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  • linux refused to mount a valid partition

    - by greg
    My setup is a linux box with 1 partition used thought LVM - has been working for years. I add a freeze and after the reboot the partition cannot be mounted: mount -r -t ext3 /dev/pve/data /mnt/pve-data mount: wrong fs type, bad option, bad superblock on /dev/mapper/pve-data, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so However fsck doesn't see any problem with it: fsck.ext3 -fp /dev/pve/data /dev/pve/data: 3024076/60366848 files (0.6% non-contiguous), 156921642/241435648 blocks There's nothing in dmegs nor the syslog. I'm puzzled, what's wrong with my partition? Thanks in advance greg debian 5.0.10 LVM 2.02.39

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  • ClamAV eating up all available disk space

    - by Ra
    Today I found that my Redhat server has run out of hard disk space. The culprit seems to be a program called Clamav that fills /tmp directory with thousands of subfolders with names like clamav-004adb870cd79534. All these folders contain this: drwx------ 2 root root 4.0K Apr 21 07:56 . drwxrwxrwt 68 root root 64K Apr 21 08:03 .. -rw------- 1 root root 18K Apr 21 07:56 COPYING -rw------- 1 root root 4.6M Apr 21 07:56 main.db -rw------- 1 root root 14K Apr 21 07:56 main.fp -rw------- 1 root root 1.5M Apr 21 07:56 main.hdb -rw------- 1 root root 901 Apr 21 07:56 main.info -rw------- 1 root root 33M Apr 21 07:56 main.mdb -rw------- 1 root root 16M Apr 21 07:56 main.ndb -rw------- 1 root root 217 Apr 21 07:56 main.zmd When I deleted them they got back and filled my hard drive in about an hour again. How do I go about this? Can I safely stop Clamav? It seems to me that Clamav is trying to upgrade unsuccessfully.

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  • what does AngleVectors method in quake 3 source code does

    - by kypronite
    I just downloaded quake 3 for learning purposes. I know some of some linear algebra(basic vector math ie: dot,cross product). However I can't decipher what below method does, I know what is yaw,pitch and roll. But I can't connect these with vector. Worse, I'm not sure this fall under what math 'category', so I don't really know how to google. Hence the question here. Anyone? void AngleVectors( const vec3_t angles, vec3_t forward, vec3_t right, vec3_t up) { float angle; static float sr, sp, sy, cr, cp, cy; // static to help MS compiler fp bugs angle = angles[YAW] * (M_PI*2 / 360); sy = sin(angle); cy = cos(angle); angle = angles[PITCH] * (M_PI*2 / 360); sp = sin(angle); cp = cos(angle); angle = angles[ROLL] * (M_PI*2 / 360); sr = sin(angle); cr = cos(angle); if (forward) { forward[0] = cp*cy; forward[1] = cp*sy; forward[2] = -sp; } if (right) { right[0] = (-1*sr*sp*cy+-1*cr*-sy); right[1] = (-1*sr*sp*sy+-1*cr*cy); right[2] = -1*sr*cp; } if (up) { up[0] = (cr*sp*cy+-sr*-sy); up[1] = (cr*sp*sy+-sr*cy); up[2] = cr*cp; } } ddddd

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  • Robocopy Mirror Backup gone awry

    - by Aznfin
    I have created a simple batch file script for running Robocopy. It is set to make a backup of my user account folder to my external hard drive. Here's the parameters for Robocopy: ROBOCOPY "C:\Users\Finnly" "F:\Backups\Finnly (Backup)" /ZB /COPY:DAT /DCOPY:T /MIR /256 /MT:32 /XF *.log *.log* *.dat *.tmp *.temp *.old "ntuser*" "SyncToy*" "UpgKit.txt" ".recently-used.xbel" /XD ".gimp-2.6" ".thumbnails" ".VirtualBox" "AppData" "Application Data" "Adobe" "Camtasia Studio" "Cookies" "CyberLink" "DivX Movies" "DVD Architect Pro 5.0 Projects" "dwhelper" "GTA San Andreas User Files" "Lightroom" "Local Settings" "NetHood" "PrintHood" "Scripts" "temp" "Templates" "The KMPlayer" "Tracing" /R:3 /W:10 /V /TS /FP /ETA /LOG+:F:\Backups\Sync.log /TEE For some reason when I run it, it backs up the files and then it seems to back them up again. The size of my user account directory is 18.3 GB but the backup of it occupies over 30 GB. After reading the contents of the log generated, it is obvious that it's copying files more than once. Why is this happening? I'm running Windows Seven Home Premium 64-bit.

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  • Virtual fiber channel HBA in Solaris

    - by Phil
    We are trying to set up some virtual Fibre Channel HBA's in Solaris. This seems to be possible with NPIV. Creating NPIV's in a Solaris global zone works fine, but passing that NPIV to a zone didn't work at all. We tried to pass the NPIV as following: # zonecfg -z zone1 'info' zonename: studentz1 [...] device: match: /devices/pci@0,0/pci8086,25f9@6/pci8086,350c@0,3/pci1077,140@4/fp@1,0:devctl allow-partition not specified allow-raw-io not specified Wat we want to do is, set up an environment for SAN exercises. We don't have a physical host per student, so we try to virtualise that in some way (Solaris zones or VMware). It should be possible to display the WWN of the virtual HBA and mount the storage presented by the disk subsystem. Any ideas to pass the NPIV to a solaris zone or to virtualise this with vmware?

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  • Plus signs appearing in Google searches

    - by emddudley
    Ever since Google implemented their new look at the beginning of May, I have been having trouble with their search engine changing all of the spaces in my query to plus signs. This behavior occurs when I use the search box in both Firefox and Internet Explorer. For example, if I search for google search plus signs I am taken to the following URL, where google+search+plus+signs is in the search box. http://www.google.com/search?q=google+search+plus+signs&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a However if I perform the search from google.com, I get taken to a different URL with google search plus signs as I'd expect: http://www.google.com/#hl=en&source=hp&q=google+search+plus+signs&aq=f&aqi=g1&aql=&oq=&gs_rfai=&fp=d2a3ca21987adb1 Do I need to update my browsers or something?

