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  • Tinting iPhone application screen red

    - by btschumy
    I'm trying to place a red tint on all the screens of my iPhone application. I've experimented on a bitmap and found I get the effect I want by compositing a dark red color onto the screen image using Multiply (kCGBlendModeMultiply). So the question is how to efficiently do this in real time on the iPhone? One dumb way might be to grab a bitmap of the current screen, composite into the bitmap and then write the composited bitmap back to the screen. This seems like it would almost certainly be too slow. In addition, I need some way of knowing when part of the screen has been redrawn so I can update the tinting. I can almost get the effect I want by putting a red, translucent, fullscreen UIView above everything. That tints everything red within further intervention on my part, but the effect is much "muddier" than results from the composite. So do any wizards out there know of some mechanism I can use to automatically composite the red over the app in similar fashion to what the translucent red UIView does?

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  • Flash of a Bullet in the top left corner of the search results

    - by joneswah
    I am using a UISearchDisplayController and SearchBar initialised from a nib. when the search is being run I get a flash of a small circle what looks like a "bullet" in the top left corner of the search results. [See attached screenshot] It occurs in the simulator and on the device sporadically I have looked through my nib and I am not adding any stray views and was wondering if anyone else had this issue or knows how to get rid of it? thanks @interface SearchTabViewController : UITableViewController

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  • Change classes instantiated with loadNibNamed

    - by Nick H247
    I am trying to change the class of objects created with a nib with the iPhone SDK. The reason for this is; i dont know until runtime what the class is that i want the nib object to be (though they will have the same UIView based super class), and i dont want to create a different nib for every eventuality - as the .nib will be the same for each, apart from the class of one object. I have been successful, with a couple of methods, but either have some knock on effects or am unsure of how safe the methods I have used are: Method 1: Override alloc, on the super class and set a c variable to the class I require: + (id) alloc { if (theClassIWant) { id object = [theClassIWant allocWithZone:NSDefaultMallocZone()]; theClassIWant = nil; return object; } return [BaseClass allocWithZone:NSDefaultMallocZone()]; } this works well, and i assume is 'reasonably' safe, though if I alloc a subclass myself (without setting 'theClassIWant') - an object of the base class is created. I also dont really like the idea of overriding alloc... Method 2: use object_setClass(self,theClassIWant) in initWithCoder (before calling initWithCoder on the super class): - (id) initWithCoder:(NSCoder *)aDecoder { if (theClassIWant) { // the framework doesn't like this: //[self release]; //self = [theClassIWant alloc]; // whoa now! object_setClass(self,theClassIWant); theClassIWant = nil; return [self initWithCoder:aDecoder]; } if (self = [super initWithCoder:aDecoder]) { ... this also works well, but not all the subclasses are necessarily going to be the same size as the super class, so this could be very unsafe! To combat this i tried releasing and re-allocing to the correct type within initWithCoder, but i got the following error from the framework: "This coder requires that replaced objects be returned from initWithCoder:" dont quite get what this means! i am replacing an object in initWithCoder... Any comments on the validity of these methods, or suggestions of improvements or alternatives welcome!

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  • Simplest way to use NSTableView?

    - by Nick Brooks
    Can I use NSTableView like I've used ListView in Windows? By that I mean JUST adding rows to the view. I need to display a very simple two columned table and I don't want to write all this data related crap. Can I just 'add' stuff to a table view? If not what is the simplest way to do what I'm trying to do (preferably without data sources)?

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  • Scan from last instance of character to end of string using NSScanner

    - by Virgil Disgr4ce
    Given a string such as: "new/path - path/path/03 - filename.ext", how can I use NSScanner (or any other approach) to return the substring from the last "/" to the end of the string, i.e., "03 - filename.ext"? The code I've been trying to start with is: while ([fileScanner isAtEnd] == NO){ slashPresent = [fileScanner scanUpToString:@"/" intoString:NULL]; if (slashPresent == YES) { [fileScanner scanString:@"/" intoString:NULL]; lastPosition = [fileScanner scanLocation]; } NSLog(@"fileScanner position: %d", [fileScanner scanLocation]); NSLog(@"lastPosition: %d", lastPosition); } ...and this results in a seg fault after scanning to the end of the string! I'm not sure why this isn't working. Ideas? Thanks in advance!

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  • Modifying NSDate to represent 1 month from today

    - by bmalicoat
    I'm adding repeating events to a Cocoa app I'm working on. I have repeat every day and week fine because I can define these mathematically (3600*24*7 = 1 week). I use the following code to modify the date: [NSDate dateWithTimeIntervalSinceNow:(3600*24*7*(weeks))] I know how many months have passed since the event was repeated but I can't figure out how to make an NSDate object that represents 1 month/3 months/6 months/9 months into the future. Ideally I want the user to say repeat monthly starting Oct. 14 and it will repeat the 14th of every month.

