen dialog = new FullScreen(); final ButtonField closeButton = new ButtonField("Close Dialog"); closeButton.setChangeListener(new FieldChangeListener() { public void fieldChanged(Field field, int context) { Application.getUiApplication().popScreen(dialog); } }); dialog.add(closeButton); Application.getApplication().invokeAndWait(new Runnable() { public void run() { try { Application.getUiApplication().pushModalScreen(dialog); } catch (Exception e) { // To see the Exception in the debugger throw new RuntimeException(e.getMessage()); } } }); System.exit(0); } } I am using Component Package version 4.5.0.

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  • Why Android for enterprise applications?

    - by mcabral
    Recently one of our clients is considering the posibility of picking up an old WinMobile 5.0 project. Several features are to be added to the point it will be a major version update. The client is worried about the mobile market, and thinks there's a chance all the effort put in this development will have to be thrown away in a couple of year due to the dinamics of the mobile market and the deprecation of mobile devices. So, the client is not sure whether he should continue with Windows Mobile (changing from WM 5.0 to 6.X) or starting from scratch with another technology. From our part we have been studing the mobile market, looking for clues for which will be the winning horse. The safe move seems to continue with WM just because re writing an entire application from scratch involves more risks and delays. On the other hand WM seems to be losing market and the ghost of an exit on their part is growing stronger everyday. But what can be say about Android? Everyone is talking about it and is growing at full speed but what avantagies will it bring to the table? Why should we start a fresh applicaction on this technology? So the question remains the same.. is Andriod mature enough for an enterprise application? Will you recomend it to one of your clients? Will you port/rewrite a WM application to Andriod? What's the trade-off? EDIT: Addressing commentaries. The app is entirely built with C# and Compact Framework. The app is for logistics/management.

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  • When software problems reported are not really software problems

    - by AndyUK
    Hi Apologies if this has already been covered or you think it really belongs on wiki. I am a software developer at a company that manufactures microarray printing machines for the biosciences industry. I am primarily involved in interfacing with various bits of hardware (pneumatics, hydraulics, stepper motors, sensors etc) via GUI development in C++ to aspirate and print samples onto microarray slides. On joining the company I noticed that whenever there was a hardware-related problem this would cause the whole setup to freeze, with nobody being any the wiser as to what the specific problem was - hardware / software / misuse etc. Since then I have improved things somewhat by introducing software timeouts and exception handling to better identify and deal with any hardware-related problems that arise eg PLC commands not successfully completed, inappropriate FPGA response commands, and various other deadlock type conditions etc. In addition, the software will now log a summary of the specific problem, inform the user and exit the thread gracefully. This software is not embedded, just interfacing using serial ports. In spite of what has been achieved, non-software guys still do not fully appreciate that in these cases, the 'software' problem they are reporting to me is not really a software problem, rather the software is reporting a problem, but not causing it. Don't get me wrong, there is nothing I enjoy more than to come down on software bugs like a ton of bricks, and looking at ways of improving robustness in any way. I know the system well enough now that I almost have a sixth sense for these things. No matter how many times I try to explain this point to people, it does not really penetrate. They still report what are essentially hardware problems (which eventually get fixed) as software ones. I would like to hear from any others that have endured similar finger-pointing experiences and what methods they used to deal with them.

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  • Binding a ListBox's SelectedItem in the presence of BindingNavigator

    - by Reinderien
    Hello. I'm trying to bind a ListBox's SelectedItem data to a property. The following code is an example: using System; using System.Collections.Generic; using System.Windows.Forms; namespace BindingFailure { static class Program { class OuterObject { public string selected { get; set; } public List<string> strings { get; set; } } public static void Main() { List<OuterObject> objs = new List<OuterObject>() { new OuterObject(), new OuterObject() }; objs[0].strings = new List<string> { "one", "two", "three" }; objs[1].strings = new List<string> { "four", "five", "six" }; Form form = new Form(); BindingSource obs = new BindingSource(objs, null), ibs = new BindingSource(obs, "strings"); BindingNavigator nav = new BindingNavigator(obs); ListBox lbox = new ListBox(); lbox.DataSource = ibs; lbox.DataBindings.Add(new Binding("SelectedItem", obs, "selected")); form.Controls.Add(nav); form.Controls.Add(lbox); lbox.Location = new System.Drawing.Point(30, 30); Application.Run(form); } } } If you just select an item, move forward, select an item and then exit, it works as expected. But if you switch back and forth between the two outer objects with the navigator, the selected item seems to be overwritten with an incorrect value. Ideas on how to fix this? Thanks in advance.