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  • Oracle Java Embedded Client 1.1 Released

    - by Roger Brinkley
    Yesterday an update release of Oracle Java Embedded Client (OJEC) 1.1 quietly slipped out door for general availability. Until last year it was pretty difficult to get your hands on either a Connected Limited Device Configuration (CLDC) for small devices or a Connected Device Configuration (CDC) for medium devices java implementation without a substantial initial commitment. But with the the release of OJWC (CLDC) and OJEC (CDC) last year that has changed. OJEC 1.1 is a binary distribution designed for installation on medium configurations which is a mid range processor requiring a  slow startup time, seamless upgrades, in a cost sensitive hardware environment  anywhere from 3.5mb to 8 mb. There are headless as well as headed versions available. It is intended for devices, such as Blu-­-ray Disc players, set-­-top boxes, residential gateways,VOIP phones, and similar. From a software point of view, OJEC is the Java runtime platform implementation of Connected Device Configuration (CDC v1.1, JSR-­-218), Foundation Profile (FP v1.1, JSR-­-219), and Personal Basis Profile (PBP v1.1, JSR-­-217)  and includes optional packages RMI (JSR 66), JDBC (JSR 169) and XML API for Java ME (JSR 280), and Java TV (JSR-­-927). New to this release is support for the XML API (JSR 280) and a number of bug fixes and performance enhancements, including an improved Just-in-Time (JIT) compilation for the x86 chipset architecture. The platforms supported include ArmV5, ArmV6/ArmV7, MIPS 32 74K, and X86 in headless mode. For embedded developers there are number of advantages to using Java and if you have shied away from the JavaME edition in the past I would encourage you to look into the updated version of OJEC 1.1.

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  • Can't (re)install lazarus

    - by twice
    I had Lazarus installed (from website, not USC), while upgrading to 13.10 and after that, it posted some error message (which I can't remember) at every start. I decided it shouldn't suffer, so I started reinstalling it, but it didn't work. then I thought I'll start all over, and deleted and purged everything. But it still would not install. I found a similar, very similar question to mine here: Cant correctly install Lazarus I tried everything said there: sudo dpkg -l | grep "^rc" returned some packages: since sudo apt-get -f brought up the apt-get help message, and sudo apt-get -f install did nothing, I went ahead and manually purged every broken package, which seemed to bring me forward, since it removed the entries in sudo dpkg -l | grep "^rc". When I was done I tried it again, since it didn't work I rebooted, no change. this is the error message I get on the attempt to install the first package (fpc-2.6.2): root@Someone-PC:~# dpkg -i /home/someone/Desktop/fpc_2.6.2-0_amd64\ \(3\).deb (Reading database ... 242209 files and directories currently installed.) Unpacking fpc (from .../fpc_2.6.2-0_amd64 (3).deb) ... dpkg: error processing /home/someone/Desktop/fpc_2.6.2-0_amd64 (3).deb (--install): trying to overwrite '/usr/lib/fpc/2.6.2/msg/errores.msg', which is also in package fp-compiler-2.6.2 2.6.2-5 dpkg-deb: error: subprocess paste was killed by signal (Broken pipe) Errors were encountered while processing: /home/someone/Desktop/fpc_2.6.2-0_amd64 (3).deb So, how can I fix this? And install Lazarus?

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  • Google suddenly only indexes https and not http

    - by spender
    So all of a sudden, searches for our site "radiotuna" give out the result as an HTTPS link. https://www.google.com/?q=radiotuna#hl=en&safe=off&output=search&sclient=psy-ab&q=radiotuna&oq=radiotuna&gs_l=hp.12...0.0.0.3499.0.0.0.0.0.0.0.0..0.0.les%3B..0.0...1c.LnOvBvgDOBk&pbx=1&bav=on.2,or.r_gc.r_pw.r_qf.&fp=177c7ff705652ec3&biw=1366&bih=602 We only use https for the download of two specific files (these urls are resources used for autoupdate functionality of an app we distribute). All other parts of the site should be served over http. We wouldn't like to see any other traffic over https, nor any of our site links to appear in search engines as https. I'd like to address this issue. It seems that the following solutions are available: hand out an https specific robots.txt as such: User-agent: * Disallow: / and/or at app-level, 301 permanent redirect all requests (except the two above) to HTTP if they come in as HTTPS. My concern with the robots method is that, say (for some reason) google decided not to index http pages, disallowing https pages might mean that google has nothing left to index with disastrous consequences for our ranking. This means I'm inclined to go with a 301 redirect. Any thoughts?

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  • Secure against c99 and similar shells

    - by Amit Sonnenschein
    I'm trying to secure my server as much as i can without limiting my options, so as a first step i've prevented dangerous functions with php disable_functions = "apache_child_terminate, apache_setenv, define_syslog_variables, escapeshellarg, escapeshellcmd, eval, exec, fp, fput, ftp_connect, ftp_exec, ftp_get, ftp_login, ftp_nb_fput, ftp_put, ftp_raw, ftp_rawlist, highlight_file, ini_alter, ini_get_all, ini_restore, inject_code, mysql_pconnect, openlog, passthru, php_uname, phpAds_remoteInfo, phpAds_XmlRpc, phpAds_xmlrpcDecode, phpAds_xmlrpcEncode, popen, posix_getpwuid, posix_kill, posix_mkfifo, posix_setpgid, posix_setsid, posix_setuid, posix_setuid, posix_uname, proc_close, proc_get_status, proc_nice, proc_open, proc_terminate, shell_exec, syslog, system, xmlrpc_entity_decode" but i'm still fighting directory travel, i can't seems to be able to limit it, by using a shell script like c99 i can travel from my /home/dir to anywhere on the disc. how can i limit it once and for all ?

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  • Design in "mixed" languages: object oriented design or functional programming?

    - by dema80
    In the past few years, the languages I like to use are becoming more and more "functional". I now use languages that are a sort of "hybrid": C#, F#, Scala. I like to design my application using classes that correspond to the domain objects, and use functional features where this makes coding easier, more coincise and safer (especially when operating on collections or when passing functions). However the two worlds "clash" when coming to design patterns. The specific example I faced recently is the Observer pattern. I want a producer to notify some other code (the "consumers/observers", say a DB storage, a logger, and so on) when an item is created or changed. I initially did it "functionally" like this: producer.foo(item => { updateItemInDb(item); insertLog(item) }) // calls the function passed as argument as an item is processed But I'm now wondering if I should use a more "OO" approach: interface IItemObserver { onNotify(Item) } class DBObserver : IItemObserver ... class LogObserver: IItemObserver ... producer.addObserver(new DBObserver) producer.addObserver(new LogObserver) producer.foo() //calls observer in a loop Which are the pro and con of the two approach? I once heard a FP guru say that design patterns are there only because of the limitations of the language, and that's why there are so few in functional languages. Maybe this could be an example of it? EDIT: In my particular scenario I don't need it, but.. how would you implement removal and addition of "observers" in the functional way? (I.e. how would you implement all the functionalities in the pattern?) Just passing a new function, for example?

