Search Results

Search found 19061 results on 763 pages for 'load factor'.

Page 136/763 | < Previous Page | 132 133 134 135 136 137 138 139 140 141 142 143  | Next Page >

  • Implementing the Reactive Manifesto with Azure and AWS

    - by Elton Stoneman
    Originally posted on: http://geekswithblogs.net/EltonStoneman/archive/2013/10/31/implementing-the-reactive-manifesto-with-azure-and-aws.aspxMy latest Pluralsight course, Implementing the Reactive Manifesto with Azure and AWS has just been published! I’d planned to do a course on dual-running a messaging-based solution in Azure and AWS for super-high availability and scale, and the Reactive Manifesto encapsulates exactly what I wanted to do. A “reactive” application describes an architecture which is inherently resilient and scalable, being event-driven at the core, and using asynchronous communication between components. In the course, I compare that architecture to a classic n-tier approach, and go on to build out an app which exhibits all the reactive traits: responsive, event-driven, scalable and resilient. I use a suite of technologies which are enablers for all those traits: ASP.NET SignalR for presentation, with server push notifications to the user Messaging in the middle layer for asynchronous communication between presentation and compute Azure Service Bus Queues and Topics AWS Simple Queue Service AWS Simple Notification Service MongoDB at the storage layer for easy HA and scale, with minimal locking under load. Starting with a couple of console apps to demonstrate message sending, I build the solution up over 7 modules, deploying to Azure and AWS and running the app across both clouds concurrently for the whole stack - web servers, messaging infrastructure, message handlers and database servers. I demonstrating failover by killing off bits of infrastructure, and show how a reactive app deployed across two clouds can survive machine failure, data centre failure and even whole cloud failure. The course finishes by configuring auto-scaling in AWS and Azure for the compute and presentation layers, and running a load test with blitz.io. The test pushes masses of load into the app, which is deployed across four data centres in Azure and AWS, and the infrastructure scales up seamlessly to meet the load – the blitz report is pretty impressive: That’s 99.9% success rate for hits to the website, with the potential to serve over 36,000,000 hits per day – all from a few hours’ build time, and a fairly limited set of auto-scale configurations. When the load stops, the infrastructure scales back down again to a minimal set of servers for high availability, so the app doesn’t cost much to host unless it’s getting a lot of traffic. This is my third course for Pluralsight, with Nginx and PHP Fundamentals and Caching in the .NET Stack: Inside-Out released earlier this year. Now that it’s out, I’m starting on the fourth one, which is focused on C#, and should be out by the end of the year.

    Read the article

  • Google slideshow shows a blank screen when calling from ajax

    - by ufk
    I'm having problems implementing google slideshow (http://www.google.com/uds/solutions/slideshow/index.html) to my web application by loading it using a jquery load() function. index.html: <script type="text/javascript" src="jquery-1.3.2.js"></script> <div id="moshe"></div> <script type="text/javascript"> $(document).ready(function(){ $('#moshe').load('test.html'); }); </script> test.html: <script type="text/javascript"> function load() { var samples = "http://dlc0421.googlepages.com/gfss.rss"; var options = { displayTime: 2000, transistionTime: 600, linkTarget : google.feeds.LINK_TARGET_BLANK }; new GFslideShow(samples, "slideshow", options); } google.load("feeds", "1"); google.setOnLoadCallback(load); </script> <div id="slideshow" class="gslideshow" style="width:300px;height:300px;position:relative; border: 2px solid blue">Loading...</div> When i execute the test.html, it loads the slideshow just fine. when i try to load using index.html that actually calls Jquery's $.load() function that loads the content of test.html into a specific div element, i see that the gallery is loading on that div, but when it's about to show images the entire page clears and all i have is a blank page. Any ideas ? a different version of index.html without using jquery: <script type="text/javascript"> function makeRequest(url) { var httpRequest; if (window.XMLHttpRequest) { // Mozilla, Safari, ... httpRequest = new XMLHttpRequest(); if (httpRequest.overrideMimeType) { httpRequest.overrideMimeType('text/xml'); // See note below about this line } } else if (window.ActiveXObject) { // IE try { httpRequest = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { httpRequest = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) {} } } if (!httpRequest) { alert('Giving up :( Cannot create an XMLHTTP instance'); return false; } httpRequest.onreadystatechange = function() { alertContents(httpRequest); }; httpRequest.open('GET', url, true); httpRequest.send(''); } function alertContents(httpRequest) { if (httpRequest.readyState == 4) { if (httpRequest.status == 200) { document.getElementById('moshe').innerHTML=httpRequest.responseText; } else { alert('There was a problem with the request.'); } } } makeRequest('test.html'); </script>

    Read the article

  • How do I avoid the loader lock?

    - by Mark0978
    We have a managed app, that uses an assembly. That assembly uses some unmanaged C++ code. The Managed C++ code is in a dll, that depends on several other dlls. All of those Dlls are loaded by this code. (We load all the dll's that ImageCore.dll depends on first, so we can tell which ones are missing, otherwise it would just show up as ImageCore.dll failed to load, and the log file would give no clues as to why). class Interop { private const int DONT_RESOLVE_DLL_REFERENCES = 1; private static log4net.ILog log = log4net.LogManager.GetLogger("Imagecore.NET"); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr LoadLibraryEx(string fileName, IntPtr dummy, int flags); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr FreeLibrary(IntPtr hModule); static private String[] libs = { "log4cplus.dll", "yaz.dll", "zlib1.dll", "libxml2.dll" }; public static void PreloadAssemblies() { for (int i=0; i < libs.Length; ++i) { String libname = libs[i]; IntPtr hModule = LoadLibraryEx(libname, IntPtr.Zero, DONT_RESOLVE_DLL_REFERENCES); if(hModule == IntPtr.Zero) { log.Error("Unable to pre-load '" + libname + "'"); throw new DllNotFoundException("Unable to pre-load '" + libname + "'"); } else { FreeLibrary(hModule); } } IntPtr h = LoadLibraryEx("ImageCore.dll", IntPtr.Zero, 0); if (h == IntPtr.Zero) { throw new DllNotFoundException("Unable to pre-load ImageCore.dll"); } } } And this code is called by public class ImageDoc : IDisposable { static ImageDoc() { ImageHawk.ImageCore.Utility.Interop.PreloadAssemblies(); } ... } Which is static constructor. As near as I can understand it, as soon as we attempt to use an ImageDoc object, the dll that contains that assembly is loaded and as part of that load, the static constructor is called which in turn causes several other DLLs to be loaded as well. What I'm trying to figure out, is how do we defer loading of those DLLs so that we don't run smack dab into this loader lock that is being kicked out because of the static constructor. I've pieced this much together by looking at: http://social.msdn.microsoft.com/Forums/en-US/vsto/thread/dd192d7e-ce92-49ce-beef-3816c88e5a86 http://msdn.microsoft.com/en-us/library/aa290048%28VS.71%29.aspx http://forums.devx.com/showthread.php?t=53529 http://www.yoda.arachsys.com/csharp/beforefieldinit.html But I just can't seem to find a way to get these external DLLs to load without it happening at the point the class is loading. I think I need to get these LoadLibrary calls out of the static constructor, but don't know how to get them called before they are needed (except for how it is done here). I would prefer to not have to put this kind of knowledge of the dlls into every app that uses this assembly. (And I'm not sure that would even fix the problem.... The strange thing is that the exception only appears to be happening while running within the debugger, not while running outside the debugger.

    Read the article

  • Dealing with C++ web views

    - by Jeffrey
    I'm working, as an hobby (before any one rage out of their mind, I'm just trying to study C++ regarding something I love: web. I'm not trying to reinvent your precious wheel, and I'm not trying to create the new web technology. I just have the time to go for it.), creating a web CGI C++ library. I'm at a pretty good point, but in the future I see one big problem: views. I'm used to the great <body><?php echo "Hey!"; ?></body> embedded php, but there's no such thing in C++, so I'm wondering: How would you deal with views? Would you create a simple find-replace-variable templating system and deal with thousands of partial views? For example: View view; view.load("header.html"); view.load("nav.html"); view.load("post_start.html"); for (int i = 0; i < 10; i++) { std::map<std::string, std::string> post; Post p(i); post = p.get(); view.load(post_view.html, post); // p is passed as argument and every `{% varname %}` in the html will be replaced with its value inside the map } view.load(post_end.html); view.load(footer); Would you create a simple templating system? So that we can deal with this C++ code: std::vector<std::map<std::string, std::string>> posts; Posts p; posts = p.getAll(); view.load(posts.html, posts); and then this HTML/TPL: <html> ... <body> <h2> Posts </h2> {% for (i = 0; i < 10; i++): %} <div class="post">...</div> {% endfor %} </body> </html> Is there any other way? What is the best way to do this? (And no, I don't think this is subjective question)

