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  • Android Autolink to launch WebView

    - by Jason Kim
    Hi, I'm using autoLink="web" attribute in TextView to launch Browser. However, I want to launch the myActivity with WebView, when I click the links in TextView. Is is possible that catch the click event and invoke startActivity? Thanks in advance, Jason

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  • How to write a crawler?

    - by Jason
    Hi All, I have had thoughts of trying to write a simple crawler that might crawl and produce a list of its findings for our NPO's websites and content. Does anybody have any thoughts on how to do this? Where do you point the crawler to get started? How does it send back its findings and still keep crawling? How does it know what it finds, etc,etc. Thanks! -Jason

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  • Ideal PHP Session Size?

    - by Jason
    Hi, I have a PHP form (mortgage app) that is about 400 fields, traffic on the site will be low. What is the ideal Session size for 400 fields going into a MySQL db? In PHP.ini what do I set? Anything I should set that I am missing? -Jason

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  • How to properly match varargs in Mockito

    - by qualidafial
    I've been trying to get to mock a method with vararg parameters using Mockito: interface A { B b(int x, int y, C... c); } A a = mock(A.class); B b = mock(B.class); when(a.b(anyInt(), anyInt(), any(C[].class))).thenReturn(b); assertEquals(b, a.b(1, 2)); This doesn't work, however if I do this instead: when(a.b(anyInt(), anyInt())).thenReturn(b); assertEquals(b, a.b(1, 2)); This works, despite that I have completely omitted the varargs argument when stubbing the method. Any clues?

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  • Combining SpecFlow table and Moq mocked object

    - by Confused
    I have a situation where I want to use a mocked object (using Moq) so I can create setup and expectations, but also want to supply some of the property values using the SpecFlow Table. Is there a convenient way to create a mock and supply the table for the seed values? // Specflow feature Scenario Outline: MyOutline Given I have a MyObject object as | Field | Value | | Title | The Title | | Id | The Id | // Specflow step code Mock<MyObject> _myMock; [Given(@"I have a MyObject object as")] public void GivenIHaveAMyObjectObjectAs(Table table) { var obj = table.CreateInstance<MyObject>(); _myMock = new Mock<MyObject>(); // How do I easily combine the two? }

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  • Need help mocking a ASP.NET Controller in Rhino Mocks

    - by Pure.Krome
    Hi folks, I'm trying to mock up a fake ASP.NET Controller. I don't have any concrete controllers, so I was hoping to just mock a Controller and it will work. This is what I currently have: _fakeRequestBase = MockRepository.GenerateMock<HttpRequestBase>(); _fakeRequestBase.Stub(x => x.HttpMethod).Return("GET"); _fakeContextBase = MockRepository.GenerateMock<HttpContextBase>(); _fakeContextBase.Stub(x => x.Request).Return(_fakeRequestBase); var controllerContext = new ControllerContext(_fakeContextBase, new RouteData(), MockRepository.GenerateMock<ControllerBase>()); _fakeController = MockRepository.GenerateMock<Controller>(); _fakeController.Stub(x => x.ControllerContext).Return(controllerContext); Everything works except the last line, which throws a runtime error and is asking me for some Rhino.Mocks source code or something (which I don't have). See how I'm trying to mock up an abstract Controller - is that allowed? Can someone help me?

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  • Creating TCP network errors for unit testing

    - by Robert S. Barnes
    I'd like to create various network errors during testing. I'm using the Berkely sockets API directly in C++ on Linux. I'm running a mock server in another thread from within Boost.Test which listens on localhost. For instance, I'd like to create a timeout during connect. So far I've tried not calling accept in my mock server and setting the backlog to 1, then making multiple connections, but all seem to successfully connect. I would think that if there wasn't room in the backlog queue I would at least get a connection refused error if not a timeout. I'd like to do this all programatically if possible, but I'd consider using something external like IPchains to intentionally drop certain packets to certain ports during testing, but I'd need to automate creating and removing rules so I could do it from within my Boost.Test unit tests. I suppose I could mock the various system calls involved, but I'd rather go through a real TCP stack if possible. Ideas?

