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  • FFmpeg and qt, Unable to find a suitable output format for '>'

    - by Spredzy
    Hi all, I'm trying to execute a ffmpeg operation through Qt I would like to execute this line : ./ffmpeg -t 10 -i temp1 -f mpeg - > temp2 When I execute through the terminal, it works perfectly fine. How ever when I launch it through Qt like this : QProcess *process = new QProcess(); QString parameters("./ffmpeg -t 10 -i temp1 -f mpeg - > temp2"); std::cout << process->execute(parameters) << std::endl; I get an Unable to find a suitable output format for '>' any body has the idea of why ?

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  • Qt LGPL licencing for a free application with closed source

    - by Andy M
    Hey everyone, I'm working on an application developped with Qt 4.6.2. I'm linking dynamicaly and I don't want to share my source code. The application is totally free and I don't plan on selling any part of it. I did not make any changes in the Qt library, I'm only using it to develop the application... I just want to share my free application, without having to share the source code... My question is, what would be your advices in choosing the correct licencing ? Thanks in advance for your answers !

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  • Check whether a string is a valid filename with Qt

    - by ereOn
    Hi, Is there a way with Qt 4.6 to check if a given QString is a valid filename (or directory name) on the current operating system ? I want to check for the name to be valid, not for the file to exist. Examples: // Some valid names test under_score .dotted-name // Some specific names colon:name // valid under UNIX OSes, but not on Windows what? // valid under UNIX OSes, but still not on Windows How would I achieve this ? Is there some Qt built-in function ? I'd like to avoid creating an empty file, but if there is no other reliable way, I would still like to see how to do it in a "clean" way. Many thanks.

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  • Problem with displaying graphs on a Qt canvas

    - by Michal Nowotka
    Let's say I'm a Qt newbie. I want a good Qt library for displaying simple graphs. I've found the quanava library. But there is a problem. When I compiled a basic example it looks like graph edges are not painted properly when moving nodes. I don't have any idea where is a bug but this code seems to be rather simple. I think this is a problem with paint method in NodeItem class. Maybe someone has already solved this problem because this library is quite popular.

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  • Getting Parent Layout in Qt

    - by Austin
    Hi, quick question. Is there any way to (easily) retrieve the parent layout of a widget in Qt? PS: QObject::parent() won't work, for logical reasons. EDIT: I'm positive the widget has a parent layout, because I added it to a layout earlier in the code. Now, I have many other layouts in the window and while it is possible for me to keep track of them, I just want to know if there is an easy and clean way to get the parent layout. EDIT2: Sorry, "easy and clean" was probably not the best way of putting. I meant using the Qt API. EDIT3: I'm adding the widget to the layout like this: QHBoxLayout* layout = new QHBoxLayout; layout-addWidget(button);

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  • qmake -project command gives QFileInfo warning in Qt 4.6

    - by Pilgrim
    I've upgraded to Qt 4.6 on my Mac (OS 10.5). When I go to a project directory and run: qmake -project Qt returns this warning (although it doesn't say it's a warning, I assume it is since the .pro file gets created anyway): QFileInfo::absolutePath: Constructed with empty filename I did a completely new install thinking that the "upgrade" wasn't clean for whatever reason, it still does it. Any ideas as to why? Here is an example .pro that results from above command: ###################################################################### # Automatically generated by qmake (2.01a) Mon Apr 19 07:39:53 2010 ###################################################################### TEMPLATE = app TARGET = DEPENDPATH += . INCLUDEPATH += . # Input HEADERS += mainwindow.h SOURCES += main.cpp mainwindow.cpp RESOURCES += jquery.qrc

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  • Deploying Qt / MySQL application

    - by canardman
    Hi everyone, I hadn't found a anwser on the web, so i ask to you. I am unable to run my compiled mysql driver on a deployment solution. On the pc A the app work fine when run with QtCreator, but via the .exe in the following working directory, the driver is not loaded : root/ -----/bin --------/app.exe --------/libgcc_s_dw2-1.dll --------/mingwm10.dll --------/QtCore4.dll --------/QtGui4.dll --------/QtSql4.dll -----/sqldrivers --------/libmysql.dll --------/qsqlmysql4.dll Whereas with libmysql.dll under bin/ driver is loaded. Now on the pc B, with no Qt or MySQL lib installation and with any of the 2 last working dir, the driver is not loaded. pc A : Qt 4.7 2010.05, Win 7 pc B : Win 7 Thanks for your help !

