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  • Algorithm for detecting windows in a room

    - by user2733436
    I am dealing with the following problem and i was looking to write a Pseudo-code for developing an algorithm that can be generic for such a problem. Here is what i have come up with thus far. STEP 1 In this step i try to get the robot where it maybe placed to the top left corner. Turn Left - If no window or Wall detected keep going forward 1 unit.. if window or wall detected -Turn right -- if no window or Wall detected keep going forward.. if window or wall detected then top left corner is reached. STEP 2 (We start counting windows after we get to this stage to avoid miscounting) I would like to declare a variable called turns as it will help me keep track if robot has gone around entire room. Turns = 4; Now we are facing north and placed on top left corner. while(turns0){ If window or wall detected (if window count++) Turn Right Turn--; While(detection!=wall || detection!=window){ move 1 unit forward Turn left (if window count++) Turn right } } I believe in doing so the robot will go around the entire room and count windows and it will stop once it has gone around the entire room as the turns get decremented. I don't feel this is the best solution and would appreciate suggestions on how i can improve my Pseudo-code. I am not looking for any code just a algorithm on solving such a problem and that is why i have not posted this in stack overflow. I apologize if my Pseudo-code is poorly written please make suggestions if i can improve that as i am new to this. Thanks.

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  • Video lags/freezes in SMPlayer and VLC

    - by RanRag
    When I try to play my video files in SMPlayer it works fine but as soon as I switch to fullscreen mode(16:9) following thing happens: 1) Video starts lagging. 2) Audio and video goes out of sync. 3) CPU usage rises to ~50%. 4) SMPlayer starts to hang. My current SMPlayer configuration: 1)Video Output Driver = x11(slow) 2)Audio Output Driver = alsa(0.0-HDA Intel) 3)Cache = 8192 KB 4)Threads for decoding(MPEG-1/2 and H.264 only = 2 Things I tried solve this problem: 1) Tried changing video o/p driver to xv,gl. 2) Tried changing audio o/p driver to pulse. 3) Tried increasing cache size and also tried using nocache. Everything works fine on windows but I don't want to switch to windows just to play video files. My system config: Acer Aspire One D270 Atom N2600(Cedar Trail) 1.6GHz 2GB Memory Intel GMA 3600 graphics. Ubuntu 12.04 Kernel Release: 3.2.0-23-generic-pae Rest all things are working fine I have no resolution issue, bluetooth, wireless also working fine. Just ask me to submit any other log file I will be happy to post. SMPlayer log MPlayer Terminal output Codec Information(currently playing file):

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  • Routing tables don't show ppp0 after 12.04 kernel upgrade to 3.5.0: Haier CE682 modem configuration

    - by ubunsteve
    I'm trying to get my Haier CE682 EVDO modem, model number 201e:1022 to work in ubuntu 12.04 kernel 3.5.0-030500-generic #201207211835 . I had it working in a previous 12.04 kernel, using compat-wireless and these instructions http://zulkhamsyahmh.blogspot.com/2012/05/install-smartfren-haier-ce682-on-ubuntu.html, and to get it working had to edit the routing tables so that there was a ppp0 showing up, as suggested at http://www.linuxquestions.org/questions/slackware-14/wvdial-is-connecting-but-im-unable-to-do-anything-714861/ Network manager doesn't work with this modem, so I use either wvdial or gpppon to connect to it, both which work (after I run the command sudo modprobe usbserial vendor=0x201e product=0x1022 ) This is the output of when I connect with gpppon to the modem: Using interface ppp0 Connect: ppp0 <-- /dev/ttyUSB0 sent [LCP ConfReq id=0x1 ] rcvd [LCP ConfAck id=0x1 ] rcvd [LCP ConfReq id=0x2 ] sent [LCP ConfAck id=0x2 ] sent [LCP EchoReq id=0x0 magic=0x819c86db] rcvd [CHAP Challenge id=0x1 <1ac8f12799e953967a3cc222c9254690, name = ""] sent [CHAP Response id=0x1 <6f12a903dc40915ca2761c17b87f8fbd, name = "smart"] rcvd [LCP EchoRep id=0x0 magic=0x0] rcvd [CHAP Success id=0x1 ""] CHAP authentication succeeded CHAP authentication succeeded sent [CCP ConfReq id=0x1 ] sent [IPCP ConfReq id=0x1 ] rcvd [IPCP ConfReq id=0x1 ] sent [IPCP ConfAck id=0x1 ] rcvd [CCP ConfReq id=0x1] sent [CCP ConfAck id=0x1] rcvd [CCP ConfRej id=0x1 ] sent [CCP ConfReq id=0x2] rcvd [IPCP ConfRej id=0x1 ] sent [IPCP ConfReq id=0x2 ] rcvd [CCP ConfAck id=0x2] rcvd [IPCP ConfNak id=0x2 ] sent [IPCP ConfReq id=0x3 ] rcvd [IPCP ConfAck id=0x3 ] not replacing existing default route via 192.168.3.1 local IP address 10.191.248.154 remote IP address 10.17.95.25 primary DNS address 10.17.3.244 secondary DNS address 10.17.3.245 as you can see there is a problem with "not replacing existing default route via 192.168.3.1" This it the out put of route Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface default 192.168.3.1 0.0.0.0 UG 0 0 0 wlan0 link-local * 255.255.0.0 U 1000 0 0 wlan0 192.168.3.0 * 255.255.255.0 U 2 0 0 wlan0 I had tried these commands, which had previously worked in the earlier kernel: route del default route add default ppp0 but that broke my wireless internet connection. I then added the default routing as shown above with sudo route add default gw 192.168.3.1 wlan0 So it seems I need to add or change the routing to show a ppp0 connection, but I don't know how to do that.

