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  • Are there any prototype-based languages with a whole development cycle?

    - by Kaveh Shahbazian
    Are there any real-world prototype-based programming languages with a whole development cycle? "A whole development cycle" like Ruby and Python: web frameworks, scripting/interacting with the system, tools for debugging, profiling, etc. Thank you A brief note on PBPLs: (let's call these languages PBPL : prototype-based programming language) There are some PBPLs out there. Some are being widely used like JavaScript (which Node.js may bring it into the field - or may not!). One other language is ActionScript which is also a PBPL but tightly bound to Flash VM (is it correct to say so?). From less known ones I can speak of Lua which has a strong reputation in game development (mostly spread by WOW) but never took off as a full language. Lua has a table concept which can provide you some sort of prototype based programming facility. There is also JScript (Windows scripting tool) which is already pointless by the newcomer PowerShell (I have used JScript to manipulate IIS but I never understood what is JScript!). Others can be named like io (indeed very very neat, you will fall in love with it; absolutely impossible to use) and REBOL (What is this all about? A proprietary scripting tool? You must be kidding!) and newLISP (Which is actually a full language, but no one ever heard about it). For sure there are much more to list here but either I do not remember or I did not understood them as a real world thing, like Self).

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  • Linking AS code to symbols defined in an external SWC?

    - by Ender
    (apologies ahead of time, I only really know Flash; my Flex experience is basically nil. There may be a very standard and obvious workflow solution that Flex people know about) I have a number of UI elements that are graphically quite complex (they're not components, they're just Sprites). Since it takes a long time to compile them, I've been trying to move them into an external .swc. However, I want to associate some code with these classes, but I don't want to have to recompile the graphical assets every time I make a code change. At the moment I have it set up like this: UI elements are created in a separate FLA and exported to a SWC. In my primary FLA, I have actionscript classes that extend each of the graphical assets in the SWC. For example: external.swc: (some symbol defined in the Library and exported for actionscript in frame 1) class: com.foo.WidgetGraphic base: flash.display.Sprite main.fla: Widget.as: package com.foo { public class Widget extends WidgetGraphic { ... } } This works, but is time-consuming and prone to error. I'd rather be able to avoid having to inherit from each graphical asset, and just define them directly. Is there a better way to do what I'm trying to accomplish? Note: the main concern here is compile time. I don't have any movies or audio or fonts, just a lot of vector art assets that appear to be slowing down my compilation time significantly. When I'm debugging I'm only making code changes, and would rather not have to keep recompiling the art...

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  • PInvokeStackImbalance -- C# with offreg.dll ( windows ddk7 )

    - by user301185
    I am trying to create an offline registry in memory using the offreg.dll provided in the windows ddk 7 package. You can find out more information on the offreg.dll here: MSDN Currently, while attempted to create the hive using ORCreateHive, I receive the following error: "Managed Debugging Assistant 'PInvokeStackImbalance' has detected a problem. This is likely because the managed PInvoke signature does not match the unmanaged target signature. Check that the calling convention and parameters of the PInvoke signature match the target unmanaged signature." Here is the offreg.h file containing ORCreateHive: typedef PVOID ORHKEY; typedef ORHKEY *PORHKEY; VOID ORAPI ORGetVersion( __out PDWORD pdwMajorVersion, __out PDWORD pdwMinorVersion ); DWORD ORAPI OROpenHive ( __in PCWSTR lpHivePath, __out PORHKEY phkResult ); DWORD ORAPI ORCreateHive ( __out PORHKEY phkResult ); DWORD ORAPI ORCloseHive ( __in ORHKEY Handle ); The following is my C# code attempting to call the .dll and create the pointer for future use. using System.Runtime.InteropServices; namespace WindowsFormsApplication6 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } [DllImport("offreg.dll", CharSet = CharSet.Auto, EntryPoint = "ORCreateHive", SetLastError=true, CallingConvention = CallingConvention.StdCall)] public static extern IntPtr ORCreateHive2(); private void button1_Click(object sender, EventArgs e) { try { IntPtr myHandle = ORCreateHive2(); } catch (Exception r) { MessageBox.Show(r.ToString()); } } } } I have been able to create pointers in the past with no issue utilizing user32.dll, icmp.dll, etc. However, I am having no such luck with offreg.dll. Thank you.