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  • XenServer 5.6.1-fp1. Can't get network working

    - by casey_miller
    I have a PC where XenServer 5.6.1 fp-1 has been successfully installed. I've manually set the network settings: 192.168.1.50 255.255.255.0 192.168.1.1 but it's set to xenbr0 iface. While eth0 is empty. When I click on "Configure Management Inteface" it shows that eth0 is connected. But when I ping a default gateway (which is 100% should be accessible) it fails. I used to another shell (Alt+F3) and logged as root. I also failed to ping. with both: ping -I eth0 192.168.1.1 and ping -I xenbr0 192.168.1.1 Be assured that: Cable works Ethernet adapter is 100% functional (prev OS was Ubuntu it was working) There is no firewall rule to deny anything. (everything is allowed) So the question is: What is a problem???

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  • Tuesday at Oracle OpenWorld 2012 - Must See Session: “Jump-starting Integration Projects with Oracle AIA Foundation Pack”

    - by Lionel Dubreuil
    Don’t miss this “CON8769 - Jump-starting Integration Projects with Oracle AIA Foundation Pack“session: Date: Tuesday, Oct 2 Time: 1:15 PM - 2:15 PM Location: Marriott Marquis - Salon 7 Speakers: Robert Wunderlich - Principal Product Manager, Oracle Munazza Bukhari - Group Manager, AIA FP Product Management, Oracle The Oracle Application Integration Architecture Foundation Pack development lifecycle prescribes the best practice methodology for developing integrations between applications. The lifecycle is supported by a toolset that focuses on the architects and developers. Attend this session to understand how Oracle AIA Foundation Pack can jump-start integration project development and boost developer productivity. It demonstrates what the product does today and showcases new features such as support for building direct integrations. Objectives for this session are: Understand how to boost developer productivity Hear about support for direct integrations Learn what’s new in Oracle AIA Foundation Pack Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";}

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  • Moving cpanel backup of magento site to VPS

    - by user2564024
    I was having my site in shared hosting, I took the entire backup, its structure is like addons homedir mysql resellerpackages suspendinfo bandwidth homedir_paths mysql.sql sds userconfig counters httpfiles mysql-timestamps sds2 userdata cp locale nobodyfiles shadow va cron logaholic pds shell vad digestshadow logs proftpdpasswd ssl version dnszones meta psql sslcerts vf domainkeys mm quota ssldomain fp mma resellerconfig sslkeys has_sslstorage mms resellerfeatures suspended Now I have subscribed to vps, I have copied the files inside homedir/public_html to var/www/html of my new hosting, but am seeing the following error when I view it browser, There has been an error processing your request Exception printing is disabled by default for security reasons. Error log record number: 259343920016 I have just created database with name magenhto inside mysql. Previously I had cpanel and used one click installer. Hence am not aware of how to use that data inside mysql to this new system and are there any more changes.

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  • Oracle Java ME Embedded Client 1.1????

    - by sasa
    6?26???????????Java ME????????Oracle Java ME Embedded Client (OJEC) 1.1???????????CDC 1.1.2?Foundation Profile (FP) 1.1.2???????????ARM, MIPS, x86?Linux???????????Security Optional Package, RMI, JDBC, XML API, Web Services?????????????????????????????·???????????? 2011?5???????1.0??????????????XML API???????????????????????????????????????????x86?????????????x86????????Just-in-Time (JIT)?????????????? ?????????????????????(????GUI??)??????????????Linux (x86)?JDK 6?????????????????????? CPU OS ROM RAM ARM (v5) Linux 2.6.31??, glibc 2.10.2?? 5MB?? 8MB?? ARM (v6, v7) Linux 2.6.35??, glibc 2.12.1?? 5MB?? 8MB?? MIPS (MIPS32 74K) Linux 2.6.22??, glibc 2.8?? 5MB?? 8MB?? x86 (Pentium III??) Linux 2.6.35??, glibc 2.12.1?? 5MB??  8MB?? OJEC 1.1??????????????OTN??????????????????????????????????????Java Embedded??????????? OJEC 1.1 ?????? OJEC 1.1 ??????

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  • PHP file write permission

    - by user125862
    I have two files, one php file and one log file. The permission has been changed to the following: -rwxr-x--- 1 www-data www-data 294 2012-06-25 10:17 function.php -rwxr-x--- 1 www-data www-data 0 2012-06-25 09:53 log.txt The permission is set to 750. when I call function.php, I receive the following error message fopen(log.txt): failed to open stream: Permission denied This is the line : $fp = fopen("log.txt","a"); I am very confused. I have php and the file to be written both under www-data now, so why would there be any permission problem? Please help

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  • Java multiple class compositing and boiler plate reduction

    - by h2g2java
    We all know why Java does/should not have multiple inheritance. So this is not questioning about what has already been debated till-cows-come-home. This discusses what we would do when we wish to create a class that has the characteristics of two or more other classes. Probably, most of us would do this to "inherit" from three classes. For simplicity, I left out the constructor.: class Car extends Vehicle { final public Transport transport; final public Machine machine; } So that, Car class directly inherits methods and objects of Vehicle class, but would have to refer to transport and machine explicitly to refer to objects instantiated in Transport and Machine. Car car = new Car(); car.drive(); // from Vehicle car.transport.isAmphibious(); // from Transport car.machine.getCO2Footprint(); // from Machine I thought this was a good idea until when I encounter frameworks that require setter and getter methods. For example, the XML <Car amphibious='false' footPrint='1000' model='Fordstatic999'/> would look for the methods setAmphibious(..), setFootPrint(..) and setModel(..). Therefore, I have to project the methods from Transport and Machine classes class Car extends Vehicle { final public Transport transport; final public Machine machine; public void setAmphibious(boolean b){ this.transport.setAmphibious(b); } public void setFootPrint(String fp){ this.machine.setFootPrint(fp); } } This is OK, if there were just a few characteristics. Right now, I am trying to adapt all of SmartGWT into GWT UIBinder, especially those classes that are not a GWT widget. There are lots of characteristics to project. Wouldn't it be nice if there exists some form of annotation framework that is like this: class Car extends Vehicle @projects {Transport @projects{Machine @projects Guzzler}} { /* No need to explicitly instantiate Transport, Machine or Guzzler */ .... } Where, in case of common names of characteristics exist, the characteristics of Machine would take precedence Guzzler's, and Transport's would have precedence over Machine's, and Vehicle's would have precedence over Transport's. The annotation framework would then instantiate Transport, Machine and Guzzler as hidden members of Car and expand to break-out the protected/public characteristics, in the precedence dictated by the @project annotation sequence, into actual source code or into byte-code. Preferably into byte-code. So that the setFootPrint method is found in both Machine and Guzzler, only that of Machine's would be projected. Questions: Don't you think this is a good idea to have such a framework? Does such a framework already exist? Tell me where/what. Is there an eclipse plugin that does it? Is there a proposal or plan anywhere that you know about such an annotation framework? It would be wonderful too, if the annotation/plugin framework lets me specify that boolean, int, or whatever else needs to be converted from String and does the conversion/parsing for me too. Please advise, somebody. I hope wording of my question was clear enough. Thx. Edited: To avoid OO enthusiasts jumping to conclusion, I have renamed the title of this question.

