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  • How to finish a broken data upload to the production Google App Engine server?

    - by WooYek
    I was uploading the data to App Engine (not dev server) through loader class and remote api, and I hit the quota in the middle of a CSV file. Based on logs and progress sqllite db, how can I select remaining portion of data to be uploaded? Going through tens of records to determine which was and which was not transfered, is not appealing task, so I look for some way to limit the number of record I need to check. Here's relevant (IMO) log portion, how to interpret work item numbers? [DEBUG 2010-03-30 03:22:51,757 bulkloader.py] [Thread-2] [1041-1050] Transferred 10 entities in 3.9 seconds [DEBUG 2010-03-30 03:22:51,757 adaptive_thread_pool.py] [Thread-2] Got work item [1071-1080] <cut> [DEBUG 2010-03-30 03:23:09,194 bulkloader.py] [Thread-1] [1141-1150] Transferred 10 entities in 4.6 seconds [DEBUG 2010-03-30 03:23:09,194 adaptive_thread_pool.py] [Thread-1] Got work item [1161-1170] <cut> [DEBUG 2010-03-30 03:23:09,226 bulkloader.py] [Thread-3] [1151-1160] Transferred 10 entities in 4.2 seconds [DEBUG 2010-03-30 03:23:09,226 adaptive_thread_pool.py] [Thread-3] Got work item [1171-1180] [ERROR 2010-03-30 03:23:10,174 bulkloader.py] Retrying on non-fatal HTTP error: 503 Service Unavailable

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  • Googles App Engine, Python: How to get parameters from a log-in pages?

    - by brilliant
    Here is a quote from here: So in short ... you need to look into login page, see what params it uses e.g login=xxx, password=yyy, post it to that page and you will have to manage the cookies too, that is where library like twill etc come into picture. How could I do it using Python and Google App Engine? Can anybody please give me some clue? I have already asked a question about the authenticated request, but here it seems the matter is different as here I am suggested to look into login page and get parameters, and also I have to deal with cookies.

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  • how to create an excel file in google app engine (java)?

    - by Joseph
    A question that seems to have quite a few options for Python, but none for Java after googling for two days. Really really could use some help all I have found so far is a recommendation to use gaeVFS to build an excel file from the xml components and then zip it all together which sounds like a slap in the face. Oh yes and if you were wondering I am questioning my use of Java rather than python but at 5,000 lines of code it would be insane to turn back now... Other things you might find useful Client: GWT Server: Servlets running on google app engine storing data into the google data store Excel file: mandatory, CSV isn't good enough, no need to save the file just to be able to "serve" it to the client i.e. open a "Save As" box.

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  • Does Google App Engine allow creation of files and folders on the server ?

    - by Frank
    I know Google App Engine offers free space, but I wonder if it's for storing data in it's database only or does it also allow me to create files and directories on the server side to store my data ? For instance can I use the following method to save file ? public static void saveFile(String File_Path,StringBuffer Str_Buf,boolean Append) { FileOutputStream fos=null; BufferedOutputStream bos=null; try { fos=new FileOutputStream(File_Path,Append); bos=new BufferedOutputStream(fos); for (int j=0;j<Str_Buf.length();j++) bos.write(Str_Buf.charAt(j)); } catch (Exception e) { e.printStackTrace(); } finally { try { if (bos!=null) { bos.close(); bos=null; } if (fos!=null) { fos.close(); fos=null; } } catch (Exception ex) { ex.printStackTrace(); } } } Frank

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  • how to format date when i load data from google-app-engine..

    - by zjm1126
    i use remote_api to load data from google-app-engine. appcfg.py download_data --config_file=helloworld/GreetingLoad.py --filename=a.csv --kind=Greeting helloworld the setting is: class AlbumExporter(bulkloader.Exporter): def __init__(self): bulkloader.Exporter.__init__(self, 'Greeting', [('author', str, None), ('content', str, None), ('date', str, None), ]) exporters = [AlbumExporter] and i download a.csv is : the date is not readable , and the date in appspot.com admin is : so how to get the full date ?? thanks i change this : class AlbumExporter(bulkloader.Exporter): def __init__(self): bulkloader.Exporter.__init__(self, 'Greeting', [('author', str, None), ('content', str, None), ('date', lambda x: datetime.datetime.strptime(x, '%m/%d/%Y').date(), None), ]) exporters = [AlbumExporter] but the error is :

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  • Why can't I see any data in the Google App Engine *Development* Console?

    - by willem
    I run my google app engine application in one of two ways... Directly by using the application from http://localhost:8080 Or execute unit tests from http://localhost:8080/test When I create entities by using the application directly, the data is visible in the Development Console (dataStore view). However, when I execute the unit tests... even if they succeed and I can put() and get() data, the data does not show in the dataStore view. Any idea why I can't see my data? Even though it is there? Notes: I use GAEUnit for unit tests. the data stored mostly consists of StringProperties(). I use Python and run Django on top of the GAE, don't know if that matters.

