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  • HTML5 iPhone Safari Mobile visualize something rather than quicktime symbol when creating an audio t

    - by Antonio Murgia
    I'm writing a very simple webpage in html5 for iPhone. the page is this one Not Working Everything works but in the page from the iPhone i see the quicktime logo with a slash on it and if i tap on it the player shows up the play button and in the background there is the quicktime logo. is it possible to replace the logos with a personal image? thank you in advance.

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  • Array sorting efficiency... Beginner need advice

    - by SoleSoft
    I'll start by saying I am very much a beginner programmer, this is essentially my first real project outside of using learning material. I've been making a 'Simon Says' style game (the game where you repeat the pattern generated by the computer) using C# and XNA, the actual game is complete and working fine but while creating it, I wanted to also create a 'top 10' scoreboard. The scoreboard would record player name, level (how many 'rounds' they've completed) and combo (how many buttons presses they got correct), the scoreboard would then be sorted by combo score. This led me to XML, the first time using it, and I eventually got to the point of having an XML file that recorded the top 10 scores. The XML file is managed within a scoreboard class, which is also responsible for adding new scores and sorting scores. Which gets me to the point... I'd like some feedback on the way I've gone about sorting the score list and how I could have done it better, I have no other way to gain feedback =(. I know .NET features Array.Sort() but I wasn't too sure of how to use it as it's not just a single array that needs to be sorted. When a new score needs to be entered into the scoreboard, the player name and level also have to be added. These are stored within an 'array of arrays' (10 = for 'top 10' scores) scoreboardComboData = new int[10]; // Combo scoreboardTextData = new string[2][]; scoreboardTextData[0] = new string[10]; // Name scoreboardTextData[1] = new string[10]; // Level as string The scoreboard class works as follows: - Checks to see if 'scoreboard.xml' exists, if not it creates it - Initialises above arrays and adds any player data from scoreboard.xml, from previous run - when AddScore(name, level, combo) is called the sort begins - Another method can also be called that populates the XML file with above array data The sort checks to see if the new score (combo) is less than or equal to any recorded scores within the scoreboardComboData array (if it's greater than a score, it moves onto the next element). If so, it moves all scores below the score it is less than or equal to down one element, essentially removing the last score and then places the new score within the element below the score it is less than or equal to. If the score is greater than all recorded scores, it moves all scores down one and inserts the new score within the first element. If it's the only score, it simply adds it to the first element. When a new score is added, the Name and Level data is also added to their relevant arrays, in the same way. What a tongue twister. Below is the AddScore method, I've added comments in the hope that it makes things clearer O_o. You can get the actual source file HERE. Below the method is an example of the quickest way to add a score to follow through with a debugger. public static void AddScore(string name, string level, int combo) { // If the scoreboard has not yet been filled, this adds another 'active' // array element each time a new score is added. The actual array size is // defined within PopulateScoreBoard() (set to 10 - for 'top 10' if (totalScores < scoreboardComboData.Length) totalScores++; // Does the scoreboard even need sorting? if (totalScores > 1) { for (int i = totalScores - 1; i > - 1; i--) { // Check to see if score (combo) is greater than score stored in // array if (combo > scoreboardComboData[i] && i != 0) { // If so continue to next element continue; } // Check to see if score (combo) is less or equal to element 'i' // score && that the element is not the last in the // array, if so the score does not need to be added to the scoreboard else if (combo <= scoreboardComboData[i] && i != scoreboardComboData.Length - 1) { // If the score is lower than element 'i' and greater than the last // element within the array, it needs to be added to the scoreboard. This is achieved // by moving each element under element 'i' down an element. The new score is then inserted // into the array under element 'i' for (int j = totalScores - 1; j > i; j--) { // Name and level data are moved down in their relevant arrays scoreboardTextData[0][j] = scoreboardTextData[0][j - 1]; scoreboardTextData[1][j] = scoreboardTextData[1][j - 1]; // Score (combo) data is moved down in relevant array scoreboardComboData[j] = scoreboardComboData[j - 1]; } // The new Name, level and score (combo) data is inserted into the relevant array under element 'i' scoreboardTextData[0][i + 1] = name; scoreboardTextData[1][i + 1] = level; scoreboardComboData[i + 1] = combo; break; } // If the method gets the this point, it means that the score is greater than all scores within // the array and therefore cannot be added in the above way. As it is not less than any score within // the array. else if (i == 0) { // All Names, levels and scores are moved down within their relevant arrays for (int j = totalScores - 1; j != 0; j--) { scoreboardTextData[0][j] = scoreboardTextData[0][j - 1]; scoreboardTextData[1][j] = scoreboardTextData[1][j - 1]; scoreboardComboData[j] = scoreboardComboData[j - 1]; } // The new number 1 top name, level and score, are added into the first element // within each of their relevant arrays. scoreboardTextData[0][0] = name; scoreboardTextData[1][0] = level; scoreboardComboData[0] = combo; break; } // If the methods get to this point, the combo score is not high enough // to be on the top10 score list and therefore needs to break break; } } // As totalScores < 1, the current score is the first to be added. Therefore no checks need to be made // and the Name, Level and combo data can be entered directly into the first element of their relevant // array. else { scoreboardTextData[0][0] = name; scoreboardTextData[1][0] = level; scoreboardComboData[0] = combo; } } } Example for adding score: private static void Initialize() { scoreboardDoc = new XmlDocument(); if (!File.Exists("Scoreboard.xml")) GenerateXML("Scoreboard.xml"); PopulateScoreBoard("Scoreboard.xml"); // ADD TEST SCORES HERE! AddScore("EXAMPLE", "10", 100); AddScore("EXAMPLE2", "24", 999); PopulateXML("Scoreboard.xml"); } In it's current state the source file is just used for testing, initialize is called within main and PopulateScoreBoard handles the majority of other initialising, so nothing else is needed, except to add a test score. I thank you for your time!

