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  • Performance when accessing class members

    - by Dr. Acula
    I'm writing something performance-critical and wanted to know if it could make a difference if I use: int test( int a, int b, int c ) { // Do millions of calculations with a, b, c } or class myStorage { public: int a, b, c; }; int test( myStorage values ) { // Do millions of calculations with values.a, values.b, values.c } Does this basically result in similar code? Is there an extra overhead of accessing the class members? I'm sure that this is clear to an expert in C++ so I won't try and write an unrealistic benchmark for it right now

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  • Call function from object instantiated in one class in another

    - by Dk43
    I have two classes, both of which need to be able to call the same instance of entitymanager class Engine { EntityManager::Entitymanager EManager; } And I need to add an object to a vector contained by this particular instance of Engine. What I want to do is be able to add a bullet spawned by the player to the vector that contains all my entities. class Player : Entity { void SpawnBullet() {Engine::EManager.Add(BULLET);} } The above returns this error: error: object missing in reference to ‘Engine::EManager’ How do I resolve this? Any help or pointers in the right direction would be much appreciated!

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  • Push a detail view in UITableViewCell class

    - by luca
    My class inherit from UITableViewCell, i have make some custom transitions to push a new detail view when an image get selected. [UIView transitionWithView:self.masterView duration:0.5 options:UIViewAnimationOptionShowHideTransitionViews animations:^ { [self.masterView addSubview:self.detailImage]; } completion:nil]; My code works fine, the detailImage subview is shown with a transition, but this transition is not what i want exactly. What i want to perform is a simple transition from bottom to up. The list of UIViewAnimation doesn't contain such animation. Is there any way to use that transition without changing my class inheritance to UINavigationController ?

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  • Class basic operators

    - by swan
    Hi, Is it necessary to have a copy constructor, destructor and operator= in a class that have only static data member, no pointer class myClass{ int dm; public: myClass(){ dm = 1; } ~myClass(){ } // Is this line usefull ? myClass(const myClass& myObj){ // and that operator? this->dm = myObj.dm; } myClass& operator=(const myClass& myObj){ // and that one? if(this != &myObj){ this->dm = myObj.dm; } return *this; } }; I read that the compiler build one for us, so it is better to not have one (when we add a data member we have to update the operators)

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  • Is there an autorelease pool in class methods?

    - by mystify
    I have an class method which generates an UIView, like this: + (UIImage*)imageWithFileName:(NSString*)imgFile { UIImage *img = nil; NSBundle *appBundle = [NSBundle mainBundle]; NSString *resourcePath = [appBundle pathForResource:imgFile ofType:nil]; if (resourcePath != nil) { NSURL *imageURL = [NSURL fileURLWithPath:resourcePath]; NSData *data = [[NSData alloc] initWithContentsOfURL:imageURL]; img = [UIImage imageWithData:data]; // should be autoreleased!! [data release]; } return img; } However, when I use this, the image data is NEVER freed. There is definitely a memory bug with this, although I didn't break any memory management rule I am aware of. My guess is that because this is a class method which gets called from instance methods, There is no active autorelease pool in place or it's one that only gets drained when I quit the app. Could that be right?

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  • Access WindowedApplication from package class.

    - by Senling
    Hi, I'm developing an AIR application, where i need to access WindowedApplication's function from the package class. This is the Main application (Partial code) import mx.events.CloseEvent; import messages.MessageWindow public function undock():void { stage.nativeWindow.visible = true; stage.nativeWindow.orderToFront(); //Clearing the bitmaps array also clears the applcation icon from the systray NativeApplication.nativeApplication .icon.bitmaps = []; } ]] Package: (Partial code) package messages { public class MessageWindow extends NativeWindow { public function MessageWindow():void { stage.addEventListener(MouseEvent.MOUSE_DOWN,onClick); } private function onClick(event:MouseEvent):void { ****** Need to call the undock method from here. ***** } } } Is it possible to call this way or suggest any other solution Thanks in advance Senling.

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  • subscribing an event to a class object before initializing it.