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  • How to use pom.xml/Maven to initialize a local thoughtsite (App Engine sample) project in Eclipse?

    - by ovr
    This sample app ("thoughtsite") for App Engine contains a pom.xml in its trunk: http://code.google.com/p/thoughtsite/source/browse/#svn/trunk But I don't know what command to run in Maven to set up the project locally. (The README doesn't mention anything about Maven.) I tried to just import the project code directly into Eclipse but it doesn't look like it's in an appropriate format for a direct import. So I assume I need to do something with Maven to get it set up correctly. I haven't really used Maven before so I'm not sure what command I would need to run to set everything up. The pom.xml seems like it downloads a bunch of dependencies for the project like the Spring jar files which I don't see anywhere else in the svn repository.

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  • Google App Engine - What causes cold start latency time to be high, even though my CPU usage is rela

    - by Spines
    I've optimized my code to use only lightweight libraries. I'm even using the low level datastore rather than JDO. And my cold start CPU usage has dropped from about 5 seconds to about 1.5 seconds. However, the time it takes to respond is often about 4.5 seconds, though it varies a lot. Here are some lines from my logs: 03-19 09:16PM 57.368 /donothing 200 4506ms 1516cpu_ms 0kb Mozilla/5.0 03-19 09:22PM 54.884 /donothing 200 4452ms 1477cpu_ms 0kb Mozilla/5.0 What is the app engine doing for those extra 3 seconds that apparently isn't using any CPU?

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  • Bulk get of child entities on Google app engine?

    - by dfrankow
    On Google App Engine in Python, I have a Visit entity that has a parent of Patient. A Patient may have multiple visits. I need to set the most_recent_visit (and some auxiliary visit data) somewhere for later querying, probably in another child entity that Brett Slatkin might call a "relationship index entity." I wish to do so in a bulk style as follows: 1. get 100 Patient keys 2. get all Visits that have any of the Patients from 1 as an ancestor 3. go through the Visits and get the latest for each Patient Is there any way to perform step 2 in a bulk get? I know there is a way to bulk get entities from a list of keys, and there is a way to match a single entity by its ancestor.

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  • Google App Engine update an object from servlet not working ?

    - by Frank
    I use the following code to update an object from servlet in Google App Engine : String Time_Stamp=Get_Date_Format(6),query="select from "+Contact_Info_Entry.class.getName()+" where Contact_Id == '"+Contact_Id+"' order by Contact_Id desc"; PersistenceManager pm=null; try { pm=PMF.get().getPersistenceManager(); // note that this returns a list, there could be multiple, DataStore does not ensure uniqueness for non-primary key fields List<Contact_Info_Entry> results=(List<Contact_Info_Entry>)pm.newQuery(query).execute(); Contact_Info_Entry A_Contact_Entry=results.get(0); A_Contact_Entry.Extra_10=Time_Stamp; pm.makePersistent(A_Contact_Entry); } catch (Exception e) { Send_Email(Email_From,Email_To,"Check_License_Servlet Error [ "+Time_Stamp+" ]",new Text(e.toString()+"\n"+Get_Stack_Trace(e)),null); } finally { pm.close(); } The value "[ 2010-05-13 Thu 15:58:31 ]" was in A_Contact_Entry.Extra_10, but it seems "pm.makePersistent(A_Contact_Entry);" was not executed. The object was not updated and there was no error message, why ? How to fix it ?

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  • Google App Engine - About how much quota does a single datastore put use?

    - by Spines
    The latency for a datastore put is about 150ms (http://code.google.com/status/appengine/detail/datastore/2010/03/11#ae-trust-detail-datastore-put-latency). About how much CPUTime is used by a single datastore put with data size of 100 bytes, into an entity that has only 2 columns, and no indexes? I plan to do some testing with this later today to figure it out, but if anyone already knows that would help me out :). Also, does anyone know about how much extra overhead in CPUTime doing this datastore put through the task queue would be? Note: This is kind of a follow up to this question: http://stackoverflow.com/questions/2421075/google-app-engine-how-reliable-are-the-logs.

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  • 2D Game: Fast(est) way to find x closest entities for another entity - huge amount of entities, high

    - by Pygmy
    I'm working on a 2D game that has a huge amount of dynamic entities. For fun's sake, let's call them soldiers, and let's say there are 50000 of them (which I just randomly thought up, it might be much more or much less :)). All these soldiers are moving every frame according to rules - think boids / flocking / steering behaviour. For each soldier, to update it's movement I need the X soldiers that are closest to the one I'm processing. What would be the best spatial hierarchy to store them to facilitate calculations like this without too much overhead ? (All entities are updated/moved every frame, so it has to handle dynamic entities very well)

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  • How to set a complex custom crontab in google-app-engine (java)?