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  • ArgumentOutOfRangeException when reading bytes from stream

    - by user345194
    I'm trying to read the response stream from an HttpWebResponse object. I know the length of the stream (_response.ContentLength) however I keep getting the following exception: Specified argument was out of the range of valid values. Parameter name: size While debugging, I noticed that at the time of the error, the values were as such: length = 15032 //the length of the stream as defined by _response.ContentLength bytesToRead = 7680 //the number of bytes in the stream that still need to be read bytesRead = 7680 //the number of bytes that have been read (offset) body.length = 15032 //the size of the byte[] the stream is being copied to The peculiar thing is that the bytesToRead and bytesRead variables are ALWAYS 7680, regardless of the size of the stream (contained in the length variable). Any ideas? Code: int length = (int)_response.ContentLength; byte[] body = null; if (length 0) { int bytesToRead = length; int bytesRead = 0; try { body = new byte[length]; using (Stream stream = _response.GetResponseStream()) { while (bytesToRead > 0) { // Read may return anything from 0 to length. int n = stream.Read(body, bytesRead, length); // The end of the file is reached. if (n == 0) break; bytesRead += n; bytesToRead -= n; } stream.Close(); } } catch (Exception exception) { throw; } } else { body = new byte[0]; } _responseBody = body;

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  • .NET: Problems creating email attachment from MemoryStream.

    - by David
    Hi all I'm using the following method to create an attachment from a MemoryStream: public void AddAttachment(Stream stream, string filename, string mimeType) { byte[] buffer = ((MemoryStream) stream).GetBuffer(); Attachment attachment = new Attachment(stream, filename, mimeType); _mail.Attachments.Add(attachment); } Note that the first line is not necessary isn't necessary for the attachment functionality, it's just useful to have the byte[] handy during debugging so that I can see how big it is. (It generally has around 80,000 elements.) The code runs fine and the email is sent. When Outlook receives the email, in the Inbox it displays the attachment symbol, but when you go into the email the attachment isn't there. Unfortunately I don't have access to the mail server to find out more about the email, e.g. what the attachment looks like, its size etc. Can anyone suggest what properties of the MemoryStream argument might tell me if it is in some way invalid for attachment? Or think of anything else I might try? Thank you. David

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  • How can I get at the raw bytes of the request in WCF?

    - by Gregory Higley
    For logging purposes, I want to get at the raw request sent to my RESTful web service implemented in WCF. I have already implemented IDispatchMessageInspector. In my implementation of AfterReceiveRequest, I want to spit out the raw bytes of the message even (and especially) if the content of the message is invalid. This is for debugging purposes. My service works perfectly already, but it is often helpful when working through problems with clients who are trying to call the service to know what it was they sent, i.e., the raw bytes. For example, let's say that instead of sending a well-formed XML document, they post the string "your mama" to my service endpoint. I want to see that that's what they did. Unfortunately using MessageBuffer::CreateBufferedCopy() won't work unless the contents of the message are already well-formed XML. Here's (roughly) what I already have in my implementation of AfterReceiveRequest: // The immediately following line raises an exception if the message // does not contain valid XML. This is uncool because I want // the raw bytes regardless of whether they are valid or not. using (MessageBuffer buffer = request.CreateBufferedCopy(Int32.MaxValue)) { using (MemoryStream stream = new MemoryStream()) using (StreamReader reader = new StreamReader(stream)) { buffer.WriteMessage(stream); stream.Position = 0; Trace.TraceInformation(reader.ReadToEnd()); } request = buffer.CreateMessage(); } My guess here is that I need to get at the raw request before it becomes a Message. This will most likely have to be done at a lower level in the WCF stack than an IDispatchMessageInspector. Anyone know how to do this?