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  • Tests that are 2-3 times bigger than the testable code

    - by HeavyWave
    Is it normal to have tests that are way bigger than the actual code being tested? For every line of code I am testing I usually have 2-3 lines in the unit test. Which ultimately leads to tons of time being spent just typing the tests in (mock, mock and mock more). Where are the time savings? Do you ever avoid tests for code that is along the lines of being trivial? Most of my methods are less than 10 lines long and testing each one of them takes a lot of time, to the point where, as you see, I start questioning writing most of the tests in the first place. I am not advocating not unit testing, I like it. Just want to see what factors people consider before writing tests. They come at a cost (in terms of time, hence money), so this cost must be evaluated somehow. How do you estimate the savings created by your unit tests, if ever?

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  • Sql order by within a group by with aggregate

    - by NG
    Say I have Team/Name/Some number Cardinals Jason 8 Cardinals Chris 5 Yankees Joba 6 Cubs Carlos 6 Cardinals Chris 6 And I want Cardinals Jason 8 Cardinals Chris 11 Cubs Carlos 6 Yankees Joba 6 So, what I'm doing is grouping by team, grouping by name, summing by some number However, within cardinals I want to make sure the names are in a particular order. If I just do an "order by name desc" for example then the the whole grouping gets ignored. So how can I order within a group.

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  • CodePlex Daily Summary for Tuesday, March 30, 2010

