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  • As a programmer, should I know low and high-level programming languages?

    - by job
    I been contacted to do some work remote controlling LEDs displays over TCP/IP, but my experience and preparation is mostly about high-level programming language. I said that to the person who contact me about the work and he told me that: "if you call yourself a programmer you should know all these things" Should a programmer really know the details of low-level programming? Or can I treat it as a black box concept, as theoretical knowledge but not necessarily doing it or implementing low level language solutions, having in mind that low-level programming is not my expertise?

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  • Is the slow performance of programming languages a bad thing?

    - by Emanuil
    Here's how I see it. There's machine code and it's all that the computers needs in order to run something. The computers don't care about programming languages. It doesn't matter to them if the machine code comes from Perl, Python or PHP. Programming languages exist to serve programmers. Some programming languages run slower than others but that's not necessarily because there is something wrong with them. In many cases it's just because they do more things that otherwise programmers would have to do and by doing these things, they do better what they are supposed to do - serve programmers. So is the slower performance (at runtime) of a programming language really a bad thing?

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  • How to learn programming for a medium scale project form a beginner? [closed]

    - by Lin Xiangyu
    I study programming by myself.I have learn servel programming languages. but I never write a project more than 1000 lines. I know the best way to improve programming skills is practise. The problem is many books, just talk about the programming language, or talk about build a project from a high level. Fews of books will teach how to build a middle scale project. For example, I want to build a simple HTTP Server(Nor like Apache or just a simple listenr to a port), a Markdown Parser, or a download tools just like emule or wget. I don't know what to do. I may found peaces of code in the web, or found familiar project in the Github. I don't know how to read the code. I want to some tutorial that can told me how to build the project step by step, teacher me how to write thousands lines of code. Any suggest?

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  • What syntax element do you hate most in a programming language you use frequently?

    - by Timwi
    No matter how much you love a programming language, there are always a few details in it that aren’t quite as nice as they could be. In this question, I would like to specifically focus on syntax elements. In a programming language that you use frequently (perhaps your favourite programming language, or perhaps the one you are forced to use at work), which syntax element do you find most unreadable, unclear, inconvenient or unpleasant?

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  • What triggered the popularity of lambda functions in modern programming languages?

    - by Giorgio
    In the last few years anonymous functions (AKA lambda functions) have become a very popular language construct and almost every major / mainstream programming language has introduced them or is planned to introduce them in an upcoming revision of the standard. Yet, anonymous functions are a very old and very well-known concept in Mathematics and Computer Science (invented by the mathematician Alonzo Church around 1936, and used by the Lisp programming language since 1958, see e.g. here). So why didn't today's mainstream programming languages (many of which originated 15 to 20 years ago) support lambda functions from the very beginning and only introduced them later? And what triggered the massive adoption of anonymous functions in the last few years? Is there some specific event, new requirement or programming technique that started this phenomenon?

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  • How a graphic designer can get into game programming?

    - by Robert Valdez
    I'm a graphic design student hoping to pursue a career as a video game artist. However, I want to do some game development as a hobby. I'd like to develop games for the desktop or mobile phones. The only programming experience I have is that I took an intro to programming with java class in which I learned how to make web applets using java's swing library. It was awful. I think the only things I took from the class was what OOP is and how to work with variables and data types and some methods. I also learned some actionscript myself which was fun unfortunately my flash tutorial expired and it's too expensive to buy;( What I was looking to do is learn one programming language and build a game with it without having to go through so many hoops and with minimum cost. If it's possible. I would love to learn C++, but I read it's not best for a beginning programmer. What programming languages or maybe software kits/platforms would you recommend?

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  • How can you achieve and maintain flow while pair programming?

    - by bizso09
    Flow is a concept introduced by Mihaly Csikszentmihalyi; in short, it means to get into the "zone". You feel immersed in your task, focused; the task can be difficult but challenging at the same time. When people achieve flow their productivity shoots up. Programming requires a great deal of mental focus because we often need to juggle several things in our minds at once. Many like to work in a quiet environment where they can direct their full attention to the task. If they are interrupted, it may take several minutes or even hours to get back into flow. I understand there's a practice in agile development and extreme programming called pair programming. It means you put the whole software development team in one room so that communication is seamless. You do write code with your pair because this way you get instant code reviews and fewer bugs get through. I've always had problems achieving flow while doing pair programming because of constant interruptions. I'm thinking deep about an issue then all of sudden someone asks me a question from another pair. My train of thought is lost. How can you achieve and maintain flow while pair programming?

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  • Is slower performance, of programming languages, really, a bad thing?

    - by Emanuil
    Here's how I see it. There's machine code and it's all that computers needs in order to run something. Computers don't care about programming languages. It doesn't matter to them whether the machine code comes from Perl, Python or PHP. Programming languages don't serve computers. They serve programmers. Some programming languages run slower than others but that's not necessarily because there is something wrong with them. In many cases, it's because they do more things that programmers would otherwise have to do (i.e. memory management) and by doing these things, they are better in what they are supposed to do - serve programmers. So, is slower performance, of programming languages, really, a bad thing?