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  • Creating/Maintaining a large project-agnostic code library

    - by bufferz
    In order to reduce repetition and streamline testing/debugging, I'm trying to find the best way to develop a group of libraries that many projects can utilize. I'd like to keep individual executable relatively small, and have shared libraries for math, database, collections, graphics, etc. that were previously scattered among several projects and in many cases duplicated (bad!). This library is to be in an SVN repo and several programmers will be working on it. This library will be in constant development along with the executables that utilize it. For example, I want a code file in ProjectA to look something like the following: using MyCompany.Math.2D; //static 2D math methods using MyCompany.Math.3D; //static #D math methods using MyCompany.Comms.SQL; //static methods for doing simple SQLDB I/O using MyCompany.Graphics.BitmapOperations; //static methods that play with bitmaps So in my ProjectA solution file in VisualStudio, in order to develop/debug the MyCompany library I have to add several projects (Math, Comms, Graphics). Things get pretty cluttered and Solution files get out of date quickly between programmer SVN commits. I'm just looking for a high level approach to maintaining a large, shared code base in an SCN repository. I am fully willing to radically redesign my approach. I'm looking for that warm fuzzy feeling you get when you're design approach is spot on and development is fluid and natural. And ideas? Thanks!!

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  • Ruby on Rails script/console printing more than expected

    - by Lloyd
    I have a simple model setup in my Ruby on Rails app. (User {name, username, lat, lon}) and am writing a basic extension to the model. I would like the method to return users within a certain distance. It all works just fine in the page view, but as I am debugging I would like to work through some testing using the script/console. My question: It seems to be printing to the screen the entire result set when I run it from the command line and script/console. My model: class User < ActiveRecord::Base def distance_from(aLat, aLon) Math.sqrt((69.1*(aLat - self.lat))**2 + (49*(aLon - self.lon))**2 ) end def distance_from_user(aUser) distance_from(aUser.lat, aUser.lon) end def users_within(distance) close_users = [] users = User.find(:all) users.each do |u| close_users << u if u.distance_from_user(self) < distance end return close_users end end and from the command line I am running >> u = User.find_by_username("someuser") >> print u.users_within(1) So, I guess I would like to know why it's printing the whole result set, and if there is a way to suppress it so as to only print what I want?

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  • Raycasting with tags problems in unity3d

    - by user1855858
    i need some help here. i have a part of code to search unblocked neighbour with raycast. i need to get raycast that just collide with "WP" tag. both of the iteration shown a right results, so do the dump and the raycast, the raycast does success to collide something, but when i check what the raycast collided with, there is no result shown.... anyone knows whats wrong with this code..?? int flag = 0, flahNeigh = 0; for(flag = 0; flag< wayPoints.WPList.Length; flag++) // iteration to seek neighbour nodes { for (flagNeigh = 0; flagNeigh < wayPoints.WPList.Length; flagNeigh++) { if (wayPoints.WPList[flag].loc != wayPoints.WPList[flagNeigh].loc) // dump its own node location { if (Physics.Raycast(wayPoints.WPList[flag].loc.position, wayPoints.WPList[flagNeigh].loc.position, out hitted)) // raycasting to each node else its self { if (hitted.collider.gameObject.CompareTag("WP")) // check if the ray only collide the node { print(flag + " : " + flagNeigh + " : " + wayPoints.WPList[flagNeigh].loc.position); // debugging to see whether the code works or not (the error comes) } } } } } thanks for the appreciation and answers... sorry if i have a bad english...^^

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  • searching for a programming platform with hot code swap