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  • Adding web reference on client when using Net.TCP

    - by Marko
    Hi everyone... I am trying to using Net.TCP in my WCF Service, which is self hosted, when i try to add this service reference through web reference to my client, i am not able access the classes and methods of that service, can any have any idea to achieve this... How I can add web references in this case. My Service has one method (GetNumber) that returns int. WebService: public class WebService : IWebService { public int GetNumber(int num) { return num + 1; } } Service Contract code: [ServiceContract] public interface IWebService { [OperationContract] int GetNumber(int num); } WCF Service code: ServiceHost host = new ServiceHost(typeof(WebService)); host.AddServiceEndpoint(typeof(IWebService), new NetTcpBinding(), new Uri("net.tcp://" + Dns.GetHostName() + ":1255/WebService")); NetTcpBinding binding = new NetTcpBinding(); binding.TransferMode = TransferMode.Streamed; binding.ReceiveTimeout = TimeSpan.MaxValue; binding.MaxReceivedMessageSize = long.MaxValue; Console.WriteLine("{0}", Dns.GetHostName().ToString()); Console.WriteLine("Opening Web Service..."); host.Open(); Console.WriteLine("Web Service is running on port {0}",1255); Console.WriteLine("Press <ENTER> to EXIT"); Console.ReadLine(); This works fine. Only problem is how to add references of this service in my client application. I just want to send number and to receive an answer. Can anyone help me?

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  • checkbox, php and update mysql!

    - by Ronnie Chester Lynwood
    Hello now I got this form. i get values with "while": mysql_query("select * from mp3 where aktif = '0'"); <form name="form" method="post" action=""> <input type="text" size="10" name="id" value="<?=$haciosman['id']?>" /> <input type="text" name="baslik" value="<?=$haciosman['baslik']?> <textarea name="sarkisozu"><?=$haciosman['sarkisozu']?></textarea> <input type="text" name="a3" value="<?=$haciosman['ekleyen']?"> <input type="checkbox" name="onay[]" /> <input type="submit" name="0" id="0" value="Onayla" /> <form> and updating values with: <? if (isset($_POST['onay'])) { $cikti = mysql_query("update mp3 set aktif = '1', baslik = '$_POST[baslik]' where id = '$_POST[id]'"); if ($cikti) { echo "islem tamam"; exit; } } ?> but this code only updating only one value. how can i let it update multiple values?

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  • Really strange problem with jailbroken iPhone 4. Lags but fixes by running Cydia a second

    - by Charkel
    I have jailbreaked my iPhone 4 iOS 4.1 with both limera1n and greenpois0n and the outcome is the same. My phone is really slow opening apps. (including Phone.app an SMS.app) they take about 10-15seconds to load. BUT if I start Cydia for only one second everything goes back to normal. (Please note that I have to have 3G or WI-FI access to do this) Until I let my phone sit for about 15 minutes then it's the same again. Please note that if I don't exit the apps they seem to continue working but with a bit of lag. Cydia also seems to be the only app not affected by the delay. "Loding Data" appears as quick as normal. These issues did not start to appear until about 2 weeks after I jailbreaked my phone. I have tried running "speed test" while it's in its slow state. I start the app and the app loads for like 15 seconds and then the result shows everyhting is good. All green. Since Cydia seems for fix it temporarily i figured it's jailbreak-related and not hardware-related.

