Search Results

Search found 2311 results on 93 pages for 'music'.

Page 13/93 | < Previous Page | 9 10 11 12 13 14 15 16 17 18 19 20  | Next Page >

  • CLI program to download album art

    - by John Baber
    I'd like to be able to do this: $ pwd /home/$USER/music/ripped_music/Monty_Python-Instant_Record_Collection $ ls 01.The_Executive_Intro.mp3 ... 16.The_Lumberjack_Song.mp3 $ mystery_command_or_script . $ ls 01.The_Executive_Intro.mp3 ... 16.The_Lumberjack_Song.mp3 album_cover.jpg $ Somewhere in the guts of Rhythmbox, totem, etc. this is being done. I'd like to be able to do it myself. I don't need help actually writing a script. I'd really just like to know if there's something like CDDB for album covers. (Scraping albumart.org is the current working solution.)

    Read the article

  • Switching songs - MediaPlayer lags the game

    - by Fibericon
    When the player encounters a boss in the game I'm working on, I want to have the music change. It seems simple enough with the MediaPlayer class to fade out the current song, switch to another, and then fade the new song in. However, at the point where the second song starts, the game freezes for a split second. The songs in question aren't particularly large either - the first song is 1.7mb and the second song is 3.1mb, both mp3 format. This is the code I'm using to do it: protected void switchSong(GameTime gameTime) { if (!bossSongPlaying) { MediaPlayer.Volume -= ((float)gameTime.ElapsedGameTime.TotalSeconds/10); if (MediaPlayer.Volume < 0.05f) { MediaPlayer.Play(bossSong); MediaPlayer.Volume = 1.0f; bossSongPlaying = true; } } } What can I do to eliminate that momentary hang?

    Read the article

  • Audio libraries for PC indie games [closed]

    - by bluescrn
    Possible Duplicate: Cross-Platform Audio API Suggestions What options are out there these days for audio playback/mixing in C++? Primarily for Windows, but portability (particularly to Mac and iOS) would be desirable. For a small indie game, potentially commercial, though - so I'm looking for something free/low-cost. My requirements are fairly basic - I don't need 3D sound, or many-channels - simple stereo is fine. Just need to be able to mix sound effects and a music stream, maybe decoding one or more compressed audio formats (.ogg/.mp3 etc), with all the basic controls over looping, pitch, volume, etc. Is OpenAL more-or-less the standard choice, or are there other good options out there?

    Read the article

  • Legality of using/embedding MP3s?

    - by Pogopuschel
    I am working on a language learning startup. I think that one of the best ways to study is through music. For that purpose I would like to include MP3s on the website, together with related study tools such as appropriate lyrics. Because I want to avoid dead links I would like to host the MP3s directly on my server and stream them to the users. Doing this isn't exactly legal since everyone could download the MP3s. But what if, before accessing a specific song, I displayed a message asking "Do you legally own this song in CD/MP3/... format?" and only if the user clicks "yes" he is allowed to continue and listen. Isn't this how, for example, YouTube gets around legal problems? Does anybody have insight on this? Thank you!

    Read the article

  • Focus on background Music when in a call

    - by Developer
    I am developing an app. I need to play the music when i am in a call. But i am facing with the problem that whenever i try to play the music in a call it is not that much loud as it is when there is no call. Is there any way to control the background music when in a call. My music volume becomes softer when i am in a call but it becomes louder as soon as i end the call. final AudioManager mAudioManager = (AudioManager) ctx .getSystemService(AUDIO_SERVICE); final int originalVolume = mAudioManager .getStreamVolume(AudioManager.STREAM_MUSIC); mAudioManager .setStreamVolume( AudioManager.STREAM_MUSIC, mAudioManager .getStreamMaxVolume(AudioManager.STREAM_MUSIC), 0); mp = new MediaPlayer(); mp.setAudioStreamType(AudioManager.STREAM_MUSIC); mAudioManager.setMode(AudioManager.MODE_NORMAL); Class audioSystemClass = Class .forName("android.media.AudioSystem"); Method setForceUse = audioSystemClass.getMethod( "setForceUse", int.class, int.class); // First 1 == FOR_MEDIA, second 1 == FORCE_SPEAKER. To go // back to the default // behavior, use FORCE_NONE (0). setForceUse.invoke(null, 1, 1); this is my code.