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  • where is the error in this C code , and how to get rid of the warnings?

    - by mekasperasky
    #include<stdio.h> #include<string.h> //This program is a sorting application that reads a sequence of numbers from a file and prints them on the screen . The reading from the file here , is a call back function . typedef int (*CompFunc)(const char* , const char* ); typedef int (*ReadCheck)(char nullcheck); char array[100]; //Let this fucntion be done in the library itself . It doesnt care as to where the compare function and how is it implemented . Meaning suppose the function wants to do sort in ascending order or in descending order then the changes have to be done by the client code in the "COMPARE" function who will be implementing the lib code . void ReadFile(FILE *fp,ReadCheck rc) { char a; char d[100]; int count = 0,count1=0; a=fgetc(fp); while(1 != (*rc)(a)) { if(a=='\0') { strcpy(array[count],d); count=count+1; } else { d[count1]=a; count1=count1+1; } } } void Bubblesort(int* array , int size , int elem_size , CompFunc cf) { int i,j; int *temp; for( i=0;i < size ;i++) { for ( j=0;j < size -1 ; j++) { // make the callback to the comparision function if(1 == (*cf)(array+j*elem_size,array+ (j+1)*elem_size)) { //interchanging of elements temp = malloc(sizeof(int *) * elem_size); memcpy(temp , array+j*elem_size,elem_size); memcpy(array+j*elem_size,array+(j+1)*elem_size,elem_size); memcpy(array + (j+1)*elem_size , temp , elem_size); free(temp); } } } } //Let these functions be done at the client side int Compare(const char* el1 , const char* el2) { int element1 = *(int*)el1; int element2 = *(int*)el2; if(element1 < element2 ) return -1; if(element1 > element2) return 1 ; return 0; } int ReadChecked(char nullcheck) { if (nullcheck=='\n') return 1; else return 0; } int main() { FILE fp1; int k; fp1=fopen("readdata.txt","r"); Readfile(fp1,&ReadChecked); Bubblesort((char*)array,5,sizeof(array[0]),&Compare); printf("after sorting \n"); for (k=0;k<5;k++) printf("%d",array[k]); return 0; } The error i get is fsc1.c: In function ‘ReadFile’: fsc1.c:19: warning: passing argument 1 of ‘strcpy’ makes pointer from integer without a cast fsc1.c: In function ‘Bubblesort’: fsc1.c:40: warning: passing argument 1 of ‘cf’ from incompatible pointer type fsc1.c:40: warning: passing argument 2 of ‘cf’ from incompatible pointer type fsc1.c:43: warning: incompatible implicit declaration of built-in function ‘malloc’ fsc1.c:47: warning: incompatible implicit declaration of built-in function ‘free’ fsc1.c: In function ‘main’: fsc1.c:80: error: incompatible types in assignment fsc1.c:82: warning: passing argument 1 of ‘Bubblesort’ from incompatible pointer type

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  • Two functions working but not when I put them together

    - by Error_404
    I'm really new to C(I have been learning Cuda and wanted to learn C so I can run everything together instead of generating data in Java/Python and copy/pasting it manually to my Cuda program to play with). I am trying to open a large file(20+gb) and parse some data but because I was having problems I decided to try to break down my problem first to verify I can open and read line by line a file and then in another file take a sample of the output of a line and try to parse it, then if all goes well I can simply bring them together. I managed(after a bit of a struggle) to get each part working but when I combine them together it doesn't work(I tried in both eclipse & QT creator. QT creator says it exited unexpectedly and eclipse just stops..). Here's the parsing part(it works exactly as I want): #include <string.h> #include <stdio.h> int main() { char line[1024] = "[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 4],"; size_t len = strlen(line); memmove(line, line+1, len-3); line[len-3] = 0; printf("%s \n",line); char str[100], *s = str, *t = NULL; strcpy(str, line); while ((t = strtok(s, " ,")) != NULL) { s = NULL; printf(":%s:\n", t); } return 0; } The data in variable line is exactly as I get if I print each line of a file. But when I copy/paste it into my main program then it doesn't work(QT shows nothing and eclipse just shows the first line). This code is just a few file IO commands that are wrapped around the commands above(everything within the while loop is the exact same as above) #include <stdio.h> #include <stdlib.h> int main() { char line[1024]; FILE *fp = fopen("/Users/me/Desktop/output.txt","r"); printf("Starting.. \n"); int count = 0; int list[30]; //items will be stored here while(fgets(line, 1024, fp) != NULL){ count++; //char line[1024] = "[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 4],"; size_t len = strlen(line); memmove(line, line+1, len-3); line[len-3] = 0; printf("%s \n",line); char str[100], *s = str, *t = NULL; strcpy(str, line); while ((t = strtok(s, " ,")) != NULL) { s = NULL; printf(":%s:\n", t); } } printf(" num of lines is %i \n", count); return 0; } eclipse output: Starting.. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 4 I can't figure out what I'm doing wrong. I'm using a mac with gcc 4.2, if that helps. The only thing I can think of is maybe I'm doing something wrong the way I parse the list variable so its not accessible later on(I'm not sure its a wild guess). Is there anything I'm missing?

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  • Replacing innertext of XML node using PHP DOMDocument

    - by Rohan Kumar
    I want to replace innertext of a XML node my XML file named test.xml is <?xml version="1.0" encoding="utf-8"?> <ads> <loop>no</loop> <item> <description>Description 1</description> </item> <item> <description>Text in item2</description> </item> <item> <description>Let play with this XML</description> </item> </ads> I want to change the value of loop and description tag both, and it should be saved in test.xml like: <?xml version="1.0" encoding="utf-8"?> <ads> <loop>yes</loop> <item> <description>Description Changing Here</description> </item> <item> <description>Changing text in item2</description> </item> <item> <description>We will play later</description> </item> </ads> I tried code in PHP: <? $file = "test.xml"; $fp = fopen($file, "rb") or die("cannot open file"); $str = fread($fp, filesize($file)); $dom=new DOMDocument(); $dom->formatOutput = true; $dom->preserveWhiteSpace = false; $dom->loadXML($str) or die("Error"); //$dom->load("items.xml"); $root=$dom->documentElement; // This can differ (I am not sure, it can be only documentElement or documentElement->firstChild or only firstChild) $loop=$root->getElementsByTagName('loop')->item(0);//->textContent; //echo $loop; if(trim($loop->textContent)=='no') { echo 'ok'; $root->getElementsByTagName('loop')->item(0)->nodeValue ='yes'; } echo "<xmp>NEW:\n". $dom->saveXML() ."</xmp>"; ?> I tried only for loop tag.I don't know how to replace nodevalue in description tag. When I run this page it shows output like: ok NEW: <?xml version="1.0" encoding="utf-8"?> <ads> <loop>yes</loop> <item> <description>Description 1</description> </item> <item> <description>Changing text in item2</description> </item> <item> <description>Let play with this XML</description> </item> </ads> It gives the value yes in browser but don't save it in test.xml any reason?

