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  • Day 4 - Game Sprites In Action

    - by dapostolov
    Yesterday I drew an image on the screen. Most exciting, but ... I spent more time blogging about it then actual coding. So this next little while I'm going to streamline my game and research and simply post key notes. Quick notes on the last session: The most important thing I wanted to point out were the following methods:           spriteBatch.Begin(SpriteBlendMode.AlphaBlend);           spriteBatch.Draw(sprite, position, Color.White);           spriteBatch.End(); The spriteBatch object is used to draw Textures and a 2D texture is called a Sprite A texture is generally an image, which is called an Asset in XNA The Draw Method in the Game1.cs is looped (until exit) and utilises the spriteBatch object to draw a Scene To begin drawing a Scene you call the Begin Method. To end a Scene you call the End Method. And to place an image on the Scene you call the Draw method. The most simple implementation of the draw method is:           spriteBatch.Draw(sprite, position, Color.White); 1) sprite - the 2D texture you loaded to draw 2) position - the 2d vector, a set of x & y coordinates 3) Color.White - the tint to apply to the texture, in this case, white light = nothing, nada, no tint. Game Sprites In Action! Today, I played around with Draw methods to get comfortable with their "quirks". The following is an example of the above draw method, but with more parameters available for us to use. Let's investigate!             spriteBatch.Draw(sprite, position2, null, Color.White, MathHelper.ToRadians(45.0f), new Vector2(sprite.Width / 2, sprite.Height / 2), 1.0F, SpriteEffects.None, 0.0F); The parameters (in order): 1) sprite  the texture to display 2) position2 the position on the screen / scene this can also be a rectangle 3) null the portion of the image to display within an image null = display full image this is generally used for animation strips / grids (more on this below) 4) Color.White Texture tinting White = no tint 5) MathHelper.ToRadians(45.0f) rotation of the object, in this case 45 degrees rotates from the set plotting point. 6) new Vector(0,0) the plotting point in this case the top left corner the image will rotate from the top left of the texture in the code above, the point is set to the middle of the image. 7) 1.0f Image scaling (1x) 8) SpriteEffects.None you can flip the image horizontally or vertically 9) 0.0f The z index of the image. 0 = closer, 1 behind? And playing around with different combinations I was able to come up with the following whacky display:   Checking off Yesterdays Intention List: learn game development terminology (in progress) - We learned sprite, scene, texture, and asset. how to place and position (rotate) a static image on the screen (completed) - The thing to note was, it's was in radians and I found a cool helper method to convert degrees into radians. Also, the image rotates from it's specified point. how to layer static images on the screen (completed) - I couldn't seem to get the zIndex working, but one things for sure, the order you draw the image in also determines how it is rendered on the screen. understand image scaling (in progress) - I'm not sure I have this fully covered, but for the most part plug a number in the scaling field and the image grows / shrinks accordingly. can we reuse images? (completed) - yes, I loaded one image and plotted the bugger all over the screen. understand how framerate is handled in XNA (in progress) - I hacked together some code to display the framerate each second. A framerate of 60 appears to be the standard. Interesting to note, the GameTime object does provide you with some cool timing capabilities, such as...is the game running slow? Need to investigate this down the road. how to display text , basic shapes, and colors on the screen (in progress) - i got text rendered on the screen, and i understand containing rectangles. However, I didn't display "shapes" & "colors" how to interact with an image (collision of user input?) (todo) how to animate an image and understand basic animation techniques (in progress) - I was able to create a stripe animation of numbers ranging from 1 - 4, each block was 40 x 40 pixles for a total stripe size of 160 x 40. Using the portion (source Rectangle) parameter, i limited this display to each section at varying intervals. It was interesting to note my first implementation animated at rocket speed. I then tried to create a smoother animation by limiting the redraw capacity, which seemed to work. I guess a little more research will have to be put into this for animating characters / scenes. how to detect colliding images or screen edges (todo) - but the rectangle object can detect collisions I believe. how to manipulate the image, lets say colors, stretching (in progress) - I haven't figured out how to modify a specific color to be another color, but the tinting parameter definately could be used. As for stretching, use the rectangle object as the positioning and the image will stretch to fit! how to focus on a segment of an image...like only displaying a frame on a film reel (completed) - as per basic animation techniques what's the best way to manage images (compression, storage, location, prevent artwork theft, etc.) (todo) Tomorrows Intention Tomorrow I am going to take a stab at rendering a game menu and from there I'm going to investigate how I can improve upon the code and techniques. Intention List: Render a menu, fancy or not Show the mouse cursor Hook up click event A basic animation of somesort Investigate image / menu techniques D.

