Search Results

Search found 7019 results on 281 pages for 'learning clojure'.

Page 131/281 | < Previous Page | 127 128 129 130 131 132 133 134 135 136 137 138  | Next Page >

  • SSIS Basics: Using the Execute SQL Task to Generate Result Sets

    The Execute SQL Task of SSIS is extraordinarily useful, but it can cause a lot of difficulty for developers learning SSIS, or only using it occasionally. What it needed, we felt, was a clear step-by-step guide that showed the basics of how to use it effectively. Annette Allen has once again cleared the fog of confusion. NEW! Take the stress out of .NET deploymentEliminate the risk in deploying manually to live systems using Deployment Manager, the new tool from Red Gate. Try it now.

    Read the article

  • CIOs: Stop Mandating Training

    - by merrillaldrich
    I love to learn about new technology, and I especially love a long deep-dive technical session with a real expert or a well-crafted, inches thick technical book. Even if either one is expensive. Learning is probably my favorite thing to do. Yet I stand before you with an appeal: Stop “sending people to training.” Why would I say such a thing? Because failure is baked right into that very phrase: “sending people to training.” Death by Training Most of us in the IT world have probably experienced this...(read more)

    Read the article

  • What a c++ dev can expect on an interview to Rails company?

    - by Nazgob
    Hello, little background first. I have been working on C++ backend large scale apps for over 5y. I'm doing TDD, using STL and Boost etc. I decided I need a change and about year ago started learning Ruby, few months ago I started playing with Rails, html5 and css. I don't know JavaScript(yet... I focus on Rails now) What can I expect on an interview for a Ruby on Rails backend developer job? How can I present myself to take advantage of my c++ experience? I'm on a senior level now and I can't start from intern position.

    Read the article

  • Why would I want to use CRaSH?

    - by Adam Tannon
    Justed stumbled across CRaSH and although it looks mighty interesting, I'm wondering why a Java developer should invest time & energy into learning (yet another) shell language. What sort of standard- and cool-applications can CRaSH be used for? Is this like a Groovy-version of Jython? I guess, when the dust settles, I'm looking for CRaSH's "wow" factors. I'm sure they're there, but after spending ~20 minutes perusing the documentation I'm just not seeing them. Thanks in advance!

    Read the article

  • Looking for a 24 Hour project for multiple languages [closed]

    - by Daan Timmer
    Right two friends and I came up with this idea of having a 24h programming competition. Where we are going to meet at one place and program away for 24hours long. Though we need a 'project'. Something that needs to be made within 24h. Doesn't have to be a real thing, just a nice learning 'thing'. The rules that we setup for ourselves is that the project can be programmed in any language of our own choice. What I know is that one guy is a PHP enthousiastic, we've got a C#/.NET person. And I am quite easy in languages and speak quite a few (PHP/C#.net/C++STL/Python/JavaScript/Java). Anything really language specific is out of the question. Is there anyone who happens to have a great idea for this?

    Read the article

  • Are there any reasons to use Legacy (2.X) OpenGL?

    - by user27886
    The benefits are well documented of the Modern OpenGL 3.X & 4.X API's, but I'm wondering if there are ANY benefits to keeping with the old OpenGL, Or if learning OpenGL 2.X is a complete waste of time now no matter what? Particularly I've wondered if using the OpenGL 2.X API is appropriate if the target platform had graphics hardware capable of only up to OpenGL 2.X. Would a driver update on said target platform allow programs compiled using the Modern OpenGL API's to be released on this old platform? If they both work, which would be faster? Thanks

    Read the article

  • Drupal 7: Documents as a node/block/field

    - by WernerCD
    I'm working on my first Drupal site. I've progressed in learning the basics . I still have a lot to learn tho. Using FileViewer I can load a PDF saved in a field, for view content of various types. I haven't found something that does the same for Word Docs, Excel, PDF, etc. Does anyone know of something that works in Drupal 7 to load documents other than PDF like FileViewer does inside a browser? Or like Scribd does (Scribd is hosted. I am behind a firewall with limited access for users. So I don't want to use a Scribd like service.)