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  • How to target just one search engine and optimise for that

    - by mickburkejnr
    I've been dabbling with SEO a lot in the last 6 months, and one thing that has surprised me is the disparity between Google and Bing in the way they deliver results. A website ranked for a specific keyword/phrase on Google may rank 3rd on the first page, but using the same keyword/phrase on Bing will display the same website but ranked 15th for the exact same keyword/phrase. I came up with the idea to increase traffic to my website by targetting Bing instead of Google for several reasons. The biggest one is that while it's not the biggest search provider, people still use it, and I feel that if other websites have been "neglected" and not optimised for Bing my website would stand a better chance of getting near the top of their search rankings. The question is though how would I do this? A lot of the SEO advice on the internet is generic, but I can't help feeling it's Google orientated for obvious reasons. How could I optimise my website to be Bing friendly, rather than Google friendly? I know it sounds like suicide as I'm taking myself out of the Google mindset, but I feel it could work wonders for traffic to the site.

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  • CodePlex Daily Summary for Wednesday, October 24, 2012

    CodePlex Daily Summary for Wednesday, October 24, 2012Popular ReleasesfastJSON: v2.0.9: - added support for root level DataSet and DataTable deserialize (you have to do ToObject<DataSet>(...) ) - added dataset testsInfo Gempa BMKG: Info Gempa BMKG v 1.0.0.3: Release perdana aplikasi pembaca informasi gempa dari data feeder BMKG.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.72: Fix for Issue #18819 - bad optimization of return/assign operator.DNN Module Creator: 01.01.00: Updated templates for DNN7 ( ie. DAL2, Web Service API ). Numerous bug fixes and enhancements.WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.390: Version 2.5.0.390 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Fix recent file list remove issue. WAF: Minor code improvements. BookLibrary: Fix Blend design time support o...ltxml.js - LINQ to XML for JavaScript: 1.0 - Beta 1: First release!ZXMAK2: Version 2.6.6.0: + fix refresh debugger after open RZX file + add NoFlic video filterEPiServer CMS ElencySolutions.MultipleProperty: ElencySolutions.MultipleProperty v1.6.3: The ElencySolutions.MulitpleProperty property controls have been developed by Lee Crowe a technical developer at Fortune Cookie (London). Installation notes The property copy page can be locked down by adding the following location element, the path of this will be different depending on whether you use the embedded or non embedded resource version. When installing the nuget package these will be added automatically, examples below: Embedded: <location path="util/ElencySolutionsMultipleP...Fiskalizacija za developere: FiskalizacijaDev 1.1: Ovo je prva nadogradnja ovog projekta nakon inicijalnog predstavljanja - dodali smo nekoliko feature-a, bilo zato što smo sami primijetili da bi ih bilo dobro dodati, bilo na osnovu vaših sugestija - hvala svima koji su se ukljucili :) Ovo su stvari riješene u v1.1.: 1. Bilo bi dobro da se XML dokument koji se šalje u CIS može snimiti u datoteku (http://fiskalizacija.codeplex.com/workitem/612) 2. Podrška za COM DLL (VB6) (http://fiskalizacija.codeplex.com/workitem/613) 3. Podrška za DOS (unu...MCEBuddy 2.x: MCEBuddy 2.3.4: Changelog for 2.3.4 (32bit and 64bit) 1. Fixed a bug introduced in 2.3.3 that would cause HD recordings and recordings with multiple audio channels to fail. 2. Updated <encoder-unsupported> option to compare with all Audio tracks for videos with multiple audio tracks. 3. Fixed a bug with SRT and EDL files, when input and output directory are the same the files are not preserved.Liberty: v3.4.0.0 Release 20th October 2012: Change Log -Added -Halo 4 support (invincibility, ammo editing) -Reach A warning dialog now shows up when you first attempt to swap a weapon -Fixed -A few minor bugsFoxOS: Stable Fox: Stable Fox Versione 0.0.0.1 Richiede .NET Framework 3.5 o superioriDoctor Reg: Doctor Reg V1.0: Doctor Reg V1.0 PT-PTkv: kv 1.0: if it were any more stable it would be a barn.LINQ for C++: cpplinq-20121020: LINQ for C++ is an attempt to bring LINQ-like list manipulation to C++11. This release includes just the source code. What's new in this release: join range operators: Inner Joins two ranges using a key selector reverse range operator distinct range operator union_with range operator intersect_with range operator except range operator concat range operator sequence_equal range aggregator to_lookup range aggregator This is a sample on how to use cpplinq: #include "cpplinq.h...helferlein_Form: 02.03.05: Requirements.Net 4.0 DotNetNuke 05.06.07 or higher, maybe it works with lower versions, but I developed it on this one and tested it on DotNetNuke 06.02.00 as well helferlein_BabelFish version 01.01.03 - please upgrade this first! Issues fixed Fixed issue with all users from all portals are listed as Host users in the sender options (E-Mail Options - Sender - ALL Users Listed) Registered postback-button for Excel-Export on Form submission edit control Changed behaviour Due to some mis...