    Read the article

  • AngularJs ng-cloak Problems on large Pages

    - by Rick Strahl
    I’ve been working on a rather complex and large Angular page. Unlike a typical AngularJs SPA style ‘application’ this particular page is just that: a single page with a large amount of data on it that has to be visible all at once. The problem is that when this large page loads it flickers and displays template markup briefly before kicking into its actual content rendering. This is is what the Angular ng-cloak is supposed to address, but in this case I had no luck getting it to work properly. This application is a shop floor app where workers need to see all related information in one big screen view, so some of the benefits of Angular’s routing and view swapping features couldn’t be applied. Instead, we decided to have one very big view but lots of ng-controllers and directives to break out the logic for code separation. For code separation this works great – there are a number of small controllers that deal with their own individual and isolated application concerns. For HTML separation we used partial ASP.NET MVC Razor Views which made breaking out the HTML into manageable pieces super easy and made migration of this page from a previous server side Razor page much easier. We were also able to leverage most of our server side localization without a lot of  changes as a bonus. But as a result of this choice the initial HTML document that loads is rather large – even without any data loaded into it, resulting in a fairly large DOM tree that Angular must manage. Large Page and Angular Startup The problem on this particular page is that there’s quite a bit of markup – 35k’s worth of markup without any data loaded, in fact. It’s a large HTML page with a complex DOM tree. There are quite a lot of Angular {{ }} markup expressions in the document. Angular provides the ng-cloak directive to try and hide the element it cloaks so that you don’t see the flash of these markup expressions when the page initially loads before Angular has a chance to render the data into the markup expressions.<div id="mainContainer" class="mainContainer boxshadow" ng-app="app" ng-cloak> Note the ng-cloak attribute on this element, which here is an outer wrapper element of the most of this large page’s content. ng-cloak is supposed to prevent displaying the content below it, until Angular has taken control and is ready to render the data into the templates. Alas, with this large page the end result unfortunately is a brief flicker of un-rendered markup which looks like this: It’s brief, but plenty ugly – right?  And depending on the speed of the machine this flash gets more noticeable with slow machines that take longer to process the initial HTML DOM. ng-cloak Styles ng-cloak works by temporarily hiding the marked up element and it does this by essentially applying a style that does this:[ng\:cloak], [ng-cloak], [data-ng-cloak], [x-ng-cloak], .ng-cloak, .x-ng-cloak { display: none !important; } This style is inlined as part of AngularJs itself. If you looking at the angular.js source file you’ll find this at the very end of the file:!angular.$$csp() && angular.element(document) .find('head') .prepend('<style type="text/css">@charset "UTF-8";[ng\\:cloak],[ng-cloak],' + '[data-ng-cloak],[x-ng-cloak],.ng-cloak,.x-ng-cloak,' + '.ng-hide{display:none !important;}ng\\:form{display:block;}' '.ng-animate-block-transitions{transition:0s all!important;-webkit-transition:0s all!important;}' + '</style>'); This is is meant to initially hide any elements that contain the ng-cloak attribute or one of the other Angular directive permutation markup. Unfortunately on this particular web page ng-cloak had no effect – I still see the flicker. Why doesn’t ng-cloak work? The problem is of course – timing. The problem is that Angular actually needs to get control of the page before it ever starts doing anything like process even the ng-cloak attribute (or style etc). Because this page is rather large (about 35k of non-data HTML) it takes a while for the DOM to actually plow through the HTML. With the Angular <script> tag defined at the bottom of the page after the HTML DOM content there’s a slight delay which causes the flicker. For smaller pages the initial DOM load/parse cycle is so fast that the markup never shows, but with larger content pages it may show and become an annoying problem. Workarounds There a number of simple ways around this issue and some of them are hinted on in the Angular documentation. Load Angular Sooner One obvious thing that would help with this is to load Angular at the top of the page  BEFORE the DOM loads and that would give it much earlier control. The old ng-cloak documentation actually recommended putting the Angular.js script into the header of the page (apparently this was recently removed), but generally it’s not a good practice to load scripts in the header for page load performance. This is especially true if you load other libraries like jQuery which should be loaded prior to loading Angular so it can use jQuery rather than its own jqLite subset. This is not something I normally would like to do and also something that I’d likely forget in the future and end up right back here :-). Use ng-include for Child Content Angular supports nesting of child templates via the ng-include directive which essentially delay loads HTML content. This helps by removing a lot of the template content out of the main page and so getting control to Angular a lot sooner in order to hide the markup template content. In the application in question, I realize that in hindsight it might have been smarter to break this page out with client side ng-include directives instead of MVC Razor partial views we used to break up the page sections. Razor partial views give that nice separation as well, but in the end Razor puts humpty dumpty (ie. the HTML) back together into a whole single and rather large HTML document. Razor provides the logical separation, but still results in a large physical result document. But Razor also ended up being helpful to have a few security related blocks handled via server side template logic that simply excludes certain parts of the UI the user is not allowed to see – something that you can’t really do with client side exclusion like ng-hide/ng-show – client side content is always there whereas on the server side you can simply not send it to the client. Another reason I’m not a huge fan of ng-include is that it adds another HTTP hit to a request as templates are loaded from the server dynamically as needed. Given that this page was already heavy with resources adding another 10 separate ng-include directives wouldn’t be beneficial :-) ng-include is a valid option if you start from scratch and partition your logic. Of course if you don’t have complex pages, having completely separate views that are swapped in as they are accessed are even better, but we didn’t have this option due to the information having to be on screen all at once. Avoid using {{ }}  Expressions The biggest issue that ng-cloak attempts to address isn’t so much displaying the original content – it’s displaying empty {{ }} markup expression tags that get embedded into content. It gives you the dreaded “now you see it, now you don’t” effect where you sometimes see three separate rendering states: Markup junk, empty views, then views filled with data. If we can remove {{ }} expressions from the page you remove most of the perceived double draw effect as you would effectively start with a blank form and go straight to a filled form. To do this you can forego {{ }}  expressions and replace them with ng-bind directives on DOM elements. For example you can turn:<div class="list-item-name listViewOrderNo"> <a href='#'>{{lineItem.MpsOrderNo}}</a> </div>into:<div class="list-item-name listViewOrderNo"> <a href="#" ng-bind="lineItem.MpsOrderNo"></a> </div> to get identical results but because the {{ }}  expression has been removed there’s no double draw effect for this element. Again, not a great solution. The {{ }} syntax sure reads cleaner and is more fluent to type IMHO. In some cases you may also not have an outer element to attach ng-bind to which then requires you to artificially inject DOM elements into the page. This is especially painful if you have several consecutive values like {{Firstname}} {{Lastname}} for example. It’s an option though especially if you think of this issue up front and you don’t have a ton of expressions to deal with. Add the ng-cloak Styles manually You can also explicitly define the .css styles that Angular injects via code manually in your application’s style sheet. By doing so the styles become immediately available and so are applied right when the page loads – no flicker. I use the minimal:[ng-cloak] { display: none !important; } which works for:<div id="mainContainer" class="mainContainer dialog boxshadow" ng-app="app" ng-cloak> If you use one of the other combinations add the other CSS selectors as well or use the full style shown earlier. Angular will still load its version of the ng-cloak styling but it overrides those settings later, but this will do the trick of hiding the content before that CSS is injected into the page. Adding the CSS in your own style sheet works well, and is IMHO by far the best option. The nuclear option: Hiding the Content manually Using the explicit CSS is the best choice, so the following shouldn’t ever be necessary. But I’ll mention it here as it gives some insight how you can hide/show content manually on load for other frameworks or in your own markup based templates. Before I figured out that I could explicitly embed the CSS style into the page, I had tried to figure out why ng-cloak wasn’t doing its job. After wasting an hour getting nowhere I finally decided to just manually hide and show the container. The idea is simple – initially hide the container, then show it once Angular has done its initial processing and removal of the template markup from the page. You can manually hide the content and make it visible after Angular has gotten control. To do this I used:<div id="mainContainer" class="mainContainer boxshadow" ng-app="app" style="display:none"> Notice the display: none style that explicitly hides the element initially on the page. Then once Angular has run its initialization and effectively processed the template markup on the page you can show the content. For Angular this ‘ready’ event is the app.run() function:app.run( function ($rootScope, $location, cellService) { $("#mainContainer").show(); … }); This effectively removes the display:none style and the content displays. By the time app.run() fires the DOM is ready to displayed with filled data or at least empty data – Angular has gotten control. Edge Case Clearly this is an edge case. In general the initial HTML pages tend to be reasonably sized and the load time for the HTML and Angular are fast enough that there’s no flicker between the rendering times. This only becomes an issue as the initial pages get rather large. Regardless – if you have an Angular application it’s probably a good idea to add the CSS style into your application’s CSS (or a common shared one) just to make sure that content is always hidden. You never know how slow of a browser somebody might be running and while your super fast dev machine might not show any flicker, grandma’s old XP box very well might…© Rick Strahl, West Wind Technologies, 2005-2014Posted in Angular  JavaScript  CSS  HTML   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Simplex Noise Help

    - by Alex Larsen
    Im Making A Minecraft Like Gae In XNA C# And I Need To Generate Land With Caves This Is The Code For Simplex I Have /// <summary> /// 1D simplex noise /// </summary> /// <param name="x"></param> /// <returns></returns> public static float Generate(float x) { int i0 = FastFloor(x); int i1 = i0 + 1; float x0 = x - i0; float x1 = x0 - 1.0f; float n0, n1; float t0 = 1.0f - x0 * x0; t0 *= t0; n0 = t0 * t0 * grad(perm[i0 & 0xff], x0); float t1 = 1.0f - x1 * x1; t1 *= t1; n1 = t1 * t1 * grad(perm[i1 & 0xff], x1); // The maximum value of this noise is 8*(3/4)^4 = 2.53125 // A factor of 0.395 scales to fit exactly within [-1,1] return 0.395f * (n0 + n1); } /// <summary> /// 2D simplex noise /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <returns></returns> public static float Generate(float x, float y) { const float F2 = 0.366025403f; // F2 = 0.5*(sqrt(3.0)-1.0) const float G2 = 0.211324865f; // G2 = (3.0-Math.sqrt(3.0))/6.0 float n0, n1, n2; // Noise contributions from the three corners // Skew the input space to determine which simplex cell we're in float s = (x + y) * F2; // Hairy factor for 2D float xs = x + s; float ys = y + s; int i = FastFloor(xs); int j = FastFloor(ys); float t = (float)(i + j) * G2; float X0 = i - t; // Unskew the cell origin back to (x,y) space float Y0 = j - t; float x0 = x - X0; // The x,y distances from the cell origin float y0 = y - Y0; // For the 2D case, the simplex shape is an equilateral triangle. // Determine which simplex we are in. int i1, j1; // Offsets for second (middle) corner of simplex in (i,j) coords if (x0 > y0) { i1 = 1; j1 = 0; } // lower triangle, XY order: (0,0)->(1,0)->(1,1) else { i1 = 0; j1 = 1; } // upper triangle, YX order: (0,0)->(0,1)->(1,1) // A step of (1,0) in (i,j) means a step of (1-c,-c) in (x,y), and // a step of (0,1) in (i,j) means a step of (-c,1-c) in (x,y), where // c = (3-sqrt(3))/6 float x1 = x0 - i1 + G2; // Offsets for middle corner in (x,y) unskewed coords float y1 = y0 - j1 + G2; float x2 = x0 - 1.0f + 2.0f * G2; // Offsets for last corner in (x,y) unskewed coords float y2 = y0 - 1.0f + 2.0f * G2; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; // Calculate the contribution from the three corners float t0 = 0.5f - x0 * x0 - y0 * y0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj]], x0, y0); } float t1 = 0.5f - x1 * x1 - y1 * y1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1]], x1, y1); } float t2 = 0.5f - x2 * x2 - y2 * y2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + 1 + perm[jj + 1]], x2, y2); } // Add contributions from each corner to get the final noise value. // The result is scaled to return values in the interval [-1,1]. return 40.0f * (n0 + n1 + n2); // TODO: The scale factor is preliminary! } public static float Generate(float x, float y, float z) { // Simple skewing factors for the 3D case const float F3 = 0.333333333f; const float G3 = 0.166666667f; float n0, n1, n2, n3; // Noise contributions from the four corners // Skew the input space to determine which simplex cell we're in float s = (x + y + z) * F3; // Very nice and simple skew factor for 3D float xs = x + s; float ys = y + s; float zs = z + s; int i = FastFloor(xs); int j = FastFloor(ys); int k = FastFloor(zs); float t = (float)(i + j + k) * G3; float X0 = i - t; // Unskew the cell origin back to (x,y,z) space float Y0 = j - t; float Z0 = k - t; float x0 = x - X0; // The x,y,z distances from the cell origin float y0 = y - Y0; float z0 = z - Z0; // For the 3D case, the simplex shape is a slightly irregular tetrahedron. // Determine which simplex we are in. int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k) coords int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords /* This code would benefit from a backport from the GLSL version! */ if (x0 >= y0) { if (y0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // X Y Z order else if (x0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 0; k2 = 1; } // X Z Y order else { i1 = 0; j1 = 0; k1 = 1; i2 = 1; j2 = 0; k2 = 1; } // Z X Y order } else { // x0<y0 if (y0 < z0) { i1 = 0; j1 = 0; k1 = 1; i2 = 0; j2 = 1; k2 = 1; } // Z Y X order else if (x0 < z0) { i1 = 0; j1 = 1; k1 = 0; i2 = 0; j2 = 1; k2 = 1; } // Y Z X order else { i1 = 0; j1 = 1; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // Y X Z order } // A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z), // a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z), and // a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z), where // c = 1/6. float x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords float y1 = y0 - j1 + G3; float z1 = z0 - k1 + G3; float x2 = x0 - i2 + 2.0f * G3; // Offsets for third corner in (x,y,z) coords float y2 = y0 - j2 + 2.0f * G3; float z2 = z0 - k2 + 2.0f * G3; float x3 = x0 - 1.0f + 3.0f * G3; // Offsets for last corner in (x,y,z) coords float y3 = y0 - 1.0f + 3.0f * G3; float z3 = z0 - 1.0f + 3.0f * G3; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; int kk = k % 256; // Calculate the contribution from the four corners float t0 = 0.6f - x0 * x0 - y0 * y0 - z0 * z0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj + perm[kk]]], x0, y0, z0); } float t1 = 0.6f - x1 * x1 - y1 * y1 - z1 * z1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1 + perm[kk + k1]]], x1, y1, z1); } float t2 = 0.6f - x2 * x2 - y2 * y2 - z2 * z2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + i2 + perm[jj + j2 + perm[kk + k2]]], x2, y2, z2); } float t3 = 0.6f - x3 * x3 - y3 * y3 - z3 * z3; if (t3 < 0.0f) n3 = 0.0f; else { t3 *= t3; n3 = t3 * t3 * grad(perm[ii + 1 + perm[jj + 1 + perm[kk + 1]]], x3, y3, z3); } // Add contributions from each corner to get the final noise value. // The result is scaled to stay just inside [-1,1] return 32.0f * (n0 + n1 + n2 + n3); // TODO: The scale factor is preliminary! } private static byte[] perm = new byte[512] { 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180, 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 }; private static int FastFloor(float x) { return (x > 0) ? ((int)x) : (((int)x) - 1); } private static float grad(int hash, float x) { int h = hash & 15; float grad = 1.0f + (h & 7); // Gradient value 1.0, 2.0, ..., 8.0 if ((h & 8) != 0) grad = -grad; // Set a random sign for the gradient return (grad * x); // Multiply the gradient with the distance } private static float grad(int hash, float x, float y) { int h = hash & 7; // Convert low 3 bits of hash code float u = h < 4 ? x : y; // into 8 simple gradient directions, float v = h < 4 ? y : x; // and compute the dot product with (x,y). return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -2.0f * v : 2.0f * v); } private static float grad(int hash, float x, float y, float z) { int h = hash & 15; // Convert low 4 bits of hash code into 12 simple float u = h < 8 ? x : y; // gradient directions, and compute dot product. float v = h < 4 ? y : h == 12 || h == 14 ? x : z; // Fix repeats at h = 12 to 15 return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v); } private static float grad(int hash, float x, float y, float z, float t) { int h = hash & 31; // Convert low 5 bits of hash code into 32 simple float u = h < 24 ? x : y; // gradient directions, and compute dot product. float v = h < 16 ? y : z; float w = h < 8 ? z : t; return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v) + ((h & 4) != 0 ? -w : w); } This Is My World Generation Code Block[,] BlocksInMap = new Block[1024, 256]; public bool IsWorldGenerated = false; Random r = new Random(); private void RunThread() { for (int BH = 0; BH <= 256; BH++) { for (int BW = 0; BW <= 1024; BW++) { Block b = new Block(); if (BH >= 192) { } BlocksInMap[BW, BH] = b; } } IsWorldGenerated = true; } public void GenWorld() { new Thread(new ThreadStart(RunThread)).Start(); } And This Is A Example Of How I Set Blocks Block b = new Block(); b.BlockType = = Block.BlockTypes.Air; This Is A Example Of How I Set Models foreach (Block b in MyWorld) { switch(b.BlockType) { case Block.BlockTypes.Dirt: b.Model = DirtModel; break; ect. } } How Would I Use These To Generate To World (The Block Array) And If Possible Thread It More? btw It's 1024 Wide And 256 Tall

