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  • Qt/C++ or C#, which learn first??

    - by myax
    I already know C++ console programming. So shall i learn Qt for c++ or c# first?? I eventually plan to learn both anyways. Also, how long will each one take. The only programming language i know is c++.

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  • Qt script get text property

    - by user350668
    Hi all, I'm trying to access the text of a QLabel using Qt script. Here is what I have: var mystring; var mylabel = objectFromPath("...someWindow::Label"); mystring = mylabel.text; // then do something with mystring This doesn't work and I don't know what I'm doing wrong. Any help would be appreciated. thanks

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  • [Qt] Check octal number

    - by sterh
    Hello, I write simple application in C++/Qt. And i have a text and some octal number in it. My app splits this text by spaces. And i need to check octal numbers from text. How can i select octal numbers from this text with regular expressions? Thank you.

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  • Verfiying the network connection using Qt 4.4

    - by user249490
    Hi, I have an application which runs a tool that requires network connection. Now my aim is to check whether the user has a network connection, if he don't have one, i can straight away display an error without proceeding further. If he has, he can continue working with my application. So my basic need is to check whether the user has a network connection or not. How i can achieve through Qt 4.4? I am using Windows XP.

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  • one timer per thread using Qt

    - by Pourya
    Hi, I modified Qt's broadcast sender example so that it has ten threads and in each thread it starts a timer, but only timer of the first thread is triggered. How can I have one timer running for each thread?

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  • [Qt/C++] Need help in optimizing a drawing code ...

    - by Ahmad
    Hello all ... I needed some help in trying to optimize this code portion ... Basically here's the thing .. I'm making this 'calligraphy pen' which gives the calligraphy effect by simply drawing a lot of adjacent slanted lines ... The problem is this: When I update the draw region using update() after every single draw of a slanted line, the output is correct, in the sense that updates are done in a timely manner, so that everything 'drawn' using the pen is immediately 'seen' the drawing.. however, because a lot (100s of them) of updates are done, the program slows down a little when run on the N900 ... When I try to do a little optimization by running update after drawing all the slanted lines (so that all lines are updated onto the drawing board through a single update() ), the output is ... odd .... That is, immediately after drawing the lines, they lines seem broken (they have vacant patches where the drawing should have happened as well) ... however, if I trigger a redrawing of the form window (say, by changing the size of the form), the broken patches are immediately fixed !! When I run this program on my N900, it gets the initial broken output and stays like that, since I don't know how to enforce a redraw in this case ... Here is the first 'optimized' code and output (partially correct/incorrect) void Canvas::drawLineTo(const QPoint &endPoint) { QPainter painter(&image); painter.setPen(QPen(Qt::black,1,Qt::SolidLine,Qt::RoundCap,Qt::RoundJoin)); int fx=0,fy=0,k=0; qPoints.clear(); connectingPointsCalculator2(qPoints,lastPoint.x(),lastPoint.y(),endPoint.x(),endPoint.y()); int i=0; int x,y; for(i=0;i<qPoints.size();i++) { x=qPoints.at(i).x(); y=qPoints.at(i).y(); painter.setPen(Qt::black); painter.drawLine(x-5,y-5,x+5,y+5); **// Drawing slanted lines** } **//Updating only once after many draws:** update (QRect(QPoint(lastPoint.x()-5,lastPoint.y()-5), QPoint(endPoint.x()+5,endPoint.y()+5)).normalized()); modified = true; lastPoint = endPoint; } Image right after scribbling on screen: http://img823.imageshack.us/img823/8755/59943912.png After re-adjusting the window size, all the broken links above are fixed like they should be .. Here is the second un-optimized code (its output is correct right after drawing, just like in the second picture above): void Canvas::drawLineTo(const QPoint &endPoint) { QPainter painter(&image); painter.setPen(QPen(Qt::black,1,Qt::SolidLine,Qt::RoundCap,Qt::RoundJoin)); int fx=0,fy=0,k=0; qPoints.clear(); connectingPointsCalculator2(qPoints,lastPoint.x(),lastPoint.y(),endPoint.x(),endPoint.y()); int i=0; int x,y; for(i=0;i<qPoints.size();i++) { x=qPoints.at(i).x(); y=qPoints.at(i).y(); painter.setPen(Qt::black); painter.drawLine(x-5,y-5,x+5,y+5); **// Drawing slanted lines** **//Updating repeatedly during the for loop:** update(QRect(QPoint(x-5,y-5), QPoint(x+5,y+5)).normalized());//.adjusted(-rad,-rad,rad,rad)); } modified = true; int rad = (myPenWidth / 2) + 2; lastPoint = endPoint; } Can anyone see what the issue might be ?