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  • Cover flow model in iphone

    - by abdulsamad
    I am making the cover flow model on the iPhone using the tutorial found here: http://www.chaosinmotion.com/flowcover.m I want to move the cover flow animation up in the screen at height of about 150, but when I change the starting y point of the rectangle, then my image is cut off from the top. How can I prevent this?

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  • iPhone: AppStore InAppPurchase Connects in Simulator but Not on Device

    - by riteshkumar1905
    I am having trouble connecting to the AppStore from within my application. Everything runs fine in the Simulator but when I run on device the app cannot connect to the Appstore. Here is the code that connects to the Appstore #import "BuyController.h"#import "InAppPurchaseManager.h" #import "SKProducts.h" #define kInAppPurchaseProUpgradeProductId @"com.vigyaapan.iWorkOut1" @implementation BuyController - (IBAction)buy:(id)sender{ /* get the product description (defined in early sections)*/ //[self requestProUpgradeProductData]; if ([SKPaymentQueue canMakePayments]) { InAppPurchaseManager *Observer = [[InAppPurchaseManager alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:Observer]; //NSURL *sandboxStoreURL = [[NSURL alloc]initWithString:@"http://sandbox.itunes.apple.com/verifyReceipt"]; //[[UIApplication sharedApplication]openURL:[NSURL URLWithString:@"http://sandbox.itunes.apple.com"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/ com.vigyaapan.iWorkOut1?id=9820091347&;amp;amp;amp;amp;mt=8"]]; //[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&;amp;amp;amp;amp;mt=8"]]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"com.vigyaapan.iWorkOut1"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"MyApp" message:@"You are not authorized to purchase from AppStore" delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } //return [SKPaymentQueue canMakePayments];} SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseProUpgradeProductId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; //[self requestProUpgradeProductData]; /* get the product description (defined in early sections)*/ } @end

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  • hiding network activity indicator

    - by iSharreth
    - (void)viewWillAppear:(BOOL)animated { app = [UIApplication sharedApplication]; app.networkActivityIndicatorVisible = YES; NSURL *url = [NSURL URLWithString:@"http://www.google.com"]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; [webView loadRequest:request]; } -(void)webViewDidFinishLoad { app.networkActivityIndicatorVisible = NO; } I want to hide the network activity indicator after webpage is loaded. I had written the above code. But the indicator is not hiding after the webpage is fully loaded. Anyone please help.

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  • division with wrong result

    - by PeterK
    Hi, I am trying to divide integers but get 0 as result. I just do not understand what i am doing wrong. I am using only int's in this example but get the same result testing with float or double. The code i use is: int wrongAnswers = askedQuestions - playerResult; int percentCorrect = (playerResult / askedQuestions) * 100; int percentWrong = (wrongAnswers / askedQuestions) * 100; NSLog(@"askedQuestions: %i", askedQuestions); NSLog(@"playerResult: %i", playerResult); NSLog(@"wrongAnswers: %i", wrongAnswers); NSLog(@"percentCorrect: %i", percentCorrect); NSLog(@"percentWrong: %i", percentWrong); NSLog(@"calc: %i", (wrongAnswers + playerResult)); NSLog(@"wrong answers %: %i %%", ((wrongAnswers / askedQuestions) * 100)); The result i get is: 2011-01-09 16:45:53.411 XX[8296:207] askedQuestions: 5 2011-01-09 16:45:53.412 XX[8296:207] playerResult: 2 2011-01-09 16:45:53.412 XX[8296:207] wrongAnswers: 3 2011-01-09 16:45:53.413 XX[8296:207] percentCorrect: 0 % 2011-01-09 16:45:53.414 XX[8296:207] percentWrong: 0 % 2011-01-09 16:45:53.414 XX[8296:207] calc: 5 2011-01-09 16:45:53.415 XX[8296:207] wrong answers : 0 % I would very much appreciate help :-)

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  • NSDate & Memory management

    - by iFloh
    Hi, memory management still gives me grief. This time it is an NSDate iVar that I init using NSDate *myNSDate = [[NSDate date] firstDayOfMonth]; with a method call to - (NSDate *)firstDayOfMonth { NSDateComponents *tmpDateComponents = [[NSCalendar currentCalendar] components:NSYearCalendarUnit | NSMonthCalendarUnit | NSEraCalendarUnit | NSWeekCalendarUnit | NSWeekdayOrdinalCalendarUnit fromDate:self]; [tmpDateComponents setDay:1]; [tmpDateComponents setHour:0]; [tmpDateComponents setMinute:0]; [tmpDateComponents setSecond:0]; return [[NSCalendar currentCalendar] dateFromComponents:tmpDateComponents]; } At the end of the init call the retain count is at 1 (Note the iVar is not defined as a property). When I step into the viewWillAppear method the myNSDate has vanished. I tried to do an explicit retain on it, but that only lasts until I update the iVar using the above method again. I though - ok - I add the retain to the return of the function, but that makes the leak analyser throw up an error. What am I doing wrong?