    - by GN
    I have two classes class A and B.I have a delegate n event published in class B.The class B object is declared in class A.All he functionality dependes on the parameterised constru ctor of class B. Before initializing the object of class B i need to subscibe the event for it.how to do it? e.g public class B { public delegate void myDel(string); public event myDel myEvent; B(object obj) { ----------------- ------------------ } } class A { A objA; class XYZ objXYZ; void func() { objA.myEvent+=new myDel(); objA=new A(objXYZ); // hw to attain this? } }

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  • Why is this Python class copying another class contents?

    - by fjfnaranjo
    Hello guys. I'm trying to understand an estrange behavior in Python. I have the next python code: class IntContainer: listOfInts = [] def __init__(self, initListOfInts): for i in initListOfInts: self.listOfInts.append(i) def printInts(self): print self.listOfInts if __name__ == "__main__": intsGroup1 = [1,2,3,4] intsGroup2 = [4,5,6,7] intsGroups = [intsGroup1,intsGroup2] intsContainers = [] for ig in intsGroups: newIntContainer = IntContainer(ig) intsContainers.append(newIntContainer) for ic in intsContainers: print ic.listOfInts I expect to get something like: [1, 2, 3, 4] [4, 5, 6, 7] But i get: [1, 2, 3, 4, 4, 5, 6, 7] [1, 2, 3, 4, 4, 5, 6, 7] I have check the next question: http://stackoverflow.com/questions/1876905/why-is-python-reusing-a-class-instance-inside-in-function And a lot of Python reference, but I can not understand what is happening. I think is related with the newIntContainer identifier reutilization, but I do not understand it deeply. Why Python appears to reused the last reference for the new object, even if I have added it to a permanent list? What can I do to resolve this behavior? Thanks ;)

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  • UDK "Error, Accessing a member of _'s within class through a context expression requires explicit 'O

    - by Ricket
    I get the following error in the UDK Frontend when I try to make my project: C:\UDK\UDK-2010-03\Development\Src\FixIt\Classes\ZInteraction.uc(58) : Error, Accessing a member of GameUISceneClient's within class through a context expression requires explicit 'Outer' The class ZInteraction extends Interaction. Line 58 is: GetSceneClient().ConsoleCommand("KEYNAME"@Key); What is the problem here? I am still investigating and I will update as I find out more. edit: Tried fixing the line up as class'UIRoot'.static.GetSceneClient().ConsoleCommand("KEYNAME"@Key); - no change.

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  • Add Method to Built In Class

    - by Evorlor
    I am pretty sure this is not doable, but I will go ahead and cross my fingers and ask. I am trying to add a method to a built in class. I want this method to be callable by all of the built in class's subclasses. Specifically: I have a JButton, a JTextPane, and other JComponents. I want to be able to pass in a JDom Element instead of a Rectangle to setBounds(). My current solution is to extend each JComponent subclass with the desired methods, but that is a LOT of duplicate code. Is there a way I can write the following method just one time, and have it callable on all JComponent objects? Or is it required that I extend each subclass individually, and copy and paste the method below? public void setBounds(Element element) { this.setBounds(Integer.parseInt(element.getAttribute( "x").toString()), Integer.parseInt(element .getAttribute("y").toString()), Integer .parseInt(element.getAttribute("width").toString()), Integer.parseInt(element.getAttribute("height") .toString())); }

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  • PHP: Classes to use functions from each other?

    - by Martti Laine
    Hello I've been into this problem for a while already, and have asked some questions about it here Stackoverflow. I've got some advice, but I just can't understand it. Could someone provide me an example of classes working smoothly together. I have 3 (maybe more) classes: mysql user alerts As I said, could someone provide an example, so these classes could use functions from each other class, e.g. user could use mysql's functions. I'm asking for an simple example, for learning-purposes. And please, no google-suggestions or links to other questions. I've tried to search this for a while already. No success, though. Martti Laine

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  • What is a Custom Class?