    Read the article

  • Easy Server-Side Language

    - by Nizar
    Most of programming languages (Server-side languages for web development) needs a learning curve and requires some time to learn. However, I'm sure there is a difference between them. So, for example you can master the 'X' language in less time than the 'Y' language. I'm a beginner in web development, meaning that I just know HTML and CSS and now want to choose the right tool for building dynamic sites. What I'm looking for is a language that is easy to master in less time than other languages. So, is there a language that can suit my needs? If so, please let me know about what should I learn in it? (for example, which frameworks?, libraries?, IDEs?, databases?, etc). In the end, I don't want to regret my choice of the language and want to learn solid basics in it and in programming in general.

    Read the article

  • Most supported/easiest to get started gamedev language?

    - by user1009013
    In what language are the most libraries/frameworks (like lwjgl for Java, XNA for C#)? What language is the easiest to start making a game (very easy to get a 3D-environment rendered)? What language has the friendliest learning curve? Say I want to make a game and I don't know any programming languages, I want to develop for any platform(so don't give the answer "the one you know best/the platform you are working on"), then what is the best language to start with. I get this question a lot "I have this and that ideas for a game and want to make it, what language should I use"(mostly asked by beginning programmers), but I don't know how to answer that. The answer "use the one you are most familiar with", because sometimes they don't even know a language yet... I am not asking for someone's personal opinion, but an objective list of what languages are the easiest/most supported/have the most/best libraries/frameworks to get started with gamedevelopment.

    Read the article

  • what is the purpose of arrows?

    - by Simon
    I am learning functionnal programming with Haskell, and I try to grab concepts by first understanding why do I need them. I would like to know the goal of arrows in functional programming languages. What problem do they solve? I checked http://en.wikibooks.org/wiki/Haskell/Understanding_arrows and http://www.cse.chalmers.se/~rjmh/afp-arrows.pdf. All I understand is that they are used to describe graphs for computations, and that they allow easier point free style coding. The article assume that point free style is generally easier to understand and to write. This seems quite subjective to me. In another article (http://en.wikibooks.org/wiki/Haskell/StephensArrowTutorial#Hangman:_Main_program), a hangman game is implemented, but I cannot see how arrows makes this implementation natural. I could find a lot of papers describing the concept, but nothing about the motivation. What I am missing?

    Read the article

  • Installing Ubuntu, Switches of to intergrated Graphic Card

    - by Clenn
    I got a problem. I'm willing to dual boot ubuntu 12.04 on my desktop. After i made a bootable USB ubuntu on it i'm going to install it. I boot it and I choose Install ubuntu roughly said. The problem is the following, It seems that when i press enter to start the install he switches of to my intergrated graphic card. I looked up in my bios what my primary graphic card selection is and it was on PCI Express (the option it supossed to be). So I'm clueless right now. I don't know how to fix this because I'm quite learning linux atm (school and by myself). Your faithfully, Clenn

    Read the article

  • How do I make a simple level system?

    - by ROROX
    I've been learning programming for a while and things are slow but steady. I only have a couple experiments that look something like a game (JavaScript,HTML5,CANVAS). One of the things I would like to establish this early in my process though is a basic level system to my games. I'm thinking like Atari, NES type simple. mainMenu , level1 , level2 , ... Later I'll work on including such screens as; titleScreen , pause , highScore. But for now just looking for the basics. Any good articles/tutorial links would help. Or just a snippet of code I can look over. Thank you kindly :)

    Read the article

  • What are some good examples of using pass by name?

    - by Paul
    When I write programs I using pass by value or pass by reference always seem to be logical methods. When learning about different programming languages I came across pass by name. Pass by name is a parameter passing method that waits to evaluate the parameter value until it is used. See Stack Overflow pass by name question for more information on the method. What I would like to know is: what are some good examples and/or reasons to use pass by name and should it be re-introduced into some more modern languages.