    CodePlex Daily Summary for Tuesday, March 30, 2010New ProjectsCloudMail: Want to send email from Azure? Cloud Mail is designed to provide a small, effective and reliable solution for sending email from the Azure platfor...CommunityServer Extensions: Here you can find some CommunityServer extensions and bug fixes. The main goal is to provide you with the ability to correct some common problems...ContactSync: ContactSync is a set of .NET libraries, UI controls and applications for managing and synchronizing contact information. It includes managed wrapp...Dng portal: DNG Portal base on asp.net MVCDotNetNuke Referral Tracker: The Referral Tracker module allows you to save URL variables, the referring page, and the previous page into a session variable or cookie. Then, th...Foursquare for Windows Phone 7: Foursquare for Windows Phone 7.GEGetDocConfig: SharePoint utility to list information concerning document libraries in one or more sites. Displays Size, Validity, Folder, Parent, Author, Minor a...Google Maps API for .NET: Fast and lightweight client libraries for Google Maps API.kbcchina: kbc chinaLoad Test User Mock Toolkits: 用途 This project is a framework mocking the user actvities with VSTS Load Test tool to faster the test script development. 此项目包括一套模拟用户行为的通用框架,可以简化...Resonance: Resonance is a system to train neural networks, it allows to automate the train of a neural network, distributing the calculation on multiple machi...SharePoint Company Directory / Active Directory Self Service System: This is a very simple system which was designed for a Bank to allow users to update their contact information within SharePoint . Then this info ca...SmartShelf: Manage files and folders on Windows and Windows Live.sysFix: sysFix is a tool for system administrators to easily manage and fix common system errors.xnaWebcam: Webcam usage in XNA GameStudio 3.1New ReleasesAll-In-One Code Framework: All-In-One Code Framework 2010-03-29: Improved and Newly Added Examples:For an up-to-date list, please refer to All-In-One Code Framework Sample Catalog. Samples for Azure Name Des...ARSoft.Tools.Net - C# DNS and SPF Library: 1.3.0: Added support for creating own dns server implementations. Added full IPv6 support to dns client Some performance optimizations to dns clientArtefact Animator: Artefact Animator - Silverlight 3 and WPF .Net 3.5: Artefact Animator Version 2.0.4.1 Silverlight 3 ArtefactSL.dll for both Debug and Release. WPF 3.5 Artefact.dll for both Debug and Release.BatterySaver: Version 0.4: Added support for a system tray icon for controlling the application and switching profiles (Issue)BizTalk Server 2006 Orchestration Profiler: Profiler v1.2: This is a point release of the profiler and has been updatd to work on 64 bit systems. No other new functionality is available. To use this ensure...CloudMail: CloudMail_0.5_beta: Initial public release. For documentation see http://cloudmail.codeplex.com/documentation.CycleMania Starter Kit EAP - ASP.NET 4 Problem - Design - Solution: Cyclemania 0.08.44: See Source Code tab for recent change history.Dawf: Dual Audio Workflow: Beta 2: Fix little bugs and improve usablity by changing the way it finds the good audio.DotNetNuke Referral Tracker: 2.0.1: First releaseFoursquare for Windows Phone 7: Foursquare 2010.03.29.02: Foursquare 2010.03.29.02GEGetDocConfig: GEGETDOCCONFIG.ZIP: Installation: Simply download the zip file and extract the executable into its own directory on the SharePoint front end server Note: There will b...GKO Libraries: GKO Libraries 0.2 Beta: Added: Binary search Unmanaged wrappers, interop and pinvoke functions and structures Windows service wrapper Video mode helpers and more.....Google Maps API for .NET: GoogleMapsForNET v0.9 alpha release: First version, contains Core library featuring: Geocoding API Elevation API Static Maps APIGoogle Maps API for .NET: GoogleMapsForNET v0.9.1 alpha release: Fixed dependencies issues; added NUnit binaries and updated Newtonsoft Json library.Google Maps API for .NET: GoogleMapsForNET v0.9.2a alpha release: Recommended update.Code clean-up; did refactoring and major interface changes in Static Maps because it wasn't aligned to the 'simplest and least r...Home Access Plus+: v3.2.0.0: v3.2.0.0 Release Change Log: More AJAX to reduce page refreshes (Deleting, New Folder, Rename moved from browser popups) Only 3 Browser Popups (1...Html to OpenXml: HtmlToOpenXml 1.1: The dll library to include in your project. The dll is signed for GAC support. Compiled with .Net 3.5, Dependencies on System.Drawing.dll and Docu...Latent Semantic Analysis: Latest sources: Just the latest sources. Just click the changeset. Please note that in order to compile this code you need to download some additional code. You ...Load Test User Mock Toolkits: Load Test User Mock Toolkits Help Doc: Samples and The framework introduction. 包括框架介绍和典型示例Load Test User Mock Toolkits: Open.LoadTest.User.Mock.Toolkits 1.0 alpha: 此版本为非正式版本,未对性能方面进行优化。而且框架正在重构调整中。Mobile Broadband Logging Monitor: Mobile Broadband Logging Monitor 1.2.4: This edition supports: Newer and older editions of Birdstep Technology's EasyConnect HUAWEI Mobile Partner MWConn User defined location for s...Nito.KitchenSink: Version 3: Added Encoding.GetString(Stream, bool) for converting an entire stream into a string. Changed Stream.CopyTo to allow the stream to be closed/abor...Numina Application Framework: Numina.Framework Core 49088: Fixed Bug with Headers introduced in rev. 48249 with change to HttpUtil class. admin/User_Pending.aspx page users weren't able to be deleted Do...OAuthLib: OAuthLib (1.6.4.0): Fix for 6390 Make it possible to configure time out value.Quack Quack Says the Duck: Quack Quack Says The Duck 1.1.0.0: This new release pushes some work onto a background thread clearing issues with multiple screen clicks while the UI was blocking.Rapidshare Episode Downloader: RED v0.8.4: - Added Edit feature - Moved season & episode int to string into a separate function - Fixed some more minor issues - Added 'Previous' feature - F...RoTwee: RoTwee (8.1.3.0): Update OAuthLib to 1.6.4.0SharePoint Company Directory / Active Directory Self Service System: SharePoint Company Directory with AD Import: This is a very simple system which was designed for a Bank to allow users to update their contact information within SharePoint . Then this info ca...Simply Classified: v1.00.12: Comsite Simply Classified v1.00.12 - STABLE - Tested against DotNetNuke v4.9.5 and v5.2.x Bug Fixes/Enhancements: BUGFIX: Resolved issues with 1...sPATCH: sPatch v0.9: Completely Recoded with wxWidgetsFollowing Content is different to .NET Patcher no requirement for .NET Framework Manual patch was removed to av...SSAS Profiler Trace Scheduler: SSAS Profiler Trace Scheduler: AS Profiler Scheduler is a tool that will enable Scheduling of SQL AS Tracing using predefined Profiler Templates. For tracking different issues th...sysFix: sysfix build v5: A stable beta release, please refer to home page for further details.VOB2MKV: vob2mkv-1.0.4: This is a feature update of the VOB2MKV utility. The command-line parsing in the VOB2MKV application has been greatly improved. You can now get f...xnaWebcam: xnaWebcam 0.1: xnaWebcam 0.1 Program Version 0.1: -Show Webcam Device -Draw.String WebcamTexture.VideoDevice.Name.ToString() Instructions: 1. Plug-in your Webca...xnaWebcam: xnaWebcam 0.2: xnaWebcam 0.2 Version 0.2: -setResolution -Keys.Escape: this.Exit() << Exit the Game/Application. --- Version 0.1: -Show Webcam Device -Draw.Strin...xnaWebcam: xnaWebcam 0.21: xnaWebcam 0.2 Version 0.21: -Fix: Don't quit game/application after closing mainGameWindow -Fix: Text Position; Window.X, Window.Y --- Version 0.2...Xploit Game Engine: Xploit_1_1 Release: Added Features Multiple Mesh instancing.Xploit Game Engine: Xploit_1_1 Source Code: Updates Create multiple instances of the same Meshe using XModelMesh and XSkinnedMesh.Yakiimo3D: DX11 DirectCompute Buddhabrot Source and Binary: DX11 DirectCompute Buddhabrot/Nebulabrot source and binary.Most Popular ProjectsRawrWBFS ManagerASP.NET Ajax LibraryMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitAJAX Control ToolkitWindows Presentation Foundation (WPF)LiveUpload to FacebookASP.NETMicrosoft SQL Server Community & SamplesMost Active ProjectsRawrjQuery Library for SharePoint Web ServicesBlogEngine.NETLINQ to TwitterManaged Extensibility FrameworkMicrosoft Biology FoundationFarseer Physics EngineN2 CMSNB_Store - Free DotNetNuke Ecommerce Catalog Modulepatterns & practices – Enterprise Library