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  • how to create a theme with QT

    - by Moayyad Yaghi
    hello im looking for a way to make my pyqt interface look nicer by adding a theme to it. im new to Qt and i still have no idea how to add a custom theme for widgets.. so how is that possible ? and is it possible through qt designer ? sorry for my bad english , its my third language. i hope the idea is clear enough . please let me know if something was unclear .. thanks in advace

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  • How to repaint another Qt class

    - by RR
    Hi all, I'm a new bit in Qt... I have a Qt GUI application (written by me), let's call it QtAPP.exe When QtAPP.exe running, I will use a QThread and QProcess to execute some external file, such as player.exe (written in native C). Here's my question: In QtAPP.exe, there are 2 classes, 1. QMainWindow - Core of QtAPP.exe 2. QThread - A thread class to execute external things For now, if I got a finished() signal in that QThread, how do I to force the QMainWindow to repaint itself ? Hope somebody can show me some tips, maybe sample code :) Any suggestion are welcome~

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  • Problems adding static library QT project

    - by Smek
    I have problems adding a static library to my Qt project. I have two project one is my static library and the other one is a Qt GUI project. As I add all classes to my GUI project as c++ or header files everything works just fine but I want this to be in a separate library. When I select the option to add a library I check External library then I select the .a file I have build and the folder where my header files can be found because I am working on a Mac I select Mac as the target platform. Then I click continue and then done. macx: LIBS += -L$$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/ -lMyLib INCLUDEPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include DEPENDPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include macx: PRE_TARGETDEPS += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/libMyLib.a When I build my GUI project I get the following error: The process "/usr/bin/make" exited with code 2. Can anyone tell me what the problem can be and how to resolve the problem? Thanks

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  • Does Qt support virtual pure slots ?

    - by ereOn
    Hi, My GUI project in Qt has a lot of "configuration pages" classes which all inherit directly from QWidget. Recently, I realized that all these classes share 2 commons slots (loadSettings() and saveSettings()). Regarding this, I have two questions: Does it make sense to write a intermediate base abstract class (lets name it BaseConfigurationPage) with these two slots as virtual pure methods ? (Every possible configuration page will always have these two methods, so I would say "yes") Before I do the heavy change in my code (if I have to) : does Qt support virtual pure slots ? Is there anything I should be aware of ? Here is a code example describing everything: class BaseConfigurationPage : public QWidget { // Some constructor and other methods, irrelevant here. public slots: virtual void loadSettings() = 0; virtual void saveSettings() = 0; }; class GeneralConfigurationPage : public BaseConfigurationPage { // Some constructor and other methods, irrelevant here. public slots: void loadSettings(); void saveSettings(); };

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  • Qt applications on new Mac App Store

    - by PDI
    I have a Qt app that runs on OS X that has potential to go on the new Mac App Store. I have reviewed the guidelines at https://developer.apple.com/appstore/mac/resources/approval/guidelines.html. I also saw a post here on SO about Java and the AppStore. Has anyone else considered this with their own apps and whether or not the Qt framework will run afoul of the App police? You still have to stay within the Apple HIG, i.e. no theming and cannot use private APIs. Still seems like a risky proposition over pure ObjC. Anyone else tempted?

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  • Documentation for Qt documentation comments? Qt + Doxygen?

    - by Jake Petroules
    Where can I find documentation for Qt documentation comments? I'm referring to how Qt uses a specific style for documentation comments, like so: /*! \class MyClassName \brief The MyClassName class is used as an example on Stack Overflow. This class serves a few functions, the most important being: \list \i So people can understand my question. \i So people can have a few laughs at the comedy in my example. \endlist */ ...you get the picture. So where can I find information about all the switches, like \class, \list, \brief, etc. Also, what tool(s) do I use to generate documentation files from these comments in my source files? Does Doxygen support this syntax?