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  • How do you get a high paying job programming in finance?

    - by q303
    Hi, I'm interested in eventually programming for a financial company. Unfortunately, I have a degree in linguistics with a minor in CS along with 4 years experience in .NET. I picked .NET because I thought that it would be more used in the financial world. I've heard some horror stories about badly done VBA Excel programming and being way underpaid...but then I've heard great stories about highly skilled C++ programming along with high pay (including some feedback to previous questions). I just get the impression that unless you have a MS in CS from a top 10/20 school, it might not be realistic. For those of you doing programming for bankers/traders, how did you break in?

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  • How can be data oriented programming applied for GUI system?

    - by Miro
    I've just learned basics of Data oriented programming design, but I'm not very familiar with that yet. I've also read Pitfalls of Object Oriented Programming GCAP 09. It seems that data oriented programming is much better idea for games, than OOP. I'm just creating my own GUI system and it's completely OOP. I'm thinking if is data oriented programming design applicable for structured things like GUI. The main problem I see is that every type widget has different data, so I can hardly group them into arrays. Also every type of widget renders differently so I still need to call virtual functions.

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  • Why are slower programming languages considered worse than faster ones?

    - by Emanuil
    Here's how I see it. There's machine code and it's all that the computers needs in order to run something. The computers don't care about programming languages. It doesn't matter to them if the machine code comes from Perl, Python or PHP. Programming languages exist to serve programmers. Some programming languages run slower then others but that's not because there is something wrong with them. It's often because they do more things that otherwise programmers would do and by doing these things, they do better what they are supposed to do - serve programmers. So why are slower programming languages considered worse than faster ones?

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  • What syntax element do you hate most in a programming language you use frequently? [closed]

    - by Timwi
    No matter how much you love a programming language, there are always a few details in it that aren’t quite as nice as they could be. In this question, I would like to specifically focus on syntax elements. In a programming language that you use frequently (perhaps your favourite programming language, or perhaps the one you are forced to use at work), which syntax element do you find most unreadable, unclear, inconvenient or unpleasant?

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  • What was the first programming language written for computers?

    - by ThePlan
    Looking at so many programming languages we have today, each one being unique in it's own way, I've tried to figure out what the first programming language written for computers is. Looking at the release date for the popular ones I got somewhat close but I didn't look at less obvious ones, programming languages which are either dead or very little use nowadays. Fortran is the closest thing I got but I don't know if it's real. In a nutshell: What was the first programming language written for computers? Are there any languages that derived from that language?

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  • Why has extreme programming (XP) gone out of date in favor of Agile, Kanban etc?

    - by Nick Rosencrantz
    I like XP (extreme programming) especially the part where there are 2 programmers at the same screen since often a problem's solution gets closer if only you explain what you're doing and pair programming forces you to explain what your doing. Last 10 years or so, the XP style of working seems to have gone out of date in favor of the working methodologies Agile and/or Kanban. Why? Since XP to me seems a veru good way to work and is a lot about the programming where Agile and Kanban are more about processes.

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  • Is there a canonical book on parallel programming with focus on C++ ?

    - by quant_dev
    I am looking for a good book about parallel programming with focus on C++. Something suitable for a person reasonably good in C++ programming, but with no experience in concurrent software development. On the other hand, I'd prefer a practical book, without loads of silly examples about philosophers eating lunch. Is there a book out there that's the de-facto standard for describing best practices, design methodologies, and other helpful information on parallel programming with focus on C++ ? What about that book makes it special?

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  • I'm doing hobby programming; what programming methodologies (e.g. XP, Agile...) do you recommend me to read up on?

    - by Anto
    Most of you would probably just call me a kid (I'm 15). I'm doing hobby programming (I started fiddling around with ActionScript 2.0 in Flash 8 when I was 11, now I do mostly C, Python and Java). As I'm 15, I won't get a job for a long period of time (I'm going to spend years in academia before that) and thus this question is not about which programming methodologies you recommend me to read up on for a software engineering job, but instead which methodologies should a hobby programmer read about? What will a hobby developer learn from reading about your recommendation(s)?

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  • Tellago is still hiring….