    Read the article

  • SQLAuthority News – Job Interviewing the Right Way (and for the Right Reasons) – Guest Post by Feodor Georgiev

    - by pinaldave
    Feodor Georgiev is a SQL Server database specialist with extensive experience of thinking both within and outside the box. He has wide experience of different systems and solutions in the fields of architecture, scalability, performance, etc. Feodor has experience with SQL Server 2000 and later versions, and is certified in SQL Server 2008. Feodor has written excellent article on Job Interviewing the Right Way. Here is his article in his own language. A while back I was thinking to start a blog post series on interviewing and employing IT personnel. At that time I had just read the ‘Smart and gets things done’ book (http://www.joelonsoftware.com/items/2007/06/05.html) and I was hyped up on some debatable topics regarding finding and employing the best people in the branch. I have no problem with hiring the best of the best; it’s just the definition of ‘the best of the best’ that makes things a bit more complicated. One of the fundamental books one can read on the topic of interviewing is the one mentioned above. If you have not read it, then you must do so; not because it contains the ultimate truth, and not because it gives the answers to most questions on the subject, but because the book contains an extensive set of questions about interviewing and employing people. Of course, a big part of these questions have different answers, depending on location, culture, available funds and so on. (What works in the US may not necessarily work in the Nordic countries or India, or it may work in a different way). The only thing that is valid regardless of any external factor is this: curiosity. In my belief there are two kinds of people – curious and not-so-curious; regardless of profession. Think about it – professional success is directly proportional to the individual’s curiosity + time of active experience in the field. (I say ‘active experience’ because vacations and any distractions do not count as experience :)  ) So, curiosity is the factor which will distinguish a good employee from the not-so-good one. But let’s shift our attention to something else for now: a few tips and tricks for successful interviews. Tip and trick #1: get your priorities straight. Your status usually dictates your priorities; for example, if the person looking for a job has just relocated to a new country, they might tend to ignore some of their priorities and overload others. In other words, setting priorities straight means to define the personal criteria by which the interview process is lead. For example, similar to the following questions can help define the criteria for someone looking for a job: How badly do I need a (any) job? Is it more important to work in a clean and quiet environment or is it important to get paid well (or both, if possible)? And so on… Furthermore, before going to the interview, the candidate should have a list of priorities, sorted by the most importance: e.g. I want a quiet environment, x amount of money, great helping boss, a desk next to a window and so on. Also it is a good idea to be prepared and know which factors can be compromised and to what extent. Tip and trick #2: the interview is a two-way street. A job candidate should not forget that the interview process is not a one-way street. What I mean by this is that while the employer is interviewing the potential candidate, the job seeker should not miss the chance to interview the employer. Usually, the employer and the candidate will meet for an interview and talk about a variety of topics. In a quality interview the candidate will be presented to key members of the team and will have the opportunity to ask them questions. By asking the right questions both parties will define their opinion about each other. For example, if the candidate talks to one of the potential bosses during the interview process and they notice that the potential manager has a hard time formulating a question, then it is up to the candidate to decide whether working with such person is a red flag for them. There are as many interview processes out there as there are companies and each one is different. Some bigger companies and corporates can afford pre-selection processes, 3 or even 4 stages of interviews, small companies usually settle with one interview. Some companies even give cognitive tests on the interview. Why not? In his book Joel suggests that a good candidate should be pampered and spoiled beyond belief with a week-long vacation in New York, fancy hotels, food and who knows what. For all I can imagine, an interview might even take place at the top of the Eifel tower (right, Mr. Joel, right?) I doubt, however, that this is the optimal way to capture the attention of a good employee. The ‘curiosity’ topic What I have learned so far in my professional experience is that opinions can be subjective. Plus, opinions on technology subjects can also be subjective. According to Joel, only hiring the best of the best is worth it. If you ask me, there is no such thing as best of the best, simply because human nature (well, aside from some physical limitations, like putting your pants on through your head :) ) has no boundaries. And why would it have boundaries? I have seen many curious and interesting people, naturally good at technology, though uninterested in it as one  can possibly be; I have also seen plenty of people interested in technology, who (in an ideal world) should have stayed far from it. At any rate, all of this sums up at the end to the ‘supply and demand’ factor. The interview process big-bang boils down to this: If there is a mutual benefit for both the employer and the potential employee to work together, then it all sorts out nicely. If there is no benefit, then it is much harder to get to a common place. Tip and trick #3: word-of-mouth is worth a thousand words Here I would just mention that the best thing a job candidate can get during the interview process is access to future team members or other employees of the new company. Nowadays the world has become quite small and everyone knows everyone. Look at LinkedIn, look at other professional networks and you will realize how small the world really is. Knowing people is a good way to become more approachable and to approach them. Tip and trick #4: Be confident. It is true that for some people confidence is as natural as breathing and others have to work hard to express it. Confidence is, however, a key factor in convincing the other side (potential employer or employee) that there is a great chance for success by working together. But it cannot get you very far if it’s not backed up by talent, curiosity and knowledge. Tip and trick #5: The right reasons What really bothers me in Sweden (and I am sure that there are similar situations in other countries) is that there is a tendency to fill quotas and to filter out candidates by criteria different from their skill and knowledge. In job ads I see quite often the phrases ‘positive thinker’, ‘team player’ and many similar hints about personality features. So my guess here is that discrimination has evolved to a new level. Let me clear up the definition of discrimination: ‘unfair treatment of a person or group on the basis of prejudice’. And prejudice is the ‘partiality that prevents objective consideration of an issue or situation’. In other words, there is not much difference whether a job candidate is filtered out by race, gender or by personality features – it is all a bad habit. And in reality, there is no proven correlation between the technology knowledge paired with skills and the personal features (gender, race, age, optimism). It is true that a significantly greater number of Darwin awards were given to men than to women, but I am sure that somewhere there is a paper or theory explaining the genetics behind this. J This topic actually brings to mind one of my favorite work related stories. A while back I was working for a big company with many teams involved in their processes. One of the teams was occupying 2 rooms – one had the team members and was full of light, colorful posters, chit-chats and giggles, whereas the other room was dark, lighted only by a single monitor with a quiet person in front of it. Later on I realized that the ‘dark room’ person was the guru and the ultimate problem-solving-brain who did not like the chats and giggles and hence was in a separate room. In reality, all severe problems which the chatty and cheerful team members could not solve and all emergencies were directed to ‘the dark room’. And thus all worked out well. The moral of the story: Personality has nothing to do with technology knowledge and skills. End of story. Summary: I’d like to stress the fact that there is no ultimately perfect candidate for a job, and there is no such thing as ‘best-of-the-best’. From my personal experience, the main criteria by which I measure people (co-workers and bosses) is the curiosity factor; I know from experience that the more curious and inventive a person is, the better chances there are for great achievements in their field. Related stories: (for extra credit) 1) Get your priorities straight. A while back as a consultant I was working for a few days at a time at different offices and for different clients, and so I was able to compare and analyze the work environments. There were two different places which I compared and recently I asked a friend of mine the following question: “Which one would you prefer as a work environment: a noisy office full of people, or a quiet office full of faulty smells because the office is rarely cleaned?” My friend was puzzled for a while, thought about it and said: “Hmm, you are talking about two different kinds of pollution… I will probably choose the second, since I can clean the workplace myself a bit…” 2) The interview is a two-way street. One time, during a job interview, I met a potential boss that had a hard time phrasing a question. At that particular time it was clear to me that I would not have liked to work under this person. According to my work religion, the properly asked question contains at least half of the answer. And if I work with someone who cannot ask a question… then I’d be doing double or triple work. At another interview, after the technical part with the team leader of the department, I was introduced to one of the team members and we were left alone for 5 minutes. I immediately jumped on the occasion and asked the blunt question: ‘What have you learned here for the past year and how do you like your job?’ The team member looked at me and said ‘Nothing really. I like playing with my cats at home, so I am out of here at 5pm and I don’t have time for much.’ I was disappointed at the time and I did not take the job offer. I wasn’t that shocked a few months later when the company went bankrupt. 3) The right reasons to take a job: personality check. A while back I was asked to serve as a job reference for a coworker. I agreed, and after some weeks I got a phone call from the company where my colleague was applying for a job. The conversation started with the manager’s question about my colleague’s personality and about their social skills. (You can probably guess what my internal reaction was… J ) So, after 30 minutes of pouring common sense into the interviewer’s head, we finally agreed on the fact that a shy or quiet personality has nothing to do with work skills and knowledge. Some years down the road my former colleague is taking the manager’s position as the manager is demoted to a different department. Reference: Feodor Georgiev, Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, Readers Contribution, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