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  • Basic QT Event handling / Threading questions ?

    - by umanga
    Greetings , I am new to QT (4.6) and have some basic questions regarding its event mechanism.I come from Swing background so I am trying to compare it with QT. 1) Does Event-processing-loop run in seperate thread? (like EventDispatch thread in Swing) ? 2) If we open several 'QMainWindow' do they run in several threads? 3) Whats the best way to run an intensive process in a seperate thread? (like SwingWorker in Swing ? ) 4) If intesive-process runs in a seperate thread ,is it possible to call UI methods like update(),repaint() from that process? thanks in advance.

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  • Help Me: Loading Qt dialogs from python Scripts

    - by krishnanunni
    Hello, im a novice into developing an application using backend as Python (2.5) and Qt(3) as front end GUI designer. I have 5 diffrent dialogs to implement the scripts. i just know to load the window (main window) from qt import * from dialogselectkernelfile import * from formcopyextract import * import sys if __name__ == "__main__": app = QApplication(sys.argv) f = DialogSelectKernelFile() f.show() app.setMainWidget(f) app.exec_loop() main dialog opens on running. i have a set of back,Next,Cancel buttons pusing on each should open the next or previous dialogs. i use the pyuic compiler to source translation.how can i do this from python. please reply i`m running out of time.i dont know how to load another dialog from a signal of push button in another dialog. Help me pls Thanks a Lot

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  • Persistence classes in Qt

    - by zarzych
    Hi, I'm porting a medium-sized CRUD application from .Net to Qt and I'm looking for a pattern for creating persistence classes. In .Net I usually created abstract persistence class with basic methods (insert, update, delete, select) for example: public class DAOBase<T> { public T GetByPrimaryKey(object primaryKey) {...} public void DeleteByPrimaryKey(object primaryKey) {...} public List<T> GetByField(string fieldName, object value) {...} public void Insert(T dto) {...} public void Update(T dto) {...} } Then, I subclassed it for specific tables/DTOs and added attributes for DB table layout: [DBTable("note", "note_id", NpgsqlTypes.NpgsqlDbType.Integer)] [DbField("note_id", NpgsqlTypes.NpgsqlDbType.Integer, "NoteId")] [DbField("client_id", NpgsqlTypes.NpgsqlDbType.Integer, "ClientId")] [DbField("title", NpgsqlTypes.NpgsqlDbType.Text, "Title", "")] [DbField("body", NpgsqlTypes.NpgsqlDbType.Text, "Body", "")] [DbField("date_added", NpgsqlTypes.NpgsqlDbType.Date, "DateAdded")] class NoteDAO : DAOBase<NoteDTO> { } Thanks to .Net reflection system I was able to achieve heavy code reuse and easy creation of new ORMs. The simplest way to do this kind of stuff in Qt seems to be using model classes from QtSql module. Unfortunately, in my case they provide too abstract an interface. I need at least transactions support and control over individual commits which QSqlTableModel doesn't provide. Could you give me some hints about solving this problem using Qt or point me to some reference materials? Update: Based on Harald's clues I've implemented a solution that is quite similar to the .Net classes above. Now I have two classes. UniversalDAO that inherits QObject and deals with QObject DTOs using metatype system: class UniversalDAO : public QObject { Q_OBJECT public: UniversalDAO(QSqlDatabase dataBase, QObject *parent = 0); virtual ~UniversalDAO(); void insert(const QObject &dto); void update(const QObject &dto); void remove(const QObject &dto); void getByPrimaryKey(QObject &dto, const QVariant &key); }; And a generic SpecializedDAO that casts data obtained from UniversalDAO to appropriate type: template<class DTO> class SpecializedDAO { public: SpecializedDAO(UniversalDAO *universalDao) virtual ~SpecializedDAO() {} DTO defaultDto() const { return DTO; } void insert(DTO dto) { dao->insert(dto); } void update(DTO dto) { dao->update(dto); } void remove(DTO dto) { dao->remove(dto); } DTO getByPrimaryKey(const QVariant &key); }; Using the above, I declare the concrete DAO class as following: class ClientDAO : public QObject, public SpecializedDAO<ClientDTO> { Q_OBJECT public: ClientDAO(UniversalDAO *dao, QObject *parent = 0) : QObject(parent), SpecializedDAO<ClientDTO>(dao) {} }; From within ClientDAO I have to set some database information for UniversalDAO. That's where my implementation gets ugly because I do it like this: QMap<QString, QString> fieldMapper; fieldMapper["client_id"] = "clientId"; fieldMapper["name"] = "firstName"; /* ...all column <-> field pairs in here... */ dao->setFieldMapper(fieldMapper); dao->setTable("client"); dao->setPrimaryKey("client_id"); I do it in constructor so it's not visible at a first glance for someone browsing through the header. In .Net version it was easy to spot and understand. Do you have some ideas how I could make it better?