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  • Minimal assembler program for CP/M 3.1 (z80)

    - by Andrew J. Brehm
    I seem to be losing the battle against my stupidity. This site explains the system calls under various versions of CP/M. However, when I try to use call 2 (C_WRITE, console output), nothing much happens. I have the following code. ORG 100h LD E,'a' LD C,2 CALL 5 CALL 0 I recite this here from memory. If there are typos, rest assured they were not in the original since the file did compile and I had a COM file to start. I am thinking the lines mean the following: Make sure this gets loaded at address 100h (0h to FFh being the zero page). Load ASCII 'a' into E register for system call 2. Load integer 2 into C register for system call 2. Make system call (JMP to system call is at address 5 in zero page). End program (Exit command is at address 0 in zero page). The program starts and exits with no problems. If I remove the last command, it hangs the computer (which I guess is also expected and shows that CALL 0 works). However, it does not print the ASCII character. (But it does print an extra new line, but the system might have done that.) How can I get my CP/M program to do what the system call is supposed to do? What am I doing wrong?

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  • Application.ProcessMessages hangs???

    - by X-Ray
    my single threaded delphi 2009 app (not quite yet complete) has started to have a problem with Application.ProcessMessages hanging. my app has a TTimer object that fires every 100 ms to poll an external device. i use Application.ProcessMessages to update the screen when something changes so the app is still responsive. one of these was in a grid OnMouseDown event. in there, it had an Application.ProcessMessages that essentially hung. removing that was no problem except that i soon discovered another Application.ProcessMessages that was also blocking. i think what may be happening to me is that the TTimer is--in the app mode i'm currently debugging--probably taking too long to complete. i have prevented the TTimer.OnTimer event hander from re-entering the same code (see below): procedure TfrmMeas.tmrCheckTimer(Sender: TObject); begin if m_CheckTimerBusy then exit; m_CheckTimerBusy:=true; try PollForAndShowMeasurements; finally m_CheckTimerBusy:=false; end; end; what places would it be a bad practice to call Application.ProcessMessages? OnPaint routines springs to mind as something that wouldn't make sense. any general recommendations? i am surprised to see this kind of problem arise at this point in the development!

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  • Creating a Multiwindowed Cocoa Program - Launching Procedure Suggestions?

    - by Jeffrey Kern
    I'm porting an application I developed in Visual Studio 2008 over to Cocoa. I'm currently doing a 'learn-as-you-go' approach to Cocoa, so I can experiment with different ideas and techniques in smaller, simpler projects and eventually combine them into one big application. My program logic is as follows (in a dumbed-down sense). Items in the list are mandated by my boss. Application is started 1a. Verify CD program is in drive. Verify license. If found and is valid, skip to step 7 Display license agreement. Display serial number prompt. Verify and save serial number. Hide all prior windows. Load main application window Intercept requests and commands from main application window, including making a duplicate main application window Exit program when requested by user What would the best bet be for this type of application? From another question I asked, I found out that I should keep the 'main application' window in a separate XIB file from the rest, because I might need to clone and interact with it. I know that since Cocoa and Objective-C is based off of C, there is a Main method somewhere. But what would you all suggest as a starting place for an application like this?

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  • How do I fork correctly in a perl module for znc?

    - by rarbox
    I'm currently writing an IRC bot. The scripts are loaded as perl modules in ZNC but the bot gets disconnected with an Input/Output error if I create a forked process. This is a working example script without fork, but this causes the bot to freeze until the script finishes doing its task. package imdb; use warnings; use strict; sub new { my ($class) = @_; my $self = {}; bless( $self, $class ); return( $self ); } sub OnChanMsg { my ($self, $nick, $channel,$text) = @_; #unless (my $pid = fork()) { my $result = a_slow_process($text); ZNC::PutIRC( "PRIVMSG $channel :$result" ); # exit; #} return( ZNC::CONTINUE ); } sub OnShutdown { my ( $me ) = @_; } sub a_slow_process { my $input = shift; sleep 10; return "You said $input."; } 1; The fork code that is causing the error is commented out. How do I fix this? Edited to add: I was told that ZNC::PutIRC should not be put in the child process.

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  • Can anyone give me tips how to solve this using Graphs in C or Java?

