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  • how to implement intel's tbb::blocked_range2d in C++

    - by Hristo
    I'm trying to parallelize nested for loops with parellel_for() and the blocked_range2d from Intel's TBB using C++. The for loops look like this: for(int i = 0; i < N; ++i) { for(int j = 0; j < E[i]; ++j) { for(int k = 0; k < T; ++k) { score[k] += delta(i, trRating[k][i], exRating[j][i]); } } } ... and I am trying to do the following: class LoopBody { private: int *myscore; public: LoopBody(int *score) { myscore = score; } void operator()(const blocked_range2d<int> &r) const { for(int i = r.rows().begin(); i != r.rows().end(); ++i); for(int j = 0; j < E[i]; ++j) { for(int k = r.cols().begin(); k != r.cols().end(); ++k) { myscore[k] += foo(...); // uses i,j,k to look up indices in arrays } } } } }; void computeScores(int score[]) { parallel_for(blocked_range2d<int>(0, N, 0, T), LoopBody(score)); } ... but I am getting the following compile errors: error: identifier "i" is undefined for(int j = 0; j < E[i]; ++j) { ^ error: expected an identifier }; ^ I'm not really sure if I am doing this the right way, but any advice is appreciated. Also, this is my first time using Intel's TBB so I really don't know anything about it. Any ideas how make this work? Thanks, Hristo

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  • Javascript Error with DataTable jQuery plugin

    - by stevoyoung
    I am getting a JS error and what to know what it means and how to solve it. (JS noob here) Error: "tId is not defined" Line of JS with error: "if (s[i].sInstance = tId) { " More Information I am using the Data Table (http://datatables.net) jQuery plugin. I have a two tables with a class of "dataTable" loaded on a page (inside of jQuery UI tabs). The tables render as expected but I get the error above in Firebug. Attached is my Data Table config file... $(document).ready(function() { //Take from: http://datatables.net/forums/comments.php?DiscussionID=1507 // before creating a table, make sure it is not already created. // And if it is, then remove old version before new one is created var currTable = $(".dataTable"); if (currTable) { // contains the dataTables master records var s = $(document).dataTableSettings; if (s != 'undefined') { var len = s.length; for (var i=0; i < len; i++) { // if already exists, remove from the array if (s[i].sInstance = tId) { s.splice(i,1); } } } } oTable = $('.dataTable').dataTable({ "bJQueryUI": true, "sPaginationType": "full_numbers", "bFilter": false }); }); What does the error mean and how do I resolve it?

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  • Need help with creating complex UITableView items (like the Settings app).

    - by Craig
    I hoping to create a custom Settings view, similar to the Settings application, but with more control over the UI and access to some settings (i need to lock some of the settings). Obvously, there are a variety of UI elements mixed in each row of application's UITableView. For example, the 'Airplane Mode' setting shows a UISwitch, while the 'Wi-Fi' setting has a text value adjacent to the disclosure symbol (''). Further complicating matters, is the grouping of these settings. I have some general questions about the approach I should take: Seems like i need to save the name of the setting, its current value, its grouping, and the type of UI element(s) needed to modify its value. i would like to make use [NSUserDefault standardUserDefaults], but not have these settings appear in the Settings application. I'm guessing that I will need to create my own settings-persistence class. is it better to build each one of these complex UI-element combinations in code or to create a series of custom views based on the UITableViewCell and load the appropriate one? i'm guessing the latter. some of the setting require that i load another view to select its value. assuming that the application is based on the Utility pattern, should the SettingsView manage the navigation stack, rather than having the app delegate do so? Thanks for your time and comments. Craig Buchanan

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  • dynamic link_to_remote in rails with jquery