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  • Asserting with JustMock

    In this post, i will be digging in a bit deep on Mock.Assert. This is the continuation from previous post and covers up the ways you can use assert for your mock expectations. I have used another traditional sample of Talisker that has a warehouse [Collaborator] and an order class [SUT] that will call upon the warehouse to see the stock and fill it up with items. Our sample, interface of warehouse and order looks similar to : public interface IWarehouse { bool HasInventory(string productName,...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • T-4 Templates for ASP.NET Web Form Databound Control Friendly Logical Layers

    - by Mohammad Ashraful Alam
    I just released an open source project at codeplex, which includes a set of T-4 templates that will enable you to build ASP.NET Web Form Data Bound controls friendly testable logical layer based on Entity Framework 4.0 with just few clicks! In this open source project you will get Entity Framework 4.0 based T-4 templates for following types of logical layers: Data Access Layer: Entity Framework 4.0 provides excellent ORM data access layer. It also includes support for T-4 templates, as built-in code generation strategy in Visual Studio 2010, where we can customize default structure of data access layer based on Entity Framework. default structure of data access layer has been enhanced to get support for mock testing in Entity Framework 4.0 object model. Business Logic Layer: ASP.NET web form based data bound control friendly business logic layer, which will enable you few clicks to build data bound web applications on top of ASP.NET Web Form and Entity Framework 4.0 quickly with great support of mock testing. Download it to make your web development productive. Enjoy!

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  • How can I unit test a class which requires a web service call?