    - by peiska
    Can anyone give me tips how to solve this using Graphs in C or Java? I have a rectangular sector, that I have to escape, and I have energy that goes disappear every step that i give in the area. I have to give the only one possible solution, the one that uses the least number of steps. If there are at least two sectors with the same number of steps (X1, Y1) and (X2, Y2) then choose the first if X1 < X2 or if X1 = X2 and Y1 < Y2. the position( 1,1) corresponds to the upper left corner. Examples: This is one sector,and i start with 40 of energy and in the position (3,3) 12 11 12 11 3 12 12 12 11 11 12 2 1 13 11 11 12 2 13 2 14 10 11 13 3 2 1 12 10 11 13 13 11 12 13 12 12 11 13 11 13 12 13 12 12 11 11 11 11 13 13 10 10 13 11 12 the best solution to exit the sector is the position (5, 1) the remain energy is 12 and i need 8 steeps to leave the area. for this sector i start with 8 of energy and in the position (3,4). 4 3 3 2 2 3 2 2 5 2 2 2 3 3 2 1 2 2 3 2 2 4 3 3 2 2 4 1 3 1 4 3 2 3 1 2 2 3 3 0 3 4 And for this one there is no way out, cause it looses all the energy.

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  • error in a pygame code

    - by mekasperasky
    # INTIALISATION import pygame, math, sys from pygame.locals import * screen = pygame.display.set_mode((1024, 768)) car = pygame.image.load('car.png') clock = pygame.time.Clock() k_up = k_down = k_left = k_right = 0 speed = direction = 0 position = (100, 100) TURN_SPEED = 5 ACCELERATION = 2 MAX_FORWARD_SPEED = 10 MAX_REVERSE_SPEED = ­5 BLACK = (0,0,0) while 1: # USER INPUT clock.tick(30) for event in pygame.event.get(): if not hasattr(event, 'key'): continue down = event.type == KEYDOWN # key down or up? if event.key == K_RIGHT: k_right = down * ­5 elif event.key == K_LEFT: k_left = down * 5 elif event.key == K_UP: k_up = down * 2 elif event.key == K_DOWN: k_down = down * ­2 elif event.key == K_ESCAPE: sys.exit(0) # quit the game screen.fill(BLACK) # SIMULATION # .. new speed and direction based on acceleration and turn speed += (k_up + k_down) if speed > MAX_FORWARD_SPEED: speed = MAX_FORWARD_SPEED if speed < MAX_REVERSE_SPEED: speed = MAX_REVERSE_SPEED direction += (k_right + k_left) # .. new position based on current position, speed and direction x, y = position rad = direction * math.pi / 180 x += ­speed*math.sin(rad) y += ­speed*math.cos(rad) position = (x, y) # RENDERING # .. rotate the car image for direction rotated = pygame.transform.rotate(car, direction) # .. position the car on screen rect = rotated.get_rect() rect.center = position # .. render the car to screen screen.blit(rotated, rect) pygame.display.flip() enter code here the error i get is this Non-ASCII character '\xc2' in file race1.py on line 13, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details Not able to understand what the error is and how to get rid of it?

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  • Downloading a file from a PHP page in C#

    - by FoxyShadoww
    Okay, we have a PHP script that creates an download link from a file and we want to download that file via C#. This works fine with progress etc but when the PHP page gives an error the program downloads the error page and saves it as the requested file. Here is the code we have atm: PHP Code: <?php $path = 'upload/test.rar'; if (file_exists($path)) { $mm_type="application/octet-stream"; header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Type: " . $mm_type); header("Content-Length: " .(string)(filesize($path)) ); header('Content-Disposition: attachment; filename="'.basename($path).'"'); header("Content-Transfer-Encoding: binary\n"); readfile($path); exit(); } else { print 'Sorry, we could not find requested download file.'; } ?> C# Code: private void btnDownload_Click(object sender, EventArgs e) { string url = "http://***.com/download.php"; WebClient client = new WebClient(); client.DownloadFileCompleted += new AsyncCompletedEventHandler(client_DownloadFileCompleted); client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(ProgressChanged); client.DownloadFileAsync(new Uri(url), @"c:\temp\test.rar"); } private void ProgressChanged(object sender, DownloadProgressChangedEventArgs e) { progressBar.Value = e.ProgressPercentage; } void client_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e) { MessageBox.Show(print); }

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  • mvn deploy to AWS (ssh via distributionManagement)