    - by Claus Lensbøl
    Hi I'm trying to pass a string with a link_to_remote call as the :id, and the string should be collected from an input field with and id of "movie_title". <div id="search_list">Nothing here yet</div> <br /> <% semantic_form_for @movie do |f| %> <% f.inputs do -%> <%= f.input :title, :class => "movie_title" %> <%= link_to_remote( 'Search...', { :url => { :action => :imdb_search, :id => "'+$('\#movie_title').value+'" } }, { :title => "Search for this movie", :class => "imdb_search" } ) -%> [...removed text that does not matter...] <% end -%> <%= f.buttons %> <% end %> I keep getting an javascript error, and if I remove the # from the jquery in the link, it returns "Undefined". The link I get is: <a class="imdb_search" href="#" onclick="jQuery.ajax({data:'authenticity_token=' + encodeURIComponent('yHPHYTZsPTQLi9JYSauUYcoie/pqPPk2uHBTN0PzNsQ='), dataType:'script', type:'post', url:'/movies/imdb_search/'+$('%23movie_title').value+''}); return false;" title="Search for this movie">Search...</a> So I want the link updated with the contents of movie_title. How do I do that?

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  • problem on ajax call

    - by praveen
    hi i am using mootools ajax request in my project. its works properly but when i make request for it aborted first time and second time request mad. consequently abortion of request increase by one at each click. my code is following function addStepConfiguration(id,mystrip,comment,error,submitid) { // alert(id+'\n'+mystrip+'\n'+comment+'\n'+error+'\n'+submitid.value); $(id).addEvent('submit', function(e) { e.stop(); this.set('send', { onRequest:function(html){ $(submitid).setStyle('display','none'); loading_Img(); }, onComplete: function(responseText) { $('loading_img').innerHTML = ''; SplittedResText = responseText.split("|"); s //alert(SplittedResText); if(SplittedResText[1]=='undefined') { $(error).innerHTML=SplittedResText[0]; $(submitid).setStyle('display','block'); } else { $(comment).innerHTML=SplittedResText[0]; $(mystrip).set('class',SplittedResText[1]); //$(image).setProperty('src',SplittedResText[2]); removeMsg.delay(20,'',error); removeMsg.delay(3000,'',comment); $(submitid).setStyle('display','block'); } } }); this.send(); }); }

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  • JQuery traverse DOM and extract node value

    - by Alex
    I have the following DOM: <div class="qtip qtip-light qtip-active"> <div class="qtip-wrapper"> <div class="qtip-borderTop"></div> <div class="qtip-contentWrapper"> <div class="qtip-title"> <div class="qtip-button"></div> **Text I need to extract** </div> <div class="qtip-content"> <div class="tooltip"> <div class="button-container"> <script type="text/javascript"> var link = null; var link = $('.qtip-active > .qtip-title').val(); $('.qtip-active > #button-container').append('<a href=\"mailto:' + link + '\">' + link + '</a>'); </script> </div> </div> </div> </div> <div class="qtip-borderBottom"></div> </div> </div> But the variable link is always undefined when I would expect it to return the text the node specified. I've been reading the jquery documentation for a few hours but I must be missing something with my logic (or lack there of). Any help appreciated...

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  • Perl Imager::Screenshot not doing screenshot with default parameters

    - by Grigor
    I have the following code: use Imager::Screenshot 'screenshot'; my $img = screenshot(hwnd => 'active', left => 450, right => 200, top => 50, bottom => 50); $img->write(file => 'screenshot.png', type => 'png' ) || print "Failed: ", $img->{ERRSTR} , "\n"; it returns: "Can't call method "write" on undefined value at line 3" but when I do: use Imager::Screenshot 'screenshot'; my $img = screenshot(hwnd => 'active', left => 100, right => 300, top => 100, bottom => 300); $img->write(file => 'screenshot.png', type => 'png' ) || print "Failed: ", $img->{ERRSTR} , "\n"; it does take a screenshot. Why would the left, right, top and bottom values matter here?