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  • Qt - reloading widget contents

    - by bullettime
    I'm trying to modify the fridge magnets example by adding a button that will reload the widget where the draggable labels are drawn, reflecting any changes made to the text file it reads. I defined another class that would contain the button and the DragWidget object, so there would be an instance of this class instead of DragWidget in main(): class wrapWidget: public QWidget { public: wrapWidget(); }; wrapWidget::wrapWidget() { QGridLayout *gridlayout = new QGridLayout(); DragWidget *w = new DragWidget(); QPushButton *b = new QPushButton("refresh"); gridlayout ->addWidget(w,0,0); gridlayout ->addWidget(b,1,0); setLayout(gridlayout ); connect(b,SIGNAL(clicked()),w,SLOT(draw())); } The call to connect is where I'm trying to do the refresh thing. In the original fridge magnets example, all the label drawing code was inside the constructor of the DragWidget class. I moved that code to a public method that I named 'draw()', and called this method from the constructor instead. Here's DragWidget definition and implementation: #include <QWidget> QT_BEGIN_NAMESPACE class QDragEnterEvent; class QDropEvent; QT_END_NAMESPACE class DragWidget : public QWidget { public: DragWidget(QWidget *parent = 0); public slots: void draw(); protected: void dragEnterEvent(QDragEnterEvent *event); void dragMoveEvent(QDragMoveEvent *event); void dropEvent(QDropEvent *event); void mousePressEvent(QMouseEvent *event); void paintEvent(QPaintEvent *event); }; DragWidget::DragWidget(QWidget *parent) : QWidget(parent) { draw(); QPalette newPalette = palette(); newPalette.setColor(QPalette::Window, Qt::white); setPalette(newPalette); setMinimumSize(400, 100);//qMax(200, y)); setWindowTitle(tr("Fridge Magnets")); setAcceptDrops(true); } void DragWidget::draw(){ QFile dictionaryFile(":/dictionary/words.txt"); dictionaryFile.open(QFile::ReadOnly); QTextStream inputStream(&dictionaryFile); int x = 5; int y = 5; while (!inputStream.atEnd()) { QString word; inputStream >> word; if (!word.isEmpty()) { DragLabel *wordLabel = new DragLabel(word, this); wordLabel->move(x, y); wordLabel->show(); wordLabel->setAttribute(Qt::WA_DeleteOnClose); x += wordLabel->width() + 2; if (x >= 245) { x = 5; y += wordLabel->height() + 2; } } } } I thought that maybe calling draw() as a slot would be enough to reload the labels, but it didn't work. Putting the draw() call inside the widget's overriden paintEvent() instead of the constructor didn't work out as well, the program would end up in an infinite loop. What I did was obviously not the right way of doing it, so what should I be doing instead?