    - by Andreas
    I'm currently brainstorming over the idea how to upgrade a program while it is running. (Not while debugging, a "production" system.) But one thing that is required for it, is to actually submit the changed source code or compiled byte code into the running process. Pseudo Code var method = typeof(MyClass).GetMethod("Method1"); var content = //get it from a database (bytecode or source code) SELECT content FROM methods WHERE id=? AND version=? method.SetContent(content); At first, I want to achieve the system to work without the complexity of object-orientation. That leads to the following requirements: change source code or byte code of function drop functions add new functions change the signature of a function With .NET (and others) I could inject a class via an IoC and could thus change the source code. But the loading would be cumbersome, because everything has to be in an Assembly or created via Emit. Maybe with Java this would be easier? The whole ClassLoader is replacable, I think. With JavaScript I could achieve many of the goals. Simply eval a new function (MyMethod_V25) and assign it to MyClass.prototype.MyMethod. I think one can also drop functions somehow with "del" Which general-purpose platform can handle such things?

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  • NSDate out of scope

    - by therealtkd
    Having problems with out of scope for NSDate in an iphone app. I have an interface defined like this: @interface MyObject : NSoObject { NSMutableArray *array; BOOL checkThis; NSDate *nextDue; } Now in the implementation I have this: -(id) init { if( (self=[super init]) ) { checkThis = NO; array = [[NSMutableArray alloc] init]; nextDue = [[NSDate date] retain]; NSDate *testDate = [NSDate date]; } return self; } Now, if I trace through the init, before I actually assign the variables checkThis shows as boolean. array shows as pointer 0x0 because it hasn't ben assigned. But the nextDue is showing as 'out of scope'. I don't understand why this is out of scope but the other variables aren't. If I trace through the code until after the variables are assigned, array now shows as being correctly assigned but nextDue is still out of scope. Interestingly, the testDate variable is assigned just fine and the debugger shows this as a valid date. Further interesting point is if I move the mouse over the testDate variable while I am debugging, it shows as an 'NSDate *' type which I would expect since that's its definition. Yet the nextDue, which to me is defined the same way is showing as a '_NSCFDate *'. Any googling I did on the subject said that the retain is the problem, but its actually out of scope before I even try to assign the variable. However, in another class, the same definition for NSDate work ok. It shows as nil before a value is assigned to it. Arghhh

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  • Debug NAudio MP3 reading difference?

    - by Conrad Albrecht
    My code using NAudio to read one particular MP3 gets different results than several other commercial apps. Specifically: My NAudio-based code finds ~1.4 sec of silence at the beginning of this MP3 before "audible audio" (a drum pickup) starts, whereas other apps (Windows Media Player, RealPlayer, WavePad) show ~2.5 sec of silence before that same drum pickup. The particular MP3 is "Like A Rolling Stone" downloaded from Amazon.com. Tested several other MP3s and none show any similar difference between my code and other apps. Most MP3s don't start with such a long silence so I suspect that's the source of the difference. Debugging problems: I can't actually find a way to even prove that the other apps are right and NAudio/me is wrong, i.e. to compare block-by-block my code's results to a "known good reference implementation"; therefore I can't even precisely define the "error" I need to debug. Since my code reads thousands of samples during those 1.4 sec with no obvious errors, I can't think how to narrow down where/when in the input stream to look for a bug. The heart of the NAudio code is a P/Invoke call to acmStreamConvert(), which is a Windows "black box" call which I can't think how to error-check. Can anyone think of any tricks/techniques to debug this?

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  • C# client to Java web service

    - by tomislavg
    I have received wsdl file from outside company. I'm using VS2005 c#. With wsdl.exe I have created class containing methods and types for the given web service. To connect to the service outside company requires that certificate from the smart card is inputed in the header. I think i have achieved this with service.ClientCertificates.Add("Path to exported cert" - at least for now, after probably later i will take it from Certificate Store When service is called there are three steps that are taken and visible by the Fidller(Web Debugging Proxy)). service is called on the url http://test.company.com/webservice.wsdl service redirects the request to certificate server and pin needs to be inputed to get cookie for the server service is again redirected to url http://test.company.com/webservice.wsdl At point 1. I can see that my request send to the server contains .... but at point 3. i can not see request` just a empty string. The exception is thrown Msg: Possible SOAP version mismatch: Envelope namespace http://schemas.xmlsoap.org/wsdl/ was unexpected. Expecting http://schemas.xmlsoap.org/soap/envelope/. Does somebody have an example how to connect to java web service with certificate and AlowRedirect enabled for the web service? Any ideas what i am doing wrong are more that welcome.

