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  • UITableView scrollable background , UITableViewCell transparency

    - by f0rz
    Hi! In my UITableView I have custom cells. My UITableView have a repeatable background myTableView.backgroundColor = [UIColor colorWithPatternImage: [UIImage imageNamed: @"backg.png"]]; I set my cells to have their background (clear); UIView *backView = [[[UIView alloc] initWithFrame:CGRectZero] autorelease]; backView.backgroundColor = [UIColor clearColor]; cell.backgroundView = backView; This makes the cell have the same background as the TableView.. Problem is; That seems that every cell loads myTableView.backgroundColor once again. And the background are not being repeatble as it should. I want to have the cells totally with no background at all, instead they loads up myTableView.backgroundColor once again. Here is one example. Can anyone help me?

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  • Why isn't my javascript working on a local HTML file using UIWebView loadRequest:?

    - by Raphael
    Hi Everyone, I have a script that generates a temporary HTML file that has links to external Javascript files that it requires to run. <script src="file:///Users/raphaeldefranco/Library/Application Support/iPhone Simulator/User/Applications/BA9E724E-76BD-4F28-B224-54B4C73786D6/LogTen.app/Reports/Time by Year/../../Tools/PlotKit/Base.js" type="text/javascript"></script> The links are absolute and they are to the right place (There is a CSS link as well that uses the same method and it works fine). I've been using the following, which finds images and CSS just fine but for some reason won't run the .js. [webView loadRequest:requestObj]; I've tried changing the encoding of the files. I had a problem getting the CSS to work until the file was in unicode, but so far no luck. All the Script files are bundled with my project etc. Thanks in advance!

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  • How can we know which cell is touched in tablView when a custom button in the cell is touched ?

    - by srikanth rongali
    I need to know which cell is touched when any button inside the cell is touched. I have custom UIButton *button1 in the cell and UIButton *button2 on the cell.imageView.image of the cell. I wrote selectors for both buttons.; But, I could not differentiate the buttons for each cell. How do I know which cell button was touched. What to do, to know that a particular cell's button was touched ? Thank you.

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  • Why does Apple create it's views this way

    - by John Smith
    In the hope of fixing a bug of mine from another post i would like to know why apple writes this (for it's Elements example) UIView *localContainerView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.containerView = localContainerView; [localContainerView release]; instead of the simpler method: containerView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; ?

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  • Remove only first instance of a character from a list of characters

    - by Luke
    Hi All, Here's what I want to do. I have 2 strings and I want to determine if one string is a permutation of another. I was thinking to simply remove the characters from string A from string B to determine if any characters are left. If no, then it passes. However, I need to make sure that only 1 instance of each letter is removed (not all occurrences) unless there are multiple letters in the word. An example: String A: cant String B: connect Result: -o-nec- Experimenting with NSString and NSScanner has yielded no results so far.

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  • How to Implement Rich Document Editor for iPhone

    - by benjismith
    I'm just getting started on a new iPhone/iPad development project, and I need to display a document with rich styled text (potentially with embedded images). The user will touch the document, dragging to highlight individual words or multiline text spans. When the text is highlighted, a context menu will appear, letting them change the color of highlighting or add margin notes (or other various bits of structured metadata). If you're familiar with adding comments to a Word document (or annotating a PDF), then this is the same sort of thing. But in my case, the typical user will spend many many hours within the app, adding thousands (in some cases, tens of thousands) of small annotations to the central document. All of those bits of metadata will be stored locally awaiting synchronization with a remote web service. I've read other pieces of advice, where developers suggest creating a UIWebView control and passing it an HTML string. But that seems kind of clunky, especially with all the context-sensitivity that I want to include. Anyhow, I'm brand new to iPhone development and Objective-C, though I have ten years of software development experience, using a variety of languages on many different platforms, so I'm not worried about getting my hands dirty writing new functionality from scratch. But if anyone has experience building a similar kind of component, I'm interested in hearing strategies for enabling that kind of rich document markup and annotation.

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  • Is it possible to make an alarm using NSTimer and UIDatepicker?

    - by user557425
    I have an app which plays some ambient noises. I have fitted it with a sleep timer and a local notifier which work fine, but the notifier will only fire when the app is in the background. I would like to be able to fit a standard alarm clock that the user can set using the date picker, ie, the user picks 07:15 am on the date picker and this triggers a sound being played at this time. Can this be done?

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  • very strange thread error message

    - by John Smith
    I an trying to put a method in a separate thread in the background. It nearly works except that occasionally I get a lot of error messages with the message METHODCLOSURE: OH NO SEPERATE THREAD with the bad spelling and all. Does anyone know what this means?