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  • Rendering LaTeX on third-party websites

    - by A. Rex
    There are some sites on the web that render LaTeX into some more readable form, such as Wikipedia, some Wordpress blogs, and MathOverflow. They may use images, MathML, jsMath, or something like that. There are other sites on the web where LaTeX appears inline and is not rendered, such as the arXiv, various math forums, or my email. In fact, it is quite common to see an arXiv paper's abstract with raw LaTeX in it, e.g. this paper. Is there a plugin available for Firefox, or would it be possible to write one, that renders LaTeX within pages that do not provide a rendering mechanism themselves? Some notes: It may be impossible to render some of the code, because authors often copy-paste code directly from their source TeX files, which may contain things like "\cite{foo}" or undefined commands. These should be left alone. This question is a repost of a question from MathOverflow that was closed for not being related to math. I program a lot, but Javascript is not my specialty, so comments along the lines of "look at this library" are not particularly helpful to me (but may be to others).

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  • Inconsistent get_class_methods vs method_exists when using UTF8 characters in PHP code

    - by coma
    I have this class in a UTF-8 encoded file called EnUTF8.Class.php: class EnUTF8 { public function ñññ() { return 'ñññ()'; } } and in another UTF-8 encoded file: require_once('EnUTF8.Class.php'); require_once('OneBuggy.Class.php'); $utf8 = new EnUTF8(); //$buggy = new OneBuggy(); echo (method_exists($utf8, 'ñññ')) ? 'ñññ() exists!' : 'ñññ() does not exist...'; echo "\n\n----------------------------------\n\n" print_r(get_class_methods($utf8)); echo "\n----------------------------------\n\n" echo $utf8->ñññ(); that produces the expected result: ñññ() exists! ---------------------------------- Array ( [0] => ñññ ) ---------------------------------- ñññ() but if... require_once('EnUTF8.Class.php'); require_once('OneBuggy.Class.php'); $utf8 = new EnUTF8(); $buggy = new OneBuggy(); echo (method_exists($utf8, 'ñññ')) ? 'ñññ() exists!' : 'ñññ() does not exist...'; echo "\n\n----------------------------------\n\n" print_r(get_class_methods($utf8)); echo "\n----------------------------------\n\n" echo $utf8->ñññ(); then the weirdness appears!!!: ñññ() does not exist! ---------------------------------- Array ( [0] => ñññ ) ---------------------------------- Fatal error: Call to undefined method EnUTF8::ñññ() in /var/www/test.php on line 16 Well, the thing is that OneBuggy.Class.php is UTF-8 encoded too and shares absolutly nothing with EnUTF8.Class.php so... where is the bug? UPDATED: Well, after a long debugging time I found this in OneBuggy.Class.php constructor: setlocale (LC_ALL, "es_ES@euro", "es_ES", "esp"); so I did... //setlocale (LC_ALL, "es_ES@euro", "es_ES", "esp"); and now it works but why?.

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  • has_many, belongs_to and comment forms