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  • Zend form and dynamic file upload

    - by DoomStone
    Hello there i'm trying to create a form with Zend_Form that will enable my user to upload a unlited number of files to my site, witch is done by javascript. Something like <script type="text/javascript"> $(document).ready(function(){ var image_uploade_i = 0; $('#upload_more').click(function() { image_uploade_i++; $('#upload_list').append('<div id="image_uploade_id_'+image_uploade_i+'" style="display: none;"><input type="file" name="image[]" /><br /></a>'); $('#image_uploade_id_'+image_uploade_i).slideDown('slow'); }); }); </script> <?=$this->translate('Add images')?> <form action="" method="post" enctype="multipart/form-data"> <div id="upload_list"> <input type="file" name="image[]" /><br /> <input type="file" name="image[]" /><br /> <input type="file" name="image[]" /><br /> </div> <a href="#" id="upload_more"><?=$this->translate('Upload another image')?></a><br /> <input type="submit" name="image_uploade" value="<?=$this->translate('Upload images')?>" /> </form> But i'm am unable to find out how i can create something like this with Zend_From, the only reason i want to use Zend_Form on this thoug is for validation of the uploadet files. $element = new Zend_Form_Element_File('image'); $element->setRequired(true) ->setLabel('Profile image') ->setDestination($store) ->setValueDisabled(true) ->addValidator(new Zend_Validate_File_ImageSize(array( 'minheight' => 100, 'minwidth' => 150, 'maxheight' => 1920, 'maxwidth' => 1200))) // File must be below 1.5 Mb ->addValidator(new Zend_Validate_File_FilesSize(array('max' => 1572864))) ->addValidator(new Zend_Validate_File_IsImage()); If any 1 can help me set this up would i be verry great full :D

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  • Webbrowser control: auto fill, only works one time, why?

    - by Khou
    The following code loads a page and auto fills in the values. private void button1_Click(object sender, EventArgs e) { //Load page and autofill webBrowser1.Navigate("http://exampledomain.com"); webBrowser1.DocumentCompleted += new WebBrowserDocumentCompletedEventHandler(autoFillDetails); // etc...etc.. } private void autoFillDetails(object sender, WebBrowserDocumentCompletedEventArgs e) { // do auto fill values ((WebBrowser)sender).Document.GetElementById("MY_NAME").SetAttribute("value", "theMynamevalue"); // etc...etc... } Autofill only work one time! After the form has been submitted, and you navigate back to the page previous form page (even when you click the button again), it will no longer auto fill the form values! Note: The the "autoFillDetails" code is executed a second time, 3rd time etc, it still would not auto fill the values. why does it only work one time? what am i doing wrong?