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  • App Crashing Inspite of Being ARC Enabled

    - by proctr
    I have been working on an iOS App for sometime now and its almost ready to submit. However, when I gave it to few people for testing purposes (running iOS 5)..they reported cases where the app crashes and the home screen is displayed on the phone OR a frozen app screen appears with no response whatsoever The app is ARC enabled and Xcode shows no warnings. So, I'm relli tensed about what's going wrong. I have declared properties in the following fashion: @property (nonatomic) IBOutlet UILabel *devCountLabel; @property (nonatomic) IBOutlet UIView *splashView; Likewise other properties are declared. Could anyone provide a solution ASAP. It is mainly a network based app and thus, CoreData usage is minimum.. Anyway, I'm running out of time..So Please provide a fix asap..oh and thanks a ton for it. PS: The App doesn't crash in the simulator, so I'm guessing it has something related to memory. And the crashes are random. So, repeating a set of steps to reproduce the crash doesn't help either. For Eg. When I click a button, modalViewControllerAnimation results in normal case. Now this occurs as expected most of the time and freezes the app other times.

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  • How can I make a GUI frontend to a command line tool in OSX?

    - by bfred.it
    I'm dying to know how I can make a GUI for ffmpeg and jhead in OSX. I've been looking for a solution for a while and thought you, stackoverflow's users, could help me. Maybe you know some document I haven't come across of or, better, a tutorial to make a GUI. I love those two tools but I like the simplicity of drag/drop operations. Note: I don't need a GUI for them, I want to make one.

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  • How do I make a UIAlertView happen only on the first start-up of an iPhone app?

    - by user309245
    I'm using the UIAlertView to make a pop-up happen once the app has started up. It works fine but I only want the pop up to happen on the first start-up of the app. At the moment I've got the UIAlertView in the AppDelegate class, after the application didFinishLaunching. Here is my code at the moment. - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { sleep(4); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Welcome!" message:@"SAMPLE!!!" delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; I'm new to app development so sorry if this is simple. Thanks in advance! :)

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  • displaying mac address in right format

    - by califguy
    Hi, I am obtaining the mac(hw) address of an interface using CWNetwork. Now OS X gives me this mac address in the xx:xx:xx:xx:xx:xx format. But if the first digit is 0, OS X will output the address as 4:aa:dd:ee:34:40, instead of 04:aa:dd:ee:34:40. Now I am trying to take this string 4:aa:dd:ee:34:40 and convert it to 04:aa:dd:ee:34:40 before displaying it. Any ideas ? APpreciate the help.

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  • iPhone: no way to draw on screen outside drawRect?

    - by Seva Alekseyev
    Is there a way to draw on the iPhone screen (on a UIView in a UIWindow) outside of that view's drawRect() method? If so, how do I obtain the graphics context? The graphics guide mentions class NSGraphicsContext, but the relevant chapter seems like a blind copy/paste from Mac OS X docs, and there's no such class in iPhone SDK.

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  • iPhone UIImage Display Controller

    - by Bill Shiff
    Hello, I would like to be able to display a UIImage from within my app and support a lot of the functionality available in the built-in Photos app (i.e., pinch-to-zoom, pan, etc). I don't really want to write a bunch of code that someone has already written, so I'm wondering if there is a library out there already that I could just import into my project. I'm aware of the Three20 project, but I don't want to import a huge library if I don't have to. Is anyone aware of an available library that's already out there for displaying UIImages? Or part of some open-source project that can be pulled out on its own? Thanks!

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  • Finding user location before map loads

    - by 4thSpace
    I'm trying to find the user's location using: CLLocationCoordinate2D _location; CLLocation *userLoc = nil; if(appDelegate.clLocationManager.locationServicesEnabled){ userLoc = mapView.userLocation.location; _location = userLoc.coordinate; } The problem is that I haven't yet initialized the map so the above doesn't work. Is there a way to get the user's location without using mapkit? Or should I be using a different technique?

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  • How can I delete video stored in the photo library ?

    - by srikanth rongali
    I have saved video in to the photo library. -(void)exportVideo:(id)sender { NSString *path = [DOCUMENTS_FOLDER stringByAppendingString:@"/air.mp4"]; NSLog(@"Path:%@", path); NSLog(@"Export Button CLicked"); UISaveVideoAtPathToSavedPhotosAlbum(path, self, @selector(video:didFinishSavingWithError: contextInfo:), nil); } - (void)video:(NSString *)videoPath didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo { NSLog(@"Finished saving video with error: %@", error); } Now I need to delete the video i have stored programmatically. How can I delete the video ? Are there any functions for it? Thank You.