    - by Koning Baard XIV
    I'm having two models: Snippet and SnippetComment. These also have their own controllers, as well as views. In /app/views/snippets/show.html.erb I have a form that starts like this: <% form_for(@new_snippet_comment) do |form| %> SnippetComment belongs to one Snippet, and a Snippet belongs to one User. This means that I have this routing: map.resources :users do |user| user.resources :snippets do |snippet| snippet.resources :snippet_comments, :as => "comments" end end So when I submit the SnippetComment form in the SnippetController#show view, this request should be made: POST /users/x/snippets/x/comments HTTP/1.1 (where x is the User's or Snippet's id). The problem is that I don't even get the comment submission form, but rahter this: NoMethodError in Snippets#show Showing app/views/snippets/show.html.erb where line #29 raised: undefined method `snippet_comments_path' for Extracted source (around line #29): 26: <% if current_user %> 27: <h2>Schrijf een nieuwe reactie</h2> 28: 29: <% form_for(@new_snippet_comment) do |form| %> 30: 31: <p> 32: <%= form.text_area :body %> RAILS_ROOT: /Users/jeffatwood/Dev/youjustdontneedmyrealname Application Trace | Framework Trace | Full Trace /Users/jeffatwood/.gem/ruby/1.8/gems/actionpack-2.3.5/lib/action_controller/polymorphic_routes.rb:107:in `__send__' /Users/jeffatwood/.gem/ruby/1.8/gems/actionpack-2.3.5/lib/action_controller/polymorphic_routes.rb:107:in `polymorphic_url' /Users/jeffatwood/.gem/ruby/1.8/gems/actionpack-2.3.5/lib/action_controller/polymorphic_routes.rb:114:in `polymorphic_path' /Users/jeffatwood/.gem/ruby/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/form_helper.rb:298:in `apply_form_for_options!' /Users/jeffatwood/.gem/ruby/1.8/gems/actionpack-2.3.5/lib/action_view/helpers/form_helper.rb:277:in `form_for' /Users/jeffatwood/Dev/youjustdontneedmyrealname/app/views/snippets/show.html.erb:29:in `_run_erb_app47views47snippets47show46html46erb' /Users/jeffatwood/Dev/youjustdontneedmyrealname/app/controllers/snippets_controller.rb:19:in `show' Request Parameters: {"id"=>"1", "user_id"=>"2"} Show session dump Response Headers: {"Content-Type"=>"text/html", "Cache-Control"=>"no-cache"} Can anyone help me with this problem? Thanks

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  • Basic jUnit Questions

    - by Epitaph
    I was testing a String multiplier class with a multiply() method that takes 2 numbers as inputs (as String) and returns the result number (as String) `public String multiply(String num1, String num2); I have done the implementation and created a test class with the following test cases involving the input String parameter as 1) valid numbers 2) characters 3) special symbol 4) empty string 5) Null value 6) 0 7) Negative number 8) float 9) Boundary values 10) Numbers that are valid but their product is out of range 11) numbers will + sign (+23) 1) I'd like to know if "each and every" assertEquals() should be in it's own test method? Or, can I group similar test cases like testInvalidArguments() to contains all asserts involving invalid characters since ALL of them throw the same NumberFormatException ? 2) If testing an input value like character ("a"), do I need to include test cases for ALL scenarios? "a" as the first argument "a" as the second argument "a" and "b" as the 2 arguments 3) As per my understanding, the benefit of these unit tests is to find out the cases where the input from a user might fail and result in an exception. And, then we can give the user with a meaningful message (asking them to provide valid input) instead of an exception. Is that the correct? And, is it the only benefit? 4) Are the 11 test cases mentioned above sufficient? Did I miss something? Did I overdo? When is enough? 5) Following from the above point, have I successfully tested the multiply() method?

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  • Two classes and inline functions

    - by klew
    I have two classes and both of them uses some of the other class, on example: // class1.h class Class1; #include "class2.h" class Class1 { public: static Class2 *C2; ... }; // class2.h class Class2; #include "class1.h" class Class2 { public: static Class1 *C1; ... }; And when I define it like in example above, it works (I also have some #ifndef to avoid infinite header recurency). But I also want to add some inline functions to my classes. And I read here that I should put definition of inline function in header file, because it won't work if I'll put them in cpp file and want to call them from other cpp file (when I do it I get undefined reference during linking). But the problem here is with something like this: // class1.h ... inline void Class1::Foo() { C2->Bar(); } I get error: invalid use of incomplete type ‘struct Class2’. So how can I do it?