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  • setInterval works only the first time

    - by Neil
    Hi, I am trying to use setTimer to animate a slide show using straightforward jQuery. I provide the user with a button (in the form of a "DIV" with a button background image) that he clicks to start the show and which then turns into a pause button. The slides are supposed to change every 3 seconds. Here is the relevant code: playLink = $('<div id="lbPlayLink" />').click(function(){ $(playLink).hide(); $(pauseLink).show(); slideInterval = setInterval(function(){next()}, 3000) })[0]; pauseLink = $('<div id="lbPauseLink" />').click(function(){ $(playLink).show(); $(pauseLink).hide(); clearInterval(slideInterval); }).hide()[0]; The next() function call does the work of replacing the slide with the next one. I have checked out this function and it works perfectly if I call it directly (synchronously), however, when it gets called asonchronously by the "setInterval", it works fine the first time (3 seconds after I click on the button), but is never called again, even though it should be called 3 seconds later. I know it's never called as I put an "alert" call at the beginning and end of the function. If I replace the "next()" call in the "setInterval" by "alert('test')" then I can see the setInterval is doing what it is supposed to. I can't for the life of me see why "alert()" is OK but "next()" isn't, unless it has something to do with "scope" of functions, but in that case why does it work the first time? I've tried debugging the code with firebug, but it can't really help with timeout functions like this. Neither Firefox nor IE8 show any error messages. I've looked through the various posts here and elsewhere on setInterval, but can't see anything relevant that I haven't tried already. I've been experimenting now for about 3 hours and it's doing my head in. Can anyone suggest what I can try next? Thanks in advance Neil

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  • ASP.Net Response Filter Causing SharePoint 2010 "Unexpected Error"

    - by Jason Weber
    Hello everyone, I'm debugging an HttpModule with an ASP.NET response filter. This dynamically rewrites portions of rendered SharePoint WCM pages. The publishing pages render fine in SP2007 on both Server 2003 and Server 2008. However the equivalent pages fail to render in SP2010 B2 on Server 2008 R2. The generic "An unexpected error has occurred message" page is displayed. This error only happens when the response filter is applied to an .aspx page. Other page types, such as .css, render fine on this platform. This error also happens when the response filter does not modify the page at all (pure pass-through). This KB article seems very closely related: http://support.microsoft.com/kb/2014472. However, this same error occurs with caching disabled. I see no related entries in any of the following: ULS for SP, Event Log, Failed Request Tracing (IIS7). Running under the debugger suggests that the custom code is not raising any exceptions. Any help or insight would be greatly appreciated.

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  • What's the compelling reason to upgrade to Visual Studio 2010 from VS2008?

    - by Cheeso
    Are there new features in Visual Studio 2010 that are must-haves? If so, which ones? For me, the big draws for VS2008 as compared to VS2005 were LINQ, .NET Framework multitargeting, WCF (REST + Syndication), and general devenv.exe reliability. Granted, some of these features are framework things, and not tool things. For the purposes of this discussion, I'm willing to combine them into one bucket. What is the list of must-have features for VS2010 versus VS2008? Are there any? I am particularly interested in C#. Update: I know how to google, so I can get the official list from Microsoft. I guess what I really wanted was, the assessment from people using it, as to which things are really notable. Microsoft went on for 3 pages about 2008/3.5 features, and many people sort of boiled it down to LINQ, and a few other things. What is that short list for VS2010? Summary so far, what people think is cool or compelling: Visual Studio engine multi-monitor support new extensibility model based on WPF, prettier and more usable new TFS stuff, incl automated test tools parallel debugging .NET Framework parallel extensions for .NET C# 4.0 generic variance optional and named params easier interop with non-managed environments, like COM or Javascript VB 10.0 collection and array literals / initializers automatic properties anonymous methods / statement lambdas I read up on these at Zander's blog. He described these and other features. Nobody on this list said anything about: Visual Studio engine F# support Javascript code-completion JQuery is now included UML better Sharepoint capabilities C++ moves to msbuild project files