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.1: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Orchard Project: Orchard 1.6 RC: RELEASE NOTES This is the Release Candidate version of Orchard 1.6. You should use this version to prepare your current developments to the upcoming final release, and report problems. Please read our release notes for Orchard 1.6 RC: http://docs.orchardproject.net/Documentation/Orchard-1-6-Release-Notes Please do not post questions as reviews. Questions should be posted in the Discussions tab, where they will usually get promptly responded to. If you post a question as a review, you wil...Rawr: Rawr 5.0.1: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Yahoo! UI Library: YUI Compressor for .Net: Version 2.1.1.0 - Sartha (BugFix): - Revered back the embedding of the 2x assemblies.New ProjectsASP.NET DatePicker (Persian/Gregorian): This is just another DatePicker for ASP.NET that supports both Persian (Jalali/Shamsi/Solar) and Gregorian Calendar.AspectMap: AspectMap is an Aspect Oriented framework built on top of the StructureMap IoC framework.Building a Pinterest like Image Crawler: More about it here : http://www.alexpeta.ro/article/building-a-pinterest-like-image-crawlerCRM 2011 client scripting TypeScript definition file: xrm crm 2011 typescript javascript definition fileDarkSky Commerce: DarkSky Commerce is an Orchard module that provides a generic and extensible set of core commerce features and servicesDarkSky Learning: An Orchard module providing E-learning authoring tools and engines.Dusk Consulting: Dusk Consulting provides automation scripts to help IT Professionals and Developers alike.Edi: Edi is a an IDE based editor that is currently focused on text based editing (other editors may follow). This project is based on AvalonDock 2.0 and AvalonEdit.Entity Framework Extensions: This project includes extensions for the entity framework, includes unit of work pattern with event support, repository pattern with event support, and so on.EPiBoost (EPiServer 7 MVC Toolkit): Coming SoonExtended Guid: Easilly create version 5 guids. Converts an arbitrary string to a guid given a specific work area, or namespace.FileToText: pour la création de liste de fichierFilmBook, Film and Photo Archival Management: FilmBook is a simple image gallery and organization application. It's goal is to help identify the location of negatives in an archival page.FridgeBoard: Este proyecto está siendo realizado por alumnos de informática. No nos hacemos responsables de la mala calidad del mismo.GIV_P1: testyIQTool: Provide a set of tools to generate reports capturing the state of a server. This is written in powershell to allow easy modification / update of the scriptsLeaving Application System: have a good time.Leaving Management System: optimize work flow of staff work attendance managementltxml.js - LINQ to XML for JavaScript: ltxml.js is an XML processing library for JavaScript that is inspired by and largely similar to the LINQ to XML library for .NET.Microsoft .NET SDK For Hadoop: A collection of API's, tools and samples for using .NET with Apache Hadoop.MyLib: This is my personal library of various tidbits that I have been using regularly. Includes a generic repository with EF and MongoDB implementations.Parlez MVC: A multi-lingual implementation for the ASP.NET MVC 4 framework to make it easier to build websites that are viewable in different languages.Perfect Sport Nutrition: Proyecto realizado por la Empresa de Desarrollo Software SoftwareHC E.I.R.LScale Model Database: This project is a work of databasesSliding Block Puzzle: This is a simple (not very good) game for Windows Phone 7.1 (Mango). The point of it is to show off how to do different things in WP7.1.SmallBasic Extension Manager: SXM, or the SmallBasic Extension Manager, is a program intended for use with the Small Basic programming language from Microsoft.SQL Azure Federation Backup to Azure Blob Storage using Azure Worker: Azure Worker project, that will backup any number of Azure SQL Databases to any selected Azure Blob containers. Config in XML. Automatic 7z compression.TeF: A framework for running tests with a plenty of features and ease of use.Testge: testTwittOracle: This project is a prototype project intended to be submitted in a competition. The details will be updated later as things are finalized.uMembership - Alternative Umbraco Member Api: uMembership is an alternative and faster way of dealing with Members in Umbraco when you have 1000's or even 100Variedades Silverlight 5: Varidades Silverlight 5Website d?t tour du lich: Ð? án môn ASP.NET Xây d?ng website d?t tour du l?ch d?a trên mô hình MVCWPF About Box: WPF About Box is simple and free about box for WPF using MVVM pattern. Several properties can be set. Some properties are read from assembly, automatically.WTUnion: WTUnionXML Cleaner: Console app for batch cleaning XML files containing ilegal caracters. It can be useful for cleaning XML files before importing them to SOLR or something similarXmlToObject: XmlToObject is a .Net library for object serialization with use of XPath expressions applied to class fields and properties via custom attributes.XNAGalcon: This Project will create Galcon Game for XNA version

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  • Benefits of Server-side Coding