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  • Visual C++ Assembly link library troubles

    - by Sanarothe
    Hi. I'm having a problem having my projects built in VC++ Express 2008... I'm using a library, irvine32.inc/lib. INCLUDE Irvine32.inc works for me at school (On already configured VS environments) by default, but at home (Windows 7 x64) I'm having a boatload of issues. My original post here was that a file that irvine32.inc referenced, in the same folder, 'could not be opened.' Added irvine folder to the include path for specific project, progress. Then I was getting an error with mt.exe, but a suggestion on the MSDN suggested turn off antivirus, and now project does build but when I run a program that does NOT reference anything in irvine32, it tells me repeatedly that my project has triggered a breakpoint, and allows me to continue or break. Continue just pops the same window, break loads another popup telling me that "No symbols are loaded for any call stack frame. Source code cannot be displayed." This popup lets me view the disassembly. I tested it with and without working statements, it just throws the same breakpoint on the first line of code. Now, if I run the program when it DOES require something from the include file, in this case, DumpRegs: INCLUDE Irvine32.inc .data .code main PROC mov ebx,1000h mov eax,1000h add eax,ebx call DumpRegs main ENDP END main This gives me 1main.obj : error LNK2019: unresolved external symbol _DumpRegs@0 referenced in function _main@0 1C:\Users\Cameron\csis165\Lab8_CCarroll\Debug\Lab8_CCarroll.exe : fatal error LNK1120: 1 unresolved externals This does NOT happen when I build a project from the book author's examples, which has the same include statement. I'm baffled. :(

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  • Where's the Win32 resource for the mouse cursor for dragging splitters?

    - by Luther Baker
    I am building a custom win32 control/widget and would like to change the cursor to a horizontal "splitter" symbol when hovering over a particular vertical line in the control. IE: I want to drag this vertical line (splitter bar) left and right (WEST and EAST). Of the the system cursors (OCR_*), the only cursor that makes sense is the OCR_SIZEWE. Unfortunately, that is the big, awkward cursor the system uses when resizing a window. Instead, I am looking for the cursor that is about 20 pixels tall and around 3 or 4 pixel wide with two small arrows pointing left and right. I can easily draw this and include it as a resource in my application but the cursor itself is so prevalent that I wanted to be sure it wasn't missing something. For example: when you use the COM drag and drop mechanism (CLSID_DragDropHelper, IDropTarget, etc) you implicitly have access to the "drag" icon (little box under the pointer). I didn't see an explicit OCR_* constant for this guy ... so likewise, if I can't find this splitter cursor outright, I am wondering if it is part of a COM object or something else in the win32 lib.

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  • Write a compiler for a language that looks ahead and multiple files?

    - by acidzombie24
    In my language I can use a class variable in my method when the definition appears below the method. It can also call methods below my method and etc. There are no 'headers'. Take this C# example. class A { public void callMethods() { print(); B b; b.notYetSeen(); public void print() { Console.Write("v = {0}", v); } int v=9; } class B { public void notYetSeen() { Console.Write("notYetSeen()\n"); } } How should I compile that? what i was thinking is: pass1: convert everything to an AST pass2: go through all classes and build a list of define classes/variable/etc pass3: go through code and check if there's any errors such as undefined variable, wrong use etc and create my output But it seems like for this to work I have to do pass 1 and 2 for ALL files before doing pass3. Also it feels like a lot of work to do until I find a syntax error (other than the obvious that can be done at parse time such as forgetting to close a brace or writing 0xLETTERS instead of a hex value). My gut says there is some other way. Note: I am using bison/flex to generate my compiler.

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  • Why does the MSCVRT library generate conflicts at link time?

    - by neuviemeporte
    I am building a project in Visual C++ 2008, which is an example MFC-based app for a static C++ class library I will be using in my own project soon. While building the Debug configuration, I get the following: warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library After using the recommended option (by adding "msvcrt" to the "Ignore specific library" field in the project linker settings for the Debug configuration), the program links and runs fine. However, I'd like to find out why this conflict occured, why do I have to ignore a critical library, and if I'm to expect problems later I if add the ignore, or what happens if I don't (because the program builds anyway). At the same time, the Release configuration warns: warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/OPT:ICF' specification warning LNK4098: defaultlib 'MSVCRTD' conflicts with use of other libs; use /NODEFAULTLIB:library I'm guessing that the "D" suffix means this is the debug version of the vc++ runtime, no idea why this gets used this time. Anyway, adding "msvcrtd" to the ignore field causes lots of link errors of the form: error LNK2001: unresolved external symbol imp_CrtDbgReportW Any insight greatly appreciated.