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  • Rotate a feature Image in Open Layers - Javascript variable from JSON.

    - by Ozaki
    I have an open layers map. It adds and removes my "imageFeature" every 10secs or so. I have a JSON feed that gives me the rotation that I need, I have a request to get that rotation and set it as a variable of rotationv. Everything works but the fact when the image is recreated it does not update the rotation. My code is as follows: JSON request: var rotationv = (function () { rotationv = null; $.ajax({ 'async': false, 'global': true, 'url': urldefault, 'dataType': "json", 'success': function (data) { rotationv = data.rotation; } }); return rotationv })(); Creating image feature: imageFeature = new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(mylon, mylat), { rotation: rotationv } ); The image is set in the styling elsewhere. Why does this not rotate my image? Debugging with firebug I now notice that "rotationv" is updating as per it should be. But when the point is destroyed then added again it does not apply the new rotation... Add: I realised that the "image" is applied as per the layer. So I need to figure out how to re apply the stylemap to the layer so it will trigger the "update" on the page. //redefine layer 2 so it can be updated// //test.js is just a 0.0 testref// var layer2 = new OpenLayers.Layer.GML("Layer 2", "test.js", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); But even if I add the above into my function still no luck. Included map.addLayers([layer2]); into the function as well.

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  • Java: how to get all subdirs recursively?

    - by HH
    Before debugging the late-hour-out-of-bound-recursive-function: is there a command to get subdirs? giveMeSubDirs(downToPath)? // WARNING: RECURSION out of bound public HashSet<FileObject> getAllDirs(String path) { HashSet<FileObject> checkedDirs = new HashSet<FileObject>(); HashSet<FileObject> allDirs = new HashSet<FileObject>(); String startingPath = path; File fileThing = new File(path); FileObject fileObject = new FileObject(fileThing); for (FileObject dir : getDirsInDir(path)) { // SUBDIR while ( !checkedDirs.contains(dir) && !(getDirsInDir(dir.getFile().getParent()).size() == 0)) { // DO NOT CHECK TOP DIRS if any bottom dir UNCHECKED! while ( uncheckedDirsOnLevel(path, checkedDirs).size() > 0) { while (getDirsInDir(path).size() == 0 || (numberOfCheckedDirsOnLevel(path, checkedDirs)==getDirsInDir(path).size())) { allDirs.add(new FileObject(new File(path))); checkedDirs.add(new FileObject(new File(path))); if(traverseDownOneLevel(path) == startingPath ) return allDirs; //get nearer to the root path = traverseDownOneLevel(path); } path = giveAnUncheckedDir(path, checkedDirs); if ( path == "NoUnchecked.") { checkedDirs.add(new FileObject( (new File(path)).getParentFile() )); break; } } } } return allDirs; }

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  • Join + IEqualityComparer<T> and HashCode