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  • MSCC: Global Windows Azure Bootcamp

    Mauritius participated and contributed to the Global Windows Azure Bootcamp 2014 (GWAB). Again! And this time stronger than ever, and together with 137 other locations in 56 countries world-wide. We had 62 named registrations, 7 guest additions and approximately 10 offline participants prior to the event day. Most interestingly the organisation of the GWAB through the MSCC helped to increased the number of craftsmen. The Mauritius Software Craftsmanship Community has currently 138 registered members - in less than one year! Only with those numbers we can proudly say that all the preparations and hard work towards this event already paid off. Personally, I'm really grateful that we had this kind of response and the feedback from some attendees confirmed that the MSCC is on the right track here on Cyber Island Mauritius. Inspired and motivated by the success of this event, rest assured that there will be more public events like the GWAB. This time it took some time to reflect on our meetup, following my first impression right on spot: "Wow, what an experience to organise and participate in this global event. Overall, I've been very pleased with the preparations and the event itself. Surely, there have been some nicks that we have to address and to improve for future activities like this. Quite frankly, we are not professional event organisers (not yet) but we learned a lot over the past couple of days. A big Thank You to our event sponsors, namely Microsoft Indian Ocean Islands & French Pacific, Ceridian Mauritius and Emtel. Without them this event wouldn't have happened - Thank You! And to the cool team members of Microsoft Student Partners (MSPs). You geeks did a great job! Thanks!" So, how many attendees did we actually have? 61! - Awesome - 61 cloud computing instances to help on the research of diabetes. During Saturday afternoon there was even an online publication on L'Express: Les développeurs mauriciens se joignent au combat contre le diabète Reactions of other attendees Don't take my word for granted... Here are some impressions and feedback from our participants: "Awesome event, really appreciated the presentations :-)" -- Kevin on event comments "very interesting and enriching." -- Diana on event comments "#gwab #gwabmru 2014 great success. Looking forward for gwab 2015" -- Wasiim on Twitter "Was there till the end. Awesome Event. I'll surely join upcoming meetup sessions :)" -- Luchmun on event comments "#gwabmru was not that cool. left early" -- Mohammad on Twitter The overall feedback is positive but we are absolutely aware that there quite a number of problems we had to face. We are already looking into that and ideas / action plans on how we will be able to improve it for future events. The sessions We started the day with welcoming speeches by Thierry Coret, Sr. Marketing Manager of Microsoft Indian Ocean Islands & French Pacific and Vidia Mooneegan, Managing Director and Sr. Vice President of Ceridian Mauritius. The clear emphasis was on the endless possibilities of cloud computing and how it can enable any kind of sectors here in the country. Then it was about time to set up the cloud computing services in order to contribute each attendees cloud computing resources to the global research of diabetes, a step by step guide presented by Arnaud Meslier, Technical Evangelist at Microsoft. Given a rendering package and a configuration file it was very interesting to follow the single steps in Windows Azure. Also, during the day we were not sure whether the set up had been correctly, as Mauritius didn't show up on the results board - which should have been the case after approximately 20 to 30 minutes. Anyways, let the minions work... Next, Arnaud gave a brief overview of the variety of services Windows Azure has to offer. Whether you need a development environment for your websites or mobiles app, running a virtual machine with your existing applications or simply putting a SQL database online. No worries, Windows Azure has the right packages available and the online management portal is really easy t handle. After this, we got a little bit more business oriented while Wasiim Hosenbocus, employee at Ceridian, took the attendees through the inerts of a real-life application, and demoed a couple of the existing features. He did a great job by showing how the different services of Windows Azure can be created and pulled together. After the lunch break it is always tough to keep the audience awake... And it was my turn. I gave a brief overview on operating and managing a SQL database on Windows Azure. Well, there are actually two options available and depending on your individual requirements you should be aware of both. The simpler version is called SQL Database and while provisioning only takes a couple of seconds, you should take into consideration that SQL Database has a number of constraints, like limitations on the actual database size - up to 5 GB as web edition and up to 150 GB maximum as business edition -, among others. Next, it was Chervine Bhiwoo's session on Windows Azure Mobile Services. It was absolutely amazing to see that the mobiles services directly offers you various project templates, like Windows 8 Store App, Android app, iOS app, and even Xamarin cross-platform app development. So, within a couple of minutes you can have your first mobile app active and running on Windows Azure. Furthermore, Chervine showed the attendees that adding another user interface, like Web Sites running on ASP.NET MVC 4 only takes a couple of minutes, too. And last but not least, we rounded up the day with Windows Azure Websites and hosting of Virtual Machines presented by some members of the local Microsoft Students Partners programme. Surely, one of the big advantages using Windows Azure is the availability of pre-defined installation packages of known web applications, like WordPress, Joomla!, or Ghost. Compared to running your own web site with a traditional web hoster it is surely en par, and depending on your personal level of expertise, Windows Azure provides you more liberty in terms of configuration than maybe a shared hosting environment. Running a pre-defined web application is one thing but in case that you would like to have more control over your hosting environment it is highly advised to opt for a virtual machine. Provisioning of an Ubuntu 12.04 LTS system was very simple to do but it takes some more minutes than you might expect. So, please be patient and take your time while Windows Azure gets everything in place for you. Afterwards, you can use a SecureShell (ssh) client like Putty in case of a Linux-based machine, or Remote Desktop Services when operating a Windows Server system to log in into your virtual machine. At the end of the day we had a great Q&A session and we finalised the event with our raffle of goodies. Participation in the raffle was bound to submission of the session survey and most gratefully we had a give-away for everyone. What a nice coincidence to finish of the day. Note: All session slides (and demo codes) will be made available on the MSCC event page. Please, check the Files section over there. (Some) Visual impressions from the event Just to give you an idea about what has happened during the GWAB 2014 at Ebene... Speakers and Microsoft Student Partners are getting ready for the Global Windows Azure Bootcamp 2014 GWAB 2014 attendees are fully integrated into the hands-on-labs and setting up their individuals cloud computing services 60 attendees at the GWAB 2014. Despite some technical difficulties we had a great time running the event GWAB 2014: Using the lunch break for networking and exchange of ideas - Great conversations and topics amongst attendees There are more pictures on the original event page: Questions & Answers Following are a couple of questions which have been asked and didn't get an answer during the event: Q: Is it possible to upload static pages via FTP? A: Yes, you can. Have a look at the right side column on the dashboard of your website. There you'll find information about the FTP and SFTP host names. You can use any FTP client, like ie. FileZilla to log in. FTP also gives you access to your log files. Q: What are the size limitations on SQL Database? A: 5 GB on the Web Edition, and 150 GB on the business edition. A maximum 150 databases (inclusing 'master') per SQL Database server. More details here: General Guidelines and Limitations (Azure SQL Database) Q: What's the maximum size of a SQL Server running in a Virtual Machine? A: The maximum Windows Azure VM has currently 8 CPU cores, 14 or 56 GB of RAM and 16x 1 TB hard drives. More details here: Virtual Machine and Cloud Service Sizes for Azure Q: How can we register for Windows Azure? A: Mauritius is currently not listed for phone verification. Please get in touch with Arnaud Meslier at Microsoft IOI & FP Q: Can I use my own domain name for Windows Azure websites? A: Yes, you can. But this might require to upscale your account to Standard. In case that I missed a question and answer, please use the comment section at the end of the article. Thanks! Final results Every participant was instructed during the hands-on-lab session on how to set up a cloud computing service in their account. Of course, I won't keep the results from you... Global Azure Lab GWAB 2014: Our cloud computing contribution to the research of diabetes And I would say Mauritius did a good job! Upcoming Events What are the upcoming events here in Mauritius? So far, we have the following ones (incomplete list as usual) in chronological order: Launch of Microsoft SQL Server 2014 (15.4.2014) Corsair Hackers Reboot (19.4.2014) WebCup (TBA ~ June 2014) Developers Conference (TBA ~ July 2014) Linuxfest 2014 (TBA ~ November 2014) Hopefully, there will be more announcements during the next couple of weeks and months. If you know about any other event, like a bootcamp, a code challenge or hackathon here in Mauritius, please drop me a note in the comment section below this article. Thanks! Networking and job/project opportunities Despite having technical presentations on Windows Azure an event like this always offers a great bunch of possibilities and opportunities to get in touch with new people in IT, have an exchange of experience with other like-minded people. As I already wrote about Communities - The importance of exchange and discussion - I had a great conversation with representatives of the University des Mascareignes which are currently embracing cloud infrastructure and cloud computing for their various campuses in the Indian Ocean. As for the MSCC it would be a great experience to stay in touch with them, and to work on upcoming, common activities. Furthermore, I had a very good conversation with Thierry and Ludovic of Microsoft IOI & FP on the necessity of user groups and IT communities here on the island. It's great to see that the MSCC is currently on a run and that local companies are sharing our thoughts on promoting IT careers and exchange of IT knowledge in such an open way. I'm also looking forward to be able to participate and to contribute on more events in the near future. My resume of the day We learned a lot today and there is always room for improvement! It was an awesome event and quite frankly it was a pleasure to spend the day with so many enthuastic IT people in the same room. It was a great experience to organise such event locally and participate on a global scale to support the GlyQ-IQ Technology in their research on diabetes. I was so pleased to see the involvement of new MSCC members in taking the opportunity to share and learn about the power of cloud computing. The Mauritius Software Craftsmanship Community is on the right way and this year's bootcamp on Windows Azure only marked the beginning of our journey. Thank you to our sponsors and my kudos to the MSPs! Update: Media coverage The event has been reported in local media, too. Following are some resources: Orange - Local - Business: Le cloud, pour des recherches approfondies sur le diabète Maurice Info.mu: Le cloud, pour des recherches approfondies sur le diabète Le Quotidien Pg 2: Global Windows Azure Bootcamp 2014 - Le cloud pour des recherches approfondies sur le diabète The Observer Pg 12: Le cloud, pour des recherches approfondies sur le diabète