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  • facebook connect: thumbnail images broken up in FB.Connect.streamPublish pop-up prompt, and on wall

    - by Hoff
    hi there! I'm using facebook connect so that users can publish comments they are leaving on my site on their facebook wall as well. It works as intended, except that in the confirmation pop up, the thumbnail image i provide is broken. Looking at the source, I can see that facebook prepended my image url like this: from: http://www.mysite.com/path/to/my/image.jpg to: http://platform.ak.fbcdn.net/www/app_full_proxy.php?app=303377111175&v=1&size=z&cksum=41a391c9f3a6f3dde2ede9892763c943&src=http%3A%2F%2Fwww.mysite.com%2Fpath%2Fto%2Fmy%2image.jpg The image on the facebook user's wall has the same prepended url, and is also broken for a couple of minutes, after which it's showing up correctly. But obviously, having a broken image in the confirmation window and on your wall for a couple of minutes is not a good experience... Has anybody experienced the same / knows how to work around this issue? Thanks a lot in advance! Martin PS: here's the part of the js call, if it's of any use... attachment = { 'media': [{ 'type': 'image', 'src': 'http://www.mysite.com/path/to/my/image.jpg', 'href': 'http://www.mysite.com/the/current/page' }] }; FB.Connect.streamPublish(user_message, attachment, action_links, target_id, user_message_prompt, fbcallback, false, actor_id)

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  • How can I add an image out of my documents as a background to this program?

    - by Evan
    Evan is the newest member of the Fort Myers Miracle front office, joining in April. He comes to Florida after spending two seasons with the Colorado Avalanche and Denver Nuggets radio team. The Fort Collins native updates Miracle fans about the season via Twitter, The Miracle iPhone App, and Miracle blog. In his spare time, he enjoys following all things Colorado State.

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  • Servlet/JSP Flow Control: Enums, Exceptions, or Something Else?

    - by Christopher Parker
    I recently inherited an application developed with bare servlets and JSPs (i.e.: no frameworks). I've been tasked with cleaning up the error-handling workflow. Currently, each <form> in the workflow submits to a servlet, and based on the result of the form submission, the servlet does one of two things: If everything is OK, the servlet either forwards or redirects to the next page in the workflow. If there's a problem, such as an invalid username or password, the servlet forwards to a page specific to the problem condition. For example, there are pages such as AccountDisabled.jsp, AccountExpired.jsp, AuthenticationFailed.jsp, SecurityQuestionIncorrect.jsp, etc. I need to redesign this system to centralize how problem conditions are handled. So far, I've considered two possible solutions: Exceptions Create an exception class specific to my needs, such as AuthException. Inherit from this class to be more specific when necessary (e.g.: InvalidUsernameException, InvalidPasswordException, AccountDisabledException, etc.). Whenever there's a problem condition, throw an exception specific to the condition. Catch all exceptions via web.xml and route them to the appropriate page(s) with the <error-page> tag. enums Adopt an error code approach, with an enum keeping track of the error code and description. The descriptions can be read from a resource bundle in the finished product. I'm leaning more toward the enum approach, as an authentication failure isn't really an "exceptional condition" and I don't see any benefit in adding clutter to the server logs. Plus, I'd just be replacing one maintenance headache with another. Instead of separate JSPs to maintain, I'd have separate Exception classes. I'm planning on implementing "error" handling in a servlet that I'm writing specifically for this purpose. I'm also going to eliminate all of the separate error pages, instead setting an error request attribute with the error message to display to the user and forwarding back to the referrer. Each target servlet (Logon, ChangePassword, AnswerProfileQuestions, etc.) would add an error code to the request and redirect to my new servlet in the event of a problem. My new servlet would look something like this: public enum Error { INVALID_PASSWORD(5000, "You have entered an invalid password."), ACCOUNT_DISABLED(5002, "Your account has been disabled."), SESSION_EXPIRED(5003, "Your session has expired. Please log in again."), INVALID_SECURITY_QUESTION(5004, "You have answered a security question incorrectly."); private final int code; private final String description; Error(int code, String description) { this.code = code; this.description = description; } public int getCode() { return code; } public String getDescription() { return description; } }; protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String sendTo = "UnknownError.jsp"; String message = "An unknown error has occurred."; int errorCode = Integer.parseInt((String)request.getAttribute("errorCode"), 10); Error errors[] = Error.values(); Error error = null; for (int i = 0; error == null && i < errors.length; i++) { if (errors[i].getCode() == errorCode) { error = errors[i]; } } if (error != null) { sendTo = request.getHeader("referer"); message = error.getDescription(); } request.setAttribute("error", message); request.getRequestDispatcher(sendTo).forward(request, response); } protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { doGet(request, response); } Being fairly inexperienced with Java EE (this is my first real exposure to JSPs and servlets), I'm sure there's something I'm missing, or my approach is suboptimal. Am I on the right track, or do I need to rethink my strategy?