    Read the article

  • Spritebatch drawing sprite with jagged borders

    - by Mutoh
    Alright, I've been on the making of a sprite class and a sprite sheet manager, but have come across this problem. Pretty much, the project is acting like so; for example: Let's take this .png image, with a transparent background. Note how it has alpha-transparent pixels around it in the lineart. Now, in the latter link's image, in the left (with CornflowerBlue background) it is shown the image drawn in another project (let's call it "Project1") with a simpler sprite class - there, it works. The right (with Purple background for differentiating) shows it drawn with a different class in "Project2" - where the problem manifests itself. This is the Sprite class of Project1: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace WindowsGame2 { class Sprite { Vector2 pos = new Vector2(0, 0); Texture2D image; Rectangle size; float scale = 1.0f; // --- public float X { get { return pos.X; } set { pos.X = value; } } public float Y { get { return pos.Y; } set { pos.Y = value; } } public float Width { get { return size.Width; } } public float Height { get { return size.Height; } } public float Scale { get { return scale; } set { if (value < 0) value = 0; scale = value; if (image != null) { size.Width = (int)(image.Width * scale); size.Height = (int)(image.Height * scale); } } } // --- public void Load(ContentManager Man, string filename) { image = Man.Load<Texture2D>(filename); size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Become(Texture2D frame) { image = frame; size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Draw(SpriteBatch Desenhista) { // Desenhista.Draw(image, pos, Color.White); Desenhista.Draw( image, pos, new Rectangle( 0, 0, image.Width, image.Height ), Color.White, 0.0f, Vector2.Zero, scale, SpriteEffects.None, 0 ); } } } And this is the code in Project2, a rewritten, pretty much, version of the previous class. In this one I added sprite sheet managing and, in particular, removed Load and Become, to allow for static resources and only actual Sprites to be instantiated. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { // Actually, I might desconsider this, and instead use static AnimationLocation[] and instanciated ID and Frame; // For determining the starting frame of an animation in a sheet and being able to iterate through // the Rectangles vector of the Sheet; class AnimationLocation { public int Location; public int FrameCount; // --- public AnimationLocation(int StartingRow, int StartingColumn, int SheetWidth, int NumberOfFrames) { Location = (StartingRow * SheetWidth) + StartingColumn; FrameCount = NumberOfFrames; } public AnimationLocation(int PositionInSheet, int NumberOfFrames) { Location = PositionInSheet; FrameCount = NumberOfFrames; } public static int CalculatePosition(int StartingRow, int StartingColumn, SheetManager Sheet) { return ((StartingRow * Sheet.Width) + StartingColumn); } } class Sprite { // The general stuff; protected SheetManager Sheet; protected Vector2 Position; public Vector2 Axis; protected Color _Tint; public float Angle; public float Scale; protected SpriteEffects _Effect; // --- // protected AnimationManager Animation; // For managing the animations; protected AnimationLocation[] Animation; public int AnimationID; protected int Frame; // --- // Properties for easy accessing of the position of the sprite; public float X { get { return Position.X; } set { Position.X = Axis.X + value; } } public float Y { get { return Position.Y; } set { Position.Y = Axis.Y + value; } } // --- // Properties for knowing the size of the sprite's frames public float Width { get { return Sheet.FrameWidth * Scale; } } public float Height { get { return Sheet.FrameHeight * Scale; } } // --- // Properties for more stuff; public Color Tint { set { _Tint = value; } } public SpriteEffects Effect { set { _Effect = value; } } public int FrameID { get { return Frame; } set { if (value >= (Animation[AnimationID].FrameCount)) value = 0; Frame = value; } } // --- // The only things that will be constantly modified will be AnimationID and FrameID, anything else only // occasionally; public Sprite(SheetManager SpriteSheet, AnimationLocation[] Animations, Vector2 Location, Nullable<Vector2> Origin = null) { // Assign the sprite's sprite sheet; // (Passed by reference! To allow STATIC sheets!) Sheet = SpriteSheet; // Define the animations that the sprite has available; // (Passed by reference! To allow STATIC animation boundaries!) Animation = Animations; // Defaulting some numerical values; Angle = 0.0f; Scale = 1.0f; _Tint = Color.White; _Effect = SpriteEffects.None; // If the user wants a default Axis, it is set in the middle of the frame; if (Origin != null) Axis = Origin.Value; else Axis = new Vector2( Sheet.FrameWidth / 2, Sheet.FrameHeight / 2 ); // Now that we have the axis, we can set the position with no worries; X = Location.X; Y = Location.Y; } // Simply put, draw the sprite with all its characteristics; public void Draw(SpriteBatch Drafter) { Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f ); } } } And, in any case, this is the SheetManager class found in the previous code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { class SheetManager { protected Texture2D SpriteSheet; // For storing the sprite sheet; // Number of rows and frames in each row in the SpriteSheet; protected int NumberOfRows; protected int NumberOfColumns; // Size of a single frame; protected int _FrameWidth; protected int _FrameHeight; public Rectangle[] Rectangles; // For storing each frame; // --- public int Width { get { return NumberOfColumns; } } public int Height { get { return NumberOfRows; } } // --- public int FrameWidth { get { return _FrameWidth; } } public int FrameHeight { get { return _FrameHeight; } } // --- public Texture2D Texture { get { return SpriteSheet; } } // --- public SheetManager (Texture2D Texture, int Rows, int FramesInEachRow) { // Normal assigning SpriteSheet = Texture; NumberOfRows = Rows; NumberOfColumns = FramesInEachRow; _FrameHeight = Texture.Height / NumberOfRows; _FrameWidth = Texture.Width / NumberOfColumns; // Framing everything Rectangles = new Rectangle[NumberOfRows * NumberOfColumns]; int ID = 0; for (int i = 0; i < NumberOfRows; i++) { for (int j = 0; j < NumberOfColumns; j++) { Rectangles[ID] = new Rectangle ( _FrameWidth * j, _FrameHeight * i, _FrameWidth, _FrameHeight ); ID++; } } } public SheetManager (Texture2D Texture, int NumberOfFrames): this(Texture, 1, NumberOfFrames) { } } } For even more comprehending, if needed, here is how the main code looks like (it's just messing with the class' capacities, nothing actually; the result is a disembodied feet walking in place animation on the top-left of the screen and a static axe nearby): using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using System.Threading; namespace Mobby_s_Adventure { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; static List<Sprite> ToDraw; static Texture2D AxeSheet; static Texture2D FeetSheet; static SheetManager Axe; static Sprite Jojora; static AnimationLocation[] Hack = new AnimationLocation[1]; static SheetManager Feet; static Sprite Mutoh; static AnimationLocation[] FeetAnimations = new AnimationLocation[2]; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.TargetElapsedTime = TimeSpan.FromMilliseconds(100); this.IsFixedTimeStep = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // Loading logic ToDraw = new List<Sprite>(); AxeSheet = Content.Load<Texture2D>("Sheet"); FeetSheet = Content.Load<Texture2D>("Feet Sheet"); Axe = new SheetManager(AxeSheet, 1); Hack[0] = new AnimationLocation(0, 1); Jojora = new Sprite(Axe, Hack, new Vector2(100, 100), new Vector2(5, 55)); Jojora.AnimationID = 0; Jojora.FrameID = 0; Feet = new SheetManager(FeetSheet, 8); FeetAnimations[0] = new AnimationLocation(1, 7); FeetAnimations[1] = new AnimationLocation(0, 1); Mutoh = new Sprite(Feet, FeetAnimations, new Vector2(0, 0)); Mutoh.AnimationID = 0; Mutoh.FrameID = 0; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // Update logic Mutoh.FrameID++; ToDraw.Add(Mutoh); ToDraw.Add(Jojora); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } spriteBatch.Draw(Content.Load<Texture2D>("Sheet"), new Rectangle(50, 50, 55, 60), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Please help me find out what I'm overlooking! One thing that I have noticed and could aid is that, if inserted the equivalent of this code spriteBatch.Draw( Content.Load<Texture2D>("Image Location"), new Rectangle(X, Y, images width, height), Color.White ); in Project2's Draw(GameTime) of the main loop, it works. EDIT Ok, even if the matter remains unsolved, I have made some more progress! As you see, I managed to get the two kinds of rendering in the same project (the aforementioned Project2, with the more complex Sprite class). This was achieved by adding the following code to Draw(GameTime): protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } // Starting here spriteBatch.Draw( Axe.Texture, new Vector2(65, 100), new Rectangle ( 0, 0, Axe.FrameWidth, Axe.FrameHeight ), Color.White, 0.0f, new Vector2(0, 0), 1.0f, SpriteEffects.None, 0.0f ); // Ending here spriteBatch.End(); base.Draw(gameTime); } (Supposing that Axe is the SheetManager containing the texture, sorry if the "jargons" of my code confuse you :s) Thus, I have noticed that the problem is within the Sprite class. But I only get more clueless, because even after modifying its Draw function to this: public void Draw(SpriteBatch Drafter) { /*Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f );*/ Drafter.Draw( Sheet.Texture, Position, new Rectangle( 0, 0, Sheet.FrameWidth, Sheet.FrameHeight ), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0 ); } to make it as simple as the patch of code that works, it still draws the sprite jaggedly!