    There are numerous advantages to server scripting languages over client side languages in regards to creating web sites that are more compelling compared to a standard static site. Server side scripting are scripts that are executed on a web server during the compilation of data to return to a client. These scripts allow developers to modify the content that is being sent to the user prior to the return of the data to the user as well as store information about the user. In addition, server side scripts allow for a controllable environment in which they can be executed. This cannot be said for client side languages because the developer cannot control the users’ environment compared to a web server. Some users may turn off client scripts, some may be only allow limited access on the system and others may be able to gain full control of the environment.  I have been developing web applications for over 9 years, and I have used server side languages for most of the applications I have built.  Here is a list of common things I have developed with server side scripts. List of Common Generic Functionality Send Email FTP Files Security/ Access Control Encryption URL rewriting Data Access Data Creation I/O Access The one important feature server side languages will help me with on my website is Data Access because my component will be backed with a SQL server database. I believe that form validation is one instance where I might see server-side scripts and JavaScript used interchangeably because it does not matter how or where the data is validated as long as the data that gets inserted is valid. However, I would have to say that my personal experience would have to sway me in deciding what type of languages to use for form validation because they both have advantages and disadvantages based on the each situation.

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  • When must I turn my business idea into a formal Company? [closed]

    - by Sony Santos
    I'm a programmer, I have an idea, I know how to implement it, it will be a website, and that site will be my business. My question is very basic: where in timeline must I register my business as an official Company (ie, according Government laws)? Here there are some options to debate or to help answer me: Now - or as soon as I have the idea; When looking for investors (e.g., when a prototype or business plan is ready); When implementing the website; At site's launch; I must launch the website as a personal informal business and, when the business gets success and turns into a more solid and self-running one, only then I must formalize it; It doesn't matter; I can create the company when I want. Nobody talks about that. If I just have an idea, must I run into an office to create a Company? I don't think so. When I'll look for investors, the Company must to pre-exist? Or will the Company be formed with the investor? I'm looking for a generic, country-independent answer, but may the answer for your country can be useful to me. I'm Brazilian, and I believe that the country doesn't matter to this question. (Sorry if this is off-topic, but I coudn't find a batter stackexchange site to ask this.)

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  • Chromebook C720 - issue suspending and booting

    - by user72727
    I recently bought an Acer C720 chromebook (Celeron, 2GB RAM, 16GB SSD) with the intention of loading Linux and using it as a cheap development laptop while on my holiday. The installation sort of went ok but initially the trackpad didn't work so I ran a script that mostly fixed that. My current issues are: Booting: it still goes to the chrome "unknown os" white screen - I have to press ctrl L - then escape then 1 then wait for 30 secs while it seems to be searching for something. Then Ubunto loads up fine. Any idea how to fix this? Suspend: if I close the lid of the laptop then it doesn't seem to suspend properly. At least when I open the lid the screen appears to be on but the screen is blank with a cursor. Nothing responds on the keyboard and I have to hold the power down to restart it. The suspend from the top menu has the same issue. Moving windows: I don't have a mouse click button so how do I move windows around the screen? Launcher bar: I've set mine to auto hide (which it does) but what exactly do you have to do to get it back? I just repeatedly jab the mouse at the side of the screen and eventually it pops up. I don't mind starting all over again but obviously a quick fix is preferred ;) Mike Ubunto 14.04.1 LTS Kernel 3.13.0-32-generic PS Sorry for so many questions.

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  • Can't run minecraft on ubuntu 12.04 lts [duplicate]

    - by user170011
    This question already has an answer here: How to correctly install and troubleshoot Minecraft (Client) 3 answers I was trying to run minecraft on my laptop with ubuntu 12.04 lts 64 bit. I have a lenovo ideapad p580 with 7.7 Gb and an Intel® Core™ i7-3520M CPU @ 2.90GHz × 4 processor. Under the graphics section of the system overview in ubuntu it says I have none installed. My computer comes with and nvidia geforce graphics card but it isnt recognized. When I start minecraft I get this crash report. ---- Minecraft Crash Report ---- // Shall we play a game? Time: 24/06/13 7:23 PM Description: Failed to start game org.lwjgl.LWJGLException: Could not init GLX at org.lwjgl.opengl.LinuxDisplayPeerInfo.initDefaultPeerInfo(Native Method) at org.lwjgl.opengl.LinuxDisplayPeerInfo.<init>(LinuxDisplayPeerInfo.java:52) at org.lwjgl.opengl.LinuxDisplay.createPeerInfo(LinuxDisplay.java:684) at org.lwjgl.opengl.Display.create(Display.java:854) at org.lwjgl.opengl.Display.create(Display.java:784) at org.lwjgl.opengl.Display.create(Display.java:765) at net.minecraft.client.Minecraft.a(SourceFile:235) at avv.a(SourceFile:56) at net.minecraft.client.Minecraft.run(SourceFile:507) at java.lang.Thread.run(Thread.java:679) A detailed walkthrough of the error, its code path and all known details is as follows: -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Linux (amd64) version 3.5.0-34-generic Java Version: 1.6.0_27, Sun Microsystems Inc. Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Sun Microsystems Inc. Memory: 406175448 bytes (387 MB) / 514523136 bytes (490 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -Xmx2048M -Xms512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: No suspicious classes found. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.4.2 OpenGL: ~~ERROR~~ NullPointerException: null Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null I can run it on different versions of linux such as fedora.