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  • Looking for Recommendations on Version Control System with Intuitive (.NET) API?

    - by John L.
    I'm working on a project which generates (composite) Microsoft Word documents which are comprised of one or more child documents. There are tens of thousands of permutations of the composite documents. Far too many for users to easily manage. Users will need to view/edit the child documents through the app which hides all of the nasty implementation details. A requirement of the system is that the child documents must be version controlled. That is what has been tripping me up. I've been torn between using an off-the-shelf solution or rolling my own. At a minimum, the system needs to support get latest, get specific version, add new, rename and possibly delete. I’ve whiteboarded it enough to realize it won’t be a trivial task to create my own. As far as commercial systems I have VSS and TFS at my disposal. I've played with the TFS API some, but it isn’t as intuitive or well documented as I had hoped. I'm not averse to an open source solution (e.g. SVN), but I have less familiarity with them. Which approach or tool would you recommend? Why? Do you have any links to API documentation you would recommend? Environment: C#, VS2008, SQL Server 2005/2008, low volume (a few hundred operations per day)

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  • Are there any 3rd Party libraries for image processing in C#?

    - by Gaax
    Just wondering if there's anything out there to help make my project a lot easier to deal with. I'm working on a program that uses the Wiimote and infrared pen (mapped to the mouse) to manipulate images in real time and I'd much rather not have to use all my time figuring out how to make the program resize and rotate images efficiently with the least amount of distortion... I haven't really found anything when searching. Anybody know of any libraries that can help me?

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  • Should I commit WEB-INF into version control, or rather construct it with ant?

    - by webwesen
    ant "war" task does just that - creates WEB-INF along with META-INF, depending on task attributes. what is considered a best practice? keeping all my libs elsewhere for re-use, like log4j and then build them with "war" task or have everything (including jars) checked-in under WEB-INF? I have multiple apps that could re-use same libs, images, htmls, etc. Our developers use RAD7/Eclipse. I'd appreciate any examples with opensource Java Web Apps repo layouts. thanks!

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  • Core Data, Bindings, value transformers : crash when saving

    - by Gael
    Hi, I am trying to store a PNG image in a core data store backed by an sqlite database. Since I intend to use this database on an iPhone I can't store NSImage objects directly. I wanted to use bindings and an NSValueTransformer subclass to handle the transcoding from the NSImage (obtained by an Image well on my GUI) to an NSData containing the PNG binary representation of the image. I wrote the following code for the ValueTransformer : + (Class)transformedValueClass { return [NSImage class]; } + (BOOL)allowsReverseTransformation { return YES; } - (id)transformedValue:(id)value { if (value == nil) return nil; return [[[NSImage alloc] initWithData:value] autorelease]; } - (id)reverseTransformedValue:(id)value { if (value == nil) return nil; if(![value isKindOfClass:[NSImage class]]) { NSLog(@"Type mismatch. Expecting NSImage"); } NSBitmapImageRep *bits = [[value representations] objectAtIndex: 0]; NSData *data = [bits representationUsingType:NSPNGFileType properties:nil]; return data; } The model has a transformable property configured with this NSValueTransformer. In Interface Builder a table column and an image well are both bound to this property and both have the proper value transformer name (an image dropped in the image well shows up in the table column). The transformer is registered and called every time an image is added or a row is reloaded (checked with NSLog() calls). The problem arises when I am trying to save the managed objects. The console output shows the error message : [NSImage length]: unrecognized selector sent to instance 0x1004933a0 It seems like core data is using the value transformer to obtain the NSImage back from the NSData and then tries to save the NSImage instead of the NSData. There are probably workarounds such as the one presented in this post but I would really like to understand why my approach is flawn. Thanks in advance for your ideas and explanations.