    Read the article

  • Unable to start Tomcat6 with HTTPS enabled

    - by ram
    I have the following server.xml settings for my tomcat6 server <!-- COMMENTED <Connector port="8080" maxThreads="150" enableLookups="false" acceptCount="100" scheme="http" redirectPort="8443"/> --> <!-- COMMENTED <Connector port="80" maxThreads="150" enableLookups="false" acceptCount="100" scheme="http" redirectPort="443"/> --> <Connector port="443" maxHttpHeaderSize="8192" maxThreads="150" enableLookups="false" disableUploadTimeout="true" acceptCount="100" scheme="https" secure="true" SSLEnabled="true" SSLCertificateFile="%SSL_CERT%" SSLCertificateKeyFile="%SSL_KEY%" SSLCipherSuite="ALL:!ADH:!kEDH:!SSLv2:!EXPORT40:!EXP:!LOW" compression="on" compressableMimeType="text/html,text/xml,text/plain,application/javascript,application/json,text/javascript"/> Complete server.xml is here but when I try to start the application I get the following error in catalina.*.log file INFO: Initializing Coyote HTTP/1.1 on http-80 Apr 7, 2013 8:38:38 PM org.apache.coyote.http11.Http11AprProtocol init SEVERE: Error initializing endpoint java.lang.Exception: Invalid Server SSL Protocol (error:00000000:lib(0):func(0):reason(0)) at org.apache.tomcat.jni.SSLContext.make(Native Method) at org.apache.tomcat.util.net.AprEndpoint.init(AprEndpoint.java:729) at org.apache.coyote.http11.Http11AprProtocol.init(Http11AprProtocol.java:107) at org.apache.catalina.connector.Connector.initialize(Connector.java:1049) at org.apache.catalina.core.StandardService.initialize(StandardService.java:703) at org.apache.catalina.core.StandardServer.initialize(StandardServer.java:838) at org.apache.catalina.startup.Catalina.load(Catalina.java:538) at org.apache.catalina.startup.Catalina.load(Catalina.java:562) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.catalina.startup.Bootstrap.load(Bootstrap.java:261) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:413) Apr 7, 2013 8:38:38 PM org.apache.catalina.core.StandardService initialize SEVERE: Failed to initialize connector [Connector[HTTP/1.1-443]] LifecycleException: Protocol handler initialization failed: java.lang.Exception: Invalid Server SSL Protocol (error:00000000:lib(0):func(0):reason(0)) at org.apache.catalina.connector.Connector.initialize(Connector.java:1051) at org.apache.catalina.core.StandardService.initialize(StandardService.java:703) at org.apache.catalina.core.StandardServer.initialize(StandardServer.java:838) at org.apache.catalina.startup.Catalina.load(Catalina.java:538) at org.apache.catalina.startup.Catalina.load(Catalina.java:562) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.catalina.startup.Bootstrap.load(Bootstrap.java:261) at org.apache.catalina.startup.Bootstrap.main(Bootstrap.java:413) I've checked the following things already I have given read permissions for everyone for .crt and .key files I copied server.xml to a different working tomcat6 server and it works there, server.xml from the mentioned working tomcat5 webserver doesn't work here and it fails with the same error Works well with just HTTP enabled explicitly mentioning protocol in the Connector i.e. protocol="org.apache.coyote.http11.Http11AprProtocol" results in the same exception Please help me if I am missing something. Thanks in advance

    Read the article

  • Back to Basics: When does a .NET Assembly Dependency get loaded

    - by Rick Strahl
    When we work on typical day to day applications, it's easy to forget some of the core features of the .NET framework. For me personally it's been a long time since I've learned about some of the underlying CLR system level services even though I rely on them on a daily basis. I often think only about high level application constructs and/or high level framework functionality, but the low level stuff is often just taken for granted. Over the last week at DevConnections I had all sorts of low level discussions with other developers about the inner workings of this or that technology (especially in light of my Low Level ASP.NET Architecture talk and the Razor Hosting talk). One topic that came up a couple of times and ended up a point of confusion even amongst some seasoned developers (including some folks from Microsoft <snicker>) is when assemblies actually load into a .NET process. There are a number of different ways that assemblies are loaded in .NET. When you create a typical project assemblies usually come from: The Assembly reference list of the top level 'executable' project The Assembly references of referenced projects Dynamically loaded at runtime via AppDomain/Reflection loading In addition .NET automatically loads mscorlib (most of the System namespace) the boot process that hosts the .NET runtime in EXE apps, or some other kind of runtime hosting environment (runtime hosting in servers like IIS, SQL Server or COM Interop). In hosting environments the runtime host may also pre-load a bunch of assemblies on its own (for example the ASP.NET host requires all sorts of assemblies just to run itself, before ever routing into your user specific code). Assembly Loading The most obvious source of loaded assemblies is the top level application's assembly reference list. You can add assembly references to a top level application and those assembly references are then available to the application. In a nutshell, referenced assemblies are not immediately loaded - they are loaded on the fly as needed. So regardless of whether you have an assembly reference in a top level project, or a dependent assembly assemblies typically load on an as needed basis, unless explicitly loaded by user code. The same is true of dependent assemblies. To check this out I ran a simple test: I have a utility assembly Westwind.Utilities which is a general purpose library that can work in any type of project. Due to a couple of small requirements for encoding and a logging piece that allows logging Web content (dependency on HttpContext.Current) this utility library has a dependency on System.Web. Now System.Web is a pretty large assembly and generally you'd want to avoid adding it to a non-Web project if it can be helped. So I created a Console Application that loads my utility library: You can see that the top level Console app a reference to Westwind.Utilities and System.Data (beyond the core .NET libs). The Westwind.Utilities project on the other hand has quite a few dependencies including System.Web. I then add a main program that accesses only a simple utillity method in the Westwind.Utilities library that doesn't require any of the classes that access System.Web: static void Main(string[] args) { Console.WriteLine(StringUtils.NewStringId()); Console.ReadLine(); } StringUtils.NewStringId() calls into Westwind.Utilities, but it doesn't rely on System.Web. Any guesses what the assembly list looks like when I stop the code on the ReadLine() command? I'll wait here while you think about it… … … So, when I stop on ReadLine() and then fire up Process Explorer and check the assembly list I get: We can see here that .NET has not actually loaded any of the dependencies of the Westwind.Utilities assembly. Also not loaded is the top level System.Data reference even though it's in the dependent assembly list of the top level project. Since this particular function I called only uses core System functionality (contained in mscorlib) there's in fact nothing else loaded beyond the main application and my Westwind.Utilities assembly that contains the method accessed. None of the dependencies of Westwind.Utilities loaded. If you were to open the assembly in a disassembler like Reflector or ILSpy, you would however see all the compiled in dependencies. The referenced assemblies are in the dependency list and they are loadable, but they are not immediately loaded by the application. In other words the C# compiler and .NET linker are smart enough to figure out the dependencies based on the code that actually is referenced from your application and any dependencies cascading down into the dependencies from your top level application into the referenced assemblies. In the example above the usage requirement is pretty obvious since I'm only calling a single static method and then exiting the app, but in more complex applications these dependency relationships become very complicated - however it's all taken care of by the compiler and linker figuring out what types and members are actually referenced and including only those assemblies that are in fact referenced in your code or required by any of your dependencies. The good news here is: That if you are referencing an assembly that has a dependency on something like System.Web in a few places that are not actually accessed by any of your code or any dependent assembly code that you are calling, that assembly is never loaded into memory! Some Hosting Environments pre-load Assemblies The load behavior can vary however. In Console and desktop applications we have full control over assembly loading so we see the core CLR behavior. However other environments like ASP.NET for example will preload referenced assemblies explicitly as part of the startup process - primarily to minimize load conflicts. Specifically ASP.NET pre-loads all assemblies referenced in the assembly list and the /bin folder. So in Web applications it definitely pays to minimize your top level assemblies if they are not used. Understanding when Assemblies Load To clarify and see it actually happen what I described in the first example , let's look at a couple of other scenarios. To see assemblies loading at runtime in real time lets create a utility function to print out loaded assemblies to the console: public static void PrintAssemblies() { var assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (var assembly in assemblies) { Console.WriteLine(assembly.GetName()); } } Now let's look at the first scenario where I have class method that references internally uses System.Web. In the first scenario lets add a method to my main program like this: static void Main(string[] args) { Console.WriteLine(StringUtils.NewStringId()); Console.ReadLine(); PrintAssemblies(); } public static void WebLogEntry() { var entry = new WebLogEntry(); entry.UpdateFromRequest(); Console.WriteLine(entry.QueryString); } UpdateFromWebRequest() internally accesses HttpContext.Current to read some information of the ASP.NET Request object so it clearly needs a reference System.Web to work. In this first example, the method that holds the calling code is never called, but exists as a static method that can potentially be called externally at some point. What do you think will happen here with the assembly loading? Will System.Web load in this example? No - it doesn't. Because the WebLogEntry() method is never called by the mainline application (or anywhere else) System.Web is not loaded. .NET dynamically loads assemblies as code that needs it is called. No code references the WebLogEntry() method and so System.Web is never loaded. Next, let's add the call to this method, which should trigger System.Web to be loaded because a dependency exists. Let's change the code to: static void Main(string[] args) { Console.WriteLine(StringUtils.NewStringId()); Console.WriteLine("--- Before:"); PrintAssemblies(); WebLogEntry(); Console.WriteLine("--- After:"); PrintAssemblies(); Console.ReadLine(); } public static void WebLogEntry() { var entry = new WebLogEntry(); entry.UpdateFromRequest(); Console.WriteLine(entry.QueryString); } Looking at the code now, when do you think System.Web will be loaded? Will the before list include it? Yup System.Web gets loaded, but only after it's actually referenced. In fact, just until before the call to UpdateFromRequest() System.Web is not loaded - it only loads when the method is actually called and requires the reference in the executing code. Moral of the Story So what have we learned - or maybe remembered again? Dependent Assembly References are not pre-loaded when an application starts (by default) Dependent Assemblies that are not referenced by executing code are never loaded Dependent Assemblies are just in time loaded when first referenced in code All of this is nothing new - .NET has always worked like this. But it's good to have a refresher now and then and go through the exercise of seeing it work in action. It's not one of those things we think about everyday, and as I found out last week, I couldn't remember exactly how it worked since it's been so long since I've learned about this. And apparently I'm not the only one as several other people I had discussions with in relation to loaded assemblies also didn't recall exactly what should happen or assumed incorrectly that just having a reference automatically loads the assembly. The moral of the story for me is: Trying at all costs to eliminate an assembly reference from a component is not quite as important as it's often made out to be. For example, the Westwind.Utilities module described above has a logging component, including a Web specific logging entry that supports pulling information from the active HTTP Context. Adding that feature requires a reference to System.Web. Should I worry about this in the scope of this library? Probably not, because if I don't use that one class of nearly a hundred, System.Web never gets pulled into the parent process. IOW, System.Web only loads when I use that specific feature and if I am, well I clearly have to be running in a Web environment anyway to use it realistically. The alternative would be considerably uglier: Pulling out the WebLogEntry class and sticking it into another assembly and breaking up the logging code. In this case - definitely not worth it. So, .NET definitely goes through some pretty nifty optimizations to ensure that it loads only what it needs and in most cases you can just rely on .NET to do the right thing. Sometimes though assembly loading can go wrong (especially when signed and versioned local assemblies are involved), but that's subject for a whole other post…© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  CSharp   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • How to configure emacs by using this file?