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  • Corrupt iPhone App Name

    - by vickirk
    I've done an adhoc build to test an application, but when I drag it into iTunes to add to my devices it is getting a corrupt name. It comes up with the name "Myapp Name <!DOCTYPE plist PUBLIC "-//APPLE//DTD PLIST 1.0//EN" http://www.apple.com/DTDs/PropertyList-1.0.dtd"" which continues with the whole plist I've tried the obvious, clean/rebuild/reboot. This worked fine last time I worked on the app and I've done nothing to project settings other than incement the version number and a couple of minor code changes. I've since update XCode to 3.2.1 and iTunes to 9.0.3. Anyone seen this before?

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  • Multiple on-screen view controllers in iPhone apps

    - by Felixyz
    I'm creating a lot of custom views and controllers in a lot of my apps and so far I've mostly set them up programmatically, with adjustments and instantiations being controlled from plists. However, now I'm transitioning to using Interface Builder as much as possible (wish I had done that before, was always on my back-list). Apple is recommending against having many view controllers being simultaneously active in iPhone apps, with a couple of well-known exceptions. I've never fully understood why it should be bad to have different parts of the interface belong to different controllers, if they have no interdependent functionality at all. Does having multiple controllers risk messing up the responder chain, or is there some other reason that it's not recommended, except for the fact that it's usually not needed? What I want to be able to do is design reusable views and controls in IB, but since a nib is not associated with a view, but with a view controller, it seems I'd have to have different parts of the screen be connected to different controllers. I know it's possible to have other objects than view controllers being instantiated from nibs. Should I look into how to create my own alternative more light-weight controllers (that could be sub-controllers of a UIViewController) which could be instantiated from nibs?

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  • What's an easy way to set up object communication in Obj-C?

    - by seaworthy
    I am trying to send a slider value from a controller object to a method of a model object. The later is implemented in the separate file and I have appropriate headers. I think the problem is that I am not sure how to instantiate the receiver in order to produce a working method for the controller. Here is the controller's method. -(IBAction)setValue:(id)slider {[Model setValue:[slider floatValue]];} @implementation Model -(void)setValue:(float)n{ printf("%f",n); } @end What I get is 'Model' may not respond to '+setValue' warning and no output in my console. Any insight is appreciated.

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  • Core Data: Overkill for simple, static UITableView-based iPhone App?

    - by David Foster
    Hello! I have a rather simple iPhone app consisting of numerous views containing a single, grouped table view. These views are held together in navigation controllers which are grouped in a tab bar. Simple stuff. My table views do little more than list text (like "Dog", "Cat" and "Weasel") and this data is being served from a collection of plists. It's perhaps worth mentioning too that these tables are 'static' in the sense that their data is pre-determined and will only ever be amended—and if so, very rarely indeed—by the developer (in this case, moi). This rudimentary approach has reached its limits though, and I think I'm going to need something a bit more relational. I have worked a tad with Core Data in the past, but only with apps whose data is determined by user input. I have four closely related questions: Is Core Data overkill for an app consisting mainly of a selection of simple table views? Do you recommend using Core Data to manage data which is predetermine and extremely unlikely to ever change? Can one lock Core Data down so that its data can't change, thereby relinquishing my responsibility as the developer to handle the editing and saving of the managed object context? How do I go about giving Core Data my predetermined data, and in a format I know that it can work with? Thanks a bunch guys.

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  • UINavigation Bar while moving view for writing in a textfield