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  • First Installation

    - by Dj Zia
    I had windows xp on my desktop originally. Yesterday we were able to replace this with Ubuntu 12.04 from a thumb drive. The live CD did not work. I am more familiar with the system they introduced me to in School recently. Linux pretty much has similarity all around so I am finding the differences not as much of an issue. So, there were a few issues with the installation and getting Grub to start working. There is the low graphics issue which brings us to the command line basics. I am a little familiar with linux so it isn't too intimidating; I am really good with step by step instructions in simple order. My question is Ubuntu installed with out any basic driver's or generic header's. It also is not connecting my computer to the internet. My system is older not new. For the time it had above average parts. How do I solve the problem of Getting the header's, making sure the right configurations are set, and where do I get the driver's for my white box desktop to run Ubuntu properly? Thank you

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  • How to prevent window list "confusion" when detaching eclipse views?

    - by amotzg
    I'm detaching eclipse views to float on my other screen in order to get more coding space on the first screen. When doing that, the detached windows appear in ubuntu's window list applet with the eclipse icon but with no title. Then, when pushing the main eclipse button on the window list, one of the detached views will get to front but not the main eclipse window. When using Alt+tab I can also see the extra eclipse icons but choosing the correct one for the main window works and make it the active window while also showing all detached childs. Other applications behave as expected, e.g. gimp floating panels don't show on the windows list and this is also the case with SlickEdit, Firefox child windows all show on window list but gets the focus correctly, etc. I can see the the workspace switcher show my two screens but in 'Monitor preferences' I see my two screens as one big screen. I'm working with ubuntu 10.04.4 under a VMware Workstation 7.1.3 build-324285. 'uname -a' output: Linux ubuntu 2.6.32-40-generic #87-Ubuntu SMP Tue Mar 6 00:56:56 UTC 2012 x86_64 GNU/Linux The desktop screen shot with the problem, ununtu's version, and Monitor preferences. How can I solve it and make only the main window show in window list or at least get activated when pushing it's button on the window list?

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  • Need advice on framework design: how to make extending easy

    - by beginner_
    I'm creating a framework/library for a rather specific use-case (data type). It uses diverse spring components, including spring-data. The library has a set of entity classes properly set up and according service and dao layers. The main work or main benefit of the framework lies in the dao and service layer. Developers using the framework should be able to extend my entity classes to add additional fields they require. Therefore I made dao and service layer generic so it can be used by such extended entity classes. I now face an issue in the IO part of the framework. It must be able to import the according "special data type" into the database. In this part I need to create a new entity instance and hence need the actual class used. My current solution is to configure in spring a bean of the actual class used. The problem with this is that an application using the framework could only use 1 implementation of the entity (the original one from me or exactly 1 subclass but not 2 different classes of the same hierarchy. I'm looking for suggestions / desgins for solving this issue. Any ideas?

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  • Why the clip space in OpenGL has 4 dimensions?

    - by user827992
    I will use this as a generic reference, but the more i browser online docs and books, the less i understand about this. const float vertexPositions[] = { 0.75f, 0.75f, 0.0f, 1.0f, 0.75f, -0.75f, 0.0f, 1.0f, -0.75f, -0.75f, 0.0f, 1.0f, }; in this online book there is an example about how to draw the first and classic hello world for OpenGL about making a triangle. The vertex structure for the triangle is declared as stated in the code above. The book, as all the other sources about this, stress the point that the Clip Space is a 4D structure that is used to basically decide what will be rasterized and rendered to the screen. Here I have my questions: i can't imagine something in 4D, i don't think that a human can do that, what is a 4D for this Clip space ? the most human-readable doc that i have read speaks about a camera, which is just an abstraction over the clipping concept, and i get that, the problem is, why not using the concept of a camera in the first place which is a more familiar 3D structure? The only problem with the concept of a camera is that you need to define the prospective in other way and so you basically have to add another statement about what kind of camera you wish to have. How i'm supposed to read this 0.75f, 0.75f, 0.0f, 1.0f ? All i get is that they are all float values and i get the meaning of the first 3 values, what does it mean the last one?

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  • Netbook Remix 10.04 to 10.10 upgrade using alternate iso

    - by Suman Subramonian
    I'm using Netbook Remix 10.04 now. I'm having the 10.10 alternate iso with me. If I use that iso to upgrade, will I lose my netbook version? I've seen in some forums that the upgrade resulted in a change from netbook version to desktop version. Updated on 15/12/2010 I upgraded the OS from 10.04 to 10.10. But I'm getting an error like this after restart: modprobe: FATAL: Could not load /lib/modules/2.6.35-22-generic/modules.dep: No such file or directory I searched in the forums and got a solution like this: Open Terminal gksudo gedit /etc/initramfs-tools/initramfs.conf change the line MODULES=most to MODULES=dep Then use Synaptic (SystemAdministrationSynaptic Package Manager) to reinstall initramfs-tools. I'll be definitely trying this later. After that when the system tries to login, my screen starts flashing with just the ubuntu netbook desktop wallpaper on the screen. No other options will be available. It will be flashing continuosly. If I press the power button then one window comes up with options like Shut down, Restart, Hibernate etc. And the screen won't stop flashing either. I've uploaded a 1 min video. Please go through it as it will give you a clear idea of the error which I'm facing now Video Link Here

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  • Apache virtual hosts - Resources on website not loaded when accessed from other hostname than localhost