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  • Render To Texture Using OpenGL is not working but normal rendering works just fine

    - by Franky Rivera
    things I initialize at the beginning of the program I realize not all of these pertain to my issue I just copy and pasted what I had //overall initialized //things openGL related I initialize earlier on in the project glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClearDepth( 1.0f ); glEnable(GL_ALPHA_TEST); glEnable( GL_STENCIL_TEST ); glEnable(GL_DEPTH_TEST); glDepthFunc( GL_LEQUAL ); glEnable(GL_CULL_FACE); glFrontFace( GL_CCW ); glEnable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); //we also initialize our shader programs //(i added some shader program functions for definitions) //this enum list is else where in code //i figured it would help show you guys more about my //shader compile creation function right under this enum list VVVVVV /*enum eSHADER_ATTRIB_LOCATION { VERTEX_ATTRIB = 0, NORMAL_ATTRIB = 2, COLOR_ATTRIB, COLOR2_ATTRIB, FOG_COORD, TEXTURE_COORD_ATTRIB0 = 8, TEXTURE_COORD_ATTRIB1, TEXTURE_COORD_ATTRIB2, TEXTURE_COORD_ATTRIB3, TEXTURE_COORD_ATTRIB4, TEXTURE_COORD_ATTRIB5, TEXTURE_COORD_ATTRIB6, TEXTURE_COORD_ATTRIB7 }; */ //if we fail making our shader leave if( !testShader.CreateShader( "SimpleShader.vp", "SimpleShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; if( !testScreenShader.CreateShader( "ScreenShader.vp", "ScreenShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; SHADER PROGRAM FUNCTIONS bool CShaderProgram::CreateShader( const char* szVertexShaderName, const char* szFragmentShaderName, ... ) { //here are our handles for the openGL shaders int iGLVertexShaderHandle = -1, iGLFragmentShaderHandle = -1; //get our shader data char *vData = 0, *fData = 0; int vLength = 0, fLength = 0; LoadShaderFile( szVertexShaderName, &vData, &vLength ); LoadShaderFile( szFragmentShaderName, &fData, &fLength ); //data if( !vData ) return false; //data if( !fData ) { delete[] vData; return false; } //create both our shader objects iGLVertexShaderHandle = glCreateShader( GL_VERTEX_SHADER ); iGLFragmentShaderHandle = glCreateShader( GL_FRAGMENT_SHADER ); //well we got this far so we have dynamic data to clean up //load vertex shader glShaderSource( iGLVertexShaderHandle, 1, (const char**)(&vData), &vLength ); //load fragment shader glShaderSource( iGLFragmentShaderHandle, 1, (const char**)(&fData), &fLength ); //we are done with our data delete it delete[] vData; delete[] fData; //compile them both glCompileShader( iGLVertexShaderHandle ); //get shader status int iShaderOk; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLVertexShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLVertexShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szVertexShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLVertexShaderHandle); return false; } glCompileShader( iGLFragmentShaderHandle ); //get shader status glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //lets check to see if the fragment shader compiled int iCompiled = 0; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { //this shader did not compile leave return false; } //lets check to see if the fragment shader compiled glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //make our new shader program m_iShaderProgramHandle = glCreateProgram(); glAttachShader( m_iShaderProgramHandle, iGLVertexShaderHandle ); glAttachShader( m_iShaderProgramHandle, iGLFragmentShaderHandle ); glLinkProgram( m_iShaderProgramHandle ); int iLinked = 0; glGetProgramiv( m_iShaderProgramHandle, GL_LINK_STATUS, &iLinked ); if( !iLinked ) { //we didn't link return false; } //NOW LETS CREATE ALL OUR HANDLES TO OUR PROPER LIKING //start from this parameter va_list parseList; va_start( parseList, szFragmentShaderName ); //read in number of variables if any unsigned uiNum = 0; uiNum = va_arg( parseList, unsigned ); //for loop through our attribute pairs int enumType = 0; for( unsigned x = 0; x < uiNum; ++x ) { //specify our attribute locations enumType = va_arg( parseList, int ); char* name = va_arg( parseList, char* ); glBindAttribLocation( m_iShaderProgramHandle, enumType, name ); } //end our list parsing va_end( parseList ); //relink specify //we have custom specified our attribute locations glLinkProgram( m_iShaderProgramHandle ); //fill our handles InitializeHandles( ); //everything went great return true; } void CShaderProgram::InitializeHandles( void ) { m_uihMVP = glGetUniformLocation( m_iShaderProgramHandle, "mMVP" ); m_uihWorld = glGetUniformLocation( m_iShaderProgramHandle, "mWorld" ); m_uihView = glGetUniformLocation( m_iShaderProgramHandle, "mView" ); m_uihProjection = glGetUniformLocation( m_iShaderProgramHandle, "mProjection" ); ///////////////////////////////////////////////////////////////////////////////// //texture handles m_uihDiffuseMap = glGetUniformLocation( m_iShaderProgramHandle, "diffuseMap" ); if( m_uihDiffuseMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihDiffuseMap, RM_DIFFUSE+GL_TEXTURE0 ); (0)+ } m_uihNormalMap = glGetUniformLocation( m_iShaderProgramHandle, "normalMap" ); if( m_uihNormalMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihNormalMap, RM_NORMAL+GL_TEXTURE0 ); (1)+ } } void CShaderProgram::SetDiffuseMap( const unsigned& uihDiffuseMap ) { (0)+ glActiveTexture( RM_DIFFUSE+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihDiffuseMap ); } void CShaderProgram::SetNormalMap( const unsigned& uihNormalMap ) { (1)+ glActiveTexture( RM_NORMAL+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihNormalMap ); } //MY 2 TEST SHADERS also my math order is correct it pertains to my matrix ordering in my math library once again i've tested the basic rendering. rendering to the screen works fine ----------------------------------------SIMPLE SHADER------------------------------------- //vertex shader looks like this #version 330 in vec3 vVertexPos; in vec3 vNormal; in vec2 vTexCoord; uniform mat4 mWorld; // Model Matrix uniform mat4 mView; // Camera View Matrix uniform mat4 mProjection;// Camera Projection Matrix out vec2 vTexCoordVary; // Texture coord to the fragment program out vec3 vNormalColor; void main( void ) { //pass the texture coordinate vTexCoordVary = vTexCoord; vNormalColor = vNormal; //calculate our model view projection matrix mat4 mMVP = (( mWorld * mView ) * mProjection ); //result our position gl_Position = vec4( vVertexPos, 1 ) * mMVP; } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; in vec3 vNormalColor; uniform sampler2D diffuseMap; uniform sampler2D normalMap; out vec4 fragColor[2]; void main( void ) { //CORRECT fragColor[0] = texture( normalMap, vTexCoordVary ); fragColor[1] = vec4( vNormalColor, 1.0 ); }; ----------------------------------------SCREEN SHADER------------------------------------- //vertext shader looks like this #version 330 in vec3 vVertexPos; // This is the position of the vertex coming in in vec2 vTexCoord; // This is the texture coordinate.... out vec2 vTexCoordVary; // Texture coord to the fragment program void main( void ) { vTexCoordVary = vTexCoord; //set our position gl_Position = vec4( vVertexPos.xyz, 1.0f ); } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; // Incoming "varying" texture coordinate uniform sampler2D diffuseMap;//the tile detail texture uniform sampler2D normalMap; //the normal map from earlier out vec4 vTheColorOfThePixel; void main( void ) { //CORRECT vTheColorOfThePixel = texture( normalMap, vTexCoordVary ); }; .Class RenderTarget Main Functions //here is my render targets create function bool CRenderTarget::Create( const unsigned uiNumTextures, unsigned uiWidth, unsigned uiHeight, int iInternalFormat, bool bDepthWanted ) { if( uiNumTextures <= 0 ) return false; //generate our variables glGenFramebuffers(1, &m_uifboHandle); // Initialize FBO glBindFramebuffer(GL_FRAMEBUFFER, m_uifboHandle); m_uiNumTextures = uiNumTextures; if( bDepthWanted ) m_uiNumTextures += 1; m_uiTextureHandle = new unsigned int[uiNumTextures]; glGenTextures( uiNumTextures, m_uiTextureHandle ); for( unsigned x = 0; x < uiNumTextures-1; ++x ) { glBindTexture( GL_TEXTURE_2D, m_uiTextureHandle[x]); // Reserve space for our 2D render target glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, iInternalFormat, uiWidth, uiHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + x, GL_TEXTURE_2D, m_uiTextureHandle[x], 0); } //if we need one for depth testing if( bDepthWanted ) { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0);*/ // Must attach texture to framebuffer. Has Stencil and depth glBindRenderbuffer(GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glRenderbufferStorage(GL_RENDERBUFFER, /*GL_DEPTH_STENCIL*/GL_DEPTH24_STENCIL8, TEXTURE_WIDTH, TEXTURE_HEIGHT ); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); } glBindFramebuffer(GL_FRAMEBUFFER, 0); //everything went fine return true; } void CRenderTarget::Bind( const int& iTargetAttachmentLoc, const unsigned& uiWhichTexture, const bool bBindFrameBuffer ) { if( bBindFrameBuffer ) glBindFramebuffer( GL_FRAMEBUFFER, m_uifboHandle ); if( uiWhichTexture < m_uiNumTextures ) glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + iTargetAttachmentLoc, m_uiTextureHandle[uiWhichTexture], 0); } void CRenderTarget::UnBind( void ) { //default our binding glBindFramebuffer( GL_FRAMEBUFFER, 0 ); } //this is all in a test project so here's my straight forward rendering function for testing this render function does basic rendering steps keep in mind i have already tested my textures i have already tested my box thats being rendered all basic rendering works fine its just when i try to render to a texture then display it in a render surface that it does not work. Also I have tested my render surface it is bound exactly to the screen coordinate space void TestRenderSteps( void ) { //Clear the color and the depth glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //bind the shader program glUseProgram( testShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().GetBufferHandle() ); //2) how our stream will be split here ( 4 bytes position, ..ext ) CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //send the needed information into the shader testShader.SetWorldMatrix( boxPosition ); testShader.SetViewMatrix( Static_Camera.GetView( ) ); testShader.SetProjectionMatrix( Static_Camera.GetProjection( ) ); testShader.SetDiffuseMap( iTextureID ); testShader.SetNormalMap( iTextureID2 ); GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glDrawBuffers(2, buffers); //bind to our render target //RM_DIFFUSE, RM_NORMAL are enums (0 && 1) renderTarget.Bind( RM_DIFFUSE, 1, true ); renderTarget.Bind( RM_NORMAL, 1, false); //false because buffer is already bound //i clear here just to clear the texture to make it a default value of white //by doing this i can see if what im rendering to my screen is just drawing to the screen //or if its my render target defaulted glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //i have this box object which i draw testBox.Draw(); //the draw call looks like this //my normal rendering works just fine so i know this draw is fine // glDrawElementsBaseVertex( m_sides[x].GetPrimitiveType(), // m_sides[x].GetPrimitiveCount() * 3, // GL_UNSIGNED_INT, // BUFFER_OFFSET(sizeof(unsigned int) * m_sides[x].GetStartIndex()), // m_sides[x].GetStartVertex( ) ); //we unbind the target back to default renderTarget.UnBind(); //i stop mapping my vertex format CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().UnMapVertexStride(); //i go back to default in using no shader program glUseProgram( 0 ); //now that everything is drawn to the textures //lets draw our screen surface and pass it our 2 filled out textures //NOW RENDER THE TEXTURES WE COLLECTED TO THE SCREEN QUAD //bind the shader program glUseProgram( testScreenShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionTexBuffer().GetBufferHandle() ); //2) how our stream will be split here CVertexBufferManager::GetInstance()->GetPositionTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //pass our 2 filled out textures (in the shader im just using the diffuse //i wanted to see if i was rendering anything before i started getting into other techniques testScreenShader.SetDiffuseMap( renderTarget.GetTextureHandle(0) ); //SetDiffuseMap definitions in shader program class testScreenShader.SetNormalMap( renderTarget.GetTextureHandle(1) ); //SetNormalMap definitions in shader program class //DO the draw call drawing our screen rectangle glDrawElementsBaseVertex( m_ScreenRect.GetPrimitiveType(), m_ScreenRect.GetPrimitiveCount() * 3, GL_UNSIGNED_INT, BUFFER_OFFSET(sizeof(unsigned int) * m_ScreenRect.GetStartIndex()), m_ScreenRect.GetStartVertex( ) );*/ //unbind our vertex mapping CVertexBufferManager::GetInstance()->GetPositionTexBuffer().UnMapVertexStride(); //default to no shader program glUseProgram( 0 ); } Last words: 1) I can render my box just fine 2) i can render my screen rect just fine 3) I cannot render my box into a texture then display it into my screen rect 4) This entire project is just a test project I made to test different rendering practices. So excuse any "ugly-ish" unclean code. This was made just on a fly run through when I was trying new test cases.