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  • Resources needed: basics of using make/qmake

    - by Mikey
    I am look for a good book or website that clearly explains the basics of using make, (particularly qmake for Qt development) makefiles, etc. for building C++/Qt executables. I am using open source tools on Ubuntu. Lately have been doing a lot of Qt/C++ development using the CodeLite IDE, which works quite well with Qt, however when I wanted to write my own QObject derivatives with custom signal and slots, I discovered I had to use qmake and I don't know how. (Meanwhile I have been using QtCreator, which handles this, but it not my IDE of choice) I have several books on C++ and Qt but I haven't found that they focus at all on this area. Recommendations please...

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  • QT4 Designer - Implement Widget

    - by MOnsDaR
    I'm currently trying to get into QT4 and figure out a workflow for myself. While trying to create a widget which allows the user to connect to a hostname:port some questions appeared. The widget itself contains a LineEdit for entering the hostname, a SpinBox for entering the port and a PushButton which should emit a connect(QString hostname, unsigned int port) signal. In QTDesigner I created the necessary Form. It is saved as a .ui-File. Now the big question is how could I implement the widget? Is there a place in QTDesigner where I could add my signal to the Widget? Where could I add custom Properties? I've learned in another tutorial, which showed how to create a Widget in C++, how signals, slots, Q_PROPERTIES etc are defined and added to the widget. But there is no sourcecode in QTDesigner. Another option would be to generate sourcecode using uic. But the header says, that another generate would overwrite any changes to the sourcefiles. So how can I create a QT-widget completely with my own signals, slots and properties by using the QTDesigner for creating the UI and not having to recode everything whenever the UI is changing. Is there some kind of Roundtrip-Engineering? If thats not possible: Whats the sense of creating a Widget with QTDesigner then?

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  • WPF designer gives exception when databinding a label to a checkbox

    - by John
    I'm sure it's something stupid, but I'm playing around with databinding. I have a checkbox and a label on a form. What I'm trying to do is simply bind the Content of the label to the checkbox's IsChecked value. What I've done runs fine (no compilation errors and acts as expected), but if I touch the label in the XAML, the designer trows an exception: System.NullReferenceException Object reference not set to an instance of an object. at MS.Internal.Designer.PropertyEditing.Editors.MarkupExtensionInlineEditorControl.BuildBindingString(Boolean modeSupported, PropertyEntry propertyEntry) at <Window x:Class="UnitTestHelper.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:FileSysCtls="clr-namespace:WPFFileSystemUserControls;assembly=WPFFileSystemUserControls" xmlns:HelperClasses="clr-namespace:UnitTestHelper" Title="MainWindow" Height="406" Width="531"> <Window.Resources> <HelperClasses:ThreestateToBinary x:Key="CheckConverter" /> </Window.Resources> <Grid Height="367" Width="509"> <CheckBox Content="Step into subfolders" Height="16" HorizontalAlignment="Left" Margin="17,254,0,0" Name="chkSubfolders" VerticalAlignment="Top" Width="130" IsThreeState="False" /> <Label Height="28" HorizontalAlignment="Left" Margin="376,254,0,0" Name="lblStepResult" VerticalAlignment="Top" Width="120" IsEnabled="True" Content="{Binding IsChecked, ElementName=chkSubfolders, Mode=OneWay, UpdateSourceTrigger=PropertyChanged, Converter={StaticResource CheckConverter}}" /> </Grid> The ThreeStateToBinary class is as follows: class ThreestateToBinary : IValueConverter { #region IValueConverter Members public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { if ((bool)value) return "Checked"; else return "Not checked"; //throw new NotImplementedException(); } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { return ((string)value == "Checked"); //throw new NotImplementedException(); } #endregion } Quite honestly, I'm playing around with it at this point. It was originally simpler (not using the ValueConverter) but was displaying similar behavior when I simply had the content set to: Content="{Binding IsChecked, ElementName=chkSubfolders, UpdateSourceTrigger=PropertyChanged}" Any ideas? Thanks, John