    - by Christian Stadegaart
    Running virtual hosts on Mac OS X 10.6.8 running Apache 2.2.22. /etc/hosts is as follows: 127.0.0.1 localhost 3dweergave studio-12.fritz.box 255.255.255.255 broadcasthost ::1 localhost fe80::1%lo0 localhost Virtual hosts configuration: NameVirtualHost *:80 <VirtualHost *:80> DocumentRoot "/opt/local/www/3dweergave" ServerName 3dweergave ErrorLog "logs/3dweergave-error_log" CustomLog "logs/3dweergave-access_log" common <Directory "/opt/local/www/3dweergave"> Options Indexes FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> </VirtualHost> <VirtualHost *:80> ServerName main </VirtualHost> This will output the following settings: *:80 is a NameVirtualHost default server 3dweergave (/opt/local/apache2/conf/extra/httpd-vhosts.conf:21) port 80 namevhost 3dweergave (/opt/local/apache2/conf/extra/httpd-vhosts.conf:21) port 80 namevhost main (/opt/local/apache2/conf/extra/httpd-vhosts.conf:34) I made 3dweergave the default server by putting it first in the list. This will cause all undefined virtual hosts' names to load 3dweergave, and thus http://localhost will point to 3dweergave. Of course, normally, the first in the list is the virtual host main and localhost will point to main, but for testing purposes I switched them. When I navigate to http://localhost, my CakePHP default homepage shows as expected: Screenshot 1 But when I navigate to http://3dweergave, my CakePHP default homepage doesn't show as expected. It looks like every relative link to resources are not accepted by the server: Screenshot 2 For example, the CSS isn't loaded. When I open the source and click on the link, it opens the CSS file in the browser without errors. But when I run FireBug while loading the webpage, it seems that the CSS file isn't retrieved. (<link rel="stylesheet" type="text/css" href="/css/cake.generic.css" />) How can I fix this unwanted behaviour?

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  • What went wrong with my curl install?

    - by Danjah
    I'm fresher than the prince to Linux, I've been following the instructions here: http://chrisfulstow.com/running-node-js-on-windows-with-virtualbox-and-ubuntu (the link tells what I am generally trying to do). I'm all up and running in VBox, and am at the curl install part, I may have done the curl part a week ago I forget. So I ran this command anyway: danjah@danjah-VirtualBox:~$ sudo apt-get install curl Result: [sudo] password for danjah: Reading package lists... Done Building dependency tree Reading state information... Done curl is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Then: $ curl http://npmjs.org/install.sh | sudo npm_install=rc sh Result: fetching: { gzip: stdin: unexpected end of file /bin/tar: Child returned status 1 /bin/tar: Error is not recoverable: exiting now It failed Should I be concerned? How can I test curl? How can I avoid these situations? Perhaps there's a generic way of checking to see if I've already installed packages/etc? Case specific answers and general advice most appreciated. cheers, d

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  • Unable to mount USBDRIVE Error creating moint point: Permission denied

    - by steve
    Whenever I plug a usb into my computer a window pops up and says Unable to mount [Name of USB] Error creating moint point: Permission denied steve@goliath:/$ uname -a Linux goliath 3.2.0-32-generic #51-Ubuntu SMP Wed Sep 26 21:33:09 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux steve@goliath:/$ sudo fdisk -l WARNING: GPT (GUID Partition Table) detected on '/dev/sda'! The util fdisk doesn't support GPT. Use GNU Parted. Disk /dev/sda: 120.0 GB, 120034123776 bytes 255 heads, 63 sectors/track, 14593 cylinders, total 234441648 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0f716ee1 Device Boot Start End Blocks Id System /dev/sda1 1 234441647 117220823+ ee GPT WARNING: GPT (GUID Partition Table) detected on '/dev/sdb'! The util fdisk doesn't support GPT. Use GNU Parted. Disk /dev/sdb: 1500.3 GB, 1500301910016 bytes 255 heads, 63 sectors/track, 182401 cylinders, total 2930277168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x0f710ee1 Device Boot Start End Blocks Id System /dev/sdb1 1 2930277167 1465138583+ ee GPT Disk /dev/sdc: 16.0 GB, 16005464064 bytes 74 heads, 10 sectors/track, 42244 cylinders, total 31260672 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc3072e18 Device Boot Start End Blocks Id System /dev/sdc1 8064 31260671 15626304 c W95 FAT32 (LBA) steve@goliath:/$ sudo mkdir /media/external mkdir: cannot create directory `/media/external': Permission denied steve@goliath:/$ sudo mkdir /media/usb0 mkdir: cannot create directory `/media/usb0': Permission denied steve@goliath:/$ sudo ls -l / | grep media drwxr-xr-x 3 root root 4096 Oct 3 22:48 media steve@goliath:/$ ls /media/ -a . .. MediaShare MediaShare is the the directory on my server that has all my movies and music. If there is any information I left out please let me know.