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  • Click event of a button which is subview of an image view in xcode

    - by Christina
    in my app i have an image view and above that i added an button.And also in button click event i am calling a method.But i am unable to click on the button .whenever i try to click the button then the row of the table vie win which my image view is present is selected .Is there any method from which i can get the click event of the button which is placed on the image view.I do not want to use UIbuttons for setting the images in place of image view .Also if i am adding button as a subview of the table view then the click event is working but when i change the subview to image view then i get unsatisfactory result.Please help. Thanks, Christy

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  • Using View multiple times in Interface Builder

    - by user1396236
    I'm using a UITableview and have a custom Cell with some labels. I set up all the constraints in Interface Builder. Now I'm using this Cell multiple times, I just copied it in IB. Now it's the time to change some of these contraints because of some bugs (I'm converting a iPhone App to an Universal). But it can't be right that I now have to set the constraints manually for every cell? How do I do right? If I want to control the constraints in one central place, do I have to set them up in Code? I would really not like that! Thanks in advance.

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  • Convert Virtual Key Code to unicode string

    - by Joshua Weinberg
    I have some code I've been using to get the current keyboard layout and convert a virtual key code into a string. This works great in most situations, but I'm having trouble with some specific cases. The one that brought this to light is the accent key next to the backspace key on german QWERTZ keyboards. http://en.wikipedia.org/wiki/File:KB_Germany.svg That key generates the VK code I'd expect kVK_ANSI_Equal but when using a QWERTZ keyboard layout I get no description back. Its ending up as a dead key because its supposed to be composed with another key. Is there any way to catch these cases and do the proper conversion? My current code is below. TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); CFDataRef uchr = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout*)CFDataGetBytePtr(uchr); if(keyboardLayout) { UInt32 deadKeyState = 0; UniCharCount maxStringLength = 255; UniCharCount actualStringLength = 0; UniChar unicodeString[maxStringLength]; OSStatus status = UCKeyTranslate(keyboardLayout, keyCode, kUCKeyActionDown, 0, LMGetKbdType(), kUCKeyTranslateNoDeadKeysBit, &deadKeyState, maxStringLength, &actualStringLength, unicodeString); if(actualStringLength > 0 && status == noErr) return [[NSString stringWithCharacters:unicodeString length:(NSInteger)actualStringLength] uppercaseString]; }

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  • Adding view to NSOutlineView

    - by Felix
    Hi All, I need to add a view to NSOutlineView. This view contains some text field and button, while expanding the outlineview should show this view. Please let me know how to add the view the NSOutliveView. Thanks, Felix.

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  • How to "flick" a UIImageView?

    - by Meltemi
    I've got some UIViews that I'd like the user to be able to "flick" across the screen. They're not scroll views. They simply contain a raster image (png). Can anyone point me to some sample code, etc to help get me started? Something a little more heavyweight than "MoveMe" out there that helps detect a "flick" (vs a "nudge" or a drag and drop) and then carries the view off in the direction of the "flick"? OpenGL probably overkill. If possible I'd like to stay w/in the realm of Core Graphics/Animation.

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  • C As Principal Class For Mac App

    - by CodaFi
    So, I've got a c file raring to go and be the main class behind an all-C mac-app, however, a combination of limiting factors are preventing the application from being launched. As it currently stands, the project is just a main.m and a class called AppDelegate.c, so I entered "AppDelegate" as the name of the principal class in the info.plist, and to my complete surprise, the log printed: Unable to find class: AppDelegate, exiting This would work perfectly well in iOS, because the main function accepts the name of a delegate class, and handles it automatically, but NSApplicationMain() takes no such argument. Now, I know this stems from the fact that there are no @interface/@implementation directives in C, and that's really what the OS seems to be looking for, so I wrote a simple NSApplication subclass and provided it as the Principal Class to the plist, and it launched perfectly well. My question is, how could one go about setting a c file as the principal class in a mac application and have it launch correctly? PS, don't ask what or why I'm doing this for, the foundation must be dug. For @millimoose's amusement, here be the AppDelegate.c file: #include <objc/runtime.h> #include <objc/message.h> struct AppDel { Class isa; id window; }; // This is a strong reference to the class of the AppDelegate // (same as [AppDelegate class]) Class AppDelClass; BOOL AppDel_didFinishLaunching(struct AppDel *self, SEL _cmd, void *application, void *options) { self->window = objc_msgSend(objc_getClass("NSWindow"), sel_getUid("alloc")); self->window = objc_msgSend(self->window, sel_getUid("init")); objc_msgSend(self->window, sel_getUid("makeKeyAndOrderFront:"), self); return YES; }

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  • Two way binding when setter is overriden

    - by Nicolas Goy
    I have an NSTextField bound to some object "zoom" property. In this object's class implementation, I have the following - (void)setZoom:(CGFloat)zoom { _zoom = MAX(0, MIN(10, zoom)); } If I write "-5" in the textfield, setZoom: will be called with "-5" as argument and _zoom will be set to 0. Then problem is that the textfield is not updating itself and it shows "-5" instead of re-reading the property value it has just set. If I do myObject.zoom = -5; in code, the text field will display 0 correctly. I tried to wrap _zoom =... inside willChangeValueForKey/didChangeValueForKey calls but it didn't change anything.

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