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  • Problems using a library in Xcode

    - by Pablo
    Hi! I'm actually developping an application for iPhone and I need to use a library, initially dedicated to a Linux environment. Since I'm using a Mac (with Snow Leopard and Intel Core Duo), I guess it's possible to use this library in my app. My library has 3 files: a file .h, a file .a and a file .so (both .a and .so are in /Developer/usr/lib). In addition I have included the .h i nmy code and I've added the .a in XCode has a framework (and it works because XCode find the .so compiling). For your info when I use the command "file" for the file .so, I have: ELF 32-bit LSB shared object, Intel 80386, version 1 (SYSV), dynamically linked, not stripped When I compile for the Xcode Simulator, I have a warning and an error. The warning is: In /Developer/usr/lib/mylib.so, file was built for unsupported file format which is not the architecture being linked (i386) The error is: "_mylib_fct", referenced from: -[MyAppAppDelegate applicationDidBecomeActive:] in MyAppAppDelegate.o Symbol(s) not found Collect2: ld returned 1 exit status When I compile for the Device 3.0 with architecture arm6, I also have the same error, but the warning is quite different: ln /Users/Pablo/MyApp/mylib.a file is not of required architecture I try to solve this and make the app working with this lib since days, and I don't understand why the compiler is complaining... is it a 32/64 bits issues ? How can I deal with that ? Your help will be very appreciated. Thx!

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  • Automatically add links to class source files under a specified directory of another project in Visu

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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  • Why do I get "file is not of required architecture" when I try to build my app on an iphone?

    - by Dale
    My app seemingly runs fine in the simulator but the first time I hooked a phone up to my system and had it build for it I got a huge error log with things like: Build SCCUI of project SCCUI with configuration Debug CompileXIB HandleAlert.xib cd /Users/gdbriggs/Desktop/SCCUI setenv IBC_MINIMUM_COMPATIBILITY_VERSION 3.1 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr /bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/usr/bin/ibtool --errors --warnings --notices --output-format human-readable-text --compile /Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos/SCCUI.app/HandleAlert.nib /Users/gdbriggs/Desktop/SCCUI/HandleAlert.xib /* com.apple.ibtool.document.warnings */ /Users/gdbriggs/Desktop/SCCUI/HandleAlert.xib:13: warning: UITextView does not support data detectors when the text view is editable. Ld build/Debug-iphoneos/SCCUI.app/SCCUI normal armv6 cd /Users/gdbriggs/Desktop/SCCUI setenv IPHONEOS_DEPLOYMENT_TARGET 3.1 setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 -arch armv6 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk -L/Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos -F/Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos -F/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks -filelist /Users/gdbriggs/Desktop/SCCUI/build/SCCUI.build/Debug-iphoneos/SCCUI.build/Objects-normal/armv6/SCCUI.LinkFileList -mmacosx-version-min=10.5 -dead_strip -miphoneos-version-min=3.1 -framework Foundation -framework UIKit -framework CoreGraphics -framework MessageUI -o /Users/gdbriggs/Desktop/SCCUI/build/Debug-iphoneos/SCCUI.app/SCCUI ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/Foundation.framework/Foundation, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/UIKit.framework/UIKit, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/CoreGraphics.framework/CoreGraphics, file is not of required architecture ld: warning: in /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/System/Library/Frameworks/MessageUI.framework/MessageUI, file is not of required architecture Undefined symbols: "_OBJC_CLASS_$_UIDevice", referenced from: __objc_classrefs__DATA@0 in SCAuthenticationHandler.o "_OBJC_CLASS_$_NSString", referenced from: __objc_classrefs__DATA@0 in CCProxy.o __objc_classrefs__DATA@0 in AlertSummaryViewController.o __objc_classrefs__DATA@0 in HomeLevelController.o __objc_classrefs__DATA@0 in SCAuthenticationHandler.o __objc_classrefs__DATA@0 in SCRequestHandler.o "_UIApplicationMain", referenced from: _main in main.o "_objc_msgSend", referenced from: _main in main.o _main in main.o _main in main.o -[SCCUIAppDelegate applicationDidFinishLaunching:] in and it just keeps going. At / near the bottom it says: ld: symbol(s) not found collect2: ld returned 1 exit status What am I doing wrong?