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  • State changes in entities or components

    - by GriffinHeart
    I'm having some trouble figuring how to deal with state management in my entities. I don't have trouble with Game state management, like pause and menus, since these are not handled as an entity component system; just with state in entities/components. Drawing from Orcs Must Die as an example, I have my MainCharacter and Trap entities which only have their components like PositionComponent, RenderComponent, PhysicsComponent. On each update the Entity will call update on its components. I also have a generic EventManager with listeners for different event types. Now I need to be able to place the traps: first select the trap and trap position then place the trap. When placing a trap it should appear in front of the MainCharacter, rendered in a different way and following it around. When placed it should just respond to collisions and be rendered in the normal way. How is this usually handled in component based systems? (This example is specific but can help figure out the general way to deal with entities states.)

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  • wireless card not detected

    - by user281219
    i have a old HP Compaq NX6125 with a new lunbuntu 14.04 32 bits install , but the wireless card is not working I have already done this steps and the wireless leds on the laptop are on but can't see any where the wireless interface , cloud`t do the last two steps . sudo apt-get remove bcmwl-kernel-source sudo apt-get install firmware-b43-installer b43-fwcutter Then Reboot And you need to activate the card from settings/network/wireless make it ON After this search for wireless icon at the task bar and look for your wifi. lshw -class network: *-network:0 description: Ethernet interface product: NetXtreme BCM5788 Gigabit Ethernet vendor: Broadcom Corporation physical id: 1 bus info: pci@0000:02:01.0 logical name: eth0 version: 03 serial: 00:0f:b0:f7:d1:0f size: 100Mbit/s capacity: 1Gbit/s width: 32 bits clock: 66MHz capabilities: pm vpd msi bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.134 duplex=full firmware=5788-v3.26 ip=192.168.1.120 latency=64 link=yes mingnt=64 multicast=yes port=twisted pair speed=100Mbit/s resources: irq:23 memory:d0000000-d000ffff *-network:1 description: Network controller product: BCM4318 [AirForce One 54g] 802.11g Wireless LAN Controller vendor: Broadcom Corporation physical id: 2 bus info: pci@0000:02:02.0 version: 02 width: 32 bits clock: 33MHz capabilities: bus_master configuration: driver=b43-pci-bridge latency=64 resources: irq:22 memory:d0010000-d0011fff *-network description: Wireless interface physical id: 1 logical name: wlan2 serial: 00:14:a5:77:9e:10 capabilities: ethernet physical wireless configuration: broadcast=yes driver=b43 driverversion=3.13.0-29-generic firmware=666.2 link=no multicast=yes wireless=IEEE 802.11bg

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  • Back button after doing posts on the same page

    - by user441521
    I have 3 pages to my site. The 1st page allows you to select a bunch of options. Those options get sent to the 2nd page to be displayed with some data about those options. From here I can click on a link to get to page 3 on 1 of the options. On page 3 I can create a new/edit/delete all on the same page where reloads come back to page 3. I want a "back" button on page 3 to go back to page 2, but retain the options it had from the original page 1 request. Page 1 has a bunch of check boxes which are passed to page 2 as arrays to the controller. My thought is that I have to pass these arrays (I converted them to lists) to page 3 (even thought page 3 directly doesn't need them) so that page 3 can use them in the back link to it can recreate the values page 1 sent to page 2 originally. I'm using asp.net MVC and when I pass the converted array it seems to convert it to the type instead of actually showing the values: "types=System.Collections.Generic.List" (where types is a List. Is this what is needed or are there other options to getting a "back" button in this case to go back to page 2. It's sort of a pain to pass information to page 3 that isn't really relevant to page 3 except the back button.

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  • How can i make Brightness Control work?

    - by Semen
    I have Xubuntu 12.04 with latest updates on Toshiba Satellite A210-15K laptop semen@bloknot:~$ uname -a Linux bloknot 3.2.0-24-generic #37-Ubuntu SMP Wed Apr 25 08:43:22 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux ...and I can't adjust LCD brightness (. I tried to use fnfx tool: semen@bloknot:~$ fnfx-client FnFX Client v0.3 (c) 2003, 2004 Timo Hoenig <[email protected]> fatal error: Could not open "/home/semen/.fnfxrc". Please make sure that the default config is accessible. ...and xbacklight: semen@bloknot:~$ xbacklight No outputs have backlight property ...and I tried to add acpi_osi=Linux and acpi_backlight=vendor parameters in GRUB config, but nothing happens. I soppose .fnfxrc file must be available after installation or first fnfx demon lauch. Isn't it? semen@bloknot:~$ cat /sys/class/backlight/toshiba/brightness -5 semen@bloknot:~$ cat /sys/class/backlight/toshiba/max_brightness 7 semen@bloknot:~$ echo 6 | sudo tee /sys/class/backlight/toshiba/brightness [sudo] password for semen: 6 ... ...but brightness is the same. Help, please. P.S. Execuse me for my poor English. UPD. I have spent 2 days to solve this boring problem, but I can't. So. If I wish linux work correctly, I have to choose another distro.