    - by Jesus Rodriguez
    Im writing my own LINQ reference but Im getting troubles with some of the more complicated operators implementations. There is a Join implementation that takes a IEqualityComparer Im getting just crazy. Im trying to understand it first before I write (obviously) Image this two lists: List<string> initials = new List<string> {"A", "B", "C", "D", "E"}; List<string> words = new List<string> {"Ant", "Crawl", "Pig", "Boat", "Elephant", "Arc"}; Nothing weird here. I want to join both lists by the Initial, something like: Initial=A Word=Ant Initial=A Word=Arc Initial=B Word=Boat ... I need a comparator, I wrote this: public class InitialComparator : IEqualityComparer<string> { public bool Equals(string x, string y) { return x.StartsWith(y); } public int GetHashCode(string obj) { return obj[0].GetHashCode(); } } The Join itself: var blah = initials.Join(words, initial => initial, word => word, (initial, word) => new {Initial = initial, Word = word}, new InitialComparator()); It's the first time Im using HashCodes, after a good session of debugging I see that every word go to the comparator and look at its HashCode, if another word has the same HashCode it calls equals. Since I want to compare just the initial I though that I just need the first letter Hash (Am I wrong?) The thing is that this is not working correctly. Its says that "Ant" and "Arc" are equals, Ok, its comparing every word in the same list or not, But it adds only the last word it finds, in this case Arc, ignoring Ant and Ant is equals to "A" too... If I put "Ant" and "Ant" it add both. In short, What is the way of doing something like that? I know that Im doing something wrong. Thank you.

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  • Drawing a relative line in C#

    - by icemanind
    Guys, I know this is going to turn out to be a simple answer, but I can't seem to figure it out. I have a C# Winform application that I am trying to build. I am trying to draw a white line 60 pixels above the bottom of the form. I am using this code: private void MainForm_Paint(object sender, PaintEventArgs e) { e.Graphics.DrawLine(Pens.White, 10, this.Height-60, 505, this.Height-60); } Simple enough, however no line is drawn. After some debugging, I figured out that it IS drawing the line, but it is drawing it outside my form. If I change the -60 to -175, then I can see it at the bottom of my form. This would solve my problem, except as my form's height changes, the line draws closer and closer to the bottom of my form until eventually, its off the form again. What am I doing wrong? Am I using the wrong graphics unit? Or is there a more complex calculation I need to do to determine 60 pixels from the bottom of my form?

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  • Use the output of logs in the execution of a program

    - by myle
    When I try to create a specific object, the program crashes. However, I use a module (mechanize) which logs useful information just before the crash. If I had somehow this information available I could avoid it. Is there any way to use the information which is logged (when I use the function set_debug_redirects) during the normal execution of the program? Just to be a bit more specific, I try to emulate the login behavior in a webpage. The program crashes because it can't handle a specific Following HTTP-EQUIV=REFRESH to <omitted_url>. Given this url, which is available in the logs but not as part of the exception which is thrown, I could visit this page and complete successfully the login process. Any other suggestions that may solve the problem are welcomed. It follows the code so far. SERVICE_LOGIN_BOX_URL = "https://www.google.com/accounts/ServiceLoginBox?service=adsense&ltmpl=login&ifr=true&rm=hide&fpui=3&nui=15&alwf=true&passive=true&continue=https%3A%2F%2Fwww.google.com%2Fadsense%2Flogin-box-gaiaauth&followup=https%3A%2F%2Fwww.google.com%2Fadsense%2Flogin-box-gaiaauth&hl=en_US" def init_browser(): # Browser br = mechanize.Browser() # Cookie Jar cj = cookielib.LWPCookieJar() br.set_cookiejar(cj) # Browser options br.set_handle_equiv(True) br.set_handle_gzip(False) br.set_handle_redirect(True) br.set_handle_referer(True) br.set_handle_robots(True) br.set_handle_refresh(mechanize._http.HTTPRefreshProcessor(), max_time=30.0, honor_time=False) # Want debugging messages? #br.set_debug_http(True) br.set_debug_redirects(True) #br.set_debug_responses(True) return br def adsense_login(login, password): br = init_browser() r = br.open(SERVICE_LOGIN_BOX_URL) html = r.read() # Select the first (index zero) form br.select_form(nr=0) br.form['Email'] = login br.form['Passwd'] = password br.submit() req = br.click_link(text='click here to continue') try: # this is where it crashes br.open(req) except HTTPError, e: sys.exit("post failed: %d: %s" % (e.code, e.msg)) return br