    Read the article

  • C++ compiler structures such as Virtual method Table etc

    - by Roger
    I am aware of the C++ Virtual Table which allows dynamic dispatch for doing things at runtime (although if I am honest I am not completely sure of the full list of things it achieves). I am wondering what other "low level" aspects of C++ are there, which one doesnt usually come across when learning the C++ language? Things like: -How is multithreading and locking on objects performed? -Overloading/overwriting functions -Generics Are there other "structures", similar to the vtable, which assist with these types of things on a lower level? (and if anyone can help with what the VTable actually does it would be most appreciated!)

    Read the article

  • Learn about CRM and CX at Oracle Days 2012

    - by Richard Lefebvre
    Oracle Day 2012 features learning tracks and sessions tailored for accelerating your business in today’s environment. Oracle simplifies IT by investing in best-of-breed technologies at every layer of the technology stack and engineering them to work together so you can focus on driving your business forward. Throughout its history, Oracle has proved it can address the most complex IT challenges and solve the business problems of our customers. Discover Oracle’s strategy for powering innovation in the areas of Cloud, Social, Mobile, Business Operations, Data Center Optimization, Big Data and Analytics. Oracle Day 2012: Tracks     Engine for Growth: The business for optimized data center Powering innovation for your enterprise applications Architect your cloud: A blueprint for Cloud builders See more, Act faster: powering innovation with analytics Business operations: Powering business innovation Customer Experience: Empowering people, powering brands Check out the agenda at local even for more details

    Read the article

  • Facebook connect vs. OpenID

    - by digit1001
    I just started working on a new project that has a general login feature. One suggestion in a meeting was to look into Facebook Connect or OpenID as an alternative. I'm curious if there's one that has less of a learning curve, or if they can both be used on the same site. Also, when you use either, do you have them initially create the account and just get a verify True/False back that you then use to set up a local user account? I what about forgotten passwords? I'm kind of curious as to best practices for integrated this type of login with a "traditional" one where you store the user info yourself. Thanks, D

    Read the article

  • JavaOne is Free For Students!

    - by Yolande Poirier
    Attend the premier Java conference to learn about Java technologies and network with professionals. To be eligible, you must be taking a minimum of 6 units from a nonprofit institution of learning during the Fall 2014. You'll have access to JavaOne and OpenWorld keynotes and Exhibition Halls. And, space permitting, you  can attend all JavaOne sessions including HOLs (Hands-On Labs), conference sessions and BOF (Birds-of-a-Feather). This year, a lot of sessions are about parallel programming with Java 8, JVM languages, cloud and Internet of Things. Don't miss this opportunity to attend for free. Register now! 

    Read the article

  • Advice: should I focus on PHP + MySQL, or split my time for more JS and CSS? [closed]

    - by fakaff
    I started learning web development about three months ago (in between working my regular job), and I'm finally starting to get some vague, distant notion of understanding. I find the server-side stuff the most interesting; though I've not gone anywhere near Apache quite yet, which I assume will be necessary at some point. As cool as toying around with visuals and UI is, programming and database stuff inspires me with new ideas and possibilities every minute (I've even bought, on a whim, a wonderfully dry bunch of books on database theory and relational algebra). And whatever CSS or Javascript tutorial I'm doing, it often feels like a distraction from the PHP/MySQL stuff I'd rather be playing with. For someone like me who's just starting out, which is the most advisable course of action? (in terms of being marketable as a programmer): To focus on PHP and SQL stuff exclusively, and only once I master those to diversify my skills. To first learn all three (PHP/MySQL, Javascript, CSS and design) and only once I'm fluent in all three focus on PHP and databases?

    Read the article

  • Programming my first C++ program

    - by Jason H.
    I have a basic understanding of programming and I currently learning C++. I'm in the beginning phases of building my own CLI program for ubuntu. However, I have hit a few snags and I was wondering if I could get some clarification. The program I am working on is called "sat" and will be available via command line only. I have the main.cpp. However, my real question is more of a "best practices" for programming/organization. When my program "sat" is invoked I want it to take additional arguments. Here is an example: > sat task subtask I'm not sure if the task should be in its own task.cpp file for better organization or if it should be a function in the main.cpp? If the task should be in its own file how do you accept arguments in the main.cpp file and reference the other file? Any thoughts on which method is preferred and reference material to backup the reasoning?