    Read the article

  • Creating a music catalog and extracting first 30 seconds as soon as the first words are sung

    - by Rad
    I already read a question: Separation of singing voice from music. I don’t need this complex audio processing. I only need some detection mechanism that would detect that there is some voice/vocal playing while the music is playing (or not playing) I need to extract first 30 seconds when a vocalist starts singing along with full band music. See question 2 below. I want to create a music catalog using ASP.NET MVC 2 and Silverlight clients and C#.NET 4.0 programming language that would be front store. On the backend I would also like to create a desktop WPF/Windows application to create the music catalog from already existing music files, most of which have metadata in them ID3v1, ID3v2.3, ID3v2.4, iTunes MP4, WMA, Vorbis Comments and APE Tags etc. I would possibly like to create a web service that would allow catalog contributors to upload a zipped album and trigger metadata extraction of music data and extraction of music segments as described below. I would be happy if I achieve no. 1 below. Let's say I have 1000ths of songs in mp3 (or other formats) grouped in subfolders using some classification (Genre, Artists, Albums, Composers or other groupings). I want to create tables in DB that would organize songs so they can be searched based on different criteria (year, length, above classification or by song title, description etc) like what iTune store allows to their customers. I want to extract metadata from various formats (I will try to get songs in mp3 format, but there may be other popular formats) and allow music Catalog manager person to add missing data from either desktop or web applications. He or other contributors can upload zipped music via an HTML or Silverlight upload or WPF. Can anybody suggest open source libraries, articles, code snippets that can do that in an automatic way using .NET and possibly SQL Server DB? My main questions are these. This is an audio processing challenge. I want to extract 2 segments of music (questions 1 and 2): 1. How to extract a music segment: 1-2 seconds before a vocal starts singing and up to 30 seconds from that point in time and 2. Much more challenging is to find repeating segments (One would usually find or recognize the names of the songs and songs are usually known by these refrains. How would I go about creating a list of songs that go great together like what Genius from iTune does? Is there any characteristics of music that can be used to match songs? The goal is for people quickly scan and recognize songs i.e. associate melody, words with a title/album so they can make intelligent decisions like buying a song, create similar mood songs.

    Read the article

  • Music library clean up tool

    - by thegreyspot
    I wanted to know if there were any music library clean up tools. I am using Winamp so if it was capable the better. I'm looking to clean out duplicate songs and finding missing tags and album art. PS. make sure its free :)

    Read the article

  • Transfer music from iPhone to the computer

    - by hmemcpy
    I'd like to transfer the (non-DRM) music I have on my iPhone to my computer. What application can I use to do that? I found several shareware that didn't really work. EDIT I've removed the Windows tag, so please feel free to add solutions for other OSes.

    Read the article

  • iTunes lost my music after re-plugging my external harddisk

    - by AskAboutGadgets.com
    I am storing most of my music on an external hard disk and from time to time I need to unplug this disk. After reconnecting it to my computer and starting iTunes I noticed that the individual songs stored on the external drive are now lost (they have a little exclamation mark next to them). iTunes offers me to locate the songs one by one, but I have thousands of songs. Is there a better solution to reconnect my collection in iTunes?

    Read the article

  • Play music by Operator in asterisk?

    - by Rev
    Hi I want in call duration between operator and caller,play sound for operator(something like hold music). But in order to play this sound, operator must dial unique code and then sound will be play for caller, and caller only hear that sound file! After that (sound fully played), caller back to operator's queue or something like this. So is this possible to do or not? (if possible, post dial-plan for this too)

    Read the article

  • Play music by Operator in asterisk?