    - by Shreeni
    I am building an app for which I need to set up cron jobs. What I want to do is to set the specific minutes in a hour where specific crons should run. For instance: Task1 at 1st minute of the hour Task2 on every second minute of the hour Task3 every 2 minute only in the second half of the hour Building this in the standard Unix cron format is reasonably straightforward, but could not figure out how to do it in the Google-App-Engine. The documentation does not list any non-trivial examples. Any suggestions on how to do it? Examples would be excellent.

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  • Is there a good open source search engine including indexing bot which can be used to make up speci

    - by Skuta
    Hello, Our application (C#/.NET) needs a lot of queries to search. Google's 50,000 policy per day is not enough. We need something that would crawl Internet websites by specific rules we set (for ex. country domains) and gather URLs, Texts, keywords, name of websites and create our own internal catalogue so we wouldn't be limited to any massive external search engine like Google or Yahoo. Is there any free open source solution we could use to install it on our server? No point in re-inventing the wheel.

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  • how should i load a bitmap for an android game?

    - by Heysus Escobar
    i been working on a game with no bitmaps or anything, I'm using rectangles as objects and changing their color for their purpose like a red rectangles for player and gray rectangles for walls. My question is what is the right way to replace the rectangles with bitmaps/images? I know to load Bitmaps you can just do this : Bitmap randomBitmap = BitmapFactory.decodeResource(getResources(), com.example.android4gametest.R.drawable.ic_launcher); Should i load all my Bitmaps and pass them to their Classes or should i load the bitmap inside their class instead of passing it ? and how would i do that because i cannot use the BitmapFactory because i have no access to the getResources()! or should i load my bitmaps/images from my assets folder which i know i wont have the same "tools" you can say to mess with the bitmap.

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  • Python wrapper for Google Maps making Google App Engine crash?

    - by user1679332
    I am currently trying to build a web app using Google App Engine that will involve using the Google Maps API. Since I am coding in python, I tried importing the python wrapper for Google Maps (found here); however, performing the import will cause my web app to crash. Are there any suggestions for how I can fix this problem? I'm guessing the crash might have something to do with the fact that I need to incorporate the google maps python wrapper into my application, but how do I go about doing that? Thanks!

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  • How can I receive percent encoded slashes with Django on App Engine?

    - by J. Frankenstein
    I'm using Django with Google's App Engine. I want to send information to the server with percent encoded slashes. A request like http:/localhost/turtle/waxy%2Fsmooth that would match against a URL like r'^/turtle/(?P<type>([A-Za-z]|%2F)+)$'. The request gets to the server intact, but sometime before it is compared against the regex the %2F is converted into a forward slash. What can I do to stop the %2Fs from being converted into forward slashes? Thanks!

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  • app engine's back referencing is too slow. How can I make it faster?

    - by Ray Yun
    Google app engine has smart feature named back references and I usually iterate them where the traditional SQL's computed column need to be used. Just imagine that need to accumulate specific force's total hp. class Force(db.Model): hp = db.IntegerProperty() class UnitGroup(db.Model): force = db.ReferenceProperty(reference_class=Force,collection_name="groups") hp = db.IntegerProperty() class Unit(db.Model): group = db.ReferenceProperty(reference_class=UnitGroup,collection_name="units") hp = db.IntegerProperty() When I code like following, it was horribly slow (almost 3s) with 20 forces with single group - single unit. (I guess back-referencing force reload sub entities. Am I right?) def get_hp(self): hp = 0 for group in self.groups: group_hp = 0 for unit in group.units: group_hp += unit.hp hp += group_hp return hp How can I optimize this code? Please consider that there are more properties should be computed for each force/unit-groups and I don't want to save these collective properties to each entities. :)

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  • What is the most efficient way to pass data (list of pairs of [Integer + Double]) between two Google App Engine instances?

    - by ruslan
    What is the most efficient way to pass data (list of pairs of [Integer, Double]) between two Google App Engine instances ? Currently I use Java binary serialization. Frontend servlet receives data from the client in JSON format. I convert it to byte[] using ObjectOutput.writeObject and then send it to backend servlet via HTTP POST. It's not in production yet. Should I just pass client's JSON as it is to backend? It seems more logical. But it's bigger in size. Or should I use Google Protocol Buffers as stated in this benchmark article ? Thank you!!!

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  • How to get google app engine logs in C#?