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  • What I must to learn to write php graber (parser)?

    - by butteff
    What I must to learn to write php web-site graber (parser)? It's just must collect any other information from other websites, as weather forecast, wiki "on this day", some news and other useful and interesting "every day" information! and what i must to read for writing m3u player on php? sorry for my bad english

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  • QT video examples does not work

    - by Astronavigator
    I have QT 2010.02.01, Windows 7 In Exampels directory there are two video player examples: /multimedia/videographicsitem , /multimedia/videowidget But both of them does not work. They can show pictures (.jpg), but they cant open any .avi file (when open avi file, they just do nothing..) ... (I have all codecs installed) Is there any ideas ?

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  • Android Source Not Compilable?

    - by GuyNoir
    So I've been looking at code from various parts of the Android git, but when I try to load and compile many of them (camera, media player, etc) they reference classes and parts of the SDK that just aren't available even with my SDK version updated to 2.2. (for example the bitmap config option inNativeAlloc) Is there a reason that these are not in the SDK given out to developers?

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  • Does Safari support Objective-C app?

    - by user364526
    Hi guys, I'm wondering it there is a way to build an Objective-C applications and then integrate into an HTML page so it can be open from iPhone, Safari. Is that possible? I'm thinking to be something similar with Flash application embedded on HTML pages by using a Flash Player plugin. Cheers, Codrin

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  • Embedding swf with players

    - by uswaretech
    I want too display PPTs as inline on webpage via swf. So I convert them to swf using OpenOffice scripting. I can embed them into webpage via swfobject, however this has two major problems, Swfobject require me to tell the size of uploaded swfs, which I dont know in advance, as size/aspect ratio of swf depends on uploaded presentation. This doesnot put next/previous controls. Is there a tool/library using which I can emebed swf player in page without these problems.

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  • How to disable jQuery.jplayer autoplay?

    - by Mr_Nizzle
    when i initialize the player like this: $("#jquery_jplayer").jPlayer({ ready: function () { this.element.jPlayer("setFile", "/previews/cancion.mp3", "/previews/horse.ogg").jPlayer("play"); }, volume: 50, oggSupport: true }) is there any way to disable the autoplay?

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  • How to dismiss the tableview while playing the video in iphone?

    - by Warrior
    I am new to iphone development.I created a application which parse a url and display the content in a table view. On clicking a row ,corresponding video is played. On clicking the "done"button on the player it come back to the table view.I want to dismiss the tableview before playing the video, just like you tube application and on clicking "done" button the table should appear as present modal view. How can i achieve that? Please help me out.Thanks.

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  • Direct show video renderers suck?