    - by Rev
    Hi I want in call duration between operator and caller,play sound for operator(something like hold music). But in order to play this sound, operator must dial unique code and then sound will be play for caller, and caller only hear that sound file! After that (sound fully played), caller back to operator's queue or something like this. So is this possible to do or not? (if possible, post dial-plan for this too)

    Read the article

  • Automatically remove all music from mp3 talk show

    - by Schudel
    Is there a tool that can automatically remove the music sections of a given mp3 file so only the talking part is left? This would create a better listening experience when listening to the file on my portable mp3 player. Currently I'm doing the task manually by looking for 'dense' regions using Audacity, but this is very cumbersome for large files. Any help would be appreciated.

    Read the article

  • continuous music on website

    - by Patrick
    Hi all, I'm against it as I'm sure ALL of you are, but my client wants background music on their website. I'm very new to this, so was wondering how should I do that? I know I should use iframes, but what's the actual way of using them? eg: do I just create the home page with 2 frames (one for the music, one for the rest of the website), and then every time the user clicks on a link I can load the usual destination page - or should I update all pages in some way to make sure they are 'frames enabled'? Also, I do I style the frame to make sure it's hidden? thanks, Patrick ps please don't reopen the discussion about why background music is not good - I do know that and personally hate it. But the client is adamant and paying for it so... ;)

    Read the article

  • iPhone game audio and background music

    - by Boon
    Have a few questions related to adding sounds to my game, specifically intro music (for splash), background music (loop) and button event sounds. Hope you can share your knowledge on this. 1) Should I use compressed sounds or uncompressed sounds? Or perhaps a combination of the two? Are there any limitations on the iPhone hardware that I should be aware of -- for example, the ability to play multiple compressed sounds? 2) What's the best audio format for my purpose? 3) For background music, I am thinking of using AVAudioPlayer. For button event sounds, I am thinking of using AudioServicesPlaySystemSound, what do you think? 4) Any other issues I should be aware of? Thank you!

    Read the article

  • How Do Nautilus Album Art Thumbnails work?

    - by Amir Adar
    There's something for which I've been searching an answer for a while now, but to no avail, and it's strange to me, as it seems like a thing that people would talk about: one of those nice little nonsense that enhance the computing experience a little bit. Anyway. I have a fair music collection. I save all the songs as ogg files. All is fine, and I can listen to the files, but there's something weird with the files in Nautilus: some have icons displaying their album art, while others don't, and I just can't understand WHY. I read on this site today that it's a matter of embedding the album art to the file, but that's not true, as I embedded the album art to the files I wanted several times, to no avail. Furthermore, removing an embedded album art from a file didn't have any effect on those that ARE displaying the icons. So my question is: How does it work? Where does Nautilus (or Ubuntu, I don't know) get the picture from? How do I edit it? Thanks in advance! -Amir

    Read the article

  • How to loop section from a song correctly?

    - by Teflo
    I'm programming a little Music Engine for my game in C# and XNA, and one aspect from it is the possibility to loop a section from a song. For example, my song has an intropart, and when the song reached the end ( or any other specific point ), it jumps back where the intropart is just over. ( A - B - B - B ... ) Now I'm using IrrKlank, which is working perfectly, without any gaps, but I have a problem: The point where to jump back is a bit inaccurate. Here's some example code: public bool Passed(float time) { if ( PlayPosition >= time ) return true; return false; } //somewhere else if( song.Passed( 10.0f ) ) song.JumpTo( 5.0f ); Now the problem is, the song passes the 10 seconds, but play a few milliseconds until 10.1f or so, and then jumps to 5 seconds. It's not that dramatic, but very incorrect for my needs. I tried to fix it like that: public bool Passed( float time ) { if( PlayPosition + 3 * dt >= time && PlayPosition <= time ) return true; return false; } ( dt is the delta time, the elapsed time since the last frame ) But I don't think, that's a good solution for that. I hope, you can understand my problem ( and my english, yay /o/ ) and help me :)

    Read the article

  • How do you move the subscription folder to a different folder than the default Music Folder?