    - by Max
    I am trying to retrieve app engine logs the only result I get is "# next_offset=None", below is my code: internal string GetLogs() { string result = _connection.Get("/api/request_logs", GetPostParameters(null)); return result; } private Dictionary<string, string> GetPostParameters(Dictionary<string, string> customParameters) { Dictionary<string, string> parameters = new Dictionary<string, string>() { { "app_id", _settings.AppId }, { "version", _settings.Version.ToString() } }; if (customParameters != null) { foreach (string key in customParameters.Keys) { if (parameters.ContainsKey(key)) { parameters[key] = customParameters[key]; } else { parameters.Add(key, customParameters[key]); } } } return parameters; }

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  • How to efficiently render different things at different times in a game?

    - by Baqjohanson
    Sorry for the ambiguous title. What I am wondering is what is an efficient way to alternate rendering between lets say a main menu, options menu, and "in the game." The only two ways I've come up with so far are to have 1 render function, with code for each part (menu, ...) and a variable to control what gets drawn, or to have multiple render functions, and use a function pointer to point to the appropriate one, and then just call the function pointer. I always wonder how more professional games do it.

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  • Game Design Dilemma

    - by Chris Williams
    I'm working on a 2d tilemapped RPG. I've actually made quite a fair amount of progress, but I'm at a point where I need to make a UI decision. I have the overland world completely mapped out, and I have several towns and special areas. I'm on the fence about how to integrate the two. Scenario 1: I have one ginormous map, where everything is the same scale. This means you can walk in and out of towns without having to load or wait and transition in any way. With everything the same scale, movement costs the same no matter where you are (in terms of time/turns/energy/hunger/whatever/etc...)  The potential downside to this is that it could take quite a long time to get anywhere on foot. Scenario 2: I have an overland map, a set of town maps, overland tactical maps, dungeon maps & special area maps. The overland map is at a different scale than the other maps. This means that time/turns/energy/hunger/whatever/etc is calculated at a different rate than on the other maps, which have a 1:1 scale. When entering a town, dungeon, special area or having a random encounter, you would effectively zoom in from the overland scale to the tactical scale. When you are done with combat, or exit a dungeon or town, it would zoom back out to the overland map. The downside to this is that at the zoomed out scale, the overland map isn't all that big (comparitively) and you can traverse it fairly quickly (in real time, not game world time.) Options: 1) Go with scenario 1, as is. 2) Go with scenario 1 and introduce a slightly speedier version of overland travel, such as a horse. 3) Go with scenario 1 and introduce "instant" travel, via portals or some kind of "click the big map" mechanism. This would only work with places you've already been, or somehow unlocked (perhaps via a quest.) 4) Go with Scenario 2, as is.   Thoughts, opinions, suggestions?  Feedback appreciated.

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  • Site Search Engine for 1,000 page website

    - by Ian
    I manage a website with about 1,000 articles that need to be searchable by my members. The site search engines I've tried all had their own problems: Fluid Dynamics Search Engine Since it's written in perl, it was a bit hacky to integrate with my PHP-based CMS. I basically had to file_get_contents the search results page. However, FDSE had the best search results. Google CSE Ugh, the search results SUCK. It can't find documents even using unique strings. I'm so surprised that a Google search product is this bad. Nor can I get any answers on their 'help' forums, and I am a paying user. Boo, Google. Boo. Sphider Again, bad search results. Unable to locate some phrases used in link text. Better results than Google CSE though. Shame on Google that a free PHP script has better search results than their paid application. IndexTank This one looked really promising. I got all set up with their PHP API client. But it would only randomly add articles that I submitted. Out of 700+ articles I pushed to the index through their API, only 8 made it in. Unable to find any help on this subject. Update for IndexTank -- Got the above issue fixed, so this looks most promising so far. The site itself runs on php/mysql and FreeBSD, though this shouldn't matter for a web crawling indexer. I've looked at Lucene, but I don't know anything about Java or installing Java programs on my web server. I also do not have root access on my web server, if this would be required for installation. I really don't need a lot of fancy features. It just needs to be able to crawl my web site and return great (even decent!) search results. I don't need any crazy search operators. It doesn't need to index off my primary domain. It just needs to work! Thanks, Hive Mind!

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  • A Brief History of Video Games [Video]

    - by Asian Angel
    Are you ready to take a trip down nostalgia lane? This compilation of video game footage provides a brief but interesting look at some of our favorite games over the years and how much the look and feel of them has changed. A Brief History of Video Games [via Neatorama] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • Is dynamic HTML layout good from an SEO perspective?

    - by sll
    Just wondering whether dynamically built HTML layout is fine from SEO perspectives? So let's assume e-commerce engine and its most popular page - products catalog. So 90% of the page is built using AJAX and MVVM library knockoutjs which builds HTML on the fly on the client side. So how search bots would parse such content? Is it fine indexed and would be such effective as server-side built HTML pages from the SEO perspectives?

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