    - by Andy Leman
    From http://public.halogen-dg.com/browser/alex-emacs-settings/.emacs?rev=1346 I got: (setq load-path (cons "/home/alex/.emacs.d/" load-path)) (setq load-path (cons "/home/alex/.emacs.d/configs/" load-path)) (defconst emacs-config-dir "~/.emacs.d/configs/" "") (defun load-cfg-files (filelist) (dolist (file filelist) (load (expand-file-name (concat emacs-config-dir file))) (message "Loaded config file:%s" file) )) (load-cfg-files '("cfg_initsplit" "cfg_variables_and_faces" "cfg_keybindings" "cfg_site_gentoo" "cfg_conf-mode" "cfg_mail-mode" "cfg_region_hooks" "cfg_apache-mode" "cfg_crontab-mode" "cfg_gnuserv" "cfg_subversion" "cfg_css-mode" "cfg_php-mode" "cfg_tramp" "cfg_killbuffer" "cfg_color-theme" "cfg_uniquify" "cfg_tabbar" "cfg_python" "cfg_ack" "cfg_scpaste" "cfg_ido-mode" "cfg_javascript" "cfg_ange_ftp" "cfg_font-lock" "cfg_default_face" "cfg_ecb" "cfg_browser" "cfg_orgmode" ; "cfg_gnus" ; "cfg_cyrillic" )) ; enable disabled advanced features (put 'downcase-region 'disabled nil) (put 'scroll-left 'disabled nil) (put 'upcase-region 'disabled nil) ; narrow cursor ;(setq-default cursor-type 'hbar) (cua-mode) ; highlight current line (global-hl-line-mode 1) ; AV: non-aggressive scrolling (setq scroll-conservatively 100) (setq scroll-preserve-screen-position 't) (setq scroll-margin 0) (custom-set-variables ;; custom-set-variables was added by Custom. ;; If you edit it by hand, you could mess it up, so be careful. ;; Your init file should contain only one such instance. ;; If there is more than one, they won't work right. '(ange-ftp-passive-host-alist (quote (("redbus2.chalkface.com" . "on") ("zope.halogen-dg.com" . "on") ("85.119.217.50" . "on")))) '(blink-cursor-mode nil) '(browse-url-browser-function (quote browse-url-firefox)) '(browse-url-new-window-flag t) '(buffers-menu-max-size 30) '(buffers-menu-show-directories t) '(buffers-menu-show-status nil) '(case-fold-search t) '(column-number-mode t) '(cua-enable-cua-keys nil) '(user-mail-address "[email protected]") '(cua-mode t nil (cua-base)) '(current-language-environment "UTF-8") '(file-name-shadow-mode t) '(fill-column 79) '(grep-command "grep --color=never -nHr -e * | grep -v .svn --color=never") '(grep-use-null-device nil) '(inhibit-startup-screen t) '(initial-frame-alist (quote ((width . 80) (height . 40)))) '(initsplit-customizations-alist (quote (("tabbar" "configs/cfg_tabbar.el" t) ("ecb" "configs/cfg_ecb.el" t) ("ange\\-ftp" "configs/cfg_ange_ftp.el" t) ("planner" "configs/cfg_planner.el" t) ("dired" "configs/cfg_dired.el" t) ("font\\-lock" "configs/cfg_font-lock.el" t) ("speedbar" "configs/cfg_ecb.el" t) ("muse" "configs/cfg_muse.el" t) ("tramp" "configs/cfg_tramp.el" t) ("uniquify" "configs/cfg_uniquify.el" t) ("default" "configs/cfg_font-lock.el" t) ("ido" "configs/cfg_ido-mode.el" t) ("org" "configs/cfg_orgmode.el" t) ("gnus" "configs/cfg_gnus.el" t) ("nnmail" "configs/cfg_gnus.el" t)))) '(ispell-program-name "aspell") '(jabber-account-list (quote (("[email protected]")))) '(jabber-nickname "AVK") '(jabber-password nil) '(jabber-server "halogen-dg.com") '(jabber-username "alex") '(remember-data-file "~/Plans/remember.org") '(safe-local-variable-values (quote ((dtml-top-element . "body")))) '(save-place t nil (saveplace)) '(scroll-bar-mode (quote right)) '(semantic-idle-scheduler-idle-time 432000) '(show-paren-mode t) '(svn-status-hide-unmodified t) '(tool-bar-mode nil nil (tool-bar)) '(transient-mark-mode t) '(truncate-lines f) '(woman-use-own-frame nil)) ; ?? ????? ??????? y ??? n? (fset 'yes-or-no-p 'y-or-n-p) (custom-set-faces ;; custom-set-faces was added by Custom. ;; If you edit it by hand, you could mess it up, so be careful. ;; Your init file should contain only one such instance. ;; If there is more than one, they won't work right. '(compilation-error ((t (:foreground "tomato" :weight bold)))) '(cursor ((t (:background "red1")))) '(custom-variable-tag ((((class color) (background dark)) (:inherit variable-pitch :foreground "DarkOrange" :weight bold)))) '(hl-line ((t (:background "grey24")))) '(isearch ((t (:background "orange" :foreground "black")))) '(message-cited-text ((((class color) (background dark)) (:foreground "SandyBrown")))) '(message-header-name ((((class color) (background dark)) (:foreground "DarkGrey")))) '(message-header-other ((((class color) (background dark)) (:foreground "LightPink2")))) '(message-header-subject ((((class color) (background dark)) (:foreground "yellow2")))) '(message-separator ((((class color) (background dark)) (:foreground "thistle")))) '(region ((t (:background "brown")))) '(tooltip ((((class color)) (:inherit variable-pitch :background "IndianRed1" :foreground "black"))))) The above is a python emacs configure file. Where should I put it to use it? And, are there any other changes I need to make?

    Read the article

  • Macports Apache not starting at Mac OS X snow leopard boot [closed]

    - by greg
    I've done the launchctl load command, the symlinks point to my /opt/local/etc/LaunchDaemeons/org.macports.apache2/org.macports.apache2.plist, but it never starts. I can start it manually, works fine after that. Just won't load on startup. My server is named in my /opt/local/apache2/conf/httd.conf, I had read that sometimes makes a difference. I've done the launchctl unload and load trick, all with no results. I'm out of ideas.

    Read the article

  • SPARC T4-4 Beats 8-CPU IBM POWER7 on TPC-H @3000GB Benchmark

    - by Brian
    Oracle's SPARC T4-4 server delivered a world record TPC-H @3000GB benchmark result for systems with four processors. This result beats eight processor results from IBM (POWER7) and HP (x86). The SPARC T4-4 server also delivered better performance per core than these eight processor systems from IBM and HP. Comparisons below are based upon system to system comparisons, highlighting Oracle's complete software and hardware solution. This database world record result used Oracle's Sun Storage 2540-M2 arrays (rotating disk) connected to a SPARC T4-4 server running Oracle Solaris 11 and Oracle Database 11g Release 2 demonstrating the power of Oracle's integrated hardware and software solution. The SPARC T4-4 server based configuration achieved a TPC-H scale factor 3000 world record for four processor systems of 205,792 QphH@3000GB with price/performance of $4.10/QphH@3000GB. The SPARC T4-4 server with four SPARC T4 processors (total of 32 cores) is 7% faster than the IBM Power 780 server with eight POWER7 processors (total of 32 cores) on the TPC-H @3000GB benchmark. The SPARC T4-4 server is 36% better in price performance compared to the IBM Power 780 server on the TPC-H @3000GB Benchmark. The SPARC T4-4 server is 29% faster than the IBM Power 780 for data loading. The SPARC T4-4 server is up to 3.4 times faster than the IBM Power 780 server for the Refresh Function. The SPARC T4-4 server with four SPARC T4 processors is 27% faster than the HP ProLiant DL980 G7 server with eight x86 processors on the TPC-H @3000GB benchmark. The SPARC T4-4 server is 52% faster than the HP ProLiant DL980 G7 server for data loading. The SPARC T4-4 server is up to 3.2 times faster than the HP ProLiant DL980 G7 for the Refresh Function. The SPARC T4-4 server achieved a peak IO rate from the Oracle database of 17 GB/sec. This rate was independent of the storage used, as demonstrated by the TPC-H @3000TB benchmark which used twelve Sun Storage 2540-M2 arrays (rotating disk) and the TPC-H @1000TB benchmark which used four Sun Storage F5100 Flash Array devices (flash storage). [*] The SPARC T4-4 server showed linear scaling from TPC-H @1000GB to TPC-H @3000GB. This demonstrates that the SPARC T4-4 server can handle the increasingly larger databases required of DSS systems. [*] The SPARC T4-4 server benchmark results demonstrate a complete solution of building Decision Support Systems including data loading, business questions and refreshing data. Each phase usually has a time constraint and the SPARC T4-4 server shows superior performance during each phase. [*] The TPC believes that comparisons of results published with different scale factors are misleading and discourages such comparisons. Performance Landscape The table lists the leading TPC-H @3000GB results for non-clustered systems. TPC-H @3000GB, Non-Clustered Systems System Processor P/C/T – Memory Composite(QphH) $/perf($/QphH) Power(QppH) Throughput(QthH) Database Available SPARC Enterprise M9000 3.0 GHz SPARC64 VII+ 64/256/256 – 1024 GB 386,478.3 $18.19 316,835.8 471,428.6 Oracle 11g R2 09/22/11 SPARC T4-4 3.0 GHz SPARC T4 4/32/256 – 1024 GB 205,792.0 $4.10 190,325.1 222,515.9 Oracle 11g R2 05/31/12 SPARC Enterprise M9000 2.88 GHz SPARC64 VII 32/128/256 – 512 GB 198,907.5 $15.27 182,350.7 216,967.7 Oracle 11g R2 12/09/10 IBM Power 780 4.1 GHz POWER7 8/32/128 – 1024 GB 192,001.1 $6.37 210,368.4 175,237.4 Sybase 15.4 11/30/11 HP ProLiant DL980 G7 2.27 GHz Intel Xeon X7560 8/64/128 – 512 GB 162,601.7 $2.68 185,297.7 142,685.6 SQL Server 2008 10/13/10 P/C/T = Processors, Cores, Threads QphH = the Composite Metric (bigger is better) $/QphH = the Price/Performance metric in USD (smaller is better) QppH = the Power Numerical Quantity QthH = the Throughput Numerical Quantity The following table lists data load times and refresh function times during the power run. TPC-H @3000GB, Non-Clustered Systems Database Load & Database Refresh System Processor Data Loading(h:m:s) T4Advan RF1(sec) T4Advan RF2(sec) T4Advan SPARC T4-4 3.0 GHz SPARC T4 04:08:29 1.0x 67.1 1.0x 39.5 1.0x IBM Power 780 4.1 GHz POWER7 05:51:50 1.5x 147.3 2.2x 133.2 3.4x HP ProLiant DL980 G7 2.27 GHz Intel Xeon X7560 08:35:17 2.1x 173.0 2.6x 126.3 3.2x Data Loading = database load time RF1 = power test first refresh transaction RF2 = power test second refresh transaction T4 Advan = the ratio of time to T4 time Complete benchmark results found at the TPC benchmark website http://www.tpc.org. Configuration Summary and Results Hardware Configuration: SPARC T4-4 server 4 x SPARC T4 3.0 GHz processors (total of 32 cores, 128 threads) 1024 GB memory 8 x internal SAS (8 x 300 GB) disk drives External Storage: 12 x Sun Storage 2540-M2 array storage, each with 12 x 15K RPM 300 GB drives, 2 controllers, 2 GB cache Software Configuration: Oracle Solaris 11 11/11 Oracle Database 11g Release 2 Enterprise Edition Audited Results: Database Size: 3000 GB (Scale Factor 3000) TPC-H Composite: 205,792.0 QphH@3000GB Price/performance: $4.10/QphH@3000GB Available: 05/31/2012 Total 3 year Cost: $843,656 TPC-H Power: 190,325.1 TPC-H Throughput: 222,515.9 Database Load Time: 4:08:29 Benchmark Description The TPC-H benchmark is a performance benchmark established by the Transaction Processing Council (TPC) to demonstrate Data Warehousing/Decision Support Systems (DSS). TPC-H measurements are produced for customers to evaluate the performance of various DSS systems. These queries and updates are executed against a standard database under controlled conditions. Performance projections and comparisons between different TPC-H Database sizes (100GB, 300GB, 1000GB, 3000GB, 10000GB, 30000GB and 100000GB) are not allowed by the TPC. TPC-H is a data warehousing-oriented, non-industry-specific benchmark that consists of a large number of complex queries typical of decision support applications. It also includes some insert and delete activity that is intended to simulate loading and purging data from a warehouse. TPC-H measures the combined performance of a particular database manager on a specific computer system. The main performance metric reported by TPC-H is called the TPC-H Composite Query-per-Hour Performance Metric (QphH@SF, where SF is the number of GB of raw data, referred to as the scale factor). QphH@SF is intended to summarize the ability of the system to process queries in both single and multiple user modes. The benchmark requires reporting of price/performance, which is the ratio of the total HW/SW cost plus 3 years maintenance to the QphH. A secondary metric is the storage efficiency, which is the ratio of total configured disk space in GB to the scale factor. Key Points and Best Practices Twelve Sun Storage 2540-M2 arrays were used for the benchmark. Each Sun Storage 2540-M2 array contains 12 15K RPM drives and is connected to a single dual port 8Gb FC HBA using 2 ports. Each Sun Storage 2540-M2 array showed 1.5 GB/sec for sequential read operations and showed linear scaling, achieving 18 GB/sec with twelve Sun Storage 2540-M2 arrays. These were stand alone IO tests. The peak IO rate measured from the Oracle database was 17 GB/sec. Oracle Solaris 11 11/11 required very little system tuning. Some vendors try to make the point that storage ratios are of customer concern. However, storage ratio size has more to do with disk layout and the increasing capacities of disks – so this is not an important metric in which to compare systems. The SPARC T4-4 server and Oracle Solaris efficiently managed the system load of over one thousand Oracle Database parallel processes. Six Sun Storage 2540-M2 arrays were mirrored to another six Sun Storage 2540-M2 arrays on which all of the Oracle database files were placed. IO performance was high and balanced across all the arrays. The TPC-H Refresh Function (RF) simulates periodical refresh portion of Data Warehouse by adding new sales and deleting old sales data. Parallel DML (parallel insert and delete in this case) and database log performance are a key for this function and the SPARC T4-4 server outperformed both the IBM POWER7 server and HP ProLiant DL980 G7 server. (See the RF columns above.) See Also Transaction Processing Performance Council (TPC) Home Page Ideas International Benchmark Page SPARC T4-4 Server oracle.com OTN Oracle Solaris oracle.com OTN Oracle Database 11g Release 2 Enterprise Edition oracle.com OTN Sun Storage 2540-M2 Array oracle.com OTN Disclosure Statement TPC-H, QphH, $/QphH are trademarks of Transaction Processing Performance Council (TPC). For more information, see www.tpc.org. SPARC T4-4 205,792.0 QphH@3000GB, $4.10/QphH@3000GB, available 5/31/12, 4 processors, 32 cores, 256 threads; IBM Power 780 QphH@3000GB, 192,001.1 QphH@3000GB, $6.37/QphH@3000GB, available 11/30/11, 8 processors, 32 cores, 128 threads; HP ProLiant DL980 G7 162,601.7 QphH@3000GB, $2.68/QphH@3000GB available 10/13/10, 8 processors, 64 cores, 128 threads.