    - by Chris Cooper
    I'm trying to test a class which calls some Hadoop web services. The code is pretty much of the form: method() { ...use Jersey client to create WebResource... ...make request... ...do something with response... } e.g. there is a create directory method, a create folder method etc. Given that the code is dealing with an external web service that I don't have control over, how can I unit test this? I could try and mock the web service client/responses but that breaks the guideline I've seen a lot recently: "Don't mock objects you don't own". I could set up a dummy web service implementation - would that still constitute a "unit test" or would it then be an integration test? Is it just not possible to unit test at this low a level - how would a TDD practitioner go about this?

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  • [News] Utiliser le framework de bouchon Moq

    Moq est un framework permettant de mettre en oeuvre les mock-objets destin?es aux phases de tests. Cet excellent article illustre le principe : " (...) it is intended to be straightforward and easy to use mocking framework that doesn?t require any prior knowledge of the mocking concepts. So, it doesn't requires deep learning curve from the developers. It takes full advantage of the .NET 3.5 expression trees and the lambda expressions. Any of the methods and properties of the mock object can be easily represented in the lambda expressions."

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  • Need an engine for MMO mockup

    - by Kayle
    What I don't need is an MMORPG engine, at the moment. What I do need is a flexible easy-to-use engine that I can make a mock-up with. I don't need support for more than 10 players in an instance, so any multiplayer platform is probably fine. I need an engine with which I can create the following core features: Waves of simple AI enemies that have specific objectives (move to point A, destroy target, move to point B). The units present can be between 50-200 in number. An over-the-shoulder view and the ability to control a team of 3 (like Mass Effect or the latest Dragon Age) Functioning inventory system Right now, all I can really think of is Unreal or Source. Any other suggestions? Again, this is a proving mock-up, not an actual MMO. I'm not terribly worried about the visual aspects as we just want to test mechanics. Note: Can write some scripts in Python, Ruby, or Lua, if necessary.

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  • Including email, IMs, configs, etc. in documentation or notes

    - by Jason Antman
    The shop I work in is pretty laid-back. We're on a documentation kick, only because historically we've been very bad with it. We do a lot of our brainstorming in face-to-face meetings, and also do a lot of communication via IM in addition to email. While I'm usually pretty good about documentation and keeping copious lab notes, I just finished a build of a host and spent hours searching through IMs, emails, files on my workstation, etc. to pull out anything I missed in my lab notes, which formed a large amount of the basis for the internal documentation. Does anyone have any thoughts on, aside from manually saving things to a project directory, managing various data sources (especially email and IM) and tracking them on project basis? Ideally, I'd like an easy way to put copies of emails, IM logs, etc. into a project-specific directory on my workstation and then just have a cron job that syncs that up with a shared folder. This isn't really a candidate for anything more advanced, as the bulk of the data will be copies of configs, code, etc. Here are the big restrictions: Email is via a centralized Zimbra install, so nothing can happen server-side. My workstation is Linux. Aside from writing Pidgin and Thunderbird plugins that let me tag chats and emails as belonging to a project, and then copy them to the appropriate place... any thoughts? Suggestions? Thanks, Jason

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  • CUDA: cudaMemcpy only works in emulation mode.

    - by Jason
    I am just starting to learn how to use CUDA. I am trying to run some simple example code: float *ah, *bh, *ad, *bd; ah = (float *)malloc(sizeof(float)*4); bh = (float *)malloc(sizeof(float)*4); cudaMalloc((void **) &ad, sizeof(float)*4); cudaMalloc((void **) &bd, sizeof(float)*4); ... initialize ah ... /* copy array on device */ cudaMemcpy(ad,ah,sizeof(float)*N,cudaMemcpyHostToDevice); cudaMemcpy(bd,ad,sizeof(float)*N,cudaMemcpyDeviceToDevice); cudaMemcpy(bh,bd,sizeof(float)*N,cudaMemcpyDeviceToHost); When I run in emulation mode (nvcc -deviceemu) it runs fine (and actually copies the array). But when I run it in regular mode, it runs w/o error, but never copies the data. It's as if the cudaMemcpy lines are just ignored. What am I doing wrong? Thank you very much, Jason

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