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  • Qt QAbstractButton setDown interferes with grabMouse

    - by edA-qa mort-ora-y
    I have some weird behaviour in Qt that seems like a defect. I'd like to know if anybody has a good workaround. I have a popup widget that contains many buttons in it. The user activates the popup by pressing the mouse button down. The popup widget calls grabMouse when shown. It gets all the mouse events. As it rolls over a button it calls setDown(true) on the button. Now however, when the mouse button is released the popup widget does not get the mouseReleaseEvent, that goes to the button. That is, calling setDown(true) on a button causes the button to steal mouse events, bypassing the grabMouse in the popup widget. I've looked at the source code for setDown but I can't see anything there that would do it directly. I also notice however that sometimes a button gets a hover event, sometimes not. I would assume it would never get those events when the mouse is grabbed. //g++ -o grab_lost grab_lost.cpp -lQtCore -lQtGui -I /usr/include/qt4/ -I /usr/include/qt4/QtCore -I /usr/include/qt4/QtGui /** Demonstrates the defect of losing the mouse. Run the program and: 1. Press mouse anywhere 2. release in purple block (not on X) 3. Release message written (GrabLost receives the mouseReleaseEvent) For defect: 1. Pree mouse anywhere 2. Release inside the X button 3. button is clicked, no release message (GrabLost does not get the mouseReleaseEvent) */ #include <QWidget> #include <QPushButton> #include <QApplication> #include <QMouseEvent> #include <QPainter> class GrabLost : public QWidget { QPushButton * btn; public: GrabLost( QWidget * parent = 0) : QWidget( parent, Qt::Popup ) { btn = new QPushButton( "X", this ); setMouseTracking( true ); } protected: void showEvent( QShowEvent * ev ) { QWidget::showEvent( ev ); grabMouse(); } void closeEvent( QCloseEvent * ev ) { releaseMouse(); QWidget::closeEvent( ev ); } void hideEvent( QHideEvent * ev ) { releaseMouse(); QWidget::hideEvent( ev ); } void mouseReleaseEvent( QMouseEvent * ev ) { qDebug( "mouseRelease" ); close(); } void mouseMoveEvent( QMouseEvent * ev ) { QWidget * w = childAt( ev->pos() ); bool ours = dynamic_cast<QPushButton*>( w ) == btn; btn->setDown( ours ); } void paintEvent( QPaintEvent * ev ) { //just to show where the widget is QPainter pt( this ); pt.setPen( QColor( 0,0,0 ) ); pt.setBrush( QColor( 128,0,128) ); pt.drawRect( 0, 0, size().width(), size().height() ); } }; class GrabMe : public QWidget { protected: void mousePressEvent( QMouseEvent * ev ) { GrabLost * gl = new GrabLost(); gl->resize( 100, 100 ); QPoint at( mapToGlobal( ev->pos() ) ); gl->move( at.x() - 50, at.y() - 50 ); gl->show(); } }; int main( int argc, char** argv ) { QApplication app( argc, argv ); GrabMe * gm = new GrabMe(); gm->move( 100, 100 ); gm->resize( 300, 300 ); gm->show(); app.exec(); return 0; }

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  • Should I base my Embedded Linux product on Qt?

    - by Udi
    My company is developing a medical product. One of the components is a pda-like platform that will run embedded linux. We were considering Qt as the UI framework but found out that Qt is a lot more than that (we are not familiar with Qt). In general, the device needs to do the following: 1. Receive measurements over USB HID from another device (USB HID is used for convenience). 2. Process the measurements. 3. Store them in a database. 4. Interact with the user using the device's touch screen lcd. 5. Communicate (wi-fi, tcp-ip) with a central management station that collects the data and configures the device. 6. Include a web server to allow accessing the device via a browser. We intend to program in C++. My questions are: 1. Is that a good choice for such a device? 2. Assuming we choose Qt, how do we build our product? - Do we use Qt just as a GUI framework and write the application code in a separate process (passing messages between Qt and the application process)? - Do we write the entire application inside Qt, using all of the services the tool has to offer? - Another approach?

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  • Visual Studio DataSet Designer Refresh Tables

    - by LnDCobra
    In visual studio datasource designer(The screen where you have all the UML Diagrams including relations) is there any way to refresh a table and its relations/foreign key constraints without refreshing the whole table? The way I am doing it at the moment is removing the table and adding it again. This adds all the relations and refreshes all fields. Also if I change a fields data type, is there a way to automatically refresh all the fields in the datasource? Again without deleting the table and adding it again. Reason for this is because some of my TableAdapters have quite a number of complex queries attached to them and when I remove the table the adapter gets removed as well including all its queries. I am using Visual Studio 2008 and connecting to a MySQL database.