    Read the article

  • how to best config for synflood setup in csf but web response still fast

    - by Binh Nguyen
    my server down random every day 4-5 time cause get high load very quick.. I have install csf and with some config server now stable.. load around 5. BUT the big isuse is : the real user very hard to access website specially from IE browser you can test at xaluan.com the flowing is config using in csf: SYNFLOOD = "1" SYNFLOOD_RATE = "100/s" SYNFLOOD_BURST = "10" CONNLIMIT = "80;30" PORTFLOOD = "80;tcp;70;5" CT_LIMIT = "29" # other config may same as default i playing around with this config for a week but still not work around.. If increase the rate SYNFLOOD_RATE = "140/s" or more.. the website response very fast.. be side have bad effect of server load increase so fast normal 20 and may be up to few hundred in peck time .. my need is response time fast but load still low.. please help thanks ps: server runing nginx frontend, apache, mysql, php ,, the home page has around 70 elements which will cached in browser in fist time access..

    Read the article

  • Loading Obj Files in Soya3d engine

    - by John Riselvato
    I recently just found soya3d and from what i have seen through the tutorials i will be able to make exactly what i wanted with python skills. Now i have built this map generator. The only issue is that i can not manage to understand from any documents how to load obj files. At first i figured that i had to convert it to a .data file, but i dont understand how to do this. I just want to load a simple model of a house. I tried using the soya_editor, but i can not figure out at all how to do anything with that. Heres my script so far: import sys, os, os.path, soya, soya.sdlconst width, height = 760, 375 soya.init("Generator 0.1", width, height) soya.path.append(os.path.join(os.path.dirname(sys.argv[0]), "data")) scene = soya.World() model = soya.model.get("house") light = soya.Light(scene) light.set_xyz(0.5, 0.0, 2.0) camera = soya.Camera(scene) camera.z = 2.0 soya.set_root_widget(camera) soya.MainLoop(scene).main_loop() house is in .obj form at folder data/models The error i get is: Traceback (most recent call last): File "introduction.py", line 7, in <module> model = soya.Model.get("house") File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 259, in get return klass._alls.get(filename) or klass._alls.setdefault(filename, klass.load(filename)) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 268, in load dirname = klass._get_directory_for_loading_and_check_export(filename) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 194, in _get_directory_for_loading_and_check_export dirname = klass._get_directory_for_loading(filename, ext) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 171, in _get_directory_for_loading raise ValueError("Cannot find a %s named %s!" % (klass, filename)) ValueError: Cannot find a <class 'soya.Model'> named house! * Soya3D * Quit... So i am figuring that because i dont understand how to turn my files into .data files, i will need to learn that. So my question is, how do i use my own models?

    Read the article

  • Documentation in RETL, RIB, and RSL Release 13.2.4

    - by Oracle Retail Documentation Team
    The Patch Release 13.2.4 of the integration-related products, Oracle Retail Extract, Transform and Load (RETL), Oracle Retail Integration Bus (RIB), and Oracle Retail Service Layer (RSL), is now available from My Oracle Support. End User Documentation Enhancements The following enhancements have been made to the documentation: New RETL Installation GuideNew in Release 13.2.4, the RETL Installation Guide includes complete instructions to install and configure RETL 13.2.4. Installation instructions were previously in the Programmer’s Guide. As part of this enhancement, content was added to and tested in the RETL Installation Guide to ensure that it contain similar chapters and sections included in other Oracle Retail Installation Guides. Template Creator documentation, under the RIB product umbrellaThe Oracle Retail Functional Artifact Guide and the Oracle Retail Functional ArtifactGenerator Guide contain new information about a new tool called the Template Creator. The Functional Artifacts Generator tool has been enhanced to generate custom and localized payloads business objects on demand, based on Oracle Retail Functional Artifact rules. A new tool called the Template Creator has been provided to create the placeholder XSDs and the import hooks in the base objects on an as-needed basis. In other words, this tool constructs the appropriate placeholders in the packaging structure in the correct locations. The Artifact Generator tools, including the Template Creator, can be used either as a command line or GUI tool set.   List of Documents in RETL, RIB, and the Oracle Retail Service Layer (RSL) 13.2.4  The following documents are included in release 13.2.4 of the applications noted above: RIB Oracle Retail Integration Bus Release Notes Oracle Retail Integration Bus Implementation Guide Oracle Retail Integration Bus Installation Guide Oracle Retail Integration Bus Operations Guide Oracle Retail Functional Artifact Generator Guide Oracle Retail Functional Artifacts Guide Oracle Retail Service Layer Installation Guide Oracle Retail SOA Enabler Tool Guide RIB Integration Guide (ID 1277421.1) RETL Oracle Retail Extract, Transform, and Load Release Notes Oracle Retail Extract, Transform, and Load Installation Guide Oracle Retail Extract, Transform, and Load Programmer’s Guide RSL Oracle Retail Service Layer Release Notes Oracle Retail Service Layer Installation Guide Oracle Retail Service Layer Programmer’s Guide

    Read the article

  • Is it OK to remove appmenu-gtk and install appmenu-gtk:i386?

    - by medigeek
    I wanted to eliminate some skype errors and by installing the appmenu-gtk:i386 package the errors were gone! $ skype /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64 (skype:2841): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64 (skype:2841): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64 (skype:2841): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so: wrong ELF class: ELFCLASS64 (skype:2841): Gtk-WARNING **: Failed to load type module: /usr/lib/gtk-2.0/2.10.0/menuproxies/libappmenu.so The change was easy: sudo apt-get install appmenu-gtk:i386 I haven't noticed any "weird" outcome (yet). The good thing was that it cleared the skype errors. But I have my doubts. Has anyone tried something similar? Removing appmenu-gtk and installing appmenu-gtk:i386 on a 64-bit system? Could it break any applications? Similar question: Resolving dependencies related to 32 bit libraries on 64 bit

    Read the article

  • How do I speed up XML parsing operation?

    - by absentx
    I currently have a php script set up to do some xml parsing. Sometimes the script is set as an on page include and other times it is accessed via an ajax call. The problem is the load time for this particular page is very long. I started to think that the php I had written to find what I need in the XML was written poorly and my script is very resource intense. After much research and testing the problem is indeed not my scripting (well perhaps you could consider it a problem with my scripting), but it looks like it takes a long time to load the particular xml sources. My code is like such: $source_recent = 'my xml feed'; $source_additional = 'the other feed I need'; $xmlstr_recent = file_get_contents($source_recent); $feed_recent = new SimpleXMLElement($xmlstr_recent); $xmlstr_additional = file_get_contents($source_additional); $feed_additional = new SimpleXMLElement($xmlstr_additional); In all my testing, the above code is what takes the time, not the additional processing I do below. Is there anyway around this or am I at the mercy of the load time of the xml URL's? One crazy thought I had to get around it is to load the xml contents into a db every so often, then just query the db for what I need. Thoughts? Ideas?

    Read the article

  • YUM error. Is this a cert error

    - by Julia Roberts
    Nov 13 13:38:57 host abrt: detected unhandled Python exception in '/usr/bin/yum' Nov 13 13:38:57 host abrtd: New client connected Nov 13 13:38:57 host abrt-server[3508]: Saved Python crash dump of pid 3151 to /var/spool/abrt/pyhook-2012-11-13-13:38:57-3151 Nov 13 13:38:57 host abrtd: Directory 'pyhook-2012-11-13-13:38:57-3151' creation detected Nov 13 13:38:57 host abrtd: Can't load public GPG key /etc/pki/rpm-gpg/RPM-GPG-KEY-redhat-beta Nov 13 13:38:57 host abrtd: Can't load public GPG key /etc/pki/rpm-gpg/RPM-GPG-KEY-redhat-legacy-former Nov 13 13:38:57 host abrtd: Can't load public GPG key /etc/pki/rpm-gpg/RPM-GPG-KEY-redhat-legacy-release Nov 13 13:38:57 host abrtd: Can't load public GPG key /etc/pki/rpm-gpg/RPM-GPG-KEY-redhat-legacy-rhx Nov 13 13:38:57 host abrtd: Can't load public GPG key /etc/pki/rpm-gpg/RPM-GPG-KEY-redhat-release Nov 13 13:38:57 host abrtd: Package 'yum' isn't signed with proper key Nov 13 13:38:57 host abrtd: 'post-create' on '/var/spool/abrt/pyhook-2012-11-13-13:38:57-3151' exited with 1 Nov 13 13:38:57 host abrtd: Corrupted or bad directory /var/spool/abrt/pyhook-2012-11-13-13:38:57-3151, deleting There is also nothing in the crash dump file. Ideas? yum update Loaded plugins: fastestmirror, rhnplugin, security An error has occurred: Internal Server Error See /var/log/up2date for more information Is yum broken