    - by Bryant
    I'm using Skydrive to store the music I purchase from Zune in the cloud so that I can share the songs with my wife's computer. However, I don't want to sync all the subscription music which is music I haven't purchased. Zune puts all the subscription music into the default music folder in a separate folder called Subscription. Is there a way to have just this folder somewhere else? I know you can't currently exclude folders in Skydrive, otherwise I would just take this route.

    Read the article

  • Add Global Hotkeys to Windows Media Player

    - by DigitalGeekery
    Do you use Windows Media Player in the background while working in other applications? The WMP Keys plug-in for Media Player adds global keyboard shortcuts that allow you to control Media Player even when it isn’t in focus. Windows Media Player has a slew of keyboard shortcuts that work only when the media player is active, but these shortcuts stop working once WMP is no longer in focus or minimized. WMP Keys add the following default global hotkeys for Windows Media Player 10, 11, and 12. Ctrl+Alt+Home – Play / Pause Ctrl+Alt+Right – Next track Ctrl+Alt+Left – Previous track Ctrl+Alt+Up Arrow Key – Volume Up Ctrl+Alt+Down Arrow Key – Volume Down Ctrl+Alt+F – Fast Forward Ctrl+Alt+B – Fast Backward Ctrl+Alt+[1-5] – Rate 1-5 stars Note: Tapping Ctrl+Alt+F and Ctrl+Alt+B will skip ahead or back in 5 second intervals. Close out of Windows Media Player and then download and install WMP Keys (link below). After you’ve installed WMP Keys, you’ll need to enable it. Select Organize and then Options… In the Options window, select the Plug-ins tab, click Background in the Category window, then check the box for Wmpkeys Plugin. Click OK to save and exit. You can also enable the plug-in by selecting Tools > Plug-ins and clicking Wmpkeys Plugin. You to view and edit the global hotkeys in the WMPKeys settings window. Select Tools > Plug-in properties and click Wmpkeys Plugin. Below you can see all the default WMP Keys shortcuts.   To change any of the shortcuts, select the text box then press the new keyboard shortcut. Click OK when finished. WMP Keys is very simple little plug-in that makes using WMP while you’re multitasking just a little bit easier and more efficient.  Looking for more plugins for Windows Media Player? Check out our previous articles on adding new features with Media Player Plus, and displaying song lyrics with Lyrics Plugin. Download WMP Keys Similar Articles Productive Geek Tips Built-in Quick Launch Hotkeys in Windows VistaFixing When Windows Media Player Library Won’t Let You Add FilesKantaris is a Unique Media Player Based on VLCInstall and Use the VLC Media Player on Ubuntu LinuxAssign Keyboard Media Keys to Work in Winamp TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server XPS file format & XPS Viewer Explained Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter

    Read the article

  • Music Nav Doesn't Work After Installing IntelliType

    - by Lynda
    I have started using a Microsoft Sidewinder X4 Keyboard. It came with the Microsoft IntelliType Pro software. Since I have installed the software I am not able to change my music via the play | previous | next buttons at the top of the keyboard. I use iTunes and not Windows Media Player. How do I solve this issue? Here is a screenshot of the Keyboard Properties: Note: I am on Windows 8 using iTunes 11. Uninstalling the IntelliType software is not an option as I use the macros.

    Read the article

  • Music but no voice on headphones

    - by TFD
    I have normal stereo headphones which work fine On a specific PC running Windows 7 the external speaker and USB speakers work fine too But when I plug in the headphones, all I hear is muffled music, no voice track? It sounds like it is being split into 5.1, and I am getting just the L & R components, and not the centre voice channel? In the Playback devices (sound) control panel, I can adjust stereo or 5.1 for external speakers or USB speakers, but not for the headphones. The config button is grey out for them Is this the problem, if so how do I fix it?

    Read the article

< Previous Page | 9 10 11 12 13 14 15 16 17 18 19 20  | Next Page >