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  • Why does my data not pass into my view correctly?

    - by dmanexe
    I have a model, view and controller not interacting correctly, and I do not know where the error lies. First, the controller. According to the Code Igniter documentation, I'm passing variables correctly here. function view() { $html_head = array( 'title' => 'Estimate Management' ); $estimates = $this->Estimatemodel->get_estimates(); $this->load->view('html_head', $html_head); $this->load->view('estimates/view', $estimates); $this->load->view('html_foot'); } The model (short and sweet): function get_estimates() { $query = $this->db->get('estimates')->result(); return $query; } And finally the view, just to print the data for initial development purposes: <? print_r($estimates); ?> Now it's undefined when I navigate to this page. However, I know that $query is defined, because it works when I run the model code directly in the view.

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  • Problem calling std::max

    - by Eric
    I compiled my bison-generated files in Visual Studio and got these errors: ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' The corresponding code is: inline void columns (int count = 1) { column = std::max (1u, column + count); } I think the problem is with std::max; if I change std::max to equivalent code then there is no problem anymore, but is there a better solution instead of changing the generated code? Here is the bison file I wrote: // // bison.yy // %skeleton "lalr1.cc" %require "2.4.2" %defines %define parser_class_name "cmd_parser" %locations %debug %error-verbose %code requires { class ParserDriver; } %parse-param { ParserDriver& driver } %lex-param { ParserDriver& driver } %union { struct ast *a; double d; struct symbol *s; struct symlist *sl; int fn; } %code { #include "helper_func.h" #include "ParserDriver.h" std::string error_msg = ""; } %token <d> NUMBER %token <s> NAME %token <fn> FUNC %token EOL %token IF THEN ELSE WHILE DO LET %token SYM_TABLE_OVERFLOW %token UNKNOWN_CHARACTER %nonassoc <fn> CMP %right '=' %left '+' '-' %left '*' '/' %nonassoc '|' UMINUS %type <a> exp stmt list explist %type <sl> symlist %{ extern int yylex(yy::cmd_parser::semantic_type *yylval, yy::cmd_parser::location_type* yylloc); %} %start calclist %% ... grammar rules ...

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  • VERY simple C program won't compile with VC 64

    - by Paperflyer
    Here is a very simple C program: #include <stdio.h> int main (int argc, char *argv[]) { printf("sizeof(short) = %d\n",(int)sizeof(short)); printf("sizeof(int) = %d\n",(int)sizeof(int)); printf("sizeof(long) = %d\n",(int)sizeof(long)); printf("sizeof(long long) = %d\n",(int)sizeof(long long)); printf("sizeof(float) = %d\n",(int)sizeof(float)); printf("sizeof(double) = %d\n",(int)sizeof(double)); return 0; } While it compiles fine on Win32 (command line: cl main.c), it does not using the Win64 compiler ("c:\Program Files(x86)\Microsoft Visual Studio 9.0\VC\bin\amd64\cl.exe" main.c). Specifically, it sais "error LNK2019: unresolved external symbol printf referenced in function main". As far as I understand this, it can not link to printf, right? Obviously, I have Microsoft Visual C++ Compiler 2008 (Standard enu) x86 and x64 installed and am using the 64-bit flavor of Windows (7). What is the problem here?