    Read the article

  • How to start embedded development for developing a handheld game console?

    - by Quakeboy
    I work as a iPhone app developer now, so I know a bit of c, c++ and objective c. Also have fiddled with Java and many other. All of them have been just high level application/games development. My final goal is to make a handheld game console. More like a home made NES/SNES handheld console or even an Atari. I have found out about RaspberryPI and Arduino. But I need more information about how to approach this. 1) How Do I learn to pick the best board/cpu/controller/GPU/LCD screen/LCD controller etc? 2) Will learning to make a NES emulator first help me understand this field? If so are there any tutorials?

    Read the article

  • How do you stay motivated for hobby projects?

    - by aubreyrhodes
    I started seriously programming as a hobbiest, student and then intern about 4 years ago and I've always done small projects on the side as a learning exercise. Schools over now though, and I spend my days at work as a software developer. I would still love to do projects on the side to learn about areas in computer science that I'm not exposed to at work, but I've noticed that after 8 hours of starring at an IDE it's far to tempting to veg out. Any time I do get up the gumption to work on something for a few hours lately it's gotten left by the wayside. Anyone have any advice for sticking with side projects when you spend most of your day coding?

    Read the article

  • When it's more productive to build your own framework than using an existing one?

    - by Pierre 303
    I would like to know why you decided to build your own framework in your company. By framework, I don't mean few libraries you use often. I mean a specific way of building applications on top of it, with base classes, convention, etc. So why did you built your own framework? How could you justify that to the person that employs you. Have you measure the positive and negative impact of it? Regarding your experiences, did you notice that in some case a company framework produced real benefits, or on the other hand, increased costs of development (learning curve, debugging, maintenance, ...)?

    Read the article

  • I'm the .1x programmer at my company. How can I best contribute?

    - by invaliduser
    I work at a newly-minted startup of five people. We have a Ph. D in machine learning, a former member of the RSpec core team, and the guy who compiles the Git binary for OS X. That's just the employees; the founder has a Ph. D and was CTO for a multi-billion-dollar corporation before leaving to start a (successful) startup, and has now left that to start this one. We also might get a guy with a Ph. D in math. Aaaaaaaaand then there's me, college-dropout intern. I think I'm pretty smart and I'm reading non-stop, but the delta of experience, skill, and knowledge between me and my co-workers is just breathtaking. So put yourself in their shoes: you've got a bright young intern who has a lot to learn but is at least energetic. What would be annoying? What use would you hope to get out of him in the here and now? What would be pleasantly surprising if it happened?

    Read the article

  • Trying to learn ASP.net

    - by sipl
    Hi There, I have a background in computers and had done programming some seven years ago. Switched to becoming a technical writer (oops!). And now think I should jump ship again, back to being a programmer. Of course the natural course of action where I can spend say two whole years learning to code, might not be available any more. I am keen on ASP.net as its the language that most products at my company are written in. I am sure this has been asked before, but here I go... where do I begin? Would really appreciate some practical advise. Thanks, SA

    Read the article

  • How are Programming Languages Designed?

    - by RectangleTangle
    After doing a bit of programming, I've become quite curious on language design itself. I'm still a novice (I've been doing it for about a year), so the majority of my code pertains to only two fields (GUI design in Python and basic algorithms in C/C++). I have become intrigued with how the actual languages themselves are written. I mean this in both senses. Such as how it was literally written (ie, what language the language was written in). As well as various features like white spacing (Python) or object orientation (C++ and Python). Where would one start learning how to write a language? What are some of the fundamentals of language design, things that would make it a "complete" language?

    Read the article

< Previous Page | 127 128 129 130 131 132 133 134 135 136 137 138  | Next Page >