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  • Handle "Cannot access a closed resource set"

    - by Philip
    I have a website with several languages in a database. From the database I use ResXResourceWriter to create my .resx files. This is working really good but sometimes I get this exception: MESSAGE: Cannot access a closed resource set. SOURCE: mscorlib FORM: QUERYSTRING: TARGETSITE: System.Object GetObject(System.String, Boolean, Boolean) STACKTRACE: at System.Resources.RuntimeResourceSet.GetObject(String key, Boolean ignoreCase, Boolean isString) at System.Resources.RuntimeResourceSet.GetString(String key, Boolean ignoreCase) at System.Resources.ResourceManager.GetString(String name, CultureInfo culture) at System.Linq.Expressions.Expression.ValidateStaticOrInstanceMethod(Expression instance, MethodInfo method) at System.Linq.Expressions.Expression.Call(Expression instance, MethodInfo method, IEnumerable`1 arguments) at System.Data.Linq.DataContext.GetMethodCall(Object instance, MethodInfo methodInfo, Object[] parameters) at System.Data.Linq.DataContext.ExecuteMethodCall(Object instance, MethodInfo methodInfo, Object[] parameters) at Business.DatabaseModelDataContext.Web_GetMostPlayedEvents(String cultureCode) at Presentation.Default.Page_Load(Object sender, EventArgs e) at System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) at System.Web.UI.Control.LoadRecursive() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) I don't know why this is happening or how to solve it. Does anyone know anything about this? Thanks, Philip

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  • Consuming an .ics in YQL

    - by Josh
    How would one consume an ICS file in YQL? Given an .ics such as: http://www.hebcal.com/export/ba/8a35a5efbb27548bc0272b94b8de96.ics?subscribe=1&v=1&year=2010&month=x&nh=on&tag=fp.ql&c=off How would I go about using YQL to select certain events based on fields, etc. I've tried the standard formats, and the only format that seems to even parse the file is HTML - which puts it all in a <p>, and removes the line returns that give the file meaning. I've had some success with using Yahoo Pipe's Fetch Feed Source, but was wondering if it's possible to do this entirely in YQL. Any ideas?

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  • ansi-c fscanf problem

    - by mongoose
    hi i read the file as follows fscanf(fp,"%f %f %f",&*(p1+i), &*(p2+i), &*(p3+i)); my file's lines consists of three floating point numbers... the problem i have is that in the file let's say i have some floating points with let's say maximum of two digits after the dot. but when i ask c to print those values using different formatting, for example %lf,%.2lf,%.4lf... it starts to play with the digits... my only concern is this, if i have let's say 1343.23 in the file, then will c use this value exactly as it is in computations or it will play with the digits after the dot. if it will play, then how is it possible to make it so that it uses floating point numbers exactly as they are? for example in last case even if i ask it to print that value using %.10lf i would expect it to print only 1343.2300000000.? thanks a lot!

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