    - by Daniel
    So I've been looking into the world of media playback for windows and I've started making a C# Media Player using DirectShow. I started off using the VRM-7 windowed video renderer and it was brilliant except it had a couple of small problems (multi monitors, fullscreen). But after some research I found that it's deprecated and I should be using VRM9. So I changed it to use VRM9 windowless then found out that was an old post rofl _< so finally I'm using Vista/Win7 (or XP .net 3) Enhanced Video Renderer (EVR) which is apparently the most up to date Microsoft video renderer and has all the flashy performance/quality things added to it. (tbh I haven't noticed any difference but maybe I need a blue-ray or HQ video to notice it). With using EVR everything is working fine except resizing the video. Its really laggy/choppy/teary and problem something to do with its frame queueing mechanism. To demonstrate my problem open up windows media player classic. View - Options - Playback - output Chose the "EVR" DirectShow Video renderer Now restart wmp class and play a video, while it's playing click and drag a corner to resize it. You'll notice its horribly laggy. This is the exact same problem i am having. But if you chose "EVR Custom Pres. *" or EVR Sync *" resizing works beautifully! So i tried googling around for anything about EVR resizing issues and how to fix it but i couldn't believe how little i could find. I'm guessing "Custom Pres." stands for "Custom Presenter" which sounds like they made their own. Also you'll notice on the right hand size when you swap between EVR and the other EVR's the Resizer drop down on the right greys out. So basically I wan't to know how I can fix this retarded resizing problem and is there any decent documentation out there? There is a fair bit for VMR7/9 but not much for EVR. I downloaded the DirectX SDK which apparently has samples but it was a waste of 500mb of bandwidth as it had nothing relevant. Perhaps there is some way to force it not queueing up frames if that is the problem? If you want code say the word and I'll paste some in. But it's really quite simple and nothing much happens, i'm convinced it's a problem with the EVR renderer. EDIT: Oh and one other thing, what does VLC use? If you go into vlc options and change the renderer to anything but default, they all suck. So is it using VMR7? Or its own?

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  • Is it possible to move the stage in actionscript 3.0?

    - by Joe.F
    Hi to keep it short and simple let's say I have a stage with 400x400 size in pixels, but I've drawn a map of 1000x1000 size in pixels. I want my player to be able to "walk" about the stage, but it appears stage.x and stage.y are read-only? Is there any method or way to have the stage "scroll" about, without having to move each object on the map? Thanks!

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  • Play video while downloading into local disk [AIR]

    - by vincentma
    Hello guys, Using NetStream, I can create progressive video player. But can I save the downloaded chunk to my local disk in AIR?? My first idea is that, download part of file into local disk, let NetStream pointing to that file, and then appends the chunks to that file (FileMode.APPEND) periodically. But it does not work and seems that NetStream would 'lock' the file preventing write operation. Any ideas?

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  • video API iphone

    - by Manish
    Hi, I want to play H.264 video streamed from network. To play video iphone provides the media player API. Does anyone one aware of any documented or undocumented API for decoding and playing single video frame?

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  • How to print a var inside a script

    - by Pollux Khafra
    Alright I'm trying to use a jplayer script to trigger the player in my template. I need to pass a value to the "mp3" option but I don't get how I get $music to print. $(document).ready(function(){ $("#jquery_jplayer_1").jPlayer({ ready: function () { $(this).jPlayer("setMedia", { var music = $(".album-playlist li").first().find("input").val(); mp3: $music, }).jPlayer(""); }, swfPath: "http://mysite.com/wp-content/themes/beta/libs", supplied: "mp3" }); });

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  • DirectShow EVR resizing window problem

    - by Daniel
    So I've been looking into the world of media playback for windows and I've started making a C# Media Player using DirectShow. I started off using the VRM-7 windowed video renderer and it was brilliant except it had a couple of small problems (multi monitors, fullscreen). But after some research I found that it's deprecated and I should be using VRM9. So I changed it to use VRM9 windowless then found out that was an old post rofl _< so finally I'm using Vista/Win7 (or XP .net 3) Enhanced Video Renderer (EVR) which is apparently the most up to date Microsoft video renderer and has all the flashy performance/quality things added to it. (tbh I haven't noticed any difference but maybe I need a blue-ray or HQ video to notice it). With using EVR everything is working fine except resizing the video. Its really laggy/choppy/teary and probably something to do with its frame queueing mechanism. To demonstrate my problem open up windows media player classic. View - Options - Playback - output Chose the "EVR" DirectShow Video renderer Now restart wmp class and play a video, while it's playing click and drag a corner to resize it. You'll notice its horribly laggy. This is the exact same problem i am having. But if you chose "EVR Custom Pres. *" or EVR Sync *" resizing works beautifully! So i tried googling around for anything about EVR resizing issues and how to fix it but i couldn't believe how little i could find. I'm guessing "Custom Pres." stands for "Custom Presenter" which sounds like they made their own. Also you'll notice on the right hand size when you swap between EVR and the other EVR's the Resizer drop down on the right greys out. So basically I wan't to know how I can fix this retarded resizing problem and is there any decent documentation out there? There is a fair bit for VMR7/9 but not much for EVR. I downloaded the DirectX SDK which apparently has samples but it was a waste of 500mb of bandwidth as it had nothing relevant. Perhaps there is some way to force it not queueing up frames if that is the problem? If you want code say the word and I'll paste some in. But it's really quite simple and nothing much happens, i'm convinced it's a problem with the EVR renderer. EDIT: Oh and one other thing, what does VLC use? If you go into vlc options and change the renderer to anything but default, they all suck. So is it using VMR7? Or its own?