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  • Custom form designer, move/resize controls using WinAPI

    - by jonny
    I have to fix some problems and enchance form designer written long ago for a database project. In Design Panel class code I encountered these lines private void DesignPanel_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { (sender as Control).Capture = false; switch (FMousePosition) { case MousePosition.mpNone: SendMessage((sender as Control).Handle, WM_SYSCOMMAND, 0xF009, 0); break;// Move case MousePosition.mpRightBottom: SendMessage((sender as Control).Handle, WM_SYSCOMMAND, 0xF008, 0); break;//RB case MousePosition.mpLeftBottom: SendMessage((sender as Control).Handle, WM_SYSCOMMAND, 0xF007, 0); // ... here are similar cases ... case MousePosition.mpLeft: SendMessage((sender as Control).Handle, WM_SYSCOMMAND, 0xF001, 0); break;//L } } } FMousePosition indicates whether mouse was over any edge of selected control. What confusing me is these windows messages: it seems there is no documentation on WM_SYSCOMMAND with parameters 0xF001-0xF009 (maybe it starts some kind of 'drag/resize sequence'). Any ideas? If my suggestion is right, then how can I cancel these sequences?

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  • Visual Studio Windows Forms Designer keyboard shortcuts

    - by Dan Tao
    Extremely basic question. Are there common actions I can perform using keyboard shortcuts in the Windows Forms designer in Visual Studio (2008)? Alternately, could I add my own keyboard shortcuts (either through settings or macros)? It'd really be nice if I could, for example, set a control to dock/undock in its parent container by typing Alt+D. Or if I could set a control's name just by typing Alt+N and typing the name. Things like that. It's just kind of tedious to click on the item, scroll in the Properties grid to the property I want to change, type the new value, scroll to the next property I want to change, etc. Which is why I have a feeling this functionality is in there already, or is easily configurable, and I just don't know about it.

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  • Proper use of Q_OBJECT?

    - by Jen
    If I derive my class from QObject (or a subclass), the Qt documentation says that I have to put the Q_OBJECT macro into my class declaration. It also ways I need to "run the meta-object compiler" for my class. I have no idea how to do this. Is this something I need to add to the .pro file? Do I need to edit the makefile? This seems overly complicated for a simple derived class. I'm using Qt Creator.

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  • Visual Studio DataSet Designer keep queries

    - by LnDCobra
    In visual studio datasource designer(The screen where you have all the UML Diagrams including relations) is there any way to refresh a table and its relations/foreign key constraints without refreshing the whole table? The way I am doing it at the moment is removing the table and adding it again. This adds all the relations and refreshes all fields. Also if I change a fields data type, is there a way to automatically refresh all the fields in the datasource? Again without deleting the table and adding it again. Reason for this is because some of my TableAdapters have quite a number of complex queries attached to them and when I remove the table the adapter gets removed as well including all its queries. I am using Visual Studio 2008 and connecting to a MySQL database.

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  • Examples of good IDEs to analyze for custom Form/Report designer

    - by Paul Sasik
    I am working on a basic form/report designer. Some of the features i'm looking to implement are: Single or multiple selection of objects Alignment of objects (when several are selected) Same-sizing of objects (when several are selected) Moving/dragging of selected object(s) Selected object resizing in eight directions (using object grips) For features and look-and-feel I've analyzed and used a mixture of ideas from: MS Visual Studio 200x (most useful so far) Visio Crystal Reports My question is: Have I overlooked some other IDEs that provide these kinds of features that are better and user-friendlier examples of what to do than others i've looked at? (They don't have to be Microsoft products. That's just what i have ready access to.)