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  • Count function on tree structure (non-binary)

    - by Spevy
    I am implementing a tree Data structure in c# based (largely on Dan Vanderboom's Generic implementation). I am now considering approach on handling a Count property which Dan does not implement. The obvious and easy way would be to use a recursive call which Traverses the tree happily adding up nodes (or iteratively traversing the tree with a Queue and counting nodes if you prefer). It just seems expensive. (I also may want to lazy load some of my nodes down the road). I could maintain a count at the root node. All children would traverse up to and/or hold a reference to the root, and update a internally settable count property on changes. This would push the iteration problem to when ever I want to break off a branch or clear all children below a given node. Generally less expensive, and puts the heavy lifting what I think will be less frequently called functions. Seems a little brute force, and that usually means exception cases I haven't thought of yet, or bugs if you prefer. Does anyone have an example of an implementation which keeps a count for an Unbalanced and/or non-binary tree structure rather than counting on the fly? Don't worry about the lazy load, or language. I am sure I can adjust the example to fit my specific needs. EDIT: I am curious about an example, rather than instructions or discussion. I know this is not technically difficult...

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  • Trying to install Proprietory Nvidia Graphics Drivers

    - by Peter Snow
    After reading and trying many different suggestions for some hours, I returned to this how-to: https://help.ubuntu.com/community/BinaryDriverHowto/Nvidia The first problem I encounter is how to identify which of the listed drivers support my Nvidia GEForce 630M graphics card. Following the links doesn't really help, since it is not stated there either (except where support for a new driver was added later which is explicitly stated, but the original devices covered are not). However, even if I knew, if it doesn't appear in the 'Additional Drivers' dialogue (see below), how will I install it? Second Issue: The article goes on to say that available drivers for my hardware are usually listed in 'Additional Drivers'. In my case, they aren't. Unfortunately, it doesn't tell me how to correct that or work around it? I've checked the bios and there is no way offered there to disable the integrated graphics, only the Nvidia graphics. I've also tried each available option in this: $ sudo update-alternatives --config i386-linux-gnu_gl_conf My system is an Acer Aspire 4752G bought May 2012. I'm running Ubuntu 12.04LTS. uname -a : 3.2.0-38-generic-pae #61-Ubuntu SMP Tue Feb 19 12:39:51 UTC 2013 i686 i686 i386 GNU/Linux It's 64bit hardware but I installed 32bit OS for greater software compatibility. Running $ sudo tail -fn 500 /var/log/Xorg.0.log | grep '(EE)' returns" (WW) warning, (EE) error, (NI) not implemented, (??) unknown. [ 28.886] (EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not found) The reason for wanting the proprietor y drivers is because my laptop comes with 3D accelerated graphics adaptor and so rather than confining myself to struggling with the on-board graphics, I would rather use it. I also want to experiment with using it for bitmining (which uses the GPU's for computing power).

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  • How to make a player stay within bounds of world with 2D Camera

    - by Craig
    Im creating a simple top down survival game. At the moment, i have the sprite which is a ship and moves by rotating left or right then going forward in that direction. I have implemented a 2D camera, its always centered on the player. However, when i move towards the bounds of the world that the sprite is in it just keeps on going :( How to i sort it that it stops at the edge of the world and cant go beyond it? Cheers :) Below is the main game class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; //tried world bounds here if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } } my 2d camera class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace GamesCoursework_1 { public class Camera2d { protected float _zoom; // Camera Zoom public Matrix _transform; // Matrix Transform public Vector2 _pos; // Camera Position protected float _rotation; // Camera Rotation public int _viewportWidth, _viewportHeight; // viewport size public Camera2d(int ViewportWidth, int ViewportHeight) { _zoom = 1.0f; _rotation = 0.0f; _pos = Vector2.Zero; _viewportWidth = ViewportWidth; _viewportHeight = ViewportHeight; } // Sets and gets zoom public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < 0.1f) _zoom = 0.1f; } // Negative zoom will flip image } public float Rotation { get { return _rotation; } set { _rotation = value; } } // Auxiliary function to move the camera public void Move(Vector2 amount) { _pos += amount; } // Get set position public Vector2 Pos { get { return _pos; } set { _pos = value; } } public Matrix get_transformation(GraphicsDevice graphicsDevice) { _transform = // Thanks to o KB o for this solution Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } } }

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  • How to debug lack of sound in Asus EEE PC

    - by Kalmar
    I have an Asus EEE PC 1225B with fresh Lubuntu 12.04. And no sound. It doesn't seem to be some common problem, so I have to make some research what's up. I tried running alsamixer, so I know I have Realtek ALC269VB with nothing muted unexpectedly. What can I do next to identify and solve the problem? Additional info: alsamixer shows two cards: HD-Audio Generic and HDA ATI-SB (Realtek ALC269VB); the first one is muted. ~$ aplay ALSA lib pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open slave aplay: main:682: blad otwierania audio: Nie ma takiego pliku ani katalogu The Polish part can be translated as "error opening audio: There is no such file or directory". ~$ sudo lspci -v | grep -A7 -i "audio" 00:01.1 Audio device: Advanced Micro Devices [AMD] nee ATI Wrestler HDMI Audio [Radeon HD 6250/6310] Subsystem: ASUSTeK Computer Inc. Device 103b Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at feb44000 (32-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 3 Capabilities: [58] Express Root Complex Integrated Endpoint, MSI 00 Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [100] Vendor Specific Information: ID=0001 Rev=1 Len=010 <?> -- 00:14.2 Audio device: Advanced Micro Devices [AMD] nee ATI SBx00 Azalia (Intel HDA) (rev 40) Subsystem: ASUSTeK Computer Inc. Device 103b Flags: bus master, slow devsel, latency 32, IRQ 16 Memory at feb40000 (64-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 2 Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel

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