    - by gsusx
    Tellago 's SOA practice is rapidly growing and we are still hiring. In that sense, we are looking to for Connected Systems (WCF, BizTalk, WF) experts who are passionate about building game changing solutions with the latest Microsoft technologies. You will be working alongside technology gurus like DonXml , Pablo Cibraro or Dwight Goins . If you are interested and not afraid of working with a bunch of crazy people ;)please drop me a line at jesus dot rodriguez at tellago dot com. Hope to hear from...(read more)

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  • Back from Teched US

    - by gsusx
    It's been a few weeks since I last blogged and, trust me, I am not happy about it :( I have been crazily busy with some of our projects at Tellago which you are going to hear more about in the upcoming weeks :) I was so busy that I didn't even have time to blog about my sessions at Teched US last week. This year I ended up presenting three sessions on three different tracks: BIE403 | Real-Time Business Intelligence with Microsoft SQL Server 2008 R2 Session Type: Breakout Session Real-time business...(read more)

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  • Hosting StreamInsight applications using WCF

    - by gsusx
    One of the fundamental differentiators of Microsoft's StreamInsight compared to other Complex Event Processing (CEP) technologies is its flexible deployment model. In that sense, a StreamInsight solution can be hosted within an application or as a server component. This duality contrasts with most of the popular CEP frameworks in the current market which are almost exclusively server based. Whether it's undoubtedly that the ability of embedding a CEP engine in your applications opens new possibilities...(read more)

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  • Is sticking to one language on a particular project a good practice?

    - by Ans
    I'm developing a pipeline for processing text that will go into production. The question I keep asking myself is: should I stick to one language for the project when I'm looking for a tool to do a particular task (e.g. NLTK, PDFMiner, CLD, CRFsuite, etc.)? Or is it OK to mix and match languages on the project? So I pick the best tool regardless of what language it's written in (e.g. OpenNLP, ParsCit, poppler, CFR++, etc.) and warp (wrap) my code around it? Note, I am not asking about should a developer stick to just one language for their career.

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  • Am I copy/paste programmer ?

    - by Searock
    When ever I am stuck with a particular problem, I search for a solution in Google. And then I try to understand the code and tweak it according to my requirement. For example recently I had asked a question Reading xml document in firefox in stack overflow. Soufiane Hassou gave me a link to w3schools, where I found a example on parsing xml document, I understood how the example works, but I copied the code and tweaked it according to my requirement, since I don't like typing much. So does this make me a copy/paste programmer? How do you say if a person is a copy/paste programmer ? Thanks.

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  • Are there any memorization techniques that exist for programmers? [closed]

    - by Akromyk
    I just watched this video on Ted.com entitled: Joshua Foer: Feats of memory anyone can do and it got me thinking about memory from a programmers perspective. There are so many abstract concepts and syntactic nuances we encounter daily, and yet we still manage to remember enough information to be productive. The memory palace may help in remembering someone's name or a random story but are there any memorization techniques that can better aid programmers?

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  • Is sticking to one language a good practice?

    - by Ans
    I'm developing a pipeline for processing text that will go into production. The question I keep asking myself is: should I stick to one language when looking for a tool to do a particular task (e.g. NLTK, PDFMiner, CLD, CRFsuite, etc.)? Or is it OK to mix and match looking for the best tool regardless of what language it's written in (e.g. OpenNLP, ParsCit, poppler, CFR++, etc.) and warp my code around them?

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  • What's the best algorithm for... [closed]

    - by Paska
    Hi programmers! Today come out a little problem. I have an array of coordinates (latitude and longitude) maded in this way: [0] = "45.01234,9.12345" [1] = "46.11111,9.12345" [2] = "47.22222,9.98765" [...] etc In a loop, convert these coordinates in meters (UTM northing / UTM easting) and after that i convert these coords in pixel (X / Y) on screen (the output device is an iphone) to draw a route line on a custom map. [0] = "512335.00000,502333.666666" [...] etc The returning pixel are passed to a method that draw a line on screen (simulating a route calculation). [0] = "20,30" [1] = "21,31" [2] = "25,40" [...] etc As coordinate (lat/lon) are too many, i need to truncate lat/lon array eliminating the values that doesn't fill in the map bound (the visible part of map on screen). Map bounds are 2 couple of coords lat/lon, upper left and lower right. Now, what is the best way to loop on this array (NOT SORTED) and check if a value is or not in bound and after remove the value that is outside? To return a clean array that contains only the coords visible on screen? Note: the coords array is a very big array. 4000/5000 couple of items. This is a method that should be looped every drag or zoom. Anyone have an idea to optimize search and controls in this array? many thanks, A

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  • How can I make the camera return to the beginning of the terrain when it reaches the end?

    - by wbaccari
    How can I make the camera return to the beginning of the terrain when it reaches the end? I tried using the ICameraSceneNode*-setPosition(). if (camera->getPosition().X>1200.f) camera->setPosition(vector3df(1.f,1550.f,camera->getPosition().Z)); if (camera->getPosition().X<0.f) camera->setPosition(vector3df(1199.f,1550.f,camera->getPosition().Z)); if (camera->getPosition().Z>1200.f) camera->setPosition(vector3df(camera->getPosition().X,1550.f,1.f)); if (camera->getPosition().Z<0.f) camera->setPosition(vector3df(camera->getPosition().X,1550.f,1199.f)); It seems to work fine with a flat terrain (one shade of grey in heightmap) but it starts to produce a strange behavior as soon as i try to add some hills. Edit: The setPosition() call seems to perform a translation of the camera toward the new position, therefore the camera stops at the first obstacle it encounters on its way.

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