    - by Dexter
    I am working on deploying the WAR file to AWS using Maven. I am planning to use 'mvn deploy' for the same which would ssh the war file to AWS. I am following http://maven.apache.org/plugins/maven-deploy-plugin/examples/deploy-ssh-external.html. This is my POM file <project> ... <distributionManagement> <repository> <id>ssh-aws</id> <url>scpexe://<ec2 instance>.compute-1.amazonaws.com</url> </repository> </distributionManagement> <build> <extensions> <!-- Enabling the use of FTP --> <extension> <groupId>org.apache.maven.wagon</groupId> <artifactId>wagon-ssh-external</artifactId> <version>1.0-beta-6</version> </extension> </extensions> </build> .. </project> This is my settings.xml <server> <id>ssh-aws</id> <username>aws-user</username> </server> The only issue is that I am unable to figure out the url in distributionManagement node of pom.xml. I am able to ssh in the AWS server by the following. ssh -i ~/pemfile/pemfile-key.pem aws-user@<ec2 instance>.compute-1.amazonaws.com But when I run mvn clean deploy, I receive this.. Exit code: 1 - Permission denied (publickey). -> [Help 1] Thanks in advance.

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  • Java try finally variations

    - by Petr Gladkikh
    This question nags me for a while but I did not found complete answer to it yet (e.g. this one is for C# http://stackoverflow.com/questions/463029/initializing-disposable-resources-outside-or-inside-try-finally). Consider two following Java code fragments: Closeable in = new FileInputStream("data.txt"); try { doSomething(in); } finally { in.close(); } and second variation Closeable in = null; try { in = new FileInputStream("data.txt"); doSomething(in); } finally { if (null != in) in.close(); } The part that worries me is that the thread might be somewhat interrupted between the moment resource is acquired (e.g. file is opened) but resulting value is not assigned to respective local variable. Is there any other scenarios the thread might be interrupted in the point above other than: InterruptedException (e.g. via Thread#interrupt()) or OutOfMemoryError exception is thrown JVM exits (e.g. via kill, System.exit()) Hardware fail (or bug in JVM for complete list :) I have read that second approach is somewhat more "idiomatic" but IMO in the scenario above there's no difference and in all other scenarios they are equal. So the question: What are the differences between the two? Which should I prefer if I do concerned about freeing resources (especially in heavily multi-threading applications)? Why? I would appreciate if anyone points me to parts of Java/JVM specs that support the answers.

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  • Linker error: wants C++ virtual base class destructor

    - by jdmuys
    Hi, I have a link error where the linker complains that my concrete class's destructor is calling its abstract superclass destructor, the code of which is missing. This is using GCC 4.2 on Mac OS X from XCode. I saw http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo but it's not quite the same thing. Here is the linker error message: Undefined symbols: "ConnectionPool::~ConnectionPool()", referenced from: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool()in RKConnector.o ld: symbol(s) not found collect2: ld returned 1 exit status Here is the abstract base class declaration: class ConnectionPool { public: static ConnectionPool* newPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~ConnectionPool() =0; virtual int keepAlive() =0; virtual int disconnect() =0; virtual sql::Connection * getConnection(char *compression_scheme = NULL) =0; virtual void releaseConnection(sql::Connection * theConnection) =0; }; Here is the concrete class declaration: class AlwaysConnectedConnectionZPool: public ConnectionPool { protected: <snip data members> public: AlwaysConnectedConnectionZPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~AlwaysConnectedConnectionZPool(); virtual int keepAlive(); // will make sure the connection doesn't time out. Call regularly virtual int disconnect(); // disconnects/destroys all connections. virtual sql::Connection * getConnection(char *compression_scheme = NULL); virtual void releaseConnection(sql::Connection * theConnection); }; Needless to say, all those members are implemented. Here is the destructor: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool() { printf("AlwaysConnectedConnectionZPool destructor call"); // nothing to destruct in fact } and also maybe the factory routine: ConnectionPool* ConnectionPool::newPool(std::string h, short p, std::string u, std::string pw, std::string b) { return new AlwaysConnectedConnectionZPool(h, p, u, pw, b); } I can fix this by artificially making my abstract base class concrete. But I'd rather do something better. Any idea? Thanks

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