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  • documentFragment.cloneNode(true) doesn't clone jQuery data

    - by taber
    I have a documentFragment with several child nodes containing some .data() added like so: myDocumentFragment = document.createDocumentFragment(); for(...) { myDocumentFragment.appendChild( $('').addClass('button') .attr('href', 'javascript:void(0)') .html('click me') .data('rowData', { 'id': 103, 'test': 'testy' }) .get(0) ); } When I try to append the documentFragment to a div on the page: $('#div').append( myDocumentFragment ); I can access the data just fine: alert( $('#div a:first').data('rowData').id ); // alerts '103' But if I clone the node with cloneNode(true), I can't access the node's data. :( $('#div').append( myDocumentFragment.cloneNode(true) ); ... alert( $('#div a:first').data('rowData').id ); // alerts undefined Has anyone else done this or know of a workaround? I guess I could store the row's data in jQuery.data('#some_random_parent_div', 'rows', [array of ids]), but that kinda defeats the purpose of making the data immediately/easily available to each row. I've also read that jQuery uses documentFragments, but I'm not sure exactly how, or in what methods. Does anyone have any more details there? Thanks!

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  • Using GKPeerPickerController within a selector from a Cocos2D CCMenuItem

    - by Mark Hazlett
    Hey everyone, So i'm trying to use GameKit along with Cocos2D so that when a user clicks on the multiplayer menu item it will display the GKPeerPickerController. I'm however, running into some snags. It doesn't seem to want to compile. However, it doesn't give me an error inside of the code that's in my selector. Anyways here's the code... @implementation GameOverLayer - (id) init { self = [super init]; if (self != nil) { [CCMenuItemFont setFontSize:20]; [CCMenuItemFont setFontName:@"Helvetica"]; CCMenuItem *start = [CCMenuItemFont itemFromString:@"Play Again!" target:self selector:@selector(startGame:)]; CCMenuItem *connect = [CCMenuItemFont itemFromString:@"Multiplayer" target:self selector:@selector(connect:)]; CCMenu *menu = [CCMenu menuWithItems:start,connect, nil]; [menu alignItemsVertically]; [self addChild:menu]; } return self; } -(void)startGame: (id)sender { [[CCDirector sharedDirector] replaceScene: [HelloWorld scene]]; } -(void)connect: (id)sender { GKPeerPickerController *peerPicker; peerPicker = [[GKPeerPickerController alloc] init]; peerPicker.delegate = self; peerPicker.connectionTypesMask = GKPeerPickerConnectionTypeOnline | GKPeerPickerConnectionTypeNearby; [peerPicker show]; } @end The error message i'm getting is... ".obj_class_name_GKPeerPickerController", referenced from: Literal-Pointer@_OBJC@_cls_refs@GKPeerPickerController in GameOverScene.o Symbol(s) not found Collect2: id returned 1 exit status Any ideas?

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  • How to implement Master-Detail with Multi-Selection in WPF?

    - by gehho
    Hi, I plan to create a typical Master-Detail scenario, i.e. a collection of items displayed in a ListView via DataBinding to an ICollectionView, and details about the selected item in a separate group of controls (TextBoxes, NumUpDowns...). No problem so far, actually I have already implemented a pretty similar scenario in an older project. However, it should be possible to select multiple items in the ListView and get the appropriate shared values displayed in the detail view. This means, if all selected items have the same value for a property, this value should be displayed in the detail view. If they do not share the same value, the corresponding control should provide some visual clue for the user indicating this, and no value should be displayed (or an "undefined" state in a CheckBox for example). Now, if the user edits the value, this change should be applied to all selected items. Further requirements are: MVVM compatibility (i.e. not too much code-behind) Extendability (new properties/types can be added later on) Does anyone have experience with such a scenario? Actually, I think this should be a very common scenario. However, I could not find any details on that topic anywhere. Thanks! gehho. PS: In the older project mentioned above, I had a solution using a subclass of the ViewModel which handles the special case of multi-selection. It checked all selected items for equality and returned the appropriate values. However, this approach had some drawbacks and somehow seemed like a hack because (besides other smelly things) it was necessary to break the synchronization between the ListView and the detail view and handle it manually.

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