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  • .NET Hashtable - "Same" key, different hashes

    - by Simon Lindgren
    Is it possible for two .net strings to have different hashes? I have a Hashtable with amongst others the key "path". When I loop through the elements in the table to print it, i can see that the key exists. When trying to looking it up however, there is no matching element. Debugging suggests that the string I'm looking for has a different hash than the one I'm supplying as the key. This code is in a Castle Monorail project, using brail as a view engine. The key I'm looking for is inserted by a brail line like this: UrlHelper.Link(node.CurrentPage.LinkText, {@params: {@path: "/Page1"}}) Then, in this method (in a custom IRoutingRule): public string CreateUrl(System.Collections.IDictionary parameters) { PrintDictionaryToLog(parameters); string url; if (parameters.Contains("path")) { url = (string)parameters["path"]; } else { return null; } } The key is printed to the log, but the function returns null. I didn't know this could even be a problem with .net strings, but I guess this is some kind of encoding issue? Oh, and this is running mono.

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  • UAC need for console application

    - by Daok
    I have a console application that require to use some code that need administrator level. I have read that I need to add a Manifest file myprogram.exe.manifest that look like that : <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <trustInfo xmlns="urn:schemas-microsoft-com:asm.v3"> <security> <requestedPrivileges> <requestedExecutionLevel level="requireAdministrator"> </requestedPrivileges> </security> </trustInfo> </assembly> But it still doesn't raise the UAC (in the console or in debugging in VS). How can I solve this issue? Update I am able to make it work if I run the solution in Administrator or when I run the /bin/*.exe in Administrator. I am still wondering if it's possible to have something that will pop when the application start instead of explicitly right clickRun as Administrator?

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  • How to transfer value from a DropDownList to a property of a serialized model object

    - by Richard77
    Hello, I'm testing some concepts in ASP.NET MVC multisteps (Style Wizards) with a small application which allow me to records organizations in a database. To make things easier, I've a class OrganizationFormModelView that contains an object of class Organization and a property called ParentOrgList of SelectList type. The only purpose of the selectList property is to be used by a DropDownList. I've also serialize OrganizationFormModelView to get the multisteps Wizard effect. In my first view (or first step), I use a dropdownlist helper to assign a value to one of the the Organization's property called ParentOrganization, which draws data from the ParentOrgList. ... <% = Html.DropDownList("Organization.ParentOrganization", Model.ParentOrgList)%> ... The first time the page loads, I'm able to make a choice. And, my choice is reflected in my object Model all along the wizard' steps(see Visual studio in debugging mode). But, when any time I'm redirected back to the first view (first step), I get the following error message: "The ViewData item with the key 'Organization.ParentOrganization' is of type 'System.String' but needs to be of type 'IEnumerable'." Thanks for helping

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  • Strange EListError occurance (when accessing variable-defined index)

    - by michal
    Hi, I have a TList which stores some objects. Now I have a function which does some operations on that list: function SomeFunct(const AIndex: integer): IInterface begin if (AIndex > -1) and (AIndex < fMgr.Windows.Count ) then begin if (fMgr.Windows[AIndex] <> nil) then begin if not Supports(TForm(fMgr.Windows[AIndex]), IMyFormInterface, result) then result:= nil; end; end else result:= nil; end; now, what is really strange is that accessing fMgr.Windows with any proper index causes EListError... However if i hard-code it (in example, replace AIndex with value 0 or 1) it works fine. I tried debugging it, the function gets called twice, with arguments 0 and 1 (as supposed). while AIndex = 0, evaluating fMgr.Windows[AIndex] results in EListError at $someAddress, while evaluating fMgr.Windws[0] instead - returns proper results ... what is even more strange, even though there is an EListError, the function returns proper data ... and doesn't show anything. Just info on two EListError memory leaks on shutdown (using FastMM) any ideas what could be wrong?! Thanks in advance michal

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