    - by ObiWanKeNerd
    i'm using this code to move the view when i'm about to type on a textfield, otherwise the keyboard may cover the textfield if it's in the lower side of the screen. I would like to know if there is a way to maintain the UINavigation Bar in it's place, because with this code the bar will move with all the view outside the screen, becoming untouchable until i end editing the textfield (closing the keyboard). CGFloat animatedDistance; static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3; static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2; static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8; static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216; static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162; - (void)textFieldDidBeginEditing:(UITextField *)textField { CGRect textFieldRect = [self.view.window convertRect:textField.bounds fromView:textField]; CGRect viewRect = [self.view.window convertRect:self.view.bounds fromView:self.view]; CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height; CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height; CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION) * viewRect.size.height; CGFloat heightFraction = numerator / denominator; if (heightFraction < 0.0) { heightFraction = 0.0; } else if (heightFraction > 1.0) { heightFraction = 1.0; } UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation]; if (orientation == UIInterfaceOrientationPortrait || orientation == UIInterfaceOrientationPortraitUpsideDown) { animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction); } else { animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction); } CGRect viewFrame = self.view.frame; viewFrame.origin.y -= animatedDistance; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION]; [self.view setFrame:viewFrame]; [UIView commitAnimations]; } - (void)textFieldDidEndEditing:(UITextField *)textField { CGRect viewFrame = self.view.frame; viewFrame.origin.y += animatedDistance; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION]; [self.view setFrame:viewFrame]; [UIView commitAnimations]; } Thanks in advance!

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  • Back button title not receiving previous view controller's title

    - by Prasanna
    I am pushing 2 view controllers in to navigation stack in ApplicationDidFinishLaunching. [navigationController pushViewController:favorites animated:NO]; [navigationController pushViewController:root animated:NO]; The app loads fine, but on the start screen, the back button title is simply "Back". I do have a title for the FavoritesViewController, and a navigationItem title setup to Favorites. Am I missing something? Appreciate your help.

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  • SIGABRT on iPhone when changing xib

    - by Boz
    I've just finished off an app for the iPhone which, until today, ran fine on the iPhone simulator and actual devices. I tried changing the xib which is loaded in the applicationDidFinishLaunching method in my application delegate class - all I did was change the string in initWithNibName. When I launch the app on the simulator, the Default.png image is shown, then the app crashes with an uncaught exception. When running on a device, the Default.png image is shown for about 10 seconds, the UI is never loaded and I get 'GDB: Program received signal: "SIGABRT".' on the Xcode status bar. Debugging shows that applicationDidFinishLaunching is never actually reached before the app crashes. Setting the starting xib back to the original solves the issue, but now I've made a change and saved it in the Interface Builder and the app shows the same issues as above - I've made no code changes at all. Is this a memory issue, or a known issue of a common mistake? NOTE: I've made no code changes whatsoever, and the only changes I've made to the xib are cosmetic, the IBOutlets are all intact.

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  • standard encryption decryption across different platforms

    - by Raj
    hey guys i need to implement a standard encryption decryption logic across an entire project platform which has different clients implemented using different platforms as follows: 1) iphone app (objectiv c) 2) website (classic asp) 3) webservice (asp.net) the iphone app as well as the website need to send info to webservice using encrypted query strings the web service then decrypts this and processes the info further wanted to know the simplest way to achieve this. is there some free and ready to use binary available with an easy to use api to achieve this? encryption needs to be as secure as possible thnx in advance

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  • Disable animation when moving CALayers

    - by Sean Clark Hess
    The following code animates the movement, even though I didn't use beginAnimations:context. How do I get it to move without animating? This is a new iphone view project, and these are the only updates to it. // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; sublayer = [CALayer new]; sublayer.backgroundColor = [[UIColor redColor] CGColor]; sublayer.frame = CGRectMake(0, 0, 100, 100); [self.view.layer addSublayer:sublayer]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { sublayer.position = [[touches anyObject] locationInView:self.view]; }

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  • Format string, integer with leading zeros

    - by ghiboz
    Hi all! I Use this code: NSString* strName = [NSString stringWithFormat:@"img_00%d.jpg", pp]; and works fine, but if pp took the value of 10 for example I wish have img_010.jpg as result, and not img_0010.jpg... how can I format the string?? thanks

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  • iPhone OS: Get a list of methods and variables from anonymous object

    - by ChrisOPeterson
    I am building my first iPhone/Obj-c app and I have a large amount of data-holding subclasses that I am passing into a cite function. To the cite function these objects are anonymous and I need to find a way to access all the variables of each passed object. I have been using a pre-built NSArray and Selectors to do this but with more than 30 entries (and growing) it is kind of silly to do manually. There has to be a way to dynamically look up all the variables of an anonymous object. The obj-c runtime run-time docs mention this problem but from what I can tell this is not available in iPhone OS. If it is then I don't understand the implementation and need some guidance. A similar question was asked before but again I think they were talking about OSX and not iPhone. Any thoughts? -(NSString*)cite:(id)source { NSString *sourceClass = NSStringFromClass([source class]); // Runs through all the variables in the manually built methodList for(id method in methodList) { SEL x = NSSelectorFromString(method); // further implementation // Should be something like NSArray *methodList = [[NSArray alloc] initWithObjects:[source getVariableList]] for(id method in methodList) { SEL x = NSSelectorFromString(method); // Further implementation }

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