Read variable-length records from a buffer - weird memory issues
- by bsg
Hi,
I'm trying to implement an i/o intensive quicksort (C++ qsort) on a very large dataset. In the interests of speed, I'd like to read in a chunk of data at a time into a buffer and then use qsort to sort it inside the buffer. (I am currently working with text files but would like to move to binary soon.) However, my data is composed of variable-length records, and qsort needs to be told the length of the record in order to sort. Is there any way to standardize this? The only thing I could think of was rather convoluted: my program currently reads from the buffer until it hits a linefeed character ('10' in ascii), transferring each character over to another array. When it finds a linefeed (the delimiter in the input file), it fills the number of spaces remaining in the buffer for that record (record size is set to 30) with null characters. This way, I should end up with a buffer full of fixed-size records to give qsort.
I know there are several problems with my approach, one being that it's just clumsy, another that the record size might conceivably be larger than 30, but is generally much less. Is there a better way of doing this?
As well, my current code doesn't even work. When I debug it, it seems to be transferring characters from one buffer to the other, but when I try to print out the buffer, it contains only the first record.
Here is my code:
FILE *fp;
unsigned char *buff;
unsigned char *realbuff;
FILE *inputFiles[NUM_INPUT_FILES];
buff = (unsigned char *) malloc(2048);
realbuff = (unsigned char *) malloc(NUM_RECORDS * RECORD_SIZE);
fp = fopen("postings0.txt", "r");
if(fp)
{
fread(buff, 1, 2048, fp);
/*for(int i=0; i <30; i++)
cout << buff[i] <<endl;*/
int y=0;
int recordcounter = 0;
//cout << buff;
for(int i=0;i <100; i++)
{
if(buff[i] != char(10))
{
realbuff[y] = buff[i];
y++;
recordcounter++;
}
else
{
if(recordcounter < RECORD_SIZE)
for(int j=recordcounter; j < RECORD_SIZE;j++)
{
realbuff[y] = char(0);
y++;
}
recordcounter = 0;
}
}
cout << realbuff <<endl;
cout << buff;
}
else
cout << "sorry";
Thank you very much,
bsg