    - by John Saunders
    Many questions here on SO ask about custom classes. I, on the other hand, have no idea what they're talking about. "Custom class" seems to mean the same thing I mean when I say "class". What did I miss, back in the '80s, that keeps me from understanding? I know that it's possible to purchase a packaged system - for Accounting, ERP, or something like that. You can then customize it, or add "custom code" to make the package do things that are specific to your business. But that doesn't describe the process used in writing a .NET program. In this case, the entire purpose of the .NET Framework is to allow us to write our own code. There is nothing useful out of the box.

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  • Best way to test class methods without running __init__

    - by KenFar
    I've got a simple class that gets most of its arguments via init, which also runs a variety of private methods that do most of the work. Output is available either through access to object variables or public methods. Here's the problem - I'd like my unittest framework to directly call the private methods called by init with different data - without going through init. What's the best way to do this? So far, I've been refactoring these classes so that init does less and data is passed in separately. This makes testing easy, but I think the usability of the class suffers a little.

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  • Detect if class has overloaded function fails on Comeau compiler

    - by Frank
    Hi Everyone, I'm trying to use SFINAE to detect if a class has an overloaded member function that takes a certain type. The code I have seems to work correctly in Visual Studio and GCC, but does not compile using the Comeau online compiler. Here is the code I'm using: #include <stdio.h> //Comeau doesnt' have boost, so define our own enable_if_c template<bool value> struct enable_if_c { typedef void type; }; template<> struct enable_if_c< false > {}; //Class that has the overloaded member function class TestClass { public: void Func(float value) { printf( "%f\n", value ); } void Func(int value) { printf( "%i\n", value ); } }; //Struct to detect if TestClass has an overloaded member function for type T template<typename T> struct HasFunc { template<typename U, void (TestClass::*)( U )> struct SFINAE {}; template<typename U> static char Test(SFINAE<U, &TestClass::Func>*); template<typename U> static int Test(...); static const bool Has = sizeof(Test<T>(0)) == sizeof(char); }; //Use enable_if_c to only allow the function call if TestClass has a valid overload for T template<typename T> typename enable_if_c<HasFunc<T>::Has>::type CallFunc(TestClass &test, T value) { test.Func( value ); } int main() { float value1 = 0.0f; int value2 = 0; TestClass testClass; CallFunc( testClass, value1 ); //Should call TestClass::Func( float ) CallFunc( testClass, value2 ); //Should call TestClass::Func( int ) } The error message is: no instance of function template "CallFunc" matches the argument list. It seems that HasFunc::Has is false for int and float when it should be true. Is this a bug in the Comeau compiler? Am I doing something that's not standard? And if so, what do I need to do to fix it?

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  • C# compiler fails to recognize a class is implementing an interface

    - by Freek
    The following code fails to compile (using VS2010) and I don't see why. The compiler should be able to infer that List is 'compatible' (sorry for lack of a better word) with IEnumerable, but somehow it doesn't. What am I missing here? interface ITest { void Test(); } class TestClass : ITest { public void Test() { } } class Program { static void Test(IEnumerable<ITest> tests) { foreach(var t in tests) { Console.WriteLine(t); } } static void Main(string[] args) { var lst = new List<TestClass>(); Test(lst); // fails, why? Test(lst.Select(t=>t as ITest)); //success Test(lst.ToArray()); // success } }

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  • Updating GUI Component from a different class C# WPF

    - by Boardy
    Hi all, I am trying to update a GUI component (DataGrid) in one class from a different class. I am using C# and WPF Forms. When I used the standard WF forms I could pass a reference to the GUI component as a parameter to the function that needed to do the work with the DataGrid. However, I do not know how I can do this in WPF. I have Class1 which has the GUI component and I need Class3 to run the function inside Class2 which will automatically update the GUI display of the Datagrid found in Class1. Any help with this would be much appreciated.

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  • Get Links in class with html agility pack

    - by acidzombie24
    There are a bunch of tr's with the class alt. I want to get all the links (or the first of last) yet i cant figure out how with html agility pack. I tried variants of a but i only get all the links or none. It doesnt seem to only get the one in the node which makes no sense since i am writing n.SelectNodes html.LoadHtml(page); var nS = html.DocumentNode.SelectNodes("//tr[@class='alt']"); foreach (var n in nS) { var aS = n.SelectNodes("a"); ... }

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  • Calling inheriting class methods via interface.