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  • Movies from property lists?

    - by Tronic
    hi, is it possible to play movies out of a property list? Like is there's a "tag" with the filename in it which gets replaced by the actual iphone/ipad player? The movies are h.265 codec... thanks

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  • Replace a div content with PHP

    - by Zakaria
    hi everybody, yesterday, I posted a question about "Hom to change a DIV id with a php function" and someone found the right answer with a regular expression. The problem is that I wanted to use this answer to aplly the method on other same problems. But, as I'm very bad at regular expressions, I couldn't. So the problem is that I upload some videos with FCKEditor and put the video script in my database and the result is like that: <div id="player959093-parent" style="text-align: center;float: left;"> <div style="border-style: none; height: 160px; width: 270px; overflow: hidden; background-color: rgb(220, 220, 220); background-image: url(http://localhost/fckeditor/editor/plugins/flvPlayer/flvPlayer.gif); background-repeat:no-repeat; background-position:center;"><script src="http://localhost/fckeditor/editor/plugins/flvPlayer/swfobject.js" type="text/javascript"></script> <div id="player959093"><a href="http://www.macromedia.com/go/getflashplayer">Get the Flash Player</a> to see this player. <div id="player959093-config" style="display: none;visibility: hidden;width: 0px;height:0px;overflow: hidden;">url=/editeur/images/flash/FOO.flv width=270 height=160 loop=false play=false downloadable=false fullscreen=true displayNavigation=true displayDigits=true align=left dispPlaylist=none playlistThumbs=false</div> </div> <script type="text/javascript"> var s1 = new SWFObject("http://localhost/editeur/javascript/fckeditor/editor/plugins/flvPlayer/mediaplayer.swf","single","270","160","7"); s1.addVariable("width","270"); s1.addVariable("height","160"); s1.addVariable("autostart","false"); s1.addVariable("file","/editeur/images/flash/FOO.flv"); s1.addVariable("repeat","false"); s1.addVariable("image",""); s1.addVariable("showdownload","false"); s1.addVariable("link","/editeur/images/flash/FOO.flv"); s1.addParam("allowfullscreen","true"); s1.addVariable("showdigits","true"); s1.addVariable("shownavigation","true"); s1.addVariable("logo",""); s1.write("player959093"); </script></div> </div> When I echo this content once in my PHP page, It works great. More than once, the videos doesn't appear. Which is obvious because of the unique ID. As you can see, the content has these ids: div id="player959093-parent" div id="player959093" div id="player959093-config s1.write("player959093"); So my question is: Is there a function that can replace the string "player959093" or concatenate it with some other string to resolve the display problem? Thank you very much, Regards.

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  • Streaming encoded video in Adobe AIR Application

    - by RIA Developer
    Hi, I am developing a desktop application in Adobe AIR that will be used to stream the user's camera video to a wowza media server. I want to encode the video on the fly, means transmit the H.264 encoded video instead of the default flash player encoded video for quality purpose. Is there any way around for this? Waiting for the help from people around, Rick

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  • How to avoid the focus on Delphi application ?

    - by Jean Alysson
    Hi there, I need develop an application (Delphi) that never receive the focus, I use the DLL to display the video on second monitor (I found in Torrys Delphi - Dr.SAGURA Media Player v.1.0) that receive the focus every time play the video, how avoid this ? I try : procedure TForm.WMActivate(var Msg: TWMActivate); begin WA_ACTIVE :begin Msg.Result := 0;// cancel focus end; end; Unsuccessful ! Thanks Jean Alysson

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  • iPhone Human Interface Guidelines question

    - by Kyle
    iPhone Human Interface Guidelines -- Do they apply for OpenGL games? GL games typically have custom buttons, custom lists, etc. Take the Quake player list for example, if ported, it wouldnt be a typical UI list object. Does this mean the reviewer in question would reject anything that wasn't using standard UI? Or, is there an exception for games.

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