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  • Creating independent process!

    - by Neha
    I am trying to create a process from a service in C++. This new process is creating as a child process. I want to create an independent process and not a child process... I am using CreateProcess function for the same. Since the new process i create is a child process when i try to kill process tree at the service level it is killing the child

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  • Passing array of pointers to another class

    - by user310153
    Hi, I am trying to do the following: in main.cpp: // Create an array of pointers to Block objects Block *blk[64]; for (i=0; i<8; i++) { for (j=0; j<8; j++) { int x_low = i*80; int y_low = j*45; blk[j*8+i] = new Block(30, x_low+40.0f, y_low+7.5f, &b); } } And then I am trying to pass it to the graphics object I have

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  • Maximum length of a std::basic_string<_CharT> string

    - by themoondothshine
    Hey all, I was wondering how one can fix an upper limit for the length of a string (in C++) for a given platform. I scrutinized a lot of libraries, and most of them define it arbitrarily. The GNU C++ STL (the one with experimental C++0x features) has quite a definition: size_t npos = size_t(-1); /*!< The maximum value that can be stored

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  • free( ) pointers

    - by user1043625
    I'm required to use a special library to keep track of my memory leaks where malloc()= allocate( ) and free( ) = unallocate( ). I'm trying to complete free a linked-list but it seems like the "root" value isn't being freed. typedef struct _node { struct _node *child; char *command; } Command_list; void delete_commands(Command_list

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  • Initialize void pointer to point to an array

    - by idealistikz
    Suppose I have the following: typedef struct { int itemSize; int count; void *list; } Mystruct; Mystruct *InitStruct(int itemSize, int count) { Mystruct *my = malloc(sizeof(Mystruct)); my->itemSize = itemSize; my->count = count; //What is the best way to initialize list? For example: //my->list = malloc(count

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  • make it simpler and efficient

    - by gcc
    temp1=*tutar[1]; //i hold input in char *tutar[] if(temp1!='x'||temp1!='n') arrays[1]=malloc(sizeof(int)*num_arrays); //if second input is int a=0; n=i; for(i=1;i<n;++i) { temp1=*tutar[i]; if(temp1=='d') { ++i; j=atoi(tutar[i]);

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  • Reciving UDP packets on iPhone

    - by Eli
    I'm trying to establish UDP communication between a MAC OS and an iPod through Wi-Fi, at this point I'm able to send packets from the iPod and I can see those packets have the right MAC and ip addresses (I'm using wireshark to monitor the network) but the MAC receives the packets only when the wireshark is on, otherwise recvfrom()

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  • CUDA: Memory copy to GPU 1 is slower in multi-GPU

    - by zenna
    My company has a setup of two GTX 295, so a total of 4 GPUs in a server, and we have several servers. We GPU 1 specifically was slow, in comparison to GPU 0, 2 and 3 so I wrote a little speed test to help find the cause of the problem. //#include <stdio.h> //#include <stdlib.h> //#include <cuda_runtime.h>

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  • How to read registry correctly for multiple values in c?

    - by kampi
    Hi! I created a .dll which should work like the RunAs command. The only difference is, that it should read from registry. My problem is, that i need to reed 3 values from the registry, but i can't. It reads the first, than it fails at the second one (Password) with error code 2, which means "The system cannot find the file

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  • C program runs in Cygwin but not Linux (Malloc)

    - by Shawn
    I have a heap allocation error that I cant spot in my code that is picked up on vanguard/gdb on Linux but runs perfectly on a Windows cygwin environment. I understand that Linux could be tighter with its heap allocation than Windows but I would really like to have a response that discovers the issue/possible fix. I'm also

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  • CPU Affinity Masks (Putting Threads on different CPUs)

    - by hahuang65
    I have 4 threads, and I am trying to set thread 1 to run on CPU 1, thread 2 on CPU 2, etc. However, when I run my code below, the affinity masks are returning the correct values, but when I do a sched_getcpu() on the threads, they all return that they are running on CPU 4. Anybody know what my problem here is? Thanks in

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  • Socket in C: recv overwrite a char[]

    - by Possa
    Hi all, I'm trying to make a little client-server script like many others that I've done in the past. But in this one I have a problem. It is better if I post the code and the output it give me. Code: #include <mysql.h> //not important now #include <stdlib.h> #include <sys/types.h> #include

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  • c - dereferencing issue

    - by Joe
    Hi, I have simplified an issue that I've been having trying to isolate the problem, but it is not helping. I have a 2 dimensional char array to represent memory. I want to pass a reference to that simulation of memory to a function. In the function to test the contents of the memory I just want to iterate

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  • Mapping a Vertex Buffer in DirectX11

    - by judeclarke
    I have a VertexBuffer that I am remapping on a per frame base for a bunch of quads that are constantly updated, sharing the same material\index buffer but have different width/heights. However, currently right now there is a really bad flicker on this geometry.

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  • why is glVertexAttribDivisor crashing?

    - by 2am
    I am trying to render some trees with instancing. This is rather weird, but before sleeping yesterday night, I checked the code, and it was in a running state, when I got up this morning, it is crashing when I am calling glVertexAttribDivisor I haven't

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  • port opengl2.x to opengl 3.x

    - by user46759
    I'm trying to port opencloth example to OpenGL 3.x. I've mostly done it to the shaders but I'm not sure of this part : glEnableClientState(GL_VERTEX_ARRAY); glBindBuffer(GL_ARRAY_BUFFER, vboID); glVertexPointer(4, GL_FLOAT, 0,0);

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