    - by Stacey
    Given the scenario... interface IBase{ void Process(int value); } abstract class Base : IBase { public virtual void Process(int value){ throw new NotImplementedException(); } } class Implemented: Base, IBase { public void Process(int value) { // .. some code here.. } } I'm trying to write a loop similar to the following. foreach( Base b in CollectionOfImplemented ) { b.Process( // something will go here // ); } Trying this, it keeps calling Base.Process, instead of Implemented.Process; but the type in the collection is Implemented, not Base. Boxing it seems to work, but I was hoping to see if I could find a more intelligent approach to it, since the Collection will contain other types of objects that also inherit from Base.

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  • Passing a NSString to another ViewController using classes

    - by Jeff Kranenburg
    I know this insanely simple, but I am re-teaching myself the basics and trying to get my head around this:-) I have one ViewController called MainVC and I have one called ClassVC In ClassVC I have this code: @interface ClassVC : UIViewController { NSString *mainLine; } @property (nonatomic, retain) NSString *mainLine; @end and I have this in the implementation file: @synthesize mainLine = _mainLine; -(NSString *)_mainLine { _mainLine = @"This a string from a Class"; return _mainLine; } Now I was thinking that if I #import the ClassVC into MainVC I would be able to transfer that string along as well like so: This code is in the viewDidLoad _mainLabel.text = _secondClass.mainLine; NSLog(@"%@", _secondClass.mainLine); But that is not working - so cannot I not pass strings in through this way???

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  • Determining whether a class implements a generic list in a T4 template

    - by James Hollingworth
    I'm writing a T4 template which loads some classes from an assembly, does some analysis of the classes and then generates some code. One particular bit of analysis I need to do is to determine whether the class implements a generic list. I can do this pretty simply in C#, e.g. public class Foo : List<string> { } var t = typeof(Foo); if (t.BaseType != null && t.BaseType.IsGenericType && t.BaseType.GetGenericTypeDefinition() == typeof(List<>))) Console.WriteLine("Win"); However T4 templates use the FXCop introspection engine and so you do not have access to the .net reflection API. I've spent the past couple of hours in Reflector but still can't figure it out. Does anyone have any clues about how to do this?

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  • jQuery Find Previous Table Row that has a Cell with a Specific Class

    - by Huy Tran
    Hello All, Suppose I have a table like so: <table> <tr><td class="this-is-a-label">Label Cell</td></tr> <tr><td>Detail 1</td></tr> <tr><td class="selected">Detail 2</td></tr> </table> I want to be able to grab the previous "Label Cell" from the "Selected" cell. My jQuery script should be something like: $('.selected').each(function() { var label = $(this).parent().prev('tr td.this-is-a-label'); //... do what I need with the label ... }); But it's not working. Does anyone have any suggestions? Thanks.

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  • How to convet DataTable to List on runtype with out existin class property [closed]

    - by shamim
    Work on VS2010 C#,Have one DataTable ,want to convert this DataTable to List Suppose: Table dt; On run time want to create similar field from a datatable and fill fields in List.There is no existing class for list properties. ListName=TableName List property name=Table column name List Property type=Table column type List items=Table rows Note: Recently work on EF.To fullfill my project requirement, need to give flexibility to use to input and execute ESQL at runtime .I don’t want to put this execute result on datatable or List ,want to put this result on list. List has no existing class and property,don’t want to convert DataTable on list Type:DataRow If have any query please ask,Thanks in advanced.

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  • TypeError: init_animals() takes 1 positional arguments but 2 were given

    - by libra
    I know this title look familiar to some old questions, but i've looked at every single one of them, none of them solves. And here is my codes: class Island (object):E,W,R,P def __init__(self, x, y): self.init_animals(y) def init_animals(y): pass isle = Island(x,y) However, i got the following error: Traceback (most recent call last): File "<stdin>", line 1, in <module> File "<stdin>", line 3, in __init__ TypeError: init_animals() takes 1 positional arguments but 2 were given Please tell me if i got any mistakes, im so confused by this. Best regards

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