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  • Sharepoint Designer Workflow with multiple tasks in sequence

    - by Triangle Man
    I have a multi-step Sharepoint workflow in task list A that starts when a new task is created in that list and creates a task in another list, B. When that task in list B is completed, I would like the workflow in list A to create another task in list C. I am using Sharepoint Designer 2007 to build all of this and at the moment I have this represented by multiple steps. So, step one is to create the task in the other list, and store its ID as a variable. Step 2 is conditional on a value in the task created by step one being marked complete, and it creates a task in the next list, and so on. However, when I run the workflow, it marks its status as complete as soon as the item in the first list is completed, and does not go on to create the task outlined in Step 2 of the workflow. I would like to know why the workflow is marking itself complete at the end of step one, and why the subsequent steps are not executed. Thanks in advance for your help.

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  • sqlite - Foreign keys in VS2008 Designer

    - by rene marxis
    Hello I'm starting over to use strong typed datasets in VS 2008 with sqlite and running into a problem. I have some tables that have foreign keys allready defined in the database. I can see those in the Server-Explorer. Now i create a new strong typed Dataset with the designer and add only one table from that realtion to the dataset. Then i like to add the second one and i get an error message "Unexpected error ... Source: Microsoft.VSDesigner; ErrorCode:-1" No Additional Info. The error does not occure if i add both tables at the same time (say i drag them from the serverexplorer). Is there any way to add subsequent tables to an dataset that are in relation(s) to alreay added once? Many thanks _rene

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  • How to show controls hierarchy in Winform designer

    - by Cédric V
    Hi, One of our client has an old winform application that contains forms with a lot of controls on them. Some of those controls have a deep hierarchy and that make it to hard to select them in the designer. I would need to understand this hierarchy to make modification and correct some bugs, is there a tools, plugin or something to be able to clearly see this hierarchy ? Something like in the aspx source when you have a breadcrumb of where you are in the HTML hierarchy (HTML Body div etc ...) or something more visual maybe ? Any ideas ? PS : we use Visual Studio 2008, .NET 2.0

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  • QT's QGraphicsview clickable icon on screen

    - by goodwince
    I'm working on a project with QT and am trying to draw icons from a database. I have auxiliary information in the table that I would like to display if the user chooses to see it (i.e. the x,y of the icon and some other options from database). I am debating on would it be better to go through and just redraw all the icons with this information added, or do some sort of looping through the icons and setting some value to true to display the information. Thanks in advance.

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  • calling Qt's QGraphicsView::setViewport with a custom QGLWidget

    - by mos
    I've derived from QGLWidget before, like so: class MyGLWidget : public QGLWidget { public: // stuff... virtual void initializeGL() { /* my custom OpenGL initialization routine */ } // more stuff... }; However, I find that if I try to initialize a QGraphicsView with my custom QGLWidget as the viewport, initializeGL doesn't get called (setting a breakpoint within the Qt library, neither does QGLWidget::initializeGL() when created plain). // initializeGL, resizeGL, paintGL not called ui.graphicsView->setViewport(new MyGLWidget(QGLFormat(QGL::DoubleBuffer))); // initializeGL, resizeGL, paintGL *still* not called ui.graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::DoubleBuffer))); Where is the correct location to place the code that currently resides in MyGLWidget::initializeGL()?

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  • Importing .dll into Qt

    - by Bad Man
    I want to bring a .dll dependency into my Qt project. So I added this to my .pro file: win32 { LIBS += C:\lib\dependency.lib LIBS += C:\lib\dependency.dll } And then (I don't know if this is the right syntax or not) #include <windows.h> Q_DECL_IMPORT int WINAPI DoSomething(); btw the .dll looks something like this: #include <windows.h> BOOL APIENTRY DllMain(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { return TRUE; } extern "C" { int WINAPI DoSomething() { return -1; } }; Getting error: unresolved symbol? Note: I'm not experienced with .dll's outside of .NET's ez pz assembly architechture, definitely a n00b.

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