    Read the article

  • Moodle 2 pages loading up to 2000% faster

    - by TJ
    On average our Moodle 2 pages were loading in 2.8 seconds, now they load in as little as 0.12 seconds, so that’s like 2333.333% faster!What was it I hear you say?Well it was the database connection, or more correctly the database library. I was using FreeTDS http://docs.moodle.org/22/en/Installing_MSSQL_for_PHP, but now I’m using the new Microsoft Drivers 3.0 for PHP for SQL Server http://www.microsoft.com/en-us/download/details.aspx?id=20098. I’m in a Windows Server IT department, and in both our live and development environments, we have Moodle 2.2.3, IIS 7.5, and PHP 5.3.10 running on two Windows Server 2008 R2 servers and using MS Network Load Balancing.Since moving to Moodle 2, the pages have always loaded much more slowly than they did in Moodle 1.9, I’ve been chasing this issue for quite a while. I had previously tried the Microsoft Drivers for PHP for SQL Server 2.0, but my testing showed it was slower than the FreeTDS driver.Then yesterday I found Microsoft had released the new version, Microsoft Drivers 3.0 for PHP for SQL Server, so I thought I’d give it a run, and wow what a difference it made.Pages that were loading in 2.8 seconds, now they load in as little as 0.12 seconds, 2333.333% faster…I have more testing to do, but so far it’s looking good, I have scheduled multi user load testing for early next week (fingers crossed).To make the change all I need to do was,download the driverscopy the relevant files to PHP\ext (for us they were php_pdo_sqlsrv_53_nts.dll and php_sqlsrv_53_nts.dll) install the Microsoft SQL Server 2012 Native Client x64 http://www.microsoft.com/en-us/download/details.aspx?id=29065 add to PHP.ini, extension=php_pdo_sqlsrv_53_nts.dll, extension=php_sqlsrv_53_nts.dllremove form PHP.ini, extension=php_dblib.dllvchange in PHP.ini, mssql.textlimit = 20971520 and mssql.textsize = 20971520change Moodle config.php, $CFG->dbtype = 'sqlsrv'; and 'dbpersist' => Trueand then reboot and test…I've browsed courses, backed up/restored some really large and complicated courses, deleted courses etc. etc. all good.Still more testing to do but, hey this is good start...Hope this helps anyone experiencing the same slowness…

    Read the article

  • EPM Planning 11.1.2 - MassGridStatistics

    - by Keith Rosenthal
    A utility is available for Oracle Hyperion Planning that determines web form load times.  This utility, MassGridStatistics, opens all web forms within the Planning application.  After the forms are opened, an html page will appear showing the form options, suppression, number of row column and page members, and load times.  Any form having a load time longer than one second could potentially have scalability issues in a multi-user environment and should be considered for re-design.  Adding suppression (especially block suppression) and reducing the number of rows and columns are potential fixes that will reduce load times. The MassGridStatistics utility is located in a .7z file called MassGridStatistics.7z.  Extract the file using 7-Zip.  A readme file is provided listing the installation instructions and the steps to run the utility. MassGridStatistics is included with the 11.1.2.1.101 patch set and will also be in all future releases starting with 11.1.2.2.  For earlier Planning releases, an SR will be necessary to have Support provide the utility.

    Read the article

  • XNA CustomModelAnimationSample problem

    - by Mentoliptus
    I downloaded the official tutorial from:CustomModelAnimationSample It works fine but when I try to replicate it in my project, it fails to load the Tag property in my model. Is found that the probelm is in the line: skinnedModel = Content.Load<Model>("DudeWalk"); This line loads the model from the DudeWalk.fbx file and with the custom SkinnedModelProcessor. It loads the animations data in the model. After the line the Tag property is full. I stepped into the method and it went to the custom ModelData class. I copied everything from the projects CustomModelAnimationWindows and CustomModelAnimationPipeline to my solution and set all the references. I tried the same line of code and couldn't step in the method. It called the default method or model constructor and after the line the model's Tag propetry was null. I have to load the model through my custom SkinnedModelProcessor class, but how I tell the game to use this class? In the tutroail CustomModelClass the line is changed to: model = Content.Load<CustomModel>("tank"); So I assumed that I have to set the generic type to a custom model class, but the first example works without it. If anyone has some useful advice or some other helpful link, I'll be happy to try it.

    Read the article

  • Pygame: Save a list of objects/classes/surfaces

    - by Sam Tubb
    I am working on a game, in which you can create mazes. You place blocks on a 16x16 grid, while choosing from a variety of block to make the level with. Whenever you create a block, it adds this class: class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) to a list called instances. I tried shelving it to a .bin file, but it returns some error dealing with surfaces. How can I go about saving and loading levels? Any help is appreciated! :) Here is the whole code for reference: import pygame from pygame.locals import * #initstuff pygame.init() screen=pygame.display.set_mode((640,480)) pygame.display.set_caption('PiMaze') instances=[] #loadsprites menuspr=pygame.image.load('images/menu.png').convert() b1spr=pygame.image.load('images/b1.png').convert() b2spr=pygame.image.load('images/b2.png').convert() currentbspr=b1spr curspr=pygame.image.load('images/curs.png').convert() curspr.set_colorkey((0,255,0)) #menu menuspr.set_alpha(185) menurect=menuspr.get_rect(x=-260,y=4) class MenuItem(object): def __init__(self,pos,spr): self.x=pos[0] self.y=pos[1] self.sprite=spr self.pos=(self.x,self.y) self.rect=self.sprite.get_rect(x=self.x,y=self.y) class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) while True: #menu items b1menu=b1spr.get_rect(x=menurect.left+32,y=48) b2menu=b2spr.get_rect(x=menurect.left+64,y=48) menuitems=[MenuItem(b1menu,b1spr),MenuItem(b2menu,b2spr)] screen.fill((20,30,85)) mse=pygame.mouse.get_pos() key=pygame.key.get_pressed() placepos=((mse[0]/16)*16,(mse[1]/16)*16) if key[K_q]: if mse[0]<260: if menurect.right<255: menurect.right+=1 else: if menurect.left>-260: menurect.left-=1 else: if menurect.left>-260: menurect.left-=1 for e in pygame.event.get(): if e.type==QUIT: exit() if menurect.right<100: if e.type==MOUSEBUTTONUP: if e.button==1: to_remove = [i for i in instances if i.rect.collidepoint(placepos)] for i in to_remove: instances.remove(i) if not to_remove: instances.append(Block(placepos[0],placepos[1],currentbspr)) for i in instances: screen.blit(i.sprite,i.rect) if not key[K_q]: screen.blit(curspr,placepos) screen.blit(menuspr,menurect) for item in menuitems: screen.blit(item.sprite,item.pos) if item.rect.collidepoint(mse): if pygame.mouse.get_pressed()==(1,0,0): currentbspr=item.sprite pygame.draw.rect(screen, ((255,0,0)), item, 1) pygame.display.flip()

    Read the article

  • Why is 32-bit-mode required in IIS7.5 for my app?

    - by Jonas Lincoln
    I have a .net4 web application running in a 64 bits 2008 server. I can only get it to run when I set the app pool to Enable 32-bits application to true. All dlls are compiled for .net4 (verified with corflags.exe). How can I figure out why Enable 32-bit is required? The error message from the event log when starting as a 64-bit app-pool Event code: 3008 Event message: A configuration error has occurred. Event time: 2011-03-16 08:55:46 Event time (UTC): 2011-03-16 07:55:46 Event ID: 3c209480ff1c4495bede2e26924be46a Event sequence: 1 Event occurrence: 1 Event detail code: 0 Application information: Application domain: removed Trust level: Full Application Virtual Path: removed Application Path: removed Machine name: NMLABB-EXT01 Process information: Process ID: 4324 Process name: w3wp.exe Account name: removed Exception information: Exception type: ConfigurationErrorsException Exception message: Could not load file or assembly 'System.Data' or one of its dependencies. An attempt was made to load a program with an incorrect format. at System.Web.Configuration.CompilationSection.LoadAssemblyHelper(String assemblyName, Boolean starDirective) at System.Web.Configuration.CompilationSection.LoadAllAssembliesFromAppDomainBinDirectory() at System.Web.Configuration.AssemblyInfo.get_AssemblyInternal() at System.Web.Compilation.BuildManager.GetReferencedAssemblies(CompilationSection compConfig) at System.Web.Compilation.BuildManager.CallPreStartInitMethods() at System.Web.Hosting.HostingEnvironment.Initialize(ApplicationManager appManager, IApplicationHost appHost, IConfigMapPathFactory configMapPathFactory, HostingEnvironmentParameters hostingParameters, PolicyLevel policyLevel, Exception appDomainCreationException) Could not load file or assembly 'System.Data' or one of its dependencies. An attempt was made to load a program with an incorrect format. at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) at System.Reflection.Assembly.Load(String assemblyString) at System.Web.Configuration.CompilationSection.LoadAssemblyHelper(String assemblyName, Boolean starDirective) Request information: Request URL: "our url" Request path: "url" User host address: ip-adddress User: Is authenticated: False Authentication Type: Thread account name: "app-pool" Thread information: Thread ID: 6 Thread account name: "app-pool" Is impersonating: False Stack trace: at System.Web.Configuration.CompilationSection.LoadAssemblyHelper(String assemblyName, Boolean starDirective) at System.Web.Configuration.CompilationSection.LoadAllAssembliesFromAppDomainBinDirectory() at System.Web.Configuration.AssemblyInfo.get_AssemblyInternal() at System.Web.Compilation.BuildManager.GetReferencedAssemblies(CompilationSection compConfig) at System.Web.Compilation.BuildManager.CallPreStartInitMethods() at System.Web.Hosting.HostingEnvironment.Initialize(ApplicationManager appManager, IApplicationHost appHost, IConfigMapPathFactory configMapPathFactory, HostingEnvironmentParameters hostingParameters, PolicyLevel policyLevel, Exception appDomainCreationException) Custom event details:

    Read the article

  • TellagoStudio's presenting SOA Governance on the Microsoft platform using SO-Aware at Microsoft TechReady.

    - by Vishal
    Hi there, Microsoft is hosting the first edition of their annual TechReddy conference. TechReady is an internal Microsoft conference but Microsoft invited Tellago Studios to present a session about how to enable Agile SOA Governance on the Microsoft platform using our recently release product: SO-Aware. As part of our session, we will take a look at the current challenges that organizations face when enabling SOA governance capabilities on the Microsoft platform and how organizations can benefit from  more agile, lightweight and modern SOA governance models. The session will provide a practical view to the role of Tellago Studios' SO-Aware as an essential technology to enable native SOA governance on the Microsoft platform. We will explore in detail important capabilities of SO-Aware such as Centralized service repository Centralized configuration management Service testing Monitoring Transparent integration with technologies such as Visual Studio, BizTalk Server, Windows Server & Azure AppFabric among many others But the fun doesn't stop there..... As part of this session, we will showcase for the first time our upcoming SO-Aware Test Workbench product which enables load and functional web service testing capabilities on the Microsoft technology stack. SO-Aware Test Workbench provides developers with a visually rich environment to model and control the execution of load and functional tests in a SOA infrastructure. This tool includes the first native WCF load testing engine allowing developers to transparently load test applications built on Microsoft's service oriented technologies such as WCF, BizTalk Server or the Windows Server or Azure AppFabric.

    Read the article

< Previous Page | 132 133 134 135 136 137 138 139 140 141 142 143  | Next Page >