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  • How to deal with color loss on GDI+ Image Resize?

    - by user125775
    Hello All, I am resizing images with C#/GDI+ using the following routing bmpOut = new Bitmap(lnNewWidth, lnNewHeight); Graphics g = Graphics.FromImage(bmpOut); g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBilinear; g.FillRectangle(Brushes.White, 0, 0, lnNewWidth, lnNewHeight); g.DrawImage(loBMP, 0, 0, lnNewWidth, lnNewHeight); and encoding it with the highest quality. System.Drawing.Imaging.Encoder qualityEncoder = System.Drawing.Imaging.Encoder.Quality; EncoderParameter myEncoderParameter = new EncoderParameter(qualityEncoder, 100L); However, the images that I get have significant loss of color (I am using JPG images only). The quality is perfect, but color is washed away. Do you have any idea what is goingf on? Thanks a lot in advance.

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  • PHP Thumbnail image generator works, but consistently awaits 90% of its loadtime! Why?

    - by Sam
    Hi folks, This is the follow-up question from this general page load speed question. This question which will focus only, entirely and specifically on the thumbnail generator PHP code with the question: What's causing the 97% delays on these tiny thumbnails? Measuring only 3 ~ 5 kb each, this is strange indeed! Even after 7 orso bounty-rounds and 100 upvotes, the images are still doing nothing for over 97% of the time. It works allright, but it could be so much faster! ZAM, my pet robot, was so annoyed by not knowing why, he just pulled out some cords! Silly metal box... (I have asked permission from the original author, to put temporarily segments of the code online that I think could be the problem, after which I will remove all code, except the several lines that were the direct cause of this issue here to match the answer. This will be the free opportunity to perfect/speedup his otherwise already to my opinion vert versatile and userfriendly thumbnail generator.)

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  • How do you get an asp.net control's auto generated name attribute?

    - by Petras
    I have a DropDownList and need to know its name in the code behind: <select name="ctl00$cphMainContent$ddlTopic" onchange="javascript:setTimeout('__doPostBack(\'ctl00$cphMainContent$ddlTopic\',\'\')', 0)" id="ctl00_cphMainContent_ddlTopic"> <option value="All">All</option> </select> I need to get the value "ctl00$cphMainContent$ddlTopic" Is that possible?

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  • Should image size be defined in the img tag height/width attributes or in CSS?

    - by Benjamin Manns
    Is it better coding practice to define an images size in the img tag's width and height attributes? <img src="images/academia_vs_business.png" width="740" height="382" alt="" /> Or in the CSS style with width/height? <img src="images/academia_vs_business.png" style="width:740px; height:382px;" alt="" /> Or both? <img src="images/academia_vs_business.png" width="740" height="382" style="width:740px; height:382px" alt="" />

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  • how to link a java class to a image button in eclipse?

    - by Isabella Chan
    I am trying to create a application that includes a Imagebutton and by clicking on the imagebutton, the application will start to run another java class that is within the package itself. I try using this method, however the program stopped working immediately? how should i code the codes instead? can anyone help me? Thanks :D package com.fyp.gulliver; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.widget.Button; public class GulliverActivity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); //---Map button--- Button btnMap = (Button) findViewById(R.id.map); btnMap.setOnClickListener(new View.OnClickListener() { Class ourClass; public void onClick(View v) { // TODO Auto-generated method stub try { ourClass = Class.forName ("com.fyp.gulliver.Maps"); Intent ourIntent = new Intent(GulliverActivity.this, ourClass); startActivity(ourIntent); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); } }

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