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  • Packaging a qt application compiled with shared libraries

    - by Surjya Narayana Padhi
    Hi Geeks, I downloaded the qt embedded demo source code recently on my linux machine. Following are the outcomes during running of the program I compiled it statically on my x86 machine and run the application on x86 machine it runs fine. But when i took the statically compiled binary file to other machine with Atom platform It run with some missing widgets. I found that the plugins cant be ported with static compilation. Can anybody tell me is it true? If no can anybody tell me the steps for it? I compiled it dynamically with shared libraries. Then got an executalbe on linux. I did "ldd MyAppName". It show me the shared library files it is using. But I dont know how to package these. Can anybody tell me the steps to package it? I checked in the article on deploying qt applications on X11-linux platforms. But its not complete. Can anybody give me the detailed steps? Any help will be appreciated......

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  • Python + QT + Gstreamer

    - by Ptterb
    Hi everyone, I'm working with PyQt and trying to get video from a webcam to play within a QT widget. I've found tutorials for C and Qt, and for python and gtk, but NOTHING for this combo of pyQt and gstreamer. Anybody get this working? This plays the video fine, but in a separate window: self.gcam = gst.parse_launch('v4l2src device=/dev/video0 ! autovideosink') self.gcam.set_state(gst.STATE_PLAYING) what I need is to get the overlay working so it's displayed within a widget on my GUI. Thanks, Gurus of the internet! ok, so I've gotten a lot farther, but still in need of some help. I'm actually writing this for Maemo, but the following code works fine on my linux laptop: class Vid: def __init__(self, windowId): self.player = gst.Pipeline("player") self.source = gst.element_factory_make("v4l2src", "vsource") self.sink = gst.element_factory_make("autovideosink", "outsink") self.source.set_property("device", "/dev/video0") self.scaler = gst.element_factory_make("videoscale", "vscale") self.window_id = None self.windowId = windowId self.player.add(self.source, self.scaler, self.sink) gst.element_link_many(self.source,self.scaler, self.sink) bus = self.player.get_bus() bus.add_signal_watch() bus.enable_sync_message_emission() bus.connect("message", self.on_message) bus.connect("sync-message::element", self.on_sync_message) def on_message(self, bus, message): t = message.type if t == gst.MESSAGE_EOS: self.player.set_state(gst.STATE_NULL) elif t == gst.MESSAGE_ERROR: err, debug = message.parse_error() print "Error: %s" % err, debug self.player.set_state(gst.STATE_NULL) def on_sync_message(self, bus, message): if message.structure is None: return message_name = message.structure.get_name() if message_name == "prepare-xwindow-id": win_id = self.windowId assert win_id imagesink = message.src imagesink.set_property("force-aspect-ratio", True) imagesink.set_xwindow_id(win_id) def startPrev(self): self.player.set_state(gst.STATE_PLAYING) print "should be playing" vidStream = Vid(wId) vidStream.startPrev() where wId is the window id of the widget im trying to get to display the output in. When I run this on the N900, the screen goes black and blinks. Any ideas? I'm dying here!

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